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@@ -15,18 +15,14 @@
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// Originally Translated by Peter Kieser <pfak@telus.net>
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// Made in to plainer English by Ancyker
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//--------------------------------------------------------------
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-//Note 1: Directives can be set using on/off, yes/no or 1/0.
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-//Note 2: All rates are in percents, 100 would mean 100%, 200
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-// would mean 200%, etc
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-//Note 3: Value is not limited to 60K (see below)
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-//Note 4: Use bitmask values (add to build setting). When no bit values are given,
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-// assume character types bits (1: Pc, 2: Mob, 4: Pet, 8: Homonculus)
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+// Note 1: Value is a config switch (on/off, yes/no or 1/0)
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+// Note 2: Value is in percents (100 means 100%)
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+// Note 3: Value is not limited to 60k (see below)
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+// Note 4: Value is a bit field. If no description is given,
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+// assume object types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
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// Other Information:
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-// All options are limited to a max of 60K (aprox) which is 600%
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-// or 60secs as appropiate.
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-// 1000 miliseconds is 1 second.
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-// Unless otherwise specified, the minimum value is 0 for all
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-// features.
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+// All values are limited to a number between 0 and 60k
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+// (60000, 600%, 60secs, ...), unless otherwise specified.
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//--------------------------------------------------------------
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// The rate of time it takes to cast a spell (Note 2, 0 = No casting time)
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@@ -68,7 +64,7 @@ skill_delay_attack_enable: yes
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// Range added to skills after their cast time finishes.
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// Decides how far away the target can walk away after the skill began casting before the skill fails.
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// 0 disables this range checking (default)
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-//skill_add_range: 15
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+skill_add_range: 0
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// If the target moves out of range while casting, do we take the items and SP for the skill anyway? (Note 1)
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skill_out_range_consume: no
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@@ -202,8 +198,8 @@ devotion_level_difference: 10
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player_skill_partner_check: yes
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// Remove trap type
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-// 0 - Aegis system : Returns 1 'Trap' item
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-// 1 - Athena system : Allows the returned item and amount to be defined
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+// 0 = Aegis system : Returns 1 'Trap' item
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+// 1 = Athena system : Allows the returned item and amount to be defined
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skill_removetrap_type: 0
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// Does using bow to do a backstab give a 50% damage penalty? (Note 1)
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@@ -268,11 +264,11 @@ allow_skill_without_day: no
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// Allow use of ES-type magic on players?
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allow_es_magic_player: no
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-//Miracle of the Sun, Moon and Stars skill ratio (100% = 10000)
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+// Miracle of the Sun, Moon and Stars skill ratio (100% = 10000)
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sg_miracle_skill_ratio: 1
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-//Miracle of the Sun, Moon and Stars skill duration in milliseconds
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+// Miracle of the Sun, Moon and Stars skill duration in milliseconds
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sg_miracle_skill_duration: 3600000
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-//Angel of the Sun, Moon and Stars skill ratio (100% = 10000)
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+// Angel of the Sun, Moon and Stars skill ratio (100% = 10000)
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sg_angel_skill_ratio: 10
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