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@@ -2270,9 +2270,7 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1
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!battle_check_range(bl, tbl, skill_get_range2(src, skill, autospl_skill_lv, true)))
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continue;
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- if (skill == AS_SONICBLOW)
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- pc_stop_attack(sd); //Special case, Sonic Blow autospell should stop the player attacking.
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- else if (skill == PF_SPIDERWEB) //Special case, due to its nature of coding.
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+ if (skill == PF_SPIDERWEB) //Special case, due to its nature of coding.
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type = CAST_GROUND;
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sd->state.autocast = 1;
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