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@@ -105,7 +105,7 @@ struct view_data* npc_get_viewdata(int class_)
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int npc_ontouch_event(struct map_session_data *sd, struct npc_data *nd)
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int npc_ontouch_event(struct map_session_data *sd, struct npc_data *nd)
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{
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{
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- char name[NAME_LENGTH*2+3];
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+ char name[EVENT_NAME_LENGTH];
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if( nd->touching_id )
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if( nd->touching_id )
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return 0; // Attached a player already. Can't trigger on anyone else.
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return 0; // Attached a player already. Can't trigger on anyone else.
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@@ -119,7 +119,7 @@ int npc_ontouch_event(struct map_session_data *sd, struct npc_data *nd)
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int npc_ontouch2_event(struct map_session_data *sd, struct npc_data *nd)
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int npc_ontouch2_event(struct map_session_data *sd, struct npc_data *nd)
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{
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{
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- char name[NAME_LENGTH*2+3];
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+ char name[EVENT_NAME_LENGTH];
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if( sd->areanpc_id == nd->bl.id )
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if( sd->areanpc_id == nd->bl.id )
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return 0;
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return 0;
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@@ -245,7 +245,7 @@ int npc_event_export(char* lname, void* data, va_list ap)
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if ((lname[0]=='O' || lname[0]=='o')&&(lname[1]=='N' || lname[1]=='n')) {
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if ((lname[0]=='O' || lname[0]=='o')&&(lname[1]=='N' || lname[1]=='n')) {
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struct event_data *ev;
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struct event_data *ev;
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- char buf[NAME_LENGTH*2+3];
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+ char buf[EVENT_NAME_LENGTH];
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char* p = strchr(lname, ':');
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char* p = strchr(lname, ':');
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// ƒGƒNƒXƒ|�[ƒg‚³‚ê‚é
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// ƒGƒNƒXƒ|�[ƒg‚³‚ê‚é
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ev = (struct event_data *) aMalloc(sizeof(struct event_data));
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ev = (struct event_data *) aMalloc(sizeof(struct event_data));
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@@ -644,7 +644,7 @@ void npc_timerevent_quit(struct map_session_data* sd)
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// Execute OnTimerQuit
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// Execute OnTimerQuit
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if( nd && nd->bl.type == BL_NPC )
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if( nd && nd->bl.type == BL_NPC )
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{
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{
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- char buf[NAME_LENGTH*2+3];
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+ char buf[EVENT_NAME_LENGTH];
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struct event_data *ev;
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struct event_data *ev;
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snprintf(buf, ARRAYLENGTH(buf), "%s::OnTimerQuit", nd->exname);
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snprintf(buf, ARRAYLENGTH(buf), "%s::OnTimerQuit", nd->exname);
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@@ -821,7 +821,7 @@ int npc_touchnext_areanpc(struct map_session_data* sd, bool leavemap)
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sd->bl.y < nd->bl.y - ys || sd->bl.y > nd->bl.y + ys ||
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sd->bl.y < nd->bl.y - ys || sd->bl.y > nd->bl.y + ys ||
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pc_ishiding(sd) || leavemap )
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pc_ishiding(sd) || leavemap )
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{
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{
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- char name[NAME_LENGTH*2+3];
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+ char name[EVENT_NAME_LENGTH];
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nd->touching_id = sd->touching_id = 0;
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nd->touching_id = sd->touching_id = 0;
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snprintf(name, ARRAYLENGTH(name), "%s::%s", nd->exname, script_config.ontouch_name);
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snprintf(name, ARRAYLENGTH(name), "%s::%s", nd->exname, script_config.ontouch_name);
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@@ -902,7 +902,7 @@ int npc_touch_areanpc(struct map_session_data* sd, int m, int x, int y)
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int npc_touch_areanpc2(struct mob_data *md)
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int npc_touch_areanpc2(struct mob_data *md)
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{
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{
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int i, m = md->bl.m, x = md->bl.x, y = md->bl.y, id;
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int i, m = md->bl.m, x = md->bl.x, y = md->bl.y, id;
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- char eventname[NAME_LENGTH*2+3];
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+ char eventname[EVENT_NAME_LENGTH];
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struct event_data* ev;
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struct event_data* ev;
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int xs, ys;
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int xs, ys;
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@@ -1152,7 +1152,7 @@ int npc_buysellsel(struct map_session_data* sd, int id, int type)
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//npc_buylist for script-controlled shops.
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//npc_buylist for script-controlled shops.
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static int npc_buylist_sub(struct map_session_data* sd, int n, unsigned short* item_list, struct npc_data* nd)
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static int npc_buylist_sub(struct map_session_data* sd, int n, unsigned short* item_list, struct npc_data* nd)
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{
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{
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- char npc_ev[NAME_LENGTH*2+3];
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+ char npc_ev[EVENT_NAME_LENGTH];
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int i;
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int i;
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int key_nameid = 0;
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int key_nameid = 0;
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int key_amount = 0;
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int key_amount = 0;
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@@ -1387,7 +1387,7 @@ int npc_buylist(struct map_session_data* sd, int n, unsigned short* item_list)
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/// npc_selllist for script-controlled shops
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/// npc_selllist for script-controlled shops
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static int npc_selllist_sub(struct map_session_data* sd, int n, unsigned short* item_list, struct npc_data* nd)
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static int npc_selllist_sub(struct map_session_data* sd, int n, unsigned short* item_list, struct npc_data* nd)
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{
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{
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- char npc_ev[NAME_LENGTH*2+3];
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+ char npc_ev[EVENT_NAME_LENGTH];
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int i, idx;
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int i, idx;
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int key_nameid = 0;
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int key_nameid = 0;
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int key_amount = 0;
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int key_amount = 0;
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@@ -2219,7 +2219,7 @@ static const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, cons
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if ((lname[0] == 'O' || lname[0] == 'o') && (lname[1] == 'N' || lname[1] == 'n'))
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if ((lname[0] == 'O' || lname[0] == 'o') && (lname[1] == 'N' || lname[1] == 'n'))
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{
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{
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struct event_data* ev;
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struct event_data* ev;
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- char buf[NAME_LENGTH*2+3]; // 24 for npc name + 24 for label + 2 for a "::" and 1 for EOS
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+ char buf[EVENT_NAME_LENGTH];
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snprintf(buf, ARRAYLENGTH(buf), "%s::%s", nd->exname, lname);
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snprintf(buf, ARRAYLENGTH(buf), "%s::%s", nd->exname, lname);
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// generate the data and insert it
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// generate the data and insert it
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@@ -2407,7 +2407,7 @@ const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const ch
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if ((lname[0] == 'O' || lname[0] == 'o') && (lname[1] == 'N' || lname[1] == 'n'))
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if ((lname[0] == 'O' || lname[0] == 'o') && (lname[1] == 'N' || lname[1] == 'n'))
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{
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{
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struct event_data* ev;
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struct event_data* ev;
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- char buf[NAME_LENGTH*2+3]; // 24 for npc name + 24 for label + 2 for a "::" and 1 for EOS
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+ char buf[EVENT_NAME_LENGTH];
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snprintf(buf, ARRAYLENGTH(buf), "%s::%s", nd->exname, lname);
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snprintf(buf, ARRAYLENGTH(buf), "%s::%s", nd->exname, lname);
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// generate the data and insert it
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// generate the data and insert it
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