浏览代码

* Corrected typo in Nameless Monestary quest. (bugreport:2352)
* Swapped baseclass for basejob and fixed server-wide announce in god item quests. (bugreport:2349)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13295 54d463be-8e91-2dee-dedb-b68131a5f0ec

L0ne_W0lf 16 年之前
父节点
当前提交
b35fb669f1
共有 4 个文件被更改,包括 26 次插入20 次删除
  1. 3 0
      npc/Changelog.txt
  2. 3 2
      npc/quests/quests_nameless.txt
  3. 5 4
      npc/quests/seals/brisingamen_seal.txt
  4. 15 14
      npc/quests/seals/mjolnir_seal.txt

+ 3 - 0
npc/Changelog.txt

@@ -1,5 +1,8 @@
 Date		Added
 ======
+2008/10/16
+	* Rev. 13295 Corrected typo in Nameless Monestary quest. (bugreport:2352) [L0ne_W0lf]
+	* Swapped baseclass for basejob and fixed server-wide announce in god item quests. (bugreport:2349)
 2008/10/12
 	* Rev. 13289 Reverted donpcevent change to wizard quest. Moved a percentheal, which should fix bugreport:2311. [L0ne_W0lf]
 	* Changed An nonexistent variable in Refine NPC. (bugreport:2340) [Samuray22]

+ 3 - 2
npc/quests/quests_nameless.txt

@@ -3,7 +3,7 @@
 //===== By: ================================================== 
 //= L0ne_W0lf
 //===== Current Version: ===================================== 
-//= 1.6
+//= 1.7
 //===== Compatible With: ===================================== 
 //= eAthena SVN
 //===== Description: ========================================= 
@@ -52,6 +52,7 @@
 //=     Added Quest: Z-Gang Quest
 //=     Added Quest: Unlucky Emerald
 //=     Added Quest: Rogue Guild Investigation
+//= 1.7 Fixed a typo in monestary quest. [L0ne_W0lf]
 //============================================================ 
 
 // Nameless Island and Cursed Monestary Access Quest
@@ -1953,7 +1954,7 @@ abbey02,224,70,0	script	Book#Aru	111,{
 		mes "of old, moldy books.^000000";
 		close;
 	}
-	else if (aru_mons == 21) {
+	else if (aru_monas == 21) {
 		mes "^3355FFThere's a book stained";
 		mes "with blood amongst all";
 		mes "these old, moldy books.^000000";

+ 5 - 4
npc/quests/seals/brisingamen_seal.txt

@@ -3,7 +3,7 @@
 //===== By: ================================================== 
 //= SinSloth
 //===== Current Version: ===================================== 
-//= 1.4
+//= 1.5
 //===== Compatible With: ===================================== 
 //= eAthena
 //===== Description: ========================================= 
@@ -16,6 +16,7 @@
 //= 1.3 Minor Touchups to quest. [L0ne_W0lf]
 //= 1.3a Changed some " + name +" to strcharinfo(0) [Samuray22]
 //= 1.4 Replaced effect numerics with constants. [Samuray22]
+//= 1.5 Corrected serverwide announcement. [L0ne_W0lf]
 //============================================================
 
 prt_fild08,175,374,3	script	Bard#brising	51,{
@@ -903,9 +904,9 @@ yuno_in04,47,113,1	script	Studying Scholar#1	749,{
 						if ($God1 == 100 && $God2 == 100 && $God3 == 100 && $God4 == 100) {
 							announce "Four seals have been released at the same time with the seal of [Brisingamen].",bc_all;
 						}
-					}
-					else {
-						announce "The 3rd seal of [Brisingamen] has been released.",bc_all;
+						else {
+							announce "The 3rd seal of [Brisingamen] has been released.",bc_all;
+						}
 					}
 				}
 				close;

+ 15 - 14
npc/quests/seals/mjolnir_seal.txt

@@ -3,7 +3,7 @@
 //===== By: ================================================== 
 //= SinSloth
 //===== Current Version: ===================================== 
-//= 1.4
+//= 1.5
 //===== Compatible With: ===================================== 
 //= eAthena
 //===== Description: ========================================= 
@@ -15,6 +15,7 @@
 //= 1.2 Updated several aspects of the script. [L0ne_W0lf]
 //= 1.3 Minor Touchups to quest. [L0ne_W0lf]
 //= 1.4 Optimizing refine method and wrong close2. [Zephyrus]
+//= 1.5 Fixed Trans classes being assigned random reward. [L0ne_W0lf]
 //============================================================
 
 prontera,124,297,3	script	Tialfi	706,{
@@ -39,43 +40,43 @@ prontera,124,297,3	script	Tialfi	706,{
 			if (god_mjo_0 == 10) {
 				if ((countitem(756) > 49) && (countitem(757) > 49)) {
 					set .@gift,0;
-					if (BaseClass == Job_Knight) {
+					if (BaseJob == Job_Knight) {
 						set .@gift,1;
 					}
-					else if (BaseClass == Job_Priest) {
+					else if (BaseJob == Job_Priest) {
 						set .@gift,2;
 					}
-					else if (BaseClass == Job_Wizard){
+					else if (BaseJob == Job_Wizard){
 						set .@gift,3;
 					}
-					else if (BaseClass == Job_Blacksmith){
+					else if (BaseJob == Job_Blacksmith){
 						set .@gift,4;
 					}
-					else if (BaseClass == Job_hunter){
+					else if (BaseJob == Job_hunter){
 						set .@gift,5;
 					}
-					else if (BaseClass == Job_Assassin){
+					else if (BaseJob == Job_Assassin){
 						set .@gift,6;
 					}
-					else if(BaseClass == Job_Crusader){
+					else if(BaseJob == Job_Crusader){
 						set .@gift,7;
 					}
-					else if (BaseClass == Job_Monk){
+					else if (BaseJob == Job_Monk){
 						set .@gift,8;
 					}
-					else if (BaseClass == Job_Sage){
+					else if (BaseJob == Job_Sage){
 						set .@gift,9;
 					}
-					else if (BaseClass == Job_Alchemist){
+					else if (BaseJob == Job_Alchemist){
 						set .@gift,10;
 					}
-					else if (BaseClass == Job_Rogue){
+					else if (BaseJob == Job_Rogue){
 						set .@gift,11;
 					}
-					else if (BaseClass == Job_Bard){
+					else if (BaseJob == Job_Bard){
 						set .@gift,12;
 					}
-					else if(BaseClass == Job_Hunter){
+					else if(BaseJob == Job_Hunter){
 						set .@gift,13;
 					}
 					else {