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@@ -2267,47 +2267,49 @@ morocc.gat,273,79,4 script Traveler 99,{
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}
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//Payon /=Fox Mask=/ //==Lets hope this works as it's supposed==//
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pay_dun03.gat,48,84,4 script Nine Tail#1 1180,1,1{
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-mes "[Nine Tail]";
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-mes "Kee! KeeKee!";
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-mes "KeeKeeKee! KeeKee! KeeKee!";
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-next;
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-switch(select("Shaking your head:Nodding")) {
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-case 1:
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mes "[Nine Tail]";
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- mes "KeeKee! Ke! Kee!";
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- donpcevent "Nine Tail#1::OnReset";
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- close;
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-case 2:
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- emotion e_hmm;
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- disablenpc "Nine Tail#1";
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- enablenpc "Nine Tail#2";
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- close;
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-}
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+ mes "Kee! KeeKee!";
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+ mes "KeeKeeKee! KeeKee! KeeKee!";
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+ next;
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+ switch(select("Shaking your head:Nodding")) {
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+ case 1:
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+ mes "[Nine Tail]";
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+ mes "KeeKee! Ke! Kee!";
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+ close2;
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+ donpcevent "Nine Tail#1::OnReset";
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+ end;
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+ case 2:
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+ emotion e_hmm;
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+ close2;
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+ disablenpc "Nine Tail#1";
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+ enablenpc "Nine Tail#2";
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+ end;
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+ }
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OnInit:
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-disablenpc "Nine Tail#1";
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-disablenpc "Nine Tail#2";
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-monster "pay_dun03.gat",48,84,"Nine Tail",1180,1,"NT::OnMobDead";
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-end;
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+ disablenpc "Nine Tail#1";
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+ disablenpc "Nine Tail#2";
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+ monster "pay_dun03.gat",48,84,"Nine Tail",1180,1,"NT::OnMobDead";
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+ end;
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OnReset:
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-killmonster "pay_dun03.gat","NT::OnMobDeadGlobal";
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-disablenpc "Nine Tail#1";
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-disablenpc "Nine Tail#2";
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-initnpctimer;
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-end;
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+ killmonster "pay_dun03.gat","NT::OnMobDeadGlobal";
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+ disablenpc "Nine Tail#1";
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+ disablenpc "Nine Tail#2";
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+ initnpctimer;
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+ end;
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-OnTimer3000://00:
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+OnTimer300000:
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OnSpawn:
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-stopnpctimer;
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-killmonster "pay_dun03.gat","Nine Tail#1::OnMobDead";
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-monster "pay_dun03.gat",48,84,"Nine Tail",1180,1,"NT::OnMobDead";
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-end;
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+ stopnpctimer;
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+ killmonster "pay_dun03.gat","Nine Tail#1::OnMobDead";
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+ monster "pay_dun03.gat",48,84,"Nine Tail",1180,1,"NT::OnMobDead";
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+ end;
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}
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pay_dun03.gat,48,84,1 script NT -1,{
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OnMobDead:
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-enablenpc "Nine Tail#1";
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-end;
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+ enablenpc "Nine Tail#1";
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+ end;
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}
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pay_dun03.gat,48,84,4 script Nine Tail#2 1180,{
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if(countitem(1022)>998) {
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@@ -2317,33 +2319,37 @@ pay_dun03.gat,48,84,4 script Nine Tail#2 1180,{
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next;
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switch(select("Give it to him:Do not give it to him")) {
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case 1:
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- mes "[Nine Tail]";
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- mes "Go now. You have got what you wanted, human. Now leave!";
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+ mes "[Nine Tail]";
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+ mes "Go now. You have got what you wanted, human. Now leave!";
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if(countitem(1022)>998) {
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- delitem 1022,999;
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- getitem 5069,1;
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+ delitem 1022,999;
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+ getitem 5069,1;
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}
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- disablenpc "Nine Tail#2";
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+ close2;
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+ disablenpc "Nine Tail#2";
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donpcevent "Nine Tail#1::OnReset";
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- close;
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+ end;
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case 2:
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+ close2;
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disablenpc "Nine Tail#2";
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donpcevent "Nine Tail#1::OnReset";
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+ end;
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}
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- } else {
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- mes "[Nine Tail]";
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- mes "......Aiyo? Isn't this the appearance of a human boy?";
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- mes "Has my transfiguration skill gonewrong again... Oh... Oh well.";
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+ }
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+ else {
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+ mes "[Nine Tail]";
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+ mes "......Aiyo? Isn't this the appearance of a human boy?";
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+ mes "Has my transfiguration skill gone wrong again... oh... oh well.";
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next;
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mes "[Nine Tail]";
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- mes "Do you know how it feels to be chased everyday? How tough that is? huh?";
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+ mes "Do you know how it feels to be chased everyday? How tough that is? Huh?";
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mes "I just want to live a quiet life with my husband!";
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next;
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mes "[Nine Tail]";
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- mes "But one day, someone intrude into our habitat and try to catch us.";
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+ mes "But one day, someone intruded into our habitat and tried to catch us.";
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next;
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mes "[Nine Tail]";
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- mes "Do you know how much that Sohee that live besides me like to complain to me everyday? Some will pull a disgusting face and said 'Haha, Miss Sohee~' and they will chase to rip off her clothes. They are making her crazy!";
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+ mes "Do you know how much that Sohee that lives besides me likes to complain to me everyday? Someone will pull a disgusting face and say 'Haha, Miss Sohee~' and they will chase to rip off her clothes. They are making her crazy!";
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next;
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mes "[Nine Tail]";
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mes "It is just a flawless body as fine as pine, and as beautiful as the flower. Why can't anyone understand that?";
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@@ -2355,19 +2361,20 @@ pay_dun03.gat,48,84,4 script Nine Tail#2 1180,{
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next;
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mes "[Nine Tail]";
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mes "To save my husband,";
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- mes "please bring along ^0000FFNine Tails^FF00000999^0000FFUnit^000000";
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+ mes "please bring along ^FF0000999 ^0000FFNine Tails^000000!";
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mes "What? You said that's too much?";
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next;
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mes "[Nine Tail]";
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mes "Hmmph, it really makes me angry to think of what you've done to us...";
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- mes "I undertand. You human won't do anything without a reward....";
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+ mes "I understand. You human won't do anything without a reward...";
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next;
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mes "[Nine Tail]";
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- mes "Hmm, ok. What do you think of the mask I'm wearing. The ^0000FFKitsune Mask^000000?? Gather the item I want, and I will give you this.";
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- mes "You must gather ^0000FFNine Tails^FF0000 999^0000FF Unit^000000!";
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+ mes "Hmm, ok. What do you think of the mask I'm wearing? The ^0000FFKitsune Mask^000000. Gather the item I want, and I will give you this.";
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+ mes "You must gather ^FF0000999 ^0000FFNine Tails^000000!";
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+ close2;
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disablenpc "Nine Tail#2";
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donpcevent "Nine Tail#1::OnReset";
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- close;
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+ end;
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}
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}
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//Orc Village /=Orc Hero Helm=/
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