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- // Copyright (c) Athena Dev Teams - Licensed under GNU GPL
- // For more information, see LICENCE in the main folder
- #include "../common/cbasetypes.h"
- #include "../common/malloc.h"
- #include "../common/socket.h"
- #include "../common/timer.h"
- #include "../common/nullpo.h"
- #include "../common/showmsg.h"
- #include "../common/strlib.h"
- #include "../common/ers.h"
- #include "map.h"
- #include "battle.h"
- #include "clif.h"
- #include "intif.h"
- #include "npc.h"
- #include "pc.h"
- #include "pet.h"
- #include "skill.h"
- #include "status.h"
- #include "homunculus.h"
- #include "instance.h"
- #include "mercenary.h"
- #include "chrif.h"
- #include "quest.h"
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #include <sys/types.h>
- #include <time.h>
- static struct eri *auth_db_ers; //For reutilizing player login structures.
- static DBMap* auth_db; // int id -> struct auth_node*
- static const int packet_len_table[0x3d] = { // U - used, F - free
- 60, 3,-1,27,10,-1, 6,-1, // 2af8-2aff: U->2af8, U->2af9, U->2afa, U->2afb, U->2afc, U->2afd, U->2afe, U->2aff
- 6,-1,18, 7,-1,35,30,-1, // 2b00-2b07: U->2b00, U->2b01, U->2b02, U->2b03, U->2b04, U->2b05, U->2b06, F->2b07
- 6,30,-1,-1,86, 7,44,34, // 2b08-2b0f: U->2b08, U->2b09, F->2b0a, F->2b0b, U->2b0c, U->2b0d, U->2b0e, U->2b0f
- 11,10,10, 6,11,-1,266,10, // 2b10-2b17: U->2b10, U->2b11, U->2b12, U->2b13, U->2b14, F->2b15, U->2b16, U->2b17
- 2,10, 2,-1,-1,-1, 2, 7, // 2b18-2b1f: U->2b18, U->2b19, U->2b1a, U->2b1b, U->2b1c, U->2b1d, U->2b1e, U->2b1f
- -1,10, 8, 2, 2,14,19,19, // 2b20-2b27: U->2b20, U->2b21, U->2b22, U->2b23, U->2b24, U->2b25, U->2b26, U->2b27
- };
- //Used Packets:
- //2af8: Outgoing, chrif_connect -> 'connect to charserver / auth @ charserver'
- //2af9: Incoming, chrif_connectack -> 'answer of the 2af8 login(ok / fail)'
- //2afa: Outgoing, chrif_sendmap -> 'sending our maps'
- //2afb: Incoming, chrif_sendmapack -> 'Maps received successfully / or not ..'
- //2afc: Outgoing, chrif_scdata_request -> request sc_data for pc_authok'ed char. <- new command reuses previous one.
- //2afd: Incoming, chrif_authok -> 'client authentication ok'
- //2afe: Outgoing, send_usercount_tochar -> 'sends player count of this map server to charserver'
- //2aff: Outgoing, send_users_tochar -> 'sends all actual connected character ids to charserver'
- //2b00: Incoming, map_setusers -> 'set the actual usercount? PACKET.2B COUNT.L.. ?' (not sure)
- //2b01: Outgoing, chrif_save -> 'charsave of char XY account XY (complete struct)'
- //2b02: Outgoing, chrif_charselectreq -> 'player returns from ingame to charserver to select another char.., this packets includes sessid etc' ? (not 100% sure)
- //2b03: Incoming, clif_charselectok -> '' (i think its the packet after enterworld?) (not sure)
- //2b04: Incoming, chrif_recvmap -> 'getting maps from charserver of other mapserver's'
- //2b05: Outgoing, chrif_changemapserver -> 'Tell the charserver the mapchange / quest for ok...'
- //2b06: Incoming, chrif_changemapserverack -> 'awnser of 2b05, ok/fail, data: dunno^^'
- //2b07: FREE
- //2b08: Outgoing, chrif_searchcharid -> '...'
- //2b09: Incoming, map_addchariddb -> 'Adds a name to the nick db'
- //2b0a: FREE
- //2b0b: FREE
- //2b0c: Outgoing, chrif_changeemail -> 'change mail address ...'
- //2b0d: Incoming, chrif_changedsex -> 'Change sex of acc XY'
- //2b0e: Outgoing, chrif_char_ask_name -> 'Do some operations (change sex, ban / unban etc)'
- //2b0f: Incoming, chrif_char_ask_name_answer -> 'answer of the 2b0e'
- //2b10: Outgoing, chrif_updatefamelist -> 'Update the fame ranking lists and send them'
- //2b11: Outgoing, chrif_divorce -> 'tell the charserver to do divorce'
- //2b12: Incoming, chrif_divorceack -> 'divorce chars
- //2b13: Incoming, chrif_accountdeletion -> 'Delete acc XX, if the player is on, kick ....'
- //2b14: Incoming, chrif_accountban -> 'not sure: kick the player with message XY'
- //2b15: FREE
- //2b16: Outgoing, chrif_ragsrvinfo -> 'sends motd / rates ....'
- //2b17: Outgoing, chrif_char_offline -> 'tell the charserver that the char is now offline'
- //2b18: Outgoing, chrif_char_reset_offline -> 'set all players OFF!'
- //2b19: Outgoing, chrif_char_online -> 'tell the charserver that the char .. is online'
- //2b1a: Outgoing, chrif_buildfamelist -> 'Build the fame ranking lists and send them'
- //2b1b: Incoming, chrif_recvfamelist -> 'Receive fame ranking lists'
- //2b1c: Outgoing, chrif_save_scdata -> 'Send sc_data of player for saving.'
- //2b1d: Incoming, chrif_load_scdata -> 'received sc_data of player for loading.'
- //2b1e: Incoming, chrif_update_ip -> 'Reqest forwarded from char-server for interserver IP sync.' [Lance]
- //2b1f: Incoming, chrif_disconnectplayer -> 'disconnects a player (aid X) with the message XY ... 0x81 ..' [Sirius]
- //2b20: Incoming, chrif_removemap -> 'remove maps of a server (sample: its going offline)' [Sirius]
- //2b21: Incoming, chrif_save_ack. Returned after a character has been "final saved" on the char-server. [Skotlex]
- //2b22: Incoming, chrif_updatefamelist_ack. Updated one position in the fame list.
- //2b23: Outgoing, chrif_keepalive. charserver ping.
- //2b24: Incoming, chrif_keepalive_ack. charserver ping reply.
- //2b25: Incoming, chrif_deadopt -> 'Removes baby from Father ID and Mother ID'
- //2b26: Outgoing, chrif_authreq -> 'client authentication request'
- //2b27: Incoming, chrif_authfail -> 'client authentication failed'
- int chrif_connected = 0;
- int char_fd = 0; //Using 0 instead of -1 is safer against crashes. [Skotlex]
- int srvinfo;
- static char char_ip_str[128];
- static uint32 char_ip = 0;
- static uint16 char_port = 6121;
- static char userid[NAME_LENGTH], passwd[NAME_LENGTH];
- static int chrif_state = 0;
- int other_mapserver_count=0; //Holds count of how many other map servers are online (apart of this instance) [Skotlex]
- //Interval at which map server updates online listing. [Valaris]
- #define CHECK_INTERVAL 3600000
- //Interval at which map server sends number of connected users. [Skotlex]
- #define UPDATE_INTERVAL 10000
- //This define should spare writing the check in every function. [Skotlex]
- #define chrif_check(a) { if(!chrif_isconnected()) return a; }
- struct auth_node* chrif_search(int account_id)
- {
- return (struct auth_node*)idb_get(auth_db, account_id);
- }
- struct auth_node* chrif_auth_check(int account_id, int char_id, enum sd_state state)
- {
- struct auth_node *node = chrif_search(account_id);
- return (node && node->char_id == char_id && node->state == state)?node:NULL;
- }
- bool chrif_auth_delete(int account_id, int char_id, enum sd_state state)
- {
- struct auth_node *node;
- if ((node=chrif_auth_check(account_id, char_id, state)))
- {
- int fd = node->sd?node->sd->fd:node->fd;
- if (session[fd] && session[fd]->session_data == node->sd)
- session[fd]->session_data = NULL;
- if (node->char_dat) aFree(node->char_dat);
- if (node->sd) aFree(node->sd);
- ers_free(auth_db_ers, node);
- idb_remove(auth_db,account_id);
- return true;
- }
- return false;
- }
- //Moves the sd character to the auth_db structure.
- static bool chrif_sd_to_auth(TBL_PC* sd, enum sd_state state)
- {
- struct auth_node *node;
- if (chrif_search(sd->status.account_id))
- return false; //Already exists?
- node = ers_alloc(auth_db_ers, struct auth_node);
- memset(node, 0, sizeof(struct auth_node));
- node->account_id = sd->status.account_id;
- node->char_id = sd->status.char_id;
- node->login_id1 = sd->login_id1;
- node->login_id2 = sd->login_id2;
- node->sex = sd->status.sex;
- node->fd = sd->fd;
- node->sd = sd; //Data from logged on char.
- node->node_created = gettick(); //timestamp for node timeouts
- node->state = state;
- sd->state.active = 0;
- idb_put(auth_db, node->account_id, node);
- return true;
- }
- static bool chrif_auth_logout(TBL_PC* sd, enum sd_state state)
- {
- if(sd->fd && state == ST_LOGOUT)
- { //Disassociate player, and free it after saving ack returns. [Skotlex]
- //fd info must not be lost for ST_MAPCHANGE as a final packet needs to be sent to the player.
- if (session[sd->fd])
- session[sd->fd]->session_data = NULL;
- sd->fd = 0;
- }
- return chrif_sd_to_auth(sd, state);
- }
- bool chrif_auth_finished(TBL_PC* sd)
- {
- struct auth_node *node= chrif_search(sd->status.account_id);
- if (node && node->sd == sd && node->state == ST_LOGIN) {
- node->sd = NULL;
- return chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
- }
- return false;
- }
- // sets char-server's user id
- void chrif_setuserid(char *id)
- {
- memcpy(userid, id, NAME_LENGTH);
- }
- // sets char-server's password
- void chrif_setpasswd(char *pwd)
- {
- memcpy(passwd, pwd, NAME_LENGTH);
- }
- // security check, prints warning if using default password
- void chrif_checkdefaultlogin(void)
- {
- if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) {
- ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
- #ifdef TXT_ONLY
- ShowNotice("Please edit your save/account.txt file to create a proper inter-server user/password (gender 'S')\n");
- #else
- ShowNotice("Please edit your 'login' table to create a proper inter-server user/password (gender 'S')\n");
- #endif
- ShowNotice("and then edit your user/password in conf/map_athena.conf (or conf/import/map_conf.txt)\n");
- }
- }
- // sets char-server's ip address
- int chrif_setip(const char* ip)
- {
- char ip_str[16];
- char_ip = host2ip(ip);
- if (!char_ip) {
- ShowWarning("Failed to Resolve Char Server Address! (%s)\n", ip);
- return 0;
- }
- strncpy(char_ip_str, ip, sizeof(char_ip_str));
- ShowInfo("Char Server IP Address : '"CL_WHITE"%s"CL_RESET"' -> '"CL_WHITE"%s"CL_RESET"'.\n", ip, ip2str(char_ip, ip_str));
- return 1;
- }
- // sets char-server's port number
- void chrif_setport(uint16 port)
- {
- char_port = port;
- }
- // says whether the char-server is connected or not
- int chrif_isconnected(void)
- {
- return (char_fd > 0 && session[char_fd] != NULL && chrif_state == 2);
- }
- /*==========================================
- * Saves character data.
- * Flag = 1: Character is quitting
- * Flag = 2: Character is changing map-servers
- *------------------------------------------*/
- int chrif_save(struct map_session_data *sd, int flag)
- {
- nullpo_retr(-1, sd);
- if (!flag) //The flag check is needed to prevent 'nosave' taking effect when a jailed player logs out.
- pc_makesavestatus(sd);
-
- if (flag && sd->state.active) //Store player data which is quitting.
- {
- //FIXME: SC are lost if there's no connection at save-time because of the way its related data is cleared immediately after this function. [Skotlex]
- if (chrif_isconnected()) chrif_save_scdata(sd);
- if (!chrif_auth_logout(sd, flag==1?ST_LOGOUT:ST_MAPCHANGE))
- ShowError("chrif_save: Failed to set up player %d:%d for proper quitting!\n", sd->status.account_id, sd->status.char_id);
- }
- if(!chrif_isconnected())
- return -1; //Character is saved on reconnect.
- //For data sync
- if (sd->state.storage_flag == 2)
- storage_guild_storagesave(sd->status.account_id, sd->status.guild_id, flag);
- if (flag)
- sd->state.storage_flag = 0; //Force close it.
- //Saving of registry values.
- if (sd->state.reg_dirty&4)
- intif_saveregistry(sd, 3); //Save char regs
- if (sd->state.reg_dirty&2)
- intif_saveregistry(sd, 2); //Save account regs
- if (sd->state.reg_dirty&1)
- intif_saveregistry(sd, 1); //Save account2 regs
- WFIFOHEAD(char_fd, sizeof(sd->status) + 13);
- WFIFOW(char_fd,0) = 0x2b01;
- WFIFOW(char_fd,2) = sizeof(sd->status) + 13;
- WFIFOL(char_fd,4) = sd->status.account_id;
- WFIFOL(char_fd,8) = sd->status.char_id;
- WFIFOB(char_fd,12) = (flag==1)?1:0; //Flag to tell char-server this character is quitting.
- memcpy(WFIFOP(char_fd,13), &sd->status, sizeof(sd->status));
- WFIFOSET(char_fd, WFIFOW(char_fd,2));
- if( sd->status.pet_id > 0 && sd->pd )
- intif_save_petdata(sd->status.account_id,&sd->pd->pet);
- if( sd->hd && merc_is_hom_active(sd->hd) )
- merc_save(sd->hd);
- if( sd->md && mercenary_get_lifetime(sd->md) > 0 )
- mercenary_save(sd->md);
- if( sd->num_quests )
- intif_quest_save(sd);
- return 0;
- }
- // connects to char-server (plaintext)
- int chrif_connect(int fd)
- {
- ShowStatus("Logging in to char server...\n", char_fd);
- WFIFOHEAD(fd,60);
- WFIFOW(fd,0) = 0x2af8;
- memcpy(WFIFOP(fd,2), userid, NAME_LENGTH);
- memcpy(WFIFOP(fd,26), passwd, NAME_LENGTH);
- WFIFOL(fd,50) = 0;
- WFIFOL(fd,54) = htonl(clif_getip());
- WFIFOW(fd,58) = htons(clif_getport());
- WFIFOSET(fd,60);
- return 0;
- }
- // sends maps to char-server
- int chrif_sendmap(int fd)
- {
- int i;
- ShowStatus("Sending maps to char server...\n");
- // Sending normal maps, not instances
- WFIFOHEAD(fd, 4 + instance_start * 4);
- WFIFOW(fd,0) = 0x2afa;
- for(i = 0; i < instance_start; i++)
- WFIFOW(fd,4+i*4) = map[i].index;
- WFIFOW(fd,2) = 4 + i * 4;
- WFIFOSET(fd,WFIFOW(fd,2));
- return 0;
- }
- // receive maps from some other map-server (relayed via char-server)
- int chrif_recvmap(int fd)
- {
- int i, j;
- uint32 ip = ntohl(RFIFOL(fd,4));
- uint16 port = ntohs(RFIFOW(fd,8));
- for(i = 10, j = 0; i < RFIFOW(fd,2); i += 4, j++) {
- map_setipport(RFIFOW(fd,i), ip, port);
- }
- if (battle_config.etc_log)
- ShowStatus("Received maps from %d.%d.%d.%d:%d (%d maps)\n", CONVIP(ip), port, j);
- other_mapserver_count++;
- return 0;
- }
- // remove specified maps (used when some other map-server disconnects)
- int chrif_removemap(int fd)
- {
- int i, j;
- uint32 ip = RFIFOL(fd,4);
- uint16 port = RFIFOW(fd,8);
- for(i = 10, j = 0; i < RFIFOW(fd, 2); i += 4, j++)
- map_eraseipport(RFIFOW(fd, i), ip, port);
- other_mapserver_count--;
- if(battle_config.etc_log)
- ShowStatus("remove map of server %d.%d.%d.%d:%d (%d maps)\n", CONVIP(ip), port, j);
- return 0;
- }
- // received after a character has been "final saved" on the char-server
- static void chrif_save_ack(int fd)
- {
- chrif_auth_delete(RFIFOL(fd,2), RFIFOL(fd,6), ST_LOGOUT);
- }
- // request to move a character between mapservers
- int chrif_changemapserver(struct map_session_data* sd, uint32 ip, uint16 port)
- {
- nullpo_retr(-1, sd);
- if (other_mapserver_count < 1)
- { //No other map servers are online!
- clif_authfail_fd(sd->fd, 0);
- return -1;
- }
- chrif_check(-1);
- WFIFOHEAD(char_fd,35);
- WFIFOW(char_fd, 0) = 0x2b05;
- WFIFOL(char_fd, 2) = sd->bl.id;
- WFIFOL(char_fd, 6) = sd->login_id1;
- WFIFOL(char_fd,10) = sd->login_id2;
- WFIFOL(char_fd,14) = sd->status.char_id;
- WFIFOW(char_fd,18) = sd->mapindex;
- WFIFOW(char_fd,20) = sd->bl.x;
- WFIFOW(char_fd,22) = sd->bl.y;
- WFIFOL(char_fd,24) = htonl(ip);
- WFIFOW(char_fd,28) = htons(port);
- WFIFOB(char_fd,30) = sd->status.sex;
- WFIFOL(char_fd,31) = htonl(session[sd->fd]->client_addr);
- WFIFOSET(char_fd,35);
- return 0;
- }
- /// map-server change request acknowledgement (positive or negative)
- /// R 2b06 <account_id>.L <login_id1>.L <login_id2>.L <char_id>.L <map_index>.W <x>.W <y>.W <ip>.L <port>.W
- int chrif_changemapserverack(int account_id, int login_id1, int login_id2, int char_id, short map_index, short x, short y, uint32 ip, uint16 port)
- {
- struct auth_node *node;
- if (!(node=chrif_auth_check(account_id, char_id, ST_MAPCHANGE)))
- return -1;
- if (!login_id1) {
- ShowError("map server change failed.\n");
- clif_authfail_fd(node->fd, 0);
- } else
- clif_changemapserver(node->sd, map_index, x, y, ntohl(ip), ntohs(port));
- //Player has been saved already, remove him from memory. [Skotlex]
- chrif_auth_delete(account_id, char_id, ST_MAPCHANGE);
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- int chrif_connectack(int fd)
- {
- static bool char_init_done = false;
- if (RFIFOB(fd,2)) {
- ShowFatalError("Connection to char-server failed %d.\n", RFIFOB(fd,2));
- exit(EXIT_FAILURE);
- }
- ShowStatus("Successfully logged on to Char Server (Connection: '"CL_WHITE"%d"CL_RESET"').\n",fd);
- chrif_state = 1;
- chrif_connected = 1;
- chrif_sendmap(fd);
- ShowStatus("Event '"CL_WHITE"OnCharIfInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnCharIfInit"));
- ShowStatus("Event '"CL_WHITE"OnInterIfInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInit"));
- if( !char_init_done ) {
- char_init_done = true;
- ShowStatus("Event '"CL_WHITE"OnInterIfInitOnce"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInitOnce"));
- }
- return 0;
- }
- static int chrif_reconnect(DBKey key,void *data,va_list ap)
- {
- struct auth_node *node=(struct auth_node*)data;
- switch (node->state) {
- case ST_LOGIN:
- if (node->sd && node->char_dat == NULL)
- { //Since there is no way to request the char auth, make it fail.
- pc_authfail(node->sd);
- chrif_char_offline(node->sd);
- chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
- }
- break;
- case ST_LOGOUT:
- //Re-send final save
- chrif_save(node->sd, 1);
- break;
- case ST_MAPCHANGE:
- { //Re-send map-change request.
- struct map_session_data *sd = node->sd;
- uint32 ip;
- uint16 port;
- if(map_mapname2ipport(sd->mapindex,&ip,&port)==0)
- chrif_changemapserver(sd, ip, port);
- else //too much lag/timeout is the closest explanation for this error.
- clif_authfail_fd(sd->fd, 3);
- break;
- }
- }
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- int chrif_sendmapack(int fd)
- {
- if (RFIFOB(fd,2)) {
- ShowFatalError("chrif : send map list to char server failed %d\n", RFIFOB(fd,2));
- exit(EXIT_FAILURE);
- }
- memcpy(wisp_server_name, RFIFOP(fd,3), NAME_LENGTH);
- ShowStatus("Map sending complete. Map Server is now online.\n");
- chrif_state = 2;
- //If there are players online, send them to the char-server. [Skotlex]
- send_users_tochar();
- //Auth db reconnect handling
- auth_db->foreach(auth_db,chrif_reconnect);
- //Re-save any storages that were modified in the disconnection time. [Skotlex]
- do_reconnect_storage();
- return 0;
- }
- /*==========================================
- * Request sc_data from charserver [Skotlex]
- *------------------------------------------*/
- int chrif_scdata_request(int account_id, int char_id)
- {
- #ifdef ENABLE_SC_SAVING
- chrif_check(-1);
- WFIFOHEAD(char_fd,10);
- WFIFOW(char_fd,0) = 0x2afc;
- WFIFOL(char_fd,2) = account_id;
- WFIFOL(char_fd,6) = char_id;
- WFIFOSET(char_fd,10);
- #endif
- return 0;
- }
- /*==========================================
- * Request auth confirmation
- *------------------------------------------*/
- void chrif_authreq(struct map_session_data *sd)
- {
- struct auth_node *node= chrif_search(sd->bl.id);
- if( node != NULL )
- {
- set_eof(sd->fd);
- return;
- }
- WFIFOHEAD(char_fd,19);
- WFIFOW(char_fd,0) = 0x2b26;
- WFIFOL(char_fd,2) = sd->status.account_id;
- WFIFOL(char_fd,6) = sd->status.char_id;
- WFIFOL(char_fd,10) = sd->login_id1;
- WFIFOB(char_fd,14) = sd->status.sex;
- WFIFOL(char_fd,15) = htonl(session[sd->fd]->client_addr);
- WFIFOSET(char_fd,19);
- chrif_sd_to_auth(sd, ST_LOGIN);
- }
- /*==========================================
- * Auth confirmation ack
- *------------------------------------------*/
- void chrif_authok(int fd)
- {
- int account_id;
- uint32 login_id1;
- uint32 login_id2;
- time_t expiration_time;
- int gmlevel;
- struct mmo_charstatus* status;
- int char_id;
- struct auth_node *node;
- TBL_PC* sd;
- //Check if both servers agree on the struct's size
- if( RFIFOW(fd,2) - 24 != sizeof(struct mmo_charstatus) )
- {
- ShowError("chrif_authok: Data size mismatch! %d != %d\n", RFIFOW(fd,2) - 24, sizeof(struct mmo_charstatus));
- return;
- }
- account_id = RFIFOL(fd,4);
- login_id1 = RFIFOL(fd,8);
- login_id2 = RFIFOL(fd,12);
- expiration_time = (time_t)(int32)RFIFOL(fd,16);
- gmlevel = RFIFOL(fd,20);
- status = (struct mmo_charstatus*)RFIFOP(fd,24);
- char_id = status->char_id;
- //Check if we don't already have player data in our server
- //Causes problems if the currently connected player tries to quit or this data belongs to an already connected player which is trying to re-auth.
- if ((sd = map_id2sd(account_id)) != NULL)
- return;
-
- if ((node = chrif_search(account_id)) == NULL)
- return; // should not happen
- if (node->state != ST_LOGIN)
- return; //character in logout phase, do not touch that data.
- if (node->sd == NULL)
- {
- /*
- //When we receive double login info and the client has not connected yet,
- //discard the older one and keep the new one.
- chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
- */
- return; // should not happen
- }
- sd = node->sd;
- if(node->char_dat == NULL &&
- node->account_id == account_id &&
- node->char_id == char_id &&
- node->login_id1 == login_id1 )
- { //Auth Ok
- if (pc_authok(sd, login_id2, expiration_time, gmlevel, status))
- return;
- } else { //Auth Failed
- pc_authfail(sd);
- }
- chrif_char_offline(sd); //Set him offline, the char server likely has it set as online already.
- chrif_auth_delete(account_id, char_id, ST_LOGIN);
- }
- // client authentication failed
- void chrif_authfail(int fd)
- {
- int account_id;
- int char_id;
- uint32 login_id1;
- char sex;
- uint32 ip;
- struct auth_node* node;
- account_id = RFIFOL(fd,2);
- char_id = RFIFOL(fd,6);
- login_id1 = RFIFOL(fd,10);
- sex = RFIFOB(fd,14);
- ip = ntohl(RFIFOL(fd,15));
- node = chrif_search(account_id);
- if( node != NULL &&
- node->account_id == account_id &&
- node->char_id == char_id &&
- node->login_id1 == login_id1 &&
- node->sex == sex &&
- node->state == ST_LOGIN )
- {// found a match
- clif_authfail_fd(node->fd, 0);
- chrif_auth_delete(account_id, char_id, ST_LOGIN);
- }
- }
- //This can still happen (client times out while waiting for char to confirm auth data)
- int auth_db_cleanup_sub(DBKey key,void *data,va_list ap)
- {
- struct auth_node *node=(struct auth_node*)data;
- const char* states[] = { "Login", "Logout", "Map change" };
- if(DIFF_TICK(gettick(),node->node_created)>60000) {
- switch (node->state)
- {
- case ST_LOGOUT:
- //Re-save attempt (->sd should never be null here).
- node->node_created = gettick(); //Refresh tick (avoid char-server load if connection is really bad)
- chrif_save(node->sd, 1);
- break;
- default:
- //Clear data. any connected players should have timed out by now.
- ShowInfo("auth_db: Node (state %s) timed out for %d:%d\n", states[node->state], node->account_id, node->char_id);
- chrif_char_offline_nsd(node->account_id, node->char_id);
- chrif_auth_delete(node->account_id, node->char_id, node->state);
- break;
- }
- return 1;
- }
- return 0;
- }
- int auth_db_cleanup(int tid, unsigned int tick, int id, intptr data)
- {
- if(!chrif_isconnected()) return 0;
- auth_db->foreach(auth_db, auth_db_cleanup_sub);
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- int chrif_charselectreq(struct map_session_data* sd, uint32 s_ip)
- {
- nullpo_retr(-1, sd);
- if( !sd || !sd->bl.id || !sd->login_id1 )
- return -1;
- chrif_check(-1);
- WFIFOHEAD(char_fd,18);
- WFIFOW(char_fd, 0) = 0x2b02;
- WFIFOL(char_fd, 2) = sd->bl.id;
- WFIFOL(char_fd, 6) = sd->login_id1;
- WFIFOL(char_fd,10) = sd->login_id2;
- WFIFOL(char_fd,14) = htonl(s_ip);
- WFIFOSET(char_fd,18);
- return 0;
- }
- /*==========================================
- * キャラ名問い合わせ
- *------------------------------------------*/
- int chrif_searchcharid(int char_id)
- {
- if( !char_id )
- return -1;
- chrif_check(-1);
- WFIFOHEAD(char_fd,6);
- WFIFOW(char_fd,0) = 0x2b08;
- WFIFOL(char_fd,2) = char_id;
- WFIFOSET(char_fd,6);
- return 0;
- }
- /*==========================================
- * Change Email
- *------------------------------------------*/
- int chrif_changeemail(int id, const char *actual_email, const char *new_email)
- {
- if (battle_config.etc_log)
- ShowInfo("chrif_changeemail: account: %d, actual_email: '%s', new_email: '%s'.\n", id, actual_email, new_email);
- chrif_check(-1);
- WFIFOHEAD(char_fd,86);
- WFIFOW(char_fd,0) = 0x2b0c;
- WFIFOL(char_fd,2) = id;
- memcpy(WFIFOP(char_fd,6), actual_email, 40);
- memcpy(WFIFOP(char_fd,46), new_email, 40);
- WFIFOSET(char_fd,86);
- return 0;
- }
- /*==========================================
- * S 2b0e <accid>.l <name>.24B <type>.w { <year>.w <month>.w <day>.w <hour>.w <minute>.w <second>.w }
- * Send an account modification request to the login server (via char server).
- * type of operation:
- * 1: block, 2: ban, 3: unblock, 4: unban, 5: changesex (use next function for 5)
- *------------------------------------------*/
- int chrif_char_ask_name(int acc, const char* character_name, unsigned short operation_type, int year, int month, int day, int hour, int minute, int second)
- {
- chrif_check(-1);
- WFIFOHEAD(char_fd,44);
- WFIFOW(char_fd,0) = 0x2b0e;
- WFIFOL(char_fd,2) = acc;
- safestrncpy((char*)WFIFOP(char_fd,6), character_name, NAME_LENGTH);
- WFIFOW(char_fd,30) = operation_type;
- if (operation_type == 2) {
- WFIFOW(char_fd,32) = year;
- WFIFOW(char_fd,34) = month;
- WFIFOW(char_fd,36) = day;
- WFIFOW(char_fd,38) = hour;
- WFIFOW(char_fd,40) = minute;
- WFIFOW(char_fd,42) = second;
- }
- WFIFOSET(char_fd,44);
- return 0;
- }
- int chrif_changesex(struct map_session_data *sd)
- {
- chrif_check(-1);
- WFIFOHEAD(char_fd,44);
- WFIFOW(char_fd,0) = 0x2b0e;
- WFIFOL(char_fd,2) = sd->status.account_id;
- safestrncpy((char*)WFIFOP(char_fd,6), sd->status.name, NAME_LENGTH);
- WFIFOW(char_fd,30) = 5;
- WFIFOSET(char_fd,44);
- clif_displaymessage(sd->fd, "Need disconnection to perform change-sex request...");
- if (sd->fd)
- clif_authfail_fd(sd->fd, 15);
- else
- map_quit(sd);
- return 0;
- }
- /*==========================================
- * R 2b0f <accid>.l <name>.24B <type>.w <answer>.w
- * Processing a reply to chrif_char_ask_name() (request to modify an account).
- * type of operation:
- * 1: block, 2: ban, 3: unblock, 4: unban, 5: changesex
- * type of answer:
- * 0: login-server request done
- * 1: player not found
- * 2: gm level too low
- * 3: login-server offline
- *------------------------------------------*/
- static void chrif_char_ask_name_answer(int acc, const char* player_name, uint16 type, uint16 answer)
- {
- struct map_session_data* sd;
- const char* action;
- char output[256];
-
- sd = map_id2sd(acc);
- if( acc < 0 || sd == NULL ) {
- ShowError("chrif_char_ask_name_answer failed - player not online.\n");
- return;
- }
- switch( type ) {
- case 1 : action = "block"; break;
- case 2 : action = "ban"; break;
- case 3 : action = "unblock"; break;
- case 4 : action = "unban"; break;
- case 5 : action = "change the sex of"; break;
- default: action = "???"; break;
- }
-
- switch( answer ) {
- case 0 : sprintf(output, "Login-server has been asked to %s the player '%.*s'.", action, NAME_LENGTH, player_name); break;
- case 1 : sprintf(output, "The player '%.*s' doesn't exist.", NAME_LENGTH, player_name); break;
- case 2 : sprintf(output, "Your GM level don't authorise you to %s the player '%.*s'.", action, NAME_LENGTH, player_name); break;
- case 3 : sprintf(output, "Login-server is offline. Impossible to %s the player '%.*s'.", action, NAME_LENGTH, player_name); break;
- default: output[0] = '\0'; break;
- }
-
- clif_displaymessage(sd->fd, output);
- }
- /*==========================================
- * 性別変化終了 (modified by Yor)
- *------------------------------------------*/
- int chrif_changedsex(int fd)
- {
- int acc, sex, i;
- struct map_session_data *sd;
- acc = RFIFOL(fd,2);
- sex = RFIFOL(fd,6);
- if (battle_config.etc_log)
- ShowNotice("chrif_changedsex %d.\n", acc);
- sd = map_id2sd(acc);
- if (sd) { //Normally there should not be a char logged on right now!
- if (sd->status.sex == sex)
- return 0; //Do nothing? Likely safe.
- sd->status.sex = !sd->status.sex;
- // reset skill of some job
- if ((sd->class_&MAPID_UPPERMASK) == MAPID_BARDDANCER) {
- // remove specifical skills of Bard classes
- for(i = 315; i <= 322; i++) {
- if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) {
- sd->status.skill_point += sd->status.skill[i].lv;
- sd->status.skill[i].id = 0;
- sd->status.skill[i].lv = 0;
- }
- }
- // remove specifical skills of Dancer classes
- for(i = 323; i <= 330; i++) {
- if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) {
- sd->status.skill_point += sd->status.skill[i].lv;
- sd->status.skill[i].id = 0;
- sd->status.skill[i].lv = 0;
- }
- }
- clif_updatestatus(sd, SP_SKILLPOINT);
- // change job if necessary
- if (sd->status.sex) //Changed from Dancer
- sd->status.class_ -= 1;
- else //Changed from Bard
- sd->status.class_ += 1;
- //sd->class_ needs not be updated as both Dancer/Bard are the same.
- }
- // save character
- sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
- // do same modify in login-server for the account, but no in char-server (it ask again login_id1 to login, and don't remember it)
- clif_displaymessage(sd->fd, "Your sex has been changed (need disconnection by the server)...");
- set_eof(sd->fd); // forced to disconnect for the change
- }
- return 0;
- }
- /*==========================================
- * Request Char Server to Divorce Players
- *------------------------------------------*/
- int chrif_divorce(int partner_id1, int partner_id2)
- {
- chrif_check(-1);
- WFIFOHEAD(char_fd,10);
- WFIFOW(char_fd,0) = 0x2b11;
- WFIFOL(char_fd,2) = partner_id1;
- WFIFOL(char_fd,6) = partner_id2;
- WFIFOSET(char_fd,10);
- return 0;
- }
- /*==========================================
- * Divorce players
- * only used if 'partner_id' is offline
- *------------------------------------------*/
- int chrif_divorceack(int char_id, int partner_id)
- {
- struct map_session_data* sd;
- int i;
- if( !char_id || !partner_id )
- return 0;
- if( (sd = map_charid2sd(char_id)) != NULL && sd->status.partner_id == partner_id )
- {
- sd->status.partner_id = 0;
- for(i = 0; i < MAX_INVENTORY; i++)
- if (sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F)
- pc_delitem(sd, i, 1, 0);
- }
- if( (sd = map_charid2sd(partner_id)) != NULL && sd->status.partner_id == char_id )
- {
- sd->status.partner_id = 0;
- for(i = 0; i < MAX_INVENTORY; i++)
- if (sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F)
- pc_delitem(sd, i, 1, 0);
- }
-
- return 0;
- }
- /*==========================================
- * Removes Baby from parents
- *------------------------------------------*/
- int chrif_deadopt(int father_id, int mother_id, int child_id)
- {
- struct map_session_data* sd;
- if( father_id && (sd = map_charid2sd(father_id)) != NULL && sd->status.child == child_id )
- {
- sd->status.child = 0;
- sd->status.skill[WE_CALLBABY].id = 0;
- sd->status.skill[WE_CALLBABY].lv = 0;
- sd->status.skill[WE_CALLBABY].flag = 0;
- clif_skillinfoblock(sd);
- }
- if( mother_id && (sd = map_charid2sd(mother_id)) != NULL && sd->status.child == child_id )
- {
- sd->status.child = 0;
- sd->status.skill[WE_CALLBABY].id = 0;
- sd->status.skill[WE_CALLBABY].lv = 0;
- sd->status.skill[WE_CALLBABY].flag = 0;
- clif_skillinfoblock(sd);
- }
- return 0;
- }
- /*==========================================
- * Disconnection of a player (account has been deleted in login-server) by [Yor]
- *------------------------------------------*/
- int chrif_accountdeletion(int fd)
- {
- int acc;
- struct map_session_data *sd;
- acc = RFIFOL(fd,2);
- if (battle_config.etc_log)
- ShowNotice("chrif_accountdeletion %d.\n", acc);
- sd = map_id2sd(acc);
- if (acc > 0) {
- if (sd != NULL) {
- sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
- clif_displaymessage(sd->fd, "Your account has been deleted (disconnection)...");
- set_eof(sd->fd); // forced to disconnect for the change
- }
- } else {
- if (sd != NULL)
- ShowError("chrif_accountdeletion failed - player not online.\n");
- }
- return 0;
- }
- /*==========================================
- * Disconnection of a player (account has been banned of has a status, from login-server) by [Yor]
- *------------------------------------------*/
- int chrif_accountban(int fd)
- {
- int acc;
- struct map_session_data *sd;
- acc = RFIFOL(fd,2);
- if (battle_config.etc_log)
- ShowNotice("chrif_accountban %d.\n", acc);
- sd = map_id2sd(acc);
- if (acc < 0 || sd == NULL) {
- ShowError("chrif_accountban failed - player not online.\n");
- return 0;
- }
- sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
- if (RFIFOB(fd,6) == 0) // 0: change of statut, 1: ban
- {
- switch (RFIFOL(fd,7)) { // status or final date of a banishment
- case 1: clif_displaymessage(sd->fd, "Your account has 'Unregistered'."); break;
- case 2: clif_displaymessage(sd->fd, "Your account has an 'Incorrect Password'..."); break;
- case 3: clif_displaymessage(sd->fd, "Your account has expired."); break;
- case 4: clif_displaymessage(sd->fd, "Your account has been rejected from server."); break;
- case 5: clif_displaymessage(sd->fd, "Your account has been blocked by the GM Team."); break;
- case 6: clif_displaymessage(sd->fd, "Your Game's EXE file is not the latest version."); break;
- case 7: clif_displaymessage(sd->fd, "Your account has been prohibited to log in."); break;
- case 8: clif_displaymessage(sd->fd, "Server is jammed due to over populated."); break;
- case 9: clif_displaymessage(sd->fd, "Your account has not more authorised."); break;
- case 100: clif_displaymessage(sd->fd, "Your account has been totally erased."); break;
- default: clif_displaymessage(sd->fd, "Your account has not more authorised."); break;
- }
- }
- else if (RFIFOB(fd,6) == 1) // 0: change of statut, 1: ban
- {
- time_t timestamp;
- char tmpstr[2048];
- timestamp = (time_t)RFIFOL(fd,7); // status or final date of a banishment
- strcpy(tmpstr, "Your account has been banished until ");
- strftime(tmpstr + strlen(tmpstr), 24, "%d-%m-%Y %H:%M:%S", localtime(×tamp));
- clif_displaymessage(sd->fd, tmpstr);
- }
- set_eof(sd->fd); // forced to disconnect for the change
- return 0;
- }
- //Disconnect the player out of the game, simple packet
- //packet.w AID.L WHY.B 2+4+1 = 7byte
- int chrif_disconnectplayer(int fd)
- {
- struct map_session_data* sd;
- int account_id = RFIFOL(fd, 2);
- sd = map_id2sd(account_id);
- if( sd == NULL )
- {
- struct auth_node* auth = chrif_search(account_id);
- if( auth != NULL && chrif_auth_delete(account_id, auth->char_id, ST_LOGIN) )
- return 0;
- return -1;
- }
- if (!sd->fd)
- { //No connection
- if (sd->state.autotrade)
- map_quit(sd); //Remove it.
- //Else we don't remove it because the char should have a timer to remove the player because it force-quit before,
- //and we don't want them kicking their previous instance before the 10 secs penalty time passes. [Skotlex]
- return 0;
- }
- switch(RFIFOB(fd, 6))
- {
- case 1: clif_authfail_fd(sd->fd, 1); break; //server closed
- case 2: clif_authfail_fd(sd->fd, 2); break; //someone else logged in
- case 3: clif_authfail_fd(sd->fd, 4); break; //server overpopulated
- case 4: clif_authfail_fd(sd->fd, 10); break; //out of available time paid for
- case 5: clif_authfail_fd(sd->fd, 15); break; //forced to dc by gm
- }
- return 0;
- }
- /*==========================================
- * Request/Receive top 10 Fame character list
- *------------------------------------------*/
- int chrif_updatefamelist(struct map_session_data* sd)
- {
- char type;
- chrif_check(-1);
- switch(sd->class_ & MAPID_UPPERMASK)
- {
- case MAPID_BLACKSMITH: type = 1; break;
- case MAPID_ALCHEMIST: type = 2; break;
- case MAPID_TAEKWON: type = 3; break;
- default:
- return 0;
- }
- WFIFOHEAD(char_fd, 11);
- WFIFOW(char_fd,0) = 0x2b10;
- WFIFOL(char_fd,2) = sd->status.char_id;
- WFIFOL(char_fd,6) = sd->status.fame;
- WFIFOB(char_fd,10) = type;
- WFIFOSET(char_fd,11);
- return 0;
- }
- int chrif_buildfamelist(void)
- {
- chrif_check(-1);
- WFIFOHEAD(char_fd,2);
- WFIFOW(char_fd,0) = 0x2b1a;
- WFIFOSET(char_fd,2);
- return 0;
- }
- int chrif_recvfamelist(int fd)
- {
- int num, size;
- int total = 0, len = 8;
- memset (smith_fame_list, 0, sizeof(smith_fame_list));
- memset (chemist_fame_list, 0, sizeof(chemist_fame_list));
- memset (taekwon_fame_list, 0, sizeof(taekwon_fame_list));
- size = RFIFOW(fd, 6); //Blacksmith block size
- for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
- memcpy(&smith_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
- len += sizeof(struct fame_list);
- }
- total += num;
- size = RFIFOW(fd, 4); //Alchemist block size
- for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
- memcpy(&chemist_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
- len += sizeof(struct fame_list);
- }
- total += num;
- size = RFIFOW(fd, 2); //Total packet length
- for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
- memcpy(&taekwon_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
- len += sizeof(struct fame_list);
- }
- total += num;
- ShowInfo("Received Fame List of '"CL_WHITE"%d"CL_RESET"' characters.\n", total);
- return 0;
- }
- /// fame ranking update confirmation
- /// R 2b22 <table>.B <index>.B <value>.L
- int chrif_updatefamelist_ack(int fd)
- {
- struct fame_list* list;
- uint8 index;
- switch (RFIFOB(fd,2))
- {
- case 1: list = smith_fame_list; break;
- case 2: list = chemist_fame_list; break;
- case 3: list = taekwon_fame_list; break;
- default: return 0;
- }
- index = RFIFOB(fd, 3);
- if (index >= MAX_FAME_LIST)
- return 0;
- list[index].fame = RFIFOL(fd,4);
- return 1;
- }
- int chrif_save_scdata(struct map_session_data *sd)
- { //parses the sc_data of the player and sends it to the char-server for saving. [Skotlex]
- #ifdef ENABLE_SC_SAVING
- int i, count=0;
- unsigned int tick;
- struct status_change_data data;
- struct status_change *sc = &sd->sc;
- const struct TimerData *timer;
- chrif_check(-1);
- tick = gettick();
-
- WFIFOHEAD(char_fd, 14 + SC_MAX*sizeof(struct status_change_data));
- WFIFOW(char_fd,0) = 0x2b1c;
- WFIFOL(char_fd,4) = sd->status.account_id;
- WFIFOL(char_fd,8) = sd->status.char_id;
- for (i = 0; i < SC_MAX; i++)
- {
- if (!sc->data[i])
- continue;
- if (sc->data[i]->timer != -1)
- {
- timer = get_timer(sc->data[i]->timer);
- if (timer == NULL || timer->func != status_change_timer || DIFF_TICK(timer->tick,tick) < 0)
- continue;
- data.tick = DIFF_TICK(timer->tick,tick); //Duration that is left before ending.
- } else
- data.tick = -1; //Infinite duration
- data.type = i;
- data.val1 = sc->data[i]->val1;
- data.val2 = sc->data[i]->val2;
- data.val3 = sc->data[i]->val3;
- data.val4 = sc->data[i]->val4;
- memcpy(WFIFOP(char_fd,14 +count*sizeof(struct status_change_data)),
- &data, sizeof(struct status_change_data));
- count++;
- }
- if (count == 0)
- return 0; //Nothing to save.
- WFIFOW(char_fd,12) = count;
- WFIFOW(char_fd,2) = 14 +count*sizeof(struct status_change_data); //Total packet size
- WFIFOSET(char_fd,WFIFOW(char_fd,2));
- #endif
- return 0;
- }
- //Retrieve and load sc_data for a player. [Skotlex]
- int chrif_load_scdata(int fd)
- {
- #ifdef ENABLE_SC_SAVING
- struct map_session_data *sd;
- struct status_change_data *data;
- int aid, cid, i, count;
- aid = RFIFOL(fd,4); //Player Account ID
- cid = RFIFOL(fd,8); //Player Char ID
-
- sd = map_id2sd(aid);
- if (!sd)
- {
- ShowError("chrif_load_scdata: Player of AID %d not found!\n", aid);
- return -1;
- }
- if (sd->status.char_id != cid)
- {
- ShowError("chrif_load_scdata: Receiving data for account %d, char id does not matches (%d != %d)!\n", aid, sd->status.char_id, cid);
- return -1;
- }
- count = RFIFOW(fd,12); //sc_count
- for (i = 0; i < count; i++)
- {
- data = (struct status_change_data*)RFIFOP(fd,14 + i*sizeof(struct status_change_data));
- status_change_start(&sd->bl, (sc_type)data->type, 10000, data->val1, data->val2, data->val3, data->val4, data->tick, 15);
- }
- #endif
- return 0;
- }
- /*==========================================
- * Send rates and motd to char server [Wizputer]
- * S 2b16 <base rate>.w <job rate>.w <drop rate>.w <motd len>.w <motd>.256B
- *------------------------------------------*/
- int chrif_ragsrvinfo(int base_rate, int job_rate, int drop_rate)
- {
- char buf[256];
- FILE *fp;
- int i;
- chrif_check(-1);
- WFIFOHEAD(char_fd, sizeof(buf) + 10);
- WFIFOW(char_fd,0) = 0x2b16;
- WFIFOW(char_fd,2) = base_rate;
- WFIFOW(char_fd,4) = job_rate;
- WFIFOW(char_fd,6) = drop_rate;
- WFIFOW(char_fd,8) = sizeof(buf) + 10;
- if ((fp = fopen(motd_txt, "r")) != NULL) {
- if (fgets(buf, sizeof(buf), fp) != NULL)
- {
- for(i = 0; buf[i]; i++) {
- if (buf[i] == '\r' || buf[i] == '\n') {
- buf[i] = 0;
- break;
- }
- }
- memcpy(WFIFOP(char_fd,10), buf, sizeof(buf));
- }
- fclose(fp);
- } else {
- memset(buf, 0, sizeof(buf)); //No data found, send empty packets?
- memcpy(WFIFOP(char_fd,10), buf, sizeof(buf));
- }
- WFIFOSET(char_fd,WFIFOW(char_fd,8));
- return 0;
- }
- /*=========================================
- * Tell char-server charcter disconnected [Wizputer]
- *-----------------------------------------*/
- int chrif_char_offline(struct map_session_data *sd)
- {
- chrif_check(-1);
- WFIFOHEAD(char_fd,10);
- WFIFOW(char_fd,0) = 0x2b17;
- WFIFOL(char_fd,2) = sd->status.char_id;
- WFIFOL(char_fd,6) = sd->status.account_id;
- WFIFOSET(char_fd,10);
- return 0;
- }
- int chrif_char_offline_nsd(int account_id, int char_id)
- {
- chrif_check(-1);
- WFIFOHEAD(char_fd,10);
- WFIFOW(char_fd,0) = 0x2b17;
- WFIFOL(char_fd,2) = char_id;
- WFIFOL(char_fd,6) = account_id;
- WFIFOSET(char_fd,10);
- return 0;
- }
- /*=========================================
- * Tell char-server to reset all chars offline [Wizputer]
- *-----------------------------------------*/
- int chrif_flush_fifo(void)
- {
- chrif_check(-1);
- set_nonblocking(char_fd, 0);
- flush_fifos();
- set_nonblocking(char_fd, 1);
- return 0;
- }
- /*=========================================
- * Tell char-server to reset all chars offline [Wizputer]
- *-----------------------------------------*/
- int chrif_char_reset_offline(void)
- {
- chrif_check(-1);
- WFIFOHEAD(char_fd,2);
- WFIFOW(char_fd,0) = 0x2b18;
- WFIFOSET(char_fd,2);
- return 0;
- }
- /*=========================================
- * Tell char-server charcter is online [Wizputer]
- *-----------------------------------------*/
- int chrif_char_online(struct map_session_data *sd)
- {
- chrif_check(-1);
- WFIFOHEAD(char_fd,10);
- WFIFOW(char_fd,0) = 0x2b19;
- WFIFOL(char_fd,2) = sd->status.char_id;
- WFIFOL(char_fd,6) = sd->status.account_id;
- WFIFOSET(char_fd,10);
- return 0;
- }
- int chrif_disconnect(int fd)
- {
- if(fd == char_fd) {
- char_fd = 0;
- ShowWarning("Map Server disconnected from Char Server.\n\n");
- chrif_connected = 0;
-
- other_mapserver_count=0; //Reset counter. We receive ALL maps from all map-servers on reconnect.
- map_eraseallipport();
- //Attempt to reconnect in a second. [Skotlex]
- add_timer(gettick() + 1000, check_connect_char_server, 0, 0);
- }
- return 0;
- }
- void chrif_update_ip(int fd)
- {
- uint32 new_ip;
- WFIFOHEAD(fd,6);
- new_ip = host2ip(char_ip_str);
- if (new_ip && new_ip != char_ip)
- char_ip = new_ip; //Update char_ip
- new_ip = clif_refresh_ip();
- if (!new_ip) return; //No change
- WFIFOW(fd,0) = 0x2736;
- WFIFOL(fd,2) = htonl(new_ip);
- WFIFOSET(fd,6);
- }
- // pings the charserver
- void chrif_keepalive(int fd)
- {
- WFIFOHEAD(fd,2);
- WFIFOW(fd,0) = 0x2b23;
- WFIFOSET(fd,2);
- }
- void chrif_keepalive_ack(int fd)
- {
- }
- /*==========================================
- *
- *------------------------------------------*/
- int chrif_parse(int fd)
- {
- int packet_len, cmd;
- // only process data from the char-server
- if (fd != char_fd)
- {
- ShowDebug("chrif_parse: Disconnecting invalid session #%d (is not the char-server)\n", fd);
- do_close(fd);
- return 0;
- }
- if (session[fd]->flag.eof)
- {
- if (chrif_connected == 1)
- chrif_disconnect(fd);
- do_close(fd);
- return 0;
- }
- while (RFIFOREST(fd) >= 2)
- {
- cmd = RFIFOW(fd,0);
- if (cmd < 0x2af8 || cmd >= 0x2af8 + ARRAYLENGTH(packet_len_table) || packet_len_table[cmd-0x2af8] == 0)
- {
- int r = intif_parse(fd); // intifに渡す
- if (r == 1) continue; // intifで処理した
- if (r == 2) return 0; // intifで処理したが、データが足りない
- ShowWarning("chrif_parse: session #%d, intif_parse failed (unrecognized command 0x%.4x).\n", fd, cmd);
- set_eof(fd);
- return 0;
- }
- packet_len = packet_len_table[cmd-0x2af8];
- if (packet_len == -1)
- { // dynamic-length packet, second WORD holds the length
- if (RFIFOREST(fd) < 4)
- return 0;
- packet_len = RFIFOW(fd,2);
- }
- if ((int)RFIFOREST(fd) < packet_len)
- return 0;
- //ShowDebug("Received packet 0x%4x (%d bytes) from char-server (connection %d)\n", RFIFOW(fd,0), packet_len, fd);
- switch(cmd)
- {
- case 0x2af9: chrif_connectack(fd); break;
- case 0x2afb: chrif_sendmapack(fd); break;
- case 0x2afd: chrif_authok(fd); break;
- case 0x2b00: map_setusers(RFIFOL(fd,2)); chrif_keepalive(fd); break;
- case 0x2b03: clif_charselectok(RFIFOL(fd,2)); break;
- case 0x2b04: chrif_recvmap(fd); break;
- case 0x2b06: chrif_changemapserverack(RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14), RFIFOW(fd,18), RFIFOW(fd,20), RFIFOW(fd,22), RFIFOL(fd,24), RFIFOW(fd,28)); break;
- case 0x2b09: map_addnickdb(RFIFOL(fd,2), (char*)RFIFOP(fd,6)); break;
- case 0x2b0d: chrif_changedsex(fd); break;
- case 0x2b0f: chrif_char_ask_name_answer(RFIFOL(fd,2), (char*)RFIFOP(fd,6), RFIFOW(fd,30), RFIFOW(fd,32)); break;
- case 0x2b12: chrif_divorceack(RFIFOL(fd,2), RFIFOL(fd,6)); break;
- case 0x2b13: chrif_accountdeletion(fd); break;
- case 0x2b14: chrif_accountban(fd); break;
- case 0x2b1b: chrif_recvfamelist(fd); break;
- case 0x2b1d: chrif_load_scdata(fd); break;
- case 0x2b1e: chrif_update_ip(fd); break;
- case 0x2b1f: chrif_disconnectplayer(fd); break;
- case 0x2b20: chrif_removemap(fd); break;
- case 0x2b21: chrif_save_ack(fd); break;
- case 0x2b22: chrif_updatefamelist_ack(fd); break;
- case 0x2b24: chrif_keepalive_ack(fd); break;
- case 0x2b25: chrif_deadopt(RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
- case 0x2b27: chrif_authfail(fd); break;
- default:
- ShowError("chrif_parse : unknown packet (session #%d): 0x%x. Disconnecting.\n", fd, cmd);
- set_eof(fd);
- return 0;
- }
- if (fd == char_fd) //There's the slight chance we lost the connection during parse, in which case this would segfault if not checked [Skotlex]
- RFIFOSKIP(fd, packet_len);
- }
- return 0;
- }
- int ping_char_server(int tid, unsigned int tick, int id, intptr data)
- {
- chrif_check(-1);
- chrif_keepalive(char_fd);
- return 0;
- }
- // unused
- int send_usercount_tochar(int tid, unsigned int tick, int id, intptr data)
- {
- chrif_check(-1);
- WFIFOHEAD(char_fd,4);
- WFIFOW(char_fd,0) = 0x2afe;
- WFIFOW(char_fd,2) = map_usercount();
- WFIFOSET(char_fd,4);
- return 0;
- }
- /*==========================================
- * timer関数
- * 今このmap鯖に繋がっているクライアント人数をchar鯖へ送る
- *------------------------------------------*/
- int send_users_tochar(void)
- {
- int users = 0, i = 0;
- struct map_session_data* sd;
- struct s_mapiterator* iter;
- chrif_check(-1);
- // get user count (TODO: improve this)
- iter = mapit_getallusers();
- for( mapit_first(iter); mapit_exists(iter); mapit_next(iter) )
- users++;
- mapit_free(iter);
- // build the packet
- WFIFOHEAD(char_fd, 6+8*users);
- WFIFOW(char_fd,0) = 0x2aff;
- iter = mapit_getallusers();
- for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) )
- {
- WFIFOL(char_fd,6+8*i) = sd->status.account_id;
- WFIFOL(char_fd,6+8*i+4) = sd->status.char_id;
- i++;
- }
- mapit_free(iter);
- WFIFOW(char_fd,2) = 6 + 8*users;
- WFIFOW(char_fd,4) = users;
- WFIFOSET(char_fd, 6+8*users);
- return 0;
- }
- /*==========================================
- * timer関数
- * char鯖との接続を確認し、もし切れていたら再度接続する
- *------------------------------------------*/
- int check_connect_char_server(int tid, unsigned int tick, int id, intptr data)
- {
- static int displayed = 0;
- if (char_fd <= 0 || session[char_fd] == NULL)
- {
- if (!displayed)
- {
- ShowStatus("Attempting to connect to Char Server. Please wait.\n");
- displayed = 1;
- }
- chrif_state = 0;
- char_fd = make_connection(char_ip, char_port);
- if (char_fd == -1)
- { //Attempt to connect later. [Skotlex]
- char_fd = 0;
- return 0;
- }
- session[char_fd]->func_parse = chrif_parse;
- session[char_fd]->flag.server = 1;
- realloc_fifo(char_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
- chrif_connect(char_fd);
- chrif_connected = (chrif_state == 2);
- #ifndef TXT_ONLY
- srvinfo = 0;
- #endif /* not TXT_ONLY */
- } else {
- #ifndef TXT_ONLY
- if (srvinfo == 0) {
- chrif_ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common);
- srvinfo = 1;
- }
- #endif /* not TXT_ONLY */
- }
- if (chrif_isconnected()) displayed = 0;
- return 0;
- }
- int auth_db_final(DBKey k,void *d,va_list ap)
- {
- struct auth_node *node=(struct auth_node*)d;
- if (node->char_dat)
- aFree(node->char_dat);
- if (node->sd)
- aFree(node->sd);
- ers_free(auth_db_ers, node);
- return 0;
- }
- /*==========================================
- * 終了
- *------------------------------------------*/
- int do_final_chrif(void)
- {
- if (char_fd > 0)
- do_close(char_fd);
- auth_db->destroy(auth_db, auth_db_final);
- ers_destroy(auth_db_ers);
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- int do_init_chrif(void)
- {
- auth_db = idb_alloc(DB_OPT_BASE);
- auth_db_ers = ers_new(sizeof(struct auth_node));
- add_timer_func_list(check_connect_char_server, "check_connect_char_server");
- add_timer_func_list(ping_char_server, "ping_char_server");
- add_timer_func_list(auth_db_cleanup, "auth_db_cleanup");
- // establish map-char connection if not present
- add_timer_interval(gettick() + 1000, check_connect_char_server, 0, 0, 10 * 1000);
- // keep the map-char connection alive
- add_timer_interval(gettick() + 1000, ping_char_server, 0, 0, ((int)stall_time-2) * 1000);
- // wipe stale data for timed-out client connection requests
- add_timer_interval(gettick() + 1000, auth_db_cleanup, 0, 0, 30 * 1000);
- // send the user count every 10 seconds, to hide the charserver's online counting problem
- add_timer_interval(gettick() + 1000, send_usercount_tochar, 0, 0, UPDATE_INTERVAL);
- return 0;
- }
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