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- Fixed a bug with Status Resist Potion.
- Fixed double char data save on quit with storage opened. BugReport 1794.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13013 54d463be-8e91-2dee-dedb-b68131a5f0ec

zephyrus 17 years ago
parent
commit
9edfef4924
2 changed files with 2 additions and 1 deletions
  1. 1 0
      src/map/map.c
  2. 1 1
      src/map/status.c

+ 1 - 0
src/map/map.c

@@ -1636,6 +1636,7 @@ int map_quit(struct map_session_data *sd)
 	
 	// Return loot to owner
 	if( sd->pd ) pet_lootitem_drop(sd->pd, sd);
+	if( sd->state.storage_flag == 1 ) sd->state.storage_flag = 0; // No need to Double Save Storage on Quit.
 
 	unit_remove_map_pc(sd,3);
 	pc_makesavestatus(sd);

+ 1 - 1
src/map/status.c

@@ -4545,7 +4545,7 @@ int status_get_sc_def(struct block_list *bl, enum sc_type type, int rate, int ti
 			if( sd->reseff[type-SC_COMMON_MIN] > 0 )
 				rate -= rate*sd->reseff[type-SC_COMMON_MIN]/10000;
 			if( sd->sc.data[SC_COMMONSC_RESIST] )
-				rate -= rate*sd->sc.data[SC_COMMONSC_RESIST]->val1;
+				rate -= rate*sd->sc.data[SC_COMMONSC_RESIST]->val1/100;
 		}
 	}
 	if (!(rand()%10000 < rate))