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@@ -1598,7 +1598,7 @@ REPLACE INTO `item_db_re` VALUES (2464,'No_Fear_Shoes','No Fear Shoes',4,0,NULL,
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REPLACE INTO `item_db_re` VALUES (2465,'Dance_Shoes','Dance Shoes',4,20,NULL,300,NULL,15,NULL,1,0x00080000,63,2,64,NULL,'105',1,0,'bonus bAgi,1; bonus bAspdRate,2; bonus2 bSkillUseSP,"WA_SWING_DANCE",32;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2466,'Training_Shoes','Training Shoes',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,64,NULL,'1',1,0,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2467,'Golden_Rod_Shoes','Golden Rod Shoes',4,20,NULL,500,NULL,12,NULL,0,0x00000200,63,2,64,NULL,'100',1,0,'bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Wind,15;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (2468,'Aqua_Shoes','Aqua Shoes',4,20,NULL,500,NULL,12,NULL,1,0x00000200,63,2,64,NULL,'100',1,0,'bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Water,15;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (2468,'Aqua_Shoes','Aqua Shoes',4,20,NULL,500,NULL,12,NULL,0,0x00000200,63,2,64,NULL,'100',1,0,'bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Water,15;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2469,'Crimson_Shoes','Crismons Shoes',4,20,NULL,500,NULL,12,NULL,0,0x00000200,63,2,64,NULL,'100',1,0,'bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Fire,15;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2470,'Forest_Shoes','Forest Shoes',4,20,NULL,500,NULL,12,NULL,0,0x00000200,63,2,64,NULL,'100',1,0,'bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Earth,15;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2471,'Shoes_Of_Affection','Shoes Of Affection',4,20,NULL,300,NULL,12,NULL,0,0x00000100,63,2,64,NULL,'100',1,0,'bonus bMaxHP,500; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_Formless,-10; bonus2 bSubRace,RC_Undead,-10; bonus2 bSubRace,RC_Brute,-10; bonus2 bSubRace,RC_Plant,-10; bonus2 bSubRace,RC_Insect,-10; bonus2 bSubRace,RC_Fish,-10; bonus2 bSubRace,RC_Demon,-10; bonus2 bSubRace,RC_Angel,-10; bonus2 bSubRace,RC_Dragon,-10;',NULL,NULL);
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@@ -1981,7 +1981,7 @@ REPLACE INTO `item_db_re` VALUES (2856,'Half_Megin','Half Megingjard',4,20,NULL,
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REPLACE INTO `item_db_re` VALUES (2857,'Half_Brysing','Half Brisingamen',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,136,NULL,'47',0,0,'bonus bStr,3; bonus bInt,5; bonus bVit,3; bonus bDex,3; bonus bAgi,3; bonus bLuk,5; bonus bMdef,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2858,'Pendant_Of_Guardian','Pendant Of Guardian',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'70',0,0,'skill "ALL_GUARDIAN_RECALL",1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2859,'Golden_Rod_Orb','Golden Rod Orb',4,20,NULL,200,NULL,2,NULL,0,0x00000200,63,2,136,NULL,'100',0,0,'bonus bMdef,2; bonus bInt,1; bonus2 bSubEle,Ele_Wind,15; bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",3,30;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (2860,'Aqua_Orb','Aqua Orb',4,20,NULL,200,NULL,2,NULL,1,0x00000200,63,2,136,NULL,'100',0,0,'bonus bMdef,2; bonus bInt,1; bonus2 bSubEle,Ele_Water,15; bonus3 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,30;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (2860,'Aqua_Orb','Aqua Orb',4,20,NULL,200,NULL,2,NULL,0,0x00000200,63,2,136,NULL,'100',0,0,'bonus bMdef,2; bonus bInt,1; bonus2 bSubEle,Ele_Water,15; bonus3 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,30;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2861,'Crimson_Orb','Crismon Orb',4,20,NULL,200,NULL,2,NULL,0,0x00000200,63,2,136,NULL,'100',0,0,'bonus bMdef,2; bonus bInt,1; bonus2 bSubEle,Ele_Fire,15; bonus3 bAutoSpellWhenHit,"WZ_SIGHTRASHER",3,30;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2862,'Forest_Orb','Forest Orb',4,20,NULL,200,NULL,2,NULL,0,0x00000200,63,2,136,NULL,'100',0,0,'bonus bMdef,2; bonus bInt,1; bonus2 bSubEle,Ele_Earth,15; bonus3 bAutoSpellWhenHit,"WZ_QUAGMIRE",3,30;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2863,'Ring_Of_Valkyrie','Ring Of Valkyrie',4,0,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus2 bExpAddClass,Class_All,5;',NULL,NULL);
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@@ -3741,7 +3741,7 @@ REPLACE INTO `item_db_re` VALUES (5784,'PinkBunny_Hairband','PinkBunny Hairband'
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REPLACE INTO `item_db_re` VALUES (5785,'Green_Bunny_Hairband','Green Bunny Hairband',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,664,'bonus bStr,2; bonus bInt,1; bonus bDex,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5786,'Ancient_Elven_Ear','Ancient Elven Ear',4,10,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,665,'bonus bLuk,1; bonus bMaxHP,100; bonus bMaxSP,30;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5787,'Tha_Maero_Mask','Tha Maero Mask',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,513,NULL,'30',0,666,'bonus bMdef,2;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5788,'3D_Glasses','3D Glasses',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,661,'bonus2 bMagicAddRace,RC_Formless,4; bonus2 bSubEle,Ele_Neutral,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5788,'3D_Glasses','3D Glasses',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,661,'.@eac = eaclass()&EAJ_BASEMASK; if((.@eac==EAJ_SWORDMAN) || (.@eac==EAJ_MERCHANT) || (.@eac==EAJ_ARCHER) || (.@eac==EAJ_GUNSLINGER)) bonus bAtkRate,3; if((Class==Job_Soul_Linker) || (.@eac==EAJ_MAGE) || (.@eac==EAJ_NINJA)) bonus bMatkRate,3; if(.@eac==EAJ_THIEF) bonus bFleeRate,3; if((.@eac==EAJ_NOVICE) || (.@eac==EAJ_TAEKWON) || (Class==Job_Star_Gladiator) || (Class=Job_Star_Gladiator2)) bonus bMaxHPrate,3; bonus bMaxSPrate,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5789,'Thanatos_Mal_Mask','Thanatos Mal Mask',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,513,NULL,'30',0,667,'bonus bVit,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5790,'Holy_Mom_Love','TM',4,20,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,768,NULL,'45',1,610,'bonus2 bSubRace,RC_Demon,-5; bonus2 bSubRace,RC_Undead,-5; bonus3 bAutoSpell,"MG_COLDBOLT",1,20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5791,'Tenkaippin_Ramen','Tenkaippin Ramen',4,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',0,668,'bonus bInt,-1; bonus bDex,4;',NULL,NULL);
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