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translated the japanese part in battle_athena.conf

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@722 54d463be-8e91-2dee-dedb-b68131a5f0ec
celest před 20 roky
rodič
revize
dccb20b20c
2 změnil soubory, kde provedl 50 přidání a 37 odebrání
  1. 1 0
      Changelog.txt
  2. 49 37
      conf-tmpl/battle_athena.conf

+ 1 - 0
Changelog.txt

@@ -1,5 +1,6 @@
 Date	Added
 12/22
+        * Translated the japanese part in battle_athena.conf [celest]
         * Added ignore the new skill delays when chaining monk combos [celest]
 
 12/21

+ 49 - 37
conf-tmpl/battle_athena.conf

@@ -144,6 +144,37 @@ item_drop_card_max: 10000
 item_drop_mvp_min: 1
 item_drop_mvp_max: 10000
 
+//For fine tuning drop rates for all items
+//details = 0: Don't change anything (Default) 
+//          1: Change drop ratios depending on current rates
+//          2: Change drop ratios depending on current rates, but not exceeding minimum
+//             and maximum values
+// Example: details=3  rate_1=1000  min=20  If an item's drops is between 1/10000 - 
+//          9/10000 it will become at least 1x1000%=10, which is still below 20,
+//          so it'll be increase to 20/10000
+//
+item_rate_details: 0
+//
+//Drop rates 1-9
+item_rate_1: 100
+item_rate_1_min: 1
+item_rate_1_max: 9
+//
+//Drop rates 10-99
+item_rate_10: 100
+item_rate_10_min: 10
+item_rate_10_max: 99
+//
+//Drop rates 100-999
+item_rate_100: 100
+item_rate_100_min: 100
+item_rate_100_max: 999
+//
+//Drop rates 1000 and above
+item_rate_1000: 100
+item_rate_1000_min: 1000
+item_rate_1000_max: 10000
+
 // Can the monster's drop rate become 0? (Note 1)
 drop_rate0item: no
 
@@ -153,7 +184,14 @@ base_exp_rate: 100
 // Rate at which job exp. is given. (Note 2)
 job_exp_rate: 100
 
-// PVP exp.  Do players get exp during pvp
+// Players' maximum HP rate? (Default is 100)
+hp_rate: 100
+
+// Players' maximum SP rate? (Default is 100)
+sp_rate: 100
+
+// PVP exp.  Do players get exp in PvP maps
+// (Note: NOT exp from players, but from normal leveling)
 pvp_exp: no
 
 // When a player dies, how should we penalize them?
@@ -221,7 +259,7 @@ player_skillup_limit: no
 // Forging success rate. (Note 2)
 weapon_produce_rate: 100
 
-// Prepare Potion succsss rate. (Note 2)
+// Prepare Potion success rate. (Note 2)
 potion_produce_rate: 100
 
 // Allow monsters to be aggresive and attack first? (Note 1)
@@ -769,51 +807,25 @@ mobs_level_up: no
 // Use kRO new steal formula?
 skill_steal_type: yes
 
-// In some cases when moving to cast a skill the exe will a send a UseSkill packet
-// before the server has moved us to the correct position, causing it to fail.
-// Setting this at 1 would be enough.
+// Sometimes when using skills while walking it'll fail because of range being too
+// far, should we allow this to happen? (Setting this at 1 would be enough)
 skill_range_leniency: 1
 
 // Set this to 1 if your clients have langtype problems and can't display motd properly
 motd_type: 0
 
-// キャラのHP?率を設定。(100で正規の値)
-hp_rate: 100
-
-// キャラのSP?率を設定。(100で正規の値)
-sp_rate: 100
-
-//GMの行動制限  アイテ?ドロップ・倉庫出し入れ・ItemZeny交換
+// The minimum level for GMs' to drop items on the ground, use the Storage or 
+// trade Items/Zeny?
 gm_can_drop_lv: 0
 
-//全キャラがGMにHPメ???を常に送信するか
+// Allow GMs' to see the hp of every player?
 disp_hpmeter: no
 
-//PC?亡時に、ドクロをドロップするか
-//0:しない 1:PvP?ップのみ 2:いつでも
+// Players' will drop a 'Bone' when killed?
+// 1 - Dropped only in PvP maps
+// 2 - Dropped in all situations
+// 0 - Disabled
 bone_drop: 0
 
-//敵のアイテ?ドロップ率をレ?トごとに個別?率をかけるかどうか
-//details = 0:個別設定なし(デフォルト) 1:それぞれ?率指定(百分率) ?detailsが0以外の場合、以前のドロップ?率は無視されます
-//          2:それぞれ?率指定(百分率)、ドロップ率上限と下限を設定?ドロップ設定0は無視します
-//例 details = 3 rate_1 = 1000 min = 20 ドロップ率1/10000?9/10000の物を10?に指定 10?しても20/10000未満の物は 20/10000に固定
-item_rate_details: 0
-//ドロップ設定1?9
-item_rate_1: 100
-item_rate_1_min: 1
-item_rate_1_max: 9
-//ドロップ設定10?99
-item_rate_10: 100
-item_rate_10_min: 10
-item_rate_10_max: 99
-//ドロップ設定100?999
-item_rate_100: 100
-item_rate_100_min: 100
-item_rate_100_max: 999
-//ドロップ設定1000?10000
-item_rate_1000: 100
-item_rate_1000_min: 1000
-item_rate_1000_max: 10000
-
 import: conf/import/battle_conf.txt