@@ -3992,7 +3992,7 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list *
break;
case AS_SPLASHER:
#ifdef RENEWAL
- skillratio += 400 + 100 * skill_lv;
+ skillratio += -100 + 400 + 100 * skill_lv;
#else
skillratio += 400 + 50 * skill_lv;
#endif