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@@ -3,11 +3,11 @@
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// Cast: With 2, cast-rate cannot be reduced by Suffragium and the like
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// Cast: With 3, same effect as 1 + 2
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// Cast: With 0, dex affects the skill's cast rate
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-// Delay: With 1, dex does not affect the skill's delay rate
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+// Delay: With 1, agi does not affect the skill's delay rate
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// Delay: With 2, delay cannot be reduced by Suffragium and the like
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-// Delay: With 0, dex affects the skill's delay rate
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-// Example - 46,1,1 = Double Strafe's casting time and delay is not affected by dex.
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-// By default, dex NEVER affects after-cast delay, so no need of putting 'x,0,1' in this file
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+// Delay: With 0, agi affects the skill's delay rate
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+// Example - 46,1,1 = Double Strafe's casting time and delay is not affected by dex/agi.
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+// By default, agi NEVER affects after-cast delay, so no need of putting 'x,0,1' in this file
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263,0,2 //MO_TRIPLEATTACK
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272,0,2 //MO_CHAINCOMBO
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273,0,2 //MO_COMBOFINISH
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