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@@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= SinSloth
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//===== Current Version: =====================================
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-//= 1.4
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+//= 1.5
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//===== Compatible With: =====================================
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//= eAthena
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//===== Description: =========================================
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@@ -15,6 +15,7 @@
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//= 1.2 Updated several aspects of the script. [L0ne_W0lf]
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//= 1.3 Minor Touchups to quest. [L0ne_W0lf]
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//= 1.4 Optimizing refine method and wrong close2. [Zephyrus]
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+//= 1.5 Fixed Trans classes being assigned random reward. [L0ne_W0lf]
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//============================================================
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prontera,124,297,3 script Tialfi 706,{
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@@ -39,43 +40,43 @@ prontera,124,297,3 script Tialfi 706,{
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if (god_mjo_0 == 10) {
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if ((countitem(756) > 49) && (countitem(757) > 49)) {
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set .@gift,0;
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- if (BaseClass == Job_Knight) {
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+ if (BaseJob == Job_Knight) {
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set .@gift,1;
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}
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- else if (BaseClass == Job_Priest) {
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+ else if (BaseJob == Job_Priest) {
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set .@gift,2;
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}
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- else if (BaseClass == Job_Wizard){
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+ else if (BaseJob == Job_Wizard){
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set .@gift,3;
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}
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- else if (BaseClass == Job_Blacksmith){
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+ else if (BaseJob == Job_Blacksmith){
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set .@gift,4;
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}
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- else if (BaseClass == Job_hunter){
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+ else if (BaseJob == Job_hunter){
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set .@gift,5;
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}
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- else if (BaseClass == Job_Assassin){
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+ else if (BaseJob == Job_Assassin){
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set .@gift,6;
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}
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- else if(BaseClass == Job_Crusader){
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+ else if(BaseJob == Job_Crusader){
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set .@gift,7;
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}
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- else if (BaseClass == Job_Monk){
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+ else if (BaseJob == Job_Monk){
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set .@gift,8;
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}
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- else if (BaseClass == Job_Sage){
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+ else if (BaseJob == Job_Sage){
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set .@gift,9;
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}
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- else if (BaseClass == Job_Alchemist){
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+ else if (BaseJob == Job_Alchemist){
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set .@gift,10;
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}
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- else if (BaseClass == Job_Rogue){
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+ else if (BaseJob == Job_Rogue){
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set .@gift,11;
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}
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- else if (BaseClass == Job_Bard){
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+ else if (BaseJob == Job_Bard){
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set .@gift,12;
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}
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- else if(BaseClass == Job_Hunter){
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+ else if(BaseJob == Job_Hunter){
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set .@gift,13;
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}
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else {
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