Просмотр исходного кода

* Some NPC event related cleaning.
- Made event label deprecation message a warning rather than an error, as the scripts still work regardless of whether '::On' is used or not (since r6592).
- Introduced constant EVENT_NAME_LENGTH (51) for all event name struct fields to eliminate size inconsistency across all objects (was 50 and 51).
- Fixed event names, that are considered special attributes, were not wiped when the value was 0 (since r5707).

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14817 54d463be-8e91-2dee-dedb-b68131a5f0ec

ai4rei 14 лет назад
Родитель
Сommit
aaab80fb80
10 измененных файлов с 51 добавлено и 43 удалено
  1. 4 0
      Changelog-Trunk.txt
  2. 2 2
      src/map/battleground.h
  3. 1 1
      src/map/chat.h
  4. 2 2
      src/map/guild.c
  5. 3 1
      src/map/map.h
  6. 24 22
      src/map/mob.c
  7. 1 1
      src/map/mob.h
  8. 10 10
      src/map/npc.c
  9. 1 1
      src/map/pc.h
  10. 3 3
      src/map/script.c

+ 4 - 0
Changelog-Trunk.txt

@@ -1,6 +1,10 @@
 Date	Added
 
 2011/05/14
+	* Some NPC event related cleaning. [Ai4rei]
+	- Made event label deprecation message a warning rather than an error, as the scripts still work regardless of whether '::On' is used or not (since r6592).
+	- Introduced constant EVENT_NAME_LENGTH (51) for all event name struct fields to eliminate size inconsistency across all objects (was 50 and 51).
+	- Fixed event names, that are considered special attributes, were not wiped when the value was 0 (since r5707).
 	* Removed impossible condition in mob_parse_dataset as spawn_data::eventname was/is the same size as mob_data::npc_event (since r5707). [Ai4rei]
 	* Fixed map-server printing deprecation message, when monster event label was used as transport for special attributes (small/large monsters etc.) in script command 'monster' and related commands (bugreport:1274, since r6592, related r5707). [Ai4rei]
 2011/05/13

+ 2 - 2
src/map/battleground.h

@@ -22,8 +22,8 @@ struct battleground_data {
 	// BG Cementery
 	unsigned short mapindex, x, y;
 	// Logout Event
-	char logout_event[50];
-	char die_event[50];
+	char logout_event[EVENT_NAME_LENGTH];
+	char die_event[EVENT_NAME_LENGTH];
 };
 
 void do_init_battleground(void);

+ 1 - 1
src/map/chat.h

@@ -22,7 +22,7 @@ struct chat_data {
 	uint32 maxLvl;					 // maximum base level allowed to join
 	struct map_session_data* usersd[20];
 	struct block_list* owner;
-	char npc_event[50];
+	char npc_event[EVENT_NAME_LENGTH];
 };
 
 

+ 2 - 2
src/map/guild.c

@@ -36,7 +36,7 @@ static DBMap* guild_infoevent_db; // int guild_id -> struct eventlist*
 static DBMap* guild_castleinfoevent_db; // int castle_id_index -> struct eventlist*
 
 struct eventlist {
-	char name[50];
+	char name[EVENT_NAME_LENGTH];
 	struct eventlist *next;
 };
 
@@ -1545,7 +1545,7 @@ int guild_broken(int guild_id,int flag)
 	struct guild_castle *gc=NULL;
 	struct map_session_data *sd;
 	int i;
-	char name[50];
+	char name[EVENT_NAME_LENGTH];
 
 	if(flag!=0 || g==NULL)
 		return 0;

+ 3 - 1
src/map/map.h

@@ -159,6 +159,8 @@ enum {
 #define CHATROOM_PASS_SIZE (8 + 1)
 //Max allowed chat text length
 #define CHAT_SIZE_MAX (255 + 1)
+//24 for npc name + 24 for label + 2 for a "::" and 1 for EOS
+#define EVENT_NAME_LENGTH ( NAME_LENGTH * 2 + 3 )
 
 #define DEFAULT_AUTOSAVE_INTERVAL 5*60*1000
 
@@ -268,7 +270,7 @@ struct spawn_data {
 		unsigned ai :2;	//Holds if mob is special ai.
 		unsigned dynamic :1; //Whether this data is indexed by a map's dynamic mob list
 	} state;
-	char name[NAME_LENGTH],eventname[50]; //Name/event
+	char name[NAME_LENGTH],eventname[EVENT_NAME_LENGTH]; //Name/event
 };
 
 

+ 24 - 22
src/map/mob.c

@@ -160,7 +160,8 @@ struct view_data * mob_get_viewdata(int class_)
  *------------------------------------------*/
 int mob_parse_dataset(struct spawn_data *data)
 {
-	int i;
+	size_t len;
+
 	//FIXME: This implementation is not stable, npc scripts will stop working once MAX_MOB_DB changes value! [Skotlex]
 	if(data->class_ > 2*MAX_MOB_DB){ // large/tiny mobs [Valaris]
 		data->state.size=2;
@@ -173,32 +174,33 @@ int mob_parse_dataset(struct spawn_data *data)
 	if ((!mobdb_checkid(data->class_) && !mob_is_clone(data->class_)) || !data->num)
 		return 0;
 
-	if (data->eventname[0])
-	{
-		if(npc_event_isspecial(data->eventname))
-		{	//Portable monster big/small implementation. [Skotlex]
-			i = atoi(data->eventname);
-			if (i) {
-				if (i&2)
-					data->state.size=1;
-				else if (i&4)
-					data->state.size=2;
-				if (i&8)
-					data->state.ai=1;
-				data->eventname[0] = '\0'; //Clear event as it is not used.
-			}
-		} else if( ( i = strlen(data->eventname) ) > 0 ) {
-			if (data->eventname[i-1] == '"')
-				data->eventname[i-1] = '\0'; //Remove trailing quote.
-			if (data->eventname[0] == '"') //Strip leading quotes
-				memmove(data->eventname, data->eventname+1, i-1);
+	if( npc_event_isspecial(data->eventname) )
+	{//Portable monster big/small implementation. [Skotlex]
+		int i = atoi(data->eventname);
+
+		if( i )
+		{
+			if( i&2 )
+				data->state.size = 1;
+			else if( i&4 )
+				data->state.size = 2;
+			if( i&8 )
+				data->state.ai = 1;
 		}
+		data->eventname[0] = '\0'; //Clear event as it is not used.
+	}
+	else if( ( len = strlen(data->eventname) ) > 0 )
+	{
+		if( data->eventname[len-1] == '"' )
+			data->eventname[len-1] = '\0'; //Remove trailing quote.
+		if( data->eventname[0] == '"' ) //Strip leading quotes
+			memmove(data->eventname, data->eventname+1, len-1);
 	}
 
 	if(strcmp(data->name,"--en--")==0)
-		strncpy(data->name,mob_db(data->class_)->name,NAME_LENGTH-1);
+		safestrncpy(data->name, mob_db(data->class_)->name, sizeof(data->name));
 	else if(strcmp(data->name,"--ja--")==0)
-		strncpy(data->name,mob_db(data->class_)->jname,NAME_LENGTH-1);
+		safestrncpy(data->name, mob_db(data->class_)->jname, sizeof(data->name));
 
 	return 1;
 }

+ 1 - 1
src/map/mob.h

@@ -160,7 +160,7 @@ struct mob_data {
 
 	short skillidx;
 	unsigned int skilldelay[MAX_MOBSKILL];
-	char npc_event[50];
+	char npc_event[EVENT_NAME_LENGTH];
 };
 
 

+ 10 - 10
src/map/npc.c

@@ -105,7 +105,7 @@ struct view_data* npc_get_viewdata(int class_)
 
 int npc_ontouch_event(struct map_session_data *sd, struct npc_data *nd)
 {
-	char name[NAME_LENGTH*2+3];
+	char name[EVENT_NAME_LENGTH];
 
 	if( nd->touching_id )
 		return 0; // Attached a player already. Can't trigger on anyone else.
@@ -119,7 +119,7 @@ int npc_ontouch_event(struct map_session_data *sd, struct npc_data *nd)
 
 int npc_ontouch2_event(struct map_session_data *sd, struct npc_data *nd)
 {
-	char name[NAME_LENGTH*2+3];
+	char name[EVENT_NAME_LENGTH];
 
 	if( sd->areanpc_id == nd->bl.id )
 		return 0;
@@ -245,7 +245,7 @@ int npc_event_export(char* lname, void* data, va_list ap)
 
 	if ((lname[0]=='O' || lname[0]=='o')&&(lname[1]=='N' || lname[1]=='n')) {
 		struct event_data *ev;
-		char buf[NAME_LENGTH*2+3];
+		char buf[EVENT_NAME_LENGTH];
 		char* p = strchr(lname, ':');
 		// ƒGƒNƒXƒ|�[ƒg‚³‚ê‚é
 		ev = (struct event_data *) aMalloc(sizeof(struct event_data));
@@ -644,7 +644,7 @@ void npc_timerevent_quit(struct map_session_data* sd)
 	// Execute OnTimerQuit
 	if( nd && nd->bl.type == BL_NPC )
 	{
-		char buf[NAME_LENGTH*2+3];
+		char buf[EVENT_NAME_LENGTH];
 		struct event_data *ev;
 
 		snprintf(buf, ARRAYLENGTH(buf), "%s::OnTimerQuit", nd->exname);
@@ -821,7 +821,7 @@ int npc_touchnext_areanpc(struct map_session_data* sd, bool leavemap)
 		sd->bl.y < nd->bl.y - ys || sd->bl.y > nd->bl.y + ys ||
 		pc_ishiding(sd) || leavemap )
 	{
-		char name[NAME_LENGTH*2+3];
+		char name[EVENT_NAME_LENGTH];
 
 		nd->touching_id = sd->touching_id = 0;
 		snprintf(name, ARRAYLENGTH(name), "%s::%s", nd->exname, script_config.ontouch_name);
@@ -902,7 +902,7 @@ int npc_touch_areanpc(struct map_session_data* sd, int m, int x, int y)
 int npc_touch_areanpc2(struct mob_data *md)
 {
 	int i, m = md->bl.m, x = md->bl.x, y = md->bl.y, id;
-	char eventname[NAME_LENGTH*2+3];
+	char eventname[EVENT_NAME_LENGTH];
 	struct event_data* ev;
 	int xs, ys;
 
@@ -1152,7 +1152,7 @@ int npc_buysellsel(struct map_session_data* sd, int id, int type)
 //npc_buylist for script-controlled shops.
 static int npc_buylist_sub(struct map_session_data* sd, int n, unsigned short* item_list, struct npc_data* nd)
 {
-	char npc_ev[NAME_LENGTH*2+3];
+	char npc_ev[EVENT_NAME_LENGTH];
 	int i;
 	int key_nameid = 0;
 	int key_amount = 0;
@@ -1387,7 +1387,7 @@ int npc_buylist(struct map_session_data* sd, int n, unsigned short* item_list)
 /// npc_selllist for script-controlled shops
 static int npc_selllist_sub(struct map_session_data* sd, int n, unsigned short* item_list, struct npc_data* nd)
 {
-	char npc_ev[NAME_LENGTH*2+3];
+	char npc_ev[EVENT_NAME_LENGTH];
 	int i, idx;
 	int key_nameid = 0;
 	int key_amount = 0;
@@ -2219,7 +2219,7 @@ static const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, cons
 		if ((lname[0] == 'O' || lname[0] == 'o') && (lname[1] == 'N' || lname[1] == 'n'))
 		{
 			struct event_data* ev;
-			char buf[NAME_LENGTH*2+3]; // 24 for npc name + 24 for label + 2 for a "::" and 1 for EOS
+			char buf[EVENT_NAME_LENGTH];
 			snprintf(buf, ARRAYLENGTH(buf), "%s::%s", nd->exname, lname);
 
 			// generate the data and insert it
@@ -2407,7 +2407,7 @@ const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const ch
 		if ((lname[0] == 'O' || lname[0] == 'o') && (lname[1] == 'N' || lname[1] == 'n'))
 		{
 			struct event_data* ev;
-			char buf[NAME_LENGTH*2+3]; // 24 for npc name + 24 for label + 2 for a "::" and 1 for EOS
+			char buf[EVENT_NAME_LENGTH];
 			snprintf(buf, ARRAYLENGTH(buf), "%s::%s", nd->exname, lname);
 
 			// generate the data and insert it

+ 1 - 1
src/map/pc.h

@@ -378,7 +378,7 @@ struct map_session_data {
 	unsigned short pvp_rank, pvp_lastusers;
 	unsigned short pvp_won, pvp_lost;
 
-	char eventqueue[MAX_EVENTQUEUE][NAME_LENGTH*2+3];
+	char eventqueue[MAX_EVENTQUEUE][EVENT_NAME_LENGTH];
 	int eventtimer[MAX_EVENTTIMER];
 	unsigned short eventcount; // [celest]
 

+ 3 - 3
src/map/script.c

@@ -585,7 +585,7 @@ static void check_event(struct script_state *st, const char *evt)
 		}
 		else
 		{
-			ShowError("NPC event parameter deprecated! Please use 'NPCNAME::OnEVENT' instead of '%s'.\n", evt);
+			ShowWarning("NPC event parameter deprecated! Please use 'NPCNAME::OnEVENT' instead of '%s'.\n", evt);
 			script_reportsrc(st);
 		}
 	}
@@ -8187,8 +8187,8 @@ BUILDIN_FUNC(cmdothernpc)	// Added by RoVeRT
 {
 	const char* npc = script_getstr(st,2);
 	const char* command = script_getstr(st,3);
-	char event[51];
-	snprintf(event, 51, "%s::OnCommand%s", npc, command);
+	char event[EVENT_NAME_LENGTH];
+	snprintf(event, sizeof(event), "%s::OnCommand%s", npc, command);
 	check_event(st, event);
 	npc_event_do(event);
 	return 0;