|
@@ -64,7 +64,7 @@ Plant: Always receives 1 damage from attacks.
|
|
|
|
|
|
Detector: Enables mob to detect and attack characters who are in hiding/cloak.
|
|
|
|
|
|
-ChangeChase: Allows chasing mobs to switch targets if another player happens
|
|
|
+Change Chase: Allows chasing mobs to switch targets if another player happens
|
|
|
to be within attack range (handy on ranged attackers, for example)
|
|
|
|
|
|
Angry: These mobs are "hyper-active". Apart from "chase"/"attack", they have
|
|
@@ -73,11 +73,11 @@ Angry: These mobs are "hyper-active". Apart from "chase"/"attack", they have
|
|
|
for their "before attacked" and "after attacked" states. Also, when
|
|
|
"following", they automatically switch to whoever character is closest.
|
|
|
|
|
|
-Change Target Melee: Enables a mob to switch targets when attacked while
|
|
|
- attacking someone else.
|
|
|
+Change Target Melee: Enables a mob to switch targets when hit by a normal attack
|
|
|
+ while attacking someone else.
|
|
|
|
|
|
-Change Target Chase: Enables a mob to switch targets when attacked while
|
|
|
- chasing another character.
|
|
|
+Change Target Chase: Enables a mob to switch targets when hit by any attack
|
|
|
+ while chasing another character.
|
|
|
|
|
|
Target Weak: Allows aggressive monsters to only be aggressive against
|
|
|
characters that are five levels below it's own level.
|
|
@@ -91,7 +91,7 @@ Ignore Magic: The mob will take 1 HP damage from magic attacks.
|
|
|
|
|
|
Ignore Range: The mob will take 1 HP damage from ranged attacks.
|
|
|
|
|
|
-MVP: Flagged as MVP which makes mobs resistance to Coma.
|
|
|
+MVP: Flagged as MVP which makes mobs resistant to Coma.
|
|
|
|
|
|
Ignore Misc: The mob will take 1 HP damage from "none" attack type.
|
|
|
|
|
@@ -146,11 +146,14 @@ Add the mode listed here to the mode above.
|
|
|
|
|
|
Aegis/rA
|
|
|
00: 0x0000000 (normal monster)
|
|
|
-01: 0x0000120 (boss class, immune to status changes, detector)
|
|
|
-02: 0x0000020 (guardian class, immune to status changes)
|
|
|
-04: 0x0000060 (battleground class, immune to status changes, plant mode in battlegrounds)
|
|
|
+01: 0x0000120 (boss class, immune to status changes, immune to knockback, detector)
|
|
|
+02: ? (guardian class, immune to status changes)
|
|
|
+04: ? (battleground class, immune to status changes, completely ignores all skills)
|
|
|
05: 0x1000000 (event class, ignores all drop rate adjustments)
|
|
|
|
|
|
+- Guardian and battleground classes are currently not 100% possible with
|
|
|
+ rA mode bits, it is recommended to use MD_BOSS (0x0000020) for now
|
|
|
+
|
|
|
Aegis Attr Types
|
|
|
-------------------------------------------------------------------------------
|
|
|
|