Bladeren bron

- NPC_INVISIBLE will now use Cloaking of a level +9 of the used skill level, so that at level 1 they can attack, use skills and receive no walking penalty.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7989 54d463be-8e91-2dee-dedb-b68131a5f0ec
skotlex 19 jaren geleden
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2 gewijzigde bestanden met toevoegingen van 6 en 2 verwijderingen
  1. 3 0
      Changelog-Trunk.txt
  2. 3 2
      src/map/skill.c

+ 3 - 0
Changelog-Trunk.txt

@@ -4,6 +4,9 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
 2006/07/30
+	* NPC_INVISIBLE will now use Cloaking of a level +9 of the used skill
+	  level, so that at level 1 they can attack, use skills and receive no
+	  walking penalty. [Skotlex]
 	* Mob casted Sanctuary will no longer always heal it's targets regardless
 	  of element/race [Skotlex]
 	* Status change packets will now use as criteria for sending the actual

+ 3 - 2
src/map/skill.c

@@ -4964,9 +4964,10 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
 		break;
 
 	case NPC_INVISIBLE:
-		//val4 passed as 1 is for "infinite cloak".
+		//On level 1, use level 10 cloaking (no speed penalty) 
+		//with val4 passed as 1 is for "infinite cloak".
 		clif_skill_nodamage(src,bl,skillid,skilllv,
-			sc_start4(bl,type,100,skilllv,0,0,1,skill_get_time(skillid,skilllv)));
+			sc_start4(bl,type,100,9+skilllv,0,0,1,skill_get_time(skillid,skilllv)));
 		break;
 		
 	case NPC_SIEGEMODE: