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@@ -802,8 +802,7 @@ void unit_run_hit(struct block_list *bl, struct status_change *sc, struct map_se
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* @param sd: Required only when using SC_WUGDASH
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* @return true: Success (Finished running) false: Fail (Hit an object/Couldn't run)
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*/
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-bool unit_run(struct block_list *bl, struct map_session_data *sd, enum sc_type type)
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-{
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+bool unit_run(struct block_list *bl, struct map_session_data *sd, enum sc_type type) {
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struct status_change *sc;
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short to_x, to_y, dir_x, dir_y;
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int i;
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@@ -812,7 +811,7 @@ bool unit_run(struct block_list *bl, struct map_session_data *sd, enum sc_type t
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sc = status_get_sc(bl);
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- if (!(sc && sc->data[SC_RUN]))
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+ if (!(sc && sc->data[type]))
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return false;
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if (!unit_can_move(bl)) {
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@@ -904,7 +903,7 @@ int unit_movepos(struct block_list *bl, short dst_x, short dst_y, int easy, bool
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if(ud == NULL)
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return 0;
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- unit_stop_walking(bl,1);
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+ unit_stop_walking(bl, 1);
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unit_stop_attack(bl);
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if( checkpath && (map_getcell(bl->m,dst_x,dst_y,CELL_CHKNOPASS) || !path_search(NULL,bl->m,bl->x,bl->y,dst_x,dst_y,easy,CELL_CHKNOREACH)) )
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@@ -919,12 +918,12 @@ int unit_movepos(struct block_list *bl, short dst_x, short dst_y, int easy, bool
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dx = dst_x - bl->x;
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dy = dst_y - bl->y;
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- map_foreachinmovearea(clif_outsight, bl, AREA_SIZE, dx, dy, sd?BL_ALL:BL_PC, bl);
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+ map_foreachinmovearea(clif_outsight, bl, AREA_SIZE, dx, dy, (sd ? BL_ALL : BL_PC), bl);
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map_moveblock(bl, dst_x, dst_y, gettick());
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ud->walktimer = CLIF_WALK_TIMER; // Arbitrary non-INVALID_TIMER value to make the clif code send walking packets
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- map_foreachinmovearea(clif_insight, bl, AREA_SIZE, -dx, -dy, sd?BL_ALL:BL_PC, bl);
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+ map_foreachinmovearea(clif_insight, bl, AREA_SIZE, -dx, -dy, (sd ? BL_ALL : BL_PC), bl);
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ud->walktimer = INVALID_TIMER;
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if(sd) {
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@@ -932,14 +931,14 @@ int unit_movepos(struct block_list *bl, short dst_x, short dst_y, int easy, bool
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npc_touchnext_areanpc(sd,false);
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if(map_getcell(bl->m,bl->x,bl->y,CELL_CHKNPC)) {
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- npc_touch_areanpc(sd,bl->m,bl->x,bl->y);
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+ npc_touch_areanpc(sd, bl->m, bl->x, bl->y);
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if (bl->prev == NULL) // Script could have warped char, abort remaining of the function.
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return 0;
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} else
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sd->areanpc_id=0;
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- if( sd->status.pet_id > 0 && sd->pd && sd->pd->pet.intimate > 0 ){
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+ if( sd->status.pet_id > 0 && sd->pd && sd->pd->pet.intimate > 0 ) {
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// Check if pet needs to be teleported. [Skotlex]
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int flag = 0;
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struct block_list* pbl = &sd->pd->bl;
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@@ -965,7 +964,7 @@ int unit_movepos(struct block_list *bl, short dst_x, short dst_y, int easy, bool
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* @param dir: Direction (0-7)
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* @return 0
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*/
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-int unit_setdir(struct block_list *bl,unsigned char dir)
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+int unit_setdir(struct block_list *bl, unsigned char dir)
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{
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struct unit_data *ud;
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@@ -1797,7 +1796,7 @@ int unit_skilluse_id2(struct block_list *src, int target_id, uint16 skill_id, ui
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casttime = 0;
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if(!ud->state.running) // Need TK_RUN or WUGDASH handler to be done before that, see bugreport:6026
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- unit_stop_walking(src,1);// Even though this is not how official works but this will do the trick. bugreport:6829
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+ unit_stop_walking(src, 1); // Even though this is not how official works but this will do the trick. bugreport:6829
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// In official this is triggered even if no cast time.
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clif_skillcasting(src, src->id, target_id, 0,0, skill_id, skill_get_ele(skill_id, skill_lv), casttime);
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