Jelajahi Sumber

- Optimization to instance system.
* Removed the crc feature to generate instance npc names. The instance npc name will be "dup_" + instanceid + "_" + srcnpcid.
* Removed the big array under map structure and coded in a different way. It was only used to generate map names, but i just used the instance_id + "origin map name".
* Moved all instance features to separated files.
* Moved the npc duplication for instances into npc.c as Ultramage says (removed npcname_db from npc.h).
* Added recomendations for scripts commands by Saithis.
- Testing required, i will prepare Endless Tower script soon. I hope this do almost anything in bugreport 3276.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14003 54d463be-8e91-2dee-dedb-b68131a5f0ec

zephyrus 15 tahun lalu
induk
melakukan
6b710571ad

+ 2 - 2
src/map/Makefile.in

@@ -17,7 +17,7 @@ MAP_OBJ = map.o chrif.o clif.o pc.o status.o npc.o \
 	npc_chat.o chat.o path.o itemdb.o mob.o script.o \
 	storage.o skill.o atcommand.o battle.o battleground.o \
 	intif.o trade.o party.o vending.o guild.o pet.o \
-	log.o mail.o date.o unit.o homunculus.o mercenary.o quest.o
+	log.o mail.o date.o unit.o homunculus.o mercenary.o quest.o instance.o
 MAP_TXT_OBJ = $(MAP_OBJ:%=obj_txt/%) \
 	obj_txt/mapreg_txt.o
 MAP_SQL_OBJ = $(MAP_OBJ:%=obj_sql/%) \
@@ -26,7 +26,7 @@ MAP_H = map.h chrif.h clif.h pc.h status.h npc.h \
 	chat.h itemdb.h mob.h script.h path.h \
 	storage.h skill.h atcommand.h battle.h battleground.h \
 	intif.h trade.h party.h vending.h guild.h pet.h \
-	log.h mail.h date.h unit.h homunculus.h mercenary.h quest.h mapreg.h
+	log.h mail.h date.h unit.h homunculus.h mercenary.h quest.h instance.h mapreg.h
 
 HAVE_MYSQL=@HAVE_MYSQL@
 ifeq ($(HAVE_MYSQL),yes)

+ 3 - 2
src/map/chrif.c

@@ -20,6 +20,7 @@
 #include "skill.h"
 #include "status.h"
 #include "homunculus.h"
+#include "instance.h"
 #include "mercenary.h"
 #include "chrif.h"
 #include "quest.h"
@@ -316,9 +317,9 @@ int chrif_sendmap(int fd)
 	int i;
 	ShowStatus("Sending maps to char server...\n");
 	// Sending normal maps, not instances
-	WFIFOHEAD(fd, 4 + map_instance_start * 4);
+	WFIFOHEAD(fd, 4 + instance_start * 4);
 	WFIFOW(fd,0) = 0x2afa;
-	for(i = 0; i < map_instance_start; i++)
+	for(i = 0; i < instance_start; i++)
 		WFIFOW(fd,4+i*4) = map[i].index;
 	WFIFOW(fd,2) = 4 + i * 4;
 	WFIFOSET(fd,WFIFOW(fd,2));

+ 3 - 2
src/map/clif.c

@@ -33,6 +33,7 @@
 #include "vending.h"
 #include "pet.h"
 #include "homunculus.h"
+#include "instance.h"
 #include "mercenary.h"
 #include "log.h"
 #include "clif.h"
@@ -7988,12 +7989,12 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
 			pc_setinvincibletimer(sd,battle_config.pc_invincible_time);
 	}
 
-	if (map[sd->bl.m].users++ == 0 && battle_config.dynamic_mobs)	//Skotlex
+	if( map[sd->bl.m].users++ == 0 && battle_config.dynamic_mobs )
 		map_spawnmobs(sd->bl.m);
 	if( map[sd->bl.m].instance_id )
 	{
 		instance[map[sd->bl.m].instance_id].users++;
-		map_instance_check_idle(map[sd->bl.m].instance_id);
+		instance_check_idle(map[sd->bl.m].instance_id);
 	}
 	sd->state.debug_remove_map = 0; // temporary state to track double remove_map's [FlavioJS]
 

+ 458 - 0
src/map/instance.c

@@ -0,0 +1,458 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include "../common/cbasetypes.h"
+#include "../common/socket.h"
+#include "../common/timer.h"
+#include "../common/malloc.h"
+#include "../common/version.h"
+#include "../common/nullpo.h"
+#include "../common/showmsg.h"
+#include "../common/strlib.h"
+#include "../common/utils.h"
+#include "../common/db.h"
+
+#include "clif.h"
+#include "instance.h"
+#include "map.h"
+#include "npc.h"
+#include "party.h"
+#include "pc.h"
+
+int instance_start = 0; // To keep the last index + 1 of normal map inserted in the map[ARRAY]
+struct s_instance instance[MAX_INSTANCE];
+
+/*--------------------------------------
+ * name : instance name
+ * Return value could be
+ * -4 = already exists | -3 = no free instances | -2 = missing parameter | -1 = invalid type
+ * On success return instance_id
+ *--------------------------------------*/
+int instance_create(int party_id, const char *name)
+{
+	int i;
+	struct party_data *p = NULL;
+
+	if( !party_id || !name )
+	{
+		ShowError("map_instance_create: missing parameter.\n");
+		return -2;
+	}
+
+	p = party_search(party_id);
+	if( !p || p->instance_id )
+		return -4; // Party already instancing
+
+	// Searching a Free Instance
+	// 0 is ignored as this mean "no instance" on maps
+	ARR_FIND(1, MAX_INSTANCE, i, instance[i].state == INSTANCE_FREE);
+	if( i == MAX_INSTANCE )
+	{
+		ShowError("map_instance_create: no free instances, consider increasing MAX_INSTANCE.\n");
+		return -3;
+	}
+
+	instance[i].state = INSTANCE_IDLE;
+	instance[i].instance_id = i;
+	instance[i].idle_timer = INVALID_TIMER;
+	instance[i].idle_timeout = instance[i].idle_timeoutval = 0;
+	instance[i].progress_timer = INVALID_TIMER;
+	instance[i].progress_timeout = instance[i].progress_timeoutval = 0;
+	instance[i].users = 0;
+	instance[i].party_id = party_id;
+	instance[i].ivar = NULL;
+	instance[i].svar = NULL;
+
+	memcpy( instance[i].name, name, sizeof(instance[i].name) );
+	memset( instance[i].map, 0x00, sizeof(instance[i].map) );
+	p->instance_id = i;
+
+	clif_instance(i, 1, 0); // Start instancing window
+	ShowInfo("[Instance] Created: %s.\n", name);
+	return i;
+}
+
+/*--------------------------------------
+ * Add a map to the instance using src map "name"
+ *--------------------------------------*/
+int instance_add_map(const char *name, int instance_id)
+{
+	int m = map_mapname2mapid(name), i, im = -1;
+	size_t num_cell, size;
+
+	if( m < 0 )
+		return -1; // source map not found
+		
+	if( instance[instance_id].state == INSTANCE_FREE )
+	{
+		ShowError("instance_add_map: trying to attach '%s' map to non-existing instance %d.\n", name, instance_id);
+		return -1;
+	}
+	if( instance[instance_id].num_map >= MAX_MAP_PER_INSTANCE )
+	{
+		ShowError("instance_add_map: trying to add '%s' map to instance %d (%s) failed. Please increase MAX_MAP_PER_INSTANCE.\n", name, instance_id, instance[instance_id].name);
+		return -2;
+	}
+	if( map[m].instance_id != 0 )
+	{ // Source map already belong to a Instance.
+		ShowError("instance_add_map: trying to instance already instanced map %s.\n", name);
+		return -4;
+	}
+
+	ARR_FIND( instance_start, map_num, i, !map[i].name[0] ); // Searching for a Free Map
+	if( i < map_num ) im = i; // Unused map found (old instance)
+	else if( map_num - 1 >= MAX_MAP_PER_SERVER )
+	{ // No more free maps
+		ShowError("instance_add_map: no more free space to create maps on this server.\n");
+		return -5;
+	}
+	else im = map_num++; // Using next map index
+
+	memcpy( &map[im], &map[m], sizeof(struct map_data) ); // Copy source map
+	snprintf(map[im].name, MAP_NAME_LENGTH, "%.3d%s", instance_id, name); // Generate Name for Instance Map
+	map[im].index = mapindex_addmap(-1, map[im].name); // Add map index
+
+	if( !map[im].index )
+	{
+		map[im].name[0] = '\0';
+		ShowError("instance_add_map: no more free map indexes.\n");
+		return -3; // No free map index
+	}	
+
+	// Reallocate cells
+	num_cell = map[im].xs * map[im].ys;
+	CREATE( map[im].cell, struct mapcell, num_cell );
+	memcpy( map[im].cell, map[m].cell, num_cell * sizeof(struct mapcell) );
+
+	size = map[im].bxs * map[im].bys * sizeof(struct block_list*);
+	map[im].block = (struct block_list**)aCalloc(size, 1);
+	map[im].block_mob = (struct block_list**)aCalloc(size, 1);
+
+	memset(map[im].npc, 0x00, sizeof(map[i].npc));
+	map[im].npc_num = 0;
+
+	memset(map[im].moblist, 0x00, sizeof(map[im].moblist));
+	map[im].mob_delete_timer = INVALID_TIMER;
+
+	map[im].m = im;
+	map[im].instance_id = instance_id;
+	map[im].instance_src_map = m;
+	map[m].flag.src4instance = 1; // Flag this map as a src map for instances
+
+	instance[instance_id].map[instance[instance_id].num_map++] = im; // Attach to actual instance
+	map_addmap2db(&map[im]);
+
+	return im;
+}
+
+/*--------------------------------------
+ * m : source map of this instance
+ * party_id : source party of this instance
+ * type : result (0 = map id | 1 = instance id)
+ *--------------------------------------*/
+int instance_map2imap(int m, int party_id, int type)
+{
+	int i;
+	struct party_data *p;
+	if( (p = party_search(party_id)) == NULL || !p->instance_id )
+		return -1;
+
+	for( i = 0; i < instance[p->instance_id].num_map; i++ )
+	{
+		if( instance[p->instance_id].map[i] && map[instance[p->instance_id].map[i]].instance_src_map == m )
+		{
+			if( type == 0 )
+				return instance[p->instance_id].map[i];
+			else
+				return p->instance_id;
+		}
+	}
+	return -1;
+}
+
+/*--------------------------------------
+ * m : source map
+ * instance_id : where to search
+ * result : mapid of map "m" in this instance
+ *--------------------------------------*/
+int instance_mapid2imapid(int m, int instance_id)
+{
+	int i, max;
+	if( map[m].instance_src_map == 0 )
+		return m; // not instances found for this map
+	else if( map[m].instance_id )
+	{ // This map is a instance, not a src map instance
+		ShowError("map_instance_mapid2imapid: already instanced (%d / %d)\n", m, instance_id);
+		return -1;
+	}
+
+	if( instance_id <= 0 )
+		return -1;
+
+	max = instance[instance_id].num_map;
+
+	for( i = 0; i < max; i++ )
+		if( map[instance[instance_id].map[i]].instance_src_map == m )
+			return instance[instance_id].map[i];
+
+	return -1;
+}
+
+/*--------------------------------------
+ * map_instance_map_npcsub
+ * Used on Init instance. Duplicates each script on source map
+ *--------------------------------------*/
+int instance_map_npcsub(struct block_list* bl, va_list args)
+{
+	struct npc_data* nd = (struct npc_data*)bl;
+	int m = va_arg(args, int); // Destination Map
+
+	npc_duplicate4instance(nd, m);
+	return 1;
+}
+
+/*--------------------------------------
+ * Init all map on the instance. Npcs are created here
+ *--------------------------------------*/
+void instance_init(int instance_id)
+{
+	int i;
+	if( !instance_id ) return;
+	if( instance[instance_id].state != INSTANCE_IDLE )
+	{
+		ShowError("instance_init: instance already initialited.\n");
+		return;
+	}
+
+	for( i = 0; i < instance[instance_id].num_map; i++ )
+		map_foreachinmap(instance_map_npcsub, map[instance[instance_id].map[i]].instance_src_map, BL_NPC, instance[instance_id].map[i]);
+
+	instance[instance_id].state = INSTANCE_BUSSY;
+	ShowInfo("[Instance] Initialized %s.\n", instance[instance_id].name);
+}
+
+/*--------------------------------------
+ * Used on instance deleting process.
+ * Warps all players on each instance map to its save points.
+ *--------------------------------------*/
+int instance_del_load(struct map_session_data* sd, va_list args)
+{
+	int m = va_arg(args,int);
+	if( !sd || sd->bl.m != m )
+		return 0;
+
+	pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 0);
+	return 1;
+}
+
+/*--------------------------------------
+ * Removes a simple instance map
+ *--------------------------------------*/
+void instance_del_map(int m)
+{
+	int sm, i;
+	if( m <= 0 || !map[m].instance_id )
+	{
+		ShowError("Tried to remove non-existing instance map (%d)\n", m);
+		return;
+	}
+
+	sm = map[m].instance_src_map;
+	map_foreachpc(instance_del_load, m);
+	map_foreachinmap(cleanup_sub, m, BL_ALL);
+
+	if( map[m].mob_delete_timer != INVALID_TIMER )
+		delete_timer(map[m].mob_delete_timer, map_removemobs_timer);
+
+	mapindex_removemap( map[m].index );
+
+	// Free memory
+	aFree(map[m].cell);
+	aFree(map[m].block);
+	aFree(map[m].block_mob);
+
+	// Remove from instance
+	for( i = 0; i < instance[map[m].instance_id].num_map; i++ )
+	{
+		if( instance[map[m].instance_id].map[i] == m )
+		{
+			instance[map[m].instance_id].num_map--;
+			for( ; i < instance[map[m].instance_id].num_map; i++ )
+				instance[map[m].instance_id].map[i] = instance[map[m].instance_id].map[i+1];
+			i = -1;
+			break;
+		}
+	}
+	if( i == instance[map[m].instance_id].num_map )
+		ShowError("map_instance_del: failed to remove %s from instance list (%s): %d\n", map[m].name, instance[map[m].instance_id].name, m);
+
+	map_removemapdb(&map[m]);
+	memset(&map[m], 0x00, sizeof(map[0]));
+}
+
+/*--------------------------------------
+ * Used for instance variables. Clean each variable from memory.
+ *--------------------------------------*/
+void instance_destroy_freesvar(void *key, void *data, va_list args)
+{
+	if( data ) aFree(data);
+}
+
+/*--------------------------------------
+ * Timer to destroy instance by process or idle
+ *--------------------------------------*/
+int instance_destroy_timer(int tid, unsigned int tick, int id, intptr data)
+{
+	instance_destroy(id);
+	return 0;
+}
+
+/*--------------------------------------
+ * Removes a instance, all its maps and npcs.
+ *--------------------------------------*/
+void instance_destroy(int instance_id)
+{
+	int last = 0, type;
+	struct party_data *p;
+	time_t now = time(NULL);
+
+	if( !instance_id || instance[instance_id].state == INSTANCE_FREE )
+		return;
+
+	if( instance[instance_id].progress_timeout && instance[instance_id].progress_timeout <= now )
+		type = 1;
+	else if( instance[instance_id].idle_timeout && instance[instance_id].idle_timeout <= now )
+		type = 2;
+	else
+		type = 3;
+
+	clif_instance(instance_id, 5, type); // Report users this instance has been destroyed
+
+	while( instance[instance_id].num_map && last != instance[instance_id].map[0] )
+	{ // Remove all maps from instance
+		last = instance[instance_id].map[0];
+		instance_del_map( instance[instance_id].map[0] );
+	}
+
+	if( instance[instance_id].ivar )
+		linkdb_final( &instance[instance_id].ivar ); // Remove numeric vars
+
+	if( instance[instance_id].svar )
+	{ // Remove string vars
+		linkdb_foreach( &instance[instance_id].svar, instance_destroy_freesvar );
+		linkdb_final( &instance[instance_id].svar );
+	}
+
+	if( instance[instance_id].progress_timer != INVALID_TIMER )
+		delete_timer( instance[instance_id].progress_timer, instance_destroy_timer);
+	if( instance[instance_id].idle_timer != INVALID_TIMER )
+		delete_timer( instance[instance_id].idle_timer, instance_destroy_timer);
+
+	instance[instance_id].ivar = NULL;
+	instance[instance_id].svar = NULL;
+
+	if( instance[instance_id].party_id && (p = party_search(instance[instance_id].party_id)) != NULL )
+		p->instance_id = 0; // Update Party information
+
+	ShowInfo("[Instance] Destroyed %s.\n", instance[instance_id].name);
+	memset( &instance[instance_id], 0x00, sizeof(instance[0]) );
+
+	instance[instance_id].state = INSTANCE_FREE;
+}
+
+/*--------------------------------------
+ * Checks if there are users in the instance or not to start idle timer
+ *--------------------------------------*/
+void instance_check_idle(int instance_id)
+{
+	bool idle = true;
+	time_t now = time(NULL);
+
+	if( !instance_id || instance[instance_id].idle_timeoutval == 0 )
+		return;
+
+	if( instance[instance_id].users )
+		idle = false;
+
+	if( instance[instance_id].idle_timer != INVALID_TIMER && !idle )
+	{
+		delete_timer(instance[instance_id].idle_timer, instance_destroy_timer);
+		instance[instance_id].idle_timer = INVALID_TIMER;
+		instance[instance_id].idle_timeout = 0;
+		clif_instance(instance_id, 3, 0); // Notify instance users normal instance expiration
+	}
+	else if( instance[instance_id].idle_timer == INVALID_TIMER && idle )
+	{
+		instance[instance_id].idle_timeout = now + instance[instance_id].idle_timeoutval;
+		instance[instance_id].idle_timer = add_timer( gettick() + (unsigned int)instance[instance_id].idle_timeoutval * 1000, instance_destroy_timer, instance_id, 0);
+		clif_instance(instance_id, 4, 0); // Notify instance users it will be destroyed of no user join it again in "X" time
+	}
+}
+
+/*--------------------------------------
+ * Set instance Timers
+ *--------------------------------------*/
+void instance_set_timeout(int instance_id, unsigned int progress_timeout, unsigned int idle_timeout)
+{
+	time_t now = time(0);
+
+	if( !instance_id )
+		return;
+		
+	if( instance[instance_id].progress_timer != INVALID_TIMER )
+		delete_timer( instance[instance_id].progress_timer, instance_destroy_timer);
+	if( instance[instance_id].idle_timer != INVALID_TIMER )
+		delete_timer( instance[instance_id].idle_timer, instance_destroy_timer);
+
+	if( progress_timeout )
+	{
+		instance[instance_id].progress_timeoutval = progress_timeout;
+		instance[instance_id].progress_timeout = now + progress_timeout;
+		instance[instance_id].progress_timer = add_timer( gettick() + progress_timeout * 1000, instance_destroy_timer, instance_id, 0);
+	}
+	else
+	{
+		instance[instance_id].progress_timeoutval = 0;
+		instance[instance_id].progress_timeout = 0;
+		instance[instance_id].progress_timer = INVALID_TIMER;
+	}
+		
+	if( idle_timeout )
+	{
+		instance[instance_id].idle_timeoutval = idle_timeout;
+		instance[instance_id].idle_timer = INVALID_TIMER;
+		instance_check_idle(instance_id);
+	}
+	else
+	{
+		instance[instance_id].idle_timeoutval = 0;
+		instance[instance_id].idle_timeout = 0;
+		instance[instance_id].idle_timer = INVALID_TIMER;
+	}
+
+	if( instance[instance_id].idle_timer == INVALID_TIMER && instance[instance_id].progress_timer != INVALID_TIMER )
+		clif_instance(instance_id, 3, 0);
+}
+
+/*--------------------------------------
+ * Checks if sd in on a instance and should be kicked from it
+ *--------------------------------------*/
+void instance_check_kick(struct map_session_data *sd)
+{
+	int m = sd->bl.m;
+
+	clif_instance_leave(sd->fd);
+	if( map[m].instance_id )
+	{ // User was on the instance map
+		if( map[m].save.map )
+			pc_setpos(sd, map[m].save.map, map[m].save.x, map[m].save.y, 3);
+		else
+			pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 3);
+	}
+}
+
+void do_init_instance(void)
+{
+	memset(instance, 0x00, sizeof(instance));
+	add_timer_func_list(instance_destroy_timer, "instance_destroy_timer");
+}

+ 48 - 0
src/map/instance.h

@@ -0,0 +1,48 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _INSTANCE_H_
+#define _INSTANCE_H_
+
+#define MAX_MAP_PER_INSTANCE 10
+#define MAX_INSTANCE 500
+
+typedef enum instance_state { INSTANCE_FREE, INSTANCE_IDLE, INSTANCE_BUSSY } instance_state;
+
+struct s_instance {
+	char name[61]; // Instance Name - required for clif functions.
+	instance_state state;
+	short instance_id;
+	int party_id;
+
+	int map[MAX_MAP_PER_INSTANCE];
+	int num_map;
+	int users;
+
+	struct linkdb_node *ivar, *svar; // Instance Variable for scripts
+	
+	int progress_timer;
+	time_t progress_timeout, progress_timeoutval;
+
+	int idle_timer;
+	time_t idle_timeout, idle_timeoutval;
+};
+
+extern int instance_start;
+extern struct s_instance instance[MAX_INSTANCE];
+
+int instance_create(int party_id, const char *name);
+int instance_add_map(const char *name, int instance_id);
+void instance_del_map(int m);
+int instance_map2imap(int m, int party_id, int type);
+int instance_mapid2imapid(int m, int instance_id);
+void instance_destroy(int instance_id);
+void instance_init(int instance_id);
+
+void instance_check_idle(int instance_id);
+void instance_check_kick(struct map_session_data *sd);
+void instance_set_timeout(int instance_id, unsigned int progress_timeout, unsigned int idle_timeout);
+
+void do_init_instance();
+
+#endif

+ 1 - 2
src/map/intif.c

@@ -431,10 +431,9 @@ int intif_party_changemap(struct map_session_data *sd,int online)
 		return 0;
 
 	if( (m=map_mapindex2mapid(sd->mapindex)) >= 0 && map[m].instance_id )
-		mapindex = map[map[m].instance_map[0]].index;
+		mapindex = map[map[m].instance_src_map].index;
 	else
 		mapindex = sd->mapindex;
-	
 
 	WFIFOHEAD(inter_fd,19);
 	WFIFOW(inter_fd,0)=0x3025;

+ 20 - 548
src/map/map.c

@@ -38,6 +38,7 @@
 #include "guild.h"
 #include "pet.h"
 #include "homunculus.h"
+#include "instance.h"
 #include "mercenary.h"
 #include "atcommand.h"
 #include "log.h"
@@ -115,9 +116,6 @@ static int bl_list_count = 0;
 
 struct map_data map[MAX_MAP_PER_SERVER];
 int map_num = 0;
-int map_instance_start = 0; // To keep the last index + 1 of normal map inserted in the map[ARRAY]
-struct map_instance instance[MAX_INSTANCE];
-
 int map_port=0;
 
 int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
@@ -2670,7 +2668,7 @@ int map_addmap(char* mapname)
 	if( strcmpi(mapname,"clear")==0 )
 	{
 		map_num = 0;
-		map_instance_start = 0;
+		instance_start = 0;
 		return 0;
 	}
 
@@ -2786,6 +2784,20 @@ int map_readgat (struct map_data* m)
 	return 1;
 }
 
+/*======================================
+/*======================================
+ * Add/Remove map to the map_db
+ *--------------------------------------*/
+void map_addmap2db(struct map_data *m)
+{
+	uidb_put(map_db, (unsigned int)m->index, m);
+}
+
+void map_removemapdb(struct map_data *m)
+{
+	uidb_remove(map_db, (unsigned int)m->index);
+}
+
 /*======================================
  * Initiate maps loading stage
  *--------------------------------------*/
@@ -2841,7 +2853,7 @@ int map_readallmaps (void)
 			continue;
 		}
 
-		uidb_put(map_db, (unsigned int)map[i].index, &map[i]);
+		map_addmap2db(&map[i]);
 
 		map[i].m = i;
 		memset(map[i].moblist, 0, sizeof(map[i].moblist));	//Initialize moblist [Skotlex]
@@ -2866,7 +2878,7 @@ int map_readallmaps (void)
 
 	// finished map loading
 	ShowInfo("Successfully loaded '"CL_WHITE"%d"CL_RESET"' maps."CL_CLL"\n",map_num);
-	map_instance_start = map_num; // Next Map Index will be instances
+	instance_start = map_num; // Next Map Index will be instances
 
 	if (maps_removed)
 		ShowNotice("Maps removed: '"CL_WHITE"%d"CL_RESET"'\n",maps_removed);
@@ -2874,544 +2886,6 @@ int map_readallmaps (void)
 	return 0;
 }
 
-/*======================================
- * Instancing [by Sirius White]
- *--------------------------------------*/
-
-/*--------------------------------------
- * map_instance_map2imap
- * m : source map of this instance
- * sd : source party/guild of this instance
- * type : result (0 = map id | 1 = instance id)
- *--------------------------------------*/
-int map_instance_map2imap(int m, struct map_session_data *sd, int type)
-{
-	int i;
-	struct party_data *p;
-	if( !sd->status.party_id || (p = party_search(sd->status.party_id)) == NULL || !p->instance_id )
-		return -1;
-	
-	for( i = 0; i < instance[p->instance_id].num_map; i++ )
-	{
-		if( instance[p->instance_id].map[i] && map[instance[p->instance_id].map[i]].instance_map[0] == m )
-		{
-			if( type == 0 )
-				return instance[p->instance_id].map[i];
-			else
-				return p->instance_id;
-		}
-	}
-	return -1;
-}
-
-/*--------------------------------------
- * map_instance_mapid2imapid
- * m : source map
- * instance_id : where to search
- * result : mapid of map "m" in this instance
- *--------------------------------------*/
-int map_instance_mapid2imapid(int m, int instance_id)
-{
-	int i, max;
-	if( map[m].instance_map[0] == 0 )
-		return m; // not instances found for this map
-	else if( map[m].instance_id )
-	{ // This map is a instance
-		ShowError("map_instance_mapid2imapid: already instanced (%d / %d)\n", m, instance_id);
-		return -1;
-	}
-
-	if( instance_id <= 0 )
-		return -1;
-
-	max = instance[instance_id].num_map;
-
-	for( i = 0; i < max; i++ )
-		if( map[instance[instance_id].map[i]].instance_map[0] == m )
-			return instance[instance_id].map[i];
-
-	return -1;
-}
-
-/*--------------------------------------
- * map_instance_create
- * type : 0 = Party | 1 = Guild
- * group_id : party_id / guild_id
- * name_id : ...
- * name : instance name
- * Return value could be
- * -4 = already exists | -3 = no free instances | -2 = missing parameter | -1 = invalid type
- * On success return instance_id
- *--------------------------------------*/
-int map_instance_create(int party_id, int name_id, const char *name)
-{
-	int i;
-	struct party_data *p = NULL;
-
-	if( !party_id || !name_id || !name )
-	{
-		ShowError("map_instance_create: missing parameter.\n");
-		return -2;
-	}
-
-	p = party_search(party_id);
-	if( !p || p->instance_id )
-		return -4; // Party already instancing
-
-	// Searching a Free Instance
-	// 0 is ignored as this mean "no instance" on maps
-	ARR_FIND(1, MAX_INSTANCE, i, instance[i].party_id == 0);
-	if( i == MAX_INSTANCE )
-	{
-		ShowError("map_instance_create: no free instances, consider increasing MAX_INSTANCE.\n");
-		return -3;
-	}
-
-	instance[i].instance_id = i;
-	instance[i].name_id = name_id;
-	instance[i].idle_timer = INVALID_TIMER;
-	instance[i].idle_timeout = instance[i].idle_timeoutval = 0;
-	instance[i].progress_timer = INVALID_TIMER;
-	instance[i].progress_timeout = instance[i].progress_timeoutval = 0;
-	instance[i].users = 0;
-	instance[i].party_id = party_id;
-	instance[i].ivar = NULL;
-	instance[i].svar = NULL;
-
-	memcpy( instance[i].name, name, sizeof(instance[i].name) );
-	memset( instance[i].map, 0x00, sizeof(instance[i].map) );
-	p->instance_id = i;
-
-	clif_instance(i, 1, 0); // Start instancing window
-	ShowInfo("[Instance] Created: %s.\n", name);
-	return i;
-}
-
-/*--------------------------------------
- * map_instance_npcname
- * Conver "name" to "name_MEM000" format
- *--------------------------------------*/
-char *map_instance_npcname(char *name, int instance_id)
-{
-	static char npc_name[NAME_LENGTH+1];
-	uint32 crc = crc32(name, strlen(name));
-	
-	snprintf(npc_name, sizeof(npc_name), "MEM_%.8x_%u", crc, instance_id);
-	return &npc_name[0];
-}
-
-/*--------------------------------------
- * map_instance_map
- * Add a map to the instance using src map "name"
- *--------------------------------------*/
-int map_instance_map(const char *name, int instance_id)
-{
-	int m = map_mapname2mapid(name), i, ii = -1, im = -1;
-	size_t num_cell, size;
-
-	if( m < 0 )
-		return -1; // source map not found
-		
-	if( !instance[instance_id].name_id )
-	{
-		ShowError("map_instance_map: trying to attach '%s' map to non-existing instance %d.\n", name, instance_id);
-		return -1;
-	}
-	if( instance[instance_id].num_map >= MAX_MAP_PER_INSTANCE )
-	{
-		ShowError("map_instance_map: trying to add '%s' map to instance %d (%s) failed. Please increase MAX_MAP_PER_INSTANCE.\n", name, instance_id, instance[instance_id].name);
-		return -2;
-	}
-	if( map[m].instance_id != 0 )
-	{ // Source map is a Instance.
-		ShowError("map_instance_map: trying to instance already instanced map %s.\n", name);
-		return -4;
-	}
-
-	ARR_FIND(map_instance_start, map_num, i, !map[i].name[0]); // Searching for a Free Map
-	if( i < map_num ) im = i; // Unused map found (old instance)
-	else if( map_num - 1 >= MAX_MAP_PER_SERVER )
-	{ // No more free maps
-		ShowError("map_instance_map: no more free space to create maps on this server.\n");
-		return -5;
-	}
-	else im = map_num++; // Using next map index
-
-	// Grab instance map id
-	ARR_FIND(0, ARRAYLENGTH(map[m].instance_map), i, !map[m].instance_map[i]);
-	if( i >= ARRAYLENGTH(map[m].instance_map) )
-	{
-		ShowError("map_instance_map: limit of instances per map reach.\n");
-		return -2;
-	}
-
-	ii = i;
-
-	// Copy source map
-	memcpy( &map[im], &map[m], sizeof(struct map_data));
-		
-	// Add map index
-	snprintf(map[im].name, MAP_NAME_LENGTH, "%.3d%s", ii, name);
-	map[im].index = mapindex_addmap(-1, map[im].name);
-	if( !map[im].index )
-	{
-		map[im].name[0] = '\0';
-		ShowError("map_instance_map: no more free map indexes.\n");
-		return -3; // No free map index
-	}	
-
-	// Reallocate cells
-	num_cell = map[im].xs * map[im].ys;
-	CREATE( map[im].cell, struct mapcell, num_cell);
-	memcpy( map[im].cell, map[m].cell, num_cell * sizeof(struct mapcell));
-
-	size = map[im].bxs * map[im].bys * sizeof(struct block_list*);
-	map[im].block = (struct block_list**)aCalloc(size, 1);
-	map[im].block_mob = (struct block_list**)aCalloc(size, 1);
-
-	memset(map[im].npc, 0x00, sizeof(map[i].npc));
-	map[im].npc_num = 0;
-
-	memset(map[im].moblist, 0x00, sizeof(map[im].moblist));
-	map[im].mob_delete_timer = INVALID_TIMER;
-
-	map[im].m = im;
-	map[im].instance_id = instance_id;
-	map[m].instance_map[ii] = im; // add the mapid of this instance to the source map
-	map[im].instance_map[0] = m; // uses index [0] to store source map for this instance
-
-	instance[instance_id].map[instance[instance_id].num_map++] = im; // Attach to actual instance
-	uidb_put(map_db, (unsigned int)map[im].index, &map[im]); // Put to map list
-
-	return im;
-}
-
-/*--------------------------------------
- * map_instance_map_npcsub
- * Used on Init instance. Duplicates each script on source map
- *--------------------------------------*/
-int map_instance_map_npcsub(struct block_list* bl, va_list args)
-{
-	char *inst_name;
-	static char w1[50], w2[50], w3[50], w4[50];
-	const char* stat_buf = "- call from instancing subsystem -\n";
-	struct npc_data* nd = (struct npc_data*)bl;
-	int m = va_arg(args, int);
-	
-	inst_name = map_instance_npcname(nd->exname, map[m].instance_id);
-	if( inst_name == NULL )
-		return 1;
-
-	if( nd->subtype == WARP )
-	{ // Adjust destination, if instanced
-		struct npc_data *wnd;
-		int dm = map_mapindex2mapid(nd->u.warp.mapindex), im;
-
-		if( dm < 0 ) return 1;
-
-		im = map_instance_mapid2imapid(dm, map[m].instance_id);
-		if( im == -1 )
-		{
-			ShowError("map_instance_map_npcsub: warp (%s) leading to instanced map (%s), but instance map is not attached to current instance.\n", map[dm].name, nd->exname);
-			return 1;
-		}
-
-		CREATE(wnd, struct npc_data, 1);
-		wnd->bl.id = npc_get_new_npc_id();
-		map_addnpc(m, wnd);
-		wnd->bl.prev = wnd->bl.next = NULL;
-		wnd->bl.m = m;
-		wnd->bl.x = nd->bl.x;
-		wnd->bl.y = nd->bl.y;
-		safestrncpy(wnd->name, "", ARRAYLENGTH(wnd->name));
-		safestrncpy(wnd->exname, inst_name, ARRAYLENGTH(wnd->exname));
-		wnd->class_ = WARP_CLASS;
-		wnd->speed = 200;
-		wnd->u.warp.mapindex = map_id2index(im);
-		wnd->u.warp.x = nd->u.warp.x;
-		wnd->u.warp.y = nd->u.warp.y;
-		wnd->u.warp.xs = nd->u.warp.xs;
-		wnd->u.warp.ys = nd->u.warp.ys;
-		wnd->bl.type = BL_NPC;
-		wnd->subtype = WARP;
-		npc_setcells(wnd);
-		map_addblock(&wnd->bl);
-		status_set_viewdata(&wnd->bl, wnd->class_);
-		status_change_init(&wnd->bl);
-		unit_dataset(&wnd->bl);
-		clif_spawn(&wnd->bl);
-		strdb_put(npcname_db, wnd->exname, wnd);
-
-		return 1;
-	}
-
-	snprintf(w1, sizeof(w1), "%s,%d,%d,%d", map[m].name, nd->bl.x, nd->bl.y, nd->ud.dir);
-	snprintf(w2, sizeof(w2), "duplicate(%s)", nd->exname);
-	snprintf(w3, sizeof(w3), "%s::%s", nd->name, inst_name);
-	if( nd->u.scr.xs >= 0 && nd->u.scr.ys >= 0 )
-		snprintf(w4, sizeof(w4), "%d,%d,%d", nd->class_, nd->u.scr.xs, nd->u.scr.ys);
-	else
-		snprintf(w4, sizeof(w4), "%d", nd->class_);
-	
-	npc_parse_duplicate(w1, w2, w3, w4, stat_buf, stat_buf, "INSTANCING");
-	return 1;
-}
-
-/*--------------------------------------
- * map_instance_init
- * Init all map on the instance. Npcs are created here
- *--------------------------------------*/
-void map_instance_init(int instance_id)
-{
-	int i;
-	if( !instance_id )
-		return;
-
-	for( i = 0; i < instance[instance_id].num_map; i++ )
-		map_foreachinmap(map_instance_map_npcsub, map[instance[instance_id].map[i]].instance_map[0], BL_NPC, instance[instance_id].map[i]);
-
-	ShowInfo("[Instance] Initialized %s.\n", instance[instance_id].name);
-}
-
-/*--------------------------------------
- * map_instance_del_load
- * Used on instance deleting process.
- * Warps all players on each instance map to its save points.
- *--------------------------------------*/
-int map_instance_del_load(struct map_session_data* sd, va_list args)
-{
-	int m = va_arg(args,int);
-	if( !sd || sd->bl.m != m )
-		return 0;
-
-	pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 0);
-	return 1;
-}
-
-/*--------------------------------------
- * map_instance_del
- * Removes a simple instance map
- *--------------------------------------*/
-void map_instance_del(int m)
-{
-	int sm, i;
-	if( m <= 0 || !map[m].instance_id )
-	{
-		ShowError("Tried to remove non-existing instance map (%d)\n", m);
-		return;
-	}
-
-	sm = map[m].instance_map[0];
-	map_foreachpc(map_instance_del_load, m);
-	map_foreachinmap(cleanup_sub, m, BL_ALL);
-
-	if( map[m].mob_delete_timer != INVALID_TIMER )
-		delete_timer(map[m].mob_delete_timer, map_removemobs_timer);
-
-	mapindex_removemap( map[m].index );
-
-	// Free memory
-	aFree(map[m].cell);
-	aFree(map[m].block);
-	aFree(map[m].block_mob);
-
-	// Remove from instance
-	for( i = 0; i < instance[map[m].instance_id].num_map; i++ )
-	{
-		if( instance[map[m].instance_id].map[i] == m )
-		{
-			instance[map[m].instance_id].num_map--;
-			for( ; i < instance[map[m].instance_id].num_map; i++ )
-				instance[map[m].instance_id].map[i] = instance[map[m].instance_id].map[i+1];
-			i = -1;
-			break;
-		}
-	}
-	if( i == instance[map[m].instance_id].num_map )
-		ShowError("map_instance_del: failed to remove %s from instance list (%s): %d\n", map[m].name, instance[map[m].instance_id].name, m);
-
-	uidb_remove(map_db, map[m].index); // Remove from mapindex db
-
-	map[m].m = map[m].index = 0;
-	map[m].name[0] = '\0';
-
-	ARR_FIND(0, ARRAYLENGTH(map[sm].instance_map), i, map[sm].instance_map[i] == m);
-	if( i < ARRAYLENGTH(map[sm].instance_map) )
-	{
-		memmove(&map[sm].instance_map[i], &map[sm].instance_map[i+1], sizeof(map[sm].instance_map) - (i+1)*sizeof(map[sm].instance_map[0]));
-		map[sm].instance_map[ARRAYLENGTH(map[sm].instance_map) - 1] = 0; // Because i am not sure if the final value is set to 0 by "memmove"
-	}
-	else
-		ShowError("Failed to remove instance from instance db.\n");
-
-	memset(&map[m], 0x00, sizeof(map[0]));
-}
-
-/*--------------------------------------
- * map_instance_destroy_freesvar
- * Used for instance variables. Clean each variable from memory.
- *--------------------------------------*/
-void map_instance_destroy_freesvar(void *key, void *data, va_list args)
-{
-	if( data ) aFree(data);
-}
-
-/*--------------------------------------
- * map_instance_destroy_timer
- * Timer to destroy instance by process or idle
- *--------------------------------------*/
-int map_instance_destroy_timer(int tid, unsigned int tick, int id, intptr data)
-{
-	map_instance_destroy(id);
-	return 0;
-}
-
-/*--------------------------------------
- * map_instance_destroy
- * Removes a instance, all its maps and npcs.
- *--------------------------------------*/
-void map_instance_destroy(int instance_id)
-{
-	int last = 0, type;
-	struct party_data *p;
-	time_t now = time(NULL);
-
-	if( !instance_id || !instance[instance_id].name_id )
-		return;
-
-	if( instance[instance_id].progress_timeout && instance[instance_id].progress_timeout <= now )
-		type = 1;
-	else if( instance[instance_id].idle_timeout && instance[instance_id].idle_timeout <= now )
-		type = 2;
-	else
-		type = 3;
-
-	clif_instance(instance_id, 5, type); // Report users this instance has been destroyed
-
-	while( instance[instance_id].num_map && last != instance[instance_id].map[0] )
-	{
-		last = instance[instance_id].map[0];
-		map_instance_del( instance[instance_id].map[0] );
-	}
-
-	if( instance[instance_id].ivar )
-		linkdb_final( &instance[instance_id].ivar );
-		
-	if( instance[instance_id].svar )
-	{
-		linkdb_foreach( &instance[instance_id].svar, map_instance_destroy_freesvar );
-		linkdb_final( &instance[instance_id].svar );
-	}
-
-	if( instance[instance_id].progress_timer != INVALID_TIMER )
-		delete_timer( instance[instance_id].progress_timer, map_instance_destroy_timer);
-	if( instance[instance_id].idle_timer != INVALID_TIMER )
-		delete_timer( instance[instance_id].idle_timer, map_instance_destroy_timer);
-
-	instance[instance_id].ivar = NULL;
-	instance[instance_id].svar = NULL;
-
-	if( instance[instance_id].party_id && (p = party_search(instance[instance_id].party_id)) != NULL )
-		p->instance_id = 0;
-
-	ShowInfo("[Instance] Destroyed %s.\n", instance[instance_id].name);
-	memset( &instance[instance_id], 0x00, sizeof(instance[0]) );
-}
-
-/*--------------------------------------
- * map_instance_check_idle
- * Checks if there are users in the instance or not to start idle timer
- *--------------------------------------*/
-void map_instance_check_idle(int instance_id)
-{
-	bool idle = true;
-	time_t now = time(NULL);
-
-	if( !instance_id || instance[instance_id].idle_timeoutval == 0 )
-		return;
-
-	if( instance[instance_id].users )
-		idle = false;
-
-	if( instance[instance_id].idle_timer != INVALID_TIMER && !idle )
-	{
-		delete_timer(instance[instance_id].idle_timer, map_instance_destroy_timer);
-		instance[instance_id].idle_timer = INVALID_TIMER;
-		instance[instance_id].idle_timeout = 0;
-		clif_instance(instance_id, 3, 0); // Notify instance users normal instance expiration
-	}
-	else if( instance[instance_id].idle_timer == INVALID_TIMER && idle )
-	{
-		instance[instance_id].idle_timeout = now + instance[instance_id].idle_timeoutval;
-		instance[instance_id].idle_timer = add_timer( gettick() + (unsigned int)instance[instance_id].idle_timeoutval * 1000, map_instance_destroy_timer, instance_id, 0);
-		clif_instance(instance_id, 4, 0); // Notify instance users it will be destroyed of no user join it again in "X" time
-	}
-}
-
-/*--------------------------------------
- * map_instance_set_timeout
- * Set instance Timers
- *--------------------------------------*/
-void map_instance_set_timeout(int instance_id, unsigned int progress_timeout, unsigned int idle_timeout)
-{
-	time_t now = time(0);
-
-	if( !instance_id )
-		return;
-		
-	if( instance[instance_id].progress_timer != INVALID_TIMER )
-		delete_timer( instance[instance_id].progress_timer, map_instance_destroy_timer);
-	if( instance[instance_id].idle_timer != INVALID_TIMER )
-		delete_timer( instance[instance_id].idle_timer, map_instance_destroy_timer);
-
-	if( progress_timeout )
-	{
-		instance[instance_id].progress_timeoutval = progress_timeout;
-		instance[instance_id].progress_timeout = now + progress_timeout;
-		instance[instance_id].progress_timer = add_timer( gettick() + progress_timeout * 1000, map_instance_destroy_timer, instance_id, 0);
-	}
-	else
-	{
-		instance[instance_id].progress_timeoutval = 0;
-		instance[instance_id].progress_timeout = 0;
-		instance[instance_id].progress_timer = INVALID_TIMER;
-	}
-		
-	if( idle_timeout )
-	{
-		instance[instance_id].idle_timeoutval = idle_timeout;
-		instance[instance_id].idle_timer = INVALID_TIMER;
-		map_instance_check_idle(instance_id);
-	}
-	else
-	{
-		instance[instance_id].idle_timeoutval = 0;
-		instance[instance_id].idle_timeout = 0;
-		instance[instance_id].idle_timer = INVALID_TIMER;
-	}
-
-	if( instance[instance_id].idle_timer == INVALID_TIMER && instance[instance_id].progress_timer != INVALID_TIMER )
-		clif_instance(instance_id, 3, 0);
-}
-
-/*--------------------------------------
- * map_instance_check_mapkick
- * Checks if sd in on a instance and should be kicked from it
- *--------------------------------------*/
-void map_instance_check_kick(struct map_session_data *sd)
-{
-	int m = sd->bl.m;
-
-	clif_instance_leave(sd->fd);
-	if( map[m].instance_id )
-	{ // User was on the instance map
-		if( map[m].save.map )
-			pc_setpos(sd, map[m].save.map, map[m].save.x, map[m].save.y, 3);
-		else
-			pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 3);
-	}
-}
-
 ////////////////////////////////////////////////////////////////////////
 static int map_ip_set = 0;
 static int char_ip_set = 0;
@@ -3830,7 +3304,7 @@ void do_final(void)
 	mapit_free(iter);
 	
 	for( i = 0; i < MAX_INSTANCE; i++ )
-		if( instance[i].party_id ) map_instance_destroy(i);
+		if( instance[i].state != INSTANCE_FREE ) instance_destroy(i);
 
 	id_db->foreach(id_db,cleanup_db_sub);
 	chrif_char_reset_offline();
@@ -4056,8 +3530,6 @@ int do_init(int argc, char *argv[])
 	map_sql_init();
 #endif /* not TXT_ONLY */
 
-	memset(instance, 0x00, sizeof(instance));
-
 	mapindex_init();
 	if(enable_grf)
 		grfio_init(GRF_PATH_FILENAME);
@@ -4067,11 +3539,11 @@ int do_init(int argc, char *argv[])
 	add_timer_func_list(map_freeblock_timer, "map_freeblock_timer");
 	add_timer_func_list(map_clearflooritem_timer, "map_clearflooritem_timer");
 	add_timer_func_list(map_removemobs_timer, "map_removemobs_timer");
-	add_timer_func_list(map_instance_destroy_timer, "map_instance_destroy_timer");
 	add_timer_interval(gettick()+1000, map_freeblock_timer, 0, 0, 60*1000);
 
 	do_init_atcommand();
 	do_init_battle();
+	do_init_instance();
 	do_init_chrif();
 	do_init_clif();
 	do_init_script();

+ 5 - 35
src/map/map.h

@@ -45,8 +45,6 @@ struct item_data;
 #define MAX_IGNORE_LIST 20 // official is 14
 #define MAX_VENDING 12
 #define MOBID_EMPERIUM 1288
-#define MAX_MAP_PER_INSTANCE 10
-#define MAX_INSTANCE 500
 
 //The following system marks a different job ID system used by the map server,
 //which makes a lot more sense than the normal one. [Skotlex]
@@ -463,6 +461,7 @@ struct map_data {
 		unsigned nochat :1;
 		unsigned partylock :1;
 		unsigned guildlock :1;
+		unsigned src4instance : 1; // To flag this map when it's used as a src map for instances
 	} flag;
 	struct point save;
 	struct npc_data *npc[MAX_NPC_PER_MAP];
@@ -478,8 +477,9 @@ struct map_data {
 	int jexp;	// map experience multiplicator
 	int bexp;	// map experience multiplicator
 	int nocommand; //Blocks @/# commands for non-gms. [Skotlex]
+	// Instance Variables
 	int instance_id;
-	int instance_map[1000];
+	int instance_src_map;
 };
 
 /// Stores information about a remote map (for multi-mapserver setups).
@@ -492,22 +492,6 @@ struct map_data_other_server {
 	uint16 port;
 };
 
-// Instancing
-struct map_instance {
-	char name[61];
-	unsigned int name_id;
-//	int m;
-	unsigned int instance_id;
-	int party_id;
-	int map[MAX_MAP_PER_INSTANCE];
-	int num_map;
-	struct linkdb_node *ivar, *svar;
-	time_t progress_timeout, idle_timeout;
-	time_t progress_timeoutval, idle_timeoutval;
-	int progress_timer, idle_timer;
-	int users;
-};
-
 int map_getcell(int,int,int,cell_chk);
 int map_getcellp(struct map_data*,int,int,cell_chk);
 void map_setcell(int m, int x, int y, cell_t cell, bool flag);
@@ -515,7 +499,6 @@ void map_setgatcell(int m, int x, int y, int gat);
 
 extern struct map_data map[];
 extern int map_num;
-extern int map_instance_start;
 
 extern int autosave_interval;
 extern int minsave_interval;
@@ -637,21 +620,8 @@ int map_addmobtolist(unsigned short m, struct spawn_data *spawn);	// [Wizputer]
 void map_spawnmobs(int); // [Wizputer]
 void map_removemobs(int); // [Wizputer]
 void do_reconnect_map(void); //Invoked on map-char reconnection [Skotlex]
-
-// Instancing
-int map_instance_map(const char *name, int instance_id);
-void map_instance_del(int m);
-int map_instance_create(int party_id, int name_id, const char *name);
-void map_instance_init(int instance_id);
-int map_instance_mapid2imapid(int m, int instance_id);
-int map_instance_map2imap(int m, struct map_session_data *sd, int type);
-void map_instance_destroy(int instance_id);
-void map_instance_check_idle(int instance_id);
-void map_instance_check_kick(struct map_session_data *sd);
-char *map_instance_npcname(char *name, int instance_id);
-void map_instance_set_timeout(int instance_id, unsigned int progress_timeout, unsigned int idle_timeout);
-
-extern struct map_instance instance[MAX_INSTANCE];
+void map_addmap2db(struct map_data *m);
+void map_removemapdb(struct map_data *m);
 
 extern char *INTER_CONF_NAME;
 extern char *LOG_CONF_NAME;

+ 75 - 0
src/map/npc.c

@@ -21,6 +21,7 @@
 #include "script.h"
 #include "mob.h"
 #include "pet.h"
+#include "instance.h"
 #include "battle.h"
 #include "skill.h"
 #include "unit.h"
@@ -2303,6 +2304,80 @@ const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const ch
 	return end;
 }
 
+int npc_duplicate4instance(struct npc_data *snd, int m)
+{
+	char newname[NAME_LENGTH];
+	int i = 0;
+
+	if( map[m].instance_id == 0 )
+		return 1;
+
+	snprintf(newname, ARRAYLENGTH(newname), "dup_%d_%d", map[m].instance_id, snd->bl.id);
+	if( npc_name2id(newname) != NULL )
+	{ // Name already in use
+		ShowError("npc_duplicate4instance: the npcname (%s) is already in use while trying to duplicate npc %s in instance %d.\n", newname, snd->exname, map[m].instance_id);
+		return 1;
+	}
+
+	if( snd->subtype == WARP )
+	{ // Adjust destination, if instanced
+		struct npc_data *wnd = NULL; // New NPC
+		int dm = map_mapindex2mapid(snd->u.warp.mapindex), im;
+		if( dm < 0 ) return 1;
+
+		im = instance_mapid2imapid(dm, map[m].instance_id);
+		if( im == -1 )
+		{
+			ShowError("npc_duplicate4instance: warp (%s) leading to instanced map (%s), but instance map is not attached to current instance.\n", map[dm].name, snd->exname);
+			return 1;
+		}
+
+		CREATE(wnd, struct npc_data, 1);
+		wnd->bl.id = npc_get_new_npc_id();
+		map_addnpc(m, wnd);
+		wnd->bl.prev = wnd->bl.next = NULL;
+		wnd->bl.m = m;
+		wnd->bl.x = snd->bl.x;
+		wnd->bl.y = snd->bl.y;
+		safestrncpy(wnd->name, "", ARRAYLENGTH(wnd->name));
+		safestrncpy(wnd->exname, newname, ARRAYLENGTH(wnd->exname));
+		wnd->class_ = WARP_CLASS;
+		wnd->speed = 200;
+		wnd->u.warp.mapindex = map_id2index(im);
+		wnd->u.warp.x = snd->u.warp.x;
+		wnd->u.warp.y = snd->u.warp.y;
+		wnd->u.warp.xs = snd->u.warp.xs;
+		wnd->u.warp.ys = snd->u.warp.ys;
+		wnd->bl.type = BL_NPC;
+		wnd->subtype = WARP;
+		npc_setcells(wnd);
+		map_addblock(&wnd->bl);
+		status_set_viewdata(&wnd->bl, wnd->class_);
+		status_change_init(&wnd->bl);
+		unit_dataset(&wnd->bl);
+		clif_spawn(&wnd->bl);
+		strdb_put(npcname_db, wnd->exname, wnd);
+	}
+	else
+	{
+		static char w1[50], w2[50], w3[50], w4[50];
+		const char* stat_buf = "- call from instancing subsystem -\n";
+
+		snprintf(w1, sizeof(w1), "%s,%d,%d,%d", map[m].name, snd->bl.x, snd->bl.y, snd->ud.dir);
+		snprintf(w2, sizeof(w2), "duplicate(%s)", snd->exname);
+		snprintf(w3, sizeof(w3), "%s::%s", snd->name, newname);
+
+		if( snd->u.scr.xs >= 0 && snd->u.scr.ys >= 0 )
+			snprintf(w4, sizeof(w4), "%d,%d,%d", snd->class_, snd->u.scr.xs, snd->u.scr.ys); // Touch Area
+		else
+			snprintf(w4, sizeof(w4), "%d", snd->class_);
+
+		npc_parse_duplicate(w1, w2, w3, w4, stat_buf, stat_buf, "INSTANCING");
+	}
+
+	return 0;
+}
+
 void npc_setcells(struct npc_data* nd)
 {
 	int m = nd->bl.m, x = nd->bl.x, y = nd->bl.y, xs, ys;

+ 1 - 3
src/map/npc.h

@@ -145,11 +145,9 @@ int npc_reload(void);
 void npc_read_event_script(void);
 int npc_script_event(struct map_session_data* sd, enum npce_event type);
 
-const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath);
-
+int npc_duplicate4instance(struct npc_data *snd, int m);
 int npc_cashshop_buy(struct map_session_data *sd, int nameid, int amount, int points);
 
 extern struct npc_data* fake_nd;
-extern DBMap* npcname_db;
 
 #endif /* _NPC_H_ */

+ 8 - 4
src/map/party.c

@@ -14,6 +14,7 @@
 #include "atcommand.h"	//msg_txt()
 #include "pc.h"
 #include "map.h"
+#include "instance.h"
 #include "battle.h"
 #include "intif.h"
 #include "clif.h"
@@ -540,7 +541,7 @@ int party_member_leaved(int party_id, int account_id, int char_id)
 		clif_charnameupdate(sd); //Update name display [Skotlex]
 		//TODO: hp bars should be cleared too
 		if( p->instance_id )
-			map_instance_check_kick(sd);
+			instance_check_kick(sd);
 	}
 
 	return 0;
@@ -559,15 +560,18 @@ int party_broken(int party_id)
 	if( p->instance_id )
 	{
 		instance[p->instance_id].party_id = 0;
-		map_instance_destroy( p->instance_id );
+		instance_destroy( p->instance_id );
 	}
 
-	for(i=0;i<MAX_PARTY;i++){
-		if(p->data[i].sd!=NULL){
+	for( i = 0; i < MAX_PARTY; i++ )
+	{
+		if( p->data[i].sd!=NULL )
+		{
 			clif_party_leaved(p,p->data[i].sd,p->party.member[i].account_id,p->party.member[i].name,0x10);
 			p->data[i].sd->status.party_id=0;
 		}
 	}
+
 	idb_remove(party_db,party_id);
 	return 0;
 }

+ 14 - 11
src/map/pc.c

@@ -25,6 +25,7 @@
 #include "map.h"
 #include "path.h"
 #include "homunculus.h"
+#include "instance.h"
 #include "mercenary.h"
 #include "mob.h" // MAX_MOB_RACE_DB
 #include "npc.h" // fake_nd
@@ -3868,11 +3869,13 @@ int pc_steal_coin(struct map_session_data *sd,struct block_list *target)
  *------------------------------------------*/
 int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y, uint8 clrtype)
 {
+	struct party_data *p;
 	int m;
 
 	nullpo_retr(0, sd);
 
-	if (!mapindex || !mapindex_id2name(mapindex)) {
+	if( !mapindex || !mapindex_id2name(mapindex) )
+	{
 		ShowDebug("pc_setpos: Passed mapindex(%d) is invalid!\n", mapindex);
 		return 1;
 	}
@@ -3884,17 +3887,17 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
 	}
 
 	m = map_mapindex2mapid(mapindex);
-	if( map[m].instance_map[0] && map[m].instance_id == 0 )
-	{ // Source Instance Map
-		int im = map_instance_map2imap(m, sd, 0);
-		if( im <= 0 )
-		{
-			ShowError("pc_setpos: player %s trying to enter instance map '%s' without instanced copy.\n", sd->status.name, map[m].name);
-			return 2; // map not found
+	if( map[m].flag.src4instance && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id )
+	{
+		// Request the mapid of this src map into the instance of the party
+		int im = instance_map2imap(m, sd->status.party_id, 0);
+		if( im < 0 )
+			; // Player will enter the src map for instances
+		else
+		{ // Changes destiny to the instance map, not the source map
+			m = im;
+			mapindex = map_id2index(m);
 		}
-
-		m = im;
-		mapindex = map_id2index(m);
 	}
 
 	sd->state.changemap = (sd->mapindex != mapindex);

+ 132 - 134
src/map/script.c

@@ -30,6 +30,7 @@
 #include "pet.h"
 #include "mapreg.h"
 #include "homunculus.h"
+#include "instance.h"
 #include "mercenary.h"
 #include "intif.h"
 #include "skill.h"
@@ -71,10 +72,6 @@
 // - remove GETVALUE / SETVALUE
 // - clean up the set_reg / set_val / setd_sub mess
 
-void crc32_init();
-
-
-
 //
 // struct script_state* st;
 //
@@ -3447,7 +3444,6 @@ int do_final_script()
  *------------------------------------------*/
 int do_init_script()
 {
-	crc32_init();
 	userfunc_db=strdb_alloc(DB_OPT_DUP_KEY,0);
 	scriptlabel_db=strdb_alloc((DBOptions)(DB_OPT_DUP_KEY|DB_OPT_ALLOW_NULL_DATA),50);
 
@@ -7474,10 +7470,9 @@ BUILDIN_FUNC(monster)
 	else
 	{
 		m = map_mapname2mapid(mapn);
-		if( map[m].instance_map[0] && map[m].instance_id == 0 && st->instance_id )
-		{
-			m = map_instance_mapid2imapid(m, st->instance_id);
-			if( m < 0 )
+		if( map[m].flag.src4instance && st->instance_id )
+		{ // Try to redirect to the instance map, not the src map
+			if( (m = instance_mapid2imapid(m, st->instance_id)) < 0 )
 			{
 				ShowError("buildin_monster: Trying to spawn monster (%d) on instance map (%s) without instance attached.\n", class_, mapn);
 				return 1;
@@ -7555,10 +7550,9 @@ BUILDIN_FUNC(areamonster)
 	else
 	{
 		m = map_mapname2mapid(mapn);
-		if( map[m].instance_map[0] && map[m].instance_id == 0 && st->instance_id )
-		{
-			m = map_instance_mapid2imapid(m, st->instance_id);
-			if( m < 0 )
+		if( map[m].flag.src4instance && st->instance_id )
+		{ // Try to redirect to the instance map, not the src map
+			if( (m = instance_mapid2imapid(m, st->instance_id)) < 0 )
 			{
 				ShowError("buildin_areamonster: Trying to spawn monster (%d) on instance map (%s) without instance attached.\n", class_, mapn);
 				return 1;
@@ -7619,9 +7613,9 @@ BUILDIN_FUNC(killmonster)
 	if( (m=map_mapname2mapid(mapname))<0 )
 		return 0;
 		
-	if( map[m].instance_map[0] && map[m].instance_id == 0 && st->instance_id && (m=map_instance_mapid2imapid(m, st->instance_id)) < 0 )
+	if( map[m].flag.src4instance && st->instance_id && (m = instance_mapid2imapid(m, st->instance_id)) < 0 )
 		return 0;
-		
+
 	if( script_hasdata(st,4) ) {
 		if ( script_getnum(st,4) == 1 ) {
 			map_foreachinmap(buildin_killmonster_sub, m, BL_MOB, event ,allflag);
@@ -7657,10 +7651,10 @@ BUILDIN_FUNC(killmonsterall)
 	int m;
 	mapname=script_getstr(st,2);
 	
-	if( (m=map_mapname2mapid(mapname))<0 )
+	if( (m = map_mapname2mapid(mapname))<0 )
 		return 0;
-	
-	if( map[m].instance_map[0] && map[m].instance_id == 0 && st->instance_id && (m=map_instance_mapid2imapid(m, st->instance_id)) < 0 )
+
+	if( map[m].flag.src4instance && st->instance_id && (m = instance_mapid2imapid(m, st->instance_id)) < 0 )
 		return 0;
 
 	if( script_hasdata(st,3) ) {
@@ -9915,12 +9909,12 @@ BUILDIN_FUNC(mobcount)	// Added by RoVeRT
 	event=script_getstr(st,3);
 	check_event(st, event);
 
-	if( (m=map_mapname2mapid(mapname))<0 ) {
+	if( (m = map_mapname2mapid(mapname)) < 0 ) {
 		script_pushint(st,-1);
 		return 0;
 	}
 	
-	if( map[m].instance_map[0] && map[m].instance_id == 0 && st->instance_id && (m=map_instance_mapid2imapid(m, st->instance_id)) < 0 )
+	if( map[m].flag.src4instance && map[m].instance_id == 0 && st->instance_id && (m = instance_mapid2imapid(m, st->instance_id)) < 0 )
 	{
 		script_pushint(st,-1);
 		return 0;
@@ -13727,15 +13721,12 @@ BUILDIN_FUNC(bg_get_data)
 BUILDIN_FUNC(instance_create)
 {
 	const char *name;
-	int party_id, name_id;
-	int res;
+	int party_id, res;
 
 	name = script_getstr(st, 2);
 	party_id = script_getnum(st, 3);
-	name_id = script_getnum(st, 4);
-
-	res = map_instance_create(party_id, name_id, name);
 
+	res = instance_create(party_id, name);
 	if( res == -4 ) // Already exists
 	{
 		script_pushint(st, -1);
@@ -13763,19 +13754,24 @@ BUILDIN_FUNC(instance_create)
 BUILDIN_FUNC(instance_destroy)
 {
 	int instance_id;
-	
+	struct map_session_data *sd;
+	struct party_data *p;
+
 	if( script_hasdata(st, 2) )
 		instance_id = script_getnum(st, 2);
-	else
+	else if( st->instance_id )
 		instance_id = st->instance_id;
-		
+	else if( (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id )
+		instance_id = p->instance_id;
+	else return 0;
+
 	if( instance_id <= 0 || instance_id >= MAX_INSTANCE )
 	{
 		ShowError("buildin_instance_destroy: Trying to destroy invalid instance %d.\n", instance_id);
 		return 0;
 	}
-		
-	map_instance_destroy(instance_id);
+
+	instance_destroy(instance_id);
 	return 0;
 }
 
@@ -13785,18 +13781,14 @@ BUILDIN_FUNC(instance_attachmap)
 	int m;
 	int instance_id;
 	
-	instance_id = script_getnum(st, 2);
-	name = script_getstr(st, 3);
-	
-	m = map_instance_map(name, instance_id);
-	
-	if( m < 0 )
+	name = script_getstr(st, 2);
+	instance_id = script_getnum(st, 3);
+	if( (m = instance_add_map(name, instance_id)) < 0 )
 	{
 		ShowError("buildin_instance_attachmap: instance creation failed (%s): %d\n", name, m);
 		script_pushconststr(st, "");
 		return 0;
 	}
-	
 	script_pushconststr(st, map[m].name);
 	
 	return 0;
@@ -13804,19 +13796,27 @@ BUILDIN_FUNC(instance_attachmap)
 
 BUILDIN_FUNC(instance_detachmap)
 {
-	const char *name;
-	int m;
-	
-	name = script_getstr(st, 2);
-	
-	m = map_mapname2mapid(name);
-	if( m < 0 )
-	{
-		ShowError("buildin_instance_detachmap: Trying to detach invalid map %s\n", name);
-		return 0;
-	}
-	map_instance_del(m);
-	
+	struct map_session_data *sd;
+	struct party_data *p;
+	const char *str;
+	int m, instance_id;
+ 	
+	str = script_getstr(st, 2);
+	if( script_hasdata(st, 3) )
+		instance_id = script_getnum(st, 3);
+	else if( st->instance_id )
+		instance_id = st->instance_id;
+	else if( (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id )
+		instance_id = p->instance_id;
+	else return 0;
+ 	
+	if( (m = map_mapname2mapid(str)) < 0 || (m = instance_map2imap(m,instance_id,0)) < 0 )
+ 	{
+		ShowError("buildin_instance_detachmap: Trying to detach invalid map %s\n", str);
+ 		return 0;
+ 	}
+
+ 	instance_del_map(m);
 	return 0;
 }
 
@@ -13835,7 +13835,7 @@ BUILDIN_FUNC(instance_attach)
 BUILDIN_FUNC(instance_id)
 {
 	int type, instance_id;
-	struct map_session_data *sd = script_rid2sd(st);
+	struct map_session_data *sd;
 	struct party_data *p;
 	
 	if( script_hasdata(st, 2) )
@@ -13843,13 +13843,14 @@ BUILDIN_FUNC(instance_id)
 		type = script_getnum(st, 2);
 		if( type == 0 )
 			instance_id = st->instance_id;
-		else if( type == 1 && sd && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL )
+		else if( type == 1 && (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL )
 			instance_id = p->instance_id;
 		else
 			instance_id = 0;
 	}
 	else
 		instance_id = st->instance_id;
+
 	script_pushint(st, instance_id);
 	return 0;
 }
@@ -13858,29 +13859,30 @@ BUILDIN_FUNC(instance_set_timeout)
 {
 	int progress_timeout, idle_timeout;
 	int instance_id;
+	struct map_session_data *sd;
+	struct party_data *p;
 	
 	progress_timeout = script_getnum(st, 2);
 	idle_timeout = script_getnum(st, 3);
-	
+
 	if( script_hasdata(st, 4) )
 		instance_id = script_getnum(st, 4);
-	else
+	else if( st->instance_id )
 		instance_id = st->instance_id;
-		
+	else if( (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id )
+		instance_id = p->instance_id;
+	else return 0;
+
 	if( instance_id > 0 )
-		map_instance_set_timeout(instance_id, progress_timeout, idle_timeout);
+		instance_set_timeout(instance_id, progress_timeout, idle_timeout);
 		
 	return 0;
 }
 
 BUILDIN_FUNC(instance_init)
 {
-	int instance_id;
-	
-	instance_id = script_getnum(st, 2);
-	
-	map_instance_init(instance_id);
-	
+	int instance_id = script_getnum(st, 2);
+	instance_init(instance_id);
 	return 0;
 }
 
@@ -13888,78 +13890,105 @@ BUILDIN_FUNC(instance_announce)
 {
 	const char *str, *color=NULL;
 	int flag,instance_id,i;
+	struct map_session_data *sd;
+	struct party_data *p;
 	
-	instance_id=script_getnum(st,2);
-	str=script_getstr(st,3);
-	flag=script_getnum(st,4);
-	if (script_hasdata(st,5))
-		color=script_getstr(st,5);
-		
+	instance_id = script_getnum(st,2);
+	str = script_getstr(st,3);
+	flag = script_getnum(st,4);
+	if( script_hasdata(st,5) )
+		color = script_getstr(st,5);
+
 	if( instance_id == 0 )
-		instance_id = st->instance_id;
-	
+	{
+		if( st->instance_id )
+			instance_id = st->instance_id;
+		else if( (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id )
+			instance_id = p->instance_id;
+		else return 0;
+	}
+
 	if( instance_id <= 0 || instance_id >= MAX_INSTANCE )
 		return 0;
 		
-	for(i=0; i<instance[instance_id].num_map; i++)
-		map_foreachinmap(buildin_mapannounce_sub, instance[instance_id].map[i], BL_PC, str,strlen(str)+1,flag&0x10, color);
+	for( i = 0; i < instance[instance_id].num_map; i++ )
+		map_foreachinmap(buildin_mapannounce_sub, instance[instance_id].map[i], BL_PC, str, strlen(str) + 1, flag&0x10, color);
+
 	return 0;
 }
 
 BUILDIN_FUNC(instance_npcname)
 {
 	const char *str;
-	struct npc_data *nd = map_id2nd(st->oid);
 	int instance_id;
+
+	struct map_session_data *sd;
+	struct party_data *p;
+	struct npc_data *nd;
 	
 	str = script_getstr(st, 2);
 	if( script_hasdata(st, 3) )
 		instance_id = script_getnum(st, 3);
-	else
+	else if( st->instance_id )
 		instance_id = st->instance_id;
-	
-	script_pushconststr(st, map_instance_npcname((char*)str, instance_id));
+	else if( (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id )
+		instance_id = p->instance_id;
+	else return 0;
+
+	if( (nd = npc_name2id(str)) != NULL )
+	{
+		char npcname[NAME_LENGTH];
+		snprintf(npcname, ARRAYLENGTH(npcname), "dup_%d_%d", instance_id, nd->bl.id);
+		script_pushconststr(st,npcname);
+	}
+	else
+		script_pushconststr(st,"");
+
 	return 0;
 }
 
 BUILDIN_FUNC(has_instance)
 {
-	TBL_PC* sd = script_rid2sd(st);
+	struct map_session_data *sd = script_rid2sd(st);
 	const char *str;
 	int m;
-	
+
 	str = script_getstr(st, 2);
 	
-	if( (m = map_mapname2mapid(str)) < 0 || (m = map_instance_map2imap(m,sd,0)) < 0 )
+	if( !sd || (m = map_mapname2mapid(str)) < 0 || (m = instance_map2imap(m, sd->status.party_id, 0)) < 0 )
 	{
 		script_pushconststr(st, "");
 		return 0;
 	}
-	
+
 	script_pushconststr(st, map[m].name);
 	return 0;
 }
 
 BUILDIN_FUNC(instance_warpall)
 {
-	TBL_PC *pl_sd;
-	int m, i;
+	struct map_session_data *pl_sd;
+	int m, i, instance_id;
 	const char *mapn;
 	int x, y;
 	unsigned short mapindex;
 	struct party_data *p = NULL;
-	
-	if( !st->instance_id )
-		return 0;
-		
-	mapn = script_getstr(st, 2);
-	x    = script_getnum(st, 3);
-	y    = script_getnum(st, 4);
-		
-	if( (m=map_mapname2mapid(mapn)) < 0 || (map[m].instance_map[0] && (m=map_instance_mapid2imapid(m,st->instance_id)) < 0) )
+
+	mapn = script_getstr(st,2);
+	x    = script_getnum(st,3);
+	y    = script_getnum(st,4);
+	if( script_hasdata(st,5) )
+		instance_id = script_getnum(st,5);
+	else if( st->instance_id )
+		instance_id = st->instance_id;
+	else if( (pl_sd = script_rid2sd(st)) != NULL && pl_sd->status.party_id && (p = party_search(pl_sd->status.party_id)) != NULL && p->instance_id )
+		instance_id = p->instance_id;
+	else return 0;
+
+	if( (m = map_mapname2mapid(mapn)) < 0 || (map[m].flag.src4instance && (m = instance_mapid2imapid(m, instance_id)) < 0) )
 		return 0;
-		
-	if( !(p = party_search(instance[st->instance_id].party_id)) )
+
+	if( !(p = party_search(instance[instance_id].party_id)) )
 		return 0;
 
 	mapindex = map_id2index(m);
@@ -13969,39 +13998,6 @@ BUILDIN_FUNC(instance_warpall)
 	return 0;
 }
 
-void crc32_init()
-{
-	uint32 crc, poly;
-	uint32 i, c;
-	
-	poly = 0xEDB88320;
-	
-	for( i = 0; i < 256; i++ )
-	{
-		crc = i;
-		for( c = 8; c; c-- )
-		{
-			if( crc & 1 )
-				crc = (crc >> 1) ^ poly;
-			else
-				crc >>= 1;
-		}
-
-		crctab[i] = crc;
-	}
-}
-
-uint32 crc32(char *dat, int len)
-{
-	uint32 crc, i;
-	
-	crc = 0xFFFFFFFF;	
-	for( i=0; i<len; i++ )
-		crc = ((crc >> 8 ) & 0x00FFFFFF) ^ crctab[(crc ^ *dat++) & 0xFF];
-		
-	return (crc ^ 0xFFFFFFFF);
-}
-
 /*==========================================
  * Custom Fonts
  *------------------------------------------*/
@@ -14074,7 +14070,7 @@ BUILDIN_FUNC(areamobuseskill)
 		return 0;
 	}
 
-	if( map[m].instance_map[0] && map[m].instance_id == 0 && st->instance_id && (m=map_instance_mapid2imapid(m, st->instance_id)) < 0 )
+	if( map[m].flag.src4instance && st->instance_id && (m = instance_mapid2imapid(m, st->instance_id)) < 0 )
 		return 0;
 
 	center.m = m;
@@ -14467,19 +14463,21 @@ struct script_function buildin_func[] = {
 	BUILDIN_DEF(bg_get_data,"ii"),
 	BUILDIN_DEF(bg_getareausers,"isiiii"),
 	BUILDIN_DEF(bg_updatescore,"sii"),
+
 	// Instancing
-	BUILDIN_DEF(instance_create,"sii?"),
+	BUILDIN_DEF(instance_create,"si"),
 	BUILDIN_DEF(instance_destroy,"?"),
-	BUILDIN_DEF(instance_attachmap,"is"),
-	BUILDIN_DEF(instance_detachmap,"is"),
+	BUILDIN_DEF(instance_attachmap,"si"),
+	BUILDIN_DEF(instance_detachmap,"s?"),
+	BUILDIN_DEF(instance_attach,"i"),
+	BUILDIN_DEF(instance_id,"?"),
+	BUILDIN_DEF(instance_set_timeout,"ii?"),
 	BUILDIN_DEF(instance_init,"i"),
 	BUILDIN_DEF(instance_announce,"isi*"),
-	BUILDIN_DEF(instance_attach,"i"),
 	BUILDIN_DEF(instance_npcname,"s?"),
 	BUILDIN_DEF(has_instance,"s"),
-	BUILDIN_DEF(instance_id,"?"),
-	BUILDIN_DEF(instance_warpall,"sii"),
-	BUILDIN_DEF(instance_set_timeout,"ii?"),
+	BUILDIN_DEF(instance_warpall,"sii?"),
+
 	//Quest Log System [Inkfish]
 	BUILDIN_DEF(setquest, "i"),
 	BUILDIN_DEF(erasequest, "i"),

+ 0 - 2
src/map/script.h

@@ -166,6 +166,4 @@ int add_str(const char* p);
 const char* get_str(int id);
 int script_reload(void);
 
-uint32 crc32(char *dat, int len);
-
 #endif /* _SCRIPT_H_ */

+ 2 - 1
src/map/unit.c

@@ -13,6 +13,7 @@
 #include "mob.h"
 #include "pet.h"
 #include "homunculus.h"
+#include "instance.h"
 #include "mercenary.h"
 #include "skill.h"
 #include "clif.h"
@@ -1843,7 +1844,7 @@ int unit_remove_map_(struct block_list *bl, int clrtype, const char* file, int l
 		if( map[bl->m].instance_id )
 		{
 			instance[map[bl->m].instance_id].users--;
-			map_instance_check_idle(map[bl->m].instance_id);
+			instance_check_idle(map[bl->m].instance_id);
 		}
 		sd->state.debug_remove_map = 1; // temporary state to track double remove_map's [FlavioJS]
 		sd->debug_file = file;

+ 8 - 0
vcproj-6/map-server_sql.dsp

@@ -327,6 +327,14 @@ SOURCE=..\src\map\homunculus.h
 # End Source File
 # Begin Source File
 
+SOURCE=..\src\map\instance.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\map\instance.h
+# End Source File
+# Begin Source File
+
 SOURCE=..\src\map\mercenary.c
 # End Source File
 # Begin Source File

+ 8 - 0
vcproj-6/map-server_txt.dsp

@@ -255,6 +255,10 @@ SOURCE=..\src\map\homunculus.c
 # End Source File
 # Begin Source File
 
+SOURCE=..\src\map\instance.c
+# End Source File
+# Begin Source File
+
 SOURCE=..\src\map\mercenary.c
 # End Source File
 # Begin Source File
@@ -383,6 +387,10 @@ SOURCE=..\src\map\homunculus.h
 # End Source File
 # Begin Source File
 
+SOURCE=..\src\map\instance.h
+# End Source File
+# Begin Source File
+
 SOURCE=..\src\map\mercenary.h
 # End Source File
 # Begin Source File

+ 6 - 0
vcproj-7.1/map-server_sql.vcproj

@@ -238,6 +238,12 @@
 			<File
 				RelativePath="..\src\map\homunculus.h">
 			</File>
+			<File
+				RelativePath="..\src\map\instance.c">
+			</File>
+			<File
+				RelativePath="..\src\map\instance.h">
+			</File>
 			<File
 				RelativePath="..\src\map\mercenary.c">
 			</File>

+ 6 - 0
vcproj-7.1/map-server_txt.vcproj

@@ -238,6 +238,12 @@
 			<File
 				RelativePath="..\src\map\homunculus.h">
 			</File>
+			<File
+				RelativePath="..\src\map\instance.c">
+			</File>
+			<File
+				RelativePath="..\src\map\instance.h">
+			</File>
 			<File
 				RelativePath="..\src\map\mercenary.c">
 			</File>

+ 8 - 0
vcproj-8/map-server_sql.vcproj

@@ -423,6 +423,14 @@
 				RelativePath="..\src\map\homunculus.h"
 				>
 			</File>
+			<File
+				RelativePath="..\src\map\instance.c"
+				>
+			</File>
+			<File
+				RelativePath="..\src\map\instance.h"
+				>
+			</File>
 			<File
 				RelativePath="..\src\map\intif.c"
 				>

+ 8 - 0
vcproj-8/map-server_txt.vcproj

@@ -274,6 +274,14 @@
 				RelativePath="..\src\map\homunculus.h"
 				>
 			</File>
+			<File
+				RelativePath="..\src\map\instance.c"
+				>
+			</File>
+			<File
+				RelativePath="..\src\map\instance.h"
+				>
+			</File>
 			<File
 				RelativePath="..\src\map\intif.c"
 				>

+ 8 - 0
vcproj-9/map-server_sql.vcproj

@@ -470,6 +470,14 @@
 				RelativePath="..\src\map\homunculus.h"
 				>
 			</File>
+			<File
+				RelativePath="..\src\map\instance.c"
+				>
+			</File>
+			<File
+				RelativePath="..\src\map\instance.h"
+				>
+			</File>
 			<File
 				RelativePath="..\src\map\mercenary.c"
 				>

+ 8 - 0
vcproj-9/map-server_txt.vcproj

@@ -273,6 +273,14 @@
 				RelativePath="..\src\map\homunculus.h"
 				>
 			</File>
+			<File
+				RelativePath="..\src\map\instance.c"
+				>
+			</File>
+			<File
+				RelativePath="..\src\map\instance.h"
+				>
+			</File>
 			<File
 				RelativePath="..\src\map\intif.c"
 				>