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@@ -29,9 +29,8 @@ static int guild_newid = 10000;
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static unsigned int guild_exp[100];
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-int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, int flag, const char *mes);
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int mapif_guild_broken(int guild_id, int flag);
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-bool guild_check_empty(struct guild *g);
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+static bool guild_check_empty(struct guild *g);
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int guild_calcinfo(struct guild *g);
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int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int len);
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int mapif_guild_info(int fd, struct guild *g);
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@@ -306,7 +305,8 @@ int inter_guild_fromstr(char* str, struct guild* g)
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#ifndef TXT_SQL_CONVERT
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// ギルド城データの文字列への変換
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-int inter_guildcastle_tostr(char *str, struct guild_castle *gc) {
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+int inter_guildcastle_tostr(char *str, struct guild_castle *gc)
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+{
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int len;
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len = sprintf(str, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d", // added Guardian HP [Valaris]
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@@ -320,8 +320,10 @@ int inter_guildcastle_tostr(char *str, struct guild_castle *gc) {
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return 0;
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}
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#endif ///TXT_SQL_CONVERT
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+
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// ギルド城データの文字列からの変換
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-int inter_guildcastle_fromstr(char *str, struct guild_castle *gc) {
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+int inter_guildcastle_fromstr(char *str, struct guild_castle *gc)
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+{
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int tmp_int[26];
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memset(gc, 0, sizeof(struct guild_castle));
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@@ -396,9 +398,11 @@ int inter_guildcastle_fromstr(char *str, struct guild_castle *gc) {
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return 0;
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}
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+
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#ifndef TXT_SQL_CONVERT
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// ギルド関連データベース読み込み
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-int inter_guild_readdb(void) {
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+int inter_guild_readdb(void)
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+{
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int i;
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FILE *fp;
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char line[1024];
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@@ -424,7 +428,8 @@ int inter_guild_readdb(void) {
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}
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// ギルドデータの読み込み
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-int inter_guild_init() {
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+int inter_guild_init()
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+{
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char line[16384];
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struct guild *g;
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struct guild_castle *gc;
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@@ -511,79 +516,79 @@ int inter_guild_init() {
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return 0;
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}
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-void inter_guild_final() {
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+void inter_guild_final()
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+{
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castle_db->destroy(castle_db, NULL);
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guild_db->destroy(guild_db, NULL);
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return;
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}
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-struct guild *inter_guild_search(int guild_id) {
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+struct guild *inter_guild_search(int guild_id)
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+{
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return idb_get(guild_db, guild_id);
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}
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-// ギルドデータのセーブ用
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-int inter_guild_save_sub(DBKey key,void *data,va_list ap) {
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- char line[16384];
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- FILE *fp;
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-
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- inter_guild_tostr(line,(struct guild *)data);
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- fp=va_arg(ap,FILE *);
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- fprintf(fp,"%s\n",line);
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-
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- return 0;
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-}
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-
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-// ギルド城データのセーブ用
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-int inter_castle_save_sub(DBKey key, void *data, va_list ap) {
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- char line[16384];
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- FILE *fp;
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-
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- inter_guildcastle_tostr(line, (struct guild_castle *)data);
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- fp = va_arg(ap, FILE *);
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- fprintf(fp, "%s\n", line);
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-
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- return 0;
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-}
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-
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// ギルドデータのセーブ
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-int inter_guild_save() {
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+int inter_guild_save()
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+{
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FILE *fp;
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int lock;
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+ DBIterator* iter;
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+ struct guild* g;
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+ struct guild_castle* gc;
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+ // save guild data
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if ((fp = lock_fopen(guild_txt, &lock)) == NULL) {
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ShowError("int_guild: can't write [%s] !!! data is lost !!!\n", guild_txt);
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return 1;
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}
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- guild_db->foreach(guild_db, inter_guild_save_sub, fp);
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+
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+ iter = guild_db->iterator(guild_db);
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+ for( g = iter->first(iter,NULL); iter->exists(iter); g = iter->next(iter,NULL) )
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+ {
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+ char line[16384];
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+ inter_guild_tostr(line, g);
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+ fprintf(fp, "%s\n", line);
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+ }
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+ iter->destroy(iter);
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+
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// fprintf(fp, "%d\t%%newid%%\n", guild_newid);
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lock_fclose(fp, guild_txt, &lock);
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+ // save castle data
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if ((fp = lock_fopen(castle_txt,&lock)) == NULL) {
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ShowError("int_guild: can't write [%s] !!! data is lost !!!\n", castle_txt);
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return 1;
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}
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- castle_db->foreach(castle_db, inter_castle_save_sub, fp);
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- lock_fclose(fp, castle_txt, &lock);
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- return 0;
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-}
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+ iter = castle_db->iterator(castle_db);
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+ for( gc = iter->first(iter,NULL); iter->exists(iter); gc = iter->next(iter,NULL) )
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+ {
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+ char line[16384];
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+ inter_guildcastle_tostr(line, gc);
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+ fprintf(fp, "%s\n", line);
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+ }
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+ iter->destroy(iter);
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-// ギルド名検索用
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-int search_guildname_sub(DBKey key, void *data, va_list ap) {
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- struct guild *g = (struct guild *)data, **dst;
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- char *str;
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+ lock_fclose(fp, castle_txt, &lock);
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- str = va_arg(ap, char *);
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- dst = va_arg(ap, struct guild **);
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- if (strcmpi(g->name, str) == 0)
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- *dst = g;
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return 0;
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}
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// ギルド名検索
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-struct guild* search_guildname(char *str) {
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- struct guild *g = NULL;
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- guild_db->foreach(guild_db, search_guildname_sub, str, &g);
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+struct guild* search_guildname(char *str)
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+{
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+ DBIterator* iter;
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+ struct guild* g;
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+
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+ iter = guild_db->iterator(guild_db);
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+ for( g = iter->first(iter,NULL); iter->exists(iter); g = iter->next(iter,NULL) )
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+ {
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+ if (strcmpi(g->name, str) == 0)
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+ break;
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+ }
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+ iter->destroy(iter);
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+
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return g;
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}
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@@ -603,7 +608,7 @@ static bool guild_check_empty(struct guild *g)
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return true;
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}
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-unsigned int guild_nextexp (int level)
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+unsigned int guild_nextexp(int level)
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{
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if (level == 0)
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return 1;
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@@ -614,7 +619,8 @@ unsigned int guild_nextexp (int level)
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}
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// ギルドスキルがあるか確認
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-int guild_checkskill(struct guild *g, int id) {
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+int guild_checkskill(struct guild *g, int id)
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+{
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int idx = id - GD_SKILLBASE;
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@@ -626,7 +632,8 @@ int guild_checkskill(struct guild *g, int id) {
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}
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// ギルドの情報の再計算
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-int guild_calcinfo(struct guild *g) {
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+int guild_calcinfo(struct guild *g)
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+{
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int i, c;
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unsigned int nextexp;
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struct guild before = *g;
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@@ -688,8 +695,9 @@ int guild_calcinfo(struct guild *g) {
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// map serverへの通信
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// ギルド作成可否
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-int mapif_guild_created(int fd, int account_id, struct guild *g) {
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- WFIFOHEAD(fd, 10);
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+int mapif_guild_created(int fd, int account_id, struct guild *g)
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+{
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+ WFIFOHEAD(fd, 10);
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WFIFOW(fd,0) = 0x3830;
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WFIFOL(fd,2) = account_id;
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if (g != NULL) {
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@@ -703,8 +711,9 @@ int mapif_guild_created(int fd, int account_id, struct guild *g) {
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}
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// ギルド情報見つからず
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-int mapif_guild_noinfo(int fd, int guild_id) {
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- WFIFOHEAD(fd, 8);
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+int mapif_guild_noinfo(int fd, int guild_id)
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+{
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+ WFIFOHEAD(fd, 8);
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WFIFOW(fd,0) = 0x3831;
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WFIFOW(fd,2) = 8;
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WFIFOL(fd,4) = guild_id;
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@@ -715,25 +724,25 @@ int mapif_guild_noinfo(int fd, int guild_id) {
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}
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// ギルド情報まとめ送り
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-int mapif_guild_info(int fd, struct guild *g) {
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+int mapif_guild_info(int fd, struct guild *g)
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+{
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unsigned char buf[8+sizeof(struct guild)];
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WBUFW(buf,0) = 0x3831;
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memcpy(buf + 4, g, sizeof(struct guild));
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WBUFW(buf,2) = 4 + sizeof(struct guild);
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-// printf("int_guild: sizeof(guild)=%d\n", sizeof(struct guild));
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if (fd < 0)
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mapif_sendall(buf, WBUFW(buf,2));
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else
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mapif_send(fd, buf, WBUFW(buf,2));
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-// printf("int_guild: info %d %s\n", p->guild_id, p->name);
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return 0;
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}
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// メンバ追加可否
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-int mapif_guild_memberadded(int fd, int guild_id, int account_id, int char_id, int flag) {
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- WFIFOHEAD(fd, 15);
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+int mapif_guild_memberadded(int fd, int guild_id, int account_id, int char_id, int flag)
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+{
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+ WFIFOHEAD(fd, 15);
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WFIFOW(fd,0) = 0x3832;
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WFIFOL(fd,2) = guild_id;
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WFIFOL(fd,6) = account_id;
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@@ -745,7 +754,8 @@ int mapif_guild_memberadded(int fd, int guild_id, int account_id, int char_id, i
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}
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// 脱退/追放通知
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-int mapif_guild_leaved(int guild_id, int account_id, int char_id, int flag, const char *name, const char *mes) {
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+int mapif_guild_leaved(int guild_id, int account_id, int char_id, int flag, const char *name, const char *mes)
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+{
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unsigned char buf[79];
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WBUFW(buf, 0) = 0x3834;
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@@ -763,7 +773,8 @@ int mapif_guild_leaved(int guild_id, int account_id, int char_id, int flag, cons
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}
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// オンライン状態とLv更新通知
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-int mapif_guild_memberinfoshort(struct guild *g, int idx) {
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+int mapif_guild_memberinfoshort(struct guild *g, int idx)
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+{
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unsigned char buf[19];
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WBUFW(buf, 0) = 0x3835;
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@@ -778,7 +789,8 @@ int mapif_guild_memberinfoshort(struct guild *g, int idx) {
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}
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// 解散通知
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-int mapif_guild_broken(int guild_id, int flag) {
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+int mapif_guild_broken(int guild_id, int flag)
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+{
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unsigned char buf[7];
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WBUFW(buf,0) = 0x3836;
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@@ -791,7 +803,8 @@ int mapif_guild_broken(int guild_id, int flag) {
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}
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// ギルド内発言
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-int mapif_guild_message(int guild_id, int account_id, char *mes, int len, int sfd) {
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+int mapif_guild_message(int guild_id, int account_id, char *mes, int len, int sfd)
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+{
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unsigned char buf[2048];
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WBUFW(buf,0) = 0x3837;
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@@ -805,7 +818,8 @@ int mapif_guild_message(int guild_id, int account_id, char *mes, int len, int sf
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}
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// ギルド基本情報変更通知
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-int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int len) {
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+int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int len)
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+{
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unsigned char buf[2048];
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WBUFW(buf,0) = 0x3839;
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@@ -818,7 +832,8 @@ int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int l
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}
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// ギルドメンバ情報変更通知
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-int mapif_guild_memberinfochanged(int guild_id, int account_id, int char_id, int type, const void *data, int len) {
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+int mapif_guild_memberinfochanged(int guild_id, int account_id, int char_id, int type, const void *data, int len)
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+{
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unsigned char buf[4096];
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WBUFW(buf, 0) = 0x383a;
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@@ -834,7 +849,8 @@ int mapif_guild_memberinfochanged(int guild_id, int account_id, int char_id, int
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}
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// ギルドスキルアップ通知
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-int mapif_guild_skillupack(int guild_id, int skill_num, int account_id) {
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+int mapif_guild_skillupack(int guild_id, int skill_num, int account_id)
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+{
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unsigned char buf[14];
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WBUFW(buf, 0) = 0x383c;
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@@ -847,7 +863,8 @@ int mapif_guild_skillupack(int guild_id, int skill_num, int account_id) {
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}
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// ギルド同盟/敵対通知
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-int mapif_guild_alliance(int guild_id1, int guild_id2, int account_id1, int account_id2, int flag, const char *name1, const char *name2) {
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+int mapif_guild_alliance(int guild_id1, int guild_id2, int account_id1, int account_id2, int flag, const char *name1, const char *name2)
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+{
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unsigned char buf[67];
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WBUFW(buf, 0) = 0x383d;
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@@ -867,7 +884,8 @@ int mapif_guild_alliance(int guild_id1, int guild_id2, int account_id1, int acco
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}
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// ギルド役職変更通知
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-int mapif_guild_position(struct guild *g, int idx) {
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+int mapif_guild_position(struct guild *g, int idx)
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+{
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unsigned char buf[2048];
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WBUFW(buf,0) = 0x383b;
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@@ -881,7 +899,8 @@ int mapif_guild_position(struct guild *g, int idx) {
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}
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// ギルド告知変更通知
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-int mapif_guild_notice(struct guild *g) {
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+int mapif_guild_notice(struct guild *g)
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+{
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unsigned char buf[186];
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WBUFW(buf,0) = 0x383e;
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@@ -894,7 +913,8 @@ int mapif_guild_notice(struct guild *g) {
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}
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// ギルドエンブレム変更通知
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-int mapif_guild_emblem(struct guild *g) {
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+int mapif_guild_emblem(struct guild *g)
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+{
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unsigned char buf[2048];
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WBUFW(buf,0) = 0x383f;
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@@ -918,7 +938,8 @@ int mapif_guild_master_changed(struct guild *g, int aid, int cid)
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return 0;
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}
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-int mapif_guild_castle_dataload(int castle_id, int index, int value) {
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+int mapif_guild_castle_dataload(int castle_id, int index, int value)
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+{
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unsigned char buf[9];
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WBUFW(buf,0) = 0x3840;
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@@ -930,7 +951,8 @@ int mapif_guild_castle_dataload(int castle_id, int index, int value) {
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return 0;
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}
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-int mapif_guild_castle_datasave(int castle_id, int index, int value) {
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+int mapif_guild_castle_datasave(int castle_id, int index, int value)
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+{
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unsigned char buf[9];
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WBUFW(buf,0) = 0x3841;
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@@ -942,23 +964,30 @@ int mapif_guild_castle_datasave(int castle_id, int index, int value) {
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return 0;
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}
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-int mapif_guild_castle_alldataload_sub(DBKey key, void *data, va_list ap) {
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+int mapif_guild_castle_alldataload_sub(DBKey key, void *data, va_list ap)
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+{
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int fd = va_arg(ap, int);
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int *p = va_arg(ap, int*);
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- WFIFOHEAD(fd, sizeof(struct guild_castle));
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- memcpy(WFIFOP(fd,*p), (struct guild_castle*)data, sizeof(struct guild_castle));
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- (*p) += sizeof(struct guild_castle);
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return 0;
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}
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-int mapif_guild_castle_alldataload(int fd) {
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+int mapif_guild_castle_alldataload(int fd)
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+{
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+ DBIterator* iter;
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+ struct guild_castle* gc;
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int len = 4;
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- WFIFOHEAD(fd, 0);
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+ WFIFOHEAD(fd, 4 + MAX_GUILDCASTLE*sizeof(struct guild_castle));
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WFIFOW(fd,0) = 0x3842;
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- castle_db->foreach(castle_db, mapif_guild_castle_alldataload_sub, fd, &len);
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+ iter = castle_db->iterator(castle_db);
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+ for( gc = iter->first(iter,NULL); iter->exists(iter); gc = iter->next(iter,NULL) )
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+ {
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+ memcpy(WFIFOP(fd,len), gc, sizeof(struct guild_castle));
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+ len += sizeof(struct guild_castle);
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+ }
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+ iter->destroy(iter);
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WFIFOW(fd,2) = len;
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WFIFOSET(fd, len);
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@@ -969,7 +998,8 @@ int mapif_guild_castle_alldataload(int fd) {
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// map serverからの通信
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// ギルド作成要求
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-int mapif_parse_CreateGuild(int fd, int account_id, char *name, struct guild_member *master) {
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+int mapif_parse_CreateGuild(int fd, int account_id, char *name, struct guild_member *master)
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+{
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struct guild *g;
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int i;
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@@ -1039,7 +1069,8 @@ int mapif_parse_CreateGuild(int fd, int account_id, char *name, struct guild_mem
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}
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// ギルド情報要求
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-int mapif_parse_GuildInfo(int fd, int guild_id) {
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+int mapif_parse_GuildInfo(int fd, int guild_id)
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+{
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struct guild *g;
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g = idb_get(guild_db, guild_id);
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@@ -1053,7 +1084,8 @@ int mapif_parse_GuildInfo(int fd, int guild_id) {
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}
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// ギルドメンバ追加要求
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-int mapif_parse_GuildAddMember(int fd, int guild_id, struct guild_member *m) {
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+int mapif_parse_GuildAddMember(int fd, int guild_id, struct guild_member *m)
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+{
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struct guild *g;
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int i;
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|
@@ -1063,17 +1095,16 @@ int mapif_parse_GuildAddMember(int fd, int guild_id, struct guild_member *m) {
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return 0;
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}
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|
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|
|
- for(i = 0; i < g->max_member; i++) {
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|
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- if (g->member[i].account_id == 0) {
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- memcpy(&g->member[i], m, sizeof(struct guild_member));
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- mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 0);
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- guild_calcinfo(g);
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- mapif_guild_info(-1, g);
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-
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- return 0;
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|
|
- }
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|
+ ARR_FIND( 0, g->max_member, i, g->member[i].account_id == 0 );
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|
|
+ if( i < g->max_member )
|
|
|
+ {
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|
|
+ memcpy(&g->member[i], m, sizeof(struct guild_member));
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|
|
+ mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 0);
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|
|
+ guild_calcinfo(g);
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|
|
+ mapif_guild_info(-1, g);
|
|
|
}
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|
|
- mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 1);
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|
+ else
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|
+ mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 1);
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|
|
|
|
|
return 0;
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|
|
}
|
|
@@ -1124,42 +1155,51 @@ int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, in
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|
}
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|
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|
|
// オンライン/Lv更新
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|
|
-int mapif_parse_GuildChangeMemberInfoShort(int fd, int guild_id, int account_id, int char_id, int online, int lv, int class_) {
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|
|
+int mapif_parse_GuildChangeMemberInfoShort(int fd, int guild_id, int account_id, int char_id, int online, int lv, int class_)
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|
|
+{
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|
|
struct guild *g;
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|
- int i, alv, c;
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|
|
+ int i, sum, c;
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|
|
g = idb_get(guild_db, guild_id);
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|
|
if (g == NULL)
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|
|
return 0;
|
|
|
|
|
|
- g->connect_member = 0;
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|
|
-
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|
|
- alv = 0;
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|
|
- c = 0;
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|
|
- for(i = 0; i < MAX_GUILD; i++) {
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|
|
- if (g->member[i].account_id == account_id && g->member[i].char_id == char_id) {
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|
|
+ ARR_FIND( 0, g->max_member, i, g->member[i].account_id == account_id && g->member[i].char_id == char_id );
|
|
|
+ if( i < g->max_member )
|
|
|
+ {
|
|
|
g->member[i].online = online;
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|
|
g->member[i].lv = lv;
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|
|
g->member[i].class_ = class_;
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|
|
mapif_guild_memberinfoshort(g, i);
|
|
|
- }
|
|
|
- if (g->member[i].account_id > 0) {
|
|
|
- alv += g->member[i].lv;
|
|
|
+ }
|
|
|
+
|
|
|
+ g->average_lv = 0;
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|
|
+ g->connect_member = 0;
|
|
|
+ c = 0; // member count
|
|
|
+ sum = 0; // total sum of base levels
|
|
|
+
|
|
|
+ for(i = 0; i < g->max_member; i++)
|
|
|
+ {
|
|
|
+ if( g->member[i].account_id > 0 )
|
|
|
+ {
|
|
|
+ sum += g->member[i].lv;
|
|
|
c++;
|
|
|
}
|
|
|
- if (g->member[i].online)
|
|
|
+ if( g->member[i].online )
|
|
|
g->connect_member++;
|
|
|
}
|
|
|
|
|
|
- if (c)
|
|
|
- // 平均レベル
|
|
|
- g->average_lv = alv / c;
|
|
|
+ if( c ) // this check should always succeed...
|
|
|
+ g->average_lv = sum / c;
|
|
|
+
|
|
|
+ //FIXME: how about sending a mapif_guild_info() update to the mapserver? [ultramage]
|
|
|
|
|
|
return 0;
|
|
|
}
|
|
|
|
|
|
// ギルド解散処理用(同盟/敵対を解除)
|
|
|
-int guild_break_sub(DBKey key, void *data, va_list ap) {
|
|
|
+int guild_break_sub(DBKey key, void *data, va_list ap)
|
|
|
+{
|
|
|
struct guild *g = (struct guild *)data;
|
|
|
int guild_id = va_arg(ap, int);
|
|
|
int i;
|
|
@@ -1172,7 +1212,8 @@ int guild_break_sub(DBKey key, void *data, va_list ap) {
|
|
|
}
|
|
|
|
|
|
// ギルド解散要求
|
|
|
-int mapif_parse_BreakGuild(int fd, int guild_id) {
|
|
|
+int mapif_parse_BreakGuild(int fd, int guild_id)
|
|
|
+{
|
|
|
struct guild *g;
|
|
|
|
|
|
g = idb_get(guild_db, guild_id);
|
|
@@ -1191,12 +1232,14 @@ int mapif_parse_BreakGuild(int fd, int guild_id) {
|
|
|
}
|
|
|
|
|
|
// ギルドメッセージ送信
|
|
|
-int mapif_parse_GuildMessage(int fd, int guild_id, int account_id, char *mes, int len) {
|
|
|
+int mapif_parse_GuildMessage(int fd, int guild_id, int account_id, char *mes, int len)
|
|
|
+{
|
|
|
return mapif_guild_message(guild_id, account_id, mes, len, fd);
|
|
|
}
|
|
|
|
|
|
// ギルド基本データ変更要求
|
|
|
-int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const char *data, int len) {
|
|
|
+int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const char *data, int len)
|
|
|
+{
|
|
|
struct guild *g;
|
|
|
short dw = *((short *)data);
|
|
|
|
|
@@ -1223,7 +1266,8 @@ int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const char
|
|
|
}
|
|
|
|
|
|
// ギルドメンバデータ変更要求
|
|
|
-int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int char_id, int type, const char *data, int len) {
|
|
|
+int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int char_id, int type, const char *data, int len)
|
|
|
+{
|
|
|
int i;
|
|
|
struct guild *g;
|
|
|
|
|
@@ -1306,7 +1350,8 @@ int inter_guild_sex_changed(int guild_id,int account_id,int char_id, int gender)
|
|
|
}
|
|
|
|
|
|
// ギルド役職名変更要求
|
|
|
-int mapif_parse_GuildPosition(int fd, int guild_id, int idx, struct guild_position *p) {
|
|
|
+int mapif_parse_GuildPosition(int fd, int guild_id, int idx, struct guild_position *p)
|
|
|
+{
|
|
|
struct guild *g = idb_get(guild_db, guild_id);
|
|
|
|
|
|
if (g == NULL || idx < 0 || idx >= MAX_GUILDPOSITION) {
|
|
@@ -1320,7 +1365,8 @@ int mapif_parse_GuildPosition(int fd, int guild_id, int idx, struct guild_positi
|
|
|
}
|
|
|
|
|
|
// ギルドスキルアップ要求
|
|
|
-int mapif_parse_GuildSkillUp(int fd, int guild_id, int skill_num, int account_id) {
|
|
|
+int mapif_parse_GuildSkillUp(int fd, int guild_id, int skill_num, int account_id)
|
|
|
+{
|
|
|
struct guild *g = idb_get(guild_db, guild_id);
|
|
|
int idx = skill_num - GD_SKILLBASE;
|
|
|
|
|
@@ -1356,8 +1402,10 @@ static int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int ac
|
|
|
mapif_guild_alliance(g->guild_id,guild_id,account_id1,account_id2,flag,g->name,name);
|
|
|
return 0;
|
|
|
}
|
|
|
+
|
|
|
// ギルド同盟要求
|
|
|
-int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_id1, int account_id2, int flag) {
|
|
|
+int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_id1, int account_id2, int flag)
|
|
|
+{
|
|
|
struct guild *g[2];
|
|
|
int j, i;
|
|
|
|
|
@@ -1396,7 +1444,8 @@ int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_
|
|
|
}
|
|
|
|
|
|
// ギルド告知変更要求
|
|
|
-int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char *mes2) {
|
|
|
+int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char *mes2)
|
|
|
+{
|
|
|
struct guild *g;
|
|
|
|
|
|
g = idb_get(guild_db, guild_id);
|
|
@@ -1409,7 +1458,8 @@ int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char *
|
|
|
}
|
|
|
|
|
|
// ギルドエンブレム変更要求
|
|
|
-int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char *data) {
|
|
|
+int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char *data)
|
|
|
+{
|
|
|
struct guild *g;
|
|
|
|
|
|
g = idb_get(guild_db, guild_id);
|
|
@@ -1422,7 +1472,8 @@ int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char
|
|
|
return mapif_guild_emblem(g);
|
|
|
}
|
|
|
|
|
|
-int mapif_parse_GuildCastleDataLoad(int fd, int castle_id, int index) {
|
|
|
+int mapif_parse_GuildCastleDataLoad(int fd, int castle_id, int index)
|
|
|
+{
|
|
|
struct guild_castle *gc = idb_get(castle_db, castle_id);
|
|
|
|
|
|
if (gc == NULL) {
|