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@@ -3634,7 +3634,7 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list *
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skillratio += 40 * skill_lv;
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skillratio += 40 * skill_lv;
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break;
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break;
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case LK_JOINTBEAT:
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case LK_JOINTBEAT:
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- skillratio += -100 + 10 * skill_lv - 50;
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+ skillratio += 10 * skill_lv - 50;
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if (wd->miscflag & BREAK_NECK || (tsc && tsc->data[SC_JOINTBEAT] && tsc->data[SC_JOINTBEAT]->val2 & BREAK_NECK)) // The 2x damage is only for the BREAK_NECK ailment.
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if (wd->miscflag & BREAK_NECK || (tsc && tsc->data[SC_JOINTBEAT] && tsc->data[SC_JOINTBEAT]->val2 & BREAK_NECK)) // The 2x damage is only for the BREAK_NECK ailment.
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skillratio <<= 1;
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skillratio <<= 1;
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break;
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break;
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