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- Added missing SC information to NPC_CHANGEUNDEAD

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7931 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Modificáronse 2 ficheiros con 2 adicións e 0 borrados
  1. 1 0
      Changelog-Trunk.txt
  2. 1 0
      src/map/status.c

+ 1 - 0
Changelog-Trunk.txt

@@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
 2006/07/27
+	* Added missing SC information to NPC_CHANGEUNDEAD [Skotlex]
 	* Added config setting party_update_interval so you can specify how often
 	  the party-mate minidots should be updated (defaults to 1 sec). [Skotlex]
 	* Removed a bunch of broken comments in skill.c [Skotlex]

+ 1 - 0
src/map/status.c

@@ -272,6 +272,7 @@ void initChangeTables(void) {
 	add_sc(NPC_STOP, SC_STOP);
 	set_sc(NPC_BREAKWEAPON, SC_BROKENWEAPON, SI_BROKENWEAPON, SCB_NONE);
 	set_sc(NPC_BREAKARMOR, SC_BROKENARMOR, SI_BROKENARMOR, SCB_NONE);
+	add_sc(NPC_CHANGEUNDEAD, SC_ELEMENTALCHANGE);
 	set_sc(NPC_POWERUP, SC_INCDEXRATE, SI_BLANK, SCB_DEX);
 	set_sc(NPC_AGIUP, SC_INCAGIRATE, SI_BLANK, SCB_AGI);
 	add_sc(NPC_INVISIBLE, SC_CLOAKING);