소스 검색

* Added documentation for new mounts (doc\script_commands.txt)
* Minor fix in "eA Job System" documentation for third classes (doc\ea_job_system.txt)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16262 54d463be-8e91-2dee-dedb-b68131a5f0ec

euphyy 13 년 전
부모
커밋
2cb2ee816b
2개의 변경된 파일48개의 추가작업 그리고 10개의 파일을 삭제
  1. 9 5
      doc/ea_job_system.txt
  2. 39 5
      doc/script_commands.txt

+ 9 - 5
doc/ea_job_system.txt

@@ -59,20 +59,24 @@ The first step is basic swordman, with nothing else:
 
 	EAJ_SWORDMAN
 
+If a swordman is adopted...
+
+	EAJ_SWORDMAN|EAJL_BABY -> EAJ_BABY_SWORDMAN
+
 The next step is to either become a 2-1 or a 2-2 job:
 
 	EAJ_SWORDMAN|EAJL_2_1 -> EAJ_KNIGHT
 	EAJ_SWORDMAN|EAJL_2_2 -> EAJ_CRUSADER
 
-if a swordman is adopted...
-
-	EAJ_SWORDMAN|EAJL_BABY -> EAJ_BABY_SWORDMAN
-
-Or getting out the rebirth versions of a swordman:
+Getting out the rebirth versions of a swordman:
 
 	EAJ_SWORDMAN|EAJL_UPPER	-> EAJ_SWORDMAN_HIGH
 	EAJ_SWORDMAN|EAJL_2_1|EAJL_UPPER	-> EAJ_LORD_KNIGHT
 	EAJ_SWORDMAN|EAJL_2_2|EAJL_UPPER	-> EAJ_PALADIN
+
+Or getting the third job versions:
+
+	EAJ_SWORDMAN|EAJL_2_1|EAJL_THIRD	-> EAJ_RUNE_KNIGHT
 	EAJ_SWORDMAN|EAJL_2_2|EAJL_THIRD	-> EAJ_ROYAL_GUARD
 
 Why are we using the bitwise OR operand ('|') rather than just adding? Because the OR is wreck-proof:

+ 39 - 5
doc/script_commands.txt

@@ -3450,19 +3450,53 @@ and 0 if they don't.
 *checkriding()
 
 If <flag> is 0 this command will remove the mount from the character.
-Otherwise it give the invoking character a PecoPeco (if they are a Knight 
-series class) or a GrandPeco (if they are a Crusader series class). Unlike 
-'setfalcon' and 'setcart' this will not work at all if they aren't of a class 
-which can ride.
+Otherwise it gives the invoking character a PecoPeco (if they are a Knight 
+series class), a GrandPeco (if they are a Crusader series class), or
+a Gryphon (if they are a Royal Guard). Unlike 'setfalcon' and 'setcart'
+this will not work at all if they aren't of a class which can ride.
 Note: the character needs to have the skill KN_RIDING to gain a mount
 
 The accompanying function will return 1 if the invoking character is riding a 
-bird and 0 if they don't.
+bird and 0 if they aren't.
 
     if (checkriding()) mes "PLEASE leave your bird outside! No riding birds on the floor here!";
 
 ---------------------------------------
 
+*setdragon {<flag>};
+
+If <flag> is 0 this command will remove the mount from the character.
+Otherwise it gives the invoking character a dragon mount, which is
+checked using checkriding().
+Note: the character needs to have the skill KN_RIDING to gain a mount
+
+The accompanying function will return 1 if the invoking character is riding a 
+dragon and 0 if they aren't.
+
+---------------------------------------
+
+*setmadogear {<flag>};
+*checkmadogear()
+
+If <flag> is 0 this command will remove the mount from the character.
+Otherwise it gives the invoking character a Mado (if they are a Mechanic).
+
+The accompanying function will return 1 if the invoking character has a
+Mado and 0 if they don't.
+
+---------------------------------------
+
+*setmounting;
+*ismounting()
+
+Gives the invoking character a cash mount.  Unlike the other mount
+commands, it cannot be used to remove a cash mount.
+
+The accompanying function will return 1 if the invoking character has a
+mount and 0 if they don't.
+
+---------------------------------------
+
 *checkvending({"<player name>"})
 *checkchatting({"<Player Name>"})