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@@ -3621,9 +3621,11 @@ static int battle_calc_attack_skill_ratio(struct Damage wd, struct block_list *s
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case NJ_KIRIKAGE:
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case NJ_KIRIKAGE:
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skillratio += 100 * (skill_lv - 1);
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skillratio += 100 * (skill_lv - 1);
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break;
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break;
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+#ifdef RENEWAL
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case NJ_KUNAI:
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case NJ_KUNAI:
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skillratio += 200;
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skillratio += 200;
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break;
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break;
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+#endif
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case KN_CHARGEATK: { // +100% every 3 cells of distance but hard-limited to 500%
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case KN_CHARGEATK: { // +100% every 3 cells of distance but hard-limited to 500%
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unsigned int k = wd.miscflag / 3;
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unsigned int k = wd.miscflag / 3;
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