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@@ -4483,7 +4483,7 @@ static void battle_calc_multi_attack(struct Damage* wd, struct block_list *src,s
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wd->div_ = (sd ? max(1, skill_lv) : 1);
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wd->div_ = (sd ? max(1, skill_lv) : 1);
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break;
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break;
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case RL_QD_SHOT:
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case RL_QD_SHOT:
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- wd->div_ = 1 + (sd ? sd->status.job_level : 1) / 20 + (tsc && tsc->getSCE(SC_C_MARKER) ? 2 : 0);
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+ wd->div_ = 1 + (sd ? sd->status.job_level : 1) / 20;
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break;
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break;
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case KO_JYUMONJIKIRI:
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case KO_JYUMONJIKIRI:
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if( tsc && tsc->getSCE(SC_JYUMONJIKIRI) )
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if( tsc && tsc->getSCE(SC_JYUMONJIKIRI) )
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