소스 검색

Migrated all status icon constants to source exports

Lemongrass3110 9 년 전
부모
커밋
2b0087955e
2개의 변경된 파일956개의 추가작업 그리고 852개의 파일을 삭제
  1. 1 852
      db/const.txt
  2. 955 0
      src/map/script_constants.h

+ 1 - 852
db/const.txt

@@ -762,858 +762,7 @@ IG_Cyborg_Lucky_Egg	451
 IG_Undine_Lucky_Egg	452
 
 //Status Icon
-SI_BLANK	-1
-SI_PROVOKE	0
-SI_ENDURE	1
-SI_TWOHANDQUICKEN	2
-SI_CONCENTRATE	3
-SI_HIDING	4
-SI_CLOAKING	5
-SI_ENCPOISON	6
-SI_POISONREACT	7
-SI_QUAGMIRE	8
-SI_ANGELUS	9
-SI_BLESSING	10
-SI_SIGNUMCRUCIS	11
-SI_INCREASEAGI	12
-SI_DECREASEAGI	13
-SI_SLOWPOISON	14
-SI_IMPOSITIO	15
-SI_SUFFRAGIUM	16
-SI_ASPERSIO	17
-SI_BENEDICTIO	18
-SI_KYRIE	19
-SI_MAGNIFICAT	20
-SI_GLORIA	21
-SI_AETERNA	22
-SI_ADRENALINE	23
-SI_WEAPONPERFECTION	24
-SI_OVERTHRUST	25
-SI_MAXIMIZEPOWER	26
-SI_RIDING	27
-SI_FALCON	28
-SI_TRICKDEAD	29
-SI_LOUD	30
-SI_ENERGYCOAT	31
-SI_BROKENARMOR	32
-SI_BROKENWEAPON	33
-SI_HALLUCINATION	34
-SI_WEIGHT50	35
-SI_WEIGHT90	36
-SI_ASPDPOTION0	37
-SI_ASPDPOTION1	38
-SI_ASPDPOTION2	39
-SI_ASPDPOTIONINFINITY	40
-SI_SPEEDPOTION1	41
-SI_MOVHASTE_INFINITY	42
-SI_AUTOCOUNTER	43
-SI_SPLASHER	44
-SI_ANKLESNARE	45
-SI_ACTIONDELAY	46
-SI_NOACTION	47
-SI_IMPOSSIBLEPICKUP	48
-SI_BARRIER	49
-SI_STRIPWEAPON	50
-SI_STRIPSHIELD	51
-SI_STRIPARMOR	52
-SI_STRIPHELM	53
-SI_CP_WEAPON	54
-SI_CP_SHIELD	55
-SI_CP_ARMOR	56
-SI_CP_HELM	57
-SI_AUTOGUARD	58
-SI_REFLECTSHIELD	59
-SI_DEVOTION	60
-SI_PROVIDENCE	61
-SI_DEFENDER	62
-SI_MAGICROD	63
-SI_WEAPONPROPERTY	64
-SI_AUTOSPELL	65
-SI_SPECIALZONE	66
-SI_MASK	67
-SI_SPEARQUICKEN	68
-SI_BDPLAYING	69
-SI_WHISTLE	70
-SI_ASSASSINCROSS	71
-SI_POEMBRAGI	72
-SI_APPLEIDUN	73
-SI_HUMMING	74
-SI_DONTFORGETME	75
-SI_FORTUNEKISS	76
-SI_SERVICEFORYOU	77
-SI_RICHMANKIM	78
-SI_ETERNALCHAOS	79
-SI_DRUMBATTLEFIELD	80
-SI_RINGNIBELUNGEN	81
-SI_ROKISWEIL	82
-SI_INTOABYSS	83
-SI_SIEGFRIED	84
-SI_BLADESTOP	85
-SI_EXPLOSIONSPIRITS	86
-SI_STEELBODY	87
-SI_EXTREMITYFIST	88
-SI_COMBOATTACK	89
-SI_FIREWEAPON	90
-SI_WATERWEAPON	91
-SI_WINDWEAPON	92
-SI_EARTHWEAPON	93
-SI_MAGICATTACK	94
-SI_STOP	95
-SI_WEAPONBRAKER	96
-SI_UNDEAD	97
-SI_POWERUP	98
-SI_AGIUP	99
-SI_SIEGEMODE	100
-SI_INVISIBLE	101
-SI_STATUSONE	102
-SI_AURABLADE	103
-SI_PARRYING	104
-SI_CONCENTRATION	105
-SI_TENSIONRELAX	106
-SI_BERSERK	107
-SI_SACRIFICE	108
-SI_GOSPEL	109
-SI_ASSUMPTIO	110
-SI_BASILICA	111
-SI_LANDENDOW	112
-SI_MAGICPOWER	113
-SI_EDP	114
-SI_TRUESIGHT	115
-SI_WINDWALK	116
-SI_MELTDOWN	117
-SI_CARTBOOST	118
-SI_CHASEWALK	119
-SI_REJECTSWORD	120
-SI_MARIONETTE	121
-SI_MARIONETTE2	122
-SI_MOONLIT	123
-SI_BLEEDING	124
-SI_JOINTBEAT	125
-SI_MINDBREAKER	126
-SI_MEMORIZE	127
-SI_FOGWALL	128
-SI_SPIDERWEB	129
-SI_BABY	130
-SI_SUB_WEAPONPROPERTY	131
-SI_AUTOBERSERK	132
-SI_RUN	133
-SI_BUMP	134
-SI_READYSTORM	135
-SI_STORMKICK_READY	136
-SI_READYDOWN	137
-SI_DOWNKICK_READY	138
-SI_READYTURN	139
-SI_TURNKICK_READY	140
-SI_READYCOUNTER	141
-SI_COUNTER_READY	142
-SI_DODGE	143
-SI_DODGE_READY	144
-SI_SPURT	145
-SI_SHADOWWEAPON	146
-SI_ADRENALINE2	147
-SI_GHOSTWEAPON	148
-SI_SPIRIT	149
-SI_PLUSATTACKPOWER	150
-SI_PLUSMAGICPOWER	151
-SI_DEVIL	152
-SI_KAITE	153
-SI_SWOO	154
-SI_STAR2	155
-SI_KAIZEL	156
-SI_KAAHI	157
-SI_KAUPE	158
-SI_SMA	159
-SI_NIGHT	160
-SI_ONEHAND	161
-SI_FRIEND	162
-SI_FRIENDUP	163
-SI_SG_WARM	164
-SI_WARM	165
-SI_EMOTION	168
-SI_SUN_COMFORT	169
-SI_MOON_COMFORT	170
-SI_STAR_COMFORT	171
-SI_EXPUP	172
-SI_GDSKILL_BATTLEORDER	173
-SI_GDSKILL_REGENERATION	174
-SI_GDSKILL_POSTDELAY	175
-SI_RESISTHANDICAP	176
-SI_MAXHPPERCENT	177
-SI_MAXSPPERCENT	178
-SI_DEFENCE	179
-SI_SLOWDOWN	180
-SI_PRESERVE	181
-SI_CHASEWALK2	182
-SI_NOT_EXTREMITYFIST	183
-SI_INTRAVISION	184
-SI_MOVESLOW_POTION	185
-SI_DOUBLECAST	186
-SI_GRAVITATION	187
-SI_MAXOVERTHRUST	188
-SI_LONGING	189
-SI_HERMODE	190
-SI_TAROT	191
-SI_HLIF_AVOID	192
-SI_HFLI_FLEET	193
-SI_HFLI_SPEED	194
-SI_HLIF_CHANGE	195
-SI_HAMI_BLOODLUST	196
-SI_SHRINK	197
-SI_SIGHTBLASTER	198
-SI_WINKCHARM	199
-SI_CLOSECONFINE	200
-SI_CLOSECONFINE2	201
-SI_DISABLEMOVE	202
-SI_MADNESSCANCEL	203
-SI_GATLINGFEVER	204
-SI_EARTHSCROLL	205
-SI_UTSUSEMI	206
-SI_BUNSINJYUTSU	207
-SI_NEN	208
-SI_ADJUSTMENT	209
-SI_ACCURACY	210
-SI_NJ_SUITON	211
-SI_PET	212
-SI_MENTAL	213
-SI_EXPMEMORY	214
-SI_PERFORMANCE	215
-SI_GAIN	216
-SI_GRIFFON	217
-SI_DRIFT	218
-SI_WALLSHIFT	219
-SI_REINCARNATION	220
-SI_PATTACK	221
-SI_PSPEED	222
-SI_PDEFENSE	223
-SI_PCRITICAL	224
-SI_RANKING	225
-SI_PTRIPLE	226
-SI_DENERGY	227
-SI_WAVE1	228
-SI_WAVE2	229
-SI_WAVE3	230
-SI_WAVE4	231
-SI_DAURA	232
-SI_DFREEZER	233
-SI_DPUNISH	234
-SI_DBARRIER	235
-SI_DWARNING	236
-SI_MOUSEWHEEL	237
-SI_DGAUGE	238
-SI_DACCEL	239
-SI_DBLOCK	240
-SI_FOODSTR	241
-SI_FOODAGI	242
-SI_FOODVIT	243
-SI_FOODDEX	244
-SI_FOODINT	245
-SI_FOODLUK	246
-SI_FOODFLEE	247
-SI_FOODHIT	248
-SI_FOODCRI	249
-SI_EXPBOOST	250
-SI_LIFEINSURANCE	251
-SI_ITEMBOOST	252
-SI_BOSSMAPINFO	253
-SI_DA_ENERGY	254
-SI_DA_FIRSTSLOT	255
-SI_DA_HEADDEF	256
-SI_DA_SPACE	257
-SI_DA_TRANSFORM	258
-SI_DA_ITEMREBUILD	259
-SI_DA_ILLUSION	260
-SI_DA_DARKPOWER	261
-SI_DA_EARPLUG	262
-SI_DA_CONTRACT	263
-SI_DA_BLACK	264
-SI_DA_MAGICCART	265
-SI_CRYSTAL	266
-SI_DA_REBUILD	267
-SI_DA_EDARKNESS	268
-SI_DA_EGUARDIAN	269
-SI_DA_TIMEOUT	270
-SI_FOOD_STR_CASH	271
-SI_FOOD_AGI_CASH	272
-SI_FOOD_VIT_CASH	273
-SI_FOOD_DEX_CASH	274
-SI_FOOD_INT_CASH	275
-SI_FOOD_LUK_CASH	276
-SI_MERC_FLEEUP	277
-SI_MERC_ATKUP	278
-SI_MERC_HPUP	279
-SI_MERC_SPUP	280
-SI_MERC_HITUP	281
-SI_SLOWCAST	282
-SI_MAGICMIRROR	283
-SI_STONESKIN	284
-SI_ANTIMAGIC	285
-SI_CRITICALWOUND	286
-SI_NPC_DEFENDER	287
-SI_NOACTION_WAIT	288
-SI_MOVHASTE_HORSE	289
-SI_DEF_RATE	290
-SI_MDEF_RATE	291
-SI_INCHEALRATE	292
-SI_S_LIFEPOTION	293
-SI_L_LIFEPOTION	294
-SI_INCCRI	295
-SI_PLUSAVOIDVALUE	296
-SI_ATKER_ASPD	297
-SI_TARGET_ASPD	298
-SI_ATKER_MOVESPEED	299
-SI_ATKER_BLOOD	300
-SI_TARGET_BLOOD	301
-SI_ARMOR_PROPERTY	302
-SI_REUSE_LIMIT_A	303
-SI_HELLPOWER	304
-SI_STEAMPACK	305
-SI_REUSE_LIMIT_B	306
-SI_REUSE_LIMIT_C	307
-SI_REUSE_LIMIT_D	308
-SI_REUSE_LIMIT_E	309
-SI_REUSE_LIMIT_F	310
-SI_INVINCIBLE	311
-SI_CASH_PLUSONLYJOBEXP	312
-SI_PARTYFLEE	313
-SI_ANGEL_PROTECT	314
-SI_ENDURE_MDEF	315
-SI_ENCHANTBLADE	316
-SI_DEATHBOUND	317
-SI_REFRESH	318
-SI_GIANTGROWTH	319
-SI_STONEHARDSKIN	320
-SI_VITALITYACTIVATION	321
-SI_FIGHTINGSPIRIT	322
-SI_ABUNDANCE	323
-SI_REUSE_MILLENNIUMSHIELD	324
-SI_REUSE_CRUSHSTRIKE	325
-SI_REUSE_REFRESH	326
-SI_REUSE_STORMBLAST	327
-SI_VENOMIMPRESS	328
-SI_EPICLESIS	329
-SI_ORATIO	330
-SI_LAUDAAGNUS	331
-SI_LAUDARAMUS	332
-SI_CLOAKINGEXCEED	333
-SI_HALLUCINATIONWALK	334
-SI_HALLUCINATIONWALK_POSTDELAY	335
-SI_RENOVATIO	336
-SI_WEAPONBLOCKING	337
-SI_WEAPONBLOCKING_POSTDELAY	338
-SI_ROLLINGCUTTER	339
-SI_EXPIATIO	340
-SI_POISONINGWEAPON	341
-SI_TOXIN	342
-SI_PARALYSE	343
-SI_VENOMBLEED	344
-SI_MAGICMUSHROOM	345
-SI_DEATHHURT	346
-SI_PYREXIA	347
-SI_OBLIVIONCURSE	348
-SI_LEECHESEND	349
-SI_DUPLELIGHT	350
-SI_FROSTMISTY	351
-SI_FEARBREEZE	352
-SI_ELECTRICSHOCKER	353
-SI_MARSHOFABYSS	354
-SI_RECOGNIZEDSPELL	355
-SI_STASIS	356
-SI_WUGRIDER	357
-SI_WUGDASH	358
-SI_WUGBITE	359
-SI_CAMOUFLAGE	360
-SI_ACCELERATION	361
-SI_HOVERING	362
-SI_SPHERE_1	363
-SI_SPHERE_2	364
-SI_SPHERE_3	365
-SI_SPHERE_4	366
-SI_SPHERE_5	367
-SI_MVPCARD_TAOGUNKA	368
-SI_MVPCARD_MISTRESS	369
-SI_MVPCARD_ORCHERO	370
-SI_MVPCARD_ORCLORD	371
-SI_OVERHEAT_LIMITPOINT	372
-SI_OVERHEAT	373
-SI_SHAPESHIFT	374
-SI_INFRAREDSCAN	375
-SI_MAGNETICFIELD	376
-SI_NEUTRALBARRIER	377
-SI_NEUTRALBARRIER_MASTER	378
-SI_STEALTHFIELD	379
-SI_STEALTHFIELD_MASTER	380
-SI_MANU_ATK	381
-SI_MANU_DEF	382
-SI_SPL_ATK	383
-SI_SPL_DEF	384
-SI_REPRODUCE	385
-SI_MANU_MATK	386
-SI_SPL_MATK	387
-SI_STR_SCROLL	388
-SI_INT_SCROLL	389
-SI_LG_REFLECTDAMAGE	390
-SI_FORCEOFVANGUARD	391
-SI_BUCHEDENOEL	392
-SI_AUTOSHADOWSPELL	393
-SI_SHADOWFORM	394
-SI_RAID	395
-SI_SHIELDSPELL_DEF	396
-SI_SHIELDSPELL_MDEF	397
-SI_SHIELDSPELL_REF	398
-SI_BODYPAINT	399
-SI_EXEEDBREAK	400
-SI_ADORAMUS	401
-SI_PRESTIGE	402
-SI_INVISIBILITY	403
-SI_DEADLYINFECT	404
-SI_BANDING	405
-SI_EARTHDRIVE	406
-SI_INSPIRATION	407
-SI_ENERVATION	408
-SI_GROOMY	409
-SI_RAISINGDRAGON	410
-SI_IGNORANCE	411
-SI_LAZINESS	412
-SI_LIGHTNINGWALK	413
-SI_ACARAJE	414
-SI_UNLUCKY	415
-SI_CURSEDCIRCLE_ATKER	416
-SI_CURSEDCIRCLE_TARGET	417
-SI_WEAKNESS	418
-SI_CRESCENTELBOW	419
-SI_NOEQUIPACCESSARY	420
-SI_STRIPACCESSARY	421
-SI_MANHOLE	422
-SI_POPECOOKIE	423
-SI_FALLENEMPIRE	424
-SI_GENTLETOUCH_ENERGYGAIN	425
-SI_GENTLETOUCH_CHANGE	426
-SI_GENTLETOUCH_REVITALIZE	427
-SI_BLOODYLUST	428
-SI_SWINGDANCE	429
-SI_SYMPHONYOFLOVERS	430
-SI_PROPERTYWALK	431
-SI_SPELLFIST	432
-SI_NETHERWORLD	433
-SI_VOICEOFSIREN	434
-SI_DEEPSLEEP	435
-SI_SIRCLEOFNATURE	436
-SI_COLD	437
-SI_GLOOMYDAY	438
-SI_SONGOFMANA	439
-SI_CLOUDKILL	440
-SI_DANCEWITHWUG	441
-SI_RUSHWINDMILL	442
-SI_ECHOSONG	443
-SI_HARMONIZE	444
-SI_STRIKING	445
-SI_WARMER	446
-SI_MOONLITSERENADE	447
-SI_SATURDAYNIGHTFEVER	448
-SI_SITDOWN_FORCE	449
-SI_ANALYZE	450
-SI_LERADSDEW	451
-SI_MELODYOFSINK	452
-SI_WARCRYOFBEYOND	453
-SI_UNLIMITEDHUMMINGVOICE	454
-SI_SPELLBOOK1	455
-SI_SPELLBOOK2	456
-SI_SPELLBOOK3	457
-SI_FREEZE_SP	458
-SI_GN_TRAINING_SWORD	459
-SI_GN_REMODELING_CART	460
-SI_GN_CARTBOOST	461
-SI_FIXEDCASTINGTM_REDUCE	462
-SI_THORNTRAP	463
-SI_BLOODSUCKER	464
-SI_SPORE_EXPLOSION	465
-SI_DEMONIC_FIRE	466
-SI_FIRE_EXPANSION_SMOKE_POWDER	467
-SI_FIRE_EXPANSION_TEAR_GAS	468
-SI_BLOCKING_PLAY	469
-SI_MANDRAGORA	470
-SI_ACTIVATE	471
-SI_SECRAMENT	472
-SI_ASSUMPTIO2	473
-SI_TK_SEVENWIND	474
-SI_LIMIT_ODINS_RECALL	475
-SI_STOMACHACHE	476
-SI_MYSTERIOUS_POWDER	477
-SI_MELON_BOMB	478
-SI_BANANA_BOMB_SITDOWN_POSTDELAY	479
-SI_PROMOTE_HEALTH_RESERCH	480
-SI_ENERGY_DRINK_RESERCH	481
-SI_EXTRACT_WHITE_POTION_Z	482
-SI_VITATA_500	483
-SI_EXTRACT_SALAMINE_JUICE	484
-SI_BOOST500	485
-SI_FULL_SWING_K	486
-SI_MANA_PLUS	487
-SI_MUSTLE_M	488
-SI_LIFE_FORCE_F	489
-SI_VACUUM_EXTREME	490
-SI_SAVAGE_STEAK	491
-SI_COCKTAIL_WARG_BLOOD	492
-SI_MINOR_BBQ	493
-SI_SIROMA_ICE_TEA	494
-SI_DROCERA_HERB_STEAMED	495
-SI_PUTTI_TAILS_NOODLES	496
-SI_BANANA_BOMB	497
-SI_SUMMON_AGNI	498
-SI_SPELLBOOK4	499
-SI_SPELLBOOK5	500
-SI_SPELLBOOK6	501
-SI_SPELLBOOK7	502
-SI_ELEMENTAL_AGGRESSIVE	503
-SI_RETURN_TO_ELDICASTES	504
-SI_BANDING_DEFENCE	505
-SI_SKELSCROLL	506
-SI_DISTRUCTIONSCROLL	507
-SI_ROYALSCROLL	508
-SI_IMMUNITYSCROLL	509
-SI_MYSTICSCROLL	510
-SI_BATTLESCROLL	511
-SI_ARMORSCROLL	512
-SI_FREYJASCROLL	513
-SI_SOULSCROLL	514
-SI_CIRCLE_OF_FIRE	515
-SI_CIRCLE_OF_FIRE_OPTION	516
-SI_FIRE_CLOAK	517
-SI_FIRE_CLOAK_OPTION	518
-SI_WATER_SCREEN	519
-SI_WATER_SCREEN_OPTION	520
-SI_WATER_DROP	521
-SI_WATER_DROP_OPTION	522
-SI_WIND_STEP	523
-SI_WIND_STEP_OPTION	524
-SI_WIND_CURTAIN	525
-SI_WIND_CURTAIN_OPTION	526
-SI_WATER_BARRIER	527
-SI_ZEPHYR	528
-SI_SOLID_SKIN	529
-SI_SOLID_SKIN_OPTION	530
-SI_STONE_SHIELD	531
-SI_STONE_SHIELD_OPTION	532
-SI_POWER_OF_GAIA	533
-SI_EL_WAIT	534
-SI_EL_PASSIVE	535
-SI_EL_DEFENSIVE	536
-SI_EL_OFFENSIVE	537
-SI_EL_COST	538
-SI_PYROTECHNIC	539
-SI_PYROTECHNIC_OPTION	540
-SI_HEATER	541
-SI_HEATER_OPTION	542
-SI_TROPIC	543
-SI_TROPIC_OPTION	544
-SI_AQUAPLAY	545
-SI_AQUAPLAY_OPTION	546
-SI_COOLER	547
-SI_COOLER_OPTION	548
-SI_CHILLY_AIR	549
-SI_CHILLY_AIR_OPTION	550
-SI_GUST	551
-SI_GUST_OPTION	552
-SI_BLAST	553
-SI_BLAST_OPTION	554
-SI_WILD_STORM	555
-SI_WILD_STORM_OPTION	556
-SI_PETROLOGY	557
-SI_PETROLOGY_OPTION	558
-SI_CURSED_SOIL	559
-SI_CURSED_SOIL_OPTION	560
-SI_UPHEAVAL	561
-SI_UPHEAVAL_OPTION	562
-SI_TIDAL_WEAPON	563
-SI_TIDAL_WEAPON_OPTION	564
-SI_ROCK_CRUSHER	565
-SI_ROCK_CRUSHER_ATK	566
-SI_FIRE_INSIGNIA	567
-SI_WATER_INSIGNIA	568
-SI_WIND_INSIGNIA	569
-SI_EARTH_INSIGNIA	570
-SI_EQUIPED_FLOOR	571
-SI_GUARDIAN_RECALL	572
-SI_MORA_BUFF	573
-SI_REUSE_LIMIT_G	574
-SI_REUSE_LIMIT_H	575
-SI_NEEDLE_OF_PARALYZE	576
-SI_PAIN_KILLER	577
-SI_G_LIFEPOTION	578
-SI_VITALIZE_POTION	579
-SI_LIGHT_OF_REGENE	580
-SI_OVERED_BOOST	581
-SI_SILENT_BREEZE	582
-SI_ODINS_POWER	583
-SI_STYLE_CHANGE	584
-SI_SONIC_CLAW_POSTDELAY	585
-SI_SILVERVEIN_RUSH_POSTDELAY	596
-SI_MIDNIGHT_FRENZY_POSTDELAY	597
-SI_GOLDENE_FERSE	598
-SI_ANGRIFFS_MODUS	599
-SI_TINDER_BREAKER	600
-SI_TINDER_BREAKER_POSTDELAY	601
-SI_CBC	602
-SI_CBC_POSTDELAY	603
-SI_EQC	604
-SI_MAGMA_FLOW	605
-SI_GRANITIC_ARMOR	606
-SI_PYROCLASTIC	607
-SI_VOLCANIC_ASH	608
-SI_SPIRITS_SAVEINFO1	609
-SI_SPIRITS_SAVEINFO2	610
-SI_MAGIC_CANDY	611
-SI_SEARCH_STORE_INFO	612
-SI_ALL_RIDING	613
-SI_ALL_RIDING_REUSE_LIMIT	614
-SI_MACRO	615
-SI_MACRO_POSTDELAY	616
-SI_BEER_BOTTLE_CAP	617
-SI_OVERLAPEXPUP	618
-SI_PC_IZ_DUN05	619
-SI_CRUSHSTRIKE	620
-SI_MONSTER_TRANSFORM	621
-SI_SIT	622
-SI_ONAIR	623
-SI_MTF_ASPD	624
-SI_MTF_RANGEATK	625
-SI_MTF_MATK	626
-SI_MTF_MLEATKED	627
-SI_MTF_CRIDAMAGE	628
-SI_REUSE_LIMIT_MTF	629
-SI_MACRO_PERMIT	630
-SI_MACRO_PLAY	631
-SI_SKF_CAST	632
-SI_SKF_ASPD	633
-SI_SKF_ATK	634
-SI_SKF_MATK	635
-SI_REWARD_PLUSONLYJOBEXP	636
-SI_HANDICAPSTATE_NORECOVER	637
-SI_SET_NUM_DEF	638
-SI_SET_NUM_MDEF	639
-SI_SET_PER_DEF	640
-SI_SET_PER_MDEF	641
-SI_PARTYBOOKING_SEARCH_DEALY	642
-SI_PARTYBOOKING_REGISTER_DEALY	643
-SI_PERIOD_TIME_CHECK_DETECT_SKILL	644
-SI_KO_JYUMONJIKIRI	645
-SI_MEIKYOUSISUI	646
-SI_ATTHASTE_CASH	647
-SI_EQUIPPED_DIVINE_ARMOR	648
-SI_EQUIPPED_HOLY_ARMOR	649
-SI_2011RWC	650
-SI_KYOUGAKU	651
-SI_IZAYOI	652
-SI_ZENKAI	653
-SI_KG_KAGEHUMI	654
-SI_KYOMU	655
-SI_KAGEMUSYA	656
-SI_ZANGETSU	657
-SI_PHI_DEMON	658
-SI_GENSOU	659
-SI_AKAITSUKI	660
-SI_TETANY	661
-SI_GM_BATTLE	662
-SI_GM_BATTLE2	663
-SI_2011RWC_SCROLL	664
-SI_ACTIVE_MONSTER_TRANSFORM	665
-SI_MYSTICPOWDER	666
-SI_ECLAGE_RECALL	667
-SI_ENTRY_QUEUE_APPLY_DELAY	668
-SI_REUSE_LIMIT_ECL	669
-SI_M_LIFEPOTION	670
-SI_ENTRY_QUEUE_NOTIFY_ADMISSION_TIME_OUT	671
-SI_UNKNOWN_NAME	672
-SI_ON_PUSH_CART	673
-SI_HAT_EFFECT	674
-SI_FLOWER_LEAF	675
-SI_RAY_OF_PROTECTION	676
-SI_GLASTHEIM_ATK	677
-SI_GLASTHEIM_DEF	678
-SI_GLASTHEIM_HEAL	679
-SI_GLASTHEIM_HIDDEN	680
-SI_GLASTHEIM_STATE	681
-SI_GLASTHEIM_ITEMDEF	682
-SI_GLASTHEIM_HPSP	683
-SI_HOMUN_SKILL_POSTDELAY	684
-SI_ALMIGHTY	685
-SI_GVG_GIANT	686
-SI_GVG_GOLEM	687
-SI_GVG_STUN	688
-SI_GVG_STONE	689
-SI_GVG_FREEZ	690
-SI_GVG_SLEEP	691
-SI_GVG_CURSE	692
-SI_GVG_SILENCE	693
-SI_GVG_BLIND	694
-SI_CLIENT_ONLY_EQUIP_ARROW	695
-SI_CLAN_INFO	696
-SI_JP_EVENT01	697
-SI_JP_EVENT02	698
-SI_JP_EVENT03	699
-SI_JP_EVENT04	700
-SI_TELEPORT_FIXEDCASTINGDELAY	701
-SI_GEFFEN_MAGIC1	702
-SI_GEFFEN_MAGIC2	703
-SI_GEFFEN_MAGIC3	704
-SI_QUEST_BUFF1	705
-SI_QUEST_BUFF2	706
-SI_QUEST_BUFF3	707
-SI_REUSE_LIMIT_RECALL	708
-SI_SAVEPOSITION	709
-SI_HANDICAPSTATE_ICEEXPLO	710
-SI_FENRIR_CARD	711
-SI_REUSE_LIMIT_ASPD_POTION	712
-SI_MAXPAIN	713
-SI_PC_STOP	714
-SI_FRIGG_SONG	715
-SI_OFFERTORIUM	716
-SI_TELEKINESIS_INTENSE	717
-SI_MOONSTAR	718
-SI_STRANGELIGHTS	719
-SI_FULL_THROTTLE	720
-SI_REBOUND	721
-SI_UNLIMIT	722
-SI_KINGS_GRACE	723
-SI_ITEM_ATKMAX	724
-SI_ITEM_ATKMIN	725
-SI_ITEM_MATKMAX	726
-SI_ITEM_MATKMIN	727
-SI_SUPER_STAR	728
-SI_HIGH_RANKER	729
-SI_DARKCROW	730
-SI_2013_VALENTINE1	731
-SI_2013_VALENTINE2	732
-SI_2013_VALENTINE3	733
-SI_ILLUSIONDOPING	734
-SI_WIDEWEB	735
-SI_CHILL	736
-SI_BURNT	737
-SI_PCCAFE_PLAY_TIME	738
-SI_TWISTED_TIME	739
-SI_FLASHCOMBO	740
-SI_JITTER_BUFF1	741
-SI_JITTER_BUFF2	742
-SI_JITTER_BUFF3	743
-SI_JITTER_BUFF4	744
-SI_JITTER_BUFF5	745
-SI_JITTER_BUFF6	746
-SI_JITTER_BUFF7	747
-SI_JITTER_BUFF8	748
-SI_JITTER_BUFF9	749
-SI_JITTER_BUFF10	750
-SI_CUP_OF_BOZA	751
-SI_B_TRAP	752
-SI_E_CHAIN	753
-SI_E_QD_SHOT_READY	754
-SI_C_MARKER	755
-SI_H_MINE	756
-SI_H_MINE_SPLASH	757
-SI_P_ALTER	758
-SI_HEAT_BARREL	759
-SI_ANTI_M_BLAST	760
-SI_SLUGSHOT	761
-SI_SWORDCLAN	762
-SI_ARCWANDCLAN	763
-SI_GOLDENMACECLAN	764
-SI_CROSSBOWCLAN	765
-SI_PACKING_ENVELOPE1	766
-SI_PACKING_ENVELOPE2	767
-SI_PACKING_ENVELOPE3	768
-SI_PACKING_ENVELOPE4	769
-SI_PACKING_ENVELOPE5	770
-SI_PACKING_ENVELOPE6	771
-SI_PACKING_ENVELOPE7	772
-SI_PACKING_ENVELOPE8	773
-SI_PACKING_ENVELOPE9	774
-SI_PACKING_ENVELOPE10	775
-SI_GLASTHEIM_TRANS	776
-SI_ZONGZI_POUCH_TRANS	777
-SI_HEAT_BARREL_AFTER	778
-SI_DECORATION_OF_MUSIC	779
-SI_OVERSEAEXPUP	780
-SI_CLOWN_N_GYPSY_CARD	781
-SI_OPEN_NPC_MARKET	782
-SI_BEEF_RIB_STEW	783
-SI_PORK_RIB_STEW	784
-SI_CHUSEOK_MONDAY	785
-SI_CHUSEOK_TUESDAY	786
-SI_CHUSEOK_WEDNESDAY	787
-SI_CHUSEOK_THURSDAY	788
-SI_CHUSEOK_FRIDAY	789
-SI_CHUSEOK_WEEKEND	790
-SI_ALL_LIGHTGUARD	791
-SI_ALL_LIGHTGUARD_COOL_TIME	792
-SI_MTF_MHP	793
-SI_MTF_MSP	794
-SI_MTF_PUMPKIN	795
-SI_MTF_HITFLEE	796
-SI_MTF_CRIDAMAGE2	797
-SI_MTF_SPDRAIN	798
-SI_ACUO_MINT_GUM	799
-SI_S_HEALPOTION	800
-SI_REUSE_LIMIT_S_HEAL_POTION	801
-SI_PLAYTIME_STATISTICS	802
-SI_GN_CHANGEMATERIAL_OPERATOR	803
-SI_GN_MIX_COOKING_OPERATOR	804
-SI_GN_MAKEBOMB_OPERATOR	805
-SI_GN_S_PHARMACY_OPERATOR	806
-SI_SO_EL_ANALYSIS_DISASSEMBLY_OPERATOR	807
-SI_SO_EL_ANALYSIS_COMBINATION_OPERATOR	808
-SI_NC_MAGICDECOY_OPERATOR	809
-SI_GUILD_STORAGE	810
-SI_GC_POISONINGWEAPON_OPERATOR	811
-SI_WS_WEAPONREFINE_OPERATOR	812
-SI_BS_REPAIRWEAPON_OPERATOR	813
-SI_GET_MAILBOX	814
-SI_JUMPINGCLAN	815
-SI_JP_OTP	816
-SI_HANDICAPTOLERANCE_LEVELGAP	817
-SI_MTF_RANGEATK2	818
-SI_MTF_ASPD2	819
-SI_MTF_MATK2	820
-SI_SHOW_NPCHPBAR	821
-SI_FLOWERSMOKE	822
-SI_FSTONE	823
-SI_DAILYSENDMAILCNT	824
-SI_QSCARABA	825
-SI_LJOSALFAR	826
-SI_PAD_READER_KNIGHT	827
-SI_PAD_READER_CRUSADER	828
-SI_PAD_READER_BLACKSMITH	829
-SI_PAD_READER_ALCHEMIST	830
-SI_PAD_READER_ASSASSIN	831
-SI_PAD_READER_ROGUE	832
-SI_PAD_READER_WIZARD	833
-SI_PAD_READER_SAGE	834
-SI_PAD_READER_PRIEST	835
-SI_PAD_READER_MONK	836
-SI_PAD_READER_HUNTER	837
-SI_PAD_READER_BARD	838
-SI_PAD_READER_DANCER	839
-SI_PAD_READER_TAEKWON	840
-SI_PAD_READER_NINJA	841
-SI_PAD_READER_GUNSLINGER	842
-SI_PAD_READER_SUPERNOVICE	843
-SI_ESSENCE_OF_TIME	844
-SI_MINIGAME_ROULETTE	845
-SI_MINIGAME_GOLD_POINT	846
-SI_MINIGAME_SILVER_POINT	847
-SI_MINIGAME_BRONZE_POINT	848
-SI_HAPPINESS_STAR	849
-SI_SUMMEREVENT01	850
-SI_SUMMEREVENT02	851
-SI_SUMMEREVENT03	852
-SI_SUMMEREVENT04	853
-SI_SUMMEREVENT05	854
-SI_MINIGAME_ROULETTE_BONUS_ITEM	855
-SI_DRESS_UP	856
-SI_MAPLE_FALLS	857
-SI_ALL_NIFLHEIM_RECALL	858
-SI_DRACULA_CARD	865
-SI_LIMIT_POWER_BOOSTER	867
-SI_TIME_ACCESSORY	872
-SI_EP16_DEF	873
+
 
 e_gasp	0
 e_what	1

+ 955 - 0
src/map/script_constants.h

@@ -1110,6 +1110,961 @@
 	export_constant(SC_EXTREMITYFIST2);
 	// TODO: Add missing ones
 
+	/* status icons */
+	export_constant(SI_BLANK);
+	export_constant(SI_PROVOKE);
+	export_constant(SI_ENDURE);
+	export_constant(SI_TWOHANDQUICKEN);
+	export_constant(SI_CONCENTRATE);
+	export_constant(SI_HIDING);
+	export_constant(SI_CLOAKING);
+	export_constant(SI_ENCPOISON);
+	export_constant(SI_POISONREACT);
+	export_constant(SI_QUAGMIRE);
+	export_constant(SI_ANGELUS);
+	export_constant(SI_BLESSING);
+	export_constant(SI_SIGNUMCRUCIS);
+	export_constant(SI_INCREASEAGI);
+	export_constant(SI_DECREASEAGI);
+	export_constant(SI_SLOWPOISON);
+	export_constant(SI_IMPOSITIO);
+	export_constant(SI_SUFFRAGIUM);
+	export_constant(SI_ASPERSIO);
+	export_constant(SI_BENEDICTIO);
+	export_constant(SI_KYRIE);
+	export_constant(SI_MAGNIFICAT);
+	export_constant(SI_GLORIA);
+	export_constant(SI_AETERNA);
+	export_constant(SI_ADRENALINE);
+	export_constant(SI_WEAPONPERFECTION);
+	export_constant(SI_OVERTHRUST);
+	export_constant(SI_MAXIMIZEPOWER);
+	export_constant(SI_RIDING);
+	export_constant(SI_FALCON);
+	export_constant(SI_TRICKDEAD);
+	export_constant(SI_LOUD);
+	export_constant(SI_ENERGYCOAT);
+	export_constant(SI_BROKENARMOR);
+	export_constant(SI_BROKENWEAPON);
+	export_constant(SI_HALLUCINATION);
+	export_constant(SI_WEIGHT50);
+	export_constant(SI_WEIGHT90);
+	export_constant(SI_ASPDPOTION0);
+	export_constant(SI_ASPDPOTION1);
+	export_constant(SI_ASPDPOTION2);
+	export_constant(SI_ASPDPOTIONINFINITY);
+	export_constant(SI_SPEEDPOTION1);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_MOVHASTE_INFINITY);
+	export_constant(SI_AUTOCOUNTER);
+	export_constant(SI_SPLASHER);
+	export_constant(SI_ANKLESNARE);
+	export_constant(SI_ACTIONDELAY);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_NOACTION);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_IMPOSSIBLEPICKUP);
+	export_constant(SI_BARRIER);
+	export_constant(SI_STRIPWEAPON);
+	export_constant(SI_STRIPSHIELD);
+	export_constant(SI_STRIPARMOR);
+	export_constant(SI_STRIPHELM);
+	export_constant(SI_CP_WEAPON);
+	export_constant(SI_CP_SHIELD);
+	export_constant(SI_CP_ARMOR);
+	export_constant(SI_CP_HELM);
+	export_constant(SI_AUTOGUARD);
+	export_constant(SI_REFLECTSHIELD);
+	export_constant(SI_DEVOTION);
+	export_constant(SI_PROVIDENCE);
+	export_constant(SI_DEFENDER);
+	export_constant(SI_MAGICROD);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_WEAPONPROPERTY);
+	export_constant(SI_AUTOSPELL);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_SPECIALZONE);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_MASK);
+	export_constant(SI_SPEARQUICKEN);
+	export_constant(SI_BDPLAYING);
+	export_constant(SI_WHISTLE);
+	export_constant(SI_ASSASSINCROSS);
+	export_constant(SI_POEMBRAGI);
+	export_constant(SI_APPLEIDUN);
+	export_constant(SI_HUMMING);
+	export_constant(SI_DONTFORGETME);
+	export_constant(SI_FORTUNEKISS);
+	export_constant(SI_SERVICEFORYOU);
+	export_constant(SI_RICHMANKIM);
+	export_constant(SI_ETERNALCHAOS);
+	export_constant(SI_DRUMBATTLEFIELD);
+	export_constant(SI_RINGNIBELUNGEN);
+	export_constant(SI_ROKISWEIL);
+	export_constant(SI_INTOABYSS);
+	export_constant(SI_SIEGFRIED);
+	export_constant(SI_BLADESTOP);
+	export_constant(SI_EXPLOSIONSPIRITS);
+	export_constant(SI_STEELBODY);
+	export_constant(SI_EXTREMITYFIST);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_COMBOATTACK);
+	export_constant(SI_FIREWEAPON);
+	export_constant(SI_WATERWEAPON);
+	export_constant(SI_WINDWEAPON);
+	export_constant(SI_EARTHWEAPON);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_MAGICATTACK);
+	export_constant(SI_STOP);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_WEAPONBRAKER);
+	export_constant(SI_UNDEAD);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_POWERUP);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_AGIUP);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_SIEGEMODE);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_INVISIBLE);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_STATUSONE);
+	export_constant(SI_AURABLADE);
+	export_constant(SI_PARRYING);
+	export_constant(SI_CONCENTRATION);
+	export_constant(SI_TENSIONRELAX);
+	export_constant(SI_BERSERK);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_SACRIFICE);
+	export_constant(SI_GOSPEL);
+	export_constant(SI_ASSUMPTIO);
+	export_constant(SI_BASILICA);
+	export_constant(SI_LANDENDOW);
+	export_constant(SI_MAGICPOWER);
+	export_constant(SI_EDP);
+	export_constant(SI_TRUESIGHT);
+	export_constant(SI_WINDWALK);
+	export_constant(SI_MELTDOWN);
+	export_constant(SI_CARTBOOST);
+	export_constant(SI_CHASEWALK);
+	export_constant(SI_REJECTSWORD);
+	export_constant(SI_MARIONETTE);
+	export_constant(SI_MARIONETTE2);
+	export_constant(SI_MOONLIT);
+	export_constant(SI_BLEEDING);
+	export_constant(SI_JOINTBEAT);
+	export_constant(SI_MINDBREAKER);
+	export_constant(SI_MEMORIZE);
+	export_constant(SI_FOGWALL);
+	export_constant(SI_SPIDERWEB);
+	export_constant(SI_BABY);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_SUB_WEAPONPROPERTY);
+	export_constant(SI_AUTOBERSERK);
+	export_constant(SI_RUN);
+	export_constant(SI_BUMP);
+	export_constant(SI_READYSTORM);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_STORMKICK_READY);
+	export_constant(SI_READYDOWN);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_DOWNKICK_READY);
+	export_constant(SI_READYTURN);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_TURNKICK_READY);
+	export_constant(SI_READYCOUNTER);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_COUNTER_READY);
+	export_constant(SI_DODGE);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_DODGE_READY);
+	export_constant(SI_SPURT);
+	export_constant(SI_SHADOWWEAPON);
+	export_constant(SI_ADRENALINE2);
+	export_constant(SI_GHOSTWEAPON);
+	export_constant(SI_SPIRIT);
+	export_constant(SI_PLUSATTACKPOWER);
+	export_constant(SI_PLUSMAGICPOWER);
+	export_constant(SI_DEVIL);
+	export_constant(SI_KAITE);
+	export_constant(SI_SWOO);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_STAR2);
+	export_constant(SI_KAIZEL);
+	export_constant(SI_KAAHI);
+	export_constant(SI_KAUPE);
+	export_constant(SI_SMA);
+	export_constant(SI_NIGHT);
+	export_constant(SI_ONEHAND);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_FRIEND);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_FRIENDUP);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_SG_WARM);
+	export_constant(SI_WARM);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_EMOTION);
+	export_constant(SI_SUN_COMFORT);
+	export_constant(SI_MOON_COMFORT);
+	export_constant(SI_STAR_COMFORT);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_EXPUP);
+	export_constant(SI_GDSKILL_BATTLEORDER);
+	export_constant(SI_GDSKILL_REGENERATION);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_GDSKILL_POSTDELAY);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_RESISTHANDICAP);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_MAXHPPERCENT);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_MAXSPPERCENT);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_DEFENCE);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_SLOWDOWN);
+	export_constant(SI_PRESERVE);
+	export_constant(SI_CHASEWALK2);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_NOT_EXTREMITYFIST);
+	export_constant(SI_INTRAVISION);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_MOVESLOW_POTION);
+	export_constant(SI_DOUBLECAST);
+	export_constant(SI_GRAVITATION);
+	export_constant(SI_MAXOVERTHRUST);
+	export_constant(SI_LONGING);
+	export_constant(SI_HERMODE);
+	export_constant(SI_TAROT);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_HLIF_AVOID);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_HFLI_FLEET);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_HFLI_SPEED);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_HLIF_CHANGE);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_HAMI_BLOODLUST);
+	export_constant(SI_SHRINK);
+	export_constant(SI_SIGHTBLASTER);
+	export_constant(SI_WINKCHARM);
+	export_constant(SI_CLOSECONFINE);
+	export_constant(SI_CLOSECONFINE2);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_DISABLEMOVE);
+	export_constant(SI_MADNESSCANCEL);
+	export_constant(SI_GATLINGFEVER);
+	export_constant(SI_EARTHSCROLL);
+	export_constant(SI_UTSUSEMI);
+	export_constant(SI_BUNSINJYUTSU);
+	export_constant(SI_NEN);
+	export_constant(SI_ADJUSTMENT);
+	export_constant(SI_ACCURACY);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_NJ_SUITON);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_PET);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_MENTAL);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_EXPMEMORY);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_PERFORMANCE);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_GAIN);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_GRIFFON);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_DRIFT);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_WALLSHIFT);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_REINCARNATION);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_PATTACK);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_PSPEED);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_PDEFENSE);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_PCRITICAL);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_RANKING);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_PTRIPLE);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_DENERGY);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_WAVE1);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_WAVE2);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_WAVE3);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_WAVE4);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_DAURA);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_DFREEZER);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_DPUNISH);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_DBARRIER);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_DWARNING);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_MOUSEWHEEL);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_DGAUGE);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_DACCEL);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_DBLOCK);
+	export_constant(SI_FOODSTR);
+	export_constant(SI_FOODAGI);
+	export_constant(SI_FOODVIT);
+	export_constant(SI_FOODDEX);
+	export_constant(SI_FOODINT);
+	export_constant(SI_FOODLUK);
+	export_constant(SI_FOODFLEE);
+	export_constant(SI_FOODHIT);
+	export_constant(SI_FOODCRI);
+	export_constant(SI_EXPBOOST);
+	export_constant(SI_LIFEINSURANCE);
+	export_constant(SI_ITEMBOOST);
+	export_constant(SI_BOSSMAPINFO);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_DA_ENERGY);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_DA_FIRSTSLOT);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_DA_HEADDEF);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_DA_SPACE);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_DA_TRANSFORM);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_DA_ITEMREBUILD);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_DA_ILLUSION);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_DA_DARKPOWER);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_DA_EARPLUG);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_DA_CONTRACT);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_DA_BLACK);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_DA_MAGICCART);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_CRYSTAL);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_DA_REBUILD);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_DA_EDARKNESS);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_DA_EGUARDIAN);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_DA_TIMEOUT);
+	export_constant(SI_FOOD_STR_CASH);
+	export_constant(SI_FOOD_AGI_CASH);
+	export_constant(SI_FOOD_VIT_CASH);
+	export_constant(SI_FOOD_DEX_CASH);
+	export_constant(SI_FOOD_INT_CASH);
+	export_constant(SI_FOOD_LUK_CASH);
+	export_constant(SI_MERC_FLEEUP);
+	export_constant(SI_MERC_ATKUP);
+	export_constant(SI_MERC_HPUP);
+	export_constant(SI_MERC_SPUP);
+	export_constant(SI_MERC_HITUP);
+	export_constant(SI_SLOWCAST);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_MAGICMIRROR);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_STONESKIN);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_ANTIMAGIC);
+	export_constant(SI_CRITICALWOUND);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_NPC_DEFENDER);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_NOACTION_WAIT);
+	export_constant(SI_MOVHASTE_HORSE);
+	export_constant(SI_DEF_RATE);
+	export_constant(SI_MDEF_RATE);
+	export_constant(SI_INCHEALRATE);
+	export_constant(SI_S_LIFEPOTION);
+	export_constant(SI_L_LIFEPOTION);
+	export_constant(SI_INCCRI);
+	export_constant(SI_PLUSAVOIDVALUE);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_ATKER_ASPD);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_TARGET_ASPD);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_ATKER_MOVESPEED);
+	export_constant(SI_ATKER_BLOOD);
+	export_constant(SI_TARGET_BLOOD);
+	export_constant(SI_ARMOR_PROPERTY);
+	export_constant(SI_REUSE_LIMIT_A);
+	export_constant(SI_HELLPOWER);
+	export_constant(SI_STEAMPACK);
+	export_constant(SI_REUSE_LIMIT_B);
+	export_constant(SI_REUSE_LIMIT_C);
+	export_constant(SI_REUSE_LIMIT_D);
+	export_constant(SI_REUSE_LIMIT_E);
+	export_constant(SI_REUSE_LIMIT_F);
+	export_constant(SI_INVINCIBLE);
+	export_constant(SI_CASH_PLUSONLYJOBEXP);
+	export_constant(SI_PARTYFLEE);
+	export_constant(SI_ANGEL_PROTECT);
+	export_constant(SI_ENDURE_MDEF);
+	export_constant(SI_ENCHANTBLADE);
+	export_constant(SI_DEATHBOUND);
+	export_constant(SI_REFRESH);
+	export_constant(SI_GIANTGROWTH);
+	export_constant(SI_STONEHARDSKIN);
+	export_constant(SI_VITALITYACTIVATION);
+	export_constant(SI_FIGHTINGSPIRIT);
+	export_constant(SI_ABUNDANCE);
+	export_constant(SI_REUSE_MILLENNIUMSHIELD);
+	export_constant(SI_REUSE_CRUSHSTRIKE);
+	export_constant(SI_REUSE_REFRESH);
+	export_constant(SI_REUSE_STORMBLAST);
+	export_constant(SI_VENOMIMPRESS);
+	export_constant(SI_EPICLESIS);
+	export_constant(SI_ORATIO);
+	export_constant(SI_LAUDAAGNUS);
+	export_constant(SI_LAUDARAMUS);
+	export_constant(SI_CLOAKINGEXCEED);
+	export_constant(SI_HALLUCINATIONWALK);
+	export_constant(SI_HALLUCINATIONWALK_POSTDELAY);
+	export_constant(SI_RENOVATIO);
+	export_constant(SI_WEAPONBLOCKING);
+	export_constant(SI_WEAPONBLOCKING_POSTDELAY);
+	export_constant(SI_ROLLINGCUTTER);
+	export_constant(SI_EXPIATIO);
+	export_constant(SI_POISONINGWEAPON);
+	export_constant(SI_TOXIN);
+	export_constant(SI_PARALYSE);
+	export_constant(SI_VENOMBLEED);
+	export_constant(SI_MAGICMUSHROOM);
+	export_constant(SI_DEATHHURT);
+	export_constant(SI_PYREXIA);
+	export_constant(SI_OBLIVIONCURSE);
+	export_constant(SI_LEECHESEND);
+	export_constant(SI_DUPLELIGHT);
+	export_constant(SI_FROSTMISTY);
+	export_constant(SI_FEARBREEZE);
+	export_constant(SI_ELECTRICSHOCKER);
+	export_constant(SI_MARSHOFABYSS);
+	export_constant(SI_RECOGNIZEDSPELL);
+	export_constant(SI_STASIS);
+	export_constant(SI_WUGRIDER);
+	export_constant(SI_WUGDASH);
+	export_constant(SI_WUGBITE);
+	export_constant(SI_CAMOUFLAGE);
+	export_constant(SI_ACCELERATION);
+	export_constant(SI_HOVERING);
+	export_constant(SI_SPHERE_1);
+	export_constant(SI_SPHERE_2);
+	export_constant(SI_SPHERE_3);
+	export_constant(SI_SPHERE_4);
+	export_constant(SI_SPHERE_5);
+	export_constant(SI_MVPCARD_TAOGUNKA);
+	export_constant(SI_MVPCARD_MISTRESS);
+	export_constant(SI_MVPCARD_ORCHERO);
+	export_constant(SI_MVPCARD_ORCLORD);
+	export_constant(SI_OVERHEAT_LIMITPOINT);
+	export_constant(SI_OVERHEAT);
+	export_constant(SI_SHAPESHIFT);
+	export_constant(SI_INFRAREDSCAN);
+	export_constant(SI_MAGNETICFIELD);
+	export_constant(SI_NEUTRALBARRIER);
+	export_constant(SI_NEUTRALBARRIER_MASTER);
+	export_constant(SI_STEALTHFIELD);
+	export_constant(SI_STEALTHFIELD_MASTER);
+	export_constant(SI_MANU_ATK);
+	export_constant(SI_MANU_DEF);
+	export_constant(SI_SPL_ATK);
+	export_constant(SI_SPL_DEF);
+	export_constant(SI_REPRODUCE);
+	export_constant(SI_MANU_MATK);
+	export_constant(SI_SPL_MATK);
+	export_constant(SI_STR_SCROLL);
+	export_constant(SI_INT_SCROLL);
+	export_constant(SI_LG_REFLECTDAMAGE);
+	export_constant(SI_FORCEOFVANGUARD);
+	export_constant(SI_BUCHEDENOEL);
+	export_constant(SI_AUTOSHADOWSPELL);
+	export_constant(SI_SHADOWFORM);
+	export_constant(SI_RAID);
+	export_constant(SI_SHIELDSPELL_DEF);
+	export_constant(SI_SHIELDSPELL_MDEF);
+	export_constant(SI_SHIELDSPELL_REF);
+	export_constant(SI_BODYPAINT);
+	export_constant(SI_EXEEDBREAK);
+	export_constant(SI_ADORAMUS);
+	export_constant(SI_PRESTIGE);
+	export_constant(SI_INVISIBILITY);
+	export_constant(SI_DEADLYINFECT);
+	export_constant(SI_BANDING);
+	export_constant(SI_EARTHDRIVE);
+	export_constant(SI_INSPIRATION);
+	export_constant(SI_ENERVATION);
+	export_constant(SI_GROOMY);
+	export_constant(SI_RAISINGDRAGON);
+	export_constant(SI_IGNORANCE);
+	export_constant(SI_LAZINESS);
+	export_constant(SI_LIGHTNINGWALK);
+	export_constant(SI_ACARAJE);
+	export_constant(SI_UNLUCKY);
+	export_constant(SI_CURSEDCIRCLE_ATKER);
+	export_constant(SI_CURSEDCIRCLE_TARGET);
+	export_constant(SI_WEAKNESS);
+	export_constant(SI_CRESCENTELBOW);
+	export_constant(SI_NOEQUIPACCESSARY);
+	export_constant(SI_STRIPACCESSARY);
+	export_constant(SI_MANHOLE);
+	export_constant(SI_POPECOOKIE);
+	export_constant(SI_FALLENEMPIRE);
+	export_constant(SI_GENTLETOUCH_ENERGYGAIN);
+	export_constant(SI_GENTLETOUCH_CHANGE);
+	export_constant(SI_GENTLETOUCH_REVITALIZE);
+	export_constant(SI_BLOODYLUST);
+	export_constant(SI_SWINGDANCE);
+	export_constant(SI_SYMPHONYOFLOVERS);
+	export_constant(SI_PROPERTYWALK);
+	export_constant(SI_SPELLFIST);
+	export_constant(SI_NETHERWORLD);
+	export_constant(SI_VOICEOFSIREN);
+	export_constant(SI_DEEPSLEEP);
+	export_constant(SI_SIRCLEOFNATURE);
+	export_constant(SI_COLD);
+	export_constant(SI_GLOOMYDAY);
+	export_constant(SI_SONGOFMANA);
+	export_constant(SI_CLOUDKILL);
+	export_constant(SI_DANCEWITHWUG);
+	export_constant(SI_RUSHWINDMILL);
+	export_constant(SI_ECHOSONG);
+	export_constant(SI_HARMONIZE);
+	export_constant(SI_STRIKING);
+	export_constant(SI_WARMER);
+	export_constant(SI_MOONLITSERENADE);
+	export_constant(SI_SATURDAYNIGHTFEVER);
+	export_constant(SI_SITDOWN_FORCE);
+	export_constant(SI_ANALYZE);
+	export_constant(SI_LERADSDEW);
+	export_constant(SI_MELODYOFSINK);
+	export_constant(SI_WARCRYOFBEYOND);
+	export_constant(SI_UNLIMITEDHUMMINGVOICE);
+	export_constant(SI_SPELLBOOK1);
+	export_constant(SI_SPELLBOOK2);
+	export_constant(SI_SPELLBOOK3);
+	export_constant(SI_FREEZE_SP);
+	export_constant(SI_GN_TRAINING_SWORD);
+	export_constant(SI_GN_REMODELING_CART);
+	export_constant(SI_GN_CARTBOOST);
+	export_constant(SI_FIXEDCASTINGTM_REDUCE);
+	export_constant(SI_THORNTRAP);
+	export_constant(SI_BLOODSUCKER);
+	export_constant(SI_SPORE_EXPLOSION);
+	export_constant(SI_DEMONIC_FIRE);
+	export_constant(SI_FIRE_EXPANSION_SMOKE_POWDER);
+	export_constant(SI_FIRE_EXPANSION_TEAR_GAS);
+	export_constant(SI_BLOCKING_PLAY);
+	export_constant(SI_MANDRAGORA);
+	export_constant(SI_ACTIVATE);
+	export_constant(SI_SECRAMENT);
+	export_constant(SI_ASSUMPTIO2);
+	export_constant(SI_TK_SEVENWIND);
+	export_constant(SI_LIMIT_ODINS_RECALL);
+	export_constant(SI_STOMACHACHE);
+	export_constant(SI_MYSTERIOUS_POWDER);
+	export_constant(SI_MELON_BOMB);
+	export_constant(SI_BANANA_BOMB_SITDOWN_POSTDELAY);
+	export_constant(SI_PROMOTE_HEALTH_RESERCH);
+	export_constant(SI_ENERGY_DRINK_RESERCH);
+	export_constant(SI_EXTRACT_WHITE_POTION_Z);
+	export_constant(SI_VITATA_500);
+	export_constant(SI_EXTRACT_SALAMINE_JUICE);
+	export_constant(SI_BOOST500);
+	export_constant(SI_FULL_SWING_K);
+	export_constant(SI_MANA_PLUS);
+	export_constant(SI_MUSTLE_M);
+	export_constant(SI_LIFE_FORCE_F);
+	export_constant(SI_VACUUM_EXTREME);
+	export_constant(SI_SAVAGE_STEAK);
+	export_constant(SI_COCKTAIL_WARG_BLOOD);
+	export_constant(SI_MINOR_BBQ);
+	export_constant(SI_SIROMA_ICE_TEA);
+	export_constant(SI_DROCERA_HERB_STEAMED);
+	export_constant(SI_PUTTI_TAILS_NOODLES);
+	export_constant(SI_BANANA_BOMB);
+	export_constant(SI_SUMMON_AGNI);
+	export_constant(SI_SPELLBOOK4);
+	export_constant(SI_SPELLBOOK5);
+	export_constant(SI_SPELLBOOK6);
+	export_constant(SI_SPELLBOOK7);
+	export_constant(SI_ELEMENTAL_AGGRESSIVE);
+	export_constant(SI_RETURN_TO_ELDICASTES);
+	export_constant(SI_BANDING_DEFENCE);
+	export_constant(SI_SKELSCROLL);
+	export_constant(SI_DISTRUCTIONSCROLL);
+	export_constant(SI_ROYALSCROLL);
+	export_constant(SI_IMMUNITYSCROLL);
+	export_constant(SI_MYSTICSCROLL);
+	export_constant(SI_BATTLESCROLL);
+	export_constant(SI_ARMORSCROLL);
+	export_constant(SI_FREYJASCROLL);
+	export_constant(SI_SOULSCROLL);
+	export_constant(SI_CIRCLE_OF_FIRE);
+	export_constant(SI_CIRCLE_OF_FIRE_OPTION);
+	export_constant(SI_FIRE_CLOAK);
+	export_constant(SI_FIRE_CLOAK_OPTION);
+	export_constant(SI_WATER_SCREEN);
+	export_constant(SI_WATER_SCREEN_OPTION);
+	export_constant(SI_WATER_DROP);
+	export_constant(SI_WATER_DROP_OPTION);
+	export_constant(SI_WIND_STEP);
+	export_constant(SI_WIND_STEP_OPTION);
+	export_constant(SI_WIND_CURTAIN);
+	export_constant(SI_WIND_CURTAIN_OPTION);
+	export_constant(SI_WATER_BARRIER);
+	export_constant(SI_ZEPHYR);
+	export_constant(SI_SOLID_SKIN);
+	export_constant(SI_SOLID_SKIN_OPTION);
+	export_constant(SI_STONE_SHIELD);
+	export_constant(SI_STONE_SHIELD_OPTION);
+	export_constant(SI_POWER_OF_GAIA);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_EL_WAIT);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_EL_PASSIVE);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_EL_DEFENSIVE);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_EL_OFFENSIVE);
+	// disabled source side, does not make sense to export it
+	//export_constant(SI_EL_COST);
+	export_constant(SI_PYROTECHNIC);
+	export_constant(SI_PYROTECHNIC_OPTION);
+	export_constant(SI_HEATER);
+	export_constant(SI_HEATER_OPTION);
+	export_constant(SI_TROPIC);
+	export_constant(SI_TROPIC_OPTION);
+	export_constant(SI_AQUAPLAY);
+	export_constant(SI_AQUAPLAY_OPTION);
+	export_constant(SI_COOLER);
+	export_constant(SI_COOLER_OPTION);
+	export_constant(SI_CHILLY_AIR);
+	export_constant(SI_CHILLY_AIR_OPTION);
+	export_constant(SI_GUST);
+	export_constant(SI_GUST_OPTION);
+	export_constant(SI_BLAST);
+	export_constant(SI_BLAST_OPTION);
+	export_constant(SI_WILD_STORM);
+	export_constant(SI_WILD_STORM_OPTION);
+	export_constant(SI_PETROLOGY);
+	export_constant(SI_PETROLOGY_OPTION);
+	export_constant(SI_CURSED_SOIL);
+	export_constant(SI_CURSED_SOIL_OPTION);
+	export_constant(SI_UPHEAVAL);
+	export_constant(SI_UPHEAVAL_OPTION);
+	export_constant(SI_TIDAL_WEAPON);
+	export_constant(SI_TIDAL_WEAPON_OPTION);
+	export_constant(SI_ROCK_CRUSHER);
+	export_constant(SI_ROCK_CRUSHER_ATK);
+	export_constant(SI_FIRE_INSIGNIA);
+	export_constant(SI_WATER_INSIGNIA);
+	export_constant(SI_WIND_INSIGNIA);
+	export_constant(SI_EARTH_INSIGNIA);
+	export_constant(SI_EQUIPED_FLOOR);
+	export_constant(SI_GUARDIAN_RECALL);
+	export_constant(SI_MORA_BUFF);
+	export_constant(SI_REUSE_LIMIT_G);
+	export_constant(SI_REUSE_LIMIT_H);
+	export_constant(SI_NEEDLE_OF_PARALYZE);
+	export_constant(SI_PAIN_KILLER);
+	export_constant(SI_G_LIFEPOTION);
+	export_constant(SI_VITALIZE_POTION);
+	export_constant(SI_LIGHT_OF_REGENE);
+	export_constant(SI_OVERED_BOOST);
+	export_constant(SI_SILENT_BREEZE);
+	export_constant(SI_ODINS_POWER);
+	export_constant(SI_STYLE_CHANGE);
+	export_constant(SI_SONIC_CLAW_POSTDELAY);
+	export_constant(SI_SILVERVEIN_RUSH_POSTDELAY);
+	export_constant(SI_MIDNIGHT_FRENZY_POSTDELAY);
+	export_constant(SI_GOLDENE_FERSE);
+	export_constant(SI_ANGRIFFS_MODUS);
+	export_constant(SI_TINDER_BREAKER);
+	export_constant(SI_TINDER_BREAKER_POSTDELAY);
+	export_constant(SI_CBC);
+	export_constant(SI_CBC_POSTDELAY);
+	export_constant(SI_EQC);
+	export_constant(SI_MAGMA_FLOW);
+	export_constant(SI_GRANITIC_ARMOR);
+	export_constant(SI_PYROCLASTIC);
+	export_constant(SI_VOLCANIC_ASH);
+	export_constant(SI_SPIRITS_SAVEINFO1);
+	export_constant(SI_SPIRITS_SAVEINFO2);
+	export_constant(SI_MAGIC_CANDY);
+	export_constant(SI_SEARCH_STORE_INFO);
+	export_constant(SI_ALL_RIDING);
+	export_constant(SI_ALL_RIDING_REUSE_LIMIT);
+	export_constant(SI_MACRO);
+	export_constant(SI_MACRO_POSTDELAY);
+	export_constant(SI_BEER_BOTTLE_CAP);
+	export_constant(SI_OVERLAPEXPUP);
+	export_constant(SI_PC_IZ_DUN05);
+	export_constant(SI_CRUSHSTRIKE);
+	export_constant(SI_MONSTER_TRANSFORM);
+	export_constant(SI_SIT);
+	export_constant(SI_ONAIR);
+	export_constant(SI_MTF_ASPD);
+	export_constant(SI_MTF_RANGEATK);
+	export_constant(SI_MTF_MATK);
+	export_constant(SI_MTF_MLEATKED);
+	export_constant(SI_MTF_CRIDAMAGE);
+	export_constant(SI_REUSE_LIMIT_MTF);
+	export_constant(SI_MACRO_PERMIT);
+	export_constant(SI_MACRO_PLAY);
+	export_constant(SI_SKF_CAST);
+	export_constant(SI_SKF_ASPD);
+	export_constant(SI_SKF_ATK);
+	export_constant(SI_SKF_MATK);
+	export_constant(SI_REWARD_PLUSONLYJOBEXP);
+	export_constant(SI_HANDICAPSTATE_NORECOVER);
+	export_constant(SI_SET_NUM_DEF);
+	export_constant(SI_SET_NUM_MDEF);
+	export_constant(SI_SET_PER_DEF);
+	export_constant(SI_SET_PER_MDEF);
+	export_constant(SI_PARTYBOOKING_SEARCH_DELAY);
+	export_constant(SI_PARTYBOOKING_REGISTER_DELAY);
+	export_constant(SI_PERIOD_TIME_CHECK_DETECT_SKILL);
+	export_constant(SI_KO_JYUMONJIKIRI);
+	export_constant(SI_MEIKYOUSISUI);
+	export_constant(SI_ATTHASTE_CASH);
+	export_constant(SI_EQUIPPED_DIVINE_ARMOR);
+	export_constant(SI_EQUIPPED_HOLY_ARMOR);
+	export_constant(SI_2011RWC);
+	export_constant(SI_KYOUGAKU);
+	export_constant(SI_IZAYOI);
+	export_constant(SI_ZENKAI);
+	export_constant(SI_KG_KAGEHUMI);
+	export_constant(SI_KYOMU);
+	export_constant(SI_KAGEMUSYA);
+	export_constant(SI_ZANGETSU);
+	export_constant(SI_PHI_DEMON);
+	export_constant(SI_GENSOU);
+	export_constant(SI_AKAITSUKI);
+	export_constant(SI_TETANY);
+	export_constant(SI_GM_BATTLE);
+	export_constant(SI_GM_BATTLE2);
+	export_constant(SI_2011RWC_SCROLL);
+	export_constant(SI_ACTIVE_MONSTER_TRANSFORM);
+	export_constant(SI_MYSTICPOWDER);
+	export_constant(SI_ECLAGE_RECALL);
+	export_constant(SI_ENTRY_QUEUE_APPLY_DELAY);
+	export_constant(SI_REUSE_LIMIT_ECL);
+	export_constant(SI_M_LIFEPOTION);
+	export_constant(SI_ENTRY_QUEUE_NOTIFY_ADMISSION_TIME_OUT);
+	export_constant(SI_UNKNOWN_NAME);
+	export_constant(SI_ON_PUSH_CART);
+	export_constant(SI_HAT_EFFECT);
+	export_constant(SI_FLOWER_LEAF);
+	export_constant(SI_RAY_OF_PROTECTION);
+	export_constant(SI_GLASTHEIM_ATK);
+	export_constant(SI_GLASTHEIM_DEF);
+	export_constant(SI_GLASTHEIM_HEAL);
+	export_constant(SI_GLASTHEIM_HIDDEN);
+	export_constant(SI_GLASTHEIM_STATE);
+	export_constant(SI_GLASTHEIM_ITEMDEF);
+	export_constant(SI_GLASTHEIM_HPSP);
+	export_constant(SI_HOMUN_SKILL_POSTDELAY);
+	export_constant(SI_ALMIGHTY);
+	export_constant(SI_GVG_GIANT);
+	export_constant(SI_GVG_GOLEM);
+	export_constant(SI_GVG_STUN);
+	export_constant(SI_GVG_STONE);
+	export_constant(SI_GVG_FREEZ);
+	export_constant(SI_GVG_SLEEP);
+	export_constant(SI_GVG_CURSE);
+	export_constant(SI_GVG_SILENCE);
+	export_constant(SI_GVG_BLIND);
+	export_constant(SI_CLIENT_ONLY_EQUIP_ARROW);
+	export_constant(SI_CLAN_INFO);
+	export_constant(SI_JP_EVENT01);
+	export_constant(SI_JP_EVENT02);
+	export_constant(SI_JP_EVENT03);
+	export_constant(SI_JP_EVENT04);
+	export_constant(SI_TELEPORT_FIXEDCASTINGDELAY);
+	export_constant(SI_GEFFEN_MAGIC1);
+	export_constant(SI_GEFFEN_MAGIC2);
+	export_constant(SI_GEFFEN_MAGIC3);
+	export_constant(SI_QUEST_BUFF1);
+	export_constant(SI_QUEST_BUFF2);
+	export_constant(SI_QUEST_BUFF3);
+	export_constant(SI_REUSE_LIMIT_RECALL);
+	export_constant(SI_SAVEPOSITION);
+	export_constant(SI_HANDICAPSTATE_ICEEXPLO);
+	export_constant(SI_FENRIR_CARD);
+	export_constant(SI_REUSE_LIMIT_ASPD_POTION);
+	export_constant(SI_MAXPAIN);
+	export_constant(SI_PC_STOP);
+	export_constant(SI_FRIGG_SONG);
+	export_constant(SI_OFFERTORIUM);
+	export_constant(SI_TELEKINESIS_INTENSE);
+	export_constant(SI_MOONSTAR);
+	export_constant(SI_STRANGELIGHTS);
+	export_constant(SI_FULL_THROTTLE);
+	export_constant(SI_REBOUND);
+	export_constant(SI_UNLIMIT);
+	export_constant(SI_KINGS_GRACE);
+	export_constant(SI_ITEM_ATKMAX);
+	export_constant(SI_ITEM_ATKMIN);
+	export_constant(SI_ITEM_MATKMAX);
+	export_constant(SI_ITEM_MATKMIN);
+	export_constant(SI_SUPER_STAR);
+	export_constant(SI_HIGH_RANKER);
+	export_constant(SI_DARKCROW);
+	export_constant(SI_2013_VALENTINE1);
+	export_constant(SI_2013_VALENTINE2);
+	export_constant(SI_2013_VALENTINE3);
+	export_constant(SI_ILLUSIONDOPING);
+	export_constant(SI_WIDEWEB);
+	export_constant(SI_CHILL);
+	export_constant(SI_BURNT);
+	export_constant(SI_PCCAFE_PLAY_TIME);
+	export_constant(SI_TWISTED_TIME);
+	export_constant(SI_FLASHCOMBO);
+	export_constant(SI_JITTER_BUFF1);
+	export_constant(SI_JITTER_BUFF2);
+	export_constant(SI_JITTER_BUFF3);
+	export_constant(SI_JITTER_BUFF4);
+	export_constant(SI_JITTER_BUFF5);
+	export_constant(SI_JITTER_BUFF6);
+	export_constant(SI_JITTER_BUFF7);
+	export_constant(SI_JITTER_BUFF8);
+	export_constant(SI_JITTER_BUFF9);
+	export_constant(SI_JITTER_BUFF10);
+	export_constant(SI_CUP_OF_BOZA);
+	export_constant(SI_B_TRAP);
+	export_constant(SI_E_CHAIN);
+	export_constant(SI_E_QD_SHOT_READY);
+	export_constant(SI_C_MARKER);
+	export_constant(SI_H_MINE);
+	export_constant(SI_H_MINE_SPLASH);
+	export_constant(SI_P_ALTER);
+	export_constant(SI_HEAT_BARREL);
+	export_constant(SI_ANTI_M_BLAST);
+	export_constant(SI_SLUGSHOT);
+	export_constant(SI_SWORDCLAN);
+	export_constant(SI_ARCWANDCLAN);
+	export_constant(SI_GOLDENMACECLAN);
+	export_constant(SI_CROSSBOWCLAN);
+	export_constant(SI_PACKING_ENVELOPE1);
+	export_constant(SI_PACKING_ENVELOPE2);
+	export_constant(SI_PACKING_ENVELOPE3);
+	export_constant(SI_PACKING_ENVELOPE4);
+	export_constant(SI_PACKING_ENVELOPE5);
+	export_constant(SI_PACKING_ENVELOPE6);
+	export_constant(SI_PACKING_ENVELOPE7);
+	export_constant(SI_PACKING_ENVELOPE8);
+	export_constant(SI_PACKING_ENVELOPE9);
+	export_constant(SI_PACKING_ENVELOPE10);
+	export_constant(SI_GLASTHEIM_TRANS);
+	export_constant(SI_ZONGZI_POUCH_TRANS);
+	export_constant(SI_HEAT_BARREL_AFTER);
+	export_constant(SI_DECORATION_OF_MUSIC);
+	export_constant(SI_OVERSEAEXPUP);
+	export_constant(SI_CLOWN_N_GYPSY_CARD);
+	export_constant(SI_OPEN_NPC_MARKET);
+	export_constant(SI_BEEF_RIB_STEW);
+	export_constant(SI_PORK_RIB_STEW);
+	export_constant(SI_CHUSEOK_MONDAY);
+	export_constant(SI_CHUSEOK_TUESDAY);
+	export_constant(SI_CHUSEOK_WEDNESDAY);
+	export_constant(SI_CHUSEOK_THURSDAY);
+	export_constant(SI_CHUSEOK_FRIDAY);
+	export_constant(SI_CHUSEOK_WEEKEND);
+	export_constant(SI_ALL_LIGHTGUARD);
+	export_constant(SI_ALL_LIGHTGUARD_COOL_TIME);
+	export_constant(SI_MTF_MHP);
+	export_constant(SI_MTF_MSP);
+	export_constant(SI_MTF_PUMPKIN);
+	export_constant(SI_MTF_HITFLEE);
+	export_constant(SI_MTF_CRIDAMAGE2);
+	export_constant(SI_MTF_SPDRAIN);
+	export_constant(SI_ACUO_MINT_GUM);
+	export_constant(SI_S_HEALPOTION);
+	export_constant(SI_REUSE_LIMIT_S_HEAL_POTION);
+	export_constant(SI_PLAYTIME_STATISTICS);
+	export_constant(SI_GN_CHANGEMATERIAL_OPERATOR);
+	export_constant(SI_GN_MIX_COOKING_OPERATOR);
+	export_constant(SI_GN_MAKEBOMB_OPERATOR);
+	export_constant(SI_GN_S_PHARMACY_OPERATOR);
+	export_constant(SI_SO_EL_ANALYSIS_DISASSEMBLY_OPERATOR);
+	export_constant(SI_SO_EL_ANALYSIS_COMBINATION_OPERATOR);
+	export_constant(SI_NC_MAGICDECOY_OPERATOR);
+	export_constant(SI_GUILD_STORAGE);
+	export_constant(SI_GC_POISONINGWEAPON_OPERATOR);
+	export_constant(SI_WS_WEAPONREFINE_OPERATOR);
+	export_constant(SI_BS_REPAIRWEAPON_OPERATOR);
+	export_constant(SI_GET_MAILBOX);
+	export_constant(SI_JUMPINGCLAN);
+	export_constant(SI_JP_OTP);
+	export_constant(SI_HANDICAPTOLERANCE_LEVELGAP);
+	export_constant(SI_MTF_RANGEATK2);
+	export_constant(SI_MTF_ASPD2);
+	export_constant(SI_MTF_MATK2);
+	export_constant(SI_SHOW_NPCHPBAR);
+	export_constant(SI_FLOWERSMOKE);
+	export_constant(SI_FSTONE);
+	export_constant(SI_DAILYSENDMAILCNT);
+	export_constant(SI_QSCARABA);
+	export_constant(SI_LJOSALFAR);
+	export_constant(SI_PAD_READER_KNIGHT);
+	export_constant(SI_PAD_READER_CRUSADER);
+	export_constant(SI_PAD_READER_BLACKSMITH);
+	export_constant(SI_PAD_READER_ALCHEMIST);
+	export_constant(SI_PAD_READER_ASSASSIN);
+	export_constant(SI_PAD_READER_ROGUE);
+	export_constant(SI_PAD_READER_WIZARD);
+	export_constant(SI_PAD_READER_SAGE);
+	export_constant(SI_PAD_READER_PRIEST);
+	export_constant(SI_PAD_READER_MONK);
+	export_constant(SI_PAD_READER_HUNTER);
+	export_constant(SI_PAD_READER_BARD);
+	export_constant(SI_PAD_READER_DANCER);
+	export_constant(SI_PAD_READER_TAEKWON);
+	export_constant(SI_PAD_READER_NINJA);
+	export_constant(SI_PAD_READER_GUNSLINGER);
+	export_constant(SI_PAD_READER_SUPERNOVICE);
+	export_constant(SI_ESSENCE_OF_TIME);
+	export_constant(SI_MINIGAME_ROULETTE);
+	export_constant(SI_MINIGAME_GOLD_POINT);
+	export_constant(SI_MINIGAME_SILVER_POINT);
+	export_constant(SI_MINIGAME_BRONZE_POINT);
+	export_constant(SI_HAPPINESS_STAR);
+	export_constant(SI_SUMMEREVENT01);
+	export_constant(SI_SUMMEREVENT02);
+	export_constant(SI_SUMMEREVENT03);
+	export_constant(SI_SUMMEREVENT04);
+	export_constant(SI_SUMMEREVENT05);
+	export_constant(SI_MINIGAME_ROULETTE_BONUS_ITEM);
+	export_constant(SI_DRESS_UP);
+	export_constant(SI_MAPLE_FALLS);
+	export_constant(SI_ALL_NIFLHEIM_RECALL);
+	export_constant(SI_DRACULA_CARD);
+	export_constant(SI_LIMIT_POWER_BOOSTER);
+	export_constant(SI_TIME_ACCESSORY);
+	export_constant(SI_EP16_DEF);
+
 	/* status options */
 	export_constant(OPTION_NOTHING);
 	export_constant(OPTION_SIGHT);