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- Fixed Soul Burn not zapping away all SP.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7012 54d463be-8e91-2dee-dedb-b68131a5f0ec
skotlex 19 lat temu
rodzic
commit
9960e99f06
2 zmienionych plików z 3 dodań i 8 usunięć
  1. 1 0
      Changelog-Trunk.txt
  2. 2 8
      src/map/skill.c

+ 1 - 0
Changelog-Trunk.txt

@@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
 2006/06/06
+	* Fixed Soul Burn not zapping away all SP. [Skotlex]
 	* The monsters can level up setting will not take effect when the mob's
 	  level is LESS than their db counter-part (should prevent under-leveling
 	  causing underflows and semi-immortal mobs) [Skotlex]

+ 2 - 8
src/map/skill.c

@@ -2947,18 +2947,12 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl,int s
 			clif_skill_nodamage(src,bl,skillid,skilllv,1);
 			if (skilllv == 5)
 				skill_attack(BF_MAGIC,src,src,bl,skillid,skilllv,tick,0 );
-			if (tsd) {
-				tsd->status.sp = 0;
-				clif_updatestatus(tsd,SP_SP);
-			}
+			status_percent_damage(src, bl, 0, 100);
 		} else {
 			clif_skill_nodamage(src,src,skillid,skilllv,1);
 			if (skilllv == 5)
 				skill_attack(BF_MAGIC,src,src,src,skillid,skilllv,tick,0 );
-			if (sd) {
-				sd->status.sp = 0;
-				clif_updatestatus(sd,SP_SP);
-			}
+			status_percent_damage(src, src, 0, 100);
 		}		
 		if (sd) skill_blockpc_start (sd, skillid, (skilllv < 5 ? 10000: 15000));
 		break;