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Fixed DK_DRAGONIC_BREATH factor mix up (#8158)

Follow-up https://github.com/rathena/rathena/commit/fa71d1012dc25811576e0b08c595240a2561d945
munkrej 1 rok temu
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commit
37d9196a4e
1 zmienionych plików z 3 dodań i 3 usunięć
  1. 3 3
      src/map/battle.cpp

+ 3 - 3
src/map/battle.cpp

@@ -5483,11 +5483,11 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list *
 
 			if (sc && sc->getSCE(SC_DRAGONIC_AURA)) {
 				skillratio += 3 * sstatus->pow;
-				skillratio += (skill_lv * (sstatus->max_hp * 25 / 100) * 5) / 100;	// Skill level x 0.05 x ((MaxHP / 4) + (MaxSP / 2))
-				skillratio += (skill_lv * (sstatus->max_sp * 50 / 100) * 5) / 100;
-			} else {
 				skillratio += (skill_lv * (sstatus->max_hp * 25 / 100) * 7) / 100;	// Skill level x 0.07 x ((MaxHP / 4) + (MaxSP / 2))
 				skillratio += (skill_lv * (sstatus->max_sp * 50 / 100) * 7) / 100;
+			} else {
+				skillratio += (skill_lv * (sstatus->max_hp * 25 / 100) * 5) / 100;	// Skill level x 0.05 x ((MaxHP / 4) + (MaxSP / 2))
+				skillratio += (skill_lv * (sstatus->max_sp * 50 / 100) * 5) / 100;
 			}
 
 			RE_LVL_DMOD(100);