فهرست منبع

Item DB Update
* kRO 2015-02-04

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>

nanakiwurtz 9 سال پیش
والد
کامیت
356d0a4bad
3فایلهای تغییر یافته به همراه9 افزوده شده و 3 حذف شده
  1. 3 0
      db/re/item_db.txt
  2. 3 3
      db/re/item_trade.txt
  3. 3 0
      sql-files/item_db_re.sql

+ 3 - 0
db/re/item_db.txt

@@ -9021,6 +9021,8 @@
 17549,(Limited)High_Density_Bradium_Box(30),(Limited)High Density Bradium Box(30),2,20,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 6327,30; },{},{}
 17550,(Limited)High_Density_Kalunium_Box(30),(Limited)High Density Kalunium Box(30),2,20,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 6906,30; },{},{}
 17552,Garnet_Lucky_Egg,Garnet Lucky Egg,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Garnet_Lucky_Egg); },{},{}
+17567,Event_Almighty_Box,Event Almighty Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 22902,1; bonus_script "{ bonus bAllStats,10; bonus bBaseAtk,30; bonus bMatk,30; }",1800; },{},{}
+17568,Event_Almighty_Box(100),Event Almighty Box(100),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 22902,11; bonus_script "{ bonus bAllStats,10; bonus bBaseAtk,30; bonus bMatk,30; }",1800; },{},{}
 17572,Erzulie_Lucky_Egg,Erzulie Lucky Egg,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Erzulie_Lucky_Egg); },{},{}
 17584,Venus_Lucky_Egg,Venus Lucky Egg,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Venus_Lucky_Egg); },{},{}
 17588,Amora_Lucky_Egg,Amora Lucky Egg,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Amora_Lucky_Egg); },{},{}
@@ -10089,6 +10091,7 @@
 22894,(Limited)2015_Neuralizer,(Limited)2015 Neuralizer,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashReset"; },{},{}
 22895,(Limited)2015_Status_Initialization_Volume,(Limited)2015 Status Initialization Volume,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /*Works like item 6320, can reset up to 3x within 1 hour*/ },{},{}
 22896,(Limited)Old_Status_Initialization_Volume,(Limited)Old Status Initialization Volume,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /*Works like item 6320, can reset up to 3x within 1 hour*/ },{},{}
+22902,Sealed_Card_Album_Scroll_II,Sealed Card Album Scroll II,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",6238,6239,17474,22829,24243,24244,24245),1; },{},{}
 // Shadow Equip
 24000,T_STR1_Armor_Shadow,T STR1 Armor Shadow,12,10,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,,,{ bonus bStr,1; },{},{}
 24001,T_DEX1_Weapon_Shadow,T DEX1 Weapon Shadow,12,10,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,,,{ bonus bDex,1; },{},{}

+ 3 - 3
db/re/item_trade.txt

@@ -3595,8 +3595,8 @@
 17548,475,100	// (Limited)2015_Status_Initialization_Volume_Box
 17549,475,100	// (Limited)High_Density_Bradium_Box(30)
 17550,475,100	// (Limited)High_Density_Kalunium_Box(30)
-//17567,475,100	//
-//17568,475,100	//
+17567,475,100	// Event_Almighty_Box
+17568,475,100	// Event_Almighty_Box(100)
 //17569,475,100	//
 //17570,475,100	//
 //17573,475,100	//
@@ -3827,7 +3827,7 @@
 22895,507,100	// (Limited)2015_Status_Initialization_Volume
 22896,507,100	// (Limited)Old_Status_Initialization_Volume
 //22901,499,100	//
-//22902,475,100	//
+22902,475,100	// Sealed_Card_Album_Scroll_II
 //22906,475,100	//
 //22946,475,100	//
 //22947,475,100	//

+ 3 - 0
sql-files/item_db_re.sql

@@ -9052,6 +9052,8 @@ REPLACE INTO `item_db_re` VALUES (17548,'(Limited)2015_Status_Initialization_Vol
 REPLACE INTO `item_db_re` VALUES (17549,'(Limited)High_Density_Bradium_Box(30)','(Limited)High Density Bradium Box(30)',2,20,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6327,30;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (17550,'(Limited)High_Density_Kalunium_Box(30)','(Limited)High Density Kalunium Box(30)',2,20,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6906,30;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (17552,'Garnet_Lucky_Egg','Garnet Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Garnet_Lucky_Egg);',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (17567,'Event_Almighty_Box','Event Almighty Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 22902,1; bonus_script "{ bonus bAllStats,10; bonus bBaseAtk,30; bonus bMatk,30; }",1800;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (17568,'Event_Almighty_Box(100)','Event Almighty Box(100)',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 22902,11; bonus_script "{ bonus bAllStats,10; bonus bBaseAtk,30; bonus bMatk,30; }",1800;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (17572,'Erzulie_Lucky_Egg','Erzulie Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Erzulie_Lucky_Egg);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (17584,'Venus_Lucky_Egg','Venus Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Venus_Lucky_Egg);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (17588,'Amora_Lucky_Egg','Amora Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Amora_Lucky_Egg);',NULL,NULL);
@@ -10120,6 +10122,7 @@ REPLACE INTO `item_db_re` VALUES (22893,'New_Year\'s_Shadow_Cube','New Year\'s S
 REPLACE INTO `item_db_re` VALUES (22894,'(Limited)2015_Neuralizer','(Limited)2015 Neuralizer',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashReset";',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22895,'(Limited)2015_Status_Initialization_Volume','(Limited)2015 Status Initialization Volume',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*Works like item 6320, can reset up to 3x within 1 hour*/',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22896,'(Limited)Old_Status_Initialization_Volume','(Limited)Old Status Initialization Volume',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*Works like item 6320, can reset up to 3x within 1 hour*/',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (22902,'Sealed_Card_Album_Scroll_II','Sealed Card Album Scroll II',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",6238,6239,17474,22829,24243,24244,24245),1;',NULL,NULL);
 # Shadow Equip
 REPLACE INTO `item_db_re` VALUES (24000,'T_STR1_Armor_Shadow','T STR1 Armor Shadow',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus bStr,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (24001,'T_DEX1_Weapon_Shadow','T DEX1 Weapon Shadow',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'bonus bDex,1;',NULL,NULL);