Lance
|
020b35d68a
* Using malloc for memory allocations that doesn't need to be pre-initialized.
|
há 19 anos atrás |
skotlex
|
f983dc57c3
- Modified and simplified the random item group format. It now is <GroupID>,<ItemID>,<Rate>, where Rate normally is 1, greater numbers is the equivalent of adding the line multiple times.
|
há 19 anos atrás |
skotlex
|
35cda692bd
- Simplified npc_gettimerevent_tick so that it should return a tick value even after the last ontimer label has been reached.
|
há 19 anos atrás |
skotlex
|
9d4db6c52e
- Fixed a typo when parsing the mob spawn files.
|
há 19 anos atrás |
skotlex
|
e8e49ec9be
- Cleaned up @grind2
|
há 19 anos atrás |
shinomori
|
1f3b70b776
|
há 19 anos atrás |
skotlex
|
63eec80717
- Added support for n to specify minutes to @charban.
|
há 19 anos atrás |
skotlex
|
8934d52b73
- Removed the max cap of autoloot so you are now allowed to set autoloot values above 100.
|
há 19 anos atrás |
skotlex
|
6b9fd3cf04
- Removed message 592 from trade.c
|
há 19 anos atrás |
Lance
|
c0b1eb7787
* Shinomori's method (kinda) of remote script execution with interaction.
|
há 19 anos atrás |
skotlex
|
e5ee6b1fc0
- Changed the npc_id mismatch warning to be more informative.
|
há 19 anos atrás |
skotlex
|
47adb68d91
- Fixed mysql ping setting being in minutes rather than hours.
|
há 19 anos atrás |
Lance
|
64da9b3c0b
Optimized. (What am I thinking)
|
há 19 anos atrás |
Lance
|
cb1ecd440c
Fix my fix.
|
há 19 anos atrás |
Lance
|
ff91dce499
* Missing lines in npc_parse_script!
|
há 19 anos atrás |
Lance
|
af5bdf87c3
* Experimental npc_event_doall_sub with queue and npc_id allocation when needed.
|
há 19 anos atrás |
skotlex
|
dc8d892b45
- Added an Info message when pinging the SQL servers.
|
há 19 anos atrás |
skotlex
|
83ed424538
- Expanded the warp warning so that it also warns when a warps takes you to a non-walkable tile.
|
há 19 anos atrás |
skotlex
|
07c8dd3902
- Fixed @movenpc
|
há 19 anos atrás |
skotlex
|
8f20e263b2
- Added function status_change_init to initialize all the sc timers. Added sc_data initialization to the npc structures who were missing them.
|
há 19 anos atrás |
skotlex
|
491228d9cc
- Added inter config connection_ping_interval which specifies interval in hours at which mysql_ping's must be done on all connection handles to keep the mysql connection alive. Defaults to 0 (disabled)
|
há 19 anos atrás |
skotlex
|
de8f8cb6f7
- Removed the flag variable from the npc_data structure. Disabled NPCs are now handled through nd->sc.option&OPTION_INVISIBLE checks. Should fix disable/enablenpc calls not working.
|
há 19 anos atrás |
skotlex
|
be26d920ed
- Fixed npc_gettimerevent_tick returning the difference since the last triggered label instead of total elapsed time for the npc-timer.
|
há 19 anos atrás |
Lance
|
85843bfe0f
* Should not exit when you can't find an NPC file..
|
há 19 anos atrás |
Lance
|
008b473603
Fixed the dynamic shop system memory allocation and id_db problem. Added sample script.
|
há 19 anos atrás |
skotlex
|
e9c44b50c8
- Added structure view_data to handle sprite information for all characters (equipment, weapons, hair, dyes, etc). Unified a bunch of clif functions now that you only need to handle the view_data (so instead of clif_spawn[pc/mob/npc/pet] you just have clif_spawn)
|
há 19 anos atrás |
Lance
|
79a1066e60
* Added execution of OnInterIfInit, OnCharIfInit and OnInterIfInitOnce on script reload.
|
há 19 anos atrás |
skotlex
|
e94e165db7
- Applied a fix to not do xs/ys checks on npc_doevent when the npc is not on a map.
|
há 19 anos atrás |
skotlex
|
cb5e2ff339
- Added a debug function to locate all "looping warps"
|
há 19 anos atrás |
skotlex
|
e324977ed8
- Cleaned up a bit the npc undercharging item warning to specify when it is displaying overcharge/discount prices instead of the actual values. It should also prevent overflows.
|
há 19 anos atrás |