@@ -1636,6 +1636,7 @@ int map_quit(struct map_session_data *sd)
// Return loot to owner
if( sd->pd ) pet_lootitem_drop(sd->pd, sd);
+ if( sd->state.storage_flag == 1 ) sd->state.storage_flag = 0; // No need to Double Save Storage on Quit.
unit_remove_map_pc(sd,3);
pc_makesavestatus(sd);
@@ -4545,7 +4545,7 @@ int status_get_sc_def(struct block_list *bl, enum sc_type type, int rate, int ti
if( sd->reseff[type-SC_COMMON_MIN] > 0 )
rate -= rate*sd->reseff[type-SC_COMMON_MIN]/10000;
if( sd->sc.data[SC_COMMONSC_RESIST] )
- rate -= rate*sd->sc.data[SC_COMMONSC_RESIST]->val1;
+ rate -= rate*sd->sc.data[SC_COMMONSC_RESIST]->val1/100;
}
if (!(rand()%10000 < rate))