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- Added unlocking ud.target on mob_unlocktarget, fixes mobs chasing you around while cloaked.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6333 54d463be-8e91-2dee-dedb-b68131a5f0ec
skotlex 19 anni fa
parent
commit
ebf3c20d6b
2 ha cambiato i file con 3 aggiunte e 0 eliminazioni
  1. 2 0
      Changelog-Trunk.txt
  2. 1 0
      src/map/mob.c

+ 2 - 0
Changelog-Trunk.txt

@@ -3,6 +3,8 @@ Date	Added
 AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 2006/04/27
+	* Added unlocking ud.target on mob_unlocktarget, fixes mobs chasing you
+	  around while cloaked. [Skotlex]
 	* Changed the default rate of clone mob skills to 5% modified by
 	  mob_skill_rate setting. [Skotlex]
 	* Applied some changes in unit.c to make mobs pick chase paths as they

+ 1 - 0
src/map/mob.c

@@ -972,6 +972,7 @@ int mob_unlocktarget(struct mob_data *md,int tick)
 	md->state.skillstate=MSS_IDLE;
 	md->next_walktime=tick+rand()%3000+3000;
 	mob_stop_attack(md);
+	md->ud.target = 0;
 	return 0;
 }
 /*==========================================