Procházet zdrojové kódy

Fixed a typo in item db.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14363 54d463be-8e91-2dee-dedb-b68131a5f0ec
Inkfish před 15 roky
rodič
revize
9ee1f22a25
2 změnil soubory, kde provedl 3 přidání a 1 odebrání
  1. 2 0
      db/Changelog.txt
  2. 1 1
      db/item_db.txt

+ 2 - 0
db/Changelog.txt

@@ -8,6 +8,8 @@
 	1475 Equestrian's Spear:	NEED INFO.
 	13005 Angelic Wing Dagger:	NEED INFO.
 =======================
+2010/07/10
+	* Rev. 14363 Fixed a typo in item db. [Inkfish]
 2010/07/05
 	* Rev. 14361 Fixed some typos in item db! [Inkfish]
 2010/06/27

+ 1 - 1
db/item_db.txt

@@ -2731,7 +2731,7 @@
 5544,Guardian_Hat,Guardian Hat,5,20,,400,,1,,0,0xFFFFFFFF,7,2,256,,0,1,240,{ bonus bInt,1; bonus bMaxSP,50; },{},{}
 5545,Aries_Diadem,Aries Diadem,5,20,,400,,3,,0,0xFFFFFFFF,7,2,256,,70,1,531,{ bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; } },{},{}
 5546,Aries_Crown,Aries Crown,5,20,,100,,3,,0,0xFFFFFFFF,7,2,256,,70,1,532,{ bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; } },{},{}
-5547,RJC_Katyusha_Flower,RJC Katyusha Flower,5,20,,200,,1,,1,0xFFFFFFFF,7,2,256,,0,1,533,{ bonus2 bSkillAtk,"WZ_HEAVENSDRIVE",15+getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"WZ_HEAVENSDRIVE",15+getequiprefinerycnt(EQI_HAND_R); bonus bCastRate,-25; },{},{}
+5547,RJC_Katyusha_Flower,RJC Katyusha Flower,5,20,,200,,1,,1,0xFFFFFFFF,7,2,256,,0,1,533,{ bonus2 bSkillAtk,"WZ_HEAVENDRIVE",15+getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"WZ_HEAVENDRIVE",15+getequiprefinerycnt(EQI_HAND_R); bonus bCastRate,-25; },{},{}
 5548,Rose_Of_Crimson,Rose Of Crimson,5,20,,100,,1,,0,0xFFFFFFFF,7,2,1,,50,1,534,{ bonus bLuk,1; },{},{}
 5549,Taurus_Diadem,Taurus Diadem,5,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,70,1,535,{ bonus bDex,2; bonus bDelayRate,-2; bonus2 bSubEle,Ele_earth,5; if(getrefine()>6) { bonus bDex,1; bonus bMatkRate,1; } },{},{}
 5550,Taurus_Crown,Taurus Crown,5,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,70,1,536,{ bonus bDex,2; bonus bDelayRate,-2; bonus2 bSubEle,Ele_earth,5; if(getrefine()>6) { bonus bDex,1; bonus bMatkRate,1; } },{},{}