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@@ -7485,7 +7485,7 @@ the script will come to a halt.
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-*instance_enter("<instance name>");
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+*instance_enter("<instance name>"{,<x>,<y>});
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Warps player to the specified instance after the script terminates. The map and
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coordinates are located in 'db/(pre-)re/instance_db.txt'.
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@@ -7497,18 +7497,6 @@ The command returns 0 upon success, and these values upon failure:
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-*instance_enter2("<instance name>",<x>,<y>);
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-
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-Warps player to the specified instance after the script terminates. The map
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-are located in 'db/(pre-)re/instance_db.txt'. Coordinates is <x> and <y>.
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-
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-The command returns 0 upon success, and these values upon failure:
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- 1: Party not found.
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- 2: Party does not have an instance.
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- 3: Other errors (invalid instance name, instance doesn't match with party).
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-
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-
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*instance_npcname("<npc name>"{,<instance id>})
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Returns the unique name of the instanced script. If no ID is specified,
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