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@@ -3450,19 +3450,53 @@ and 0 if they don't.
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*checkriding()
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If <flag> is 0 this command will remove the mount from the character.
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-Otherwise it give the invoking character a PecoPeco (if they are a Knight
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-series class) or a GrandPeco (if they are a Crusader series class). Unlike
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-'setfalcon' and 'setcart' this will not work at all if they aren't of a class
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-which can ride.
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+Otherwise it gives the invoking character a PecoPeco (if they are a Knight
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+series class), a GrandPeco (if they are a Crusader series class), or
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+a Gryphon (if they are a Royal Guard). Unlike 'setfalcon' and 'setcart'
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+this will not work at all if they aren't of a class which can ride.
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Note: the character needs to have the skill KN_RIDING to gain a mount
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The accompanying function will return 1 if the invoking character is riding a
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-bird and 0 if they don't.
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+bird and 0 if they aren't.
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if (checkriding()) mes "PLEASE leave your bird outside! No riding birds on the floor here!";
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---------------------------------------
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+*setdragon {<flag>};
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+
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+If <flag> is 0 this command will remove the mount from the character.
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+Otherwise it gives the invoking character a dragon mount, which is
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+checked using checkriding().
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+Note: the character needs to have the skill KN_RIDING to gain a mount
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+
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+The accompanying function will return 1 if the invoking character is riding a
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+dragon and 0 if they aren't.
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+
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+---------------------------------------
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+
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+*setmadogear {<flag>};
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+*checkmadogear()
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+
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+If <flag> is 0 this command will remove the mount from the character.
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+Otherwise it gives the invoking character a Mado (if they are a Mechanic).
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+
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+The accompanying function will return 1 if the invoking character has a
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+Mado and 0 if they don't.
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+
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+---------------------------------------
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+
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+*setmounting;
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+*ismounting()
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+
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+Gives the invoking character a cash mount. Unlike the other mount
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+commands, it cannot be used to remove a cash mount.
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+
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+The accompanying function will return 1 if the invoking character has a
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+mount and 0 if they don't.
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+
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+---------------------------------------
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+
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*checkvending({"<player name>"})
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*checkchatting({"<Player Name>"})
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