浏览代码

- Fixed a typo when parsing the mob spawn files.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6256 54d463be-8e91-2dee-dedb-b68131a5f0ec
skotlex 19 年之前
父节点
当前提交
9d4db6c52e
共有 1 个文件被更改,包括 1 次插入4 次删除
  1. 1 4
      src/map/npc.c

+ 1 - 4
src/map/npc.c

@@ -2181,10 +2181,7 @@ int npc_parse_mob (char *w1, char *w2, char *w3, char *w4)
 	else if (battle_config.override_mob_names==2)
 		strcpy(mob.name,"--ja--");
 	else
-		strncpy(data->name,mob_db(data->class_)->jname,NAME_LENGTH-1);
-
-
-	strncpy(mob.name, mobname, NAME_LENGTH-1);
+		strncpy(mob.name, mobname, NAME_LENGTH-1);
 
 	if (!mob_parse_dataset(&mob)) //Verify dataset.
 		return 1;