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Corrected SC_GROUNDGRAVITY ratio (#8777)

Fixed #8776
Atemo 6 月之前
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bd901e0136
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      src/map/battle.cpp

+ 1 - 1
src/map/battle.cpp

@@ -1641,7 +1641,7 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam
 #endif
 #endif
 
 
 		if (tsc->getSCE(SC_GROUNDGRAVITY) && flag&(BF_MAGIC|BF_WEAPON))
 		if (tsc->getSCE(SC_GROUNDGRAVITY) && flag&(BF_MAGIC|BF_WEAPON))
-			damage += damage * 15 / 100;
+			damage += damage * 10 / 100;
 		if (tsc->getSCE(SC_SHIELDCHAINRUSH))
 		if (tsc->getSCE(SC_SHIELDCHAINRUSH))
 			damage += damage / 10;
 			damage += damage / 10;