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@@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= KitsuneStarwind, usul, kobra_k88
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//===== Current Version: =====================================
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-//= 1.2
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+//= 1.3
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//===== Compatible With: =====================================
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//= eAthena 1.0 +
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//===== Description: =========================================
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@@ -13,17 +13,20 @@
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//= and added map location option for them. [kobra_k88]
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//= 1.1 Changed sprites and cutins to Schwartzald Republic ones
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//= 1.2 Optimized, updated common guide names [Lupus]
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+//= 1.3 Updated the mini map localization function. [Musashiden]
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//============================================================
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//=====================================================================================
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-yuno.gat,153,47,4 script Yuno Guide 700,{
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- mes "[Miss Yoon]";
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- mes "A place that understands the present and envisions the future............";
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- mes "This is Yuno, the city of Sages. Welcome to Yuno.";
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- set @name$,"[Miss Yoon]";
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+yuno.gat,153,47,4 script Juno Guide 700,{
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+ mes "[Ms. Yoon]";
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+ mes "A place that takes the vision of";
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+ mes "the future, and gives it form in";
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+ mes "the present. welcome to";
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+ mes "the city of Juno!";
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+ set @name$, "[Ms. Yoon]";
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next;
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- callfunc "F_YunoLoc",2;
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+ callfunc "F_YunoLoc";
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}
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//=====================================================================
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@@ -57,18 +60,24 @@ yuno.gat,264,320,2 script Yuno Soldier 852,{
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}
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//=====================================================================
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-yuno.gat,228,292,2 script Yuno Soldier 852,{
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- cutin "ein_soldier",2;
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- set @name$, "[Yuno Soldier]";
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- set @menu1$, "^FF3355'False Angel'^000000.....";
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- callfunc "F_YunoLoc",0;
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- mes "[Yuno Soldier]";
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- mes "Near Yuno, there lives a fallen angel known as ^FF3355''False Angel'^000000.";
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- mes "It pretends to be a real angel by blessing adventurers, but then it stabs them in the back afterwards.";
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+yuno.gat,227,292,4 script Juno Soldier 105,{
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+ mes "[Juno Soldier]";
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+ mes "Welcome to Juno, the city of";
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+ mes "noble-mindedness.";
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next;
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- mes "[Yuno Soldier]";
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- mes "Do not be fooled by its beautifull appereance, otherwise you will find yourself in great peril.";
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- callfunc "F_YunoLoc",1;
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+ mes "[Juno Soldier]";
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+ mes "Near Juno, there exists a fallen";
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+ mes "angel named 'False Angel'. It";
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+ mes "feigns innocence, pretending to";
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+ mes "bless adventurers and then stabbing";
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+ mes "them in the back without any";
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+ mes "warning.";
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+ next;
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+ mes "[Juno Soldier]";
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+ mes "Don't be fooled by its appearance,";
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+ mes "or you'll find yourself in";
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+ mes "trouble.";
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+ close;
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}
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//=====================================================================
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@@ -137,80 +146,97 @@ yuno.gat,151,228,4 script Yuno Soldier 852,{
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//======================================================================
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function script F_YunoLoc {
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- if(getarg(0) == 1) goto M_Menu;
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- if(getarg(0) == 2) menu "View city locations.",M_0, "End conversation.",M_End;
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- mes @name$;
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- mes "Welcome to Yuno, the city of noble-mindedness.";
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- M_Menu:
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- next;
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- menu "View city locations.",-, @menu1$,M_1, "End conversation.",M_End;
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- M_0:
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- mes @name$;
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- mes "Please choose a building to view...";
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- sM_Menu:
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- next;
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- menu "Armory",-, "Tool Dealer",sM_2, "Sage Castle",sM_3, "Street of Book Stores",sM_4, "Yuphero Plaza",sM_5,
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- "Library of the Republic",sM_6, "Schwheicherbil Magic Academy",sM_7, "Museum of Monsters",sM_8,
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- "Wipe all indications from mini-map",sM_Wipe, "Cancel",M_End;
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+sM_Menu:
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+ menu "Armory",-, "Tool Shop",sM_2, "Sage Castle (Sage Job Change Place)",sM_3, "Street of Book Stores",sM_4, "Juphero Plaza",sM_5,"Library of the Republic",sM_6, "Schwheicherbil Magic Academy",sM_7, "Monsters Museum",sM_8, "Forge",sM_9, "Airport", sM_10, "End Conversation",M_End;
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mes @name$;
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- mes "This is the Weapon and Armor Shop.";
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+ mes "Please look";
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+ mes "at the mini map.";
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+ mes "^FF3355+^000000 -> Armory";
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+ mes "Thank you,";
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+ mes "Have a good day.";
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viewpoint 1,117,135,1,0xFF0000;
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- goto sM_Menu;
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+ close;
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sM_2:
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mes @name$;
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- mes "This is the Tool Dealer.";
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+ mes "Please look";
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+ mes "at the mini map.";
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+ mes "^FF3355+^000000 -> Tool Shop";
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+ mes "Thank you,";
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+ mes "Have a good day.";
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viewpoint 1,163,189,2,0xFFFF00;
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- goto sM_Menu;
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+ close;
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sM_3:
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mes @name$;
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- mes "Sage Castle is where Mages can go to become Sages.";
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+ mes "Please look";
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+ mes "at the mini map.";
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+ mes "^FF3355+^000000 -> Sage Castle";
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+ mes "(Sage Job Change Place)";
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+ mes "Thank you, Have a good day.";
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viewpoint 1,89,320,3,0xff00FF;
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- goto sM_Menu;
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+ close;
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sM_4:
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mes @name$;
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- mes "The Street of Books. This is where you will find the largest selection of books for sale";
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+ mes "Please look";
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+ mes "at the mini map.";
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+ mes "^FF3355+^000000 -> Street of Book Stores";
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+ mes "Thank you, Have a good day.";
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viewpoint 1,196,138,4,0x00ff00;
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- goto sM_Menu;
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+ close;
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sM_5:
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mes @name$;
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- mes "Yuphero Plaza is the main gathering place in Yuno.";
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+ mes "Please look";
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+ mes "at the mini map.";
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+ mes "^FF3355+^000000 -> Juphero Plaza";
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+ mes "Thank you,";
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+ mes "Have a good day.";
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viewpoint 1,157,327,5,0x00ffff;
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- goto sM_Menu;
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+ close;
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sM_6:
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mes @name$;
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- mes "The Library of Republic houses an extensive collection of important historical books.";
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+ mes "Please look";
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+ mes "at the mini map.";
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+ mes "^FF3355+^000000 -> Library of the Republic";
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+ mes "Thank you, Have a good day.";
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viewpoint 1,335,204,6,0x0000ff;
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- goto sM_Menu;
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+ close;
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sM_7:
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mes @name$;
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- mes "The Shchweicherbil Magic Academy is a prestigous school where Mages study to become Sages.";
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+ mes "Please look at the mini map.";
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+ mes "^FF3355+^000000 -> Schweicherbil Magic Academy";
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+ mes "Thank you, Have a good day.";
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viewpoint 1,323,280,7,0xFFCCFF;
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- goto sM_Menu;
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+ close;
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sM_8:
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mes @name$;
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- mes "The Museum of Monsters contains many exhibits of the monsters found throughout Rune Midgard.";
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+ mes "Please look at the mini map.";
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+ mes "^FF3355+^000000 -> Monster Museum";
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+ mes "Thank you, Have a good day.";
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viewpoint 1,278,291,8,0xFFFFFF;
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- goto sM_Menu;
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- sM_Wipe:
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- viewpoint 2,117,135,1,0xFF0000;
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- viewpoint 2,163,189,2,0xFFFF00;
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- viewpoint 2,89,320,3,0xff00FF;
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- viewpoint 2,196,138,4,0x00ff00;
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- viewpoint 2,157,327,5,0x00ffff;
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- viewpoint 2,335,204,6,0x0000ff;
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- viewpoint 2,323,280,7,0xFFCCFF;
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- viewpoint 2,278,291,8,0xFFFFFF;
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- mes @name$;
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- mes "All indications have been wiped.";
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- cutin "ein_soldier",255;
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close;
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- M_1:
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- return;
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+ sM_9:
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+ mes @name$;
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+ mes "Please look at the mini map.";
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+ mes "^FF3355+^000000 -> Forge";
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+ mes "The forge is located underneath";
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+ mes "Armory";
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+ mes "Thank you, Have a good day.";
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+ viewpoint 1,117,135,9,0xFF0000;
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+ close;
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+ sM_10:
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+ mes @name$;
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+ mes "Please look";
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+ mes "at the mini map.";
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+ mes "^FF3355+^000000 -> Airport";
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+ mes "Thank you, Have a good day.";
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+ viewpoint 1,53,214,10,0xFF0000;
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+ close;
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+
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M_End:
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mes @name$;
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- mes "Have a nice day.";
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- cutin "ein_soldier",255;
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+ mes "A great city of wise men.";
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+ mes "A city of Knowledge!";
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+ mes "Welcome to Juno.";
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close;
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}
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