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* Added 'RequireStatuses' field on skill_require_db.txt
- This field value uses SC_STATUS (see db/const.txt)
- You may custom add more than 1 status required, example: SC_SIGHT:SC_ENERGYCOAT
- Removed some ST_ for 'e_require_state' list and move the value from 'RequireState' to 'RequireStatuses' field:
-- ST_HIDING -> SC_HIDING
-- ST_CLOAKING -> SC_CLOAKING
-- ST_CART ->SC_PUSH_CART
-- ST_SIGHT -> SC_SIGHT
-- ST_EXPLOSIONSPIRITS ->SC_EXPLOSIONSPIRITS
-- ST_CARTBOOST -> SC_CARTBOOST
-- ST_POISONINGWEAPON -> SC_POISONINGWEAPON
-- ST_ROLLINGCUTTER -> SC_ROLLINGCUTTER
* Fixed bugreport:8053, restricted equip should be put-off when player warped to restricted map (of the equip) if 'allow_equip_restricted_item' is 'no'
* Corrected db/const.txt value
- Added mf_skill_damage
- Sync some SC_STATUS with 'sc_type' on status.h

Cahyadi Ramadhan Togihon há 11 anos atrás
pai
commit
feca970d8a
9 ficheiros alterados com 2202 adições e 2183 exclusões
  1. 19 13
      db/const.txt
  2. 892 891
      db/pre-re/skill_require_db.txt
  3. 918 923
      db/re/skill_require_db.txt
  4. 2 1
      src/map/battle.h
  5. 2 2
      src/map/elemental.c
  6. 7 4
      src/map/pc.c
  7. 260 268
      src/map/skill.c
  8. 98 76
      src/map/skill.h
  9. 4 5
      src/map/status.h

+ 19 - 13
db/const.txt

@@ -375,6 +375,7 @@ mf_sumstartmiracle	56
 mf_nomineeffect	57
 mf_nolockon	58
 mf_notomb	59
+mf_skill_damage	60
 
 cell_walkable	0
 cell_shootable	1
@@ -1296,19 +1297,24 @@ SC_ZANGETSU	537
 SC_GENSOU	538
 SC_AKAITSUKI	539
 SC_STYLE_CHANGE	540
-SC_GOLDENE_FERSE	541
-SC_ANGRIFFS_MODUS	542
-SC_ERASER_CUTTER	543
-SC_OVERED_BOOST	544
-SC_LIGHT_OF_REGENE	545
-SC_ASH	546
-SC_GRANITIC_ARMOR	547
-SC_MAGMA_FLOW	548
-SC_PYROCLASTIC	549
-SC_PARALYSIS	550
-SC_PAIN_KILLER	551
-SC_EXTREMITYFIST2	552
-SC_HANBOK	553
+SC_TINDER_BREAKER	541
+SC_TINDER_BREAKER2	542
+SC_CBC	542
+SC_EQC	543
+SC_GOLDENE_FERSE	545
+SC_ANGRIFFS_MODUS	546
+SC_OVERED_BOOST	547
+SC_LIGHT_OF_REGENE	548
+SC_ASH	549
+SC_GRANITIC_ARMOR	550
+SC_MAGMA_FLOW	551
+SC_PYROCLASTIC	552
+SC_PARALYSIS	553
+SC_PAIN_KILLER	554
+SC_HANBOK	555
+SC_DEFSET	556
+SC_MDEFSET	557
+SC_EXTREMITYFIST2	558
 
 e_gasp	0
 e_what	1

+ 892 - 891
db/pre-re/skill_require_db.txt

@@ -1,952 +1,953 @@
 // Skill Requirements Database
 //
 // Structure of Database:
-// SkillID,HPCost,MaxHPTrigger,SPCost,HPRateCost,SPRateCost,ZenyCost,RequiredWeapons,RequiredAmmoTypes,RequiredAmmoAmount,RequiredState,SpiritSphereCost,RequiredItemID1,RequiredItemAmount1,RequiredItemID2,RequiredItemAmount2,RequiredItemID3,RequiredItemAmount3,RequiredItemID4,RequiredItemAmount4,RequiredItemID5,RequiredItemAmount5,RequiredItemID6,RequiredItemAmount6,RequiredItemID7,RequiredItemAmount7,RequiredItemID8,RequiredItemAmount8,RequiredItemID9,RequiredItemAmount9,RequiredItemID10,RequiredItemAmount10
+// SkillID,HPCost,MaxHPTrigger,SPCost,HPRateCost,SPRateCost,ZenyCost,RequiredWeapons,RequiredAmmoTypes,RequiredAmmoAmount,RequiredState,RequiredStatuses,SpiritSphereCost,RequiredItemID1,RequiredItemAmount1,RequiredItemID2,RequiredItemAmount2,RequiredItemID3,RequiredItemAmount3,RequiredItemID4,RequiredItemAmount4,RequiredItemID5,RequiredItemAmount5,RequiredItemID6,RequiredItemAmount6,RequiredItemID7,RequiredItemAmount7,RequiredItemID8,RequiredItemAmount8,RequiredItemID9,RequiredItemAmount9,RequiredItemID10,RequiredItemAmount10
 //
 // If HP/SPratecost is positive, it is a percent of your current life, otherwise it is a percent of your max life.
 //
 // Legend for 'RequiredState' field:
 //  none = Nothing special
-//  move_enable = Requires to be able to move
-//  recover_weight_rate = Requires to be less than 50% weight
-//  water = Requires to be standing on a water cell
-//  cart = Requires a Pushcart
-//  riding = Requires to ride a Peco
+//  hidden = Requires on hidden status by using Hiding, Cloaking, or maybe Chasewalk
+//  riding = Requires to ride either a peco or a dragon
 //  falcon = Requires a Falcon
-//  sight = Requires Sight skill activated
-//  hiding = Requires Hiding skill activated
-//  cloaking = Requires Cloaking skill activated
-//  explosionspirits = Requires Fury skill activated
-//  cartboost = Requires a Pushcart and Cart Boost skill activated
 //  shield = Requires a 0,shield equipped
+//  recover_weight_rate = Requires to be less than 50% weight
+//  move_enable = Requires to be able to move
+//  water = Requires to be standing on a water cell
+//  dragon = Requires to ride a Dragon
 //  warg = Requires a Warg
 //  ridingwarg = Requires to ride a Warg
-
-5,0,0,8:8:8:8:8:15:15:15:15:15,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SM_BASH#バッシュ#
-6,0,0,4:5:6:7:8:9:10:11:12:13,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SM_PROVOKE#プロボック#
-7,20:20:19:19:18:18:17:17:16:16,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SM_MAGNUM#マグナムブレイク#
-8,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SM_ENDURE#インデュア#
-
-10,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_SIGHT#サイト#
-11,0,0,9:9:9:12:12:12:15:15:15:18,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_NAPALMBEAT#ナパ?ムビ?ト#
-12,0,0,30:30:30:35:35:35:40:40:40:40,0,0,0,99,0,0,none,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_SAFETYWALL#セイフティウォ?ル#
-13,0,0,18:14:24:20:30:26:36:32:42:38,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_SOULSTRIKE#ソウルストライク#
-14,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_COLDBOLT#コ?ルドボルト#
-15,0,0,25:24:23:22:21:20:19:18:17:16,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_FROSTDIVER#フロストダイバ?#
-16,0,0,25:24:23:22:21:20:19:18:17:16,0,0,0,99,0,0,none,0,716,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_STONECURSE#スト?ンカ?ス#
-17,0,0,25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_FIREBALL#ファイア?ボ?ル#
-18,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_FIREWALL#ファイア?ウォ?ル#
-19,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_FIREBOLT#ファイア?ボルト#
-20,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_LIGHTNINGBOLT#ライトニングボルト#
-21,0,0,29:34:39:44:49:54:59:64:69:74,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_THUNDERSTORM#サンダ?スト?ム#
-
-24,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_RUWACH#ルアフ#
-25,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_PNEUMA#ニュ?マ#
-26,0,0,10:9,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_TELEPORT#テレポ?ト#
-27,0,0,35:32:29:26,0,0,0,99,0,0,none,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AL_WARP#ワ?プポ?タル#
-28,0,0,13:16:19:22:25:28:31:34:37:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_HEAL#ヒ?ル#
-29,15,0,18:21:24:27:30:33:36:39:42:45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_INCAGI#速度?加#
-30,0,0,15:17:19:21:23:25:27:29:31:33,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0		//AL_DECAGI#速度減少#
-31,0,0,10,0,0,0,99,0,0,water,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_HOLYWATER#アクアベネディクタ#
-32,0,0,35,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_CRUCIS#シグナムクルシス#
-33,0,0,23:26:29:32:35:38:41:44:47:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_ANGELUS#エンジェラス#
-34,0,0,28:32:36:40:44:48:52:56:60:64,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_BLESSING#ブレッシング#
-35,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_CURE#キュア?#
-
-40,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MC_IDENTIFY#アイテム鑑定#
-41,0,0,30,0,0,0,99,0,0,cart,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MC_VENDING#露店開設#
-42,0,0,5,0,0,100:200:300:400:500:600:700:800:900:1000,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MC_MAMMONITE#メマ?ナイト#
-
-45,0,0,25:30:35:40:45:50:55:60:65:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AC_CONCENTRATION#集中力向上#
-46,0,0,12,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AC_DOUBLE#ダブルストレイフィング#
-47,0,0,15,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AC_SHOWER#アロ?シャワ?#
-
-50,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TF_STEAL#スティ?ル#
-51,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TF_HIDING#ハイディング#
-52,0,0,12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TF_POISON#インベナム#
-53,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TF_DETOXIFY#解毒#
-54,0,0,60,0,0,0,99,0,0,none,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_RESURRECTION#リザレクション#
-
-56,0,0,7,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_PIERCE#ピア?ス#
-57,0,0,12,0,0,0,4:5,0,0,riding,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_BRANDISHSPEAR#ブランディッシュスピア#
-58,0,0,9,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_SPEARSTAB#スピアスタブ#
-59,0,0,10,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_SPEARBOOMERANG#スピアブ?メラン#
-60,0,0,14:18:22:26:30:34:38:42:46:50,0,0,0,3,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_TWOHANDQUICKEN#ツ?ハンドクイッケン#
-61,0,0,3,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_AUTOCOUNTER#オ?トカウンタ?#
-62,0,0,13:14:15:16:17:18:19:20:21:22,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_BOWLINGBASH#ボウリングバッシュ#
-
-66,0,0,13:16:19:22:25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_IMPOSITIO#イムポシティオマヌス#
-67,0,0,8,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_SUFFRAGIUM#サフラギウム#
-68,0,0,14:18:22:26:30,0,0,0,99,0,0,none,0,523,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_ASPERSIO#アスペルシオ#
-69,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_BENEDICTIO#聖?降福#
-70,0,0,15:18:21:24:27:30:33:36:39:42,0,0,0,99,0,0,none,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_SANCTUARY#サンクチュアリ#
-71,0,0,6:8:10:12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_SLOWPOISON#スロ?ポイズン#
-72,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_STRECOVERY#リカバリ?#
-73,0,0,20:20:20:25:25:25:30:30:30:35,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_KYRIE#キリエエレイソン#
-74,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_MAGNIFICAT#マグニフィカ?ト#
-75,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_GLORIA#グロリア#
-76,0,0,20:20:20:20:20:18:16:14:12:10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_LEXDIVINA#レックスディビ?ナ#
-77,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_TURNUNDEAD#タ?ンアンデッド#
-78,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_LEXAETERNA#レックスエ?テルナ#
-79,0,0,40:42:44:46:48:50:52:54:56:58,0,0,0,99,0,0,none,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_MAGNUS#マグヌスエクソシズム#
-80,0,0,75,0,0,0,99,0,0,none,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_FIREPILLAR#ファイア?ピラ?#
-81,0,0,35:37:39:41:43:45:47:49:51:53,0,0,0,99,0,0,sight,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_SIGHTRASHER#サイトラッシャ?#
-83,0,0,20:24:30:34:40:44:50:54:60:64,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_METEOR#メテオスト?ム#
-84,0,0,20:23:26:29:32:35:38:41:44:47,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_JUPITEL#ユピテルサンダ?#
-85,0,0,60:64:68:72:76:80:84:88:92:96,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_VERMILION#ロ?ドオブヴァ?ミリオン#
-86,0,0,15:20:20:25:25:25:25:25:25:25,0,0,0,99,0,0,water,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_WATERBALL#ウォ?タ?ボ?ル#
-87,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_ICEWALL#アイスウォ?ル#
-88,0,0,45:43:41:39:37:35:33:31:29:27,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_FROSTNOVA#フロストノヴァ#
-89,0,0,78,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_STORMGUST#スト?ムガスト#
-90,0,0,12:14:16:18:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_EARTHSPIKE#ア?ススパイク#
-91,0,0,28:32:36:40:44,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_HEAVENDRIVE#ヘヴンズドライブ#
-92,0,0,5:10:15:20:25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_QUAGMIRE#クァグマイア#
-93,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_ESTIMATION#モンスタ?情報#
-
-108,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_REPAIRWEAPON#武器修理#
-
-110,0,0,10,0,0,0,1:2:6:7:8,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_HAMMERFALL#ハンマ?フォ?ル#
-111,0,0,20:23:26:29:32,0,0,0,6:7:8,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_ADRENALINE#アドレナリンラッシュ#
-112,0,0,18:16:14:12:10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_WEAPONPERFECT#ウェポンパ?フェクション#
-113,0,0,18:16:14:12:10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_OVERTHRUST#オ?バ?トラスト#
-114,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_MAXIMIZE#マキシマイズパワ?#
-115,0,0,10,0,0,0,99,0,0,none,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_SKIDTRAP#スキッドトラップ#
-116,0,0,10,0,0,0,99,0,0,none,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_LANDMINE#ランドマイン#
-117,0,0,12,0,0,0,99,0,0,none,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_ANKLESNARE#アンクルスネア#
-118,0,0,45,0,0,0,99,0,0,none,0,1065,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_SHOCKWAVE#ショックウェ?ブトラップ#
-119,0,0,12,0,0,0,99,0,0,none,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_SANDMAN#サンドマン#
-120,0,0,12,0,0,0,99,0,0,none,0,1065,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_FLASHER#フラッシャ?#
-121,0,0,10,0,0,0,99,0,0,none,0,1065,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_FREEZINGTRAP#フリ?ジングトラップ#
-122,0,0,10,0,0,0,99,0,0,none,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_BLASTMINE#ブラストマイン#
-123,0,0,15,0,0,0,99,0,0,none,0,1065,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_CLAYMORETRAP#クレイモアトラップ#
-124,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_REMOVETRAP#リム?ブトラップ#
-125,0,0,1,0,0,0,99,0,0,none,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_TALKIEBOX#ト?キ?ボックス#
-
-129,0,0,10:13:16:19:22,0,0,0,99,0,0,falcon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_BLITZBEAT#ブリッツビ?ト#
-130,0,0,8,0,0,0,99,0,0,falcon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_DETECTING#ディテクティング#
-131,0,0,10,0,0,0,99,0,0,falcon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_SPRINGTRAP#スプリングトラップ#
-
-135,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AS_CLOAKING#クロ?キング#
-136,0,0,16:18:20:22:24:26:28:30:32:34,0,0,0,16,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AS_SONICBLOW#ソニックブロ?#
-137,0,0,3,0,0,0,16,0,0,hiding,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AS_GRIMTOOTH#グリムトゥ?ス#
-138,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AS_ENCHANTPOISON#エンチャントポイズン#
-139,0,0,25:30:35:40:45:50:55:60:45:45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AS_POISONREACT#ポイズンリアクト#
-140,0,0,20,0,0,0,99,0,0,none,0,716,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AS_VENOMDUST#ベナムダスト#
-141,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,716,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AS_SPLASHER#ベナムスプラッシャ?#
-142,0,0,3,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NV_FIRSTAID#?急手?#
-143,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NV_TRICKDEAD#死んだふり#
-
-146,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SM_AUTOBERSERK#オ?トバ?サ?ク#
-147,0,0,10,0,0,0,99,0,0,recover_weight_rate,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AC_MAKINGARROW#矢作成#
-148,0,0,15,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AC_CHARGEARROW#チャ?ジアロ?#
-149,0,0,9,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TF_SPRINKLESAND#砂まき#
-150,0,0,7,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TF_BACKSLIDING#バックステップ#
-151,0,0,3,0,0,0,99,0,0,recover_weight_rate,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TF_PICKSTONE#石拾い#
-152,0,0,2,0,0,0,99,0,0,none,0,7049,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TF_THROWSTONE#石投げ#
-153,0,0,12,0,0,0,99,0,0,cart,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MC_CARTREVOLUTION#カ?トレボリュ?ション#
-154,0,0,40,0,0,0,99,0,0,cart,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MC_CHANGECART#チェンジカ?ト#
-155,0,0,8,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MC_LOUD#ラウドボイス#
-156,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_HOLYLIGHT#ホ?リ?ライト#
-157,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_ENERGYCOAT#エナジ?コ?ト#
-
-211,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_STEALCOIN#スティ?ルコイン#
-212,0,0,16,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_BACKSTAP#バックスタブ#
-
-214,0,0,20,0,0,0,99,0,0,hiding,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_RAID#サプライズアタック#
-215,0,0,17:19:21:23:25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_STRIPWEAPON#ストリップウェポン#
-216,0,0,12:14:16:18:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_STRIPSHIELD#ストリップシ?ルド#
-217,0,0,17:19:21:23:25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_STRIPARMOR#ストリップア?マ?#
-218,0,0,12:14:16:18:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_STRIPHELM#ストリップヘルム#
-219,0,0,13:16:19:22:25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_INTIMIDATE#インティミデイト#
-220,0,0,15,0,0,0,99,0,0,none,0,716,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_GRAFFITI#グラフィティ#
-221,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_FLAGGRAFFITI#フラッググラフィティ#
-222,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_CLEANER#クリ?ナ?#
-
-228,0,0,5,0,0,0,99,0,0,none,0,7134,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_PHARMACY#ファ?マシ?#
-229,0,0,10,0,0,0,99,0,0,none,0,7135,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_DEMONSTRATION#デモンストレ?ション#
-230,0,0,15,0,0,0,99,0,0,none,0,7136,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_ACIDTERROR#アシッドテラ?#
-231,0,0,1,0,0,0,99,0,0,none,0,501,1,502,1,503,1,504,1,505,1,522,1,526,1,608,1,607,1,657,1	//AM_POTIONPITCHER#ポ?ションピッチャ?#
-232,0,0,20,0,0,0,99,0,0,none,0,7137,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_CANNIBALIZE#バイオプラント#
-233,0,0,10,0,0,0,99,0,0,none,0,7138,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_SPHEREMINE#スフィア?マイン#
-234,0,0,30,0,0,0,99,0,0,none,0,7139,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_CP_WEAPON#ケミカルウェポンチャ?ジ#
-235,0,0,25,0,0,0,99,0,0,none,0,7139,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_CP_SHIELD#ケミカルシ?ルドチャ?ジ#
-236,0,0,25,0,0,0,99,0,0,none,0,7139,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_CP_ARMOR#ケミカルア?マ?チャ?ジ#
-237,0,0,25,0,0,0,99,0,0,none,0,7139,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_CP_HELM#ケミカルヘル??チャ?ジ#
-
-243,0,0,10,0,0,0,99,0,0,none,0,7142,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_CALLHOMUNCULUS
-244,0,0,50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_REST
-247,0,0,74:68:62:56:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_RESURRECTHOMUN
-
-249,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_AUTOGUARD#オ?トガ?ド#
-250,0,0,10,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_SHIELDCHARGE#シ?ルドチャ?ジ#
-251,0,0,12,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_SHIELDBOOMERANG#シ?ルドブ?メラン#
-252,0,0,35:40:45:50:55:60:65:70:75:80,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_REFLECTSHIELD#リフレクトシ?ルド#
-253,0,0,11:12:13:14:15:16:17:18:19:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_HOLYCROSS#ホ?リ?クロス#
-254,0,0,37:44:51:58:65:72:79:86:93:100,20,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_GRANDCROSS#グランドクロス#
-255,0,0,25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_DEVOTION#ディボ?ション#
-256,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_PROVIDENCE#プロヴィデンス#
-257,0,0,30,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_DEFENDER#ディフェンダ?#
-258,0,0,24:28:32:36:40:44:48:52:56:60,0,0,0,5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_SPEARQUICKEN#スピアクイッケン#
-
-261,0,0,8,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_CALLSPIRITS#?功#
-262,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_ABSORBSPIRITS#?奪#
-
-264,0,0,14,0,0,0,99,0,0,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_BODYRELOCATION#?影#
-
-266,0,0,10:14:17:19:20,0,0,0,99,0,0,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_INVESTIGATE#?勁#
-267,0,0,10,0,0,0,99,0,0,none,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_FINGEROFFENSIVE#指?#
-268,0,0,200,0,0,0,99,0,0,none,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_STEELBODY#金剛#
-269,0,0,10,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_BLADESTOP#白刃取り#
-270,0,0,15,0,0,0,99,0,0,none,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_EXPLOSIONSPIRITS#爆裂波動#
-271,0,0,1,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,explosionspirits,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_EXTREMITYFIST#阿修羅覇凰拳#
-272,0,0,11:12:13:14:15,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_CHAINCOMBO#連打掌#
-273,0,0,11:12:13:14:15,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_COMBOFINISH#猛龍拳#
-
-275,0,0,2,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_CASTCANCEL#キャストキャンセル#
-276,0,0,2,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_MAGICROD#マジックロッド#
-277,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_SPELLBREAKER#スペルブレイカ?#
-
-279,0,0,35,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_AUTOSPELL#オ?トスペル#
-280,0,0,40,0,0,0,99,0,0,none,0,990,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_FLAMELAUNCHER#フレイムランチャ?#
-281,0,0,40,0,0,0,99,0,0,none,0,991,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_FROSTWEAPON#フロストウェポン#
-282,0,0,40,0,0,0,99,0,0,none,0,992,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_LIGHTNINGLOADER#ライトニングロ?ダ?#
-283,0,0,40,0,0,0,99,0,0,none,0,993,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_SEISMICWEAPON#サイズミックウェポン#
-
-285,0,0,48:46:44:42:40,0,0,0,99,0,0,none,0,715,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_VOLCANO#ボルケ?ノ#
-286,0,0,48:46:44:42:40,0,0,0,99,0,0,none,0,715,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_DELUGE#デリュ?ジ#
-287,0,0,48:46:44:42:40,0,0,0,99,0,0,none,0,715,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_VIOLENTGALE#バイオレントゲイル#
-288,0,0,66:62:58:54:50,0,0,0,99,0,0,none,0,717,1,715,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_LANDPROTECTOR#ランドプロテクタ?#
-289,0,0,1,0,0,0,99,0,0,none,0,715,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_DISPELL#ディスペル#
-290,0,0,50,0,0,0,99,0,0,none,0,715,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_ABRACADABRA#アブラカタブラ#
-291,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_MONOCELL#チェンジポリン#
-292,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_CLASSCHANGE#クラスチェンジ#
-293,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_SUMMONMONSTER#サモンモンスタ?#
-294,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_REVERSEORCISH#リバ?スオ?キッシュ#
-295,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_DEATH#デス#
-296,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_FORTUNE#フォ?チュン#
-297,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_TAMINGMONSTER#テイミングモンスタ?#
-298,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_QUESTION#?#
-299,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_GRAVITY#グラビティ#
-300,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_LEVELUP#レベルアップ#
-301,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_INSTANTDEATH#インスタントデス#
-302,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_FULLRECOVERY#フルリカバリ?#
-303,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_COMA#コ?マ#
-
-304,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_ADAPTATION#アドリブ#
-305,0,0,1,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_ENCORE#アンコ?ル#
-306,0,0,20,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_LULLABY#子守歌#
-307,0,0,20,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_RICHMANKIM#ニヨルドの宴#
-308,0,0,30,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_ETERNALCHAOS#永遠の混沌#
-309,0,0,38:41:44:47:50,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_DRUMBATTLEFIELD#?太鼓の響き#
-310,0,0,38:41:44:47:50,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_RINGNIBELUNGEN#ニ?ベルングの指輪#
-311,0,0,15,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_ROKISWEIL#ロキの叫び#
-312,0,0,10,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_INTOABYSS#深淵の中に#
-313,0,0,20,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_SIEGFRIED#不死身のジ?クフリ?ド#
-
-316,0,0,1:3:5:7:9,0,0,0,13,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BA_MUSICALSTRIKE#ミュ?ジカルストライク#
-317,0,0,18:21:24:27:30,0,0,0,13,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BA_DISSONANCE#不協和音#
-318,0,0,12:14:16:18:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BA_FROSTJOKE#寒いジョ?ク#
-319,0,0,24:28:32:36:40:44:48:52:56:60,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BA_WHISTLE#口笛#
-320,0,0,38:41:44:47:50:53:56:59:62:65,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BA_ASSASSINCROSS#夕陽のアサシンクロス#
-321,0,0,40:45:50:55:60:65:70:75:80:85,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BA_POEMBRAGI#ブラギの詩#
-322,0,0,40:45:50:55:60:65:70:75:80:85,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BA_APPLEIDUN#イドゥンの林檎#
-
-324,0,0,1:3:5:7:9,0,0,0,14,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//DC_THROWARROW#矢?ち#
-325,0,0,23:26:29:32:35,0,0,0,14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//DC_UGLYDANCE#自分勝手なダンス#
-326,0,0,12:14:16:18:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//DC_SCREAM#スクリ?ム#
-327,0,0,22:24:26:28:30:32:34:36:38:40,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//DC_HUMMING#ハミング#
-328,0,0,28:31:34:37:40:43:46:49:52:55,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//DC_DONTFORGETME#私を忘れないで…#
-329,0,0,43:46:49:52:55:58:61:64:67:70,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//DC_FORTUNEKISS#幸運のキス#
-330,0,0,40:45:50:55:60:65:70:75:80:85,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//DC_SERVICEFORYOU#サ?ビスフォ?ユ?#
-
-334,0,0,1,-10,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WE_MALE#君だけは護るよ#
-335,0,0,1,0,-10,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WE_FEMALE#?なたに?くします#
-336,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WE_CALLPARTNER#?なたに逢いたい#
-337,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ITM_TOMAHAWK##
-
-355,0,0,18:26:34:42:50,0,0,0,1:2:3:4:5:6:7:8:9:10:11:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LK_AURABLADE#オ?ラブレ?ド#
-356,0,0,50,0,0,0,3,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LK_PARRYING#パリイング#
-357,0,0,14:18:22:26:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LK_CONCENTRATION#コンセントレ?ション#
-358,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LK_TENSIONRELAX#テンションリラックス#
-359,0,0,200,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LK_BERSERK#バ?サ?ク#
-361,0,0,20:30:40:50:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HP_ASSUMPTIO#アスムプティオ#
-362,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,715,1,716,1,717,1,523,1,0,0,0,0,0,0,0,0,0,0,0,0	//HP_BASILICA#バジリカ#
-
-365,0,0,8,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HW_MAGICCRASHER#マジッククラッシャ?#
-366,0,0,14:18:22:26:30:34:38:42:46:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HW_MAGICPOWER#魔法力?幅#
-367,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PA_PRESSURE#プレッシャ?#
-368,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PA_SACRIFICE#サクリファイス#
-369,0,0,80:80:80:80:80:100:100:100:100:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PA_GOSPEL#ゴスペル#
-370,0,0,2:4:6:8:10,0,0,0,99,0,0,explosionspirits,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CH_PALMSTRIKE#猛虎硬派山#
-371,0,0,4:6:8:10:12,0,0,0,99,0,0,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CH_TIGERFIST#伏虎拳#
-372,0,0,4:6:8:10:12:14:16:18:20:22,0,0,0,99,0,0,none,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CH_CHAINCRUSH#連柱崩?#
-373,0,0,1:2:3:4:5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PF_HPCONVERSION#???????#
-374,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PF_SOULCHANGE#ソウルチェンジ#
-375,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PF_SOULBURN#?ウルバ?ン#
-
-378,0,0,60:70:80:90:100,0,0,0,99,0,0,none,0,678,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ASC_EDP#エンチャントデッドリ?ポイズン#
-379,0,0,20:20:20:20:20:30:30:30:30:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ASC_BREAKER#ソウルブレ?カ?#
-380,0,0,20:20:25:25:30:30:35:35:40:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SN_SIGHT#トゥル?サイト#
-381,0,0,30:34:38:42:46,0,0,0,99,0,0,falcon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SN_FALCONASSAULT#ファルコンアサルト#
-382,0,0,18:21:24:27:30,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0		//SN_SHARPSHOOTING#シャ?プシュ?ティング#
-383,0,0,46:52:58:64:70:76:82:88:94:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SN_WINDWALK#ウインドウォ?ク#
-384,0,0,50:50:60:60:70:70:80:80:90:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WS_MELTDOWN#メルトダウン#
-385,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WS_CREATECOIN#クリエイトコイン#
-386,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WS_CREATENUGGET#塊製造#
-387,0,0,20,0,0,0,99,0,0,cart,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WS_CARTBOOST#カ?トブ?スト#
-388,0,0,20,0,0,0,99,0,0,none,0,7137,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WS_SYSTEMCREATE#自動攻??置製作#
-389,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ST_CHASEWALK#チェイスウォ?ク#
-390,0,0,10:15:20:25:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ST_REJECTSWORD#リジェクトソ?ド#
-
-394,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,13:14,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CG_ARROWVULCAN#アロ?バルカン#
-395,0,0,30:40:50:60:70,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CG_MOONLIT#月明りの泉に落ちる花びら#
-396,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CG_MARIONETTE#マリオネットコントロ?ル#
-397,0,0,18:21:24:27:30,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LK_SPIRALPIERCE#スパイラルピア?ス#
-398,0,0,23,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LK_HEADCRUSH#ヘッドクラッシュ#
-399,0,0,12:12:14:14:16:16:18:18:20:20,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LK_JOINTBEAT#ジョイントビ?ト#
-400,0,0,10:25:40:55:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HW_NAPALMVULCAN#ナパ?ムバルカン#
-401,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CH_SOULCOLLECT#狂?功#
-402,0,0,12:15:18:21:24,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PF_MINDBREAKER#マインドブレ?カ?#
-403,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PF_MEMORIZE#メモライズ#
-404,0,0,25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PF_FOGWALL#フォグウォ?ル#
-405,0,0,50,0,0,0,99,0,0,none,0,1025,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PF_SPIDERWEB#スパイダ?ウェッブ#
-406,0,0,10:12:14:16:18:20:22:24:26:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ASC_METEORASSAULT#メテオアサルト#
-407,0,0,50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ASC_CDP#デッドリ?ポイズン作成#
-408,0,0,1,0,-10,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WE_BABY##
-409,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WE_CALLPARENT##
-410,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WE_CALLBABY##
-411,0,0,100:90:80:70:60:50:40:30:20:10,0,0,0,99,0,0,move_enable,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_RUN
-412,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_READYSTORM
-413,0,0,14:12:10:8:6:4:2,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_STORMKICK
-414,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_READYDOWN
-415,0,0,14:12:10:8:6:4:2,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_DOWNKICK
-416,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_READYTURN
-417,0,0,14:12:10:8:6:4:2,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_TURNKICK
-418,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_READYCOUNTER
-419,0,0,14:12:10:8:6:4:2,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_COUNTERKICK
-420,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_DODGE
-421,0,0,70:60:50:40:30:20:10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_JUMPKICK
-
-425,0,0,20:20:20:20:50:50:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_SEVENWIND
-426,0,0,50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_HIGHJUMP
-
-427,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_FEEL
-428,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_SUN_WARM
-429,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_MOON_WARM
-430,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_STAR_WARM
-431,0,0,70:60:50:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_SUN_COMFORT
-432,0,0,70:60:50:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_MOON_COMFORT
-433,0,0,70:60:50:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_STAR_COMFORT
-434,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_HATE
-444,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_FUSION
-
-445,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_ALCHEMIST
-446,0,0,10,0,8,0,99,0,0,none,0,657,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_BERSERKPITCHER#Berserk Pitcher#
-447,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_MONK
-448,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_STAR
-449,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_SAGE
-450,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_CRUSADER
-451,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_SUPERNOVICE
-452,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_KNIGHT
-453,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_WIZARD
-454,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_PRIEST
-455,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_BARDDANCER
-456,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_ROGUE
-457,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_ASSASSIN
-458,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_BLACKSMITH
-459,0,0,64,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_ADRENALINE2#
-460,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_HUNTER
-461,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_SOULLINKER
-462,0,0,120:110:100:90:80:70:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_KAIZEL#Kaizel#
-463,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_KAAHI#Kaahi#
-464,0,0,20:30:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_KAUPE#Kauf#
-465,0,0,70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_KAITE#Kaite#
-467,0,0,18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_STIN#Estin#
-468,0,0,18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_STUN#Estern#
-469,0,0,8:16:24:32:40:48:56:64:72:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_SMA
-470,0,0,75:65:55:45:35:25:15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_SWOO#Esu#
-471,0,0,55:35:15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_SKE#Esk#
-472,0,0,100:80:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_SKA#Eska#
-
-475,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ST_PRESERVE##
-476,0,0,22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ST_FULLSTRIP##
-477,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WS_WEAPONREFINE##
-478,0,0,30,0,0,0,99,0,0,none,0,545,1,545,1,545,1,545,1,545,1,546,1,546,1,546,1,546,1,547,1	//CR_SLIMPITCHER##
-479,0,0,40,0,0,0,99,0,0,none,0,7139,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_FULLPROTECTION##
-480,0,0,28:31:34:37:40,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PA_SHIELDCHAIN##
-
-482,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PF_DOUBLECASTING##
-483,0,0,40,0,0,0,99,0,0,none,0,715,1,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HW_GANBANTEIN##
-484,0,0,20:40:60:80:100,0,0,0,99,0,0,none,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HW_GRAVITATION##
-485,0,0,15,0,0,600:700:800:900:1000:1100:1200:1300:1400:1500,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,cartboost,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WS_CARTTERMINATION##
-486,0,0,15,0,0,3000:3500:4000:4500:5000,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WS_OVERTHRUSTMAX##
-487,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CG_LONGINGFREEDOM##
-488,0,0,20:30:40:50:60,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CG_HERMODE##
-489,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CG_TAROTCARD##
-490,0,0,30,0,0,0,99,0,0,none,0,7135,1,7136,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_ACIDDEMONSTRATION##
-491,0,0,10,0,0,0,99,0,0,none,0,921,1,905,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_CULTIVATION##
-492,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ITEM_ENCHANTARMS##
-493,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_MISSION##
-494,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_HIGH##
-495,0,0,100,0,0,0,2,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_ONEHAND##
-496,0,0,200,0,0,0,99,0,0,none,0,7134,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_TWILIGHT1##
-497,0,0,200,0,0,0,99,0,0,none,0,7134,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_TWILIGHT2##
-498,0,0,200,0,0,0,99,0,0,none,0,7134,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_TWILIGHT3##
-499,0,0,12,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_POWER##
-500,0,0,2,0,0,1,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_GLITTERING
-501,0,0,10,0,0,0,99,0,0,none,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_FLING
-502,0,0,20,0,0,0,99,99,1,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_TRIPLEACTION
-503,0,0,30,0,0,0,99,99,1,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_BULLSEYE
-504,0,0,30,0,0,0,99,0,0,none,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_MADNESSCANCEL
-505,0,0,15,0,0,0,99,0,0,none,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_ADJUSTMENT
-506,0,0,30,0,0,0,99,0,0,none,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_INCREASING
-507,0,0,7,0,0,0,99,0,0,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_MAGICALBULLET
-508,0,0,10,0,0,0,99,99,1,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_CRACKER
-512,0,0,15:20:25:30:35:40:45:50:55:60,0,0,0,17:18,3,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_TRACKING
-513,0,0,15:20:25:30:35,0,0,0,17:18,3,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_DISARM
-514,0,0,11:12:13:14:15,0,0,0,17:18,3,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_PIERCINGSHOT
-515,0,0,22:24:26:28:30:32:34:36:38:40,0,0,0,17,3,5,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_RAPIDSHOWER
-516,0,0,32:34:36:38:40:42:44:46:48:50,0,0,0,17,3,10,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_DESPERADO
-517,0,0,30:32:34:36:38:40:42:44:46:48,0,0,0,19,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_GATLINGFEVER
-518,0,0,3:6:9:12:15:18:21:24:27:30,0,0,0,20,3,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_DUST
-519,0,0,20:25:30:35:40:45:50:55:60:65,0,0,0,20,3,2:2:4:4:6:6:8:8:10:10,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_FULLBUSTER
-520,0,0,15:20:25:30:35:40:45:50:55:60,0,0,0,20,3,5,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_SPREADATTACK
-521,0,0,4:8:12:16:20:24:28:32:36:40,0,0,0,21,5,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_GROUNDDRIFT
-523,0,0,2,0,0,0,99,6,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_SYURIKEN
-524,0,0,30:25:20:15:10,0,0,0,99,7,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_KUNAI
-525,0,0,20:25:30:35:40,0,0,0,22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_HUUMA
-526,0,0,50,0,0,500:1000:1500:2000:2500:3000:3500:4000:4500:5000,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_ZENYNAGE
-527,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_TATAMIGAESHI
-528,0,0,10:12:14:16:18:20:22:24:26:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_KASUMIKIRI
-529,0,0,10,0,0,0,99,0,0,hiding,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_SHADOWJUMP
-530,0,0,14:16:18:20:22,0,0,0,99,0,0,hiding,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_KIRIKAGE
-531,0,0,12:15:18:21:24,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_UTSUSEMI
-532,0,0,30:32:34:36:38:40:42:44:46:48,0,0,0,99,0,0,none,0,7524,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_BUNSINJYUTSU
-533,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_NINPOU
-534,0,0,18:20:22:24:26:28:30:32:34:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_KOUENKA
-535,0,0,25,0,0,0,99,0,0,none,0,7521,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_KAENSIN
-536,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,7521,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_BAKUENRYU
-537,0,0,15:18:21:24:27:30:33:36:39:42,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_HYOUSENSOU
-538,0,0,15:18:21:24:27:30:33:36:39:42,0,0,0,99,0,0,none,0,7522,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_SUITON
-539,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,7522,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_HYOUSYOURAKU
-540,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_HUUJIN
-541,0,0,16:20:24:28:32,0,0,0,99,0,0,none,0,7523,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_RAIGEKISAI
-542,0,0,24:28:32:36:40,0,0,0,99,0,0,none,0,7523,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_KAMAITACHI
-543,0,0,20:30:40:50:60,-5,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_NEN
-544,0,0,55:60:65:70:75:80:85:90:95:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_ISSEN
-
-688,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GM_SANDMAN
-698,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_WEWISH#Christmas Carol
-
-1001,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_CHARGEATK#チャ?[ジアタック#
-1002,0,0,15,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_SHRINK#シュリンク#
-1004,0,0,15,0,0,0,99,2,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AS_VENOMKNIFE#ベナムナイフ#
-1005,0,0,25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_CLOSECONFINE#ク??[ズコンファイン#
-1006,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_SIGHTBLASTER#サイトブラスタ?[#
-1007,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_CREATECON#エルレ?ンタルコンバ?[タ?サ??
-1008,0,0,30,0,0,0,99,0,0,none,0,12115,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_ELEMENTWATER#エルレ?ンタルチェンジ#
-1009,0,0,10,0,0,0,11,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_PHANTASMIC#ファンタスミックア??[#
-1010,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BA_PANGVOICE#パンボイス#
-1011,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//DC_WINKCHARM#魅惑のウィンク#
-1013,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_GREED#貪欲#
-1014,0,0,400,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_REDEMPTIO#レデムプティオ#
-1015,0,0,40,0,0,0,99,0,0,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_KITRANSLATION#珍奇?入(?U気?入)#
-1016,10,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_BALKYOUNG#足? (発勁)#
-1017,0,0,30,0,0,0,99,0,0,none,0,12116,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_ELEMENTGROUND
-1018,0,0,30,0,0,0,99,0,0,none,0,12114,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_ELEMENTFIRE
-1019,0,0,30,0,0,0,99,0,0,none,0,12117,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_ELEMENTWIND
+//  mado = Requires to have an active mado
+//  elementalspirit = Requires to have an Elemental Spirit summoned.
+//  peco = Requires riding a peco
+//
+// 'RequiredStatuses'
+//  Fill the value only with SC_STATUS (see db/const.txt for more details)
+//  Use any number or SC_ALL will disable status requirements
+
+5,0,0,8:8:8:8:8:15:15:15:15:15,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SM_BASH#バッシュ#
+6,0,0,4:5:6:7:8:9:10:11:12:13,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SM_PROVOKE#プロボック#
+7,20:20:19:19:18:18:17:17:16:16,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SM_MAGNUM#マグナムブレイク#
+8,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SM_ENDURE#インデュア#
+
+10,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_SIGHT#サイト#
+11,0,0,9:9:9:12:12:12:15:15:15:18,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_NAPALMBEAT#ナパ?ムビ?ト#
+12,0,0,30:30:30:35:35:35:40:40:40:40,0,0,0,99,0,0,none,0,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_SAFETYWALL#セイフティウォ?ル#
+13,0,0,18:14:24:20:30:26:36:32:42:38,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_SOULSTRIKE#ソウルストライク#
+14,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_COLDBOLT#コ?ルドボルト#
+15,0,0,25:24:23:22:21:20:19:18:17:16,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_FROSTDIVER#フロストダイバ?#
+16,0,0,25:24:23:22:21:20:19:18:17:16,0,0,0,99,0,0,none,0,0,716,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_STONECURSE#スト?ンカ?ス#
+17,0,0,25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_FIREBALL#ファイア?ボ?ル#
+18,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_FIREWALL#ファイア?ウォ?ル#
+19,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_FIREBOLT#ファイア?ボルト#
+20,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_LIGHTNINGBOLT#ライトニングボルト#
+21,0,0,29:34:39:44:49:54:59:64:69:74,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_THUNDERSTORM#サンダ?スト?ム#
+
+24,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_RUWACH#ルアフ#
+25,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_PNEUMA#ニュ?マ#
+26,0,0,10:9,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_TELEPORT#テレポ?ト#
+27,0,0,35:32:29:26,0,0,0,99,0,0,none,0,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AL_WARP#ワ?プポ?タル#
+28,0,0,13:16:19:22:25:28:31:34:37:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_HEAL#ヒ?ル#
+29,15,0,18:21:24:27:30:33:36:39:42:45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_INCAGI#速度?加#
+30,0,0,15:17:19:21:23:25:27:29:31:33,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0		//AL_DECAGI#速度減少#
+31,0,0,10,0,0,0,99,0,0,water,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_HOLYWATER#アクアベネディクタ#
+32,0,0,35,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_CRUCIS#シグナムクルシス#
+33,0,0,23:26:29:32:35:38:41:44:47:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_ANGELUS#エンジェラス#
+34,0,0,28:32:36:40:44:48:52:56:60:64,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_BLESSING#ブレッシング#
+35,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_CURE#キュア?#
+
+40,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MC_IDENTIFY#アイテム鑑定#
+41,0,0,30,0,0,0,99,0,0,none,SC_PUSH_CART,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MC_VENDING#露店開設#
+42,0,0,5,0,0,100:200:300:400:500:600:700:800:900:1000,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MC_MAMMONITE#メマ?ナイト#
+
+45,0,0,25:30:35:40:45:50:55:60:65:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AC_CONCENTRATION#集中力向上#
+46,0,0,12,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AC_DOUBLE#ダブルストレイフィング#
+47,0,0,15,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AC_SHOWER#アロ?シャワ?#
+
+50,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TF_STEAL#スティ?ル#
+51,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TF_HIDING#ハイディング#
+52,0,0,12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TF_POISON#インベナム#
+53,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TF_DETOXIFY#解毒#
+54,0,0,60,0,0,0,99,0,0,none,0,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_RESURRECTION#リザレクション#
+
+56,0,0,7,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_PIERCE#ピア?ス#
+57,0,0,12,0,0,0,4:5,0,0,riding,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_BRANDISHSPEAR#ブランディッシュスピア#
+58,0,0,9,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_SPEARSTAB#スピアスタブ#
+59,0,0,10,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_SPEARBOOMERANG#スピアブ?メラン#
+60,0,0,14:18:22:26:30:34:38:42:46:50,0,0,0,3,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_TWOHANDQUICKEN#ツ?ハンドクイッケン#
+61,0,0,3,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_AUTOCOUNTER#オ?トカウンタ?#
+62,0,0,13:14:15:16:17:18:19:20:21:22,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_BOWLINGBASH#ボウリングバッシュ#
+
+66,0,0,13:16:19:22:25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_IMPOSITIO#イムポシティオマヌス#
+67,0,0,8,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_SUFFRAGIUM#サフラギウム#
+68,0,0,14:18:22:26:30,0,0,0,99,0,0,none,0,0,523,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_ASPERSIO#アスペルシオ#
+69,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_BENEDICTIO#聖?降福#
+70,0,0,15:18:21:24:27:30:33:36:39:42,0,0,0,99,0,0,none,0,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_SANCTUARY#サンクチュアリ#
+71,0,0,6:8:10:12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_SLOWPOISON#スロ?ポイズン#
+72,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_STRECOVERY#リカバリ?#
+73,0,0,20:20:20:25:25:25:30:30:30:35,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_KYRIE#キリエエレイソン#
+74,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_MAGNIFICAT#マグニフィカ?ト#
+75,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_GLORIA#グロリア#
+76,0,0,20:20:20:20:20:18:16:14:12:10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_LEXDIVINA#レックスディビ?ナ#
+77,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_TURNUNDEAD#タ?ンアンデッド#
+78,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_LEXAETERNA#レックスエ?テルナ#
+79,0,0,40:42:44:46:48:50:52:54:56:58,0,0,0,99,0,0,none,0,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_MAGNUS#マグヌスエクソシズム#
+80,0,0,75,0,0,0,99,0,0,none,0,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_FIREPILLAR#ファイア?ピラ?#
+81,0,0,35:37:39:41:43:45:47:49:51:53,0,0,0,99,0,0,none,SC_SIGHT,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_SIGHTRASHER#サイトラッシャ?#
+83,0,0,20:24:30:34:40:44:50:54:60:64,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_METEOR#メテオスト?ム#
+84,0,0,20:23:26:29:32:35:38:41:44:47,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_JUPITEL#ユピテルサンダ?#
+85,0,0,60:64:68:72:76:80:84:88:92:96,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_VERMILION#ロ?ドオブヴァ?ミリオン#
+86,0,0,15:20:20:25:25:25:25:25:25:25,0,0,0,99,0,0,water,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_WATERBALL#ウォ?タ?ボ?ル#
+87,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_ICEWALL#アイスウォ?ル#
+88,0,0,45:43:41:39:37:35:33:31:29:27,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_FROSTNOVA#フロストノヴァ#
+89,0,0,78,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_STORMGUST#スト?ムガスト#
+90,0,0,12:14:16:18:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_EARTHSPIKE#ア?ススパイク#
+91,0,0,28:32:36:40:44,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_HEAVENDRIVE#ヘヴンズドライブ#
+92,0,0,5:10:15:20:25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_QUAGMIRE#クァグマイア#
+93,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_ESTIMATION#モンスタ?情報#
+
+108,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_REPAIRWEAPON#武器修理#
+
+110,0,0,10,0,0,0,1:2:6:7:8,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_HAMMERFALL#ハンマ?フォ?ル#
+111,0,0,20:23:26:29:32,0,0,0,6:7:8,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_ADRENALINE#アドレナリンラッシュ#
+112,0,0,18:16:14:12:10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_WEAPONPERFECT#ウェポンパ?フェクション#
+113,0,0,18:16:14:12:10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_OVERTHRUST#オ?バ?トラスト#
+114,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_MAXIMIZE#マキシマイズパワ?#
+115,0,0,10,0,0,0,99,0,0,none,0,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_SKIDTRAP#スキッドトラップ#
+116,0,0,10,0,0,0,99,0,0,none,0,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_LANDMINE#ランドマイン#
+117,0,0,12,0,0,0,99,0,0,none,0,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_ANKLESNARE#アンクルスネア#
+118,0,0,45,0,0,0,99,0,0,none,0,0,1065,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_SHOCKWAVE#ショックウェ?ブトラップ#
+119,0,0,12,0,0,0,99,0,0,none,0,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_SANDMAN#サンドマン#
+120,0,0,12,0,0,0,99,0,0,none,0,0,1065,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_FLASHER#フラッシャ?#
+121,0,0,10,0,0,0,99,0,0,none,0,0,1065,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_FREEZINGTRAP#フリ?ジングトラップ#
+122,0,0,10,0,0,0,99,0,0,none,0,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_BLASTMINE#ブラストマイン#
+123,0,0,15,0,0,0,99,0,0,none,0,0,1065,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_CLAYMORETRAP#クレイモアトラップ#
+124,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_REMOVETRAP#リム?ブトラップ#
+125,0,0,1,0,0,0,99,0,0,none,0,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_TALKIEBOX#ト?キ?ボックス#
+
+129,0,0,10:13:16:19:22,0,0,0,99,0,0,falcon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_BLITZBEAT#ブリッツビ?ト#
+130,0,0,8,0,0,0,99,0,0,falcon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_DETECTING#ディテクティング#
+131,0,0,10,0,0,0,99,0,0,falcon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_SPRINGTRAP#スプリングトラップ#
+
+135,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AS_CLOAKING#クロ?キング#
+136,0,0,16:18:20:22:24:26:28:30:32:34,0,0,0,16,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AS_SONICBLOW#ソニックブロ?#
+137,0,0,3,0,0,0,16,0,0,none,SC_HIDING,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AS_GRIMTOOTH#グリムトゥ?ス#
+138,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AS_ENCHANTPOISON#エンチャントポイズン#
+139,0,0,25:30:35:40:45:50:55:60:45:45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AS_POISONREACT#ポイズンリアクト#
+140,0,0,20,0,0,0,99,0,0,none,0,0,716,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AS_VENOMDUST#ベナムダスト#
+141,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,0,716,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AS_SPLASHER#ベナムスプラッシャ?#
+142,0,0,3,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NV_FIRSTAID#?急手?#
+143,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NV_TRICKDEAD#死んだふり#
+
+146,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SM_AUTOBERSERK#オ?トバ?サ?ク#
+147,0,0,10,0,0,0,99,0,0,recover_weight_rate,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AC_MAKINGARROW#矢作成#
+148,0,0,15,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AC_CHARGEARROW#チャ?ジアロ?#
+149,0,0,9,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TF_SPRINKLESAND#砂まき#
+150,0,0,7,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TF_BACKSLIDING#バックステップ#
+151,0,0,3,0,0,0,99,0,0,recover_weight_rate,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TF_PICKSTONE#石拾い#
+152,0,0,2,0,0,0,99,0,0,none,0,0,7049,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TF_THROWSTONE#石投げ#
+153,0,0,12,0,0,0,99,0,0,none,SC_PUSH_CART,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MC_CARTREVOLUTION#カ?トレボリュ?ション#
+154,0,0,40,0,0,0,99,0,0,none,SC_PUSH_CART,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MC_CHANGECART#チェンジカ?ト#
+155,0,0,8,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MC_LOUD#ラウドボイス#
+156,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_HOLYLIGHT#ホ?リ?ライト#
+157,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_ENERGYCOAT#エナジ?コ?ト#
+
+211,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_STEALCOIN#スティ?ルコイン#
+212,0,0,16,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_BACKSTAP#バックスタブ#
+
+214,0,0,20,0,0,0,99,0,0,none,SC_HIDING,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_RAID#サプライズアタック#
+215,0,0,17:19:21:23:25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_STRIPWEAPON#ストリップウェポン#
+216,0,0,12:14:16:18:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_STRIPSHIELD#ストリップシ?ルド#
+217,0,0,17:19:21:23:25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_STRIPARMOR#ストリップア?マ?#
+218,0,0,12:14:16:18:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_STRIPHELM#ストリップヘルム#
+219,0,0,13:16:19:22:25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_INTIMIDATE#インティミデイト#
+220,0,0,15,0,0,0,99,0,0,none,0,0,716,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_GRAFFITI#グラフィティ#
+221,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_FLAGGRAFFITI#フラッググラフィティ#
+222,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_CLEANER#クリ?ナ?#
+
+228,0,0,5,0,0,0,99,0,0,none,0,0,7134,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_PHARMACY#ファ?マシ?#
+229,0,0,10,0,0,0,99,0,0,none,0,0,7135,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_DEMONSTRATION#デモンストレ?ション#
+230,0,0,15,0,0,0,99,0,0,none,0,0,7136,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_ACIDTERROR#アシッドテラ?#
+231,0,0,1,0,0,0,99,0,0,none,0,0,501,1,502,1,503,1,504,1,505,1,522,1,526,1,608,1,607,1,657,1	//AM_POTIONPITCHER#ポ?ションピッチャ?#
+232,0,0,20,0,0,0,99,0,0,none,0,0,7137,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_CANNIBALIZE#バイオプラント#
+233,0,0,10,0,0,0,99,0,0,none,0,0,7138,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_SPHEREMINE#スフィア?マイン#
+234,0,0,30,0,0,0,99,0,0,none,0,0,7139,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_CP_WEAPON#ケミカルウェポンチャ?ジ#
+235,0,0,25,0,0,0,99,0,0,none,0,0,7139,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_CP_SHIELD#ケミカルシ?ルドチャ?ジ#
+236,0,0,25,0,0,0,99,0,0,none,0,0,7139,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_CP_ARMOR#ケミカルア?マ?チャ?ジ#
+237,0,0,25,0,0,0,99,0,0,none,0,0,7139,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_CP_HELM#ケミカルヘル??チャ?ジ#
+
+243,0,0,10,0,0,0,99,0,0,none,0,0,7142,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_CALLHOMUNCULUS
+244,0,0,50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_REST
+247,0,0,74:68:62:56:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_RESURRECTHOMUN
+
+249,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_AUTOGUARD#オ?トガ?ド#
+250,0,0,10,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_SHIELDCHARGE#シ?ルドチャ?ジ#
+251,0,0,12,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_SHIELDBOOMERANG#シ?ルドブ?メラン#
+252,0,0,35:40:45:50:55:60:65:70:75:80,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_REFLECTSHIELD#リフレクトシ?ルド#
+253,0,0,11:12:13:14:15:16:17:18:19:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_HOLYCROSS#ホ?リ?クロス#
+254,0,0,37:44:51:58:65:72:79:86:93:100,20,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_GRANDCROSS#グランドクロス#
+255,0,0,25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_DEVOTION#ディボ?ション#
+256,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_PROVIDENCE#プロヴィデンス#
+257,0,0,30,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_DEFENDER#ディフェンダ?#
+258,0,0,24:28:32:36:40:44:48:52:56:60,0,0,0,5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_SPEARQUICKEN#スピアクイッケン#
+
+261,0,0,8,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_CALLSPIRITS#?功#
+262,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_ABSORBSPIRITS#?奪#
+
+264,0,0,14,0,0,0,99,0,0,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_BODYRELOCATION#?影#
+
+266,0,0,10:14:17:19:20,0,0,0,99,0,0,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_INVESTIGATE#?勁#
+267,0,0,10,0,0,0,99,0,0,none,0,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_FINGEROFFENSIVE#指?#
+268,0,0,200,0,0,0,99,0,0,none,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_STEELBODY#金剛#
+269,0,0,10,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_BLADESTOP#白刃取り#
+270,0,0,15,0,0,0,99,0,0,none,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_EXPLOSIONSPIRITS#爆裂波動#
+271,0,0,1,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,SC_EXPLOSIONSPIRITS,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_EXTREMITYFIST#阿修羅覇凰拳#
+272,0,0,11:12:13:14:15,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_CHAINCOMBO#連打掌#
+273,0,0,11:12:13:14:15,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_COMBOFINISH#猛龍拳#
+
+275,0,0,2,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_CASTCANCEL#キャストキャンセル#
+276,0,0,2,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_MAGICROD#マジックロッド#
+277,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_SPELLBREAKER#スペルブレイカ?#
+
+279,0,0,35,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_AUTOSPELL#オ?トスペル#
+280,0,0,40,0,0,0,99,0,0,none,0,0,990,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_FLAMELAUNCHER#フレイムランチャ?#
+281,0,0,40,0,0,0,99,0,0,none,0,0,991,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_FROSTWEAPON#フロストウェポン#
+282,0,0,40,0,0,0,99,0,0,none,0,0,992,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_LIGHTNINGLOADER#ライトニングロ?ダ?#
+283,0,0,40,0,0,0,99,0,0,none,0,0,993,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_SEISMICWEAPON#サイズミックウェポン#
+
+285,0,0,48:46:44:42:40,0,0,0,99,0,0,none,0,0,715,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_VOLCANO#ボルケ?ノ#
+286,0,0,48:46:44:42:40,0,0,0,99,0,0,none,0,0,715,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_DELUGE#デリュ?ジ#
+287,0,0,48:46:44:42:40,0,0,0,99,0,0,none,0,0,715,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_VIOLENTGALE#バイオレントゲイル#
+288,0,0,66:62:58:54:50,0,0,0,99,0,0,none,0,0,717,1,715,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_LANDPROTECTOR#ランドプロテクタ?#
+289,0,0,1,0,0,0,99,0,0,none,0,0,715,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_DISPELL#ディスペル#
+290,0,0,50,0,0,0,99,0,0,none,0,0,715,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_ABRACADABRA#アブラカタブラ#
+291,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_MONOCELL#チェンジポリン#
+292,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_CLASSCHANGE#クラスチェンジ#
+293,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_SUMMONMONSTER#サモンモンスタ?#
+294,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_REVERSEORCISH#リバ?スオ?キッシュ#
+295,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_DEATH#デス#
+296,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_FORTUNE#フォ?チュン#
+297,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_TAMINGMONSTER#テイミングモンスタ?#
+298,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_QUESTION#?#
+299,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_GRAVITY#グラビティ#
+300,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_LEVELUP#レベルアップ#
+301,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_INSTANTDEATH#インスタントデス#
+302,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_FULLRECOVERY#フルリカバリ?#
+303,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_COMA#コ?マ#
+
+304,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_ADAPTATION#アドリブ#
+305,0,0,1,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_ENCORE#アンコ?ル#
+306,0,0,20,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_LULLABY#子守歌#
+307,0,0,20,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_RICHMANKIM#ニヨルドの宴#
+308,0,0,30,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_ETERNALCHAOS#永遠の混沌#
+309,0,0,38:41:44:47:50,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_DRUMBATTLEFIELD#?太鼓の響き#
+310,0,0,38:41:44:47:50,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_RINGNIBELUNGEN#ニ?ベルングの指輪#
+311,0,0,15,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_ROKISWEIL#ロキの叫び#
+312,0,0,10,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_INTOABYSS#深淵の中に#
+313,0,0,20,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_SIEGFRIED#不死身のジ?クフリ?ド#
+
+316,0,0,1:3:5:7:9,0,0,0,13,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BA_MUSICALSTRIKE#ミュ?ジカルストライク#
+317,0,0,18:21:24:27:30,0,0,0,13,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BA_DISSONANCE#不協和音#
+318,0,0,12:14:16:18:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BA_FROSTJOKE#寒いジョ?ク#
+319,0,0,24:28:32:36:40:44:48:52:56:60,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BA_WHISTLE#口笛#
+320,0,0,38:41:44:47:50:53:56:59:62:65,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BA_ASSASSINCROSS#夕陽のアサシンクロス#
+321,0,0,40:45:50:55:60:65:70:75:80:85,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BA_POEMBRAGI#ブラギの詩#
+322,0,0,40:45:50:55:60:65:70:75:80:85,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BA_APPLEIDUN#イドゥンの林檎#
+
+324,0,0,1:3:5:7:9,0,0,0,14,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//DC_THROWARROW#矢?ち#
+325,0,0,23:26:29:32:35,0,0,0,14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//DC_UGLYDANCE#自分勝手なダンス#
+326,0,0,12:14:16:18:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//DC_SCREAM#スクリ?ム#
+327,0,0,22:24:26:28:30:32:34:36:38:40,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//DC_HUMMING#ハミング#
+328,0,0,28:31:34:37:40:43:46:49:52:55,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//DC_DONTFORGETME#私を忘れないで…#
+329,0,0,43:46:49:52:55:58:61:64:67:70,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//DC_FORTUNEKISS#幸運のキス#
+330,0,0,40:45:50:55:60:65:70:75:80:85,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//DC_SERVICEFORYOU#サ?ビスフォ?ユ?#
+
+334,0,0,1,-10,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WE_MALE#君だけは護るよ#
+335,0,0,1,0,-10,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WE_FEMALE#?なたに?くします#
+336,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WE_CALLPARTNER#?なたに逢いたい#
+337,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ITM_TOMAHAWK##
+
+355,0,0,18:26:34:42:50,0,0,0,1:2:3:4:5:6:7:8:9:10:11:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LK_AURABLADE#オ?ラブレ?ド#
+356,0,0,50,0,0,0,3,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LK_PARRYING#パリイング#
+357,0,0,14:18:22:26:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LK_CONCENTRATION#コンセントレ?ション#
+358,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LK_TENSIONRELAX#テンションリラックス#
+359,0,0,200,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LK_BERSERK#バ?サ?ク#
+361,0,0,20:30:40:50:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HP_ASSUMPTIO#アスムプティオ#
+362,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,715,1,716,1,717,1,523,1,0,0,0,0,0,0,0,0,0,0,0,0	//HP_BASILICA#バジリカ#
+
+365,0,0,8,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HW_MAGICCRASHER#マジッククラッシャ?#
+366,0,0,14:18:22:26:30:34:38:42:46:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HW_MAGICPOWER#魔法力?幅#
+367,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PA_PRESSURE#プレッシャ?#
+368,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PA_SACRIFICE#サクリファイス#
+369,0,0,80:80:80:80:80:100:100:100:100:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PA_GOSPEL#ゴスペル#
+370,0,0,2:4:6:8:10,0,0,0,99,0,0,none,SC_EXPLOSIONSPIRITS,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CH_PALMSTRIKE#猛虎硬派山#
+371,0,0,4:6:8:10:12,0,0,0,99,0,0,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CH_TIGERFIST#伏虎拳#
+372,0,0,4:6:8:10:12:14:16:18:20:22,0,0,0,99,0,0,none,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CH_CHAINCRUSH#連柱崩?#
+373,0,0,1:2:3:4:5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PF_HPCONVERSION#???????#
+374,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PF_SOULCHANGE#ソウルチェンジ#
+375,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PF_SOULBURN#?ウルバ?ン#
+
+378,0,0,60:70:80:90:100,0,0,0,99,0,0,none,0,0,678,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ASC_EDP#エンチャントデッドリ?ポイズン#
+379,0,0,20:20:20:20:20:30:30:30:30:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ASC_BREAKER#ソウルブレ?カ?#
+380,0,0,20:20:25:25:30:30:35:35:40:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SN_SIGHT#トゥル?サイト#
+381,0,0,30:34:38:42:46,0,0,0,99,0,0,falcon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SN_FALCONASSAULT#ファルコンアサルト#
+382,0,0,18:21:24:27:30,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0		//SN_SHARPSHOOTING#シャ?プシュ?ティング#
+383,0,0,46:52:58:64:70:76:82:88:94:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SN_WINDWALK#ウインドウォ?ク#
+384,0,0,50:50:60:60:70:70:80:80:90:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WS_MELTDOWN#メルトダウン#
+385,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WS_CREATECOIN#クリエイトコイン#
+386,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WS_CREATENUGGET#塊製造#
+387,0,0,20,0,0,0,99,0,0,none,SC_PUSH_CART,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WS_CARTBOOST#カ?トブ?スト#
+388,0,0,20,0,0,0,99,0,0,none,0,0,7137,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WS_SYSTEMCREATE#自動攻??置製作#
+389,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ST_CHASEWALK#チェイスウォ?ク#
+390,0,0,10:15:20:25:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ST_REJECTSWORD#リジェクトソ?ド#
+
+394,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,13:14,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CG_ARROWVULCAN#アロ?バルカン#
+395,0,0,30:40:50:60:70,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CG_MOONLIT#月明りの泉に落ちる花びら#
+396,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CG_MARIONETTE#マリオネットコントロ?ル#
+397,0,0,18:21:24:27:30,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LK_SPIRALPIERCE#スパイラルピア?ス#
+398,0,0,23,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LK_HEADCRUSH#ヘッドクラッシュ#
+399,0,0,12:12:14:14:16:16:18:18:20:20,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LK_JOINTBEAT#ジョイントビ?ト#
+400,0,0,10:25:40:55:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HW_NAPALMVULCAN#ナパ?ムバルカン#
+401,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CH_SOULCOLLECT#狂?功#
+402,0,0,12:15:18:21:24,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PF_MINDBREAKER#マインドブレ?カ?#
+403,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PF_MEMORIZE#メモライズ#
+404,0,0,25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PF_FOGWALL#フォグウォ?ル#
+405,0,0,50,0,0,0,99,0,0,none,0,0,1025,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PF_SPIDERWEB#スパイダ?ウェッブ#
+406,0,0,10:12:14:16:18:20:22:24:26:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ASC_METEORASSAULT#メテオアサルト#
+407,0,0,50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ASC_CDP#デッドリ?ポイズン作成#
+408,0,0,1,0,-10,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WE_BABY##
+409,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WE_CALLPARENT##
+410,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WE_CALLBABY##
+411,0,0,100:90:80:70:60:50:40:30:20:10,0,0,0,99,0,0,move_enable,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_RUN
+412,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_READYSTORM
+413,0,0,14:12:10:8:6:4:2,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_STORMKICK
+414,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_READYDOWN
+415,0,0,14:12:10:8:6:4:2,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_DOWNKICK
+416,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_READYTURN
+417,0,0,14:12:10:8:6:4:2,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_TURNKICK
+418,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_READYCOUNTER
+419,0,0,14:12:10:8:6:4:2,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_COUNTERKICK
+420,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_DODGE
+421,0,0,70:60:50:40:30:20:10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_JUMPKICK
+
+425,0,0,20:20:20:20:50:50:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_SEVENWIND
+426,0,0,50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_HIGHJUMP
+
+427,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_FEEL
+428,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_SUN_WARM
+429,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_MOON_WARM
+430,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_STAR_WARM
+431,0,0,70:60:50:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_SUN_COMFORT
+432,0,0,70:60:50:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_MOON_COMFORT
+433,0,0,70:60:50:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_STAR_COMFORT
+434,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_HATE
+444,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_FUSION
+
+445,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_ALCHEMIST
+446,0,0,10,0,8,0,99,0,0,none,0,0,657,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_BERSERKPITCHER#Berserk Pitcher#
+447,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_MONK
+448,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_STAR
+449,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_SAGE
+450,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_CRUSADER
+451,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_SUPERNOVICE
+452,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_KNIGHT
+453,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_WIZARD
+454,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_PRIEST
+455,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_BARDDANCER
+456,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_ROGUE
+457,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_ASSASSIN
+458,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_BLACKSMITH
+459,0,0,64,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_ADRENALINE2#
+460,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_HUNTER
+461,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_SOULLINKER
+462,0,0,120:110:100:90:80:70:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_KAIZEL#Kaizel#
+463,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_KAAHI#Kaahi#
+464,0,0,20:30:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_KAUPE#Kauf#
+465,0,0,70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_KAITE#Kaite#
+467,0,0,18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_STIN#Estin#
+468,0,0,18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_STUN#Estern#
+469,0,0,8:16:24:32:40:48:56:64:72:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_SMA
+470,0,0,75:65:55:45:35:25:15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_SWOO#Esu#
+471,0,0,55:35:15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_SKE#Esk#
+472,0,0,100:80:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_SKA#Eska#
+
+475,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ST_PRESERVE##
+476,0,0,22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ST_FULLSTRIP##
+477,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WS_WEAPONREFINE##
+478,0,0,30,0,0,0,99,0,0,none,0,0,545,1,545,1,545,1,545,1,545,1,546,1,546,1,546,1,546,1,547,1	//CR_SLIMPITCHER##
+479,0,0,40,0,0,0,99,0,0,none,0,0,7139,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_FULLPROTECTION##
+480,0,0,28:31:34:37:40,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PA_SHIELDCHAIN##
+
+482,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PF_DOUBLECASTING##
+483,0,0,40,0,0,0,99,0,0,none,0,0,715,1,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HW_GANBANTEIN##
+484,0,0,20:40:60:80:100,0,0,0,99,0,0,none,0,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HW_GRAVITATION##
+485,0,0,15,0,0,600:700:800:900:1000:1100:1200:1300:1400:1500,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,SC_CARTBOOST,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WS_CARTTERMINATION##
+486,0,0,15,0,0,3000:3500:4000:4500:5000,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WS_OVERTHRUSTMAX##
+487,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CG_LONGINGFREEDOM##
+488,0,0,20:30:40:50:60,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CG_HERMODE##
+489,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CG_TAROTCARD##
+490,0,0,30,0,0,0,99,0,0,none,0,0,7135,1,7136,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_ACIDDEMONSTRATION##
+491,0,0,10,0,0,0,99,0,0,none,0,0,921,1,905,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_CULTIVATION##
+492,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ITEM_ENCHANTARMS##
+493,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_MISSION##
+494,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_HIGH##
+495,0,0,100,0,0,0,2,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_ONEHAND##
+496,0,0,200,0,0,0,99,0,0,none,0,0,7134,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_TWILIGHT1##
+497,0,0,200,0,0,0,99,0,0,none,0,0,7134,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_TWILIGHT2##
+498,0,0,200,0,0,0,99,0,0,none,0,0,7134,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_TWILIGHT3##
+499,0,0,12,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_POWER##
+500,0,0,2,0,0,1,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_GLITTERING
+501,0,0,10,0,0,0,99,0,0,none,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_FLING
+502,0,0,20,0,0,0,99,99,1,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_TRIPLEACTION
+503,0,0,30,0,0,0,99,99,1,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_BULLSEYE
+504,0,0,30,0,0,0,99,0,0,none,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_MADNESSCANCEL
+505,0,0,15,0,0,0,99,0,0,none,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_ADJUSTMENT
+506,0,0,30,0,0,0,99,0,0,none,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_INCREASING
+507,0,0,7,0,0,0,99,0,0,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_MAGICALBULLET
+508,0,0,10,0,0,0,99,99,1,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_CRACKER
+512,0,0,15:20:25:30:35:40:45:50:55:60,0,0,0,17:18,3,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_TRACKING
+513,0,0,15:20:25:30:35,0,0,0,17:18,3,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_DISARM
+514,0,0,11:12:13:14:15,0,0,0,17:18,3,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_PIERCINGSHOT
+515,0,0,22:24:26:28:30:32:34:36:38:40,0,0,0,17,3,5,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_RAPIDSHOWER
+516,0,0,32:34:36:38:40:42:44:46:48:50,0,0,0,17,3,10,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_DESPERADO
+517,0,0,30:32:34:36:38:40:42:44:46:48,0,0,0,19,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_GATLINGFEVER
+518,0,0,3:6:9:12:15:18:21:24:27:30,0,0,0,20,3,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_DUST
+519,0,0,20:25:30:35:40:45:50:55:60:65,0,0,0,20,3,2:2:4:4:6:6:8:8:10:10,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_FULLBUSTER
+520,0,0,15:20:25:30:35:40:45:50:55:60,0,0,0,20,3,5,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_SPREADATTACK
+521,0,0,4:8:12:16:20:24:28:32:36:40,0,0,0,21,5,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_GROUNDDRIFT
+523,0,0,2,0,0,0,99,6,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_SYURIKEN
+524,0,0,30:25:20:15:10,0,0,0,99,7,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_KUNAI
+525,0,0,20:25:30:35:40,0,0,0,22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_HUUMA
+526,0,0,50,0,0,500:1000:1500:2000:2500:3000:3500:4000:4500:5000,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_ZENYNAGE
+527,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_TATAMIGAESHI
+528,0,0,10:12:14:16:18:20:22:24:26:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_KASUMIKIRI
+529,0,0,10,0,0,0,99,0,0,none,SC_HIDING,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_SHADOWJUMP
+530,0,0,14:16:18:20:22,0,0,0,99,0,0,none,SC_HIDING,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_KIRIKAGE
+531,0,0,12:15:18:21:24,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_UTSUSEMI
+532,0,0,30:32:34:36:38:40:42:44:46:48,0,0,0,99,0,0,none,0,0,7524,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_BUNSINJYUTSU
+533,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_NINPOU
+534,0,0,18:20:22:24:26:28:30:32:34:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_KOUENKA
+535,0,0,25,0,0,0,99,0,0,none,0,0,7521,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_KAENSIN
+536,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,0,7521,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_BAKUENRYU
+537,0,0,15:18:21:24:27:30:33:36:39:42,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_HYOUSENSOU
+538,0,0,15:18:21:24:27:30:33:36:39:42,0,0,0,99,0,0,none,0,0,7522,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_SUITON
+539,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,7522,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_HYOUSYOURAKU
+540,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_HUUJIN
+541,0,0,16:20:24:28:32,0,0,0,99,0,0,none,0,0,7523,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_RAIGEKISAI
+542,0,0,24:28:32:36:40,0,0,0,99,0,0,none,0,0,7523,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_KAMAITACHI
+543,0,0,20:30:40:50:60,-5,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_NEN
+544,0,0,55:60:65:70:75:80:85:90:95:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_ISSEN
+
+688,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GM_SANDMAN
+698,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_WEWISH#Christmas Carol
+
+1001,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_CHARGEATK#チャ?[ジアタック#
+1002,0,0,15,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_SHRINK#シュリンク#
+1004,0,0,15,0,0,0,99,2,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AS_VENOMKNIFE#ベナムナイフ#
+1005,0,0,25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_CLOSECONFINE#ク??[ズコンファイン#
+1006,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_SIGHTBLASTER#サイトブラスタ?[#
+1007,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_CREATECON#エルレ?ンタルコンバ?[タ?サ??
+1008,0,0,30,0,0,0,99,0,0,none,0,0,12115,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_ELEMENTWATER#エルレ?ンタルチェンジ#
+1009,0,0,10,0,0,0,11,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_PHANTASMIC#ファンタスミックア??[#
+1010,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BA_PANGVOICE#パンボイス#
+1011,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//DC_WINKCHARM#魅惑のウィンク#
+1013,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_GREED#貪欲#
+1014,0,0,400,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_REDEMPTIO#レデムプティオ#
+1015,0,0,40,0,0,0,99,0,0,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_KITRANSLATION#珍奇?入(?U気?入)#
+1016,10,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_BALKYOUNG#足? (発勁)#
+1017,0,0,30,0,0,0,99,0,0,none,0,0,12116,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_ELEMENTGROUND
+1018,0,0,30,0,0,0,99,0,0,none,0,0,12114,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_ELEMENTFIRE
+1019,0,0,30,0,0,0,99,0,0,none,0,0,12117,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_ELEMENTWIND
 
 //*****
 // RK Rune Knight
-2001,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_ENCHANTBLADE#Enchant Blade#
-2002,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_SONICWAVE#Sonic Wave#
-2003,0,0,28:31:34:37:40:43:46:49:52:55,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_DEATHBOUND#Death Bound#
-2004,0,0,60,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_HUNDREDSPEAR#Hundred Spear#
-2005,0,0,20:24:28:32:36,0,0,0,1:2:3:4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_WINDCUTTER#Wind Cutter#
-2006,0,0,35:40:45:50:55,0,0,0,1:2:3:4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break#
-2008,0,0,30:35:40:45:50:55:60:65:70:75,0,0,0,99,0,0,dragon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_DRAGONBREATH#Dragon Breath#
-2009,0,0,70,0,0,0,99,0,0,dragon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_DRAGONHOWLING#Dragon Howling#
-2011,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_MILLENNIUMSHIELD#Millenium Shield#
-2012,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_CRUSHSTRIKE#Crush Strike#
-2013,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_REFRESH#Refresh#
-2014,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_GIANTGROWTH#Giant Growth#
-2015,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_STONEHARDSKIN#Stone Hard Skin#
-2016,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_VITALITYACTIVATION#Vitality Activation#
-2017,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_STORMBLAST#Storm Blast#
-2018,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_FIGHTINGSPIRIT#Fighting Spirit#
-2019,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_ABUNDANCE#Abundance#
-2020,0,0,15:18:21:24:27,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_PHANTOMTHRUST#Phantom Thrust#
+2001,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_ENCHANTBLADE#Enchant Blade#
+2002,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_SONICWAVE#Sonic Wave#
+2003,0,0,28:31:34:37:40:43:46:49:52:55,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_DEATHBOUND#Death Bound#
+2004,0,0,60,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_HUNDREDSPEAR#Hundred Spear#
+2005,0,0,20:24:28:32:36,0,0,0,1:2:3:4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_WINDCUTTER#Wind Cutter#
+2006,0,0,35:40:45:50:55,0,0,0,1:2:3:4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break#
+2008,0,0,30:35:40:45:50:55:60:65:70:75,0,0,0,99,0,0,dragon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_DRAGONBREATH#Dragon Breath#
+2009,0,0,70,0,0,0,99,0,0,dragon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_DRAGONHOWLING#Dragon Howling#
+2011,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_MILLENNIUMSHIELD#Millenium Shield#
+2012,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_CRUSHSTRIKE#Crush Strike#
+2013,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_REFRESH#Refresh#
+2014,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_GIANTGROWTH#Giant Growth#
+2015,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_STONEHARDSKIN#Stone Hard Skin#
+2016,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_VITALITYACTIVATION#Vitality Activation#
+2017,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_STORMBLAST#Storm Blast#
+2018,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_FIGHTINGSPIRIT#Fighting Spirit#
+2019,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_ABUNDANCE#Abundance#
+2020,0,0,15:18:21:24:27,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_PHANTOMTHRUST#Phantom Thrust#
 
 //****
 // GC Guilottine Cross
-2021,0,0,12:16:20:24:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_VENOMIMPRESS#Venom Impress#
-2022,0,0,25,0,0,0,99,0,0,move_enable,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_CROSSIMPACT#Cross Impact# //CHECK Is this move_enable needed?
-2023,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_DARKILLUSION#Dark Illusion#
-
-2025,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_CREATENEWPOISON#Create New Poison#
-2026,0,0,10,0,0,0,99,0,0,none,0,6128,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_ANTIDOTE#Antidote#
-2027,0,0,20:24:28:32:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_POISONINGWEAPON#Poisoning Weapon#
-2028,0,0,40:36:32:28:24,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_WEAPONBLOCKING#Weapon Blocking#
-2029,0,0,5:8:11:14:17,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_COUNTERSLASH#Counter Slash#
-2030,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_WEAPONCRUSH#Weapon Crush#
-2031,0,0,30:40:50:60:70,0,0,0,99,0,0,poisonweapon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_VENOMPRESSURE#Venom Pressure#
-2032,0,0,40,0,0,0,99,0,0,poisonweapon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_POISONSMOKE#Poison Smoke#
-2033,0,0,45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_CLOAKINGEXCEED#Cloaking Exceed#
-2034,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_PHANTOMMENACE#Phantom Menace#
-2035,0,0,100,10,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_HALLUCINATIONWALK#Hallucination Walk#
-2036,0,0,5,0,0,0,16,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_ROLLINGCUTTER#Rolling Cutter#
-2037,0,0,20:24:28:32:36,0,0,0,16,0,0,rollingcutter,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_CROSSRIPPERSLASHER#Cross Ripper Slasher#
-
+2021,0,0,12:16:20:24:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_VENOMIMPRESS#Venom Impress#
+2022,0,0,25,0,0,0,99,0,0,move_enable,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_CROSSIMPACT#Cross Impact# //CHECK Is this move_enable needed?
+2023,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_DARKILLUSION#Dark Illusion#
+
+2025,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_CREATENEWPOISON#Create New Poison#
+2026,0,0,10,0,0,0,99,0,0,none,0,0,6128,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_ANTIDOTE#Antidote#
+2027,0,0,20:24:28:32:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_POISONINGWEAPON#Poisoning Weapon#
+2028,0,0,40:36:32:28:24,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_WEAPONBLOCKING#Weapon Blocking#
+2029,0,0,5:8:11:14:17,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_COUNTERSLASH#Counter Slash#
+2030,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_WEAPONCRUSH#Weapon Crush#
+2031,0,0,30:40:50:60:70,0,0,0,99,0,0,none,SC_POISONINGWEAPON,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_VENOMPRESSURE#Venom Pressure#
+2032,0,0,40,0,0,0,99,0,0,none,SC_POISONINGWEAPON,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_POISONSMOKE#Poison Smoke#
+2033,0,0,45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_CLOAKINGEXCEED#Cloaking Exceed#
+2034,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_PHANTOMMENACE#Phantom Menace#
+2035,0,0,100,10,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_HALLUCINATIONWALK#Hallucination Walk#
+2036,0,0,5,0,0,0,16,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_ROLLINGCUTTER#Rolling Cutter#
+2037,0,0,20:24:28:32:36,0,0,0,16,0,0,none,SC_ROLLINGCUTTER,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_CROSSRIPPERSLASHER#Cross Ripper Slasher#
 
 //****
 // WL Warlock
-2201,0,0,50:55:60:65:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_WHITEIMPRISON#White Imprison#
-2202,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SOULEXPANSION#Soul Expansion#
-2203,0,0,40:48:56:64:72,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_FROSTMISTY#Frosty Misty#
-2204,0,0,50:60:70:80:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_JACKFROST#Jack Frost#
-2205,0,0,40:42:44:46:48,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_MARSHOFABYSS#Marsh of Abyss#
-2206,0,0,50:60:70:80:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_RECOGNIZEDSPELL#Recognized Spell#
-2207,0,0,32:34:36:38:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SIENNAEXECRATE#Sienna Execrate#
-
-2209,0,0,50:60:70:80:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_STASIS#Stasis#
-2210,0,0,20:24:28:32:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_DRAINLIFE#Drain Life#
-2211,0,0,60:70:80:90:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_CRIMSONROCK#Crimson Rock#
-2212,0,0,35:40:45:50:55,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_HELLINFERNO#Hell Inferno#
-2213,0,0,240:280:320:360:400,0,0,0,99,0,0,none,0,716,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_COMET#Comet#
-2214,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_CHAINLIGHTNING#Chain Lightning#
-2215,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_CHAINLIGHTNING_ATK#Chain Lightning Attack#
-2216,0,0,70:78:86:94:102,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_EARTHSTRAIN#Earth Strain#
-2217,0,0,120:150:180:210:240,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_TETRAVORTEX#Tetra Vortex#
-2218,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_TETRAVORTEX_FIRE#Tetra Vortex Fire#
-2219,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_TETRAVORTEX_WATER#Tetra Vortex Water#
-2220,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_TETRAVORTEX_WIND#Tetra Vortex Wind#
-2221,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_TETRAVORTEX_GROUND#Tetra Vortex Earth#
-2222,0,0,10:12:14:16:18,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SUMMONFB#Summon Fire Ball#
-2223,0,0,10:12:14:16:18,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SUMMONBL#Summon Lightning Ball#
-2224,0,0,10:12:14:16:18,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SUMMONWB#Summon Water Ball#
-2225,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SUMMON_ATK_FIRE#Summon Attack Fire#
-2226,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SUMMON_ATK_WIND#Summon Attack Wind#
-2227,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SUMMON_ATK_WATER#Summon Attack Water#
-2228,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SUMMON_ATK_GROUND#Summon Attack Earth#
-2229,0,0,10:12:14:16:18,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SUMMONSTONE#Summon Stone#
-2230,0,0,3:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_RELEASE#Release#
-2231,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_READING_SB#Reading Spellbook#
-//2232,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_FREEZE_SP#Freeze Spell# (Passive Skill)
-
+2201,0,0,50:55:60:65:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_WHITEIMPRISON#White Imprison#
+2202,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SOULEXPANSION#Soul Expansion#
+2203,0,0,40:48:56:64:72,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_FROSTMISTY#Frosty Misty#
+2204,0,0,50:60:70:80:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_JACKFROST#Jack Frost#
+2205,0,0,40:42:44:46:48,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_MARSHOFABYSS#Marsh of Abyss#
+2206,0,0,50:60:70:80:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_RECOGNIZEDSPELL#Recognized Spell#
+2207,0,0,32:34:36:38:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SIENNAEXECRATE#Sienna Execrate#
+
+2209,0,0,50:60:70:80:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_STASIS#Stasis#
+2210,0,0,20:24:28:32:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_DRAINLIFE#Drain Life#
+2211,0,0,60:70:80:90:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_CRIMSONROCK#Crimson Rock#
+2212,0,0,35:40:45:50:55,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_HELLINFERNO#Hell Inferno#
+2213,0,0,240:280:320:360:400,0,0,0,99,0,0,none,0,0,716,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_COMET#Comet#
+2214,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_CHAINLIGHTNING#Chain Lightning#
+2215,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_CHAINLIGHTNING_ATK#Chain Lightning Attack#
+2216,0,0,70:78:86:94:102,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_EARTHSTRAIN#Earth Strain#
+2217,0,0,120:150:180:210:240,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_TETRAVORTEX#Tetra Vortex#
+2218,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_TETRAVORTEX_FIRE#Tetra Vortex Fire#
+2219,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_TETRAVORTEX_WATER#Tetra Vortex Water#
+2220,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_TETRAVORTEX_WIND#Tetra Vortex Wind#
+2221,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_TETRAVORTEX_GROUND#Tetra Vortex Earth#
+2222,0,0,10:12:14:16:18,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SUMMONFB#Summon Fire Ball#
+2223,0,0,10:12:14:16:18,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SUMMONBL#Summon Lightning Ball#
+2224,0,0,10:12:14:16:18,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SUMMONWB#Summon Water Ball#
+2225,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SUMMON_ATK_FIRE#Summon Attack Fire#
+2226,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SUMMON_ATK_WIND#Summon Attack Wind#
+2227,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SUMMON_ATK_WATER#Summon Attack Water#
+2228,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SUMMON_ATK_GROUND#Summon Attack Earth#
+2229,0,0,10:12:14:16:18,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SUMMONSTONE#Summon Stone#
+2230,0,0,3:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_RELEASE#Release#
+2231,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_READING_SB#Reading Spellbook#
+//2232,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_FREEZE_SP#Freeze Spell# (Passive Skill)
 
 //****
 // AB Arch Bishop
-2038,0,0,20:23:26:29:32,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_JUDEX#Judex#
-2039,0,0,30,0,-30,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_ANCILLA#Ancilla#
-2040,0,0,20:24:28:32:36:40:44:48:52:56,0,0,0,99,0,0,none,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_ADORAMUS#Adoramus#
-2041,0,0,280:320:360,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_CLEMENTIA#Crementia#
-2042,0,0,200:220:240,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_CANTO#Canto Candidus#
-2043,0,0,200:220:240,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_CHEAL#Coluceo Heal#
-2044,0,0,300,0,0,0,99,0,0,none,0,12333,1,523,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_EPICLESIS#Epiclesis#
-2045,0,0,90:100:110:120:130:140:150:160:170:180,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_PRAEFATIO#Praefatio#
-2046,0,0,35:38:41:44:47:50:53:56:59:62,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_ORATIO#Oratio#
-2047,0,0,50:60:70:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_LAUDAAGNUS#Lauda Agnus#
-2048,0,0,50:60:70:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_LAUDARAMUS#Lauda Ramus#
-
-2050,0,0,70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_RENOVATIO#Renovatio#
-2051,0,0,70:100:130:160:190,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_HIGHNESSHEAL#Highness Heal#
-2052,0,0,54:60:66:72:78,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_CLEARANCE#Clearance#
-2053,0,0,35:40:45:50:55,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_EXPIATIO#Expiatio#
-2054,0,0,55:60:65:70:75:80:85:90:95:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_DUPLELIGHT#Duple Light#
-2055,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_DUPLELIGHT_MELEE#Duple Light Melee#
-2056,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_DUPLELIGHT_MAGIC#Duple Light Magic#
-2057,0,0,64:68:72:76:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_SILENTIUM#Silentium#
-
-2515,0,0,100:120:140:160:180,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_SECRAMENT#Sacrament#
+2038,0,0,20:23:26:29:32,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_JUDEX#Judex#
+2039,0,0,30,0,-30,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_ANCILLA#Ancilla#
+2040,0,0,20:24:28:32:36:40:44:48:52:56,0,0,0,99,0,0,none,0,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_ADORAMUS#Adoramus#
+2041,0,0,280:320:360,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_CLEMENTIA#Crementia#
+2042,0,0,200:220:240,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_CANTO#Canto Candidus#
+2043,0,0,200:220:240,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_CHEAL#Coluceo Heal#
+2044,0,0,300,0,0,0,99,0,0,none,0,0,12333,1,523,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_EPICLESIS#Epiclesis#
+2045,0,0,90:100:110:120:130:140:150:160:170:180,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_PRAEFATIO#Praefatio#
+2046,0,0,35:38:41:44:47:50:53:56:59:62,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_ORATIO#Oratio#
+2047,0,0,50:60:70:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_LAUDAAGNUS#Lauda Agnus#
+2048,0,0,50:60:70:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_LAUDARAMUS#Lauda Ramus#
+
+2050,0,0,70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_RENOVATIO#Renovatio#
+2051,0,0,70:100:130:160:190,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_HIGHNESSHEAL#Highness Heal#
+2052,0,0,54:60:66:72:78,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_CLEARANCE#Clearance#
+2053,0,0,35:40:45:50:55,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_EXPIATIO#Expiatio#
+2054,0,0,55:60:65:70:75:80:85:90:95:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_DUPLELIGHT#Duple Light#
+2055,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_DUPLELIGHT_MELEE#Duple Light Melee#
+2056,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_DUPLELIGHT_MAGIC#Duple Light Magic#
+2057,0,0,64:68:72:76:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_SILENTIUM#Silentium#
+
+2515,0,0,100:120:140:160:180,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_SECRAMENT#Sacrament#
 
 //****
 // RA Ranger
-2233,0,0,30:32:34:36:38:40:42:44:46:48,0,0,0,11,1,10,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_ARROWSTORM#Arrow Storm#
-2234,0,0,36:40:44:48:52,0,0,0,11,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_FEARBREEZE#Fear Breeze#
-
-2236,0,0,30:32:34:36:38:40:42:44:46:48,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_AIMEDBOLT#Aimed Bolt# //How many arrows does it require???
-2237,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_DETONATOR#Detonator#
-2238,0,0,35,0,0,0,99,0,0,none,0,7940,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_ELECTRICSHOCKER#Electric Shocker#
-2239,0,0,20,0,0,0,99,0,0,none,0,7940,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_CLUSTERBOMB#Cluster Bomb#
-2240,0,0,5,0,0,0,99,0,0,none,0,6124,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_WUGMASTERY#Warg Mastery#
-2241,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0		//RA_WUGRIDER#Warg Rider#
-2242,0,0,40,0,0,0,99,0,0,move_enable,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_WUGDASH#Warg Dash#
-2243,0,0,20:22:24:26:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_WUGSTRIKE#Warg Strike#
-2244,0,0,42:44:46:48:50,0,0,0,99,0,0,warg,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_WUGBITE#Warg Bite#
-
-2246,0,0,12,0,0,0,99,0,0,warg,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_SENSITIVEKEEN#Sensitive Keen#
-2247,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_CAMOUFLAGE#Camouflage#
-
-2249,0,0,10,0,0,0,99,0,0,none,0,7940,1,990,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_MAGENTATRAP#Magenta Trap#
-2250,0,0,10,0,0,0,99,0,0,none,0,7940,1,991,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_COBALTTRAP#Cobalt Trap#
-2251,0,0,10,0,0,0,99,0,0,none,0,7940,1,993,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_MAIZETRAP#Maize Trap#
-2252,0,0,10,0,0,0,99,0,0,none,0,7940,1,992,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_VERDURETRAP#Verdure Trap#
-2253,0,0,10,0,0,0,99,0,0,none,0,7940,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_FIRINGTRAP#Firing Trap#
-2254,0,0,10,0,0,0,99,0,0,none,0,7940,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_ICEBOUNDTRAP#Icebound Trap#
+2233,0,0,30:32:34:36:38:40:42:44:46:48,0,0,0,11,1,10,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_ARROWSTORM#Arrow Storm#
+2234,0,0,36:40:44:48:52,0,0,0,11,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_FEARBREEZE#Fear Breeze#
+
+2236,0,0,30:32:34:36:38:40:42:44:46:48,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_AIMEDBOLT#Aimed Bolt# //How many arrows does it require???
+2237,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_DETONATOR#Detonator#
+2238,0,0,35,0,0,0,99,0,0,none,0,0,7940,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_ELECTRICSHOCKER#Electric Shocker#
+2239,0,0,20,0,0,0,99,0,0,none,0,0,7940,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_CLUSTERBOMB#Cluster Bomb#
+2240,0,0,5,0,0,0,99,0,0,none,0,0,6124,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_WUGMASTERY#Warg Mastery#
+2241,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0		//RA_WUGRIDER#Warg Rider#
+2242,0,0,40,0,0,0,99,0,0,move_enable,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_WUGDASH#Warg Dash#
+2243,0,0,20:22:24:26:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_WUGSTRIKE#Warg Strike#
+2244,0,0,42:44:46:48:50,0,0,0,99,0,0,warg,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_WUGBITE#Warg Bite#
+
+2246,0,0,12,0,0,0,99,0,0,warg,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_SENSITIVEKEEN#Sensitive Keen#
+2247,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_CAMOUFLAGE#Camouflage#
+
+2249,0,0,10,0,0,0,99,0,0,none,0,0,7940,1,990,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_MAGENTATRAP#Magenta Trap#
+2250,0,0,10,0,0,0,99,0,0,none,0,0,7940,1,991,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_COBALTTRAP#Cobalt Trap#
+2251,0,0,10,0,0,0,99,0,0,none,0,0,7940,1,993,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_MAIZETRAP#Maize Trap#
+2252,0,0,10,0,0,0,99,0,0,none,0,0,7940,1,992,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_VERDURETRAP#Verdure Trap#
+2253,0,0,10,0,0,0,99,0,0,none,0,0,7940,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_FIRINGTRAP#Firing Trap#
+2254,0,0,10,0,0,0,99,0,0,none,0,0,7940,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_ICEBOUNDTRAP#Icebound Trap#
 
 //****
 // NC Mechanic
-2256,0,0,3:6:9:12:15,0,0,0,99,0,0,mado,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_BOOSTKNUCKLE#Boost Knuckle#
-2257,0,0,50,0,0,0,99,0,0,mado,0,1549,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_PILEBUNKER#Pile Bunker#
-2258,0,0,2,0,0,0,99,0,0,mado,0,6145,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_VULCANARM#Vulcan Arm#
-2259,0,0,20,0,0,0,99,0,0,mado,0,2139,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_FLAMELAUNCHER#Flame Launcher#
-2260,0,0,20,0,0,0,99,0,0,mado,0,6147,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_COLDSLOWER#Cold Slower#
-2261,0,0,30:45:60,0,0,0,99,8,1,mado,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_ARMSCANNON#Arm Cannon#
-2262,0,0,20:40:60,0,0,0,99,0,0,mado,0,6146,1,2800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_ACCELERATION#Acceleration#
-2263,0,0,25,0,0,0,99,0,0,mado,0,6146,1,2801,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_HOVERING#Hovering#
-2264,0,0,5,0,0,0,99,0,0,mado,0,6146,1,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_F_SIDESLIDE#Front - Side Slide#
-2265,0,0,5,0,0,0,99,0,0,mado,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_B_SIDESLIDE#Back - Side Slide#
-
-2267,0,0,200,0,0,0,99,0,0,mado,0,6146,5,2802,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_SELFDESTRUCTION#Self Destruction#
-2268,0,0,100,0,0,0,99,0,0,mado,0,994,1,997,1,996,1,995,1,6146,2,2803,0,0,0,0,0,0,0,0,0	//NC_SHAPESHIFT#Shape Shift# //CHECK Shouldnt the different stones all be in the same slot?
-2269,0,0,20,0,0,0,99,0,0,mado,0,6146,2,2804,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_EMERGENCYCOOL#Emergency Cool#
-2270,0,0,45,0,0,0,99,0,0,mado,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_INFRAREDSCAN#Infrared Scan#
-2271,0,0,30,0,0,0,99,0,0,mado,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_ANALYZE#Analyze#
-2272,0,0,90,0,0,0,99,0,0,mado,0,6146,3,2805,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_MAGNETICFIELD#Magnetic Field#
-2273,0,0,90,0,0,0,99,0,0,mado,0,6146,1,2806,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_NEUTRALBARRIER#Neutral Barrier#
-2274,0,0,100:150:200,0,0,0,99,0,0,mado,0,6146,2,2808,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_STEALTHFIELD#Stealth Field#
-2275,0,0,25:30:35:40:45,0,0,0,99,0,0,mado,0,2807,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_REPAIR#Repair#
-
-2278,0,0,20:22:24:26:28,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_AXEBOOMERANG#Axe Boomerang#
-2279,0,0,10:12:14:16:18,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_POWERSWING#Power Swing#
-2280,0,0,18:20:22:24:26,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_AXETORNADO#Axe Tornado#
-2281,0,0,25:30:35:40:45,0,0,0,99,0,0,none,0,998,1,999,2,612,0,615,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_SILVERSNIPER#FAW - Silver Sniper#
-2282,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,998,2,7054,1,612,0,615,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_MAGICDECOY#FAW - Magic Decoy#
-2283,0,0,15,0,0,0,99,0,0,none,0,6186,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_DISJOINT#FAW Removal#
+2256,0,0,3:6:9:12:15,0,0,0,99,0,0,mado,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_BOOSTKNUCKLE#Boost Knuckle#
+2257,0,0,50,0,0,0,99,0,0,mado,0,0,1549,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_PILEBUNKER#Pile Bunker#
+2258,0,0,2,0,0,0,99,0,0,mado,0,0,6145,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_VULCANARM#Vulcan Arm#
+2259,0,0,20,0,0,0,99,0,0,mado,0,0,2139,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_FLAMELAUNCHER#Flame Launcher#
+2260,0,0,20,0,0,0,99,0,0,mado,0,0,6147,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_COLDSLOWER#Cold Slower#
+2261,0,0,30:45:60,0,0,0,99,8,1,mado,0,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_ARMSCANNON#Arm Cannon#
+2262,0,0,20:40:60,0,0,0,99,0,0,mado,0,0,6146,1,2800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_ACCELERATION#Acceleration#
+2263,0,0,25,0,0,0,99,0,0,mado,0,0,6146,1,2801,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_HOVERING#Hovering#
+2264,0,0,5,0,0,0,99,0,0,mado,0,0,6146,1,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_F_SIDESLIDE#Front - Side Slide#
+2265,0,0,5,0,0,0,99,0,0,mado,0,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_B_SIDESLIDE#Back - Side Slide#
+
+2267,0,0,200,0,0,0,99,0,0,mado,0,0,6146,5,2802,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_SELFDESTRUCTION#Self Destruction#
+2268,0,0,100,0,0,0,99,0,0,mado,0,0,994,1,997,1,996,1,995,1,6146,2,2803,0,0,0,0,0,0,0,0,0	//NC_SHAPESHIFT#Shape Shift# //CHECK Shouldnt the different stones all be in the same slot?
+2269,0,0,20,0,0,0,99,0,0,mado,0,0,6146,2,2804,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_EMERGENCYCOOL#Emergency Cool#
+2270,0,0,45,0,0,0,99,0,0,mado,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_INFRAREDSCAN#Infrared Scan#
+2271,0,0,30,0,0,0,99,0,0,mado,0,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_ANALYZE#Analyze#
+2272,0,0,90,0,0,0,99,0,0,mado,0,0,6146,3,2805,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_MAGNETICFIELD#Magnetic Field#
+2273,0,0,90,0,0,0,99,0,0,mado,0,0,6146,1,2806,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_NEUTRALBARRIER#Neutral Barrier#
+2274,0,0,100:150:200,0,0,0,99,0,0,mado,0,0,6146,2,2808,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_STEALTHFIELD#Stealth Field#
+2275,0,0,25:30:35:40:45,0,0,0,99,0,0,mado,0,0,2807,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_REPAIR#Repair#
+
+2278,0,0,20:22:24:26:28,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_AXEBOOMERANG#Axe Boomerang#
+2279,0,0,10:12:14:16:18,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_POWERSWING#Power Swing#
+2280,0,0,18:20:22:24:26,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_AXETORNADO#Axe Tornado#
+2281,0,0,25:30:35:40:45,0,0,0,99,0,0,none,0,0,998,1,999,2,612,0,615,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_SILVERSNIPER#FAW - Silver Sniper#
+2282,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,998,2,7054,1,612,0,615,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_MAGICDECOY#FAW - Magic Decoy#
+2283,0,0,15,0,0,0,99,0,0,none,0,0,6186,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_DISJOINT#FAW Removal#
 
 //****
 // SC Shadow Chaser
-2284,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_FATALMENACE#Fatal Menace#
-2285,0,0,40:45:50:55:60:65:70:75:80:85,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_REPRODUCE#Reproduce#
-2286,0,0,40:45:50:55:60:65:70:75:80:85,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_AUTOSHADOWSPELL#Auto Shadow Spell#
-2287,0,0,40:50:60:70:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_SHADOWFORM#Shadow Form#
-2288,0,0,22:24:26:28:30:32:34:36:38:40,0,0,0,11,1,3,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_TRIANGLESHOT#Triangle Shot#
-2289,0,0,10:15:20:25:30,0,0,0,99,0,0,none,0,6122,0,6123,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_BODYPAINT#Body Painting#
-2290,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_INVISIBILITY#Invisibility#
-2291,0,0,40:44:48:52:56,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_DEADLYINFECT#Deadly Infect#
-2292,0,0,30:40:50,0,0,0,99,0,0,none,0,6120,1,6121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_ENERVATION#Masquerade - Enervation#
-2293,0,0,30:40:50,0,0,0,99,0,0,none,0,6120,1,6121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_GROOMY#Masquerade - Gloomy#
-2294,0,0,30:40:50,0,0,0,99,0,0,none,0,6120,1,6121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_IGNORANCE#Masquerade - Ignorance#
-2295,0,0,30:40:50,0,0,0,99,0,0,none,0,6120,1,6121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_LAZINESS#Masquerade - Laziness#
-2296,0,0,30:40:50,0,0,0,99,0,0,none,0,6120,1,6121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_UNLUCKY#Masquerade - Unlucky#
-2297,0,0,30:40:50,0,0,0,99,0,0,none,0,6120,1,6121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_WEAKNESS#Masquerade - Weakness#
-2298,0,0,15:18:21:24:27,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_STRIPACCESSARY#Strip Accessory#
-2299,0,0,20:25:30,0,0,0,99,0,0,none,0,6122,0,6123,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_MANHOLE#Man Hole#
-2300,0,0,30:36:42,0,0,0,99,0,0,none,0,6122,0,6123,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_DIMENSIONDOOR#Dimension Door#
-2301,0,0,30:36:42,0,0,0,99,0,0,none,0,6122,0,6123,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_CHAOSPANIC#Chaos Panic#
-2302,0,0,50:55:60,0,0,0,99,0,0,none,0,6122,0,6123,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_MAELSTROM#Maelstrom#
-2303,0,0,60:70:80,0,0,0,99,0,0,none,0,6122,0,6123,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_BLOODYLUST#Bloody Lust#
-2304,0,0,24:28:32,0,0,0,99,0,0,none,0,6122,0,6123,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_FEINTBOMB#Feint Bomb#
+2284,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_FATALMENACE#Fatal Menace#
+2285,0,0,40:45:50:55:60:65:70:75:80:85,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_REPRODUCE#Reproduce#
+2286,0,0,40:45:50:55:60:65:70:75:80:85,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_AUTOSHADOWSPELL#Auto Shadow Spell#
+2287,0,0,40:50:60:70:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_SHADOWFORM#Shadow Form#
+2288,0,0,22:24:26:28:30:32:34:36:38:40,0,0,0,11,1,3,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_TRIANGLESHOT#Triangle Shot#
+2289,0,0,10:15:20:25:30,0,0,0,99,0,0,none,0,0,6122,0,6123,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_BODYPAINT#Body Painting#
+2290,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_INVISIBILITY#Invisibility#
+2291,0,0,40:44:48:52:56,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_DEADLYINFECT#Deadly Infect#
+2292,0,0,30:40:50,0,0,0,99,0,0,none,0,0,6120,1,6121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_ENERVATION#Masquerade - Enervation#
+2293,0,0,30:40:50,0,0,0,99,0,0,none,0,0,6120,1,6121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_GROOMY#Masquerade - Gloomy#
+2294,0,0,30:40:50,0,0,0,99,0,0,none,0,0,6120,1,6121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_IGNORANCE#Masquerade - Ignorance#
+2295,0,0,30:40:50,0,0,0,99,0,0,none,0,0,6120,1,6121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_LAZINESS#Masquerade - Laziness#
+2296,0,0,30:40:50,0,0,0,99,0,0,none,0,0,6120,1,6121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_UNLUCKY#Masquerade - Unlucky#
+2297,0,0,30:40:50,0,0,0,99,0,0,none,0,0,6120,1,6121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_WEAKNESS#Masquerade - Weakness#
+2298,0,0,15:18:21:24:27,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_STRIPACCESSARY#Strip Accessory#
+2299,0,0,20:25:30,0,0,0,99,0,0,none,0,0,6122,0,6123,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_MANHOLE#Man Hole#
+2300,0,0,30:36:42,0,0,0,99,0,0,none,0,0,6122,0,6123,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_DIMENSIONDOOR#Dimension Door#
+2301,0,0,30:36:42,0,0,0,99,0,0,none,0,0,6122,0,6123,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_CHAOSPANIC#Chaos Panic#
+2302,0,0,50:55:60,0,0,0,99,0,0,none,0,0,6122,0,6123,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_MAELSTROM#Maelstrom#
+2303,0,0,60:70:80,0,0,0,99,0,0,none,0,0,6122,0,6123,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_BLOODYLUST#Bloody Lust#
+2304,0,0,24:28:32,0,0,0,99,0,0,none,0,0,6122,0,6123,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_FEINTBOMB#Feint Bomb#
 
 //****
 // LG Royal Guard
-2307,0,0,12:16:20:24:28,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_CANNONSPEAR#Cannon Spear#
-2308,0,0,20:20:20:20:20:25:25:25:25:25,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_BANISHINGPOINT#Banishing Point#
-2309,0,0,30:45:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_TRAMPLE#Trample#
-2310,0,0,10:12:14:16:18,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_SHIELDPRESS#Shield Press#
-2311,0,0,40:50:60:70:80,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_REFLECTDAMAGE#Reflect Damage#
-2312,0,0,30,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_PINPOINTATTACK#Pinpoint Attack#
-2313,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_FORCEOFVANGUARD#Force of Vanguard#
-2314,0,0,150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_RAGEBURST#Rage Burst#
-2315,0,0,50,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_SHIELDSPELL#Shield Spell#
-2316,0,0,24:28:32:36:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_EXEEDBREAK#Exceed Break#
-2317,0,0,42:44:46:48:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_OVERBRAND#Over Brand#
-2318,0,0,75:80:85:90:95,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_PRESTIGE#Prestige#
-2319,0,0,30:36:42:48:54,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_BANDING#Banding#
-2320,0,0,20:24:28:32:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_MOONSLASHER#Moon Slasher#
-2321,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_RAYOFGENESIS#Ray of Genesis#
-2322,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,523,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_PIETY#Piety#
-2323,0,0,52:60:68:76:84,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_EARTHDRIVE#Earth Drive#
-2324,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_HESPERUSLIT#Hesperus Lit#
-2325,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_INSPIRATION#Inspiration#
+2307,0,0,12:16:20:24:28,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_CANNONSPEAR#Cannon Spear#
+2308,0,0,20:20:20:20:20:25:25:25:25:25,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_BANISHINGPOINT#Banishing Point#
+2309,0,0,30:45:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_TRAMPLE#Trample#
+2310,0,0,10:12:14:16:18,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_SHIELDPRESS#Shield Press#
+2311,0,0,40:50:60:70:80,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_REFLECTDAMAGE#Reflect Damage#
+2312,0,0,30,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_PINPOINTATTACK#Pinpoint Attack#
+2313,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_FORCEOFVANGUARD#Force of Vanguard#
+2314,0,0,150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_RAGEBURST#Rage Burst#
+2315,0,0,50,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_SHIELDSPELL#Shield Spell#
+2316,0,0,24:28:32:36:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_EXEEDBREAK#Exceed Break#
+2317,0,0,42:44:46:48:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_OVERBRAND#Over Brand#
+2318,0,0,75:80:85:90:95,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_PRESTIGE#Prestige#
+2319,0,0,30:36:42:48:54,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_BANDING#Banding#
+2320,0,0,20:24:28:32:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_MOONSLASHER#Moon Slasher#
+2321,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_RAYOFGENESIS#Ray of Genesis#
+2322,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,523,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_PIETY#Piety#
+2323,0,0,52:60:68:76:84,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_EARTHDRIVE#Earth Drive#
+2324,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_HESPERUSLIT#Hesperus Lit#
+2325,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_INSPIRATION#Inspiration#
 //****
 // SR Sura
-2326,0,0,3:4:5:6:7:8:9:10:11:12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_DRAGONCOMBO#Dragon Combo#
-2327,0,0,8:9:10:11:12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_SKYNETBLOW#Sky Net Blow#
-2328,0,0,36:40:44:48:52,0,0,0,99,0,0,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_EARTHSHAKER#Earth Shaker#
-2329,0,0,20:30:40:50:60,0,0,0,99,0,0,none,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_FALLENEMPIRE#Fallen Empire#
-2330,0,0,1:2:3:4:5:6:7:8:9:10,-12:-14:-16:-18:-20:-22:-24:-26:-28:-30,-6:-7:-8:-9:-10:-11:-12:-13:-14:-15,0,99,0,0,explosionspirits,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_TIGERCANNON#Tiger Cannon#
-2331,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_HELLGATE#Hell Gate#
-2332,0,0,110:120:130:140:150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_RAMPAGEBLASTER#Rampage Blaster#
-2333,0,0,80,0,0,0,99,0,0,none,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_CRESCENTELBOW#Crescent Elbow#
-2334,0,0,40:60:80:100:120,-1:-2:-3:-4:-5,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_CURSEDCIRCLE#Cursed Circle#
-2335,0,0,80:70:60:50:40,-5:-4:-3:-2:-1,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_LIGHTNINGWALK#Lightning Walk#
-2336,0,0,10:15:20:25:30,0,0,0,99,0,0,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_KNUCKLEARROW#Knuckle Arrow#
-2337,0,0,45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_WINDMILL#Windmill#
-2338,0,0,120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_RAISINGDRAGON#Raising Dragon#
-2339,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_GENTLETOUCH#Gentle Touch#
-2340,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_ASSIMILATEPOWER#Assimilate Power#
-2341,0,0,50,0,0,0,99,0,0,none,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_POWERVELOCITY#Power Velocity#
-2342,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_CRESCENTELBOW_AUTOSPELL#Crescent Elbow Autospell#
-2343,0,0,11:12:13:14:15:16:17:18:19:20,0,-11:-12:-13:-14:-15:-16:-17:-18:-19:-20,0,99,0,0,none,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_GATEOFHELL#Gate of Hell#
-2344,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_GENTLETOUCH_QUIET#Gentle Touch - Quiet#
-2345,0,0,40:50:60:70:80,0,0,0,99,0,0,none,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_GENTLETOUCH_CURE#Gentle Touch - Cure#
-2346,0,0,40:50:60:70:80,-1:-2:-3:-4:-5,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_GENTLETOUCH_ENERGYGAIN#Gentle Touch - Energy Gain#
-2347,0,0,40:50:60:70:80,-2:-4:-6:-8:-10,0,0,99,0,0,none,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_GENTLETOUCH_CHANGE#Gentle Touch - Change#
-2348,0,0,40:50:60:70:80,0,0,0,99,0,0,none,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_GENTLETOUCH_REVITALIZE#Gentle Touch - Revitalize#
+2326,0,0,3:4:5:6:7:8:9:10:11:12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_DRAGONCOMBO#Dragon Combo#
+2327,0,0,8:9:10:11:12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_SKYNETBLOW#Sky Net Blow#
+2328,0,0,36:40:44:48:52,0,0,0,99,0,0,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_EARTHSHAKER#Earth Shaker#
+2329,0,0,20:30:40:50:60,0,0,0,99,0,0,none,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_FALLENEMPIRE#Fallen Empire#
+2330,0,0,1:2:3:4:5:6:7:8:9:10,-12:-14:-16:-18:-20:-22:-24:-26:-28:-30,-6:-7:-8:-9:-10:-11:-12:-13:-14:-15,0,99,0,0,none,SC_EXPLOSIONSPIRITS,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_TIGERCANNON#Tiger Cannon#
+2331,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_HELLGATE#Hell Gate#
+2332,0,0,110:120:130:140:150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_RAMPAGEBLASTER#Rampage Blaster#
+2333,0,0,80,0,0,0,99,0,0,none,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_CRESCENTELBOW#Crescent Elbow#
+2334,0,0,40:60:80:100:120,-1:-2:-3:-4:-5,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_CURSEDCIRCLE#Cursed Circle#
+2335,0,0,80:70:60:50:40,-5:-4:-3:-2:-1,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_LIGHTNINGWALK#Lightning Walk#
+2336,0,0,10:15:20:25:30,0,0,0,99,0,0,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_KNUCKLEARROW#Knuckle Arrow#
+2337,0,0,45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_WINDMILL#Windmill#
+2338,0,0,120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_RAISINGDRAGON#Raising Dragon#
+2339,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_GENTLETOUCH#Gentle Touch#
+2340,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_ASSIMILATEPOWER#Assimilate Power#
+2341,0,0,50,0,0,0,99,0,0,none,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_POWERVELOCITY#Power Velocity#
+2342,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_CRESCENTELBOW_AUTOSPELL#Crescent Elbow Autospell#
+2343,0,0,11:12:13:14:15:16:17:18:19:20,0,-11:-12:-13:-14:-15:-16:-17:-18:-19:-20,0,99,0,0,none,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_GATEOFHELL#Gate of Hell#
+2344,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_GENTLETOUCH_QUIET#Gentle Touch - Quiet#
+2345,0,0,40:50:60:70:80,0,0,0,99,0,0,none,0,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_GENTLETOUCH_CURE#Gentle Touch - Cure#
+2346,0,0,40:50:60:70:80,-1:-2:-3:-4:-5,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_GENTLETOUCH_ENERGYGAIN#Gentle Touch - Energy Gain#
+2347,0,0,40:50:60:70:80,-2:-4:-6:-8:-10,0,0,99,0,0,none,0,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_GENTLETOUCH_CHANGE#Gentle Touch - Change#
+2348,0,0,40:50:60:70:80,0,0,0,99,0,0,none,0,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_GENTLETOUCH_REVITALIZE#Gentle Touch - Revitalize#
 //More from SR Sura (but not following ID order)
-2517,0,0,40:45:50:55:60,0,0,0,99,0,0,none,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_HOWLINGOFLION#Howling of Lion# 
-2518,0,0,40:50:60:70:80,0,0,0,99,0,0,none,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_RIDEINLIGHTNING#Ride In Lightening#
+2517,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_HOWLINGOFLION#Howling of Lion# 
+2518,0,0,40:50:60:70:80,0,0,0,99,0,0,none,0,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_RIDEINLIGHTNING#Ride In Lightening#
 
 //****
 // WA Wanderer
-2350,0,0,96:112:128:144:160,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WA_SWING_DANCE#Swing Dance#
-2351,0,0,60:69:78:87:96,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WA_SYMPHONY_OF_LOVER#Symphony of Lover#
-2352,0,0,84:96:108:120:134,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WA_MOONLIT_SERENADE#Moonlit Serenade#
+2350,0,0,96:112:128:144:160,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WA_SWING_DANCE#Swing Dance#
+2351,0,0,60:69:78:87:96,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WA_SYMPHONY_OF_LOVER#Symphony of Lover#
+2352,0,0,84:96:108:120:134,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WA_MOONLIT_SERENADE#Moonlit Serenade#
 
 //****
 // MI Minstrel
-2381,0,0,82:88:94:100:106,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MI_RUSH_WINDMILL#Windmill Rush Attack#
-2382,0,0,86:92:98:104:110,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MI_ECHOSONG#Echo Song#
-2383,0,0,70:75:80:85:90,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MI_HARMONIZE#Harmonize#
+2381,0,0,82:88:94:100:106,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MI_RUSH_WINDMILL#Windmill Rush Attack#
+2382,0,0,86:92:98:104:110,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MI_ECHOSONG#Echo Song#
+2383,0,0,70:75:80:85:90,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MI_HARMONIZE#Harmonize#
 
 //****
 // WM Wanderer/Minstrel
-2413,0,0,64:68:72:76:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_METALICSOUND#Metallic Sound#
-2414,0,0,28:32:38:42:48,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_REVERBERATION#Reverberation#
-2415,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_REVERBERATION_MELEE#Reverberation Melee# 
-2416,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_REVERBERATION_MAGIC#Reverberation Magic# 
-2417,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_DOMINION_IMPULSE#Dominion Impulse#
-2418,0,0,80:90:100:110:120,0,0,0,11,1,20,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_SEVERE_RAINSTORM#Severe Rainstorm#
-2419,0,0,12:16:20:24:28,0,0,0,99,0,0,none,0,11513,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_POEMOFNETHERWORLD#Poem of Netherworld#
-2420,0,0,48:56:64:72:80,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_VOICEOFSIREN#Voice of Siren#
-2421,0,0,50:53:56:59:62,0,0,0,99,0,0,none,0,6144,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_DEADHILLHERE#Valley of Death#
-2422,0,0,80:90:100:110:120,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_LULLABY_DEEPSLEEP#Deep Sleep Lullaby#
-2423,0,0,42:46:50:54:58,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_SIRCLEOFNATURE#Circle of Nature's Sound#
-2424,0,0,40:45:50:55:60,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_RANDOMIZESPELL#Improvised Song#
-2425,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MW_GLOOMYDAY#Gloomy Day#
-2426,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,11513,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_GREAT_ECHO#Great Echo# - Missing 1 Lozange. Need item ID.
-2427,0,0,120:140:160:180:200,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_SONG_OF_MANA#Song of Mana#
-2428,0,0,120:140:160:180:200,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_DANCE_WITH_WUG#Dance With Warg#
-2429,0,0,50:60:70:80:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_SOUND_OF_DESTRUCTION#Sound of Destruction#
-2430,0,0,150:160:170:180:190,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever#
-2431,0,0,120:130:140:150:160,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_LERADS_DEW#Lerad's Dew#
-2432,0,0,120:130:140:150:160,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_MELODYOFSINK#Melody of Sink#
-2433,0,0,120:130:140:150:160,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_WARCRY_OF_BEYOND#Warcry of Beyond#
-2434,0,0,120:130:140:150:160,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice#
+2413,0,0,64:68:72:76:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_METALICSOUND#Metallic Sound#
+2414,0,0,28:32:38:42:48,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_REVERBERATION#Reverberation#
+2415,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_REVERBERATION_MELEE#Reverberation Melee# 
+2416,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_REVERBERATION_MAGIC#Reverberation Magic# 
+2417,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_DOMINION_IMPULSE#Dominion Impulse#
+2418,0,0,80:90:100:110:120,0,0,0,11,1,20,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_SEVERE_RAINSTORM#Severe Rainstorm#
+2419,0,0,12:16:20:24:28,0,0,0,99,0,0,none,0,0,11513,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_POEMOFNETHERWORLD#Poem of Netherworld#
+2420,0,0,48:56:64:72:80,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_VOICEOFSIREN#Voice of Siren#
+2421,0,0,50:53:56:59:62,0,0,0,99,0,0,none,0,0,6144,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_DEADHILLHERE#Valley of Death#
+2422,0,0,80:90:100:110:120,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_LULLABY_DEEPSLEEP#Deep Sleep Lullaby#
+2423,0,0,42:46:50:54:58,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_SIRCLEOFNATURE#Circle of Nature's Sound#
+2424,0,0,40:45:50:55:60,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_RANDOMIZESPELL#Improvised Song#
+2425,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MW_GLOOMYDAY#Gloomy Day#
+2426,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,11513,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_GREAT_ECHO#Great Echo# - Missing 1 Lozange. Need item ID.
+2427,0,0,120:140:160:180:200,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_SONG_OF_MANA#Song of Mana#
+2428,0,0,120:140:160:180:200,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_DANCE_WITH_WUG#Dance With Warg#
+2429,0,0,50:60:70:80:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_SOUND_OF_DESTRUCTION#Sound of Destruction#
+2430,0,0,150:160:170:180:190,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever#
+2431,0,0,120:130:140:150:160,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_LERADS_DEW#Lerad's Dew#
+2432,0,0,120:130:140:150:160,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_MELODYOFSINK#Melody of Sink#
+2433,0,0,120:130:140:150:160,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_WARCRY_OF_BEYOND#Warcry of Beyond#
+2434,0,0,120:130:140:150:160,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice#
 
 //****
 // SO Sorcerer
-2443,0,0,30:34:38:42:46,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_FIREWALK#Fire Walk#
-2444,0,0,30:34:38:42:46,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_ELECTRICWALK#Electric Walk#
-2445,0,0,40:44:48:52:56,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_SPELLFIST#Spell Fist#
-2446,0,0,62:70:78:86:94,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_EARTHGRAVE#Earth Grave#
-2447,0,0,50:56:62:68:74,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_DIAMONDDUST#Diamond Dust#
-2448,0,0,70:90:110:130:150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_POISON_BUSTER#Poison Buster#
-2449,0,0,48:56:64:70:78,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_PSYCHIC_WAVE#Psychic Wave#
-2450,0,0,48:56:64:70:78,0,0,0,99,0,0,none,0,716,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_CLOUD_KILL#Cloud Kill#
-2451,0,0,50:55:60:65:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_STRIKING#Striking#
-2452,0,0,40:52:64:76:88,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_WARMER#Warmer#
-2453,0,0,34:42:50:58:66,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_VACUUM_EXTREME#Vacuum Extreme#
-2454,0,0,55:62:69:76:83,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_VARETYR_SPEAR#Varetyr Spear#
-2455,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,715,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_ARRULLO#Arrullo#
-2456,0,0,10,0,0,0,99,0,0,elementalspirit,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_EL_CONTROL#Spirit Control#
-2457,0,0,100:150:200,0,0,0,99,0,0,none,0,990,3,990,6,994,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_SUMMON_AGNI#Summon Fire Spirit Agni#
-2458,0,0,100:150:200,0,0,0,99,0,0,none,0,991,3,991,6,995,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_SUMMON_AQUA#Summon Water Spirit Aqua#
-2459,0,0,100:150:200,0,0,0,99,0,0,none,0,992,3,992,6,996,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_SUMMON_VENTUS#Summon Wind Spirit Ventus#
-2460,0,0,100:150:200,0,0,0,99,0,0,none,0,993,3,993,6,997,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_SUMMON_TERA#Summon Wind Spirit Tera#
-2461,0,0,50,0,0,0,99,0,0,elementalspirit,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_EL_ACTION#Elemental Action#
-2462,0,0,10:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_EL_ANALYSIS#Four Spirit Analysis#
-2464,0,0,10,0,0,0,99,0,0,elementalspirit,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_EL_CURE#Spirit Recovery#
-2465,0,0,22:30:38,0,0,0,99,0,0,none,0,6360,1,6360,2,6360,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_FIRE_INSIGNIA#Fire Insignia#
-2466,0,0,22:30:38,0,0,0,99,0,0,none,0,6361,1,6361,2,6361,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_WATER_INSIGNIA#Water Insignia#
-2467,0,0,22:30:38,0,0,0,99,0,0,none,0,6362,1,6362,2,6362,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_WIND_INSIGNIA#Wind Insignia#
-2468,0,0,22:30:38,0,0,0,99,0,0,none,0,6363,1,6363,2,6363,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_EARTH_INSIGNIA#Earth Insignia#
+2443,0,0,30:34:38:42:46,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_FIREWALK#Fire Walk#
+2444,0,0,30:34:38:42:46,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_ELECTRICWALK#Electric Walk#
+2445,0,0,40:44:48:52:56,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_SPELLFIST#Spell Fist#
+2446,0,0,62:70:78:86:94,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_EARTHGRAVE#Earth Grave#
+2447,0,0,50:56:62:68:74,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_DIAMONDDUST#Diamond Dust#
+2448,0,0,70:90:110:130:150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_POISON_BUSTER#Poison Buster#
+2449,0,0,48:56:64:70:78,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_PSYCHIC_WAVE#Psychic Wave#
+2450,0,0,48:56:64:70:78,0,0,0,99,0,0,none,0,0,716,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_CLOUD_KILL#Cloud Kill#
+2451,0,0,50:55:60:65:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_STRIKING#Striking#
+2452,0,0,40:52:64:76:88,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_WARMER#Warmer#
+2453,0,0,34:42:50:58:66,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_VACUUM_EXTREME#Vacuum Extreme#
+2454,0,0,55:62:69:76:83,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_VARETYR_SPEAR#Varetyr Spear#
+2455,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,0,715,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_ARRULLO#Arrullo#
+2456,0,0,10,0,0,0,99,0,0,elementalspirit,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_EL_CONTROL#Spirit Control#
+2457,0,0,100:150:200,0,0,0,99,0,0,none,0,0,990,3,990,6,994,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_SUMMON_AGNI#Summon Fire Spirit Agni#
+2458,0,0,100:150:200,0,0,0,99,0,0,none,0,0,991,3,991,6,995,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_SUMMON_AQUA#Summon Water Spirit Aqua#
+2459,0,0,100:150:200,0,0,0,99,0,0,none,0,0,992,3,992,6,996,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_SUMMON_VENTUS#Summon Wind Spirit Ventus#
+2460,0,0,100:150:200,0,0,0,99,0,0,none,0,0,993,3,993,6,997,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_SUMMON_TERA#Summon Wind Spirit Tera#
+2461,0,0,50,0,0,0,99,0,0,elementalspirit,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_EL_ACTION#Elemental Action#
+2462,0,0,10:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_EL_ANALYSIS#Four Spirit Analysis#
+2464,0,0,10,0,0,0,99,0,0,elementalspirit,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_EL_CURE#Spirit Recovery#
+2465,0,0,22:30:38,0,0,0,99,0,0,none,0,0,6360,1,6360,2,6360,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_FIRE_INSIGNIA#Fire Insignia#
+2466,0,0,22:30:38,0,0,0,99,0,0,none,0,0,6361,1,6361,2,6361,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_WATER_INSIGNIA#Water Insignia#
+2467,0,0,22:30:38,0,0,0,99,0,0,none,0,0,6362,1,6362,2,6362,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_WIND_INSIGNIA#Wind Insignia#
+2468,0,0,22:30:38,0,0,0,99,0,0,none,0,0,6363,1,6363,2,6363,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_EARTH_INSIGNIA#Earth Insignia#
 
 //****
 // GN Genetic
-2476,0,0,30,0,0,0,99,0,0,cart,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_CART_TORNADO#Cart Tornado#
-2477,0,0,40:42:46:48:50,0,0,0,99,8,1,cart,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_CARTCANNON#Cart Cannon#
-2478,0,0,20:24:28:32:36,0,0,0,99,0,0,cart,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_CARTBOOST#Cart Boost#
-2479,0,0,22:26:30:34:38,0,0,0,99,0,0,none,0,6210,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_THORNS_TRAP#Thorn Trap#
-2480,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,6211,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_BLOOD_SUCKER#Blood Sucker#
-2481,0,0,55:60:65:70:75,0,0,0,99,0,0,none,0,6212,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_SPORE_EXPLOSION#Spore Explosion#
-2482,0,0,40:50:60:70:80,0,0,0,99,0,0,none,0,6210,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_WALLOFTHORN#Wall of Thorns#
-2483,0,0,24:28:32:36:40:44:48:52:56:60,0,0,0,99,0,0,none,0,6210,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_CRAZYWEED#Crazy Weed#
-2484,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_CRAZYWEED_ATK#Crazy Weed Attack#
-2485,0,0,24:28:32:36:40,0,0,0,99,0,0,none,0,7135,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_DEMONIC_FIRE#Demonic Fire#
-2486,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,6216,1,6213,1,6214,1,6215,1,7136,1,0,0,0,0,0,0,0,0,0,0	//GN_FIRE_EXPANSION#Fire Expansion#
-2487,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_FIRE_EXPANSION_SMOKE_POWDER#Fire Expansion Smoke Powder#
-2488,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_FIRE_EXPANSION_TEAR_GAS#Fire Expansion Tear Gas#
-2489,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_FIRE_EXPANSION_ACID#Fire Expansion Acid#
-2490,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,7137,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_HELLS_PLANT#Hell's Plant#
-2491,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_HELLS_PLANT_ATK#Hell's Plant Attack#
-2492,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,6217,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_MANDRAGORA#Howling of Mandragora#
-2493,0,0,4,0,0,0,99,9,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_SLINGITEM#Sling Item#
-2494,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_CHANGEMATERIAL#Change Material#
-2495,0,0,5:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_MIX_COOKING#Mix Cooking#
-2496,0,0,5:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_MAKEBOMB#Create Bomb#
-2497,0,0,12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_S_PHARMACY#Special Pharmacy#
-2498,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_SLINGITEM_RANGEMELEEATK#Sling Item Attack#
-
-2533,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_ODINS_RECALL#Odin's Recall#
-2534,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RETURN_TO_ELDICASTES#Return To Eldicastes#
-2535,0,0,1,0,0,0,99,0,0,none,0,6377,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_BUYING_STORE#Open Buying Store
-2536,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_GUARDIAN_RECALL#Guardian's Recall#
-2537,0,0,70:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_ODINS_POWER#Odin's Power#
-
-//2538,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BEER_BOTTLE_CAP#Beer Bottle Cap#
-
-//2542,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_TETANY#Tentay#
-//2543,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_RAY_OF_PROTECTION#Ray of Protection#
-//2544,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MC_CARTDECORATE#Cart Decorate#
+2476,0,0,30,0,0,0,99,0,0,none,SC_PUSH_CART,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_CART_TORNADO#Cart Tornado#
+2477,0,0,40:42:46:48:50,0,0,0,99,8,1,none,SC_PUSH_CART,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_CARTCANNON#Cart Cannon#
+2478,0,0,20:24:28:32:36,0,0,0,99,0,0,none,SC_PUSH_CART,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_CARTBOOST#Cart Boost#
+2479,0,0,22:26:30:34:38,0,0,0,99,0,0,none,0,0,6210,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_THORNS_TRAP#Thorn Trap#
+2480,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,0,6211,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_BLOOD_SUCKER#Blood Sucker#
+2481,0,0,55:60:65:70:75,0,0,0,99,0,0,none,0,0,6212,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_SPORE_EXPLOSION#Spore Explosion#
+2482,0,0,40:50:60:70:80,0,0,0,99,0,0,none,0,0,6210,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_WALLOFTHORN#Wall of Thorns#
+2483,0,0,24:28:32:36:40:44:48:52:56:60,0,0,0,99,0,0,none,0,0,6210,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_CRAZYWEED#Crazy Weed#
+2484,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_CRAZYWEED_ATK#Crazy Weed Attack#
+2485,0,0,24:28:32:36:40,0,0,0,99,0,0,none,0,0,7135,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_DEMONIC_FIRE#Demonic Fire#
+2486,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,0,6216,1,6213,1,6214,1,6215,1,7136,1,0,0,0,0,0,0,0,0,0,0	//GN_FIRE_EXPANSION#Fire Expansion#
+2487,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_FIRE_EXPANSION_SMOKE_POWDER#Fire Expansion Smoke Powder#
+2488,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_FIRE_EXPANSION_TEAR_GAS#Fire Expansion Tear Gas#
+2489,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_FIRE_EXPANSION_ACID#Fire Expansion Acid#
+2490,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,7137,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_HELLS_PLANT#Hell's Plant#
+2491,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_HELLS_PLANT_ATK#Hell's Plant Attack#
+2492,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,6217,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_MANDRAGORA#Howling of Mandragora#
+2493,0,0,4,0,0,0,99,9,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_SLINGITEM#Sling Item#
+2494,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_CHANGEMATERIAL#Change Material#
+2495,0,0,5:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_MIX_COOKING#Mix Cooking#
+2496,0,0,5:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_MAKEBOMB#Create Bomb#
+2497,0,0,12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_S_PHARMACY#Special Pharmacy#
+2498,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_SLINGITEM_RANGEMELEEATK#Sling Item Attack#
+
+2533,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_ODINS_RECALL#Odin's Recall#
+2534,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RETURN_TO_ELDICASTES#Return To Eldicastes#
+2535,0,0,1,0,0,0,99,0,0,none,0,0,6377,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_BUYING_STORE#Open Buying Store
+2536,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_GUARDIAN_RECALL#Guardian's Recall#
+2537,0,0,70:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_ODINS_POWER#Odin's Power#
+
+//2538,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BEER_BOTTLE_CAP#Beer Bottle Cap#
+
+//2542,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_TETANY#Tentay#
+//2543,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_RAY_OF_PROTECTION#Ray of Protection#
+//2544,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MC_CARTDECORATE#Cart Decorate#
 
 //****
 // Kagerou/Oboro
-3001,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_YAMIKUMO#Yamikumo#
-3004,0,0,10:12:14:16:18,0,0,0,25:26:28,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_JYUMONJIKIRI#Cross Strike#
-3005,0,0,12:16:20:24:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_SETSUDAN#Soul Sever#
-3006,0,0,5:6:7:8:9,0,0,0,99,0,0,none,0,13294,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_BAKURETSU#Bakuretsu Kunai#
-3007,0,0,8:9:10:11:12,0,0,0,99,7,8,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_HAPPOKUNAI#Happo Kunai#
-3008,0,0,50,0,0,10000:20000:30000:40000:50000:60000:70000:80000:90000:100000,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_MUCHANAGE#Mucha Nage#
-3009,0,0,24:28:32:36:40,0,0,0,22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_HUUMARANKA#Huuma Shuriken Ranka#
-3010,0,0,9:12:15:18:21,0,0,0,99,0,0,none,0,6493,3:4:5:6:7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_MAKIBISHI#Makibishi#
-3011,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_MEIKYOUSISUI#Meikyo Shisui#
-3012,0,0,40:44:48:52:56,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_ZANZOU#Zanzou#
-3013,0,0,40:44:48:52:56,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_KYOUGAKU#Kyougaku#
-3014,0,0,40:44:48:52:56,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_JYUSATSU#Jyusatsu#
-3015,0,0,20,0,0,0,99,0,0,none,0,6512,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_KAHU_ENTEN#Kahu Enten#
-3016,0,0,20,0,0,0,99,0,0,none,0,6513,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_HYOUHU_HUBUKI#Hyouhu Hubuki#
-3017,0,0,20,0,0,0,99,0,0,none,0,6514,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_KAZEHU_SEIRAN#Kazehu Seiran#
-3018,0,0,20,0,0,0,99,0,0,none,0,6515,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_DOHU_KOUKAI#Dohu Koukai#
-3019,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_KAIHOU#Technique Kaihou#
-3020,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_ZENKAI#Zenkai#
-3021,0,0,40:44:48:52:56,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_GENWAKU#Genwaku#
-3022,0,0,70:75:80:85:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_IZAYOI#Izayoi#
-3023,0,0,60:65:70:75:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KG_KAGEHUMI#Kagehumi#
-3024,0,0,50,0,0,0,99,0,0,none,0,7524,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KG_KYOMU#Kyomu#
-3025,0,0,25:30:35:40:45,0,0,0,99,0,0,none,0,6499,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KG_KAGEMUSYA#Kagemusha#
-3026,0,0,60:70:80:90:100 ,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//OB_ZANGETSU#Zangetsu#
-3027,0,0,55:60:65:70:75 ,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//OB_OBOROGENSOU#Oboro Gensou#
-3029,0,0,20:30:40:50:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//OB_AKAITSUKI#Akaitsuki#
-
-8001,0,0,13:16:19:22:25,0,0,0,99,0,0,none,0,545,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HLIF_HEAL
-8002,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HLIF_AVOID
-8004,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HLIF_CHANGE
-8005,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HAMI_CASTLE
-8006,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HAMI_DEFENCE
-8008,0,0,120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HAMI_BLOODLUST
-8009,0,0,4:8:12:16:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HFLI_MOON
-8010,0,0,30:40:50:60:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HFLI_FLEET
-8011,0,0,30:40:50:60:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HFLI_SPEED
-8012,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HFLI_SBR44
-8013,0,0,22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HVAN_CAPRICE
-8014,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HVAN_CHAOTIC
-8016,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HVAN_EXPLOSION
-8018,0,0,60:80:100:120:140,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_SUMMON_LEGION#Summon Legion#
-8019,0,0,48:60:72:84:96,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_NEEDLE_OF_PARALYZE#Needle of Paralyze#
-8020,0,0,65:75:85:95:105,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_POISON_MIST#Poison Mist#
-8021,0,0,48:52:56:60:64,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_PAIN_KILLER#Pain Killer#
-8022,0,0,40:50:60:70:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_LIGHT_OF_REGENE#Light of Regene#
-8023,0,0,70:90:110:130:150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_OVERED_BOOST#Overed Boost#
-8024,0,0,25:30:35:40:45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_ERASER_CUTTER#Eraser Cutter#
-8025,0,0,90:100:110:120:130,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_XENO_SLASHER#Xeno Slasher#
-8026,0,0,45:54:63:72:81,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_SILENT_BREEZE#Silent Breeze#
-8027,0,0,35,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_STYLE_CHANGE#Style Change#
-8028,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_SONIC_CRAW#Sonic Claw#
-8029,0,0,10:15:20:25:30,0,0,0,99,0,0,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_SILVERVEIN_RUSH#Silver Bain Rush#
-8030,0,0,8:16:24:32:40,0,0,0,99,0,0,none,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_MIDNIGHT_FRENZY#Midnight Frenzy#
-8031,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_STAHL_HORN#Steel Horn#
-8032,0,0,60:65:70:75:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_GOLDENE_FERSE#Golden Heel#
-8033,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_STEINWAND#Stone Wall#
-8034,0,0,60:68:76:84:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_HEILIGE_STANGE#Holy Pole#
-8035,0,0,60:65:70:75:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_ANGRIFFS_MODUS#Attack Mode#
-8036,0,0,20:25:30:35:40,0,0,0,99,0,0,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_TINDER_BREAKER#Tinder Breaker#
-8037,0,0,10:20:30:40:50,0,0,0,99,0,0,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_CBC#Continual Break Combo#
-8038,0,0,24:28:32:36:40,0,0,0,99,0,0,none,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_EQC#Eternal Quick Combo#
-8039,0,0,34:38:42:46:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_MAGMA_FLOW#Magma Flow#
-8040,0,0,54:58:62:66:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_GRANITIC_ARMOR#Granitic Armor#
-8041,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_LAVA_SLIDE#Lava Slide#
-8042,0,0,20:28:36:44:52,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_PYROCLASTIC#Pyroclastic#
-8043,0,0,60:65:70:75:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_VOLCANIC_ASH#Volcanic Ash#
-
-8201,0,0,8:8:8:8:8:15:15:15:15:15,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MS_BASH
-8202,20:20:19:19:18:18:17:17:16:16,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MS_MAGNUM
-8203,0,0,13:14:15:16:17:18:19:20:21:22,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MS_BOWLINGBASH
-8204,0,0,50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MS_PARRYING
-8205,0,0,35:40:45:50:55:60:65:70:75:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MS_REFLECTSHIELD
-8206,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MS_BERSERK
-8207,0,0,12,0,0,0,99,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MA_DOUBLE
-8208,0,0,15,0,0,0,99,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MA_SHOWER
-8209,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MA_SKIDTRAP
-8210,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MA_LANDMINE
-8211,0,0,12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MA_SANDMAN
-8212,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MA_FREEZINGTRAP
-8213,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MA_REMOVETRAP
-8214,0,0,15,0,0,0,99,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MA_CHARGEARROW
-8215,0,0,18:21:24:27:30,0,0,0,99,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0		//MA_SHARPSHOOTING
-8216,0,0,7,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ML_PIERCE
-8217,0,0,12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ML_BRANDISH
-8218,0,0,18:21:24:27:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ML_SPIRALPIERCE
-8219,0,0,30,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ML_DEFENDER
-8220,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ML_AUTOGUARD
-8221,0,0,25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ML_DEVOTION
-8222,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_MAGNIFICAT
-8223,0,0,14:18:22:26:30:34:38:42:46:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_QUICKEN
-8224,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_SIGHT
-8225,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_CRASH
-8226,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_REGAIN
-8227,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_TENDER
-8228,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_BENEDICTION
-8229,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_RECUPERATE
-8230,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_MENTALCURE
-8231,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_COMPRESS
-8232,0,0,4:5:6:7:8:9:10:11:12:13,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_PROVOKE
-8233,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_AUTOBERSERK
-8234,0,0,15:17:19:21:23:25:27:29:31:33,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0		//MER_DECAGI
-8235,0,0,10,100,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_SCAPEGOAT
-8236,0,0,20:20:20:20:20:18:16:14:12:10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_LEXDIVINA
-8237,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_ESTIMATION
-8238,0,0,20:20:20:25:25:25:30:30:30:35,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_KYRIE
-8239,0,0,28:32:36:40:44:48:52:56:60:64,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_BLESSING
-8240,15,0,18:21:24:27:30:33:36:39:42:45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_INCAGI
+3001,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_YAMIKUMO#Yamikumo#
+3004,0,0,10:12:14:16:18,0,0,0,25:26:28,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_JYUMONJIKIRI#Cross Strike#
+3005,0,0,12:16:20:24:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_SETSUDAN#Soul Sever#
+3006,0,0,5:6:7:8:9,0,0,0,99,0,0,none,0,0,13294,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_BAKURETSU#Bakuretsu Kunai#
+3007,0,0,8:9:10:11:12,0,0,0,99,7,8,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_HAPPOKUNAI#Happo Kunai#
+3008,0,0,50,0,0,10000:20000:30000:40000:50000:60000:70000:80000:90000:100000,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_MUCHANAGE#Mucha Nage#
+3009,0,0,24:28:32:36:40,0,0,0,22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_HUUMARANKA#Huuma Shuriken Ranka#
+3010,0,0,9:12:15:18:21,0,0,0,99,0,0,none,0,0,6493,3:4:5:6:7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_MAKIBISHI#Makibishi#
+3011,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_MEIKYOUSISUI#Meikyo Shisui#
+3012,0,0,40:44:48:52:56,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_ZANZOU#Zanzou#
+3013,0,0,40:44:48:52:56,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_KYOUGAKU#Kyougaku#
+3014,0,0,40:44:48:52:56,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_JYUSATSU#Jyusatsu#
+3015,0,0,20,0,0,0,99,0,0,none,0,0,6512,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_KAHU_ENTEN#Kahu Enten#
+3016,0,0,20,0,0,0,99,0,0,none,0,0,6513,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_HYOUHU_HUBUKI#Hyouhu Hubuki#
+3017,0,0,20,0,0,0,99,0,0,none,0,0,6514,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_KAZEHU_SEIRAN#Kazehu Seiran#
+3018,0,0,20,0,0,0,99,0,0,none,0,0,6515,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_DOHU_KOUKAI#Dohu Koukai#
+3019,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_KAIHOU#Technique Kaihou#
+3020,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_ZENKAI#Zenkai#
+3021,0,0,40:44:48:52:56,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_GENWAKU#Genwaku#
+3022,0,0,70:75:80:85:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_IZAYOI#Izayoi#
+3023,0,0,60:65:70:75:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KG_KAGEHUMI#Kagehumi#
+3024,0,0,50,0,0,0,99,0,0,none,0,0,7524,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KG_KYOMU#Kyomu#
+3025,0,0,25:30:35:40:45,0,0,0,99,0,0,none,0,0,6499,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KG_KAGEMUSYA#Kagemusha#
+3026,0,0,60:70:80:90:100 ,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//OB_ZANGETSU#Zangetsu#
+3027,0,0,55:60:65:70:75 ,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//OB_OBOROGENSOU#Oboro Gensou#
+3029,0,0,20:30:40:50:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//OB_AKAITSUKI#Akaitsuki#
+
+8001,0,0,13:16:19:22:25,0,0,0,99,0,0,none,0,0,545,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HLIF_HEAL
+8002,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HLIF_AVOID
+8004,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HLIF_CHANGE
+8005,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HAMI_CASTLE
+8006,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HAMI_DEFENCE
+8008,0,0,120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HAMI_BLOODLUST
+8009,0,0,4:8:12:16:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HFLI_MOON
+8010,0,0,30:40:50:60:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HFLI_FLEET
+8011,0,0,30:40:50:60:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HFLI_SPEED
+8012,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HFLI_SBR44
+8013,0,0,22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HVAN_CAPRICE
+8014,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HVAN_CHAOTIC
+8016,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HVAN_EXPLOSION
+8018,0,0,60:80:100:120:140,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_SUMMON_LEGION#Summon Legion#
+8019,0,0,48:60:72:84:96,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_NEEDLE_OF_PARALYZE#Needle of Paralyze#
+8020,0,0,65:75:85:95:105,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_POISON_MIST#Poison Mist#
+8021,0,0,48:52:56:60:64,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_PAIN_KILLER#Pain Killer#
+8022,0,0,40:50:60:70:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_LIGHT_OF_REGENE#Light of Regene#
+8023,0,0,70:90:110:130:150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_OVERED_BOOST#Overed Boost#
+8024,0,0,25:30:35:40:45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_ERASER_CUTTER#Eraser Cutter#
+8025,0,0,90:100:110:120:130,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_XENO_SLASHER#Xeno Slasher#
+8026,0,0,45:54:63:72:81,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_SILENT_BREEZE#Silent Breeze#
+8027,0,0,35,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_STYLE_CHANGE#Style Change#
+8028,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_SONIC_CRAW#Sonic Claw#
+8029,0,0,10:15:20:25:30,0,0,0,99,0,0,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_SILVERVEIN_RUSH#Silver Bain Rush#
+8030,0,0,8:16:24:32:40,0,0,0,99,0,0,none,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_MIDNIGHT_FRENZY#Midnight Frenzy#
+8031,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_STAHL_HORN#Steel Horn#
+8032,0,0,60:65:70:75:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_GOLDENE_FERSE#Golden Heel#
+8033,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_STEINWAND#Stone Wall#
+8034,0,0,60:68:76:84:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_HEILIGE_STANGE#Holy Pole#
+8035,0,0,60:65:70:75:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_ANGRIFFS_MODUS#Attack Mode#
+8036,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_TINDER_BREAKER#Tinder Breaker#
+8037,0,0,10:20:30:40:50,0,0,0,99,0,0,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_CBC#Continual Break Combo#
+8038,0,0,24:28:32:36:40,0,0,0,99,0,0,none,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_EQC#Eternal Quick Combo#
+8039,0,0,34:38:42:46:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_MAGMA_FLOW#Magma Flow#
+8040,0,0,54:58:62:66:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_GRANITIC_ARMOR#Granitic Armor#
+8041,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_LAVA_SLIDE#Lava Slide#
+8042,0,0,20:28:36:44:52,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_PYROCLASTIC#Pyroclastic#
+8043,0,0,60:65:70:75:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_VOLCANIC_ASH#Volcanic Ash#
+
+8201,0,0,8:8:8:8:8:15:15:15:15:15,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MS_BASH
+8202,20:20:19:19:18:18:17:17:16:16,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MS_MAGNUM
+8203,0,0,13:14:15:16:17:18:19:20:21:22,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MS_BOWLINGBASH
+8204,0,0,50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MS_PARRYING
+8205,0,0,35:40:45:50:55:60:65:70:75:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MS_REFLECTSHIELD
+8206,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MS_BERSERK
+8207,0,0,12,0,0,0,99,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MA_DOUBLE
+8208,0,0,15,0,0,0,99,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MA_SHOWER
+8209,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MA_SKIDTRAP
+8210,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MA_LANDMINE
+8211,0,0,12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MA_SANDMAN
+8212,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MA_FREEZINGTRAP
+8213,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MA_REMOVETRAP
+8214,0,0,15,0,0,0,99,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MA_CHARGEARROW
+8215,0,0,18:21:24:27:30,0,0,0,99,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0		//MA_SHARPSHOOTING
+8216,0,0,7,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ML_PIERCE
+8217,0,0,12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ML_BRANDISH
+8218,0,0,18:21:24:27:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ML_SPIRALPIERCE
+8219,0,0,30,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ML_DEFENDER
+8220,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ML_AUTOGUARD
+8221,0,0,25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ML_DEVOTION
+8222,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_MAGNIFICAT
+8223,0,0,14:18:22:26:30:34:38:42:46:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_QUICKEN
+8224,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_SIGHT
+8225,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_CRASH
+8226,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_REGAIN
+8227,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_TENDER
+8228,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_BENEDICTION
+8229,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_RECUPERATE
+8230,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_MENTALCURE
+8231,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_COMPRESS
+8232,0,0,4:5:6:7:8:9:10:11:12:13,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_PROVOKE
+8233,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_AUTOBERSERK
+8234,0,0,15:17:19:21:23:25:27:29:31:33,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0		//MER_DECAGI
+8235,0,0,10,100,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_SCAPEGOAT
+8236,0,0,20:20:20:20:20:18:16:14:12:10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_LEXDIVINA
+8237,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_ESTIMATION
+8238,0,0,20:20:20:25:25:25:30:30:30:35,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_KYRIE
+8239,0,0,28:32:36:40:44:48:52:56:60:64,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_BLESSING
+8240,15,0,18:21:24:27:30:33:36:39:42:45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_INCAGI
 
 // Elemental Spirits Skills
-8401,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_CIRCLE_OF_FIRE#Circle of Fire#
-8402,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_FIRE_CLOAK#Fire Cloak#
-8403,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_FIRE_MANTLE#Fire Mantle#
-8404,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WATER_SCREEN#Water Screen#
-8405,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WATER_DROP#Water Drop#
-8406,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WATER_BARRIER#Water Barrier#
-8407,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WIND_STEP#Wind Step#
-8408,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WIND_CURTAIN#Wind Curtain#
-8409,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_ZEPHYR#Zephyr#
-8410,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_SOLID_SKIN#Solid Skin#
-8411,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_STONE_SHIELD#Stone Shield#
-8412,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_POWER_OF_GAIA#Power of Gaia#
-8413,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_PYROTECHNIC#Pyrotechnic#
-8414,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_HEATER#Heater#
-8415,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_TROPIC#Tropic#
-8416,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_AQUAPLAY#Aqua Play#
-8417,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_COOLER#Cooler#
-8418,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_CHILLY_AIR#Cool Air#
-8419,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_GUST#Gust#
-8420,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_BLAST#Blast#
-8421,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WILD_STORM#Wild Storm#
-8422,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_PETROLOGY#Petrology#
-8423,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_CURSED_SOIL#Cursed Soil#
-8424,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_UPHEAVAL#Upheaval#
-8425,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_FIRE_ARROW#Fire Arrow#
-8426,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_FIRE_BOMB#Fire Bomb#
-8427,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_FIRE_BOMB_ATK#Fire Bomb Attack#
-8428,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_FIRE_WAVE#Fire Wave#
-8429,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_FIRE_WAVE_ATK#Fire Wave Attack#
-8430,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_ICE_NEEDLE#Ice Needle#
-8431,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WATER_SCREW#Water Screw#
-8432,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WATER_SCREW_ATK#Water Screw Attack#
-8433,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_TIDAL_WEAPON#Tidal Weapon#
-8434,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WIND_SLASH#Wind Slasher#
-8435,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_HURRICANE#Hurricane Rage#
-8436,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_HURRICANE_ATK#Hurricane Rage Attack#
-8437,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_TYPOON_MIS#Typhoon Missile#
-8438,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_TYPOON_MIS_ATK#Typhoon Missile Attack#
-8439,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_STONE_HAMMER#Stone Hammer#
-8440,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_ROCK_CRUSHER#Rock Launcher#
-8441,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_ROCK_CRUSHER_ATK#Rock Launcher Attack#
-8442,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_STONE_RAIN#Stone Rain#
+8401,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_CIRCLE_OF_FIRE#Circle of Fire#
+8402,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_FIRE_CLOAK#Fire Cloak#
+8403,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_FIRE_MANTLE#Fire Mantle#
+8404,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WATER_SCREEN#Water Screen#
+8405,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WATER_DROP#Water Drop#
+8406,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WATER_BARRIER#Water Barrier#
+8407,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WIND_STEP#Wind Step#
+8408,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WIND_CURTAIN#Wind Curtain#
+8409,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_ZEPHYR#Zephyr#
+8410,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_SOLID_SKIN#Solid Skin#
+8411,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_STONE_SHIELD#Stone Shield#
+8412,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_POWER_OF_GAIA#Power of Gaia#
+8413,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_PYROTECHNIC#Pyrotechnic#
+8414,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_HEATER#Heater#
+8415,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_TROPIC#Tropic#
+8416,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_AQUAPLAY#Aqua Play#
+8417,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_COOLER#Cooler#
+8418,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_CHILLY_AIR#Cool Air#
+8419,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_GUST#Gust#
+8420,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_BLAST#Blast#
+8421,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WILD_STORM#Wild Storm#
+8422,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_PETROLOGY#Petrology#
+8423,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_CURSED_SOIL#Cursed Soil#
+8424,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_UPHEAVAL#Upheaval#
+8425,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_FIRE_ARROW#Fire Arrow#
+8426,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_FIRE_BOMB#Fire Bomb#
+8427,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_FIRE_BOMB_ATK#Fire Bomb Attack#
+8428,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_FIRE_WAVE#Fire Wave#
+8429,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_FIRE_WAVE_ATK#Fire Wave Attack#
+8430,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_ICE_NEEDLE#Ice Needle#
+8431,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WATER_SCREW#Water Screw#
+8432,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WATER_SCREW_ATK#Water Screw Attack#
+8433,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_TIDAL_WEAPON#Tidal Weapon#
+8434,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WIND_SLASH#Wind Slasher#
+8435,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_HURRICANE#Hurricane Rage#
+8436,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_HURRICANE_ATK#Hurricane Rage Attack#
+8437,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_TYPOON_MIS#Typhoon Missile#
+8438,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_TYPOON_MIS_ATK#Typhoon Missile Attack#
+8439,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_STONE_HAMMER#Stone Hammer#
+8440,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_ROCK_CRUSHER#Rock Launcher#
+8441,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_ROCK_CRUSHER_ATK#Rock Launcher Attack#
+8442,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_STONE_RAIN#Stone Rain#
 
 // Guild Skills
-10010,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GD_BATTLEORDER##
-10011,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GD_REGENERATION##
-10012,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GD_RESTORE##
-10013,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GD_EMERGENCYCALL##
+10010,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GD_BATTLEORDER##
+10011,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GD_REGENERATION##
+10012,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GD_RESTORE##
+10013,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GD_EMERGENCYCALL##

+ 918 - 923
db/re/skill_require_db.txt

@@ -1,992 +1,987 @@
 // Skill Requirements Database
 //
 // Structure of Database:
-// SkillID,HPCost,MaxHPTrigger,SPCost,HPRateCost,SPRateCost,ZenyCost,RequiredWeapons,RequiredAmmoTypes,RequiredAmmoAmount,RequiredState,SpiritSphereCost,RequiredItemID1,RequiredItemAmount1,RequiredItemID2,RequiredItemAmount2,RequiredItemID3,RequiredItemAmount3,RequiredItemID4,RequiredItemAmount4,RequiredItemID5,RequiredItemAmount5,RequiredItemID6,RequiredItemAmount6,RequiredItemID7,RequiredItemAmount7,RequiredItemID8,RequiredItemAmount8,RequiredItemID9,RequiredItemAmount9,RequiredItemID10,RequiredItemAmount10
+// SkillID,HPCost,MaxHPTrigger,SPCost,HPRateCost,SPRateCost,ZenyCost,RequiredWeapons,RequiredAmmoTypes,RequiredAmmoAmount,RequiredState,RequiredStatuses,SpiritSphereCost,RequiredItemID1,RequiredItemAmount1,RequiredItemID2,RequiredItemAmount2,RequiredItemID3,RequiredItemAmount3,RequiredItemID4,RequiredItemAmount4,RequiredItemID5,RequiredItemAmount5,RequiredItemID6,RequiredItemAmount6,RequiredItemID7,RequiredItemAmount7,RequiredItemID8,RequiredItemAmount8,RequiredItemID9,RequiredItemAmount9,RequiredItemID10,RequiredItemAmount10
 //
 // If HP/SPratecost is positive, it is a percent of your current life, otherwise it is a percent of your max life.
 //
 // Legend for 'RequiredState' field:
 //  none = Nothing special
-//  move_enable = Requires to be able to move
-//  recover_weight_rate = Requires to be less than 50% weight
-//  water = Requires to be standing on a water cell
-//  cart = Requires a Pushcart
+//  hidden = Requires on hidden status by using Hiding, Cloaking, or maybe Chasewalk
 //  riding = Requires to ride either a peco or a dragon
 //  falcon = Requires a Falcon
-//  sight = Requires Sight skill activated
-//  hiding = Requires Hiding skill activated
-//  cloaking = Requires Cloaking skill activated
-//  explosionspirits = Requires Fury skill activated
-//  cartboost = Requires a Pushcart and Cart Boost skill activated
 //  shield = Requires a 0,shield equipped
-//  warg = Requires a Warg
+//  recover_weight_rate = Requires to be less than 50% weight
+//  move_enable = Requires to be able to move
+//  water = Requires to be standing on a water cell
 //  dragon = Requires to ride a Dragon
+//  warg = Requires a Warg
 //  ridingwarg = Requires to ride a Warg
 //  mado = Requires to have an active mado
-//  poisonweapon = Requires to be under Poisoning Weapon.
-//  rollingcutter = Requires at least one Rotation Counter from Rolling Cutter.
 //  elementalspirit = Requires to have an Elemental Spirit summoned.
 //  peco = Requires riding a peco
-
-5,0,0,8:8:8:8:8:15:15:15:15:15,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SM_BASH#バッシュ#
-6,0,0,4:5:6:7:8:9:10:11:12:13,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SM_PROVOKE#プロボック#
-7,20:20:19:19:18:18:17:17:16:16,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SM_MAGNUM#マグナムブレイク#
-8,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SM_ENDURE#インデュア#
-
-10,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_SIGHT#サイト#
-11,0,0,9:9:9:12:12:12:15:15:15:18,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_NAPALMBEAT#ナパ?ムビ?ト#
-12,0,0,30:30:30:35:35:35:40:40:40:40,0,0,0,99,0,0,none,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_SAFETYWALL#セイフティウォ?ル#
-13,0,0,18:14:24:20:30:26:36:32:42:38,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_SOULSTRIKE#ソウルストライク#
-14,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_COLDBOLT#コ?ルドボルト#
-15,0,0,25:24:23:22:21:20:19:18:17:16,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_FROSTDIVER#フロストダイバ?#
-16,0,0,25:24:23:22:21:20:19:18:17:16,0,0,0,99,0,0,none,0,716,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_STONECURSE#スト?ンカ?ス#
-17,0,0,25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_FIREBALL#ファイア?ボ?ル#
-18,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_FIREWALL#ファイア?ウォ?ル#
-19,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_FIREBOLT#ファイア?ボルト#
-20,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_LIGHTNINGBOLT#ライトニングボルト#
-21,0,0,29:34:39:44:49:54:59:64:69:74,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_THUNDERSTORM#サンダ?スト?ム#
-
-24,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_RUWACH#ルアフ#
-25,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_PNEUMA#ニュ?マ#
-26,0,0,10:9,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_TELEPORT#テレポ?ト#
-27,0,0,35:32:29:26,0,0,0,99,0,0,none,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AL_WARP#ワ?プポ?タル#
-28,0,0,13:16:19:22:25:28:31:34:37:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_HEAL#ヒ?ル#
-29,15,0,18:21:24:27:30:33:36:39:42:45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_INCAGI#速度?加#
-30,0,0,15:17:19:21:23:25:27:29:31:33,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0		//AL_DECAGI#速度減少#
-31,0,0,10,0,0,0,99,0,0,water,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_HOLYWATER#アクアベネディクタ#
-32,0,0,35,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_CRUCIS#シグナムクルシス#
-33,0,0,23:26:29:32:35:38:41:44:47:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_ANGELUS#エンジェラス#
-34,0,0,28:32:36:40:44:48:52:56:60:64,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_BLESSING#ブレッシング#
-35,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_CURE#キュア?#
-
-40,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MC_IDENTIFY#アイテム鑑定#
-41,0,0,30,0,0,0,99,0,0,cart,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MC_VENDING#露店開設#
-42,0,0,5,0,0,100:200:300:400:500:600:700:800:900:1000,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MC_MAMMONITE#メマ?ナイト#
-
-45,0,0,25:30:35:40:45:50:55:60:65:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AC_CONCENTRATION#集中力向上#
-46,0,0,12,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AC_DOUBLE#ダブルストレイフィング#
-47,0,0,15,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AC_SHOWER#アロ?シャワ?#
-
-50,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TF_STEAL#スティ?ル#
-51,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TF_HIDING#ハイディング#
-52,0,0,12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TF_POISON#インベナム#
-53,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TF_DETOXIFY#解毒#
-54,0,0,60,0,0,0,99,0,0,none,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_RESURRECTION#リザレクション#
-
-56,0,0,7,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_PIERCE#ピア?ス#
-57,0,0,12,0,0,0,4:5,0,0,riding,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_BRANDISHSPEAR#ブランディッシュスピア#
-58,0,0,9,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_SPEARSTAB#スピアスタブ#
-59,0,0,10,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_SPEARBOOMERANG#スピアブ?メラン#
-60,0,0,14:18:22:26:30:34:38:42:46:50,0,0,0,3,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_TWOHANDQUICKEN#ツ?ハンドクイッケン#
-61,0,0,3,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_AUTOCOUNTER#オ?トカウンタ?#
-62,0,0,13:14:15:16:17:18:19:20:21:22,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_BOWLINGBASH#ボウリングバッシュ#
-
-66,0,0,13:16:19:22:25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_IMPOSITIO#イムポシティオマヌス#
-67,0,0,8,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_SUFFRAGIUM#サフラギウム#
-68,0,0,14:18:22:26:30,0,0,0,99,0,0,none,0,523,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_ASPERSIO#アスペルシオ#
-69,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_BENEDICTIO#聖?降福#
-70,0,0,15:18:21:24:27:30:33:36:39:42,0,0,0,99,0,0,none,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_SANCTUARY#サンクチュアリ#
-71,0,0,6:8:10:12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_SLOWPOISON#スロ?ポイズン#
-72,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_STRECOVERY#リカバリ?#
-73,0,0,20:20:20:25:25:25:30:30:30:35,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_KYRIE#キリエエレイソン#
-74,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_MAGNIFICAT#マグニフィカ?ト#
-75,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_GLORIA#グロリア#
-76,0,0,20:20:20:20:20:18:16:14:12:10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_LEXDIVINA#レックスディビ?ナ#
-77,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_TURNUNDEAD#タ?ンアンデッド#
-78,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_LEXAETERNA#レックスエ?テルナ#
-79,0,0,40:42:44:46:48:50:52:54:56:58,0,0,0,99,0,0,none,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_MAGNUS#マグヌスエクソシズム#
-80,0,0,75,0,0,0,99,0,0,none,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_FIREPILLAR#ファイア?ピラ?#
-81,0,0,35:37:39:41:43:45:47:49:51:53,0,0,0,99,0,0,sight,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_SIGHTRASHER#サイトラッシャ?#
-83,0,0,20:24:30:34:40:44:50:54:60:64,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_METEOR#メテオスト?ム#
-84,0,0,20:23:26:29:32:35:38:41:44:47,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_JUPITEL#ユピテルサンダ?#
-85,0,0,60:64:68:72:76:80:84:88:92:96,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_VERMILION#ロ?ドオブヴァ?ミリオン#
-86,0,0,15:20:20:25:25:25:25:25:25:25,0,0,0,99,0,0,water,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_WATERBALL#ウォ?タ?ボ?ル#
-87,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_ICEWALL#アイスウォ?ル#
-88,0,0,45:43:41:39:37:35:33:31:29:27,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_FROSTNOVA#フロストノヴァ#
-89,0,0,78,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_STORMGUST#スト?ムガスト#
-90,0,0,12:14:16:18:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_EARTHSPIKE#ア?ススパイク#
-91,0,0,28:32:36:40:44,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_HEAVENDRIVE#ヘヴンズドライブ#
-92,0,0,5:10:15:20:25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_QUAGMIRE#クァグマイア#
-93,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_ESTIMATION#モンスタ?情報#
-
-108,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_REPAIRWEAPON#武器修理#
-
-110,0,0,10,0,0,0,1:2:6:7:8,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_HAMMERFALL#ハンマ?フォ?ル#
-111,0,0,20:23:26:29:32,0,0,0,6:7:8,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_ADRENALINE#アドレナリンラッシュ#
-112,0,0,18:16:14:12:10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_WEAPONPERFECT#ウェポンパ?フェクション#
-113,0,0,18:16:14:12:10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_OVERTHRUST#オ?バ?トラスト#
-114,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_MAXIMIZE#マキシマイズパワ?#
-115,0,0,10,0,0,0,99,0,0,none,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_SKIDTRAP#スキッドトラップ#
-116,0,0,10,0,0,0,99,0,0,none,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_LANDMINE#ランドマイン#
-117,0,0,12,0,0,0,99,0,0,none,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_ANKLESNARE#アンクルスネア#
-118,0,0,45,0,0,0,99,0,0,none,0,1065,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_SHOCKWAVE#ショックウェ?ブトラップ#
-119,0,0,12,0,0,0,99,0,0,none,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_SANDMAN#サンドマン#
-120,0,0,12,0,0,0,99,0,0,none,0,1065,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_FLASHER#フラッシャ?#
-121,0,0,10,0,0,0,99,0,0,none,0,1065,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_FREEZINGTRAP#フリ?ジングトラップ#
-122,0,0,10,0,0,0,99,0,0,none,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_BLASTMINE#ブラストマイン#
-123,0,0,15,0,0,0,99,0,0,none,0,1065,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_CLAYMORETRAP#クレイモアトラップ#
-124,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_REMOVETRAP#リム?ブトラップ#
-125,0,0,1,0,0,0,99,0,0,none,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_TALKIEBOX#ト?キ?ボックス#
-
-129,0,0,10:13:16:19:22,0,0,0,99,0,0,falcon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_BLITZBEAT#ブリッツビ?ト#
-130,0,0,8,0,0,0,99,0,0,falcon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_DETECTING#ディテクティング#
-131,0,0,10,0,0,0,99,0,0,falcon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_SPRINGTRAP#スプリングトラップ#
-
-135,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AS_CLOAKING#クロ?キング#
-136,0,0,16:18:20:22:24:26:28:30:32:34,0,0,0,16,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AS_SONICBLOW#ソニックブロ?#
-137,0,0,3,0,0,0,16,0,0,hiding,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AS_GRIMTOOTH#グリムトゥ?ス#
-138,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AS_ENCHANTPOISON#エンチャントポイズン#
-139,0,0,25:30:35:40:45:50:55:60:45:45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AS_POISONREACT#ポイズンリアクト#
-140,0,0,20,0,0,0,99,0,0,none,0,716,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AS_VENOMDUST#ベナムダスト#
-141,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,716,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AS_SPLASHER#ベナムスプラッシャ?#
-142,0,0,3,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NV_FIRSTAID#?急手?#
-143,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NV_TRICKDEAD#死んだふり#
-
-146,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SM_AUTOBERSERK#オ?トバ?サ?ク#
-147,0,0,10,0,0,0,99,0,0,recover_weight_rate,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AC_MAKINGARROW#矢作成#
-148,0,0,15,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AC_CHARGEARROW#チャ?ジアロ?#
-149,0,0,9,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TF_SPRINKLESAND#砂まき#
-150,0,0,7,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TF_BACKSLIDING#バックステップ#
-151,0,0,3,0,0,0,99,0,0,recover_weight_rate,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TF_PICKSTONE#石拾い#
-152,0,0,2,0,0,0,99,0,0,none,0,7049,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TF_THROWSTONE#石投げ#
-153,0,0,12,0,0,0,99,0,0,cart,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MC_CARTREVOLUTION#カ?トレボリュ?ション#
-154,0,0,40,0,0,0,99,0,0,cart,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MC_CHANGECART#チェンジカ?ト#
-155,0,0,8,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MC_LOUD#ラウドボイス#
-156,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_HOLYLIGHT#ホ?リ?ライト#
-157,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_ENERGYCOAT#エナジ?コ?ト#
-
-211,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_STEALCOIN#スティ?ルコイン#
-212,0,0,16,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_BACKSTAP#バックスタブ#
-
-214,0,0,20,0,0,0,99,0,0,hiding,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_RAID#サプライズアタック#
-215,0,0,17:19:21:23:25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_STRIPWEAPON#ストリップウェポン#
-216,0,0,12:14:16:18:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_STRIPSHIELD#ストリップシ?ルド#
-217,0,0,17:19:21:23:25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_STRIPARMOR#ストリップア?マ?#
-218,0,0,12:14:16:18:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_STRIPHELM#ストリップヘルム#
-219,0,0,13:16:19:22:25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_INTIMIDATE#インティミデイト#
-220,0,0,15,0,0,0,99,0,0,none,0,716,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_GRAFFITI#グラフィティ#
-221,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_FLAGGRAFFITI#フラッググラフィティ#
-222,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_CLEANER#クリ?ナ?#
-
-228,0,0,5,0,0,0,99,0,0,none,0,7134,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_PHARMACY#ファ?マシ?#
-229,0,0,10,0,0,0,99,0,0,none,0,7135,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_DEMONSTRATION#デモンストレ?ション#
-230,0,0,15,0,0,0,99,0,0,none,0,7136,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_ACIDTERROR#アシッドテラ?#
-231,0,0,1,0,0,0,99,0,0,none,0,501,1,502,1,503,1,504,1,505,1,522,1,526,1,608,1,607,1,657,1	//AM_POTIONPITCHER#ポ?ションピッチャ?#
-232,0,0,20,0,0,0,99,0,0,none,0,7137,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_CANNIBALIZE#バイオプラント#
-233,0,0,10,0,0,0,99,0,0,none,0,7138,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_SPHEREMINE#スフィア?マ?Cン#
-234,0,0,30,0,0,0,99,0,0,none,0,7139,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_CP_WEAPON#ケミカルウェポンチャ?ジ#
-235,0,0,25,0,0,0,99,0,0,none,0,7139,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_CP_SHIELD#ケミカルシ?ルドチャ?ジ#
-236,0,0,25,0,0,0,99,0,0,none,0,7139,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_CP_ARMOR#ケミカルア?マ?チャ?ジ#
-237,0,0,25,0,0,0,99,0,0,none,0,7139,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_CP_HELM#ケミカルヘル??チャ?ジ#
-
-243,0,0,10,0,0,0,99,0,0,none,0,7142,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_CALLHOMUNCULUS
-244,0,0,50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_REST
-247,0,0,74:68:62:56:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_RESURRECTHOMUN
-
-249,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_AUTOGUARD#オ?トガ?ド#
-250,0,0,10,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_SHIELDCHARGE#シ?ルドチャ?ジ#
-251,0,0,12,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_SHIELDBOOMERANG#シ?ルドブ?メラン#
-252,0,0,35:40:45:50:55:60:65:70:75:80,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_REFLECTSHIELD#リフレクトシ?ルド#
-253,0,0,11:12:13:14:15:16:17:18:19:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_HOLYCROSS#ホ?リ?クロス#
-254,0,0,37:44:51:58:65:72:79:86:93:100,20,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_GRANDCROSS#グランドクロス#
-255,0,0,25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_DEVOTION#ディボ?ション#
-256,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_PROVIDENCE#プロヴィデンス#
-257,0,0,30,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_DEFENDER#ディフェンダ?#
-258,0,0,24:28:32:36:40:44:48:52:56:60,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_SPEARQUICKEN#スピアクイッケン#
-
-261,0,0,8,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_CALLSPIRITS#?功#
-262,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_ABSORBSPIRITS#?奪#
-
-264,0,0,14,0,0,0,99,0,0,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_BODYRELOCATION#?影#
-
-266,0,0,10:14:17:19:20,0,0,0,99,0,0,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_INVESTIGATE#?勁#
-267,0,0,10,0,0,0,99,0,0,none,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_FINGEROFFENSIVE#指?#
-268,0,0,200,0,0,0,99,0,0,none,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_STEELBODY#金剛#
-269,0,0,10,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_BLADESTOP#白刃取り#
-270,0,0,15,0,0,0,99,0,0,none,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_EXPLOSIONSPIRITS#爆裂波動#
-271,0,0,1,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,explosionspirits,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_EXTREMITYFIST#阿修羅覇凰拳#
-272,0,0,11:12:13:14:15,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_CHAINCOMBO#連打掌#
-273,0,0,11:12:13:14:15,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_COMBOFINISH#猛龍拳#
-
-275,0,0,2,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_CASTCANCEL#キャストキャンセル#
-276,0,0,2,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_MAGICROD#マジックロッド#
-277,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_SPELLBREAKER#スペルブレイカ?#
-
-279,0,0,35,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_AUTOSPELL#オ?トスペル#
-280,0,0,40,0,0,0,99,0,0,none,0,990,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_FLAMELAUNCHER#フレイムランチャ?#
-281,0,0,40,0,0,0,99,0,0,none,0,991,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_FROSTWEAPON#フロストウェポン#
-282,0,0,40,0,0,0,99,0,0,none,0,992,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_LIGHTNINGLOADER#ライトニングロ?ダ?#
-283,0,0,40,0,0,0,99,0,0,none,0,993,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_SEISMICWEAPON#サイズミックウェポン#
-
-285,0,0,48:46:44:42:40,0,0,0,99,0,0,none,0,715,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_VOLCANO#ボルケ?ノ#
-286,0,0,48:46:44:42:40,0,0,0,99,0,0,none,0,715,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_DELUGE#デリュ?ジ#
-287,0,0,48:46:44:42:40,0,0,0,99,0,0,none,0,715,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_VIOLENTGALE#バイオレントゲイル#
-288,0,0,66:62:58:54:50,0,0,0,99,0,0,none,0,717,1,715,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_LANDPROTECTOR#ランドプロテクタ?#
-289,0,0,1,0,0,0,99,0,0,none,0,715,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_DISPELL#ディスペル#
-290,0,0,50,0,0,0,99,0,0,none,0,715,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_ABRACADABRA#アブラカタブラ#
-291,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_MONOCELL#チェンジポリン#
-292,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_CLASSCHANGE#クラスチェンジ#
-293,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_SUMMONMONSTER#サモンモンスタ?#
-294,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_REVERSEORCISH#リバ?スオ?キッシュ#
-295,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_DEATH#デス#
-296,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_FORTUNE#フォ?チュン#
-297,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_TAMINGMONSTER#テイミングモンスタ?#
-298,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_QUESTION#?#
-299,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_GRAVITY#グラビティ#
-300,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_LEVELUP#レベルアップ#
-301,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_INSTANTDEATH#インスタントデス#
-302,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_FULLRECOVERY#フルリカバリ?#
-303,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_COMA#コ?マ#
-
-304,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_ADAPTATION#アドリブ#
-305,0,0,1,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_ENCORE#アンコ?ル#
-306,0,0,20,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_LULLABY#子守歌#
-307,0,0,20,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_RICHMANKIM#ニヨルドの宴#
-308,0,0,30,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_ETERNALCHAOS#永遠の混沌#
-309,0,0,38:41:44:47:50,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_DRUMBATTLEFIELD#?太鼓の響き#
-310,0,0,38:41:44:47:50,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_RINGNIBELUNGEN#ニ?ベルングの指輪#
-311,0,0,15,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_ROKISWEIL#ロキの叫び#
-312,0,0,10,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_INTOABYSS#深淵の中に#
-313,0,0,20,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_SIEGFRIED#不死身のジ?クフリ?ド#
-
-316,0,0,1:3:5:7:9,0,0,0,13,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BA_MUSICALSTRIKE#ミュ?ジカルストライク#
-317,0,0,18:21:24:27:30,0,0,0,13,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BA_DISSONANCE#不協和音#
-318,0,0,12:14:16:18:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BA_FROSTJOKE#寒いジョ?ク#
-319,0,0,24:28:32:36:40:44:48:52:56:60,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BA_WHISTLE#口笛#
-320,0,0,38:41:44:47:50:53:56:59:62:65,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BA_ASSASSINCROSS#夕陽のアサシンクロス#
-321,0,0,40:45:50:55:60:65:70:75:80:85,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BA_POEMBRAGI#ブラギの詩#
-322,0,0,40:45:50:55:60:65:70:75:80:85,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BA_APPLEIDUN#イドゥンの林檎#
-
-324,0,0,1:3:5:7:9,0,0,0,14,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//DC_THROWARROW#矢?ち#
-325,0,0,23:26:29:32:35,0,0,0,14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//DC_UGLYDANCE#自分勝手なダンス#
-326,0,0,12:14:16:18:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//DC_SCREAM#スクリ?ム#
-327,0,0,22:24:26:28:30:32:34:36:38:40,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//DC_HUMMING#ハミング#
-328,0,0,28:31:34:37:40:43:46:49:52:55,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//DC_DONTFORGETME#私を忘れないで…#
-329,0,0,43:46:49:52:55:58:61:64:67:70,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//DC_FORTUNEKISS#幸運のキス#
-330,0,0,40:45:50:55:60:65:70:75:80:85,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//DC_SERVICEFORYOU#サ?ビスフォ?ユ?#
-
-334,0,0,1,-10,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WE_MALE#君だけは護るよ#
-335,0,0,1,0,-10,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WE_FEMALE#?なたに?くします#
-336,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WE_CALLPARTNER#?なたに逢いたい#
-337,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ITM_TOMAHAWK##
-
-355,0,0,18:26:34:42:50,0,0,0,1:2:3:4:5:6:7:8:9:10:11:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LK_AURABLADE#オ?ラブレ?ド#
-356,0,0,50,0,0,0,3,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LK_PARRYING#パリイング#
-357,0,0,14:18:22:26:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LK_CONCENTRATION#コンセントレ?ション#
-358,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LK_TENSIONRELAX#テンションリラックス#
-359,0,0,200,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LK_BERSERK#バ?サ?ク#
-361,0,0,20:30:40:50:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HP_ASSUMPTIO#アスムプティオ#
-362,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,715,1,716,1,717,1,523,1,0,0,0,0,0,0,0,0,0,0,0,0	//HP_BASILICA#バジリカ#
-
-365,0,0,8,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HW_MAGICCRASHER#マジッククラッシャ?#
-366,0,0,14:18:22:26:30:34:38:42:46:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HW_MAGICPOWER#魔法力?幅#
-367,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PA_PRESSURE#プレッシャ?#
-368,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PA_SACRIFICE#サクリファイス#
-369,0,0,80:80:80:80:80:100:100:100:100:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PA_GOSPEL#ゴスペル#
-370,0,0,2:4:6:8:10,0,0,0,99,0,0,explosionspirits,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CH_PALMSTRIKE#猛虎硬派山#
-371,0,0,4:6:8:10:12,0,0,0,99,0,0,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CH_TIGERFIST#伏虎拳#
-372,0,0,4:6:8:10:12:14:16:18:20:22,0,0,0,99,0,0,none,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CH_CHAINCRUSH#連柱崩?#
-373,0,0,1:2:3:4:5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PF_HPCONVERSION#???????#
-374,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PF_SOULCHANGE#ソウルチェンジ#
-375,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PF_SOULBURN#?ウルバ?ン#
-
-378,0,0,60:70:80:90:100,0,0,0,99,0,0,none,0,678,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ASC_EDP#エンチャントデッドリ?ポイズン#
-379,0,0,20:20:20:20:20:30:30:30:30:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ASC_BREAKER#ソウルブレ?カ?#
-380,0,0,20:20:25:25:30:30:35:35:40:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SN_SIGHT#トゥル?サイト#
-381,0,0,30:34:38:42:46,0,0,0,99,0,0,falcon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SN_FALCONASSAULT#ファルコンアサルト#
-382,0,0,18:21:24:27:30,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0		//SN_SHARPSHOOTING#シャ?プシュ?ティング#
-383,0,0,46:52:58:64:70:76:82:88:94:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SN_WINDWALK#ウインドウォ?ク#
-384,0,0,50:50:60:60:70:70:80:80:90:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WS_MELTDOWN#メルトダウン#
-385,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WS_CREATECOIN#クリエイトコイン#
-386,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WS_CREATENUGGET#塊製造#
-387,0,0,20,0,0,0,99,0,0,cart,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WS_CARTBOOST#カ?トブ?スト#
-388,0,0,20,0,0,0,99,0,0,none,0,7137,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WS_SYSTEMCREATE#自動攻??置製作#
-389,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ST_CHASEWALK#チェイスウォ?ク#
-390,0,0,10:15:20:25:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ST_REJECTSWORD#リジェクトソ?ド#
-
-394,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,13:14,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CG_ARROWVULCAN#アロ?バルカン#
-395,0,0,30:40:50:60:70,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CG_MOONLIT#月明りの泉に落ちる花びら#
-396,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CG_MARIONETTE#マリオネットコントロ?ル#
-397,0,0,18:21:24:27:30,0,0,0,2:3:4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LK_SPIRALPIERCE#スパイラルピア?ス#
-398,0,0,23,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LK_HEADCRUSH#ヘッドクラッシュ#
-399,0,0,12:12:14:14:16:16:18:18:20:20,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LK_JOINTBEAT#ジョイントビ?ト#
-400,0,0,10:25:40:55:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HW_NAPALMVULCAN#ナパ?ムバルカン#
-401,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CH_SOULCOLLECT#狂?功#
-402,0,0,12:15:18:21:24,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PF_MINDBREAKER#マインドブレ?カ?#
-403,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PF_MEMORIZE#メモライズ#
-404,0,0,25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PF_FOGWALL#フォグウォ?ル#
-405,0,0,50,0,0,0,99,0,0,none,0,1025,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PF_SPIDERWEB#スパイダ?ウェッブ#
-406,0,0,10:12:14:16:18:20:22:24:26:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ASC_METEORASSAULT#メテオアサルト#
-407,0,0,50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ASC_CDP#デッドリ?ポイズン作成#
-408,0,0,1,0,-10,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WE_BABY##
-409,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WE_CALLPARENT##
-410,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WE_CALLBABY##
-411,0,0,100:90:80:70:60:50:40:30:20:10,0,0,0,99,0,0,move_enable,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_RUN
-412,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_READYSTORM
-413,0,0,14:12:10:8:6:4:2,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_STORMKICK
-414,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_READYDOWN
-415,0,0,14:12:10:8:6:4:2,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_DOWNKICK
-416,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_READYTURN
-417,0,0,14:12:10:8:6:4:2,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_TURNKICK
-418,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_READYCOUNTER
-419,0,0,14:12:10:8:6:4:2,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_COUNTERKICK
-420,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_DODGE
-421,0,0,70:60:50:40:30:20:10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_JUMPKICK
-
-425,0,0,20:20:20:20:50:50:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_SEVENWIND
-426,0,0,50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_HIGHJUMP
-
-427,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_FEEL
-428,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_SUN_WARM
-429,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_MOON_WARM
-430,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_STAR_WARM
-431,0,0,70:60:50:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_SUN_COMFORT
-432,0,0,70:60:50:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_MOON_COMFORT
-433,0,0,70:60:50:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_STAR_COMFORT
-434,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_HATE
-444,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_FUSION
-
-445,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_ALCHEMIST
-446,0,0,10,0,8,0,99,0,0,none,0,657,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_BERSERKPITCHER#Berserk Pitcher#
-447,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_MONK
-448,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_STAR
-449,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_SAGE
-450,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_CRUSADER
-451,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_SUPERNOVICE
-452,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_KNIGHT
-453,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_WIZARD
-454,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_PRIEST
-455,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_BARDDANCER
-456,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_ROGUE
-457,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_ASSASSIN
-458,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_BLACKSMITH
-459,0,0,64,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_ADRENALINE2#
-460,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_HUNTER
-461,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_SOULLINKER
-462,0,0,120:110:100:90:80:70:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_KAIZEL#Kaizel#
-463,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_KAAHI#Kaahi#
-464,0,0,20:30:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_KAUPE#Kauf#
-465,0,0,70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_KAITE#Kaite#
-467,0,0,18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_STIN#Estin#
-468,0,0,18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_STUN#Estern#
-469,0,0,8:16:24:32:40:48:56:64:72:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_SMA
-470,0,0,75:65:55:45:35:25:15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_SWOO#Esu#
-471,0,0,55:35:15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_SKE#Esk#
-472,0,0,100:80:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_SKA#Eska#
-
-475,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ST_PRESERVE##
-476,0,0,22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ST_FULLSTRIP##
-477,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WS_WEAPONREFINE##
-478,0,0,30,0,0,0,99,0,0,none,0,545,1,545,1,545,1,545,1,545,1,546,1,546,1,546,1,546,1,547,1	//CR_SLIMPITCHER##
-479,0,0,40,0,0,0,99,0,0,none,0,7139,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_FULLPROTECTION##
-480,0,0,28:31:34:37:40,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PA_SHIELDCHAIN##
-
-482,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PF_DOUBLECASTING##
-483,0,0,40,0,0,0,99,0,0,none,0,715,1,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HW_GANBANTEIN##
-484,0,0,20:40:60:80:100,0,0,0,99,0,0,none,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HW_GRAVITATION##
-485,0,0,15,0,0,600:700:800:900:1000:1100:1200:1300:1400:1500,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,cartboost,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WS_CARTTERMINATION##
-486,0,0,15,0,0,3000:3500:4000:4500:5000,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WS_OVERTHRUSTMAX##
-487,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CG_LONGINGFREEDOM##
-488,0,0,20:30:40:50:60,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CG_HERMODE##
-489,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CG_TAROTCARD##
-490,0,0,30,0,0,0,99,0,0,none,0,7135,1,7136,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_ACIDDEMONSTRATION##
-491,0,0,10,0,0,0,99,0,0,none,0,921,1,905,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_CULTIVATION##
-492,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ITEM_ENCHANTARMS##
-493,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_MISSION##
-494,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_HIGH##
-495,0,0,100,0,0,0,2,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_ONEHAND##
-496,0,0,200,0,0,0,99,0,0,none,0,7134,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_TWILIGHT1##
-497,0,0,200,0,0,0,99,0,0,none,0,7134,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_TWILIGHT2##
-498,0,0,200,0,0,0,99,0,0,none,0,7134,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_TWILIGHT3##
-499,0,0,12,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_POWER##
-500,0,0,2,0,0,1,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_GLITTERING
-501,0,0,10,0,0,0,99,0,0,none,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_FLING
-502,0,0,20,0,0,0,99,99,1,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_TRIPLEACTION
-503,0,0,30,0,0,0,99,99,1,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_BULLSEYE
-504,0,0,30,0,0,0,99,0,0,none,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_MADNESSCANCEL
-505,0,0,15,0,0,0,99,0,0,none,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_ADJUSTMENT
-506,0,0,30,0,0,0,99,0,0,none,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_INCREASING
-507,0,0,7,0,0,0,99,0,0,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_MAGICALBULLET
-508,0,0,10,0,0,0,99,99,1,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_CRACKER
-512,0,0,15:20:25:30:35:40:45:50:55:60,0,0,0,17:18,3,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_TRACKING
-513,0,0,15:20:25:30:35,0,0,0,17:18,3,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_DISARM
-514,0,0,11:12:13:14:15,0,0,0,17:18,3,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_PIERCINGSHOT
-515,0,0,22:24:26:28:30:32:34:36:38:40,0,0,0,17,3,5,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_RAPIDSHOWER
-516,0,0,32:34:36:38:40:42:44:46:48:50,0,0,0,17,3,10,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_DESPERADO
-517,0,0,30:32:34:36:38:40:42:44:46:48,0,0,0,19,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_GATLINGFEVER
-518,0,0,3:6:9:12:15:18:21:24:27:30,0,0,0,20,3,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_DUST
-519,0,0,20:25:30:35:40:45:50:55:60:65,0,0,0,20,3,2:2:4:4:6:6:8:8:10:10,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_FULLBUSTER
-520,0,0,15:20:25:30:35:40:45:50:55:60,0,0,0,20:21,3,5,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_SPREADATTACK
-521,0,0,4:8:12:16:20:24:28:32:36:40,0,0,0,21,5,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_GROUNDDRIFT
-523,0,0,2,0,0,0,99,6,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_SYURIKEN
-524,0,0,30:25:20:15:10,0,0,0,99,7,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_KUNAI
-525,0,0,20:25:30:35:40,0,0,0,22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_HUUMA
-526,0,0,50,0,0,500:1000:1500:2000:2500:3000:3500:4000:4500:5000,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_ZENYNAGE
-527,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_TATAMIGAESHI
-528,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_KASUMIKIRI
-529,0,0,10,0,0,0,99,0,0,hiding,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_SHADOWJUMP
-530,0,0,10,0,0,0,99,0,0,hiding,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_KIRIKAGE
-531,0,0,12:15:18:21:24,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_UTSUSEMI
-532,0,0,30:32:34:36:38:40:42:44:46:48,0,0,0,99,0,0,none,0,7524,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_BUNSINJYUTSU
-533,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_NINPOU
-534,0,0,18:20:22:24:26:28:30:32:34:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_KOUENKA
-535,0,0,25,0,0,0,99,0,0,none,0,7521,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_KAENSIN
-536,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,7521,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_BAKUENRYU
-537,0,0,15:18:21:24:27:30:33:36:39:42,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_HYOUSENSOU
-538,0,0,15:18:21:24:27:30:33:36:39:42,0,0,0,99,0,0,none,0,7522,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_SUITON
-539,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,7522,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_HYOUSYOURAKU
-540,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_HUUJIN
-541,0,0,16:20:24:28:32,0,0,0,99,0,0,none,0,7523,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_RAIGEKISAI
-542,0,0,24:28:32:36:40,0,0,0,99,0,0,none,0,7523,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_KAMAITACHI
-543,0,0,20:30:40:50:60,-5,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_NEN
-544,0,0,55:60:65:70:75:80:85:90:95:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_ISSEN
-
-688,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GM_SANDMAN
-698,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_WEWISH#Christmas Carol
-
-1001,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_CHARGEATK#チャ?[ジアタック#
-1002,0,0,15,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_SHRINK#シュリンク#
-1004,0,0,15,0,0,0,99,2,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AS_VENOMKNIFE#ベナムナイフ#
-1005,0,0,25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_CLOSECONFINE#ク??[ズコンファイン#
-1006,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_SIGHTBLASTER#サイトブラスタ?[#
-1007,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_CREATECON#エルレ?ンタルコンバ?[タ?サ??
-1008,0,0,30,0,0,0,99,0,0,none,0,12115,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_ELEMENTWATER#エルレ?ンタルチェンジ#
-1009,0,0,10,0,0,0,11,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_PHANTASMIC#ファンタスミックア??[#
-1010,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BA_PANGVOICE#パンボイス#
-1011,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//DC_WINKCHARM#魅惑のウィンク#
-1013,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_GREED#貪欲#
-1014,0,0,400,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_REDEMPTIO#レデムプティオ#
-1015,0,0,40,0,0,0,99,0,0,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_KITRANSLATION#珍奇?入(?U気?入)#
-1016,10,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_BALKYOUNG#足? (発勁)#
-1017,0,0,30,0,0,0,99,0,0,none,0,12116,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_ELEMENTGROUND
-1018,0,0,30,0,0,0,99,0,0,none,0,12114,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_ELEMENTFIRE
-1019,0,0,30,0,0,0,99,0,0,none,0,12117,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_ELEMENTWIND
+//
+// 'RequiredStatuses'
+//  Fill the value only with SC_STATUS (see db/const.txt for more details)
+//  Use any number or SC_ALL will disable status requirements
+
+5,0,0,8:8:8:8:8:15:15:15:15:15,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SM_BASH#バッシュ#
+6,0,0,4:5:6:7:8:9:10:11:12:13,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SM_PROVOKE#プロボック#
+7,20:20:19:19:18:18:17:17:16:16,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SM_MAGNUM#マグナムブレイク#
+8,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SM_ENDURE#インデュア#
+
+10,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_SIGHT#サイト#
+11,0,0,9:9:9:12:12:12:15:15:15:18,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_NAPALMBEAT#ナパ?ムビ?ト#
+12,0,0,30:30:30:35:35:35:40:40:40:40,0,0,0,99,0,0,none,0,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_SAFETYWALL#セイフティウォ?ル#
+13,0,0,18:14:24:20:30:26:36:32:42:38,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_SOULSTRIKE#ソウルストライク#
+14,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_COLDBOLT#コ?ルドボルト#
+15,0,0,25:24:23:22:21:20:19:18:17:16,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_FROSTDIVER#フロストダイバ?#
+16,0,0,25:24:23:22:21:20:19:18:17:16,0,0,0,99,0,0,none,0,0,716,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_STONECURSE#スト?ンカ?ス#
+17,0,0,25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_FIREBALL#ファイア?ボ?ル#
+18,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_FIREWALL#ファイア?ウォ?ル#
+19,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_FIREBOLT#ファイア?ボルト#
+20,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_LIGHTNINGBOLT#ライトニングボルト#
+21,0,0,29:34:39:44:49:54:59:64:69:74,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_THUNDERSTORM#サンダ?スト?ム#
+
+24,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_RUWACH#ルアフ#
+25,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_PNEUMA#ニュ?マ#
+26,0,0,10:9,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_TELEPORT#テレポ?ト#
+27,0,0,35:32:29:26,0,0,0,99,0,0,none,0,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AL_WARP#ワ?プポ?タル#
+28,0,0,13:16:19:22:25:28:31:34:37:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_HEAL#ヒ?ル#
+29,15,0,18:21:24:27:30:33:36:39:42:45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_INCAGI#速度?加#
+30,0,0,15:17:19:21:23:25:27:29:31:33,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0		//AL_DECAGI#速度減少#
+31,0,0,10,0,0,0,99,0,0,water,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_HOLYWATER#アクアベネディクタ#
+32,0,0,35,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_CRUCIS#シグナムクルシス#
+33,0,0,23:26:29:32:35:38:41:44:47:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_ANGELUS#エンジェラス#
+34,0,0,28:32:36:40:44:48:52:56:60:64,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_BLESSING#ブレッシング#
+35,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_CURE#キュア?#
+
+40,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MC_IDENTIFY#アイテム鑑定#
+41,0,0,30,0,0,0,99,0,0,none,SC_PUSH_CART,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MC_VENDING#露店開設#
+42,0,0,5,0,0,100:200:300:400:500:600:700:800:900:1000,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MC_MAMMONITE#メマ?ナイト#
+
+45,0,0,25:30:35:40:45:50:55:60:65:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AC_CONCENTRATION#集中力向上#
+46,0,0,12,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AC_DOUBLE#ダブルストレイフィング#
+47,0,0,15,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AC_SHOWER#アロ?シャワ?#
+
+50,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TF_STEAL#スティ?ル#
+51,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TF_HIDING#ハイディング#
+52,0,0,12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TF_POISON#インベナム#
+53,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TF_DETOXIFY#解毒#
+54,0,0,60,0,0,0,99,0,0,none,0,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_RESURRECTION#リザレクション#
+
+56,0,0,7,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_PIERCE#ピア?ス#
+57,0,0,12,0,0,0,4:5,0,0,riding,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_BRANDISHSPEAR#ブランディッシュスピア#
+58,0,0,9,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_SPEARSTAB#スピアスタブ#
+59,0,0,10,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_SPEARBOOMERANG#スピアブ?メラン#
+60,0,0,14:18:22:26:30:34:38:42:46:50,0,0,0,3,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_TWOHANDQUICKEN#ツ?ハンドクイッケン#
+61,0,0,3,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_AUTOCOUNTER#オ?トカウンタ?#
+62,0,0,13:14:15:16:17:18:19:20:21:22,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_BOWLINGBASH#ボウリングバッシュ#
+
+66,0,0,13:16:19:22:25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_IMPOSITIO#イムポシティオマヌス#
+67,0,0,8,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_SUFFRAGIUM#サフラギウム#
+68,0,0,14:18:22:26:30,0,0,0,99,0,0,none,0,0,523,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_ASPERSIO#アスペルシオ#
+69,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_BENEDICTIO#聖?降福#
+70,0,0,15:18:21:24:27:30:33:36:39:42,0,0,0,99,0,0,none,0,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_SANCTUARY#サンクチュアリ#
+71,0,0,6:8:10:12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_SLOWPOISON#スロ?ポイズン#
+72,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_STRECOVERY#リカバリ?#
+73,0,0,20:20:20:25:25:25:30:30:30:35,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_KYRIE#キリエエレイソン#
+74,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_MAGNIFICAT#マグニフィカ?ト#
+75,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_GLORIA#グロリア#
+76,0,0,20:20:20:20:20:18:16:14:12:10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_LEXDIVINA#レックスディビ?ナ#
+77,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_TURNUNDEAD#タ?ンアンデッド#
+78,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_LEXAETERNA#レックスエ?テルナ#
+79,0,0,40:42:44:46:48:50:52:54:56:58,0,0,0,99,0,0,none,0,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_MAGNUS#マグヌスエクソシズム#
+80,0,0,75,0,0,0,99,0,0,none,0,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_FIREPILLAR#ファイア?ピラ?#
+81,0,0,35:37:39:41:43:45:47:49:51:53,0,0,0,99,0,0,none,SC_SIGHT,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_SIGHTRASHER#サイトラッシャ?#
+83,0,0,20:24:30:34:40:44:50:54:60:64,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_METEOR#メテオスト?ム#
+84,0,0,20:23:26:29:32:35:38:41:44:47,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_JUPITEL#ユピテルサンダ?#
+85,0,0,60:64:68:72:76:80:84:88:92:96,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_VERMILION#ロ?ドオブヴァ?ミリオン#
+86,0,0,15:20:20:25:25:25:25:25:25:25,0,0,0,99,0,0,water,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_WATERBALL#ウォ?タ?ボ?ル#
+87,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_ICEWALL#アイスウォ?ル#
+88,0,0,45:43:41:39:37:35:33:31:29:27,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_FROSTNOVA#フロストノヴァ#
+89,0,0,78,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_STORMGUST#スト?ムガスト#
+90,0,0,12:14:16:18:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_EARTHSPIKE#ア?ススパイク#
+91,0,0,28:32:36:40:44,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_HEAVENDRIVE#ヘヴンズドライブ#
+92,0,0,5:10:15:20:25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_QUAGMIRE#クァグマイア#
+93,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_ESTIMATION#モンスタ?情報#
+
+108,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_REPAIRWEAPON#武器修理#
+
+110,0,0,10,0,0,0,1:2:6:7:8,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_HAMMERFALL#ハンマ?フォ?ル#
+111,0,0,20:23:26:29:32,0,0,0,6:7:8,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_ADRENALINE#アドレナリンラッシュ#
+112,0,0,18:16:14:12:10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_WEAPONPERFECT#ウェポンパ?フェクション#
+113,0,0,18:16:14:12:10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_OVERTHRUST#オ?バ?トラスト#
+114,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_MAXIMIZE#マキシマイズパワ?#
+115,0,0,10,0,0,0,99,0,0,none,0,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_SKIDTRAP#スキッドトラップ#
+116,0,0,10,0,0,0,99,0,0,none,0,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_LANDMINE#ランドマイン#
+117,0,0,12,0,0,0,99,0,0,none,0,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_ANKLESNARE#アンクルスネア#
+118,0,0,45,0,0,0,99,0,0,none,0,0,1065,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_SHOCKWAVE#ショックウェ?ブトラップ#
+119,0,0,12,0,0,0,99,0,0,none,0,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_SANDMAN#サンドマン#
+120,0,0,12,0,0,0,99,0,0,none,0,0,1065,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_FLASHER#フラッシャ?#
+121,0,0,10,0,0,0,99,0,0,none,0,0,1065,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_FREEZINGTRAP#フリ?ジングトラップ#
+122,0,0,10,0,0,0,99,0,0,none,0,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_BLASTMINE#ブラストマイン#
+123,0,0,15,0,0,0,99,0,0,none,0,0,1065,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_CLAYMORETRAP#クレイモアトラップ#
+124,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_REMOVETRAP#リム?ブトラップ#
+125,0,0,1,0,0,0,99,0,0,none,0,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_TALKIEBOX#ト?キ?ボックス#
+
+129,0,0,10:13:16:19:22,0,0,0,99,0,0,falcon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_BLITZBEAT#ブリッツビ?ト#
+130,0,0,8,0,0,0,99,0,0,falcon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_DETECTING#ディテクティング#
+131,0,0,10,0,0,0,99,0,0,falcon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_SPRINGTRAP#スプリングトラップ#
+
+135,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AS_CLOAKING#クロ?キング#
+136,0,0,16:18:20:22:24:26:28:30:32:34,0,0,0,16,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AS_SONICBLOW#ソニックブロ?#
+137,0,0,3,0,0,0,16,0,0,none,SC_HIDING,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AS_GRIMTOOTH#グリムトゥ?ス#
+138,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AS_ENCHANTPOISON#エンチャントポイズン#
+139,0,0,25:30:35:40:45:50:55:60:45:45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AS_POISONREACT#ポイズンリアクト#
+140,0,0,20,0,0,0,99,0,0,none,0,0,716,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AS_VENOMDUST#ベナムダスト#
+141,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,0,716,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AS_SPLASHER#ベナムスプラッシャ?#
+142,0,0,3,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NV_FIRSTAID#?急手?#
+143,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NV_TRICKDEAD#死んだふり#
+
+146,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SM_AUTOBERSERK#オ?トバ?サ?ク#
+147,0,0,10,0,0,0,99,0,0,recover_weight_rate,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AC_MAKINGARROW#矢作成#
+148,0,0,15,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AC_CHARGEARROW#チャ?ジアロ?#
+149,0,0,9,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TF_SPRINKLESAND#砂まき#
+150,0,0,7,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TF_BACKSLIDING#バックステップ#
+151,0,0,3,0,0,0,99,0,0,recover_weight_rate,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TF_PICKSTONE#石拾い#
+152,0,0,2,0,0,0,99,0,0,none,0,0,7049,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TF_THROWSTONE#石投げ#
+153,0,0,12,0,0,0,99,0,0,none,SC_PUSH_CART,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MC_CARTREVOLUTION#カ?トレボリュ?ション#
+154,0,0,40,0,0,0,99,0,0,none,SC_PUSH_CART,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MC_CHANGECART#チェンジカ?ト#
+155,0,0,8,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MC_LOUD#ラウドボイス#
+156,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AL_HOLYLIGHT#ホ?リ?ライト#
+157,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MG_ENERGYCOAT#エナジ?コ?ト#
+
+211,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_STEALCOIN#スティ?ルコイン#
+212,0,0,16,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_BACKSTAP#バックスタブ#
+
+214,0,0,20,0,0,0,99,0,0,none,SC_HIDING,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_RAID#サプライズアタック#
+215,0,0,17:19:21:23:25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_STRIPWEAPON#ストリップウェポン#
+216,0,0,12:14:16:18:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_STRIPSHIELD#ストリップシ?ルド#
+217,0,0,17:19:21:23:25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_STRIPARMOR#ストリップア?マ?#
+218,0,0,12:14:16:18:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_STRIPHELM#ストリップヘルム#
+219,0,0,13:16:19:22:25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_INTIMIDATE#インティミデイト#
+220,0,0,15,0,0,0,99,0,0,none,0,0,716,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_GRAFFITI#グラフィティ#
+221,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_FLAGGRAFFITI#フラッググラフィティ#
+222,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_CLEANER#クリ?ナ?#
+
+228,0,0,5,0,0,0,99,0,0,none,0,0,7134,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_PHARMACY#ファ?マシ?#
+229,0,0,10,0,0,0,99,0,0,none,0,0,7135,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_DEMONSTRATION#デモンストレ?ション#
+230,0,0,15,0,0,0,99,0,0,none,0,0,7136,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_ACIDTERROR#アシッドテラ?#
+231,0,0,1,0,0,0,99,0,0,none,0,0,501,1,502,1,503,1,504,1,505,1,522,1,526,1,608,1,607,1,657,1	//AM_POTIONPITCHER#ポ?ションピッチャ?#
+232,0,0,20,0,0,0,99,0,0,none,0,0,7137,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_CANNIBALIZE#バイオプラント#
+233,0,0,10,0,0,0,99,0,0,none,0,0,7138,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_SPHEREMINE#スフィア?マ?Cン#
+234,0,0,30,0,0,0,99,0,0,none,0,0,7139,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_CP_WEAPON#ケミカルウェポンチャ?ジ#
+235,0,0,25,0,0,0,99,0,0,none,0,0,7139,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_CP_SHIELD#ケミカルシ?ルドチャ?ジ#
+236,0,0,25,0,0,0,99,0,0,none,0,0,7139,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_CP_ARMOR#ケミカルア?マ?チャ?ジ#
+237,0,0,25,0,0,0,99,0,0,none,0,0,7139,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_CP_HELM#ケミカルヘル??チャ?ジ#
+
+243,0,0,10,0,0,0,99,0,0,none,0,0,7142,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_CALLHOMUNCULUS
+244,0,0,50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_REST
+247,0,0,74:68:62:56:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_RESURRECTHOMUN
+
+249,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_AUTOGUARD#オ?トガ?ド#
+250,0,0,10,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_SHIELDCHARGE#シ?ルドチャ?ジ#
+251,0,0,12,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_SHIELDBOOMERANG#シ?ルドブ?メラン#
+252,0,0,35:40:45:50:55:60:65:70:75:80,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_REFLECTSHIELD#リフレクトシ?ルド#
+253,0,0,11:12:13:14:15:16:17:18:19:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_HOLYCROSS#ホ?リ?クロス#
+254,0,0,37:44:51:58:65:72:79:86:93:100,20,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_GRANDCROSS#グランドクロス#
+255,0,0,25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_DEVOTION#ディボ?ション#
+256,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_PROVIDENCE#プロヴィデンス#
+257,0,0,30,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_DEFENDER#ディフェンダ?#
+258,0,0,24:28:32:36:40:44:48:52:56:60,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_SPEARQUICKEN#スピアクイッケン#
+
+261,0,0,8,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_CALLSPIRITS#?功#
+262,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_ABSORBSPIRITS#?奪#
+
+264,0,0,14,0,0,0,99,0,0,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_BODYRELOCATION#?影#
+
+266,0,0,10:14:17:19:20,0,0,0,99,0,0,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_INVESTIGATE#?勁#
+267,0,0,10,0,0,0,99,0,0,none,0,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_FINGEROFFENSIVE#指?#
+268,0,0,200,0,0,0,99,0,0,none,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_STEELBODY#金剛#
+269,0,0,10,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_BLADESTOP#白刃取り#
+270,0,0,15,0,0,0,99,0,0,none,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_EXPLOSIONSPIRITS#爆裂波動#
+271,0,0,1,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,SC_EXPLOSIONSPIRITS,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_EXTREMITYFIST#阿修羅覇凰拳#
+272,0,0,11:12:13:14:15,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_CHAINCOMBO#連打掌#
+273,0,0,11:12:13:14:15,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_COMBOFINISH#猛龍拳#
+
+275,0,0,2,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_CASTCANCEL#キャストキャンセル#
+276,0,0,2,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_MAGICROD#マジックロッド#
+277,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_SPELLBREAKER#スペルブレイカ?#
+
+279,0,0,35,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_AUTOSPELL#オ?トスペル#
+280,0,0,40,0,0,0,99,0,0,none,0,0,990,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_FLAMELAUNCHER#フレイムランチャ?#
+281,0,0,40,0,0,0,99,0,0,none,0,0,991,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_FROSTWEAPON#フロストウェポン#
+282,0,0,40,0,0,0,99,0,0,none,0,0,992,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_LIGHTNINGLOADER#ライトニングロ?ダ?#
+283,0,0,40,0,0,0,99,0,0,none,0,0,993,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_SEISMICWEAPON#サイズミックウェポン#
+
+285,0,0,48:46:44:42:40,0,0,0,99,0,0,none,0,0,715,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_VOLCANO#ボルケ?ノ#
+286,0,0,48:46:44:42:40,0,0,0,99,0,0,none,0,0,715,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_DELUGE#デリュ?ジ#
+287,0,0,48:46:44:42:40,0,0,0,99,0,0,none,0,0,715,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_VIOLENTGALE#バイオレントゲイル#
+288,0,0,66:62:58:54:50,0,0,0,99,0,0,none,0,0,717,1,715,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_LANDPROTECTOR#ランドプロテクタ?#
+289,0,0,1,0,0,0,99,0,0,none,0,0,715,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_DISPELL#ディスペル#
+290,0,0,50,0,0,0,99,0,0,none,0,0,715,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_ABRACADABRA#アブラカタブラ#
+291,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_MONOCELL#チェンジポリン#
+292,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_CLASSCHANGE#クラスチェンジ#
+293,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_SUMMONMONSTER#サモンモンスタ?#
+294,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_REVERSEORCISH#リバ?スオ?キッシュ#
+295,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_DEATH#デス#
+296,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_FORTUNE#フォ?チュン#
+297,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_TAMINGMONSTER#テイミングモンスタ?#
+298,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_QUESTION#?#
+299,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_GRAVITY#グラビティ#
+300,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_LEVELUP#レベルアップ#
+301,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_INSTANTDEATH#インスタントデス#
+302,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_FULLRECOVERY#フルリカバリ?#
+303,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_COMA#コ?マ#
+
+304,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_ADAPTATION#アドリブ#
+305,0,0,1,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_ENCORE#アンコ?ル#
+306,0,0,20,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_LULLABY#子守歌#
+307,0,0,20,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_RICHMANKIM#ニヨルドの宴#
+308,0,0,30,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_ETERNALCHAOS#永遠の混沌#
+309,0,0,38:41:44:47:50,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_DRUMBATTLEFIELD#?太鼓の響き#
+310,0,0,38:41:44:47:50,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_RINGNIBELUNGEN#ニ?ベルングの指輪#
+311,0,0,15,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_ROKISWEIL#ロキの叫び#
+312,0,0,10,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_INTOABYSS#深淵の中に#
+313,0,0,20,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BD_SIEGFRIED#不死身のジ?クフリ?ド#
+
+316,0,0,1:3:5:7:9,0,0,0,13,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BA_MUSICALSTRIKE#ミュ?ジカルストライク#
+317,0,0,18:21:24:27:30,0,0,0,13,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BA_DISSONANCE#不協和音#
+318,0,0,12:14:16:18:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BA_FROSTJOKE#寒いジョ?ク#
+319,0,0,24:28:32:36:40:44:48:52:56:60,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BA_WHISTLE#口笛#
+320,0,0,38:41:44:47:50:53:56:59:62:65,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BA_ASSASSINCROSS#夕陽のアサシンクロス#
+321,0,0,40:45:50:55:60:65:70:75:80:85,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BA_POEMBRAGI#ブラギの詩#
+322,0,0,40:45:50:55:60:65:70:75:80:85,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BA_APPLEIDUN#イドゥンの林檎#
+
+324,0,0,1:3:5:7:9,0,0,0,14,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//DC_THROWARROW#矢?ち#
+325,0,0,23:26:29:32:35,0,0,0,14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//DC_UGLYDANCE#自分勝手なダンス#
+326,0,0,12:14:16:18:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//DC_SCREAM#スクリ?ム#
+327,0,0,22:24:26:28:30:32:34:36:38:40,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//DC_HUMMING#ハミング#
+328,0,0,28:31:34:37:40:43:46:49:52:55,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//DC_DONTFORGETME#私を忘れないで…#
+329,0,0,43:46:49:52:55:58:61:64:67:70,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//DC_FORTUNEKISS#幸運のキス#
+330,0,0,40:45:50:55:60:65:70:75:80:85,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//DC_SERVICEFORYOU#サ?ビスフォ?ユ?#
+
+334,0,0,1,-10,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WE_MALE#君だけは護るよ#
+335,0,0,1,0,-10,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WE_FEMALE#?なたに?くします#
+336,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WE_CALLPARTNER#?なたに逢いたい#
+337,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ITM_TOMAHAWK##
+
+355,0,0,18:26:34:42:50,0,0,0,1:2:3:4:5:6:7:8:9:10:11:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LK_AURABLADE#オ?ラブレ?ド#
+356,0,0,50,0,0,0,3,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LK_PARRYING#パリイング#
+357,0,0,14:18:22:26:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LK_CONCENTRATION#コンセントレ?ション#
+358,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LK_TENSIONRELAX#テンションリラックス#
+359,0,0,200,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LK_BERSERK#バ?サ?ク#
+361,0,0,20:30:40:50:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HP_ASSUMPTIO#アスムプティオ#
+362,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,715,1,716,1,717,1,523,1,0,0,0,0,0,0,0,0,0,0,0,0	//HP_BASILICA#バジリカ#
+
+365,0,0,8,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HW_MAGICCRASHER#マジッククラッシャ?#
+366,0,0,14:18:22:26:30:34:38:42:46:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HW_MAGICPOWER#魔法力?幅#
+367,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PA_PRESSURE#プレッシャ?#
+368,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PA_SACRIFICE#サクリファイス#
+369,0,0,80:80:80:80:80:100:100:100:100:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PA_GOSPEL#ゴスペル#
+370,0,0,2:4:6:8:10,0,0,0,99,0,0,none,SC_EXPLOSIONSPIRITS,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CH_PALMSTRIKE#猛虎硬派山#
+371,0,0,4:6:8:10:12,0,0,0,99,0,0,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CH_TIGERFIST#伏虎拳#
+372,0,0,4:6:8:10:12:14:16:18:20:22,0,0,0,99,0,0,none,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CH_CHAINCRUSH#連柱崩?#
+373,0,0,1:2:3:4:5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PF_HPCONVERSION#???????#
+374,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PF_SOULCHANGE#ソウルチェンジ#
+375,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PF_SOULBURN#?ウルバ?ン#
+
+378,0,0,60:70:80:90:100,0,0,0,99,0,0,none,0,0,678,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ASC_EDP#エンチャントデッドリ?ポイズン#
+379,0,0,20:20:20:20:20:30:30:30:30:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ASC_BREAKER#ソウルブレ?カ?#
+380,0,0,20:20:25:25:30:30:35:35:40:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SN_SIGHT#トゥル?サイト#
+381,0,0,30:34:38:42:46,0,0,0,99,0,0,falcon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SN_FALCONASSAULT#ファルコンアサルト#
+382,0,0,18:21:24:27:30,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0		//SN_SHARPSHOOTING#シャ?プシュ?ティング#
+383,0,0,46:52:58:64:70:76:82:88:94:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SN_WINDWALK#ウインドウォ?ク#
+384,0,0,50:50:60:60:70:70:80:80:90:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WS_MELTDOWN#メルトダウン#
+385,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WS_CREATECOIN#クリエイトコイン#
+386,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WS_CREATENUGGET#塊製造#
+387,0,0,20,0,0,0,99,0,0,none,SC_PUSH_CART,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WS_CARTBOOST#カ?トブ?スト#
+388,0,0,20,0,0,0,99,0,0,none,0,0,7137,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WS_SYSTEMCREATE#自動攻??置製作#
+389,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ST_CHASEWALK#チェイスウォ?ク#
+390,0,0,10:15:20:25:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ST_REJECTSWORD#リジェクトソ?ド#
+
+394,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,13:14,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CG_ARROWVULCAN#アロ?バルカン#
+395,0,0,30:40:50:60:70,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CG_MOONLIT#月明りの泉に落ちる花びら#
+396,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CG_MARIONETTE#マリオネットコントロ?ル#
+397,0,0,18:21:24:27:30,0,0,0,2:3:4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LK_SPIRALPIERCE#スパイラルピア?ス#
+398,0,0,23,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LK_HEADCRUSH#ヘッドクラッシュ#
+399,0,0,12:12:14:14:16:16:18:18:20:20,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LK_JOINTBEAT#ジョイントビ?ト#
+400,0,0,10:25:40:55:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HW_NAPALMVULCAN#ナパ?ムバルカン#
+401,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CH_SOULCOLLECT#狂?功#
+402,0,0,12:15:18:21:24,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PF_MINDBREAKER#マインドブレ?カ?#
+403,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PF_MEMORIZE#メモライズ#
+404,0,0,25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PF_FOGWALL#フォグウォ?ル#
+405,0,0,50,0,0,0,99,0,0,none,0,0,1025,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PF_SPIDERWEB#スパイダ?ウェッブ#
+406,0,0,10:12:14:16:18:20:22:24:26:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ASC_METEORASSAULT#メテオアサルト#
+407,0,0,50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ASC_CDP#デッドリ?ポイズン作成#
+408,0,0,1,0,-10,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WE_BABY##
+409,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WE_CALLPARENT##
+410,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WE_CALLBABY##
+411,0,0,100:90:80:70:60:50:40:30:20:10,0,0,0,99,0,0,move_enable,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_RUN
+412,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_READYSTORM
+413,0,0,14:12:10:8:6:4:2,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_STORMKICK
+414,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_READYDOWN
+415,0,0,14:12:10:8:6:4:2,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_DOWNKICK
+416,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_READYTURN
+417,0,0,14:12:10:8:6:4:2,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_TURNKICK
+418,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_READYCOUNTER
+419,0,0,14:12:10:8:6:4:2,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_COUNTERKICK
+420,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_DODGE
+421,0,0,70:60:50:40:30:20:10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_JUMPKICK
+
+425,0,0,20:20:20:20:50:50:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_SEVENWIND
+426,0,0,50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_HIGHJUMP
+
+427,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_FEEL
+428,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_SUN_WARM
+429,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_MOON_WARM
+430,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_STAR_WARM
+431,0,0,70:60:50:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_SUN_COMFORT
+432,0,0,70:60:50:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_MOON_COMFORT
+433,0,0,70:60:50:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_STAR_COMFORT
+434,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_HATE
+444,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SG_FUSION
+
+445,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_ALCHEMIST
+446,0,0,10,0,8,0,99,0,0,none,0,0,657,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_BERSERKPITCHER#Berserk Pitcher#
+447,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_MONK
+448,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_STAR
+449,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_SAGE
+450,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_CRUSADER
+451,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_SUPERNOVICE
+452,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_KNIGHT
+453,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_WIZARD
+454,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_PRIEST
+455,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_BARDDANCER
+456,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_ROGUE
+457,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_ASSASSIN
+458,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_BLACKSMITH
+459,0,0,64,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_ADRENALINE2#
+460,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_HUNTER
+461,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_SOULLINKER
+462,0,0,120:110:100:90:80:70:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_KAIZEL#Kaizel#
+463,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_KAAHI#Kaahi#
+464,0,0,20:30:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_KAUPE#Kauf#
+465,0,0,70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_KAITE#Kaite#
+467,0,0,18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_STIN#Estin#
+468,0,0,18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_STUN#Estern#
+469,0,0,8:16:24:32:40:48:56:64:72:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_SMA
+470,0,0,75:65:55:45:35:25:15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_SWOO#Esu#
+471,0,0,55:35:15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_SKE#Esk#
+472,0,0,100:80:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_SKA#Eska#
+
+475,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ST_PRESERVE##
+476,0,0,22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ST_FULLSTRIP##
+477,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WS_WEAPONREFINE##
+478,0,0,30,0,0,0,99,0,0,none,0,0,545,1,545,1,545,1,545,1,545,1,546,1,546,1,546,1,546,1,547,1	//CR_SLIMPITCHER##
+479,0,0,40,0,0,0,99,0,0,none,0,0,7139,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_FULLPROTECTION##
+480,0,0,28:31:34:37:40,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PA_SHIELDCHAIN##
+
+482,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PF_DOUBLECASTING##
+483,0,0,40,0,0,0,99,0,0,none,0,0,715,1,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HW_GANBANTEIN##
+484,0,0,20:40:60:80:100,0,0,0,99,0,0,none,0,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HW_GRAVITATION##
+485,0,0,15,0,0,600:700:800:900:1000:1100:1200:1300:1400:1500,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,SC_CARTBOOST,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WS_CARTTERMINATION##
+486,0,0,15,0,0,3000:3500:4000:4500:5000,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WS_OVERTHRUSTMAX##
+487,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CG_LONGINGFREEDOM##
+488,0,0,20:30:40:50:60,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CG_HERMODE##
+489,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CG_TAROTCARD##
+490,0,0,30,0,0,0,99,0,0,none,0,0,7135,1,7136,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_ACIDDEMONSTRATION##
+491,0,0,10,0,0,0,99,0,0,none,0,0,921,1,905,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_CULTIVATION##
+492,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ITEM_ENCHANTARMS##
+493,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//TK_MISSION##
+494,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SL_HIGH##
+495,0,0,100,0,0,0,2,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_ONEHAND##
+496,0,0,200,0,0,0,99,0,0,none,0,0,7134,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_TWILIGHT1##
+497,0,0,200,0,0,0,99,0,0,none,0,0,7134,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_TWILIGHT2##
+498,0,0,200,0,0,0,99,0,0,none,0,0,7134,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AM_TWILIGHT3##
+499,0,0,12,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_POWER##
+500,0,0,2,0,0,1,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_GLITTERING
+501,0,0,10,0,0,0,99,0,0,none,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_FLING
+502,0,0,20,0,0,0,99,99,1,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_TRIPLEACTION
+503,0,0,30,0,0,0,99,99,1,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_BULLSEYE
+504,0,0,30,0,0,0,99,0,0,none,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_MADNESSCANCEL
+505,0,0,15,0,0,0,99,0,0,none,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_ADJUSTMENT
+506,0,0,30,0,0,0,99,0,0,none,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_INCREASING
+507,0,0,7,0,0,0,99,0,0,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_MAGICALBULLET
+508,0,0,10,0,0,0,99,99,1,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_CRACKER
+512,0,0,15:20:25:30:35:40:45:50:55:60,0,0,0,17:18,3,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_TRACKING
+513,0,0,15:20:25:30:35,0,0,0,17:18,3,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_DISARM
+514,0,0,11:12:13:14:15,0,0,0,17:18,3,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_PIERCINGSHOT
+515,0,0,22:24:26:28:30:32:34:36:38:40,0,0,0,17,3,5,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_RAPIDSHOWER
+516,0,0,32:34:36:38:40:42:44:46:48:50,0,0,0,17,3,10,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_DESPERADO
+517,0,0,30:32:34:36:38:40:42:44:46:48,0,0,0,19,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_GATLINGFEVER
+518,0,0,3:6:9:12:15:18:21:24:27:30,0,0,0,20,3,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_DUST
+519,0,0,20:25:30:35:40:45:50:55:60:65,0,0,0,20,3,2:2:4:4:6:6:8:8:10:10,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_FULLBUSTER
+520,0,0,15:20:25:30:35:40:45:50:55:60,0,0,0,20:21,3,5,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_SPREADATTACK
+521,0,0,4:8:12:16:20:24:28:32:36:40,0,0,0,21,5,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GS_GROUNDDRIFT
+523,0,0,2,0,0,0,99,6,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_SYURIKEN
+524,0,0,30:25:20:15:10,0,0,0,99,7,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_KUNAI
+525,0,0,20:25:30:35:40,0,0,0,22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_HUUMA
+526,0,0,50,0,0,500:1000:1500:2000:2500:3000:3500:4000:4500:5000,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_ZENYNAGE
+527,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_TATAMIGAESHI
+528,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_KASUMIKIRI
+529,0,0,10,0,0,0,99,0,0,none,SC_HIDING,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_SHADOWJUMP
+530,0,0,10,0,0,0,99,0,0,none,SC_HIDING,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_KIRIKAGE
+531,0,0,12:15:18:21:24,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_UTSUSEMI
+532,0,0,30:32:34:36:38:40:42:44:46:48,0,0,0,99,0,0,none,0,0,7524,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_BUNSINJYUTSU
+533,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_NINPOU
+534,0,0,18:20:22:24:26:28:30:32:34:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_KOUENKA
+535,0,0,25,0,0,0,99,0,0,none,0,0,7521,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_KAENSIN
+536,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,0,7521,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_BAKUENRYU
+537,0,0,15:18:21:24:27:30:33:36:39:42,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_HYOUSENSOU
+538,0,0,15:18:21:24:27:30:33:36:39:42,0,0,0,99,0,0,none,0,0,7522,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_SUITON
+539,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,7522,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_HYOUSYOURAKU
+540,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_HUUJIN
+541,0,0,16:20:24:28:32,0,0,0,99,0,0,none,0,0,7523,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_RAIGEKISAI
+542,0,0,24:28:32:36:40,0,0,0,99,0,0,none,0,0,7523,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_KAMAITACHI
+543,0,0,20:30:40:50:60,-5,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_NEN
+544,0,0,55:60:65:70:75:80:85:90:95:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NJ_ISSEN
+
+688,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GM_SANDMAN
+698,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_WEWISH#Christmas Carol
+
+1001,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KN_CHARGEATK#チャ?[ジアタック#
+1002,0,0,15,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//CR_SHRINK#シュリンク#
+1004,0,0,15,0,0,0,99,2,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AS_VENOMKNIFE#ベナムナイフ#
+1005,0,0,25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RG_CLOSECONFINE#ク??[ズコンファイン#
+1006,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_SIGHTBLASTER#サイトブラスタ?[#
+1007,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_CREATECON#エルレ?ンタルコンバ?[タ?サ??
+1008,0,0,30,0,0,0,99,0,0,none,0,0,12115,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_ELEMENTWATER#エルレ?ンタルチェンジ#
+1009,0,0,10,0,0,0,11,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HT_PHANTASMIC#ファンタスミックア??[#
+1010,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BA_PANGVOICE#パンボイス#
+1011,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//DC_WINKCHARM#魅惑のウィンク#
+1013,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_GREED#貪欲#
+1014,0,0,400,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//PR_REDEMPTIO#レデムプティオ#
+1015,0,0,40,0,0,0,99,0,0,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_KITRANSLATION#珍奇?入(?U気?入)#
+1016,10,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MO_BALKYOUNG#足? (発勁)#
+1017,0,0,30,0,0,0,99,0,0,none,0,0,12116,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_ELEMENTGROUND
+1018,0,0,30,0,0,0,99,0,0,none,0,0,12114,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_ELEMENTFIRE
+1019,0,0,30,0,0,0,99,0,0,none,0,0,12117,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SA_ELEMENTWIND
 
 //*****
 // RK Rune Knight
-2001,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_ENCHANTBLADE#Enchant Blade#
-2002,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_SONICWAVE#Sonic Wave#
-2003,0,0,28:31:34:37:40:43:46:49:52:55,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_DEATHBOUND#Death Bound#
-2004,0,0,60,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_HUNDREDSPEAR#Hundred Spear#
-2005,0,0,20:24:28:32:36,0,0,0,1:2:3:4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_WINDCUTTER#Wind Cutter#
-2006,0,0,35:40:45:50:55,0,0,0,1:2:3:4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break#
-2008,0,0,30:35:40:45:50:55:60:65:70:75,0,0,0,99,0,0,dragon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_DRAGONBREATH#Dragon Breath#
-2009,0,0,70,0,0,0,99,0,0,dragon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_DRAGONHOWLING#Dragon Howling#
-2011,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_MILLENNIUMSHIELD#Millenium Shield#
-2012,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_CRUSHSTRIKE#Crush Strike#
-2013,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_REFRESH#Refresh#
-2014,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_GIANTGROWTH#Giant Growth#
-2015,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_STONEHARDSKIN#Stone Hard Skin#
-2016,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_VITALITYACTIVATION#Vitality Activation#
-2017,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_STORMBLAST#Storm Blast#
-2018,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_FIGHTINGSPIRIT#Fighting Spirit#
-2019,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_ABUNDANCE#Abundance#
-2020,0,0,15:18:21:24:27,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_PHANTOMTHRUST#Phantom Thrust#
+2001,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_ENCHANTBLADE#Enchant Blade#
+2002,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_SONICWAVE#Sonic Wave#
+2003,0,0,28:31:34:37:40:43:46:49:52:55,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_DEATHBOUND#Death Bound#
+2004,0,0,60,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_HUNDREDSPEAR#Hundred Spear#
+2005,0,0,20:24:28:32:36,0,0,0,1:2:3:4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_WINDCUTTER#Wind Cutter#
+2006,0,0,35:40:45:50:55,0,0,0,1:2:3:4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break#
+2008,0,0,30:35:40:45:50:55:60:65:70:75,0,0,0,99,0,0,dragon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_DRAGONBREATH#Dragon Breath#
+2009,0,0,70,0,0,0,99,0,0,dragon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_DRAGONHOWLING#Dragon Howling#
+2011,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_MILLENNIUMSHIELD#Millenium Shield#
+2012,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_CRUSHSTRIKE#Crush Strike#
+2013,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_REFRESH#Refresh#
+2014,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_GIANTGROWTH#Giant Growth#
+2015,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_STONEHARDSKIN#Stone Hard Skin#
+2016,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_VITALITYACTIVATION#Vitality Activation#
+2017,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_STORMBLAST#Storm Blast#
+2018,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_FIGHTINGSPIRIT#Fighting Spirit#
+2019,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_ABUNDANCE#Abundance#
+2020,0,0,15:18:21:24:27,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_PHANTOMTHRUST#Phantom Thrust#
 
 //****
 // GC Guilottine Cross
-2021,0,0,12:16:20:24:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_VENOMIMPRESS#Venom Impress#
-2022,0,0,25,0,0,0,99,0,0,move_enable,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_CROSSIMPACT#Cross Impact# //CHECK Is this move_enable needed?
-2023,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_DARKILLUSION#Dark Illusion#
-
-2025,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_CREATENEWPOISON#Create New Poison#
-2026,0,0,10,0,0,0,99,0,0,none,0,6128,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_ANTIDOTE#Antidote#
-2027,0,0,20:24:28:32:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_POISONINGWEAPON#Poisoning Weapon#
-2028,0,0,40:36:32:28:24,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_WEAPONBLOCKING#Weapon Blocking#
-2029,0,0,5:8:11:14:17,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_COUNTERSLASH#Counter Slash#
-2030,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_WEAPONCRUSH#Weapon Crush#
-2031,0,0,30:40:50:60:70,0,0,0,99,0,0,poisonweapon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_VENOMPRESSURE#Venom Pressure#
-2032,0,0,40,0,0,0,99,0,0,poisonweapon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_POISONSMOKE#Poison Smoke#
-2033,0,0,45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_CLOAKINGEXCEED#Cloaking Exceed#
-2034,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_PHANTOMMENACE#Phantom Menace#
-2035,0,0,100,10,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_HALLUCINATIONWALK#Hallucination Walk#
-2036,0,0,5,0,0,0,16,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_ROLLINGCUTTER#Rolling Cutter#
-2037,0,0,20:24:28:32:36,0,0,0,16,0,0,rollingcutter,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_CROSSRIPPERSLASHER#Cross Ripper Slasher#
-
+2021,0,0,12:16:20:24:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_VENOMIMPRESS#Venom Impress#
+2022,0,0,25,0,0,0,99,0,0,move_enable,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_CROSSIMPACT#Cross Impact# //CHECK Is this move_enable needed?
+2023,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_DARKILLUSION#Dark Illusion#
+
+2025,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_CREATENEWPOISON#Create New Poison#
+2026,0,0,10,0,0,0,99,0,0,none,0,0,6128,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_ANTIDOTE#Antidote#
+2027,0,0,20:24:28:32:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_POISONINGWEAPON#Poisoning Weapon#
+2028,0,0,40:36:32:28:24,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_WEAPONBLOCKING#Weapon Blocking#
+2029,0,0,5:8:11:14:17,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_COUNTERSLASH#Counter Slash#
+2030,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_WEAPONCRUSH#Weapon Crush#
+2031,0,0,30:40:50:60:70,0,0,0,99,0,0,none,SC_POISONINGWEAPON,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_VENOMPRESSURE#Venom Pressure#
+2032,0,0,40,0,0,0,99,0,0,none,SC_POISONINGWEAPON,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_POISONSMOKE#Poison Smoke#
+2033,0,0,45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_CLOAKINGEXCEED#Cloaking Exceed#
+2034,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_PHANTOMMENACE#Phantom Menace#
+2035,0,0,100,10,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_HALLUCINATIONWALK#Hallucination Walk#
+2036,0,0,5,0,0,0,16,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_ROLLINGCUTTER#Rolling Cutter#
+2037,0,0,20:24:28:32:36,0,0,0,16,0,0,none,SC_ROLLINGCUTTER,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_CROSSRIPPERSLASHER#Cross Ripper Slasher#
 
 //****
 // WL Warlock
-2201,0,0,50:55:60:65:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_WHITEIMPRISON#White Imprison#
-2202,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SOULEXPANSION#Soul Expansion#
-2203,0,0,40:48:56:64:72,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_FROSTMISTY#Frosty Misty#
-2204,0,0,50:60:70:80:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_JACKFROST#Jack Frost#
-2205,0,0,40:42:44:46:48,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_MARSHOFABYSS#Marsh of Abyss#
-2206,0,0,50:60:70:80:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_RECOGNIZEDSPELL#Recognized Spell#
-2207,0,0,32:34:36:38:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SIENNAEXECRATE#Sienna Execrate#
-
-2209,0,0,50:60:70:80:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_STASIS#Stasis#
-2210,0,0,20:24:28:32:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_DRAINLIFE#Drain Life#
-2211,0,0,60:70:80:90:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_CRIMSONROCK#Crimson Rock#
-2212,0,0,35:40:45:50:55,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_HELLINFERNO#Hell Inferno#
-2213,0,0,240:280:320:360:400,0,0,0,99,0,0,none,0,716,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_COMET#Comet#
-2214,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_CHAINLIGHTNING#Chain Lightning#
-2215,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_CHAINLIGHTNING_ATK#Chain Lightning Attack#
-2216,0,0,70:78:86:94:102,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_EARTHSTRAIN#Earth Strain#
-2217,0,0,120:150:180:210:240,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_TETRAVORTEX#Tetra Vortex#
-2218,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_TETRAVORTEX_FIRE#Tetra Vortex Fire#
-2219,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_TETRAVORTEX_WATER#Tetra Vortex Water#
-2220,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_TETRAVORTEX_WIND#Tetra Vortex Wind#
-2221,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_TETRAVORTEX_GROUND#Tetra Vortex Earth#
-2222,0,0,10:12:14:16:18,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SUMMONFB#Summon Fire Ball#
-2223,0,0,10:12:14:16:18,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SUMMONBL#Summon Lightning Ball#
-2224,0,0,10:12:14:16:18,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SUMMONWB#Summon Water Ball#
-2225,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SUMMON_ATK_FIRE#Summon Attack Fire#
-2226,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SUMMON_ATK_WIND#Summon Attack Wind#
-2227,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SUMMON_ATK_WATER#Summon Attack Water#
-2228,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SUMMON_ATK_GROUND#Summon Attack Earth#
-2229,0,0,10:12:14:16:18,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SUMMONSTONE#Summon Stone#
-2230,0,0,3:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_RELEASE#Release#
-2231,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_READING_SB#Reading Spellbook#
-//2232,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_FREEZE_SP#Freeze Spell# (Passive Skill)
+2201,0,0,50:55:60:65:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_WHITEIMPRISON#White Imprison#
+2202,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SOULEXPANSION#Soul Expansion#
+2203,0,0,40:48:56:64:72,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_FROSTMISTY#Frosty Misty#
+2204,0,0,50:60:70:80:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_JACKFROST#Jack Frost#
+2205,0,0,40:42:44:46:48,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_MARSHOFABYSS#Marsh of Abyss#
+2206,0,0,50:60:70:80:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_RECOGNIZEDSPELL#Recognized Spell#
+2207,0,0,32:34:36:38:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SIENNAEXECRATE#Sienna Execrate#
+
+2209,0,0,50:60:70:80:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_STASIS#Stasis#
+2210,0,0,20:24:28:32:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_DRAINLIFE#Drain Life#
+2211,0,0,60:70:80:90:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_CRIMSONROCK#Crimson Rock#
+2212,0,0,35:40:45:50:55,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_HELLINFERNO#Hell Inferno#
+2213,0,0,240:280:320:360:400,0,0,0,99,0,0,none,0,0,716,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_COMET#Comet#
+2214,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_CHAINLIGHTNING#Chain Lightning#
+2215,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_CHAINLIGHTNING_ATK#Chain Lightning Attack#
+2216,0,0,70:78:86:94:102,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_EARTHSTRAIN#Earth Strain#
+2217,0,0,120:150:180:210:240,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_TETRAVORTEX#Tetra Vortex#
+2218,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_TETRAVORTEX_FIRE#Tetra Vortex Fire#
+2219,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_TETRAVORTEX_WATER#Tetra Vortex Water#
+2220,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_TETRAVORTEX_WIND#Tetra Vortex Wind#
+2221,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_TETRAVORTEX_GROUND#Tetra Vortex Earth#
+2222,0,0,10:12:14:16:18,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SUMMONFB#Summon Fire Ball#
+2223,0,0,10:12:14:16:18,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SUMMONBL#Summon Lightning Ball#
+2224,0,0,10:12:14:16:18,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SUMMONWB#Summon Water Ball#
+2225,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SUMMON_ATK_FIRE#Summon Attack Fire#
+2226,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SUMMON_ATK_WIND#Summon Attack Wind#
+2227,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SUMMON_ATK_WATER#Summon Attack Water#
+2228,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SUMMON_ATK_GROUND#Summon Attack Earth#
+2229,0,0,10:12:14:16:18,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_SUMMONSTONE#Summon Stone#
+2230,0,0,3:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_RELEASE#Release#
+2231,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_READING_SB#Reading Spellbook#
+//2232,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_FREEZE_SP#Freeze Spell# (Passive Skill)
 
 
 //****
 // AB Arch Bishop
-2038,0,0,20:23:26:29:32,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_JUDEX#Judex#
-2039,0,0,30,0,-30,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_ANCILLA#Ancilla#
-2040,0,0,20:24:28:32:36:40:44:48:52:56,0,0,0,99,0,0,none,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_ADORAMUS#Adoramus#
-2041,0,0,280:320:360,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_CLEMENTIA#Crementia#
-2042,0,0,200:220:240,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_CANTO#Canto Candidus#
-2043,0,0,200:220:240,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_CHEAL#Coluceo Heal#
-2044,0,0,300,0,0,0,99,0,0,none,0,12333,1,523,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_EPICLESIS#Epiclesis#
-2045,0,0,90:100:110:120:130:140:150:160:170:180,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_PRAEFATIO#Praefatio#
-2046,0,0,35:38:41:44:47:50:53:56:59:62,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_ORATIO#Oratio#
-2047,0,0,50:60:70:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_LAUDAAGNUS#Lauda Agnus#
-2048,0,0,50:60:70:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_LAUDARAMUS#Lauda Ramus#
-
-2050,0,0,70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_RENOVATIO#Renovatio#
-2051,0,0,70:100:130:160:190,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_HIGHNESSHEAL#Highness Heal#
-2052,0,0,54:60:66:72:78,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_CLEARANCE#Clearance#
-2053,0,0,35:40:45:50:55,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_EXPIATIO#Expiatio#
-2054,0,0,55:60:65:70:75:80:85:90:95:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_DUPLELIGHT#Duple Light#
-2055,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_DUPLELIGHT_MELEE#Duple Light Melee#
-2056,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_DUPLELIGHT_MAGIC#Duple Light Magic#
-2057,0,0,64:68:72:76:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_SILENTIUM#Silentium#
-
-2515,0,0,100:120:140:160:180,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_SECRAMENT#Sacrament#
+2038,0,0,20:23:26:29:32,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_JUDEX#Judex#
+2039,0,0,30,0,-30,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_ANCILLA#Ancilla#
+2040,0,0,20:24:28:32:36:40:44:48:52:56,0,0,0,99,0,0,none,0,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_ADORAMUS#Adoramus#
+2041,0,0,280:320:360,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_CLEMENTIA#Crementia#
+2042,0,0,200:220:240,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_CANTO#Canto Candidus#
+2043,0,0,200:220:240,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_CHEAL#Coluceo Heal#
+2044,0,0,300,0,0,0,99,0,0,none,0,0,12333,1,523,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_EPICLESIS#Epiclesis#
+2045,0,0,90:100:110:120:130:140:150:160:170:180,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_PRAEFATIO#Praefatio#
+2046,0,0,35:38:41:44:47:50:53:56:59:62,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_ORATIO#Oratio#
+2047,0,0,50:60:70:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_LAUDAAGNUS#Lauda Agnus#
+2048,0,0,50:60:70:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_LAUDARAMUS#Lauda Ramus#
+
+2050,0,0,70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_RENOVATIO#Renovatio#
+2051,0,0,70:100:130:160:190,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_HIGHNESSHEAL#Highness Heal#
+2052,0,0,54:60:66:72:78,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_CLEARANCE#Clearance#
+2053,0,0,35:40:45:50:55,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_EXPIATIO#Expiatio#
+2054,0,0,55:60:65:70:75:80:85:90:95:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_DUPLELIGHT#Duple Light#
+2055,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_DUPLELIGHT_MELEE#Duple Light Melee#
+2056,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_DUPLELIGHT_MAGIC#Duple Light Magic#
+2057,0,0,64:68:72:76:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_SILENTIUM#Silentium#
+
+2515,0,0,100:120:140:160:180,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_SECRAMENT#Sacrament#
 
 //****
 // RA Ranger
-2233,0,0,30:32:34:36:38:40:42:44:46:48,0,0,0,11,1,10,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_ARROWSTORM#Arrow Storm#
-2234,0,0,36:40:44:48:52,0,0,0,11,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_FEARBREEZE#Fear Breeze#
-
-2236,0,0,30:32:34:36:38:40:42:44:46:48,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_AIMEDBOLT#Aimed Bolt# //How many arrows does it require???
-2237,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_DETONATOR#Detonator#
-2238,0,0,35,0,0,0,99,0,0,none,0,7940,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_ELECTRICSHOCKER#Electric Shocker#
-2239,0,0,20,0,0,0,99,0,0,none,0,7940,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_CLUSTERBOMB#Cluster Bomb#
-2240,0,0,5,0,0,0,99,0,0,none,0,6124,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_WUGMASTERY#Warg Mastery#
-2241,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0		//RA_WUGRIDER#Warg Rider#
-2242,0,0,40,0,0,0,99,0,0,move_enable,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_WUGDASH#Warg Dash#
-2243,0,0,20:22:24:26:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_WUGSTRIKE#Warg Strike#
-2244,0,0,42:44:46:48:50,0,0,0,99,0,0,warg,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_WUGBITE#Warg Bite#
-
-2246,0,0,12,0,0,0,99,0,0,warg,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_SENSITIVEKEEN#Sensitive Keen#
-2247,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_CAMOUFLAGE#Camouflage#
-
-2249,0,0,10,0,0,0,99,0,0,none,0,7940,1,990,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_MAGENTATRAP#Magenta Trap#
-2250,0,0,10,0,0,0,99,0,0,none,0,7940,1,991,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_COBALTTRAP#Cobalt Trap#
-2251,0,0,10,0,0,0,99,0,0,none,0,7940,1,993,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_MAIZETRAP#Maize Trap#
-2252,0,0,10,0,0,0,99,0,0,none,0,7940,1,992,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_VERDURETRAP#Verdure Trap#
-2253,0,0,10,0,0,0,99,0,0,none,0,7940,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_FIRINGTRAP#Firing Trap#
-2254,0,0,10,0,0,0,99,0,0,none,0,7940,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_ICEBOUNDTRAP#Icebound Trap#
+2233,0,0,30:32:34:36:38:40:42:44:46:48,0,0,0,11,1,10,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_ARROWSTORM#Arrow Storm#
+2234,0,0,36:40:44:48:52,0,0,0,11,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_FEARBREEZE#Fear Breeze#
+
+2236,0,0,30:32:34:36:38:40:42:44:46:48,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_AIMEDBOLT#Aimed Bolt# //How many arrows does it require???
+2237,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_DETONATOR#Detonator#
+2238,0,0,35,0,0,0,99,0,0,none,0,0,7940,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_ELECTRICSHOCKER#Electric Shocker#
+2239,0,0,20,0,0,0,99,0,0,none,0,0,7940,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_CLUSTERBOMB#Cluster Bomb#
+2240,0,0,5,0,0,0,99,0,0,none,0,0,6124,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_WUGMASTERY#Warg Mastery#
+2241,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0		//RA_WUGRIDER#Warg Rider#
+2242,0,0,40,0,0,0,99,0,0,move_enable,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_WUGDASH#Warg Dash#
+2243,0,0,20:22:24:26:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_WUGSTRIKE#Warg Strike#
+2244,0,0,42:44:46:48:50,0,0,0,99,0,0,warg,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_WUGBITE#Warg Bite#
+
+2246,0,0,12,0,0,0,99,0,0,warg,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_SENSITIVEKEEN#Sensitive Keen#
+2247,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_CAMOUFLAGE#Camouflage#
+
+2249,0,0,10,0,0,0,99,0,0,none,0,0,7940,1,990,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_MAGENTATRAP#Magenta Trap#
+2250,0,0,10,0,0,0,99,0,0,none,0,0,7940,1,991,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_COBALTTRAP#Cobalt Trap#
+2251,0,0,10,0,0,0,99,0,0,none,0,0,7940,1,993,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_MAIZETRAP#Maize Trap#
+2252,0,0,10,0,0,0,99,0,0,none,0,0,7940,1,992,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_VERDURETRAP#Verdure Trap#
+2253,0,0,10,0,0,0,99,0,0,none,0,0,7940,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_FIRINGTRAP#Firing Trap#
+2254,0,0,10,0,0,0,99,0,0,none,0,0,7940,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_ICEBOUNDTRAP#Icebound Trap#
 
 //****
 // NC Mechanic
-2256,0,0,3:6:9:12:15,0,0,0,99,0,0,mado,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_BOOSTKNUCKLE#Boost Knuckle#
-2257,0,0,50,0,0,0,99,0,0,mado,0,1549,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_PILEBUNKER#Pile Bunker#
-2258,0,0,2,0,0,0,99,0,0,mado,0,6145,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_VULCANARM#Vulcan Arm#
-2259,0,0,20,0,0,0,99,0,0,mado,0,2139,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_FLAMELAUNCHER#Flame Launcher#
-2260,0,0,20,0,0,0,99,0,0,mado,0,6147,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_COLDSLOWER#Cold Slower#
-2261,0,0,30:45:60,0,0,0,99,8,1,mado,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_ARMSCANNON#Arm Cannon#
-2262,0,0,20:40:60,0,0,0,99,0,0,mado,0,6146,1,2800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_ACCELERATION#Acceleration#
-2263,0,0,25,0,0,0,99,0,0,mado,0,6146,1,2801,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_HOVERING#Hovering#
-2264,0,0,5,0,0,0,99,0,0,mado,0,6146,1,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_F_SIDESLIDE#Front - Side Slide#
-2265,0,0,5,0,0,0,99,0,0,mado,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_B_SIDESLIDE#Back - Side Slide#
-
-2267,0,0,200,0,0,0,99,0,0,mado,0,6146,5,2802,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_SELFDESTRUCTION#Self Destruction#
-2268,0,0,100,0,0,0,99,0,0,mado,0,994,1,997,1,996,1,995,1,6146,2,2803,0,0,0,0,0,0,0,0,0	//NC_SHAPESHIFT#Shape Shift# //CHECK Shouldnt the different stones all be in the same slot?
-2269,0,0,20,0,0,0,99,0,0,mado,0,6146,2,2804,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_EMERGENCYCOOL#Emergency Cool#
-2270,0,0,45,0,0,0,99,0,0,mado,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_INFRAREDSCAN#Infrared Scan#
-2271,0,0,30,0,0,0,99,0,0,mado,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_ANALYZE#Analyze#
-2272,0,0,90,0,0,0,99,0,0,mado,0,6146,3,2805,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_MAGNETICFIELD#Magnetic Field#
-2273,0,0,90,0,0,0,99,0,0,mado,0,6146,1,2806,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_NEUTRALBARRIER#Neutral Barrier#
-2274,0,0,100:150:200,0,0,0,99,0,0,mado,0,6146,2,2808,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_STEALTHFIELD#Stealth Field#
-2275,0,0,25:30:35:40:45,0,0,0,99,0,0,mado,0,2807,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_REPAIR#Repair#
-
-2278,0,0,20:22:24:26:28,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_AXEBOOMERANG#Axe Boomerang#
-2279,0,0,10:12:14:16:18,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_POWERSWING#Power Swing#
-2280,0,0,18:20:22:24:26,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_AXETORNADO#Axe Tornado#
-2281,0,0,25:30:35:40:45,0,0,0,99,0,0,none,0,998,1,999,2,612,0,615,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_SILVERSNIPER#FAW - Silver Sniper#
-2282,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,998,2,7054,1,612,0,615,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_MAGICDECOY#FAW - Magic Decoy#
-2283,0,0,15,0,0,0,99,0,0,none,0,6186,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_DISJOINT#FAW Removal#
+2256,0,0,3:6:9:12:15,0,0,0,99,0,0,mado,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_BOOSTKNUCKLE#Boost Knuckle#
+2257,0,0,50,0,0,0,99,0,0,mado,0,0,1549,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_PILEBUNKER#Pile Bunker#
+2258,0,0,2,0,0,0,99,0,0,mado,0,0,6145,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_VULCANARM#Vulcan Arm#
+2259,0,0,20,0,0,0,99,0,0,mado,0,0,2139,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_FLAMELAUNCHER#Flame Launcher#
+2260,0,0,20,0,0,0,99,0,0,mado,0,0,6147,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_COLDSLOWER#Cold Slower#
+2261,0,0,30:45:60,0,0,0,99,8,1,mado,0,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_ARMSCANNON#Arm Cannon#
+2262,0,0,20:40:60,0,0,0,99,0,0,mado,0,0,6146,1,2800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_ACCELERATION#Acceleration#
+2263,0,0,25,0,0,0,99,0,0,mado,0,0,6146,1,2801,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_HOVERING#Hovering#
+2264,0,0,5,0,0,0,99,0,0,mado,0,0,6146,1,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_F_SIDESLIDE#Front - Side Slide#
+2265,0,0,5,0,0,0,99,0,0,mado,0,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_B_SIDESLIDE#Back - Side Slide#
+
+2267,0,0,200,0,0,0,99,0,0,mado,0,0,6146,5,2802,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_SELFDESTRUCTION#Self Destruction#
+2268,0,0,100,0,0,0,99,0,0,mado,0,0,994,1,997,1,996,1,995,1,6146,2,2803,0,0,0,0,0,0,0,0,0	//NC_SHAPESHIFT#Shape Shift# //CHECK Shouldnt the different stones all be in the same slot?
+2269,0,0,20,0,0,0,99,0,0,mado,0,0,6146,2,2804,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_EMERGENCYCOOL#Emergency Cool#
+2270,0,0,45,0,0,0,99,0,0,mado,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_INFRAREDSCAN#Infrared Scan#
+2271,0,0,30,0,0,0,99,0,0,mado,0,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_ANALYZE#Analyze#
+2272,0,0,90,0,0,0,99,0,0,mado,0,0,6146,3,2805,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_MAGNETICFIELD#Magnetic Field#
+2273,0,0,90,0,0,0,99,0,0,mado,0,0,6146,1,2806,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_NEUTRALBARRIER#Neutral Barrier#
+2274,0,0,100:150:200,0,0,0,99,0,0,mado,0,0,6146,2,2808,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_STEALTHFIELD#Stealth Field#
+2275,0,0,25:30:35:40:45,0,0,0,99,0,0,mado,0,0,2807,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_REPAIR#Repair#
+
+2278,0,0,20:22:24:26:28,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_AXEBOOMERANG#Axe Boomerang#
+2279,0,0,10:12:14:16:18,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_POWERSWING#Power Swing#
+2280,0,0,18:20:22:24:26,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_AXETORNADO#Axe Tornado#
+2281,0,0,25:30:35:40:45,0,0,0,99,0,0,none,0,0,998,1,999,2,612,0,615,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_SILVERSNIPER#FAW - Silver Sniper#
+2282,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,998,2,7054,1,612,0,615,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_MAGICDECOY#FAW - Magic Decoy#
+2283,0,0,15,0,0,0,99,0,0,none,0,0,6186,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_DISJOINT#FAW Removal#
 
 //****
 // SC Shadow Chaser
-2284,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_FATALMENACE#Fatal Menace#
-2285,0,0,40:45:50:55:60:65:70:75:80:85,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_REPRODUCE#Reproduce#
-2286,0,0,40:45:50:55:60:65:70:75:80:85,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_AUTOSHADOWSPELL#Auto Shadow Spell#
-2287,0,0,40:50:60:70:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_SHADOWFORM#Shadow Form#
-2288,0,0,22:24:26:28:30:32:34:36:38:40,0,0,0,11,1,3,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_TRIANGLESHOT#Triangle Shot#
-2289,0,0,10:15:20:25:30,0,0,0,99,0,0,none,0,6122,0,6123,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_BODYPAINT#Body Painting#
-2290,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_INVISIBILITY#Invisibility#
-2291,0,0,40:44:48:52:56,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_DEADLYINFECT#Deadly Infect#
-2292,0,0,30:40:50,0,0,0,99,0,0,none,0,6120,1,6121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_ENERVATION#Masquerade - Enervation#
-2293,0,0,30:40:50,0,0,0,99,0,0,none,0,6120,1,6121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_GROOMY#Masquerade - Gloomy#
-2294,0,0,30:40:50,0,0,0,99,0,0,none,0,6120,1,6121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_IGNORANCE#Masquerade - Ignorance#
-2295,0,0,30:40:50,0,0,0,99,0,0,none,0,6120,1,6121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_LAZINESS#Masquerade - Laziness#
-2296,0,0,30:40:50,0,0,0,99,0,0,none,0,6120,1,6121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_UNLUCKY#Masquerade - Unlucky#
-2297,0,0,30:40:50,0,0,0,99,0,0,none,0,6120,1,6121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_WEAKNESS#Masquerade - Weakness#
-2298,0,0,15:18:21:24:27,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_STRIPACCESSARY#Strip Accessory#
-2299,0,0,20:25:30,0,0,0,99,0,0,none,0,6122,0,6123,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_MANHOLE#Man Hole#
-2300,0,0,30:36:42,0,0,0,99,0,0,none,0,6122,0,6123,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_DIMENSIONDOOR#Dimension Door#
-2301,0,0,30:36:42,0,0,0,99,0,0,none,0,6122,0,6123,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_CHAOSPANIC#Chaos Panic#
-2302,0,0,50:55:60,0,0,0,99,0,0,none,0,6122,0,6123,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_MAELSTROM#Maelstrom#
-2303,0,0,60:70:80,0,0,0,99,0,0,none,0,6122,0,6123,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_BLOODYLUST#Bloody Lust#
-2304,0,0,24:28:32,0,0,0,99,0,0,none,0,6122,0,6123,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_FEINTBOMB#Feint Bomb#
+2284,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_FATALMENACE#Fatal Menace#
+2285,0,0,40:45:50:55:60:65:70:75:80:85,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_REPRODUCE#Reproduce#
+2286,0,0,40:45:50:55:60:65:70:75:80:85,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_AUTOSHADOWSPELL#Auto Shadow Spell#
+2287,0,0,40:50:60:70:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_SHADOWFORM#Shadow Form#
+2288,0,0,22:24:26:28:30:32:34:36:38:40,0,0,0,11,1,3,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_TRIANGLESHOT#Triangle Shot#
+2289,0,0,10:15:20:25:30,0,0,0,99,0,0,none,0,0,6122,0,6123,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_BODYPAINT#Body Painting#
+2290,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_INVISIBILITY#Invisibility#
+2291,0,0,40:44:48:52:56,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_DEADLYINFECT#Deadly Infect#
+2292,0,0,30:40:50,0,0,0,99,0,0,none,0,0,6120,1,6121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_ENERVATION#Masquerade - Enervation#
+2293,0,0,30:40:50,0,0,0,99,0,0,none,0,0,6120,1,6121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_GROOMY#Masquerade - Gloomy#
+2294,0,0,30:40:50,0,0,0,99,0,0,none,0,0,6120,1,6121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_IGNORANCE#Masquerade - Ignorance#
+2295,0,0,30:40:50,0,0,0,99,0,0,none,0,0,6120,1,6121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_LAZINESS#Masquerade - Laziness#
+2296,0,0,30:40:50,0,0,0,99,0,0,none,0,0,6120,1,6121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_UNLUCKY#Masquerade - Unlucky#
+2297,0,0,30:40:50,0,0,0,99,0,0,none,0,0,6120,1,6121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_WEAKNESS#Masquerade - Weakness#
+2298,0,0,15:18:21:24:27,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_STRIPACCESSARY#Strip Accessory#
+2299,0,0,20:25:30,0,0,0,99,0,0,none,0,0,6122,0,6123,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_MANHOLE#Man Hole#
+2300,0,0,30:36:42,0,0,0,99,0,0,none,0,0,6122,0,6123,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_DIMENSIONDOOR#Dimension Door#
+2301,0,0,30:36:42,0,0,0,99,0,0,none,0,0,6122,0,6123,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_CHAOSPANIC#Chaos Panic#
+2302,0,0,50:55:60,0,0,0,99,0,0,none,0,0,6122,0,6123,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_MAELSTROM#Maelstrom#
+2303,0,0,60:70:80,0,0,0,99,0,0,none,0,0,6122,0,6123,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_BLOODYLUST#Bloody Lust#
+2304,0,0,24:28:32,0,0,0,99,0,0,none,0,0,6122,0,6123,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_FEINTBOMB#Feint Bomb#
 
 //****
 // LG Royal Guard
-2307,0,0,12:16:20:24:28,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_CANNONSPEAR#Cannon Spear#
-2308,0,0,20:20:20:20:20:25:25:25:25:25,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_BANISHINGPOINT#Banishing Point#
-2309,0,0,30:45:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_TRAMPLE#Trample#
-2310,0,0,10:12:14:16:18,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_SHIELDPRESS#Shield Press#
-2311,0,0,40:50:60:70:80,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_REFLECTDAMAGE#Reflect Damage#
-2312,0,0,30,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_PINPOINTATTACK#Pinpoint Attack#
-2313,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_FORCEOFVANGUARD#Force of Vanguard#
-2314,0,0,150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_RAGEBURST#Rage Burst#
-2315,0,0,50,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_SHIELDSPELL#Shield Spell#
-2316,0,0,24:28:32:36:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_EXEEDBREAK#Exceed Break#
-2317,0,0,42:44:46:48:50,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_OVERBRAND#Over Brand#
-2318,0,0,75:80:85:90:95,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_PRESTIGE#Prestige#
-2319,0,0,30:36:42:48:54,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_BANDING#Banding#
-2320,0,0,20:24:28:32:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_MOONSLASHER#Moon Slasher#
-2321,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_RAYOFGENESIS#Ray of Genesis#
-2322,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,523,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_PIETY#Piety#
-2323,0,0,52:60:68:76:84,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_EARTHDRIVE#Earth Drive#
-2324,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_HESPERUSLIT#Hesperus Lit#
-2325,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_INSPIRATION#Inspiration#
+2307,0,0,12:16:20:24:28,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_CANNONSPEAR#Cannon Spear#
+2308,0,0,20:20:20:20:20:25:25:25:25:25,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_BANISHINGPOINT#Banishing Point#
+2309,0,0,30:45:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_TRAMPLE#Trample#
+2310,0,0,10:12:14:16:18,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_SHIELDPRESS#Shield Press#
+2311,0,0,40:50:60:70:80,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_REFLECTDAMAGE#Reflect Damage#
+2312,0,0,30,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_PINPOINTATTACK#Pinpoint Attack#
+2313,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_FORCEOFVANGUARD#Force of Vanguard#
+2314,0,0,150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_RAGEBURST#Rage Burst#
+2315,0,0,50,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_SHIELDSPELL#Shield Spell#
+2316,0,0,24:28:32:36:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_EXEEDBREAK#Exceed Break#
+2317,0,0,42:44:46:48:50,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_OVERBRAND#Over Brand#
+2318,0,0,75:80:85:90:95,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_PRESTIGE#Prestige#
+2319,0,0,30:36:42:48:54,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_BANDING#Banding#
+2320,0,0,20:24:28:32:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_MOONSLASHER#Moon Slasher#
+2321,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_RAYOFGENESIS#Ray of Genesis#
+2322,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,523,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_PIETY#Piety#
+2323,0,0,52:60:68:76:84,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_EARTHDRIVE#Earth Drive#
+2324,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_HESPERUSLIT#Hesperus Lit#
+2325,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_INSPIRATION#Inspiration#
 
 //****
 // SR Sura
-2326,0,0,3:4:5:6:7:8:9:10:11:12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_DRAGONCOMBO#Dragon Combo#
-2327,0,0,8:9:10:11:12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_SKYNETBLOW#Sky Net Blow#
-2328,0,0,36:40:44:48:52,0,0,0,99,0,0,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_EARTHSHAKER#Earth Shaker#
-2329,0,0,20:30:40:50:60,0,0,0,99,0,0,none,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_FALLENEMPIRE#Fallen Empire#
-2330,0,0,1:2:3:4:5:6:7:8:9:10,-12:-14:-16:-18:-20:-22:-24:-26:-28:-30,-6:-7:-8:-9:-10:-11:-12:-13:-14:-15,0,99,0,0,explosionspirits,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_TIGERCANNON#Tiger Cannon#
-2331,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_HELLGATE#Hell Gate#
-2332,0,0,110:120:130:140:150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_RAMPAGEBLASTER#Rampage Blaster#
-2333,0,0,80,0,0,0,99,0,0,none,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_CRESCENTELBOW#Crescent Elbow#
-2334,0,0,40:60:80:100:120,-1:-2:-3:-4:-5,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_CURSEDCIRCLE#Cursed Circle#
-2335,0,0,80:70:60:50:40,-5:-4:-3:-2:-1,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_LIGHTNINGWALK#Lightning Walk#
-2336,0,0,10:15:20:25:30,0,0,0,99,0,0,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_KNUCKLEARROW#Knuckle Arrow#
-2337,0,0,45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_WINDMILL#Windmill#
-2338,0,0,120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_RAISINGDRAGON#Raising Dragon#
-2339,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_GENTLETOUCH#Gentle Touch#
-2340,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_ASSIMILATEPOWER#Assimilate Power#
-2341,0,0,50,0,0,0,99,0,0,none,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_POWERVELOCITY#Power Velocity#
-2342,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_CRESCENTELBOW_AUTOSPELL#Crescent Elbow Autospell#
-2343,0,0,11:12:13:14:15:16:17:18:19:20,0,-11:-12:-13:-14:-15:-16:-17:-18:-19:-20,0,99,0,0,none,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_GATEOFHELL#Gate of Hell#
-2344,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_GENTLETOUCH_QUIET#Gentle Touch - Quiet#
-2345,0,0,40:50:60:70:80,0,0,0,99,0,0,none,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_GENTLETOUCH_CURE#Gentle Touch - Cure#
-2346,0,0,40:50:60:70:80,-1:-2:-3:-4:-5,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_GENTLETOUCH_ENERGYGAIN#Gentle Touch - Energy Gain#
-2347,0,0,40:50:60:70:80,-2:-4:-6:-8:-10,0,0,99,0,0,none,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_GENTLETOUCH_CHANGE#Gentle Touch - Change#
-2348,0,0,40:50:60:70:80,0,0,0,99,0,0,none,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_GENTLETOUCH_REVITALIZE#Gentle Touch - Revitalize#
+2326,0,0,3:4:5:6:7:8:9:10:11:12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_DRAGONCOMBO#Dragon Combo#
+2327,0,0,8:9:10:11:12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_SKYNETBLOW#Sky Net Blow#
+2328,0,0,36:40:44:48:52,0,0,0,99,0,0,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_EARTHSHAKER#Earth Shaker#
+2329,0,0,20:30:40:50:60,0,0,0,99,0,0,none,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_FALLENEMPIRE#Fallen Empire#
+2330,0,0,1:2:3:4:5:6:7:8:9:10,-12:-14:-16:-18:-20:-22:-24:-26:-28:-30,-6:-7:-8:-9:-10:-11:-12:-13:-14:-15,0,99,0,0,none,SC_EXPLOSIONSPIRITS,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_TIGERCANNON#Tiger Cannon#
+2331,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_HELLGATE#Hell Gate#
+2332,0,0,110:120:130:140:150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_RAMPAGEBLASTER#Rampage Blaster#
+2333,0,0,80,0,0,0,99,0,0,none,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_CRESCENTELBOW#Crescent Elbow#
+2334,0,0,40:60:80:100:120,-1:-2:-3:-4:-5,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_CURSEDCIRCLE#Cursed Circle#
+2335,0,0,80:70:60:50:40,-5:-4:-3:-2:-1,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_LIGHTNINGWALK#Lightning Walk#
+2336,0,0,10:15:20:25:30,0,0,0,99,0,0,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_KNUCKLEARROW#Knuckle Arrow#
+2337,0,0,45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_WINDMILL#Windmill#
+2338,0,0,120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_RAISINGDRAGON#Raising Dragon#
+2339,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_GENTLETOUCH#Gentle Touch#
+2340,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_ASSIMILATEPOWER#Assimilate Power#
+2341,0,0,50,0,0,0,99,0,0,none,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_POWERVELOCITY#Power Velocity#
+2342,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_CRESCENTELBOW_AUTOSPELL#Crescent Elbow Autospell#
+2343,0,0,11:12:13:14:15:16:17:18:19:20,0,-11:-12:-13:-14:-15:-16:-17:-18:-19:-20,0,99,0,0,none,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_GATEOFHELL#Gate of Hell#
+2344,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_GENTLETOUCH_QUIET#Gentle Touch - Quiet#
+2345,0,0,40:50:60:70:80,0,0,0,99,0,0,none,0,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_GENTLETOUCH_CURE#Gentle Touch - Cure#
+2346,0,0,40:50:60:70:80,-1:-2:-3:-4:-5,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_GENTLETOUCH_ENERGYGAIN#Gentle Touch - Energy Gain#
+2347,0,0,40:50:60:70:80,-2:-4:-6:-8:-10,0,0,99,0,0,none,0,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_GENTLETOUCH_CHANGE#Gentle Touch - Change#
+2348,0,0,40:50:60:70:80,0,0,0,99,0,0,none,0,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_GENTLETOUCH_REVITALIZE#Gentle Touch - Revitalize#
 //More from SR Sura (but not following ID order)
-2517,0,0,40:45:50:55:60,0,0,0,99,0,0,none,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_HOWLINGOFLION#Howling of Lion# 
-2518,0,0,40:50:60:70:80,0,0,0,99,0,0,none,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_RIDEINLIGHTNING#Ride In Lightening#
+2517,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_HOWLINGOFLION#Howling of Lion# 
+2518,0,0,40:50:60:70:80,0,0,0,99,0,0,none,0,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_RIDEINLIGHTNING#Ride In Lightening#
 
 //****
 // WA Wanderer
-2350,0,0,96:112:128:144:160,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WA_SWING_DANCE#Swing Dance#
-2351,0,0,60:69:78:87:96,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WA_SYMPHONY_OF_LOVER#Symphony of Lover#
-2352,0,0,84:96:108:120:134,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WA_MOONLIT_SERENADE#Moonlit Serenade#
+2350,0,0,96:112:128:144:160,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WA_SWING_DANCE#Swing Dance#
+2351,0,0,60:69:78:87:96,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WA_SYMPHONY_OF_LOVER#Symphony of Lover#
+2352,0,0,84:96:108:120:134,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WA_MOONLIT_SERENADE#Moonlit Serenade#
 
 //****
 // MI Minstrel
-2381,0,0,82:88:94:100:106,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MI_RUSH_WINDMILL#Windmill Rush Attack#
-2382,0,0,86:92:98:104:110,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MI_ECHOSONG#Echo Song#
-2383,0,0,70:75:80:85:90,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MI_HARMONIZE#Harmonize#
+2381,0,0,82:88:94:100:106,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MI_RUSH_WINDMILL#Windmill Rush Attack#
+2382,0,0,86:92:98:104:110,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MI_ECHOSONG#Echo Song#
+2383,0,0,70:75:80:85:90,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MI_HARMONIZE#Harmonize#
 
 //****
 // WM Wanderer/Minstrel
-2413,0,0,64:68:72:76:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_METALICSOUND#Metallic Sound#
-2414,0,0,28:32:38:42:48,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_REVERBERATION#Reverberation#
-2415,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_REVERBERATION_MELEE#Reverberation Melee# 
-2416,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_REVERBERATION_MAGIC#Reverberation Magic# 
-2417,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_DOMINION_IMPULSE#Dominion Impulse#
-2418,0,0,80:90:100:110:120,0,0,0,11,1,20,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_SEVERE_RAINSTORM#Severe Rainstorm#
-2419,0,0,12:16:20:24:28,0,0,0,99,0,0,none,0,11513,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_POEMOFNETHERWORLD#Poem of Netherworld#
-2420,0,0,48:56:64:72:80,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_VOICEOFSIREN#Voice of Siren#
-2421,0,0,50:53:56:59:62,0,0,0,99,0,0,none,0,6144,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_DEADHILLHERE#Valley of Death#
-2422,0,0,80:90:100:110:120,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_LULLABY_DEEPSLEEP#Deep Sleep Lullaby#
-2423,0,0,42:46:50:54:58,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_SIRCLEOFNATURE#Circle of Nature's Sound#
-2424,0,0,40:45:50:55:60,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_RANDOMIZESPELL#Improvised Song#
-2425,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MW_GLOOMYDAY#Gloomy Day#
-2426,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,11513,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_GREAT_ECHO#Great Echo# - Missing 1 Lozange. Need item ID.
-2427,0,0,120:140:160:180:200,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_SONG_OF_MANA#Song of Mana#
-2428,0,0,120:140:160:180:200,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_DANCE_WITH_WUG#Dance With Warg#
-2429,0,0,50:60:70:80:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_SOUND_OF_DESTRUCTION#Sound of Destruction#
-2430,0,0,150:160:170:180:190,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever#
-2431,0,0,120:130:140:150:160,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_LERADS_DEW#Lerad's Dew#
-2432,0,0,120:130:140:150:160,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_MELODYOFSINK#Melody of Sink#
-2433,0,0,120:130:140:150:160,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_WARCRY_OF_BEYOND#Warcry of Beyond#
-2434,0,0,120:130:140:150:160,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice#
+2413,0,0,64:68:72:76:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_METALICSOUND#Metallic Sound#
+2414,0,0,28:32:38:42:48,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_REVERBERATION#Reverberation#
+2415,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_REVERBERATION_MELEE#Reverberation Melee# 
+2416,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_REVERBERATION_MAGIC#Reverberation Magic# 
+2417,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_DOMINION_IMPULSE#Dominion Impulse#
+2418,0,0,80:90:100:110:120,0,0,0,11,1,20,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_SEVERE_RAINSTORM#Severe Rainstorm#
+2419,0,0,12:16:20:24:28,0,0,0,99,0,0,none,0,0,11513,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_POEMOFNETHERWORLD#Poem of Netherworld#
+2420,0,0,48:56:64:72:80,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_VOICEOFSIREN#Voice of Siren#
+2421,0,0,50:53:56:59:62,0,0,0,99,0,0,none,0,0,6144,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_DEADHILLHERE#Valley of Death#
+2422,0,0,80:90:100:110:120,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_LULLABY_DEEPSLEEP#Deep Sleep Lullaby#
+2423,0,0,42:46:50:54:58,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_SIRCLEOFNATURE#Circle of Nature's Sound#
+2424,0,0,40:45:50:55:60,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_RANDOMIZESPELL#Improvised Song#
+2425,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MW_GLOOMYDAY#Gloomy Day#
+2426,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,11513,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_GREAT_ECHO#Great Echo# - Missing 1 Lozange. Need item ID.
+2427,0,0,120:140:160:180:200,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_SONG_OF_MANA#Song of Mana#
+2428,0,0,120:140:160:180:200,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_DANCE_WITH_WUG#Dance With Warg#
+2429,0,0,50:60:70:80:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_SOUND_OF_DESTRUCTION#Sound of Destruction#
+2430,0,0,150:160:170:180:190,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever#
+2431,0,0,120:130:140:150:160,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_LERADS_DEW#Lerad's Dew#
+2432,0,0,120:130:140:150:160,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_MELODYOFSINK#Melody of Sink#
+2433,0,0,120:130:140:150:160,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_WARCRY_OF_BEYOND#Warcry of Beyond#
+2434,0,0,120:130:140:150:160,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice#
 
 //****
 // SO Sorcerer
-2443,0,0,30:34:38:42:46,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_FIREWALK#Fire Walk#
-2444,0,0,30:34:38:42:46,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_ELECTRICWALK#Electric Walk#
-2445,0,0,40:44:48:52:56,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_SPELLFIST#Spell Fist#
-2446,0,0,62:70:78:86:94,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_EARTHGRAVE#Earth Grave#
-2447,0,0,50:56:62:68:74,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_DIAMONDDUST#Diamond Dust#
-2448,0,0,70:90:110:130:150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_POISON_BUSTER#Poison Buster#
-2449,0,0,48:56:64:70:78,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_PSYCHIC_WAVE#Psychic Wave#
-2450,0,0,48:56:64:70:78,0,0,0,99,0,0,none,0,716,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_CLOUD_KILL#Cloud Kill#
-2451,0,0,50:55:60:65:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_STRIKING#Striking#
-2452,0,0,40:52:64:76:88,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_WARMER#Warmer#
-2453,0,0,34:42:50:58:66,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_VACUUM_EXTREME#Vacuum Extreme#
-2454,0,0,55:62:69:76:83,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_VARETYR_SPEAR#Varetyr Spear#
-2455,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,715,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_ARRULLO#Arrullo#
-2456,0,0,10,0,0,0,99,0,0,elementalspirit,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_EL_CONTROL#Spirit Control#
-2457,0,0,100:150:200,0,0,0,99,0,0,none,0,990,3,990,6,994,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_SUMMON_AGNI#Summon Fire Spirit Agni#
-2458,0,0,100:150:200,0,0,0,99,0,0,none,0,991,3,991,6,995,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_SUMMON_AQUA#Summon Water Spirit Aqua#
-2459,0,0,100:150:200,0,0,0,99,0,0,none,0,992,3,992,6,996,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_SUMMON_VENTUS#Summon Wind Spirit Ventus#
-2460,0,0,100:150:200,0,0,0,99,0,0,none,0,993,3,993,6,997,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_SUMMON_TERA#Summon Wind Spirit Tera#
-2461,0,0,50,0,0,0,99,0,0,elementalspirit,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_EL_ACTION#Elemental Action#
-2462,0,0,10:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_EL_ANALYSIS#Four Spirit Analysis#
-2464,0,0,10,0,0,0,99,0,0,elementalspirit,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_EL_CURE#Spirit Recovery#
-2465,0,0,22:30:38,0,0,0,99,0,0,none,0,6360,1,6360,2,6360,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_FIRE_INSIGNIA#Fire Insignia#
-2466,0,0,22:30:38,0,0,0,99,0,0,none,0,6361,1,6361,2,6361,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_WATER_INSIGNIA#Water Insignia#
-2467,0,0,22:30:38,0,0,0,99,0,0,none,0,6362,1,6362,2,6362,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_WIND_INSIGNIA#Wind Insignia#
-2468,0,0,22:30:38,0,0,0,99,0,0,none,0,6363,1,6363,2,6363,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_EARTH_INSIGNIA#Earth Insignia#
+2443,0,0,30:34:38:42:46,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_FIREWALK#Fire Walk#
+2444,0,0,30:34:38:42:46,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_ELECTRICWALK#Electric Walk#
+2445,0,0,40:44:48:52:56,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_SPELLFIST#Spell Fist#
+2446,0,0,62:70:78:86:94,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_EARTHGRAVE#Earth Grave#
+2447,0,0,50:56:62:68:74,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_DIAMONDDUST#Diamond Dust#
+2448,0,0,70:90:110:130:150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_POISON_BUSTER#Poison Buster#
+2449,0,0,48:56:64:70:78,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_PSYCHIC_WAVE#Psychic Wave#
+2450,0,0,48:56:64:70:78,0,0,0,99,0,0,none,0,0,716,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_CLOUD_KILL#Cloud Kill#
+2451,0,0,50:55:60:65:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_STRIKING#Striking#
+2452,0,0,40:52:64:76:88,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_WARMER#Warmer#
+2453,0,0,34:42:50:58:66,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_VACUUM_EXTREME#Vacuum Extreme#
+2454,0,0,55:62:69:76:83,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_VARETYR_SPEAR#Varetyr Spear#
+2455,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,0,715,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_ARRULLO#Arrullo#
+2456,0,0,10,0,0,0,99,0,0,elementalspirit,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_EL_CONTROL#Spirit Control#
+2457,0,0,100:150:200,0,0,0,99,0,0,none,0,0,990,3,990,6,994,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_SUMMON_AGNI#Summon Fire Spirit Agni#
+2458,0,0,100:150:200,0,0,0,99,0,0,none,0,0,991,3,991,6,995,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_SUMMON_AQUA#Summon Water Spirit Aqua#
+2459,0,0,100:150:200,0,0,0,99,0,0,none,0,0,992,3,992,6,996,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_SUMMON_VENTUS#Summon Wind Spirit Ventus#
+2460,0,0,100:150:200,0,0,0,99,0,0,none,0,0,993,3,993,6,997,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_SUMMON_TERA#Summon Wind Spirit Tera#
+2461,0,0,50,0,0,0,99,0,0,elementalspirit,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_EL_ACTION#Elemental Action#
+2462,0,0,10:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_EL_ANALYSIS#Four Spirit Analysis#
+2464,0,0,10,0,0,0,99,0,0,elementalspirit,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_EL_CURE#Spirit Recovery#
+2465,0,0,22:30:38,0,0,0,99,0,0,none,0,0,6360,1,6360,2,6360,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_FIRE_INSIGNIA#Fire Insignia#
+2466,0,0,22:30:38,0,0,0,99,0,0,none,0,0,6361,1,6361,2,6361,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_WATER_INSIGNIA#Water Insignia#
+2467,0,0,22:30:38,0,0,0,99,0,0,none,0,0,6362,1,6362,2,6362,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_WIND_INSIGNIA#Wind Insignia#
+2468,0,0,22:30:38,0,0,0,99,0,0,none,0,0,6363,1,6363,2,6363,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_EARTH_INSIGNIA#Earth Insignia#
 
 //****
 // GN Genetic
-2476,0,0,30,0,0,0,99,0,0,cart,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_CART_TORNADO#Cart Tornado#
-2477,0,0,40:42:46:48:50,0,0,0,99,8,1,cart,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_CARTCANNON#Cart Cannon#
-2478,0,0,20:24:28:32:36,0,0,0,99,0,0,cart,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_CARTBOOST#Cart Boost#
-2479,0,0,22:26:30:34:38,0,0,0,99,0,0,none,0,6210,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_THORNS_TRAP#Thorn Trap#
-2480,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,6211,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_BLOOD_SUCKER#Blood Sucker#
-2481,0,0,55:60:65:70:75,0,0,0,99,0,0,none,0,6212,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_SPORE_EXPLOSION#Spore Explosion#
-2482,0,0,40:50:60:70:80,0,0,0,99,0,0,none,0,6210,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_WALLOFTHORN#Wall of Thorns#
-2483,0,0,24:28:32:36:40:44:48:52:56:60,0,0,0,99,0,0,none,0,6210,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_CRAZYWEED#Crazy Weed#
-2484,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_CRAZYWEED_ATK#Crazy Weed Attack#
-2485,0,0,24:28:32:36:40,0,0,0,99,0,0,none,0,7135,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_DEMONIC_FIRE#Demonic Fire#
-2486,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,6216,1,6213,1,6214,1,6215,1,7136,1,0,0,0,0,0,0,0,0,0,0	//GN_FIRE_EXPANSION#Fire Expansion#
-2487,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_FIRE_EXPANSION_SMOKE_POWDER#Fire Expansion Smoke Powder#
-2488,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_FIRE_EXPANSION_TEAR_GAS#Fire Expansion Tear Gas#
-2489,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_FIRE_EXPANSION_ACID#Fire Expansion Acid#
-2490,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,7137,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_HELLS_PLANT#Hell's Plant#
-2491,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_HELLS_PLANT_ATK#Hell's Plant Attack#
-2492,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,6217,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_MANDRAGORA#Howling of Mandragora#
-2493,0,0,4,0,0,0,99,9,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_SLINGITEM#Sling Item#
-2494,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_CHANGEMATERIAL#Change Material#
-2495,0,0,5:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_MIX_COOKING#Mix Cooking#
-2496,0,0,5:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_MAKEBOMB#Create Bomb#
-2497,0,0,12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_S_PHARMACY#Special Pharmacy#
-2498,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_SLINGITEM_RANGEMELEEATK#Sling Item Attack#
-
-
-2533,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_ODINS_RECALL#Odin's Recall#
-2534,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RETURN_TO_ELDICASTES#Return To Eldicastes#
-2535,0,0,1,0,0,0,99,0,0,none,0,6377,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_BUYING_STORE#Open Buying Store
-2536,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_GUARDIAN_RECALL#Guardian's Recall#
-2537,0,0,70:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_ODINS_POWER#Odin's Power#
-
-//2538,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BEER_BOTTLE_CAP#Beer Bottle Cap#
-
-//2542,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_TETANY#Tentay#
-//2543,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_RAY_OF_PROTECTION#Ray of Protection#
-//2544,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MC_CARTDECORATE#Cart Decorate#
-//2545,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GM_ITEM_ATKMAX#Maximum Attack#
-//2546,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GM_ITEM_ATKMIN#Minimal Attack#
-//2547,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GM_ITEM_MATKMAX#Maximum Magic Attack#
-//2548,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GM_ITEM_MATKMIN#Minimal Magic Attack#
+2476,0,0,30,0,0,0,99,0,0,none,SC_PUSH_CART,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_CART_TORNADO#Cart Tornado#
+2477,0,0,40:42:46:48:50,0,0,0,99,8,1,none,SC_PUSH_CART,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_CARTCANNON#Cart Cannon#
+2478,0,0,20:24:28:32:36,0,0,0,99,0,0,none,SC_PUSH_CART,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_CARTBOOST#Cart Boost#
+2479,0,0,22:26:30:34:38,0,0,0,99,0,0,none,0,0,6210,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_THORNS_TRAP#Thorn Trap#
+2480,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,0,6211,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_BLOOD_SUCKER#Blood Sucker#
+2481,0,0,55:60:65:70:75,0,0,0,99,0,0,none,0,0,6212,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_SPORE_EXPLOSION#Spore Explosion#
+2482,0,0,40:50:60:70:80,0,0,0,99,0,0,none,0,0,6210,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_WALLOFTHORN#Wall of Thorns#
+2483,0,0,24:28:32:36:40:44:48:52:56:60,0,0,0,99,0,0,none,0,0,6210,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_CRAZYWEED#Crazy Weed#
+2484,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_CRAZYWEED_ATK#Crazy Weed Attack#
+2485,0,0,24:28:32:36:40,0,0,0,99,0,0,none,0,0,7135,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_DEMONIC_FIRE#Demonic Fire#
+2486,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,0,6216,1,6213,1,6214,1,6215,1,7136,1,0,0,0,0,0,0,0,0,0,0	//GN_FIRE_EXPANSION#Fire Expansion#
+2487,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_FIRE_EXPANSION_SMOKE_POWDER#Fire Expansion Smoke Powder#
+2488,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_FIRE_EXPANSION_TEAR_GAS#Fire Expansion Tear Gas#
+2489,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_FIRE_EXPANSION_ACID#Fire Expansion Acid#
+2490,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,7137,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_HELLS_PLANT#Hell's Plant#
+2491,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_HELLS_PLANT_ATK#Hell's Plant Attack#
+2492,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,6217,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_MANDRAGORA#Howling of Mandragora#
+2493,0,0,4,0,0,0,99,9,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_SLINGITEM#Sling Item#
+2494,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_CHANGEMATERIAL#Change Material#
+2495,0,0,5:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_MIX_COOKING#Mix Cooking#
+2496,0,0,5:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_MAKEBOMB#Create Bomb#
+2497,0,0,12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_S_PHARMACY#Special Pharmacy#
+2498,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_SLINGITEM_RANGEMELEEATK#Sling Item Attack#
+
+2533,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_ODINS_RECALL#Odin's Recall#
+2534,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RETURN_TO_ELDICASTES#Return To Eldicastes#
+2535,0,0,1,0,0,0,99,0,0,none,0,0,6377,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_BUYING_STORE#Open Buying Store
+2536,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_GUARDIAN_RECALL#Guardian's Recall#
+2537,0,0,70:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_ODINS_POWER#Odin's Power#
+
+//2538,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BEER_BOTTLE_CAP#Beer Bottle Cap#
+
+//2542,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_TETANY#Tentay#
+//2543,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_RAY_OF_PROTECTION#Ray of Protection#
+//2544,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MC_CARTDECORATE#Cart Decorate#
+//2545,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GM_ITEM_ATKMAX#Maximum Attack#
+//2546,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GM_ITEM_ATKMIN#Minimal Attack#
+//2547,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GM_ITEM_MATKMAX#Maximum Magic Attack#
+//2548,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GM_ITEM_MATKMIN#Minimal Magic Attack#
 
 //****
 // Kagerou/Oboro
-3001,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_YAMIKUMO#Yamikumo#
-3004,0,0,10:12:14:16:18,0,0,0,25:26:28,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_JYUMONJIKIRI#Cross Strike#
-3005,0,0,12:16:20:24:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_SETSUDAN#Soul Sever#
-3006,0,0,5:6:7:8:9,0,0,0,99,0,0,none,0,13294,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_BAKURETSU#Bakuretsu Kunai#
-3007,0,0,8:9:10:11:12,0,0,0,99,7,8,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_HAPPOKUNAI#Happo Kunai#
-3008,0,0,50,0,0,10000:20000:30000:40000:50000:60000:70000:80000:90000:100000,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_MUCHANAGE#Mucha Nage#
-3009,0,0,24:28:32:36:40,0,0,0,22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_HUUMARANKA#Huuma Shuriken Ranka#
-3010,0,0,9:12:15:18:21,0,0,0,99,0,0,none,0,6493,3:4:5:6:7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_MAKIBISHI#Makibishi#
-3011,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_MEIKYOUSISUI#Meikyo Shisui#
-3012,0,0,40:44:48:52:56,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_ZANZOU#Zanzou#
-3013,0,0,40:44:48:52:56,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_KYOUGAKU#Kyougaku#
-3014,0,0,40:44:48:52:56,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_JYUSATSU#Jyusatsu#
-3015,0,0,20,0,0,0,99,0,0,none,0,6512,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_KAHU_ENTEN#Kahu Enten#
-3016,0,0,20,0,0,0,99,0,0,none,0,6513,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_HYOUHU_HUBUKI#Hyouhu Hubuki#
-3017,0,0,20,0,0,0,99,0,0,none,0,6514,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_KAZEHU_SEIRAN#Kazehu Seiran#
-3018,0,0,20,0,0,0,99,0,0,none,0,6515,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_DOHU_KOUKAI#Dohu Koukai#
-3019,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_KAIHOU#Technique Kaihou#
-3020,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_ZENKAI#Zenkai#
-3021,0,0,40:44:48:52:56,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_GENWAKU#Genwaku#
-3022,0,0,70:75:80:85:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_IZAYOI#Izayoi#
-3023,0,0,60:65:70:75:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KG_KAGEHUMI#Kagehumi#
-3024,0,0,50,0,0,0,99,0,0,none,0,7524,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KG_KYOMU#Kyomu#
-3025,0,0,25:30:35:40:45,0,0,0,99,0,0,none,0,7524,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KG_KAGEMUSYA#Kagemusha#
-3026,0,0,60:70:80:90:100 ,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//OB_ZANGETSU#Zangetsu#
-3027,0,0,55:60:65:70:75 ,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//OB_OBOROGENSOU#Oboro Gensou#
-3029,0,0,20:30:40:50:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//OB_AKAITSUKI#Akaitsuki#
+3001,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_YAMIKUMO#Yamikumo#
+3004,0,0,10:12:14:16:18,0,0,0,25:26:28,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_JYUMONJIKIRI#Cross Strike#
+3005,0,0,12:16:20:24:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_SETSUDAN#Soul Sever#
+3006,0,0,5:6:7:8:9,0,0,0,99,0,0,none,0,0,13294,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_BAKURETSU#Bakuretsu Kunai#
+3007,0,0,8:9:10:11:12,0,0,0,99,7,8,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_HAPPOKUNAI#Happo Kunai#
+3008,0,0,50,0,0,10000:20000:30000:40000:50000:60000:70000:80000:90000:100000,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_MUCHANAGE#Mucha Nage#
+3009,0,0,24:28:32:36:40,0,0,0,22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_HUUMARANKA#Huuma Shuriken Ranka#
+3010,0,0,9:12:15:18:21,0,0,0,99,0,0,none,0,0,6493,3:4:5:6:7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_MAKIBISHI#Makibishi#
+3011,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_MEIKYOUSISUI#Meikyo Shisui#
+3012,0,0,40:44:48:52:56,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_ZANZOU#Zanzou#
+3013,0,0,40:44:48:52:56,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_KYOUGAKU#Kyougaku#
+3014,0,0,40:44:48:52:56,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_JYUSATSU#Jyusatsu#
+3015,0,0,20,0,0,0,99,0,0,none,0,0,6512,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_KAHU_ENTEN#Kahu Enten#
+3016,0,0,20,0,0,0,99,0,0,none,0,0,6513,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_HYOUHU_HUBUKI#Hyouhu Hubuki#
+3017,0,0,20,0,0,0,99,0,0,none,0,0,6514,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_KAZEHU_SEIRAN#Kazehu Seiran#
+3018,0,0,20,0,0,0,99,0,0,none,0,0,6515,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_DOHU_KOUKAI#Dohu Koukai#
+3019,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_KAIHOU#Technique Kaihou#
+3020,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_ZENKAI#Zenkai#
+3021,0,0,40:44:48:52:56,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_GENWAKU#Genwaku#
+3022,0,0,70:75:80:85:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KO_IZAYOI#Izayoi#
+3023,0,0,60:65:70:75:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KG_KAGEHUMI#Kagehumi#
+3024,0,0,50,0,0,0,99,0,0,none,0,0,7524,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KG_KYOMU#Kyomu#
+3025,0,0,25:30:35:40:45,0,0,0,99,0,0,none,0,0,7524,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//KG_KAGEMUSYA#Kagemusha#
+3026,0,0,60:70:80:90:100 ,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//OB_ZANGETSU#Zangetsu#
+3027,0,0,55:60:65:70:75 ,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//OB_OBOROGENSOU#Oboro Gensou#
+3029,0,0,20:30:40:50:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//OB_AKAITSUKI#Akaitsuki#
 
 // Eclage Skills
-3031,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ECL_SNOWFLIP#Snow Flip#
-3032,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ECL_PEONYMAMY#Peony Mamy#
-3033,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ECL_SADAGUI#Sadagui#
-3034,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ECL_SEQUOIADUST#Sequoia Dust#
-3035,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ECLAGE_RECALL#Return To Eclage#
+3031,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ECL_SNOWFLIP#Snow Flip#
+3032,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ECL_PEONYMAMY#Peony Mamy#
+3033,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ECL_SADAGUI#Sadagui#
+3034,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ECL_SEQUOIADUST#Sequoia Dust#
+3035,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ECLAGE_RECALL#Return To Eclage#
 
 // EP 14.3 Part 2 3rd Job Skills
-//5001,0,0,22:34:46:58:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_DARKCROW#Dark Claw#
-//5002,0,0,100:120:140:160:180,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_UNLIMIT#Unlimited#
-//5003,0,0,60:70:80:90:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_ILLUSIONDOPING#Illusion Doping#
-//5004,0,0,30:35:40:45:50:55:60:65:70:75,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_DRAGONBREATH_WATER#Dragon Breath - Water#
-//5005,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_LUXANIMA#Lux Anima#
-//5006,0,0,60:70:80:90:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_MAGMA_ERUPTION#Magma Eruption#
-//5007,0,0,200:230:260:290:320,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_FRIGG_SONG#Frigg's Song#
-//5008,0,0,120:120:120:120:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_ELEMENTAL_SHIELD#Elemental Shield#
-//5009,0,0,75:65:55:45:35,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_FLASHCOMBO#Flash Combo#
-//5010,0,0,30:26:22:18:14,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_ESCAPE#Emergency Escape#
-//5011,0,0,30:60:90:120:150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_OFFERTORIUM#Offertorium#
-//5012,0,0,100:150:200:250:300,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_TELEKINESIS_INTENSE#Intense Telekinesis#
-//5013,0,0,200:180:160:140:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_KINGS_GRACE#King's Grace#
-//5014,0,0,1:1:1:1:1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_FULL_THROTTLE#Full Throttle#
-//5015,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_FLASHCOMBO_ATK_STEP1#Flash Combo Attack Step 1#//All 4 steps are using temp req SP values for now.
-//5016,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_FLASHCOMBO_ATK_STEP2#Flash Combo Attack Step 2#
-//5017,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_FLASHCOMBO_ATK_STEP3#Flash Combo Attack Step 3#
-//5018,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_FLASHCOMBO_ATK_STEP4#Flash Combo Attack Step 4#
-
-8001,0,0,13:16:19:22:25,0,0,0,99,0,0,none,0,545,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HLIF_HEAL
-8002,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HLIF_AVOID
-8004,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HLIF_CHANGE
-8005,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HAMI_CASTLE
-8006,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HAMI_DEFENCE
-8008,0,0,120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HAMI_BLOODLUST
-8009,0,0,4:8:12:16:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HFLI_MOON
-8010,0,0,30:40:50:60:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HFLI_FLEET
-8011,0,0,30:40:50:60:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HFLI_SPEED
-8012,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HFLI_SBR44
-8013,0,0,22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HVAN_CAPRICE
-8014,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HVAN_CHAOTIC
-8016,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HVAN_EXPLOSION
-8018,0,0,60:80:100:120:140,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_SUMMON_LEGION#Summon Legion#
-8019,0,0,48:60:72:84:96,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_NEEDLE_OF_PARALYZE#Needle of Paralyze#
-8020,0,0,65:75:85:95:105,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_POISON_MIST#Poison Mist#
-8021,0,0,48:52:56:60:64,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_PAIN_KILLER#Pain Killer#
-8022,0,0,40:50:60:70:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_LIGHT_OF_REGENE#Light of Regene#
-8023,0,0,70:90:110:130:150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_OVERED_BOOST#Overed Boost#
-8024,0,0,25:30:35:40:45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_ERASER_CUTTER#Eraser Cutter#
-8025,0,0,90:100:110:120:130,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_XENO_SLASHER#Xeno Slasher#
-8026,0,0,45:54:63:72:81,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_SILENT_BREEZE#Silent Breeze#
-8027,0,0,35,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_STYLE_CHANGE#Style Change#
-8028,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_SONIC_CRAW#Sonic Claw#
-8029,0,0,10:15:20:25:30,0,0,0,99,0,0,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_SILVERVEIN_RUSH#Silver Bain Rush#
-8030,0,0,8:16:24:32:40,0,0,0,99,0,0,none,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_MIDNIGHT_FRENZY#Midnight Frenzy#
-8031,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_STAHL_HORN#Steel Horn#
-8032,0,0,60:65:70:75:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_GOLDENE_FERSE#Golden Heel#
-8033,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_STEINWAND#Stone Wall#
-8034,0,0,60:68:76:84:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_HEILIGE_STANGE#Holy Pole#
-8035,0,0,60:65:70:75:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_ANGRIFFS_MODUS#Attack Mode#
-8036,0,0,20:25:30:35:40,0,0,0,99,0,0,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_TINDER_BREAKER#Tinder Breaker#
-8037,0,0,10:20:30:40:50,0,0,0,99,0,0,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_CBC#Continual Break Combo#
-8038,0,0,24:28:32:36:40,0,0,0,99,0,0,none,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_EQC#Eternal Quick Combo#
-8039,0,0,34:38:42:46:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_MAGMA_FLOW#Magma Flow#
-8040,0,0,54:58:62:66:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_GRANITIC_ARMOR#Granitic Armor#
-8041,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_LAVA_SLIDE#Lava Slide#
-8042,0,0,20:28:36:44:52,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_PYROCLASTIC#Pyroclastic#
-8043,0,0,60:65:70:75:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_VOLCANIC_ASH#Volcanic Ash#
-
-8201,0,0,8:8:8:8:8:15:15:15:15:15,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MS_BASH
-8202,20:20:19:19:18:18:17:17:16:16,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MS_MAGNUM
-8203,0,0,13:14:15:16:17:18:19:20:21:22,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MS_BOWLINGBASH
-8204,0,0,50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MS_PARRYING
-8205,0,0,35:40:45:50:55:60:65:70:75:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MS_REFLECTSHIELD
-8206,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MS_BERSERK
-8207,0,0,12,0,0,0,99,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MA_DOUBLE
-8208,0,0,15,0,0,0,99,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MA_SHOWER
-8209,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MA_SKIDTRAP
-8210,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MA_LANDMINE
-8211,0,0,12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MA_SANDMAN
-8212,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MA_FREEZINGTRAP
-8213,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MA_REMOVETRAP
-8214,0,0,15,0,0,0,99,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MA_CHARGEARROW
-8215,0,0,18:21:24:27:30,0,0,0,99,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0		//MA_SHARPSHOOTING
-8216,0,0,7,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ML_PIERCE
-8217,0,0,12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ML_BRANDISH
-8218,0,0,18:21:24:27:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ML_SPIRALPIERCE
-8219,0,0,30,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ML_DEFENDER
-8220,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ML_AUTOGUARD
-8221,0,0,25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ML_DEVOTION
-8222,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_MAGNIFICAT
-8223,0,0,14:18:22:26:30:34:38:42:46:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_QUICKEN
-8224,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_SIGHT
-8225,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_CRASH
-8226,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_REGAIN
-8227,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_TENDER
-8228,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_BENEDICTION
-8229,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_RECUPERATE
-8230,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_MENTALCURE
-8231,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_COMPRESS
-8232,0,0,4:5:6:7:8:9:10:11:12:13,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_PROVOKE
-8233,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_AUTOBERSERK
-8234,0,0,15:17:19:21:23:25:27:29:31:33,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0		//MER_DECAGI
-8235,0,0,10,100,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_SCAPEGOAT
-8236,0,0,20:20:20:20:20:18:16:14:12:10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_LEXDIVINA
-8237,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_ESTIMATION
-8238,0,0,20:20:20:25:25:25:30:30:30:35,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_KYRIE
-8239,0,0,28:32:36:40:44:48:52:56:60:64,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_BLESSING
-8240,15,0,18:21:24:27:30:33:36:39:42:45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_INCAGI
-//8241,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_INVINCIBLEOFF2#Mind Blaster#
+//5001,0,0,22:34:46:58:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GC_DARKCROW#Dark Claw#
+//5002,0,0,100:120:140:160:180,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RA_UNLIMIT#Unlimited#
+//5003,0,0,60:70:80:90:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GN_ILLUSIONDOPING#Illusion Doping#
+//5004,0,0,30:35:40:45:50:55:60:65:70:75,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_DRAGONBREATH_WATER#Dragon Breath - Water#
+//5005,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RK_LUXANIMA#Lux Anima#
+//5006,0,0,60:70:80:90:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//NC_MAGMA_ERUPTION#Magma Eruption#
+//5007,0,0,200:230:260:290:320,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WM_FRIGG_SONG#Frigg's Song#
+//5008,0,0,120:120:120:120:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SO_ELEMENTAL_SHIELD#Elemental Shield#
+//5009,0,0,75:65:55:45:35,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_FLASHCOMBO#Flash Combo#
+//5010,0,0,30:26:22:18:14,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SC_ESCAPE#Emergency Escape#
+//5011,0,0,30:60:90:120:150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//AB_OFFERTORIUM#Offertorium#
+//5012,0,0,100:150:200:250:300,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WL_TELEKINESIS_INTENSE#Intense Telekinesis#
+//5013,0,0,200:180:160:140:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//LG_KINGS_GRACE#King's Grace#
+//5014,0,0,1:1:1:1:1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ALL_FULL_THROTTLE#Full Throttle#
+//5015,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_FLASHCOMBO_ATK_STEP1#Flash Combo Attack Step 1#//All 4 steps are using temp req SP values for now.
+//5016,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_FLASHCOMBO_ATK_STEP2#Flash Combo Attack Step 2#
+//5017,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_FLASHCOMBO_ATK_STEP3#Flash Combo Attack Step 3#
+//5018,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//SR_FLASHCOMBO_ATK_STEP4#Flash Combo Attack Step 4#
+
+8001,0,0,13:16:19:22:25,0,0,0,99,0,0,none,0,0,545,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HLIF_HEAL
+8002,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HLIF_AVOID
+8004,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HLIF_CHANGE
+8005,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HAMI_CASTLE
+8006,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HAMI_DEFENCE
+8008,0,0,120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HAMI_BLOODLUST
+8009,0,0,4:8:12:16:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HFLI_MOON
+8010,0,0,30:40:50:60:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HFLI_FLEET
+8011,0,0,30:40:50:60:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HFLI_SPEED
+8012,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HFLI_SBR44
+8013,0,0,22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HVAN_CAPRICE
+8014,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HVAN_CHAOTIC
+8016,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//HVAN_EXPLOSION
+8018,0,0,60:80:100:120:140,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_SUMMON_LEGION#Summon Legion#
+8019,0,0,48:60:72:84:96,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_NEEDLE_OF_PARALYZE#Needle of Paralyze#
+8020,0,0,65:75:85:95:105,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_POISON_MIST#Poison Mist#
+8021,0,0,48:52:56:60:64,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_PAIN_KILLER#Pain Killer#
+8022,0,0,40:50:60:70:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_LIGHT_OF_REGENE#Light of Regene#
+8023,0,0,70:90:110:130:150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_OVERED_BOOST#Overed Boost#
+8024,0,0,25:30:35:40:45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_ERASER_CUTTER#Eraser Cutter#
+8025,0,0,90:100:110:120:130,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_XENO_SLASHER#Xeno Slasher#
+8026,0,0,45:54:63:72:81,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_SILENT_BREEZE#Silent Breeze#
+8027,0,0,35,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_STYLE_CHANGE#Style Change#
+8028,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_SONIC_CRAW#Sonic Claw#
+8029,0,0,10:15:20:25:30,0,0,0,99,0,0,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_SILVERVEIN_RUSH#Silver Bain Rush#
+8030,0,0,8:16:24:32:40,0,0,0,99,0,0,none,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_MIDNIGHT_FRENZY#Midnight Frenzy#
+8031,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_STAHL_HORN#Steel Horn#
+8032,0,0,60:65:70:75:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_GOLDENE_FERSE#Golden Heel#
+8033,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_STEINWAND#Stone Wall#
+8034,0,0,60:68:76:84:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_HEILIGE_STANGE#Holy Pole#
+8035,0,0,60:65:70:75:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_ANGRIFFS_MODUS#Attack Mode#
+8036,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_TINDER_BREAKER#Tinder Breaker#
+8037,0,0,10:20:30:40:50,0,0,0,99,0,0,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_CBC#Continual Break Combo#
+8038,0,0,24:28:32:36:40,0,0,0,99,0,0,none,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_EQC#Eternal Quick Combo#
+8039,0,0,34:38:42:46:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_MAGMA_FLOW#Magma Flow#
+8040,0,0,54:58:62:66:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_GRANITIC_ARMOR#Granitic Armor#
+8041,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_LAVA_SLIDE#Lava Slide#
+8042,0,0,20:28:36:44:52,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_PYROCLASTIC#Pyroclastic#
+8043,0,0,60:65:70:75:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MH_VOLCANIC_ASH#Volcanic Ash#
+
+8201,0,0,8:8:8:8:8:15:15:15:15:15,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MS_BASH
+8202,20:20:19:19:18:18:17:17:16:16,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MS_MAGNUM
+8203,0,0,13:14:15:16:17:18:19:20:21:22,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MS_BOWLINGBASH
+8204,0,0,50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MS_PARRYING
+8205,0,0,35:40:45:50:55:60:65:70:75:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MS_REFLECTSHIELD
+8206,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MS_BERSERK
+8207,0,0,12,0,0,0,99,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MA_DOUBLE
+8208,0,0,15,0,0,0,99,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MA_SHOWER
+8209,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MA_SKIDTRAP
+8210,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MA_LANDMINE
+8211,0,0,12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MA_SANDMAN
+8212,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MA_FREEZINGTRAP
+8213,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MA_REMOVETRAP
+8214,0,0,15,0,0,0,99,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MA_CHARGEARROW
+8215,0,0,18:21:24:27:30,0,0,0,99,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0		//MA_SHARPSHOOTING
+8216,0,0,7,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ML_PIERCE
+8217,0,0,12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ML_BRANDISH
+8218,0,0,18:21:24:27:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ML_SPIRALPIERCE
+8219,0,0,30,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ML_DEFENDER
+8220,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ML_AUTOGUARD
+8221,0,0,25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//ML_DEVOTION
+8222,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_MAGNIFICAT
+8223,0,0,14:18:22:26:30:34:38:42:46:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_QUICKEN
+8224,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_SIGHT
+8225,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_CRASH
+8226,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_REGAIN
+8227,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_TENDER
+8228,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_BENEDICTION
+8229,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_RECUPERATE
+8230,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_MENTALCURE
+8231,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_COMPRESS
+8232,0,0,4:5:6:7:8:9:10:11:12:13,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_PROVOKE
+8233,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_AUTOBERSERK
+8234,0,0,15:17:19:21:23:25:27:29:31:33,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0		//MER_DECAGI
+8235,0,0,10,100,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_SCAPEGOAT
+8236,0,0,20:20:20:20:20:18:16:14:12:10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_LEXDIVINA
+8237,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_ESTIMATION
+8238,0,0,20:20:20:25:25:25:30:30:30:35,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_KYRIE
+8239,0,0,28:32:36:40:44:48:52:56:60:64,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_BLESSING
+8240,15,0,18:21:24:27:30:33:36:39:42:45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_INCAGI
+//8241,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//MER_INVINCIBLEOFF2#Mind Blaster#
 
 // Elemental Spirits Skills
-8401,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_CIRCLE_OF_FIRE#Circle of Fire#
-8402,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_FIRE_CLOAK#Fire Cloak#
-8403,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_FIRE_MANTLE#Fire Mantle#
-8404,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WATER_SCREEN#Water Screen#
-8405,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WATER_DROP#Water Drop#
-8406,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WATER_BARRIER#Water Barrier#
-8407,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WIND_STEP#Wind Step#
-8408,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WIND_CURTAIN#Wind Curtain#
-8409,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_ZEPHYR#Zephyr#
-8410,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_SOLID_SKIN#Solid Skin#
-8411,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_STONE_SHIELD#Stone Shield#
-8412,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_POWER_OF_GAIA#Power of Gaia#
-8413,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_PYROTECHNIC#Pyrotechnic#
-8414,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_HEATER#Heater#
-8415,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_TROPIC#Tropic#
-8416,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_AQUAPLAY#Aqua Play#
-8417,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_COOLER#Cooler#
-8418,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_CHILLY_AIR#Cool Air#
-8419,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_GUST#Gust#
-8420,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_BLAST#Blast#
-8421,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WILD_STORM#Wild Storm#
-8422,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_PETROLOGY#Petrology#
-8423,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_CURSED_SOIL#Cursed Soil#
-8424,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_UPHEAVAL#Upheaval#
-8425,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_FIRE_ARROW#Fire Arrow#
-8426,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_FIRE_BOMB#Fire Bomb#
-8427,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_FIRE_BOMB_ATK#Fire Bomb Attack#
-8428,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_FIRE_WAVE#Fire Wave#
-8429,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_FIRE_WAVE_ATK#Fire Wave Attack#
-8430,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_ICE_NEEDLE#Ice Needle#
-8431,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WATER_SCREW#Water Screw#
-8432,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WATER_SCREW_ATK#Water Screw Attack#
-8433,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_TIDAL_WEAPON#Tidal Weapon#
-8434,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WIND_SLASH#Wind Slasher#
-8435,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_HURRICANE#Hurricane Rage#
-8436,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_HURRICANE_ATK#Hurricane Rage Attack#
-8437,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_TYPOON_MIS#Typhoon Missile#
-8438,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_TYPOON_MIS_ATK#Typhoon Missile Attack#
-8439,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_STONE_HAMMER#Stone Hammer#
-8440,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_ROCK_CRUSHER#Rock Launcher#
-8441,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_ROCK_CRUSHER_ATK#Rock Launcher Attack#
-8442,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_STONE_RAIN#Stone Rain#
-
-10010,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GD_BATTLEORDER##
-10011,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GD_REGENERATION##
-10012,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GD_RESTORE##
-10013,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GD_EMERGENCYCALL##
-10015,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GD_ITEMEMERGENCYCALL##
+8401,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_CIRCLE_OF_FIRE#Circle of Fire#
+8402,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_FIRE_CLOAK#Fire Cloak#
+8403,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_FIRE_MANTLE#Fire Mantle#
+8404,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WATER_SCREEN#Water Screen#
+8405,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WATER_DROP#Water Drop#
+8406,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WATER_BARRIER#Water Barrier#
+8407,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WIND_STEP#Wind Step#
+8408,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WIND_CURTAIN#Wind Curtain#
+8409,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_ZEPHYR#Zephyr#
+8410,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_SOLID_SKIN#Solid Skin#
+8411,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_STONE_SHIELD#Stone Shield#
+8412,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_POWER_OF_GAIA#Power of Gaia#
+8413,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_PYROTECHNIC#Pyrotechnic#
+8414,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_HEATER#Heater#
+8415,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_TROPIC#Tropic#
+8416,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_AQUAPLAY#Aqua Play#
+8417,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_COOLER#Cooler#
+8418,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_CHILLY_AIR#Cool Air#
+8419,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_GUST#Gust#
+8420,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_BLAST#Blast#
+8421,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WILD_STORM#Wild Storm#
+8422,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_PETROLOGY#Petrology#
+8423,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_CURSED_SOIL#Cursed Soil#
+8424,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_UPHEAVAL#Upheaval#
+8425,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_FIRE_ARROW#Fire Arrow#
+8426,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_FIRE_BOMB#Fire Bomb#
+8427,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_FIRE_BOMB_ATK#Fire Bomb Attack#
+8428,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_FIRE_WAVE#Fire Wave#
+8429,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_FIRE_WAVE_ATK#Fire Wave Attack#
+8430,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_ICE_NEEDLE#Ice Needle#
+8431,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WATER_SCREW#Water Screw#
+8432,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WATER_SCREW_ATK#Water Screw Attack#
+8433,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_TIDAL_WEAPON#Tidal Weapon#
+8434,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_WIND_SLASH#Wind Slasher#
+8435,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_HURRICANE#Hurricane Rage#
+8436,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_HURRICANE_ATK#Hurricane Rage Attack#
+8437,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_TYPOON_MIS#Typhoon Missile#
+8438,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_TYPOON_MIS_ATK#Typhoon Missile Attack#
+8439,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_STONE_HAMMER#Stone Hammer#
+8440,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_ROCK_CRUSHER#Rock Launcher#
+8441,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_ROCK_CRUSHER_ATK#Rock Launcher Attack#
+8442,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//EL_STONE_RAIN#Stone Rain#
+
+// Guild Skills
+10010,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GD_BATTLEORDER##
+10011,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GD_REGENERATION##
+10012,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GD_RESTORE##
+10013,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//GD_EMERGENCYCALL##

+ 2 - 1
src/map/battle.h

@@ -494,7 +494,8 @@ extern struct Battle_Config
 	int item_enabled_npc;
 	int item_onfloor; // Whether to drop an undroppable item on the map or destroy it if inventory is full.
 	int bowling_bash_area;
-	} battle_config;
+
+} battle_config;
 
 void do_init_battle(void);
 void do_final_battle(void);

+ 2 - 2
src/map/elemental.c

@@ -577,8 +577,8 @@ struct skill_condition elemental_skill_get_requirements(uint16 skill_id, uint16
 	if( skill_lv < 1 || skill_lv > MAX_SKILL_LEVEL )
 		return req;
 
-	req.hp = skill_db[idx].hp[skill_lv-1];
-	req.sp = skill_db[idx].sp[skill_lv-1];
+	req.hp = skill_db[idx].require.hp[skill_lv-1];
+	req.sp = skill_db[idx].require.sp[skill_lv-1];
 
 	return req;
 }

+ 7 - 4
src/map/pc.c

@@ -4888,11 +4888,10 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
 			status_change_end(&sd->bl, SC_CLOAKING, INVALID_TIMER);
 			status_change_end(&sd->bl, SC_CLOAKINGEXCEED, INVALID_TIMER);
 		}
-		for (i = 0; i < EQI_MAX; i++) {
+		for (i = 0; i < EQI_MAX; i++)
 			if (sd->equip_index[i] >= 0)
 				if (!pc_isequip(sd,sd->equip_index[i]))
 					pc_unequipitem(sd,sd->equip_index[i],2);
-		}
 		if (battle_config.clear_unit_onwarp&BL_PC)
 			skill_clear_unitgroup(&sd->bl);
 		party_send_dot_remove(sd); //minimap dot fix [Kevin]
@@ -9033,8 +9032,7 @@ int pc_checkitem(struct map_session_data *sd)
 	}
 
 	for( i = 0; i < MAX_INVENTORY; i++) {
-
-		if( sd->status.inventory[i].nameid == 0 )
+		if( !(&sd->status.inventory[i]) || sd->status.inventory[i].nameid == 0 )
 			continue;
 
 		if( !sd->status.inventory[i].equip )
@@ -9046,6 +9044,11 @@ int pc_checkitem(struct map_session_data *sd)
 			continue;
 		}
 
+		if( !pc_has_permission(sd, PC_PERM_USE_ALL_EQUIPMENT) && !battle_config.allow_equip_restricted_item && itemdb_isNoEquip(sd->inventory_data[i], sd->bl.m) ) {
+			pc_unequipitem(sd, i, 2);
+			calc_flag = 1;
+			continue;
+		}
 	}
 
 	if( calc_flag && sd->state.active ) {

+ 260 - 268
src/map/skill.c

@@ -176,62 +176,75 @@ const char* skill_get_desc( uint16 skill_id ) {
 	return skill_db[skill_get_index(skill_id)].desc;
 }
 
-// out of bounds error checking [celest]
-static void skill_chk(int16* skill_id, uint16 skill_lv) {
+/// out of bounds error checking [celest]
+static void skill_chk(int16 *skill_id) {
 	*skill_id = skill_get_index(*skill_id); // checks/adjusts id
-	if( skill_lv > MAX_SKILL_LEVEL ) *skill_id = 0;
+}
+// checks/adjusts level
+static void skill_chk2(int16 *skill_lv) {
+	*skill_lv = (*skill_lv < 1) ? 1 : (*skill_lv > MAX_SKILL_LEVEL) ? MAX_SKILL_LEVEL : *skill_lv;
+}
+// checks/adjusts index. make sure we don't use negative index
+static void skill_chk3(int *idx) {
+	if (*idx < 0) *idx = 0;
 }
 
-#define skill_get(var,id,lv) { skill_chk(&id,lv); if(!id) return 0; return var; }
+#define skill_get(var,id) { skill_chk(&id); if(!id) return 0; return var; }
+#define skill_get2(var,id,lv) { skill_chk(&id); if (!id) return 0; skill_chk2(&lv); return var; }
+#define skill_get3(var,id,x) { skill_chk(&id); if (!id) return 0; skill_chk3(&x); return var; }
 
 // Skill DB
-int	skill_get_hit( uint16 skill_id )               { skill_get (skill_db[skill_id].hit, skill_id, 1); }
-int	skill_get_inf( uint16 skill_id )               { skill_get (skill_db[skill_id].inf, skill_id, 1); }
-int	skill_get_ele( uint16 skill_id , uint16 skill_lv )      { skill_get (skill_db[skill_id].element[skill_lv-1], skill_id, skill_lv); }
-int	skill_get_nk( uint16 skill_id )                { skill_get (skill_db[skill_id].nk, skill_id, 1); }
-int	skill_get_max( uint16 skill_id )               { skill_get (skill_db[skill_id].max, skill_id, 1); }
-int	skill_get_range( uint16 skill_id , uint16 skill_lv )    { skill_get (skill_db[skill_id].range[skill_lv-1], skill_id, skill_lv); }
-int	skill_get_splash( uint16 skill_id , uint16 skill_lv )   { skill_get ( (skill_db[skill_id].splash[skill_lv-1]>=0?skill_db[skill_id].splash[skill_lv-1]:AREA_SIZE), skill_id, skill_lv);  }
-int	skill_get_hp( uint16 skill_id ,uint16 skill_lv )        { skill_get (skill_db[skill_id].hp[skill_lv-1], skill_id, skill_lv); }
-int	skill_get_sp( uint16 skill_id ,uint16 skill_lv )        { skill_get (skill_db[skill_id].sp[skill_lv-1], skill_id, skill_lv); }
-int	skill_get_hp_rate(uint16 skill_id, uint16 skill_lv )    { skill_get (skill_db[skill_id].hp_rate[skill_lv-1], skill_id, skill_lv); }
-int	skill_get_sp_rate(uint16 skill_id, uint16 skill_lv )    { skill_get (skill_db[skill_id].sp_rate[skill_lv-1], skill_id, skill_lv); }
-int	skill_get_state(uint16 skill_id)               { skill_get (skill_db[skill_id].state, skill_id, 1); }
-int	skill_get_spiritball(uint16 skill_id, uint16 skill_lv)  { skill_get (skill_db[skill_id].spiritball[skill_lv-1], skill_id, skill_lv); }
-int	skill_get_itemid(uint16 skill_id, int idx)     { skill_get (skill_db[skill_id].itemid[idx], skill_id, 1); }
-int	skill_get_itemqty(uint16 skill_id, int idx)    { skill_get (skill_db[skill_id].amount[idx], skill_id, 1); }
-int	skill_get_zeny( uint16 skill_id ,uint16 skill_lv )      { skill_get (skill_db[skill_id].zeny[skill_lv-1], skill_id, skill_lv); }
-int	skill_get_num( uint16 skill_id ,uint16 skill_lv )       { skill_get (skill_db[skill_id].num[skill_lv-1], skill_id, skill_lv); }
-int	skill_get_cast( uint16 skill_id ,uint16 skill_lv )      { skill_get (skill_db[skill_id].cast[skill_lv-1], skill_id, skill_lv); }
-int	skill_get_delay( uint16 skill_id ,uint16 skill_lv )     { skill_get (skill_db[skill_id].delay[skill_lv-1], skill_id, skill_lv); }
-int	skill_get_walkdelay( uint16 skill_id ,uint16 skill_lv ) { skill_get (skill_db[skill_id].walkdelay[skill_lv-1], skill_id, skill_lv); }
-int	skill_get_time( uint16 skill_id ,uint16 skill_lv )      { skill_get (skill_db[skill_id].upkeep_time[skill_lv-1], skill_id, skill_lv); }
-int	skill_get_time2( uint16 skill_id ,uint16 skill_lv )     { skill_get (skill_db[skill_id].upkeep_time2[skill_lv-1], skill_id, skill_lv); }
-int	skill_get_castdef( uint16 skill_id )           { skill_get (skill_db[skill_id].cast_def_rate, skill_id, 1); }
-int	skill_get_weapontype( uint16 skill_id )        { skill_get (skill_db[skill_id].weapon, skill_id, 1); }
-int	skill_get_ammotype( uint16 skill_id )          { skill_get (skill_db[skill_id].ammo, skill_id, 1); }
-int	skill_get_ammo_qty( uint16 skill_id, uint16 skill_lv )  { skill_get (skill_db[skill_id].ammo_qty[skill_lv-1], skill_id, skill_lv); }
-int	skill_get_inf2( uint16 skill_id )              { skill_get (skill_db[skill_id].inf2, skill_id, 1); }
-int	skill_get_inf3( uint16 skill_id )              { skill_get (skill_db[skill_id].inf3, skill_id, 1); }
-int	skill_get_castcancel( uint16 skill_id )        { skill_get (skill_db[skill_id].castcancel, skill_id, 1); }
-int	skill_get_maxcount( uint16 skill_id ,uint16 skill_lv )  { skill_get (skill_db[skill_id].maxcount[skill_lv-1], skill_id, skill_lv); }
-int	skill_get_blewcount( uint16 skill_id ,uint16 skill_lv ) { skill_get (skill_db[skill_id].blewcount[skill_lv-1], skill_id, skill_lv); }
-int	skill_get_mhp( uint16 skill_id ,uint16 skill_lv )       { skill_get (skill_db[skill_id].mhp[skill_lv-1], skill_id, skill_lv); }
-int	skill_get_castnodex( uint16 skill_id ,uint16 skill_lv ) { skill_get (skill_db[skill_id].castnodex[skill_lv-1], skill_id, skill_lv); }
-int	skill_get_delaynodex( uint16 skill_id ,uint16 skill_lv ){ skill_get (skill_db[skill_id].delaynodex[skill_lv-1], skill_id, skill_lv); }
-int	skill_get_nocast ( uint16 skill_id )           { skill_get (skill_db[skill_id].nocast, skill_id, 1); }
-int	skill_get_type( uint16 skill_id )              { skill_get (skill_db[skill_id].skill_type, skill_id, 1); }
-int	skill_get_unit_id ( uint16 skill_id, int flag ){ skill_get (skill_db[skill_id].unit_id[flag], skill_id, 1); }
-int	skill_get_unit_interval( uint16 skill_id )     { skill_get (skill_db[skill_id].unit_interval, skill_id, 1); }
-int	skill_get_unit_range( uint16 skill_id, uint16 skill_lv ){ skill_get (skill_db[skill_id].unit_range[skill_lv-1], skill_id, skill_lv); }
-int	skill_get_unit_target( uint16 skill_id )       { skill_get (skill_db[skill_id].unit_target&BCT_ALL, skill_id, 1); }
-int	skill_get_unit_bl_target( uint16 skill_id )    { skill_get (skill_db[skill_id].unit_target&BL_ALL, skill_id, 1); }
-int	skill_get_unit_flag( uint16 skill_id )         { skill_get (skill_db[skill_id].unit_flag, skill_id, 1); }
-int	skill_get_unit_layout_type( uint16 skill_id ,uint16 skill_lv ){ skill_get (skill_db[skill_id].unit_layout_type[skill_lv-1], skill_id, skill_lv); }
-int	skill_get_cooldown( uint16 skill_id, uint16 skill_lv )     { skill_get (skill_db[skill_id].cooldown[skill_lv-1], skill_id, skill_lv); }
+int skill_get_hit( uint16 skill_id )               { skill_get (skill_db[skill_id].hit, skill_id); }
+int skill_get_inf( uint16 skill_id )               { skill_get (skill_db[skill_id].inf, skill_id); }
+int skill_get_ele( uint16 skill_id , uint16 skill_lv )      { skill_get2 (skill_db[skill_id].element[skill_lv-1], skill_id, skill_lv); }
+int skill_get_nk( uint16 skill_id )                { skill_get (skill_db[skill_id].nk, skill_id); }
+int skill_get_max( uint16 skill_id )               { skill_get (skill_db[skill_id].max, skill_id); }
+int skill_get_range( uint16 skill_id , uint16 skill_lv )    { skill_get2 (skill_db[skill_id].range[skill_lv-1], skill_id, skill_lv); }
+int skill_get_splash( uint16 skill_id , uint16 skill_lv )   { skill_get2 ( (skill_db[skill_id].splash[skill_lv-1]>=0?skill_db[skill_id].splash[skill_lv-1]:AREA_SIZE), skill_id, skill_lv);  }
+int skill_get_num( uint16 skill_id ,uint16 skill_lv )       { skill_get2 (skill_db[skill_id].num[skill_lv-1], skill_id, skill_lv); }
+int skill_get_cast( uint16 skill_id ,uint16 skill_lv )      { skill_get2 (skill_db[skill_id].cast[skill_lv-1], skill_id, skill_lv); }
+int skill_get_delay( uint16 skill_id ,uint16 skill_lv )     { skill_get2 (skill_db[skill_id].delay[skill_lv-1], skill_id, skill_lv); }
+int skill_get_walkdelay( uint16 skill_id ,uint16 skill_lv ) { skill_get2 (skill_db[skill_id].walkdelay[skill_lv-1], skill_id, skill_lv); }
+int skill_get_time( uint16 skill_id ,uint16 skill_lv )      { skill_get2 (skill_db[skill_id].upkeep_time[skill_lv-1], skill_id, skill_lv); }
+int skill_get_time2( uint16 skill_id ,uint16 skill_lv )     { skill_get2 (skill_db[skill_id].upkeep_time2[skill_lv-1], skill_id, skill_lv); }
+int skill_get_castdef( uint16 skill_id )           { skill_get (skill_db[skill_id].cast_def_rate, skill_id); }
+int skill_get_inf2( uint16 skill_id )              { skill_get (skill_db[skill_id].inf2, skill_id); }
+int skill_get_inf3( uint16 skill_id )              { skill_get (skill_db[skill_id].inf3, skill_id); }
+int skill_get_castcancel( uint16 skill_id )        { skill_get (skill_db[skill_id].castcancel, skill_id); }
+int skill_get_maxcount( uint16 skill_id ,uint16 skill_lv )  { skill_get2 (skill_db[skill_id].maxcount[skill_lv-1], skill_id, skill_lv); }
+int skill_get_blewcount( uint16 skill_id ,uint16 skill_lv ) { skill_get2 (skill_db[skill_id].blewcount[skill_lv-1], skill_id, skill_lv); }
+int skill_get_castnodex( uint16 skill_id ,uint16 skill_lv ) { skill_get2 (skill_db[skill_id].castnodex[skill_lv-1], skill_id, skill_lv); }
+int skill_get_delaynodex( uint16 skill_id ,uint16 skill_lv ){ skill_get2 (skill_db[skill_id].delaynodex[skill_lv-1], skill_id, skill_lv); }
+int skill_get_nocast ( uint16 skill_id )           { skill_get (skill_db[skill_id].nocast, skill_id); }
+int skill_get_type( uint16 skill_id )              { skill_get (skill_db[skill_id].skill_type, skill_id); }
+int skill_get_unit_id ( uint16 skill_id, int flag ){ skill_get3 (skill_db[skill_id].unit_id[flag], skill_id, flag); }
+int skill_get_unit_interval( uint16 skill_id )     { skill_get (skill_db[skill_id].unit_interval, skill_id); }
+int skill_get_unit_range( uint16 skill_id, uint16 skill_lv ){ skill_get2 (skill_db[skill_id].unit_range[skill_lv-1], skill_id, skill_lv); }
+int skill_get_unit_target( uint16 skill_id )       { skill_get (skill_db[skill_id].unit_target&BCT_ALL, skill_id); }
+int skill_get_unit_bl_target( uint16 skill_id )    { skill_get (skill_db[skill_id].unit_target&BL_ALL, skill_id); }
+int skill_get_unit_flag( uint16 skill_id )         { skill_get (skill_db[skill_id].unit_flag, skill_id); }
+int skill_get_unit_layout_type( uint16 skill_id ,uint16 skill_lv ){ skill_get2 (skill_db[skill_id].unit_layout_type[skill_lv-1], skill_id, skill_lv); }
+int skill_get_cooldown( uint16 skill_id, uint16 skill_lv )  { skill_get2 (skill_db[skill_id].cooldown[skill_lv-1], skill_id, skill_lv); }
 #ifdef RENEWAL_CAST
-int	skill_get_fixed_cast( uint16 skill_id ,uint16 skill_lv ){ skill_get (skill_db[skill_id].fixed_cast[skill_lv-1], skill_id, skill_lv); }
+int skill_get_fixed_cast( uint16 skill_id ,uint16 skill_lv ){ skill_get2 (skill_db[skill_id].fixed_cast[skill_lv-1], skill_id, skill_lv); }
 #endif
+// Skill requirements
+int skill_get_hp( uint16 skill_id ,uint16 skill_lv )        { skill_get2 (skill_db[skill_id].require.hp[skill_lv-1], skill_id, skill_lv); }
+int skill_get_mhp( uint16 skill_id ,uint16 skill_lv )       { skill_get2 (skill_db[skill_id].require.mhp[skill_lv-1], skill_id, skill_lv); }
+int skill_get_sp( uint16 skill_id ,uint16 skill_lv )        { skill_get2 (skill_db[skill_id].require.sp[skill_lv-1], skill_id, skill_lv); }
+int skill_get_hp_rate( uint16 skill_id, uint16 skill_lv )   { skill_get2 (skill_db[skill_id].require.hp_rate[skill_lv-1], skill_id, skill_lv); }
+int skill_get_sp_rate( uint16 skill_id, uint16 skill_lv )   { skill_get2 (skill_db[skill_id].require.sp_rate[skill_lv-1], skill_id, skill_lv); }
+int skill_get_zeny( uint16 skill_id ,uint16 skill_lv )      { skill_get2 (skill_db[skill_id].require.zeny[skill_lv-1], skill_id, skill_lv); }
+int skill_get_weapontype( uint16 skill_id )                 { skill_get (skill_db[skill_id].require.weapon, skill_id); }
+int skill_get_ammotype( uint16 skill_id )                   { skill_get (skill_db[skill_id].require.ammo, skill_id); }
+int skill_get_ammo_qty( uint16 skill_id, uint16 skill_lv )  { skill_get2 (skill_db[skill_id].require.ammo_qty[skill_lv-1], skill_id, skill_lv); }
+int skill_get_state( uint16 skill_id )                      { skill_get (skill_db[skill_id].require.state, skill_id); }
+int skill_get_status( uint16 skill_id, int idx )            { skill_get3 (skill_db[skill_id].require.status[idx], skill_id, idx); }
+int skill_get_status_count( uint16 skill_id )               { skill_get (skill_db[skill_id].require.status_count, skill_id); }
+int skill_get_spiritball( uint16 skill_id, uint16 skill_lv ){ skill_get2 (skill_db[skill_id].require.spiritball[skill_lv-1], skill_id, skill_lv); }
+int skill_get_itemid( uint16 skill_id, int idx )            { skill_get3 (skill_db[skill_id].require.itemid[idx], skill_id, idx); }
+int skill_get_itemqty( uint16 skill_id, int idx )           { skill_get3 (skill_db[skill_id].require.amount[idx], skill_id, idx); }
+
 int skill_tree_get_max(uint16 skill_id, int b_class)
 {
 	int i;
@@ -2827,7 +2840,7 @@ int64 skill_attack (int attack_type, struct block_list* src, struct block_list *
 			case GC_VENOMPRESSURE: {
 					struct status_change *ssc = status_get_sc(src);
 					if( ssc && ssc->data[SC_POISONINGWEAPON] && rnd()%100 < 70 + 5*skill_lv ) {
-						sc_start(src,bl,ssc->data[SC_POISONINGWEAPON]->val2,100,ssc->data[SC_POISONINGWEAPON]->val1,skill_get_time2(GC_POISONINGWEAPON, 1));
+						sc_start(src,bl,(enum sc_type)ssc->data[SC_POISONINGWEAPON]->val2,100,ssc->data[SC_POISONINGWEAPON]->val1,skill_get_time2(GC_POISONINGWEAPON, 1));
 						status_change_end(src,SC_POISONINGWEAPON,INVALID_TIMER);
 						clif_skill_nodamage(src,bl,skill_id,skill_lv,1);
 					}
@@ -3075,15 +3088,15 @@ static int skill_check_condition_mercenary(struct block_list *bl, int skill, int
 	// Requeriments
 	for( i = 0; i < ARRAYLENGTH(itemid); i++ )
 	{
-		itemid[i] = skill_db[idx].itemid[i];
-		amount[i] = skill_db[idx].amount[i];
-	}
-	hp = skill_db[idx].hp[lv-1];
-	sp = skill_db[idx].sp[lv-1];
-	hp_rate = skill_db[idx].hp_rate[lv-1];
-	sp_rate = skill_db[idx].sp_rate[lv-1];
-	state = skill_db[idx].state;
-	if( (mhp = skill_db[idx].mhp[lv-1]) > 0 )
+		itemid[i] = skill_db[idx].require.itemid[i];
+		amount[i] = skill_db[idx].require.amount[i];
+	}
+	hp = skill_db[idx].require.hp[lv-1];
+	sp = skill_db[idx].require.sp[lv-1];
+	hp_rate = skill_db[idx].require.hp_rate[lv-1];
+	sp_rate = skill_db[idx].require.sp_rate[lv-1];
+	state = skill_db[idx].require.state;
+	if( (mhp = skill_db[idx].require.mhp[lv-1]) > 0 )
 		hp += (status->max_hp * mhp) / 100;
 	if( hp_rate > 0 )
 		hp += (status->hp * hp_rate) / 100;
@@ -5992,7 +6005,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
 			// custom hack to make the mob display the skill, because these skills don't show the skill use text themselves
 			//NOTE: mobs don't have the sprite animation that is used when performing this skill (will cause glitches)
 			char temp[70];
-			snprintf(temp, sizeof(temp), "%s : %s !!",md->name,skill_db[skill_id].desc);
+			snprintf(temp, sizeof(temp), "%s : %s !!",md->name,skill_db[skill_get_index(skill_id)].desc);
 			clif_disp_overhead(&md->bl,temp);
 		}
 		break;
@@ -6194,7 +6207,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
 				map_freeblock_unlock();
 				return 1;
 			}
-			status_zap(src,0,skill_db[skill_get_index(skill_id)].sp[skill_lv]); // consume sp only if succeeded
+			status_zap(src,0,skill_get_sp(skill_id,skill_lv)); // consume sp only if succeeded
 		}
 		break;
 
@@ -6947,14 +6960,14 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
 
 	case WE_MALE:
 		{
-			int hp_rate=(!skill_lv)? 0:skill_db[skill_id].hp_rate[skill_lv-1];
+			int hp_rate=(!skill_lv)? 0:skill_get_hp_rate(skill_id, skill_lv);
 			int gain_hp= tstatus->max_hp*abs(hp_rate)/100; // The earned is the same % of the target HP than it costed the caster. [Skotlex]
 			clif_skill_nodamage(src,bl,skill_id,status_heal(bl, gain_hp, 0, 0),1);
 		}
 		break;
 	case WE_FEMALE:
 		{
-			int sp_rate=(!skill_lv)? 0:skill_db[skill_id].sp_rate[skill_lv-1];
+			int sp_rate=(!skill_lv)? 0:skill_get_sp_rate(skill_id, skill_lv);
 			int gain_sp=tstatus->max_sp*abs(sp_rate)/100;// The earned is the same % of the target SP than it costed the caster. [Skotlex]
 			clif_skill_nodamage(src,bl,skill_id,status_heal(bl, 0, gain_sp, 0),1);
 		}
@@ -7009,17 +7022,18 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
 					{ // get back all items used to deploy the trap
 						for( i = 0; i < 10; i++ )
 						{
-							if( skill_db[su->group->skill_id].itemid[i] > 0 )
+							if( skill_get_itemid(su->group->skill_id, i+1) > 0 )
 							{
 								int flag;
 								struct item item_tmp;
 								memset(&item_tmp,0,sizeof(item_tmp));
-								item_tmp.nameid = skill_db[su->group->skill_id].itemid[i];
+								item_tmp.nameid = skill_get_itemid(su->group->skill_id, i+1);
 								item_tmp.identify = 1;
-								if( item_tmp.nameid && (flag=pc_additem(sd,&item_tmp,skill_db[su->group->skill_id].amount[i],LOG_TYPE_OTHER)) )
+								item_tmp.amount = skill_get_itemqty(su->group->skill_id, i+1);
+								if( item_tmp.nameid && (flag=pc_additem(sd,&item_tmp,item_tmp.amount,LOG_TYPE_OTHER)) )
 								{
 									clif_additem(sd,0,0,flag);
-									map_addflooritem(&item_tmp,skill_db[su->group->skill_id].amount[i],sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,4);
+									map_addflooritem(&item_tmp,item_tmp.amount,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,4);
 								}
 							}
 						}
@@ -7247,7 +7261,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
 				map_freeblock_unlock();
 				return 0;
 			}
-			status_zap(src,0,skill_db[skill_get_index(skill_id)].sp[skill_lv]); // consume sp only if succeeded [Inkfish]
+			status_zap(src,0,skill_get_sp(skill_id,skill_lv)); // consume sp only if succeeded [Inkfish]
 			do {
 				eff = rnd() % 14;
 				clif_specialeffect(bl, 523 + eff, AREA);
@@ -8139,7 +8153,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
 			case WL_SUMMONSTONE: element = WLS_STONE; break;
 			}
 
-			sc_start4(src,src,sctype,100,element,pos,skill_lv,0,skill_get_time(skill_id,skill_lv));
+			sc_start4(src,src,(enum sc_type)sctype,100,element,pos,skill_lv,0,skill_get_time(skill_id,skill_lv));
 			clif_skill_nodamage(src,bl,skill_id,0,0);
 		}
 		break;
@@ -8331,7 +8345,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
 			rate = cap_value(rate, skill_lv+sstatus->dex/20, 100);
 			clif_skill_nodamage(src,bl,skill_id,0,sc_start(src,bl,type,rate,skill_lv,skill_get_time(skill_id,skill_lv)));
 		} else if( sd )
-			 clif_skill_fail(sd,skill_id,0,0);
+			 clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
 		break;
 
 	case SC_IGNORANCE:
@@ -8345,9 +8359,9 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
 				if( status_zap(bl,0,sp) )
 					status_heal(src,0,sp/2,3);
 			}
-			else if( sd ) clif_skill_fail(sd,skill_id,0,0);
+			else if( sd ) clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
 		} else if( sd )
-			clif_skill_fail(sd,skill_id,0,0);
+			clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
 		break;
 
 	case LG_TRAMPLE:
@@ -8697,7 +8711,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
 				sc_start2(src,bl,type,100,skill_lv,sc->data[type]->val2,skill_get_time(skill_id,skill_lv));
 			}
 		} else if( sd ) {
-			short lv = (short)skill_lv;
+			uint16 lv = skill_lv;
 			int count = skill_check_pc_partner(sd,skill_id,&lv,skill_get_splash(skill_id,skill_lv),1);
 			if( sc_start2(src,bl,type,100,skill_lv,count,skill_get_time(skill_id,skill_lv)) )
 				party_foreachsamemap(skill_area_sub,sd,skill_get_splash(skill_id,skill_lv),src,skill_id,skill_lv,tick,flag|BCT_PARTY|1,skill_castend_nodamage_id);
@@ -8712,7 +8726,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
 		if( flag&1 ) {
 			sc_start2(src,bl,type,100,skill_lv,skill_area_temp[0],skill_get_time(skill_id,skill_lv));
 		} else {	// These affect to all targets arround the caster.
-			short lv = (short)skill_lv;
+			uint16 lv = skill_lv;
 			skill_area_temp[0] = (sd) ? skill_check_pc_partner(sd,skill_id,&lv,skill_get_splash(skill_id,skill_lv),1) : 50; // 50% chance in non BL_PC (clones).
 			map_foreachinrange(skill_area_sub, src, skill_get_splash(skill_id,skill_lv),BL_PC, src, skill_id, skill_lv, tick, flag|BCT_ENEMY|1, skill_castend_nodamage_id);
 			clif_skill_nodamage(src,bl,skill_id,skill_lv,1);
@@ -10179,7 +10193,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui
 			md = mob_once_spawn_sub(src, src->m, x, y, status_get_name(src), class_, "", SZ_SMALL, ai);
 			if (md) {
 				md->master_id = src->id;
-				md->special_state.ai = ai;
+				md->special_state.ai = (enum mob_ai)ai;
 				if( md->deletetimer != INVALID_TIMER )
 					delete_timer(md->deletetimer, mob_timer_delete);
 				md->deletetimer = add_timer (gettick() + skill_get_time(skill_id,skill_lv), mob_timer_delete, md->bl.id, 0);
@@ -10222,9 +10236,8 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui
 					skill_castend_nodamage_id);
 			}
 		} else {
-			int i = skill_lv%11 - 1;
+			int i = skill_get_itemid(skill_id, skill_lv);
 			struct item_data *item;
-			i = skill_db[skill_id].itemid[i];
 			item = itemdb_search(i);
 			potion_flag = 1;
 			potion_hp = 0;
@@ -12612,7 +12625,7 @@ int skill_check_condition_char_sub (struct block_list *bl, va_list ap)
 /*==========================================
  * Checks and stores partners for ensemble skills [Skotlex]
  *------------------------------------------*/
-int skill_check_pc_partner (struct map_session_data *sd, uint16 skill_id, short* skill_lv, int range, int cast_flag)
+int skill_check_pc_partner (struct map_session_data *sd, uint16 skill_id, uint16 *skill_lv, int range, int cast_flag)
 {
 	static int c=0;
 	static int p_sd[2] = { 0, 0 };
@@ -13321,7 +13334,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id
 			if( sd->spiritball > 0 )
 				sd->spiritball_old = require.spiritball = sd->spiritball;
 			else {
-				clif_skill_fail(sd,skill_id,0,0);
+				clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
 				return 0;
 			}
 			break;
@@ -13396,136 +13409,106 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id
 			break;
 	}
 
-	switch(require.state) {
-	case ST_HIDING:
-		if(!(sc && sc->option&OPTION_HIDE)) {
-			clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
-			return 0;
-		}
-		break;
-	case ST_CLOAKING:
-		if(!pc_iscloaking(sd)) {
-			clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
-			return 0;
-		}
-		break;
-	case ST_HIDDEN:
-		if(!pc_ishiding(sd)) {
-			clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
-			return 0;
-		}
-		break;
-	case ST_RIDING:
-		if(!pc_isriding(sd) && !pc_isridingdragon(sd)) {
-			clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
-			return 0;
-		}
-		break;
-	case ST_FALCON:
-		if(!pc_isfalcon(sd)) {
-			clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
-			return 0;
-		}
-		break;
-	case ST_CARTBOOST:
-		if(!(sc && sc->data[SC_CARTBOOST])) {
-			clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
-			return 0;
-		}
-	case ST_CART:
-		if(!pc_iscarton(sd)) {
-			clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
-			return 0;
-		}
-		break;
-	case ST_SHIELD:
-		if(sd->status.shield <= 0) {
-			clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
-			return 0;
-		}
-		break;
-	case ST_SIGHT:
-		if(!(sc && sc->data[SC_SIGHT])) {
-			clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
-			return 0;
-		}
-		break;
-	case ST_EXPLOSIONSPIRITS:
-		if(!(sc && sc->data[SC_EXPLOSIONSPIRITS])) {
-			clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
-			return 0;
-		}
-		break;
-	case ST_RECOV_WEIGHT_RATE:
-		if(battle_config.natural_heal_weight_rate <= 100 && sd->weight*100/sd->max_weight >= (unsigned int)battle_config.natural_heal_weight_rate) {
-			clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
-			return 0;
-		}
-		break;
-	case ST_MOVE_ENABLE:
-		if (sc && sc->data[SC_COMBO] && sc->data[SC_COMBO]->val1 == skill_id)
-			sd->ud.canmove_tick = gettick(); //When using a combo, cancel the can't move delay to enable the skill. [Skotlex]
+	/* check state required */
+	switch (require.state) {
+		case ST_HIDDEN:
+			if(!pc_ishiding(sd)) {
+				clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
+				return 0;
+			}
+			break;
+		case ST_RIDING:
+			if(!pc_isriding(sd) && !pc_isridingdragon(sd)) {
+				clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
+				return 0;
+			}
+			break;
+		case ST_FALCON:
+			if(!pc_isfalcon(sd)) {
+				clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
+				return 0;
+			}
+			break;
+		case ST_SHIELD:
+			if(sd->status.shield <= 0) {
+				clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
+				return 0;
+			}
+			break;
+		case ST_RECOV_WEIGHT_RATE:
+			if(battle_config.natural_heal_weight_rate <= 100 && sd->weight*100/sd->max_weight >= (unsigned int)battle_config.natural_heal_weight_rate) {
+				clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
+				return 0;
+			}
+			break;
+		case ST_MOVE_ENABLE:
+			if (sc && sc->data[SC_COMBO] && sc->data[SC_COMBO]->val1 == skill_id)
+				sd->ud.canmove_tick = gettick(); //When using a combo, cancel the can't move delay to enable the skill. [Skotlex]
 
-		if (!unit_can_move(&sd->bl)) {
+			if (!unit_can_move(&sd->bl)) {
+				clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
+				return 0;
+			}
+			break;
+		case ST_WATER:
+			if (sc && (sc->data[SC_DELUGE] || sc->data[SC_SUITON]))
+				break;
+			if (map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKWATER))
+				break;
 			clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
 			return 0;
-		}
-		break;
-	case ST_WATER:
-		if (sc && (sc->data[SC_DELUGE] || sc->data[SC_SUITON]))
+		case ST_RIDINGDRAGON:
+			if( !pc_isridingdragon(sd) ) {
+				clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
+				return 0;
+			}
 			break;
-		if (map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKWATER))
+		case ST_WUG:
+			if( !pc_iswug(sd) ) {
+				clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
+				return 0;
+			}
 			break;
-		clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
-		return 0;
-	case ST_RIDINGDRAGON:
-		if( !pc_isridingdragon(sd) ) {
-			clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
-			return 0;
-		}
-		break;
-	case ST_WUG:
-		if( !pc_iswug(sd) ) {
-			clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
-			return 0;
-		}
-		break;
-	case ST_RIDINGWUG:
-		if( !pc_isridingwug(sd) ) {
-			clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
-			return 0;
-		}
-		break;
-	case ST_MADO:
-		if( !pc_ismadogear(sd) ) {
-			clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
-			return 0;
-		}
-		break;
-	case ST_ELEMENTALSPIRIT:
-		if(!sd->ed) {
-			clif_skill_fail(sd,skill_id,USESKILL_FAIL_EL_SUMMON,0);
-			return 0;
-		}
-		break;
-	case ST_POISONINGWEAPON:
-		if (!(sc && sc->data[SC_POISONINGWEAPON])) {
-			clif_skill_fail(sd, skill_id, USESKILL_FAIL_GC_POISONINGWEAPON, 0);
-			return 0;
-		}
-		break;
-	case ST_ROLLINGCUTTER:
-		if (!(sc && sc->data[SC_ROLLINGCUTTER])) {
+		case ST_RIDINGWUG:
+			if( !pc_isridingwug(sd) ) {
+				clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
+				return 0;
+			}
+			break;
+		case ST_MADO:
+			if( !pc_ismadogear(sd) ) {
+				clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
+				return 0;
+			}
+			break;
+		case ST_ELEMENTALSPIRIT:
+			if(!sd->ed) {
+				clif_skill_fail(sd,skill_id,USESKILL_FAIL_EL_SUMMON,0);
+				return 0;
+			}
+			break;
+		case ST_PECO:
+			if(!pc_isriding(sd)) {
+				clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
+				return 0;
+			}
+			break;
+	}
+
+	/* check the status required */
+	if (require.status_count) {
+		uint8 i;
+		/* May has multiple requirements */
+		if (!sc) {
 			clif_skill_fail(sd, skill_id, USESKILL_FAIL_CONDITION, 0);
 			return 0;
 		}
-		break;
-	case ST_PECO:
-		if(!pc_isriding(sd)) {
-			clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
-			return 0;
+		for (i = 0; i < require.status_count; i++) {
+			if (require.status[i] >= 0 && !sc->data[require.status[i]]) {
+				clif_skill_fail(sd, skill_id, USESKILL_FAIL_CONDITION, 0);
+				return 0;
+			}
 		}
-		break;
 	}
 
 	if(require.mhp > 0 && get_percentage(status->hp, status->max_hp) > require.mhp) {
@@ -13828,17 +13811,17 @@ struct skill_condition skill_get_requirement(struct map_session_data* sd, uint16
 
 	status = &sd->battle_status;
 
-	req.hp = skill_db[idx].hp[skill_lv-1];
-	hp_rate = skill_db[idx].hp_rate[skill_lv-1];
+	req.hp = skill_db[idx].require.hp[skill_lv-1];
+	hp_rate = skill_db[idx].require.hp_rate[skill_lv-1];
 	if(hp_rate > 0)
 		req.hp += (status->hp * hp_rate)/100;
 	else
 		req.hp += (status->max_hp * (-hp_rate))/100;
 
-	req.sp = skill_db[idx].sp[skill_lv-1];
+	req.sp = skill_db[idx].require.sp[skill_lv-1];
 	if((sd->skill_id_old == BD_ENCORE) && skill_id == sd->skill_id_dance)
 		req.sp /= 2;
-	sp_rate = skill_db[idx].sp_rate[skill_lv-1];
+	sp_rate = skill_db[idx].require.sp_rate[skill_lv-1];
 	if(sp_rate > 0)
 		req.sp += (status->sp * sp_rate)/100;
 	else
@@ -13864,22 +13847,19 @@ struct skill_condition skill_get_requirement(struct map_session_data* sd, uint16
 			req.sp += req.sp / 4;
 	}
 
-	req.zeny = skill_db[idx].zeny[skill_lv-1];
+	req.zeny = skill_db[idx].require.zeny[skill_lv-1];
 
 	if( sc && sc->data[SC__UNLUCKY] )
 		req.zeny += sc->data[SC__UNLUCKY]->val1 * 500;
 
-	req.spiritball = skill_db[idx].spiritball[skill_lv-1];
-
-	req.state = skill_db[idx].state;
-
-	req.mhp = skill_db[idx].mhp[skill_lv-1];
+	req.spiritball = skill_db[idx].require.spiritball[skill_lv-1];
+	req.state = skill_db[idx].require.state;
 
-	req.weapon = skill_db[idx].weapon;
-
-	req.ammo_qty = skill_db[idx].ammo_qty[skill_lv-1];
+	req.mhp = skill_db[idx].require.mhp[skill_lv-1];
+	req.weapon = skill_db[idx].require.weapon;
+	req.ammo_qty = skill_db[idx].require.ammo_qty[skill_lv-1];
 	if (req.ammo_qty)
-		req.ammo = skill_db[idx].ammo;
+		req.ammo = skill_db[idx].require.ammo;
 
 	if (!req.ammo && skill_id && skill_isammotype(sd, skill_id))
 	{	//Assume this skill is using the weapon, therefore it requires arrows.
@@ -13887,6 +13867,10 @@ struct skill_condition skill_get_requirement(struct map_session_data* sd, uint16
 		req.ammo_qty = 1;
 	}
 
+	req.status_count = skill_db[idx].require.status_count;
+	memset(req.status,SC_NONE,sizeof(req.status));
+	memcpy(req.status,skill_db[idx].require.status,sizeof(skill_db[idx].require.status));
+
 	for( i = 0; i < MAX_SKILL_ITEM_REQUIRE; i++ ) {
 		if( (skill_id == AM_POTIONPITCHER || skill_id == CR_SLIMPITCHER || skill_id == CR_CULTIVATION) && i != skill_lv%11 - 1 )
 			continue;
@@ -13905,11 +13889,11 @@ struct skill_condition skill_get_requirement(struct map_session_data* sd, uint16
 					continue;
 				break;
 			case AB_ADORAMUS:
-				if( itemid_isgemstone(skill_db[idx].itemid[i]) && skill_check_pc_partner(sd,skill_id,&skill_lv, 1, 2) )
+				if( itemid_isgemstone(skill_db[idx].require.itemid[i]) && skill_check_pc_partner(sd,skill_id,&skill_lv, 1, 2) )
 					continue;
 				break;
 			case WL_COMET:
-				if( itemid_isgemstone(skill_db[idx].itemid[i]) && skill_check_pc_partner(sd,skill_id,&skill_lv, 1, 0) )
+				if( itemid_isgemstone(skill_db[idx].require.itemid[i]) && skill_check_pc_partner(sd,skill_id,&skill_lv, 1, 0) )
 					continue;
 				break;
 			case GN_FIRE_EXPANSION:
@@ -13929,8 +13913,8 @@ struct skill_condition skill_get_requirement(struct map_session_data* sd, uint16
 				break;
 		}
 
-		req.itemid[i] = skill_db[idx].itemid[i];
-		req.amount[i] = skill_db[idx].amount[i];
+		req.itemid[i] = skill_db[idx].require.itemid[i];
+		req.amount[i] = skill_db[idx].require.amount[i];
 
 		if( itemid_isgemstone(req.itemid[i]) && skill_id != HW_GANBANTEIN )
 		{
@@ -13971,8 +13955,8 @@ struct skill_condition skill_get_requirement(struct map_session_data* sd, uint16
 		case SO_FIRE_INSIGNIA:
 		case SO_WIND_INSIGNIA:
 		case SO_EARTH_INSIGNIA:
-			req.itemid[skill_lv-1] = skill_db[idx].itemid[skill_lv-1];
-			req.amount[skill_lv-1] = skill_db[idx].amount[skill_lv-1];
+			req.itemid[skill_lv-1] = skill_db[idx].require.itemid[skill_lv-1];
+			req.amount[skill_lv-1] = skill_db[idx].require.amount[skill_lv-1];
 			break;
 	}
 
@@ -17944,84 +17928,92 @@ static bool skill_parse_row_skilldb(char* split[], int columns, int current)
 	return true;
 }
 
+/**
+ * Read skill requirement from skill_require_db.txt
+ **/
 static bool skill_parse_row_requiredb(char* split[], int columns, int current)
-{// skill_id,HPCost,MaxHPTrigger,SPCost,HPRateCost,SPRateCost,ZenyCost,RequiredWeapons,RequiredAmmoTypes,RequiredAmmoAmount,RequiredState,SpiritSphereCost,RequiredItemID1,RequiredItemAmount1,RequiredItemID2,RequiredItemAmount2,RequiredItemID3,RequiredItemAmount3,RequiredItemID4,RequiredItemAmount4,RequiredItemID5,RequiredItemAmount5,RequiredItemID6,RequiredItemAmount6,RequiredItemID7,RequiredItemAmount7,RequiredItemID8,RequiredItemAmount8,RequiredItemID9,RequiredItemAmount9,RequiredItemID10,RequiredItemAmount10
+{// skill_id,HPCost,MaxHPTrigger,SPCost,HPRateCost,SPRateCost,ZenyCost,RequiredWeapons,RequiredAmmoTypes,RequiredAmmoAmount,RequiredState,RequiredStatuss,SpiritSphereCost,RequiredItemID1,RequiredItemAmount1,RequiredItemID2,RequiredItemAmount2,RequiredItemID3,RequiredItemAmount3,RequiredItemID4,RequiredItemAmount4,RequiredItemID5,RequiredItemAmount5,RequiredItemID6,RequiredItemAmount6,RequiredItemID7,RequiredItemAmount7,RequiredItemID8,RequiredItemAmount8,RequiredItemID9,RequiredItemAmount9,RequiredItemID10,RequiredItemAmount10
 	char* p;
-	int j;
-
+	uint16 j;
 	uint16 skill_id = atoi(split[0]);
-	uint16 idx = skill_get_index(skill_id);
-	if( !idx ) // invalid skill id
+	uint16 idx;
+
+	if (!skill_get_index(skill_id)) // invalid skill id
 		return false;
 
-	skill_split_atoi(split[1],skill_db[idx].hp);
-	skill_split_atoi(split[2],skill_db[idx].mhp);
-	skill_split_atoi(split[3],skill_db[idx].sp);
-	skill_split_atoi(split[4],skill_db[idx].hp_rate);
-	skill_split_atoi(split[5],skill_db[idx].sp_rate);
-	skill_split_atoi(split[6],skill_db[idx].zeny);
+	idx = skill_get_index(skill_id);
+
+	skill_split_atoi(split[1],skill_db[idx].require.hp);
+	skill_split_atoi(split[2],skill_db[idx].require.mhp);
+	skill_split_atoi(split[3],skill_db[idx].require.sp);
+	skill_split_atoi(split[4],skill_db[idx].require.hp_rate);
+	skill_split_atoi(split[5],skill_db[idx].require.sp_rate);
+	skill_split_atoi(split[6],skill_db[idx].require.zeny);
 
-	//Wich weapon type are required, see doc/item_db for types
+	//Witch weapon type are required, see doc/item_db for weapon types (View column)
 	p = split[7];
 	for( j = 0; j < 32; j++ ) {
 		int l = atoi(p);
 		if( l == 99 ) { // Any weapon
-			skill_db[idx].weapon = 0;
+			skill_db[idx].require.weapon = 0;
 			break;
 		} else
-			skill_db[idx].weapon |= 1<<l;
+			skill_db[idx].require.weapon |= 1<<l;
 		p = strchr(p,':');
 		if(!p)
 			break;
 		p++;
 	}
 
-	//FIXME: document this
+	//Ammo type that required, see doc/item_db for ammo types (View column)
 	p = split[8];
 	for( j = 0; j < 32; j++ ) {
 		int l = atoi(p);
 		if( l == 99 ) { // Any ammo type
-			skill_db[idx].ammo = 0xFFFFFFFF;
+			skill_db[idx].require.ammo = 0xFFFFFFFF;
 			break;
 		} else if( l ) // 0 stands for no requirement
-			skill_db[idx].ammo |= 1<<l;
+			skill_db[idx].require.ammo |= 1<<l;
 		p = strchr(p,':');
 		if( !p )
 			break;
 		p++;
 	}
-	skill_split_atoi(split[9],skill_db[idx].ammo_qty);
-
-	if(      strcmpi(split[10],"hiding")              == 0 ) skill_db[idx].state = ST_HIDING;
-	else if( strcmpi(split[10],"cloaking")            == 0 ) skill_db[idx].state = ST_CLOAKING;
-	else if( strcmpi(split[10],"hidden")              == 0 ) skill_db[idx].state = ST_HIDDEN;
-	else if( strcmpi(split[10],"riding")              == 0 ) skill_db[idx].state = ST_RIDING;
-	else if( strcmpi(split[10],"falcon")              == 0 ) skill_db[idx].state = ST_FALCON;
-	else if( strcmpi(split[10],"cart")                == 0 ) skill_db[idx].state = ST_CART;
-	else if( strcmpi(split[10],"shield")              == 0 ) skill_db[idx].state = ST_SHIELD;
-	else if( strcmpi(split[10],"sight")               == 0 ) skill_db[idx].state = ST_SIGHT;
-	else if( strcmpi(split[10],"explosionspirits")    == 0 ) skill_db[idx].state = ST_EXPLOSIONSPIRITS;
-	else if( strcmpi(split[10],"cartboost")           == 0 ) skill_db[idx].state = ST_CARTBOOST;
-	else if( strcmpi(split[10],"recover_weight_rate") == 0 ) skill_db[idx].state = ST_RECOV_WEIGHT_RATE;
-	else if( strcmpi(split[10],"move_enable")         == 0 ) skill_db[idx].state = ST_MOVE_ENABLE;
-	else if( strcmpi(split[10],"water")               == 0 ) skill_db[idx].state = ST_WATER;
-	else if( strcmpi(split[10],"dragon")              == 0 ) skill_db[idx].state = ST_RIDINGDRAGON;
-	else if( strcmpi(split[10],"warg")                == 0 ) skill_db[idx].state = ST_WUG;
-	else if( strcmpi(split[10],"ridingwarg")          == 0 ) skill_db[idx].state = ST_RIDINGWUG;
-	else if( strcmpi(split[10],"mado")                == 0 ) skill_db[idx].state = ST_MADO;
-	else if( strcmpi(split[10],"elementalspirit")     == 0 ) skill_db[idx].state = ST_ELEMENTALSPIRIT;
-	else if( strcmpi(split[10],"poisonweapon")        == 0 ) skill_db[idx].state = ST_POISONINGWEAPON;
-	else if( strcmpi(split[10],"rollingcutter")       == 0 ) skill_db[idx].state = ST_ROLLINGCUTTER;
-	else if( strcmpi(split[10],"peco")                == 0 ) skill_db[idx].state = ST_PECO;
-	/**
-	 * Unknown or no state
-	 **/
-	else skill_db[idx].state = ST_NONE;
+	skill_split_atoi(split[9],skill_db[idx].require.ammo_qty);
+
+	if(      strcmpi(split[10],"hidden")              == 0 ) skill_db[idx].require.state = ST_HIDDEN;
+	else if( strcmpi(split[10],"riding")              == 0 ) skill_db[idx].require.state = ST_RIDING;
+	else if( strcmpi(split[10],"falcon")              == 0 ) skill_db[idx].require.state = ST_FALCON;
+	else if( strcmpi(split[10],"shield")              == 0 ) skill_db[idx].require.state = ST_SHIELD;
+	else if( strcmpi(split[10],"recover_weight_rate") == 0 ) skill_db[idx].require.state = ST_RECOV_WEIGHT_RATE;
+	else if( strcmpi(split[10],"move_enable")         == 0 ) skill_db[idx].require.state = ST_MOVE_ENABLE;
+	else if( strcmpi(split[10],"water")               == 0 ) skill_db[idx].require.state = ST_WATER;
+	else if( strcmpi(split[10],"dragon")              == 0 ) skill_db[idx].require.state = ST_RIDINGDRAGON;
+	else if( strcmpi(split[10],"warg")                == 0 ) skill_db[idx].require.state = ST_WUG;
+	else if( strcmpi(split[10],"ridingwarg")          == 0 ) skill_db[idx].require.state = ST_RIDINGWUG;
+	else if( strcmpi(split[10],"mado")                == 0 ) skill_db[idx].require.state = ST_MADO;
+	else if( strcmpi(split[10],"elementalspirit")     == 0 ) skill_db[idx].require.state = ST_ELEMENTALSPIRIT;
+	else if( strcmpi(split[10],"peco")                == 0 ) skill_db[idx].require.state = ST_PECO;
+	else skill_db[idx].require.state = ST_NONE;	// Unknown or no state
+
+	//Status requirements
+	skill_db[idx].require.status_count = 0;
+	p = strtok(split[11],":");
+	for( j = 0; j < MAX_ITEMS_PER_COMBO && p != NULL; j++ ) {
+		int status = SC_NONE;
+		script_get_constant(p, &status);		
+		if (status > SC_NONE) {
+			skill_db[idx].require.status[skill_db[idx].require.status_count] = (enum sc_type)status;
+			skill_db[idx].require.status_count++;
+		}
+		p = strtok(NULL,":");
+	}
+
+	skill_split_atoi(split[12],skill_db[idx].require.spiritball);
 
-	skill_split_atoi(split[11],skill_db[idx].spiritball);
 	for( j = 0; j < MAX_SKILL_ITEM_REQUIRE; j++ ) {
-		skill_db[idx].itemid[j] = atoi(split[12+ 2*j]);
-		skill_db[idx].amount[j] = atoi(split[13+ 2*j]);
+		skill_db[idx].require.itemid[j] = atoi(split[13+ 2*j]);
+		skill_db[idx].require.amount[j] = atoi(split[14+ 2*j]);
 	}
 
 	return true;
@@ -18339,7 +18331,7 @@ static void skill_readdb(void)
 	safestrncpy(skill_db[0].desc, "Unknown Skill", sizeof(skill_db[0].desc));
 
 	sv_readdb(db_path, DBPATH"skill_db.txt"          , ',',  18, 18, MAX_SKILL_DB, skill_parse_row_skilldb);
-	sv_readdb(db_path, DBPATH"skill_require_db.txt"  , ',',  32, 32, MAX_SKILL_DB, skill_parse_row_requiredb);
+	sv_readdb(db_path, DBPATH"skill_require_db.txt"  , ',',  33, 33, MAX_SKILL_DB, skill_parse_row_requiredb);
 #ifdef RENEWAL_CAST
 	sv_readdb(db_path, "re/skill_cast_db.txt"     , ',',   8,  8, MAX_SKILL_DB, skill_parse_row_castdb);
 #else

+ 98 - 76
src/map/skill.h

@@ -25,7 +25,7 @@ struct status_change_entry;
 
 DBMap* skilldb_name2id;
 
-//Constants to identify the skill's inf value:
+/// Constants to identify the skill's inf value:
 enum e_skill_inf {
 	INF_ATTACK_SKILL  = 0x01,
 	INF_GROUND_SKILL  = 0x02,
@@ -35,9 +35,9 @@ enum e_skill_inf {
 	INF_TARGET_TRAP   = 0x20,
 };
 
-//Constants to identify a skill's nk value (damage properties)
-//The NK value applies only to non INF_GROUND_SKILL skills
-//when determining skill castend function to invoke.
+/// Constants to identify a skill's nk value (damage properties)
+/// The NK value applies only to non INF_GROUND_SKILL skills
+/// when determining skill castend function to invoke.
 enum e_skill_nk {
 	NK_NO_DAMAGE      = 0x01,
 	NK_SPLASH         = 0x02|0x04, // 0x4 = splash & split
@@ -49,8 +49,8 @@ enum e_skill_nk {
 	NK_NO_CARDFIX_DEF = 0x80,
 };
 
-//A skill with 3 would be no damage + splash: area of effect.
-//Constants to identify a skill's inf2 value.
+/// A skill with 3 would be no damage + splash: area of effect.
+/// Constants to identify a skill's inf2 value.
 enum e_skill_inf2 {
 	INF2_QUEST_SKILL    = 0x00001,
 	INF2_NPC_SKILL      = 0x00002, //NPC skills are those that players can't have in their skill tree.
@@ -71,6 +71,7 @@ enum e_skill_inf2 {
 	INF2_NO_GVG_DMG		= 0x10000, // spell that ignore gvg reduction
 };
 
+/// Skill info type 3
 enum e_skill_inf3 {
 	INF3_NOLP			= 0x0001,	// Spells that can ignore Land Protector
 	INF3_NOENDCAMOUFLAGE		= 0x0002,	// spell that doesn't end camouflage
@@ -90,10 +91,10 @@ enum e_skill_inf3 {
 	//... add other spell list option here
 };
 
-//Walk intervals at which chase-skills are attempted to be triggered.
+/// Walk intervals at which chase-skills are attempted to be triggered.
 #define WALK_SKILL_INTERVAL 5
 
-// Flags passed to skill_attack/skill_area_sub
+/// Flags passed to skill_attack/skill_area_sub
 enum e_skill_display {
 	SD_LEVEL     = 0x1000, // skill_attack will send -1 instead of skill level (affects display of some skills)
 	SD_ANIMATION = 0x2000, // skill_attack will use '5' instead of the skill's 'type' (this makes skills show an animation)
@@ -103,12 +104,40 @@ enum e_skill_display {
 
 #define MAX_SKILL_ITEM_REQUIRE	10
 struct skill_condition {
-	int weapon,ammo,ammo_qty,hp,sp,zeny,spiritball,mhp,state;
-	int itemid[MAX_SKILL_ITEM_REQUIRE],amount[MAX_SKILL_ITEM_REQUIRE];
+	int hp,
+		mhp,
+		sp,
+		ammo,
+		ammo_qty,
+		weapon,
+		zeny,
+		state,
+		spiritball,
+		itemid[MAX_SKILL_ITEM_REQUIRE],
+		amount[MAX_SKILL_ITEM_REQUIRE];
+	uint8 status_count;
+	enum sc_type status[MAX_SKILL_ITEM_REQUIRE];
 };
 
-// Database skills
+struct s_skill_require {
+	int hp[MAX_SKILL_LEVEL],
+		mhp[MAX_SKILL_LEVEL],
+		sp[MAX_SKILL_LEVEL],
+		hp_rate[MAX_SKILL_LEVEL],
+		sp_rate[MAX_SKILL_LEVEL],
+		zeny[MAX_SKILL_LEVEL],
+		weapon,
+		ammo,
+		ammo_qty[MAX_SKILL_LEVEL],
+		state,
+		spiritball[MAX_SKILL_LEVEL],
+		itemid[MAX_SKILL_ITEM_REQUIRE],
+		amount[MAX_SKILL_ITEM_REQUIRE];
+	uint8 status_count;
+	enum sc_type status[MAX_SKILL_ITEM_REQUIRE];
+};
 
+/// Database skills
 struct s_skill_db {
 	char name[NAME_LENGTH];
 	char desc[40];
@@ -122,9 +151,7 @@ struct s_skill_db {
 	int castcancel,cast_def_rate;
 	int inf2,maxcount[MAX_SKILL_LEVEL],skill_type,inf3;
 	int blewcount[MAX_SKILL_LEVEL];
-	int hp[MAX_SKILL_LEVEL],sp[MAX_SKILL_LEVEL],mhp[MAX_SKILL_LEVEL],hp_rate[MAX_SKILL_LEVEL],sp_rate[MAX_SKILL_LEVEL],zeny[MAX_SKILL_LEVEL];
-	int weapon,ammo,ammo_qty[MAX_SKILL_LEVEL],state,spiritball[MAX_SKILL_LEVEL];
-	int itemid[MAX_SKILL_ITEM_REQUIRE],amount[MAX_SKILL_ITEM_REQUIRE];
+	struct s_skill_require require;
 	int castnodex[MAX_SKILL_LEVEL], delaynodex[MAX_SKILL_LEVEL];
 	int32 nocast;
 	int unit_id[2];
@@ -171,7 +198,6 @@ struct skill_unit_group {
 	int bl_flag;	//Holds BL_* flag for map_foreachin* functions
 	unsigned int tick;
 	int limit,interval;
-
 	uint16 skill_id,skill_lv;
 	int val1,val2,val3;
 	char *valstr;
@@ -189,9 +215,7 @@ struct skill_unit_group {
 
 struct skill_unit {
 	struct block_list bl;
-
 	struct skill_unit_group *group;
-
 	int limit;
 	int val1,val2;
 	short alive,range;
@@ -220,8 +244,7 @@ enum {
     UF_RANGEDSINGLEUNIT = 0x2000 // hack for ranged layout, only display center
 };
 
-// Create Database item
-
+/// Create Database item
 struct s_skill_produce_db {
 	int nameid, trigger;
 	int req_skill,req_skill_lv,itemlv;
@@ -229,16 +252,14 @@ struct s_skill_produce_db {
 };
 extern struct s_skill_produce_db skill_produce_db[MAX_SKILL_PRODUCE_DB];
 
-// Creating database arrow
-
+/// Creating database arrow
 struct s_skill_arrow_db {
 	int nameid, trigger;
 	int cre_id[MAX_ARROW_RESOURCE],cre_amount[MAX_ARROW_RESOURCE];
 };
 extern struct s_skill_arrow_db skill_arrow_db[MAX_SKILL_ARROW_DB];
 
-// Abracadabra database
-
+/// Abracadabra database
 struct s_skill_abra_db {
 	uint16 skill_id;
 	char name[NAME_LENGTH];
@@ -252,50 +273,59 @@ extern int deluge_eff[5];
 int do_init_skill(void);
 int do_final_skill(void);
 
-//Returns the cast type of the skill: ground cast, castend damage, castend no damage
+/// Cast type
 enum { CAST_GROUND, CAST_DAMAGE, CAST_NODAMAGE };
+/// Returns the cast type of the skill: ground cast, castend damage, castend no damage
 int skill_get_casttype(uint16 skill_id); //[Skotlex]
-
-// Accessor to the skills database
-//
-int	skill_get_index( uint16 skill_id );
-int	skill_get_type( uint16 skill_id );
-int	skill_get_hit( uint16 skill_id );
-int	skill_get_inf( uint16 skill_id );
-int	skill_get_ele( uint16 skill_id , uint16 skill_lv );
-int	skill_get_nk( uint16 skill_id );
-int	skill_get_max( uint16 skill_id );
-int	skill_get_range( uint16 skill_id , uint16 skill_lv );
-int	skill_get_range2(struct block_list *bl, uint16 skill_id, uint16 skill_lv);
-int	skill_get_splash( uint16 skill_id , uint16 skill_lv );
-int	skill_get_hp( uint16 skill_id ,uint16 skill_lv );
-int	skill_get_mhp( uint16 skill_id ,uint16 skill_lv );
-int	skill_get_sp( uint16 skill_id ,uint16 skill_lv );
-int	skill_get_state(uint16 skill_id);
-int	skill_get_zeny( uint16 skill_id ,uint16 skill_lv );
-int	skill_get_num( uint16 skill_id ,uint16 skill_lv );
-int	skill_get_cast( uint16 skill_id ,uint16 skill_lv );
-int	skill_get_delay( uint16 skill_id ,uint16 skill_lv );
-int	skill_get_walkdelay( uint16 skill_id ,uint16 skill_lv );
-int	skill_get_time( uint16 skill_id ,uint16 skill_lv );
-int	skill_get_time2( uint16 skill_id ,uint16 skill_lv );
-int	skill_get_castnodex( uint16 skill_id ,uint16 skill_lv );
-int	skill_get_castdef( uint16 skill_id );
-int	skill_get_weapontype( uint16 skill_id );
-int	skill_get_ammotype( uint16 skill_id );
-int	skill_get_ammo_qty( uint16 skill_id, uint16 skill_lv );
-int	skill_get_nocast( uint16 skill_id );
-int	skill_get_unit_id(uint16 skill_id,int flag);
-int	skill_get_inf2( uint16 skill_id );
-int	skill_get_castcancel( uint16 skill_id );
-int	skill_get_maxcount( uint16 skill_id ,uint16 skill_lv );
-int	skill_get_blewcount( uint16 skill_id ,uint16 skill_lv );
-int	skill_get_unit_flag( uint16 skill_id );
-int	skill_get_unit_target( uint16 skill_id );
-int	skill_tree_get_max( uint16 skill_id, int b_class );	// Celest
-int	skill_get_inf3( uint16 skill_id );
 const char*	skill_get_name( uint16 skill_id ); 	// [Skotlex]
 const char*	skill_get_desc( uint16 skill_id ); 	// [Skotlex]
+int skill_tree_get_max( uint16 skill_id, int b_class );	// Celest
+
+// Accessor to the skills database
+int skill_get_index( uint16 skill_id );
+int skill_get_type( uint16 skill_id );
+int skill_get_hit( uint16 skill_id );
+int skill_get_inf( uint16 skill_id );
+int skill_get_ele( uint16 skill_id , uint16 skill_lv );
+int skill_get_nk( uint16 skill_id );
+int skill_get_max( uint16 skill_id );
+int skill_get_range( uint16 skill_id , uint16 skill_lv );
+int skill_get_range2(struct block_list *bl, uint16 skill_id, uint16 skill_lv);
+int skill_get_splash( uint16 skill_id , uint16 skill_lv );
+int skill_get_num( uint16 skill_id ,uint16 skill_lv );
+int skill_get_cast( uint16 skill_id ,uint16 skill_lv );
+int skill_get_delay( uint16 skill_id ,uint16 skill_lv );
+int skill_get_walkdelay( uint16 skill_id ,uint16 skill_lv );
+int skill_get_time( uint16 skill_id ,uint16 skill_lv );
+int skill_get_time2( uint16 skill_id ,uint16 skill_lv );
+int skill_get_castnodex( uint16 skill_id ,uint16 skill_lv );
+int skill_get_castdef( uint16 skill_id );
+int skill_get_nocast( uint16 skill_id );
+int skill_get_unit_id(uint16 skill_id,int flag);
+int skill_get_inf2( uint16 skill_id );
+int skill_get_castcancel( uint16 skill_id );
+int skill_get_maxcount( uint16 skill_id ,uint16 skill_lv );
+int skill_get_blewcount( uint16 skill_id ,uint16 skill_lv );
+int skill_get_unit_flag( uint16 skill_id );
+int skill_get_unit_target( uint16 skill_id );
+int skill_get_inf3( uint16 skill_id );
+// Accessor for skill requirements
+int skill_get_hp( uint16 skill_id ,uint16 skill_lv );
+int skill_get_mhp( uint16 skill_id ,uint16 skill_lv );
+int skill_get_sp( uint16 skill_id ,uint16 skill_lv );
+int skill_get_status_count( uint16 skill_id );
+int skill_get_hp_rate( uint16 skill_id, uint16 skill_lv );
+int skill_get_sp_rate( uint16 skill_id, uint16 skill_lv );
+int skill_get_zeny( uint16 skill_id ,uint16 skill_lv );
+int skill_get_weapontype( uint16 skill_id );
+int skill_get_ammotype( uint16 skill_id );
+int skill_get_ammo_qty( uint16 skill_id, uint16 skill_lv );
+int skill_get_state(uint16 skill_id);
+int skill_get_status( uint16 skill_id, int idx );
+int skill_get_status_count( uint16 skill_id );
+int skill_get_spiritball( uint16 skill_id, uint16 skill_lv );
+int skill_get_itemid( uint16 skill_id, int idx );
+int skill_get_itemqty( uint16 skill_id, int idx );
 
 int skill_name2id(const char* name);
 
@@ -342,7 +372,7 @@ int skill_consume_requirement(struct map_session_data *sd, uint16 skill_id, uint
 struct skill_condition skill_get_requirement(struct map_session_data *sd, uint16 skill_id, uint16 skill_lv);
 int skill_disable_check(struct status_change *sc, uint16 skill_id);
 
-int skill_check_pc_partner(struct map_session_data *sd, uint16 skill_id, short* skill_lv, int range, int cast_flag);
+int skill_check_pc_partner(struct map_session_data *sd, uint16 skill_id, uint16 *skill_lv, int range, int cast_flag);
 // -- moonsoul	(added skill_check_unit_cell)
 int skill_check_unit_cell(uint16 skill_id,int16 m,int16 x,int16 y,int unit_id);
 int skill_unit_out_all( struct block_list *bl,unsigned int tick,int range);
@@ -404,18 +434,13 @@ int64 skill_attack( int attack_type, struct block_list* src, struct block_list *
 
 void skill_reload(void);
 
-enum {
+/// List of State Requirements
+enum e_require_state {
 	ST_NONE,
-	ST_HIDING,
-	ST_CLOAKING,
 	ST_HIDDEN,
 	ST_RIDING,
 	ST_FALCON,
-	ST_CART,
 	ST_SHIELD,
-	ST_SIGHT,
-	ST_EXPLOSIONSPIRITS,
-	ST_CARTBOOST,
 	ST_RECOV_WEIGHT_RATE,
 	ST_MOVE_ENABLE,
 	ST_WATER,
@@ -424,11 +449,10 @@ enum {
 	ST_RIDINGWUG,
 	ST_MADO,
 	ST_ELEMENTALSPIRIT,
-	ST_POISONINGWEAPON,
-	ST_ROLLINGCUTTER,
 	ST_PECO,
 };
 
+/// List of Skills
 enum e_skill {
 	NV_BASIC = 1,
 
@@ -1927,10 +1951,8 @@ int skill_get_elemental_type(uint16 skill_id, uint16 skill_lv);
 void skill_combo_toogle_inf(struct block_list* bl, uint16 skill_id, int inf);
 void skill_combo(struct block_list* src,struct block_list *dsrc, struct block_list *bl, uint16 skill_id, uint16 skill_lv, int tick);
 
-/**
- * Skill Damage target
- **/
 #ifdef ADJUST_SKILL_DAMAGE
+/// Skill Damage target
 enum e_skill_damage_caster {
 	SDC_PC   = 0x01,
 	SDC_MOB  = 0x02,

+ 4 - 5
src/map/status.h

@@ -647,15 +647,14 @@ typedef enum sc_type {
 	SC_PYROCLASTIC,
 	SC_PARALYSIS,
 	SC_PAIN_KILLER,
-
-#ifdef RENEWAL
-	SC_EXTREMITYFIST2,
-#endif
+	SC_HANBOK,
 	//Vellum Weapon reductions
 	SC_DEFSET,
 	SC_MDEFSET,
 
-	SC_HANBOK,
+#ifdef RENEWAL
+	SC_EXTREMITYFIST2,
+#endif
 
 	SC_MAX, //Automatically updated max, used in for's to check we are within bounds.
 } sc_type;