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@@ -4964,9 +4964,10 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
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break;
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break;
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case NPC_INVISIBLE:
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case NPC_INVISIBLE:
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- //val4 passed as 1 is for "infinite cloak".
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+ //On level 1, use level 10 cloaking (no speed penalty)
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+ //with val4 passed as 1 is for "infinite cloak".
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clif_skill_nodamage(src,bl,skillid,skilllv,
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clif_skill_nodamage(src,bl,skillid,skilllv,
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- sc_start4(bl,type,100,skilllv,0,0,1,skill_get_time(skillid,skilllv)));
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+ sc_start4(bl,type,100,9+skilllv,0,0,1,skill_get_time(skillid,skilllv)));
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break;
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break;
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case NPC_SIEGEMODE:
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case NPC_SIEGEMODE:
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