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@@ -2300,8 +2300,6 @@ Lets say the ID of a party was saved as a global variable:
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*getpartymember <party id>{,<type>};
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*getpartymember <party id>{,<type>};
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-Thank you to HappyDenn for all this information.
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-
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This command will find all members of a specified party and returns their names
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This command will find all members of a specified party and returns their names
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(or character id or account id depending on the value of "type") into an array
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(or character id or account id depending on the value of "type") into an array
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of temporary global variables. There's actually quite a few commands like this
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of temporary global variables. There's actually quite a few commands like this
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@@ -3143,7 +3141,6 @@ This function works as a direct counterpart of 'getpetinfo':
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-
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*petstat(<flag>)
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*petstat(<flag>)
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Returns current pet status, all are integers except name.
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Returns current pet status, all are integers except name.
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@@ -4111,7 +4108,7 @@ quite a few item scripts. For more examples check just about any official script
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*getitem2 <item id>,<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>};
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*getitem2 <item id>,<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>};
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-*getitem2 "<Item name>",<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>};
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+*getitem2 "<item name>",<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>};
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This command will give an amount of specified items to the invoking character.
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This command will give an amount of specified items to the invoking character.
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If an optional account ID is specified, and the target character is currently
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If an optional account ID is specified, and the target character is currently
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@@ -4210,7 +4207,8 @@ this really cause.
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-*getnameditem <item name|item id>,<Character name|character ID>;
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+*getnameditem <item id>,<character name|character ID>;
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+*getnameditem "<item name>",<character name|character ID>;
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-Note: there's a total of 4 possible combinations of this command.
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-Note: there's a total of 4 possible combinations of this command.
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E.g: item name and character name, or with character id, etc...
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E.g: item name and character name, or with character id, etc...
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@@ -4305,7 +4303,7 @@ database. If the name is not found, nothing will be deleted.
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*delitem2 <item id>,<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>};
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*delitem2 <item id>,<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>};
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-*delitem2 "<Item name>",<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>};
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+*delitem2 "<item name>",<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>};
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This command will take a specified amount of items from the invoking/target character.
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This command will take a specified amount of items from the invoking/target character.
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Check 'getitem2' to understand its expanded parameters.
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Check 'getitem2' to understand its expanded parameters.
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@@ -6412,7 +6410,7 @@ timer and ranking as will @pvpon GM command do.
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-*atcommand "<command line>";
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+*atcommand "<command>";
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This command will run the given command line exactly as if it was typed in from
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This command will run the given command line exactly as if it was typed in from
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the keyboard by the player connected to the invoking character, and that
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the keyboard by the player connected to the invoking character, and that
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@@ -6428,7 +6426,7 @@ one.
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-*charcommand <command>;
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+*charcommand "<command>";
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This command will run the given command line exactly as if it was typed in from
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This command will run the given command line exactly as if it was typed in from
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the keyboard from a character that belonged to an account which had GM level 99.
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the keyboard from a character that belonged to an account which had GM level 99.
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