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Small Kafra coordinate fixes

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7669 54d463be-8e91-2dee-dedb-b68131a5f0ec
Playtester 19 년 전
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276b654eab
3개의 변경된 파일1954개의 추가작업 그리고 1952개의 파일을 삭제
  1. 1794 1792
      npc/Changelog.txt
  2. 158 158
      npc/kafras/kafras_new.txt
  3. 2 2
      npc/kafras/kafras_yun.txt

+ 1794 - 1792
npc/Changelog.txt

@@ -1,1792 +1,1794 @@
-Person	Working On
-======
-Lupus
-	* Looking for exploits, optimization, bugs hunt
-	* Adding new cards, checking/adding mobs/items
-	* EXP quests for Blacksmith, Merchant, Alchemist
-Mass Zero
-	* Fixing grammatical errors.
-	* Fixing small bugs.
-	* Adding small stuff.
-	* Redoing lots of the custom scripts.
-Massdriller
-	* Correcting & Bugfixing scripts
-	* New Novice Grounds from MRO - 65% -(Not sure it should be stopped as DracoRPG 
-	  did it, but intending to add it as an alternative novice quest)
-	* Gonryunn Quests - 0% - Botting on official Servers
-	* Artifacts of God (MRO GOD ITEM QUESTS) - 1% - resources only from MRO Official
-	  guide book so, probably unofficial
-MasterOfMuppets
-	* Working on The Sign Quest atm.
-	* Updating Items / Scripts
-Nexon
-	* Adding in the new Abyss/Thanatos/Lighthalzen NPC's and optimizing them.
-erKURITA
-	* Warps maintainment
-Evera
-	* Everything.
-	* Dungeon Teleport System NPCs
-	* iRO information gathering.
-	* Kafra maintainment.
-Musashiden
-	*Scripting iRO latest towns (warps, NPCs, ect.)
-	*iRO information gathering.
-Playtester
-	* Monsters spawn, warps maintainment
-
-== Changelog ==
-
-Date		Added
-======
-07/13
-	* Fixed an invalid savepoint in Lighthalzen Inn. [Adam]
-	* Added Sephiroth's version of the Rachel Sanctuary Warps [Playtester]
-	- remove the comments in the warp file if you want to use them
-	* Fixed some typos thanks to Zarnox [Playtester]
-	* Disabled socket enchant npc. [Musashiden]
-07/09
-	* Added some missing Rachel Warps [Playtester]
-	* Added a fix to npc/other/books.txt [Playtester]
-07/07
-	* Fixed a few bugs in 2004_headgears.txt [Evera]
-	* Fixed a small bug in the swordsman job quest [MasterOfMuppets]
-	- thanks to tenshi7angel for notifying me about it.
-	* Small fix in the Blacksmith Quest [Playtester]
-07/05
-	* Fixed Dancer Job Quest (3rd part) thx2Alis [Lupus]
-	* Went trough all scripts and turned all job numbers -> constants [Lupus]
-07/05
-	* fixed missing labels socket_enchant.txt [Lupus]
-	* Standardized NPCs quest/quests_city headers, now says 'Quest NPCs related to'
-	- Also fixed typos in those NPC city headers [Evera]
-	* Removed that Dbbug announce line from the 2004 headgears quest npc.
-	  [Skotlex]
-	* Fixed Book of Yamir stucking [Lupus]
-	* Fixed bugs / typos in 2004_headgears.txt, thanks to Qwadrat [Lupus]
-	* Updated Socket Enchant NPC [Playtester]
-	- fixed various bugs
-	- adjusted success rates
-	- now has official coordinates and sprite
-07/04
-	* Added the Socket Enchant NPC written by Sousuke_PL [Playtester]
-	- I already tested and fixed some stuff but requires some more testing
-	* Implemented the official 2004 Headgear quests, thanks to Dj-Yhn [MasterOfMuppets]
-	  for the conversion from Aegis format.
-07/03
-	* Fixed bug in DTS warper that votes weren't counted on Sunday [Evera]
-	- Changed requirement for vote eligibility in DTS warper to 60
-	  (Was previously completion of President's Quest, but since it wasn't
-	  done, I used a random chance) [Evera] 
-	* eAAC update to donation girl. [erKURITA]
-	* Split cities/einbroch.txt to cities/einbroch.txt and quests/quests_einbroch.txt [Evera]
-	- Fixed some small typos [Evera]
-	* Fixed many many bugs in Crusader Job Quest [Lupus]
-	  Changed all numbers to job_constants
-07/02
-	* Split quests from cities/louyang.txt to quests/quests_louyang.txt [Evera]
-	* Added some fixed positions and fixed mob id in Einbroch spawns [Playtester]
-	* Moved Earth Petits away from the Coal Mine Entrance Map in eamobs [Playtester]
-07/01
-	* Fixed a warp in the Ice Dungeon [Playtester]
-06/30
-	* Implemented the eye of hellion quest. [MasterOfMuppets]
-	* Added official Thanatos Tower quest thanks to Ishizu-chan [Playtester]
-	* Completely updated Lighthalzen Field spawns to X.4 [Playtester]
-	* Completely updated Einbroch Field spawns to X.4 [Playtester]
-	* Completely updated Yuno Field spawns to X.4 [Playtester]
-	* Updated Orc Village spawns to X.4 [Playtester]
-	* Fixed a Rachel Field warp [Playtester]
-	* Fixed some warps thanks to akihito [Playtester]
-	* Updated Byalan F5 spawns to X.4 [Playtester]
-	* Added custom/floating_rates.txt [Lupus]
-	  Random change of Drop/Exp rates from 1x to 1.5x every 6 hours
-	NOTE! Take a look at an incredible script function 'setbattleflag'
-06/29
-	* Fixed many typos on cities/alberta.txt and airports/airships.txt, with information from Crono/Hollengrhen [Evera]
-	- Fixed many typos on cities/aldebaran.txt [Evera]
-	* Stricted up penal servitude conditions [Lupus]
-	- Restricted Novices Castles entrance of TK/Highs to 80 BaseLevel
-06/28
-	* Updated yuno_fild03 spawns [Playtester]
-06/27
-	* Added Rachel NPCs:
-		~ Added Official warps of Rachel. About 50% of them. Will get the rest soon. [erKURITA]
-		~ Added the Tool/Armor/Weapon dealer, aswell as a Vegetable Gardener. [erKURITA]
-		~ Added the guards + guide locations. Also added the Zondaman location. [erKURITA]
-		~ Added Rachel Inn npc. [erKURITA]
-	\- Special thanks to RockmanEXE for all the info above.
-	* eAAC update to the vending machine, disguiser and quest warper. [erKURITA]
-06/26
-	* Added BIT-WISE perm variables info quest_variables.txt [Lupus]
-06/25
-	* Moved Umbala quests from cities/ to quests/, namely Skeletal Gate, Umbala Event, and Create/Dismantle Stone
-	  - Moved Piano and Book of Devil quest from cities/niflheim.txt to quests/quests_niflheim.txt
-	  - Moved Culvert from cities/prontera.txt to quests/quests_prontera.txt [Evera]
-	* Fixed possible exploit in umbala elemental stone quest [Playtester]
-	* Added a shop NPC to Prontera, it's required for the Hellion Quest. [MasterOfMuppets]
-06/24
-	* Fixed some typos and coordinates [Musashiden]
-06/23
-	* Merged JFunc 2-1, 2-2 functions, fixed bugs with missing dialogues [Lupus]
-		and changed job numbers to constants
-	* Updated Valhalla [Lupus]
-	- Also fixed some typos. Thx2 Mitternacht
-06/22
-	* Fixed treasure chests round number exploit [Lupus]
-	  Now u get an extra chest one exact 4 Eco.pts adding
-06/21
-	* Yuno/Lhz/Thanatos spawn updates thanks to Tharis [Playtester]
-	* Fixed some spawns in Odin Temple [Playtester]
-	* Updated Hugel to official X.4 spawns thanks to Tharis [Playtester]
-	* Updated Einbroch to official X.4 spawns thanks to Tharis [Playtester]
-06/19
-	* Changed Doctor Quest item names to updated item_db names (cities/louyang.txt) [Evera]
-	* Fixed Quest requirements in cities/louyang.txt [Playtester]
-	* Fixed umbala.txt's Elemental Stones Quest bug. Thanks to Vhan Morthis.
-	  [Skotlex]
-	* Removed Jfunc1-1.txt, merged parts of scripts back. Changed job numbers to constants [Lupus]
-	- Jfunc2-1.txt & Jfunc2-2.txt todo
-06/17
-	* Fixed a Rachel warp thanks to Dr.Evil [Playtester]
-	* Fixed some typos in quests_lighthalzen.txt thanks to Karore [Playtester]
-06/16
-	* Implemented the Lover's quest. [MasterOfMuppets]
-	* Yet another missing Juno warp. [musashiden]
-	* Corrected a duplicate juno warp + a juno guide sprite. [Musashiden]
-	* Updated sample script mob_controller.cpp to the latest standards. [Lance]
-	* Commited Silent's Fix to the duplicate NPCs [Playtester]
-	- needs testing
-	- can't be fully fixed because of length limitation of names
-06/15
-	* Juno's NPCs are now updated (unless i missed one) according to iRO! yay! [Musashiden]
-	* Juno Update Process. 75% complete. [Musashiden]
-	* Fixed the gambling npc giving Orc Helm [1] instead of the non-slotted version. [MasterOfMuppets]
-	* Dr.Evil fixed some parts of his Umbala script [Playtester]
-	* Updated the color codes on the Juno Guides mini map illustrations. [Musashiden]
-	* Juno Update Process. 50% complete. [Musashiden]
-	* Fixed an exploit in the Comodo gambling script. [Lupus]
-06/14
-	* Separated the Metto quest from the juno town npcs file. [musashiden]
-	* Juno Update Process. 30% complete. [Musashiden]
-	* Some more sign quest warps [MasterOfMuppets]
-	* Fixed Job Level requirement for Auto-Berserk [Playtester]
-	* Fixed some experience gained bugs in two scripts. [MasterOfMuppets]
-	- Also fixed a major problem in the level 4 weapon quest, thanks to Qwadrat.
-	* Fixed an exploit in the comodo gambling script, thanks to reddozen [MasterOfMuppets]
-06/13
-	* Fixed exploit in Louyang NPC [Playtester]
-	* More Abyss/Thanatos spawn updates according to info from Tharis [Playtester]
-	* Added Dr.Evil's fixes to the Umbala NPCs [Playtester]
-	- probably needs some testing
-	* Fixed the Job Level requirement for Arrow Crafting [Playtester]
-06/12
-	* Implemented the comodo gambling NPCs. Thanks to reddozen and Zefris. [MasterOfMuppets]
-	* Looks like somebody needs sleep. (Typos in Yuno.txt) [Lance]
-	* Juno Update Process. 10% complete. [Musashiden]
-	* Implemented a missing NPC in Amatsu and fixed up the old [MasterOfMuppets]
-	  version of the Momotaro event, it is now a permanent quest.
-	* Started the Juno Update process. 5% complete. [Musashiden]
-	* Added custom quest for 5 mobile RO bonus items [Lupus]
-		Bird Nest,Lion Mask,Skeleton Manteau,Fashion Hip Sack,Sales Banner
-	* Changed Biolab quest so that case for the first letter of each input doesn't matter. [Evera]
-	* Fixed some typos in the new spawns [Playtester]
-	* Implemented Amatsu guides and changed/removed some Amatsu warps [MasterOfMuppets]
-06/11
-	* Updated spawns by Tharis, thanks to Saycyber21 [Vicious]
-	* Implemented the Poison King quest, beware of potential bugs. [MasterOfMuppets]
-	* eAAC update:
-		- Added Vending Machine, made by Celestria. [erKURITA]
-		- Updated and fixed Coin Banker, by me :P. [erKURITA]
-	* Updated all job quests, Valhallana, to completely save/restore ALL Quest Skills [Lupus]
-	  IMPORTANT! Don't forget to update all files, includin new Global_Functions.txt
-06/09
-	* Added some missing iRO - Lighthalzen NPCs [Musashiden]
-	* Fixed a problem with Kafra's getarg(1),6 of showing the default menu [Evera]
-	* Fixed Lighthalzen and Yuno Kafra respawn locations [Playtester]
-	* Implemented two airship mini games scripted by Dj-Yhn [MasterOfMuppets]
-	* A small fix to Shinokas quest [MasterOfMuppets]
-	* Reverted back fully working counteragent_mixture.txt. Don't touch 8) PM me [Lupus]
-06/07
-	* Fixed Yuno Kafra warp, sorry guys, I made a typo [Evera]
-	* Readded the 'al_morgen' variable to counteragent_mixture.txt, it's needed [MasterOfMuppets]
-	  for the alchemist quest. Thanks to Belle for the fix.
-	* Added Save/Load Quest Skills (1st/2nd Class quest skills!) global functions. To test and
-	  insert into Valhalla NPC. They use ONE variable for all skills [Lupus]
-
-06/06
-	* Fixed missing function problems for Kafra, also now using cleararray instead of assigning blank variables to every other array [Evera]
-	* Implemented the Shinokas quest, thanks to Dj-Yhn for scripting it. [MasterOfMuppets]
-	* Added Rachel interior warps thanks to Celestria [Playtester]
-06/05
-	* Implemented some more Louyang npcs, thanks to Prometheus for them. [MasterOfMuppets]
-	* Implemented an inn NPC in Einbroch [MasterOfMuppets]
-	* Fixed some typos in Lighthalzen [Playtester]
-06/03
-	* Implemented some more airship NPCs, more are to come. [MasterOfMuppets]
-	- Also put in a few warps from the sign quest which is to come.
-	* Updated Kafras [Evera]
-	* Small adjustment to Thanatos Tower spawns [Playtester]
-	* Fixed some typos and warps in Einbech [Playtester]
-	* Fixed a small typo in cities/aldebaran.txt thanks to LightFighter [Playtester]
-06/02
-	* Removed Bio Lab from eamobs [Playtester]
-	- since the official entrance is in it's no longer needed
-05/31
-	* Now only one Chung E spawns in Louyang [Playtester]
-	* Added Rachel and Ice Dungeon warps [Playtester]
-	* Now re-using one variable MISC_QUEST for such quests: [Lupus]
-	  Morgenstein, Nifl Witch, Edgar's Offer, Prontera Culvert,
-	  Juice Maker, Tempestra, 
-	- replaced BUNYBND with @BUNYBND
-	- added a special global function "F_ClearGarbage" function [Lupus]
-	  that converts old quest variables into MISC_QUEST bits;
-	  clears outdated, wasted variables. Temporary added its calls into Warpra & Kafra
-	IMPORTANT! Update all your quests and Global_Functions.txt
-		If you continue using not updated Quests scripts, it could cause
-		some exploits or the passed quests reset
-05/30
-	* Fixed Jawaii Classic Suite NPC warping directly ontop of a warp [Evera]
-	* Fixed the Umbala Skeleton Gate thanks to LightFighter and Naf- [Playtester]
-	* Implemented the Lighthalzen guides, added some missing warps [MasterOfMuppets]
-	  and a tool dealer.
-	* Re-made some quest to use 1 variable instead of 2 or 3... [Lupus]
-	- Juice Maker, Morgenstein+Alchemist Job Quest, Tempestra
-		Make a habbit to clean your global_reg_value table from event vars & old garbage
-05/29
-	* Changed DTS warper vote count to use 1 variable. [Evera]
-05/27
-	* Implemented a small quest in Einbroch and fixed the name of the [MasterOfMuppets]
-	  spawning mobsters in Lighthalzen
-	* Implemented the second entrance to biolabs and added some crap NPCs [MasterOfMuppets]
-	- The sewer pipe does no longer REQUIRE a lab passport, but it requires completion of the cube quest
-	- The second entrance to biolabs does not REQUIRE completion of the cube quest, but it does require
-	  a lab passport.
-	* Updated DTS Warper; Now uses 3 global vars, 2 are vote #, 1 is etc in binary values. [Evera]
-	* Implemented the friendship quest. *finally* [MasterOfMuppets]
-05/26
-	* Modified Kiel spawn file [Playtester]
-	- only one Aliza each floor
-	- Kiel D-01 spawns every 2 hours on floor 2
-	* Uncommented Odin and Kiel spawn files, they are mostly safe to use [Playtester]
-	- you still can't access Kiel's place, though
-05/25
-	* Fixed Abyss Lake spawns [Playtester]
-	* Fixed Thanatos Tower spawns [Playtester]
-	* Added a custom Market Place to clear Prontera streets from annoying shops. [Lupus]
-		'novending' mapflag sample: Try it and adjust the script as you want. 
-	* Optimized a bit scripted warps, got rid of 'anthell' perm var [Lupus]
-05/24
-	* Removed Blue Potions from Yuno Shops [Playtester]
-	* Fixed the Thanatos Floor 12 warp [Playtester]
-	- coordinates are just guessed
-	- whoever does the quest should fix the warps there anyways
-	* Commented the custom Geffenia Fountain by default [Playtester]
-	* Added the Novice Exchange Quest provided by Dr.Evil [Playtester]
-	- exchange novice loot for Red Potions
-05/23
-	* Fixed a bug in the new Job Master [Playtester]
-	- he rebirthed you even if you haven't reached level 99...
-	* Changed the questions of the Wizard Quiz to official ones [Playtester]
-05/22
-	* Global_Functions fix. Jobmaster fix. [Lance]
-05/19
-	* eAAC Update + Fix [erKURITA]
-	* Translated sample/gstorage_test.txt
-	* Commented a warp that stands in the middle of nowhere [Playtester]
-05/17
-	* Now the Inns are like on official servers [Playtester]
-05/15
-	* Fixed DTS warper, optimized Kafra and changed pay cave and orc village kafra [Evera]
-	* Fixed Amon Ra's spawning location [Playtester]
-	* Corrected 10 Geminis spawning in Lhz1 rather than 2. [Skotlex]
-05/14
-	* Fixed the quiz in the Wizard Job quest a bit [Playtester]
-05/13
-	* Fixed the new shops [Playtester]
-	* Added missing shops at Beacon Island [Playtester]
-05/12
-	* Added DTS (Dungeon Teleport System) Warper NPC [Evera]
-05/10
-	* Fixed some typos and grammatical errors on the Job Dancer quest...
-	  [Skotlex]
-	* Fixed Inn dialogues [Playtester]
-05/09
-	* Inn now costs 5k at every level [Playtester]
-05/07
-	* Fixed some grammar errors in Thief Job, Kunai, and others [KillerBox]
-	* Fixed Sea Otter Quest thanks to nolider [Playtester]
-05/06
-	* Fixed the warp in the Turbo Track Room [Playtester]
-05/04
-	* Hopefully fixed the custom Prontera Cemetery Event [Playtester]
-	* Fixed a missing " in the gunslinger jobquest script [Playtester]
-	- some others fixes as well thanks to sodaboy581 and css25
-	- some typo fixed as well
-05/02
-	* Added kunai_maker.txt to make elemental kunais. [erKURITA]
-	* Added new npcs @ que_ng.gat ninja map portion. [erKURITA]
-	* Added new shops @ que_ng.gat ninja map portion. [erKURITA]
-	* Commented wrong shops @ amatsu.txt. [erKURITA]
-	* Added que_ng.gat ninja map portion's warp. [erKURITA]
-	* Modified and corrected the gunslinger quest. [erKURITA]
-05/01
-	* Fixed an NPC in Morroc who still said the Dragon Fly is North [Playtester]
-04/30
-	* Made Geffen Tower 1 in eamobs a bit more crowded [Playtester]
-	* Added the correct spawns for Ancient Geffenia(gef_dun03) [Playtester]
-	* Added some tabs to the Pickpocket Quest so it's more readable [Playtester]
-	* Added first version Gywall's Pickpocket Quest [Playtester]
-	* Updated several job quests so they work again thanks to sodaboy581 [Playtester]
-	* Fixed mjolnir_12 -> prt_maze01 warp [Playtester]
-04/27
-	* Fixed an Aldebaran Castle 4 warp again [Playtester]
-04/26
-	* Commented out temp Gunslinger shops. [Lupus]
-	* Fixed Food Seller in Alberta thanks to Sousuke [Playtester]
-	* functions_kafra.txt was pretty buggy, including a zeny exploit (free warps). Thanks to OZ over IRC 
-	  for pointing out. It needs more optimization too. [erKURITA]
-	* eAAC Update: quest_warper.txt [erKURITA]
-04/25
-	* Re-made the Izlude NPCs with new dialogues among other things. Thanks to Muad_Dib [Kargha]
-	* Added two Alberta NPCs thanks to Sousuke [Playtester]
-	* Cube Room Quest: fixed "free stick" bug, thx 2 Neouni [Lupus]
-04/23
-	* Rearranged Ingredient Sellers. Removed doubled seller from Morocc [Lupus]
-	* Added an ingredient seller to Morroc, thanks to Muad_Dib [MasterOfMuppets]
-	* Fixed the names of the Lighthalzen and Einbroch refiners, thanks to Muad_Dib [Kargha]
-04/22
-	* Fixed some typos in the mage quest thanks to decayed.cell [Playtester]
-04/21
-	* Fixed Chung E / Green Maiden spawn in Louyang [Playtester]
-04/20
-	* Added missing Kafra in Prontera [Playtester]
-	* Hopefully also fixed the custom job master [Playtester]
-	* Fixed it again, better use constants [Playtester]
-	* Fixed Rebirth script not working for some Knights and Crusaders [Playtester]
-	- needs some testing!
-	* Fixed Taekwon quest obviously never working [Playtester]
-	* Updated Job Quests of Taekwon, SG, SL (all thanks to Celestria) [Lupus]
-		They have oficial sprites, actions. But some dialogs are made up. ^_-
-	- Don't forget to update your Global_Functions.txt !
-04/19
-	* Whoops, eAAC members made a mistake with scripts and I didn't notice => Quest Warper.txt [erKURITA]
-	* Added quest_warper.txt and banker.txt to npc\customs\eAAC_Scripts. [erKURITA]
-04/18
-	* Fixed custom Jobmaster not rebirthing Crusaders on a Pecopeco [Playtester]
-04/16
-	* Updated lhz_fild03 according to info from kRO thanks to RockmanEXE [Playtester]
-	* Whoops, forgot to remove clone_arena from the scripts_eaac.conf. [erKURITA]
-	* Enabled import: line on scripts_main.conf for scritps_eaac.conf. The scripts
-	  are disabled there anyway.... [erKURITA]
-	* Commited musashiden's kiel dungeon warps [erKURITA]
-	* Commited musashiden's Lighthalzen fixes [MasterOfMuppets]
-	* Fixed aldeg_cas04 random warp [Playtester]
-	* Fixed merchants/grandpa_pharmacist.txt thanks to KarLaeda [Playtester]
-	* Removed Cube room warps from the quest script [Lupus]
-04/15
-	* Fixed Mobster's OnDead event [Playtester]
-	* Implemented Musashiden's Lighthalzen npcs - Part 2 [Shadow]
-	* Renamed Mastersmith Howard to Whitesmith Howard in the spawn files [Playtester]
-	* Implemented Musashiden's Lighthalzen npcs [MasterOfMuppets]
-	* Fixed Einbroch & Archer Village Guide bugs, thanks to NeatElves 4 pointing the bug [Lupus]
-	* Modified the Cloth Dyer so that he refuses to dye your clothes [Playtester]
-	* Added weight checks to merchants/refine.txt thanks to Neouni [Playtester]
-	* Fixed names of Lighthalzen mobs in spawn files [Playtester]
-	* Changed Juperos spawns according to info provided by Tharis [Playtester]
-04/14
-	* Added quest_warper.txt to eAAC_Scripts. Deleted the sql and txt versions
-	  of the disguiser and added a merge of both. Deleted clone_arena.txt.
-	  Updated global_functionsKE.txt of Skotlex. [erKURITA]
-	* Added some more Kiel warps thanks to Celestria [Playtester]
-	* Cleaned up eamobs [Playtester]
-	- deleted all files that have no difference to mobs
-	- scripts_eamonsters.conf now links to mobs for those cases
-	* Added a temporary script to enter Gefenia for some Zeny [Playtester]
-	- will be replaced once we have finished The Sign Quest
-04/13
-	* Finally added the missing Xmas spawns in Geffen Field [Playtester]
-	* Added a few missing warps in Lighthalzen, thanks to Kargha. [MasterOfMuppets]
-	* Some more crap NPCs implemented in Lighthalzen, thanks to Kargha [MasterOfMuppets]
-	  for scripting them.
-	* Implemented some crap NPCs in Lighthalzen [MasterOfMuppets]
-	* Fixed SOME bugs in Hugel.txt, hu_guide.txt. thanks to joshuaali [Lupus]
-		Guys, do always check the scripts before committing V_V'
-04/12
-	* Added up the locations but temporal names of Poring track npcs. Will be worked
-	  on over time. [erKURITA]
-	* Fitted the many lines into 1 or 2, and corrected some typos on most of 
-	  the npc\guides. Visual update to the guards, for short. [erKURITA]
-	* Fixed a typo in quests/juperos.txt [Playtester]
-	* Fixed Bio Lab spawns to official jRO [Playtester]
-	- Also included custom spawns for Bio Labs
-	  (Floor 1 can't be accessed directly so it should be harder)
-	* Added some Kiel building warps thanks to Celestria [Playtester]
-	* Implemented the Juperos quest partially. [MasterOfMuppets]
-	- Also fixed the spawns there and in biolabs a bit.
-	* Fixed a few warps warping you back (they've been there for long =X). [erKURITA]
-	* Corrected some errors in cities/hugel.txt and guides/guides_hu.txt
-	  [Foruken]
-04/11
-	* Updated mapflags (missing hugel, job quest map, etc)
-	* Changed item description in Sage Skills Quest (Blank Script -> Empty
-	  Script) thanks to MeL [Foruken]
-	* Updated a couple shops of Hugel, plus added the firecracker shop on Hugel. [erKURITA]
-	* Added Gunslinger quest npc and shops on que_ng.gat. Same map for Ninja's
-	  job quest. [erKURITA]
-	* Added warps for que_ng.gat. [erKURITA]
-	* Also added temporal locations for the npcs inside. [erKURITA]
-	* Fixed an back warp on hu_in01,15,70 (walk to the warp, then warps you back) [erKURITA]
-	* Moved and finished Hugel's guard (who happens to be a granny) [erKURITa]
-	~ All info given by RockmanEXE :P
-04/10
-	* Updated refiner, thx2 Coltaro [Lupus]
-04/08
-	* Fixed lighthalzen mobster a bit? [Vicious]
-	* Fixed job changer? [Vicious]
-04/04
-	* Re-fixed looping warps of Lutie village, thanks to Dr.Evil [Lupus]
-	* Added missing Warpra Agent to Hugel. Thanks to Justin84
-	* Fixed typo in Falcon Renter. Thanks to Larry
-04/03
-	* Fixed Treasure Chest bug (They used to disappear on each reboot) [Lupus]
-	- Updated Novices Castles Warper restrictions: TK,High Classes over 89 lvl;
-		Added more buffs restrictions
-04/02
-	* Added missing kafra in Lighthalzen, thanks to Muad_Dib [Vicious]
-	* Fixed baby job change, thanks to Larry [Vicious]
-	* Moved the spawn update to eamobs (of course the custom spawns where not changed... much :P) [Poki#3]
-	* Fixed sage script? [Vicious]
-	* Fixed more of wrong female thief bug spawn [Vicious]
-	* Umbala Bungee Jump - Warps you to Niff with 1HP no watter what [Lance] 
-03/30
-	* Fixed refiner full price display, thanks to S4Sly [Vicious]
-	* Training ground giving 5 kafra storage/teleport pass [Vicious]
-	* Revised all the spawns based on Emperium.org. [Poki#3]
-	- Only omobs got changed. eamobs is like it was.
-	- I unified the formatting used for the map names. Please use that in future field expansions.
-03/27
-	* Fixed the infinite warp looping between Lutie and Lutie field 01 [Skotlex]
-03/23
-	* Updated Rebirth NPC/functions to use constant. Might have broken it, so do report [Vicious]
-03/21
-	* Improved payment healer. [Lance]
-03/20
-	* Added temp Job quests of Ninja and Gunslinger, thx2 Gywall [Lupus]
-	* Fixed endless warping loops, thanks to Manipulator [Lupus]
-	* Fixed possible Castle Economy investment overflow with Emsolute Develop learnt [Lupus]
-	* Removed Berserk Potions from all shops, but Comodo [Lupus]
-03/19
-	* Fixed Female Thief Bug in novice land. [Vicious]
-03/17
-	* Added attachnpctimer to the Juperos elevator script. [Skotlex]
-03/13
-	* Updated the jobmaster custom script to properly use Job_* constants
-	  rather than hardcoded numbers. Thanks to Pxxx for doing the update.
-	  [Skotlex]
-03/12
-	* Amatsu Field. Replaced Hydras with official G_HYDRA (w/o drops) [Lupus]
-03/11
-	* Updates of eAAC scripts [MasterOfMuppets]
-	* Added another weapon dealer to Einbroch, thanks to Muad_Dib [MasterOfMuppets]
-	* Updated, fixed Custom Thanatos Statues Quest, thx2Justin84 for help [Lupus]
-03/10
-	* Fixed Turtle Island quest, got rid of 2 useless variables [Lupus]
-	* Added 3 Weapon shops, thanks to Muad_Dib. Still need SPRITES ID [Lupus]
-		^^^^^ could we just add spr ID's into CONST.txt?
-03/07
-	* Fixed some reference to old locations of the Blacksmith NPC's, Thanks to Neouni. [Poki#3]
-03/06
-	* Fixed Thanatos warps: tha_t06,tha_t06a,tha_t06b,tha_t05a thanks to Justin84 [Lupus]
-	- Added Temp Thanatos Keys solution (more close to official than that Thanatos Statues Quest)
-03/05
-	* Used "Laboratory Passport" everywhere in the cube room quest, else how can ppl guess the name? xD [DracoRPG]
-03/02
-	* Added Skotlex's updated marriage script [Vicious]
-	* Added eACC scripts, thanks to davidchak [Vicious]
-02/27
-	* Fixed a flag direction in front of Yesnelph, thanks to Playtester [DracoRPG]
-	* Fixed wrong Female Thief Bug spawns in Culvert, thanks to happylight [DracoRPG]
-	* Fixed a typo in Assassin job change test, thanks to Spiritual_Kid [DracoRPG]
-02/26
-	* Splitted 2nd job skills quests into several files and fixed grammar [DracoRPG]
-	* Rewrote the repairmen function and removed the Steel cost [DracoRPG]
-02/23
-	* Fixed item name in Cube Room Quest. [Poki#3]
-	* Changed Light Dun Spawn numbers a bit (Gemini is a Mini-boss) [Poki#3]
-	* Changed "Virus" to "Anopheles" [Poki#3]
-02/21
-	* Fixed wrong indication of Repairsman, thanks to NeoSaro [Lupus]
-02/17
-	* Added Kafra Storage Password (some official severs use it as an additional protection) [Lupus]
-	- Read functions_kafras.txt comments if you want to disable this feature
-02/16
-	* Fixed Jawai bug and a typo, thanks to theultramage [Lupus]
-02/14
-	* Added a new Fruit Merchant in Hugel. [Poki#3]
-	* New, updated st.Valentine Event with a nice quest and EXP bonuses ^_- [Lupus]
-02/13
-	* Updated the eA custom spawn sets from Playtester: Juperos lv1, Glast heim
-	  Sewers/Underground and Geffen dungeon lv3. [Skotlex]
-02/09
-	* Fixed another issue of Cube Room Quest [Lupus]
-	- Fixed event_6_new_hats.txt wrong ID, thanks to phabyo
-02/07
-	* Added missing semicolons in the valentine's day event and disabled the Dog's year event. [Zephiris]
-	* Added a custom quest for Jewel Case for 99 Base Level Players of 2nd Class [Lupus]
-	* Fixed the spawns that where using the no exp/drop version of Male Thief Bug (Thanks to irmin) [Poki#3]
-02/05
-	* Lighthalzen cube quest: Fixed password bug, fixed endless item exploit, some typos [Lupus]
-	* Added yuno_in02 into noteleport/nomemo, etc map flags. It spoils the quest [Lupus]
-		There's 1 missing mapflag: 'noreturn' (you may use butterfly wings to escape)
-02/03
-	* Implemented the cube room quest [MasterOfMuppets]
-	* Temp measure to stop exploit in novice ground. [Vicious]
-01/31
-	* Fixed another bug in the monk quest. [Zephiris]
-01/29
-	* Updated the Juperos dungeon spawns according to ROmap. [MasterOfMuppets]
-01/28
-	* Fixed Warp to Abbys Lake. [Poki#3]
-	* Removed dup warps around Einbroch. [Poki#3]
-	* Fixed ein_fild04 -> ein_fild05 warp. THanks to Playtester [Poki#3]
-	* Re-wrote the Dye NCP (original, not the custom one) [Poki#3]
-	- I hope there aren't any bugs in it. The Jobs are sorted based on the file names
-	  that the client reads.
-	* Fixed the Warper [Poki#3]
-	* Fixed Hugel warps (htere weren't any TABs) [Lupus]
-	* Added Event: Eastern New Year 2006 The Year Of The Fire Dog (28-29 January 2006) [Lupus]
-01/27
-	* Added birkiczd's Odin temple warps. Move the Saylor from hugel.txt there. [Poki#3]
-	* Rewrote Comodo Guides to use functions. Thanks to Daegaladh for pointing it out [Poki#3]
-	* Fixed Einbroch a bit... I think the Factory Quest should be moved from [Poki#3]
-	  Einbroch.txt to quests_einbroch.txt...
-	* Added monster spawns for Kiel dungeon, they're commented out for now though. [MasterOfMuppets]
-	* Added a new global function "F_ItemName" to print expanded item name [Lupus]
-		such as '+9 VVS Wind Knife'
-	- You can use "F_RandMes" to pick a random number form list:
-		set @RandomItemIDfromList, callfunc("F_RandMes",4,1129,1222,1163,1357);
-01/26
-	* Uploaded Er_Maqui's fixes to Hugel Warps. [Poki#3]
-	* Updated the airship to take the route Hugel->Einbroch->Lighthalzen->Yuno [MasterOfMuppets]
-	  I also fixed the colors in the broadcasts a bit.
-	* Fixed Bio Lab Spawns a bit and made them more moby. [Poki#3]
-	* 1.2 fixed hugel10 warp [Lupus]
-	* A small fix to the louyang shouting quest [MasterOfMuppets]
-	* Some Hugel warps fixes by Dr.Evil [Poki#3]
-	* Fixed cord of the Sailor in Hugel, thanks to Er_Maqui for pointing it out. [Poki#3]
-	* Applyed Blackthunder's fixes to rpsroulette.txt [Poki#3]
-	* Rewrote the Warpa. Still have to do the Level select thingy. [Poki#3]
-	* Fixed Juno > Yuno in Airship. [Poki#3]
-	* Fixed Shwaltzvalt > Schwarzwald in Kafras. [Poki#3]
-	* Changed sprite of the Einbech Kafra. [Poki#3]
-	* Disabled the "Entrance" to lhz_dun01. This should be only an Exit. This warp doesn't exist on kRO. [Poki#3]
-	* Added Lighthalzen Refiners (Custom names again ^^;) Official location and sprite. [Poki#3]
-	* Fixed some shops based on kRO shots. Lighthalzen NPC's, Prontera Food Seller, Payon shops. [Poki#3]
-	* Added some Hugel NPC's. Cords and Sprites are 100% Correct, but the names are not. [Poki#3]
-	  Plus no one knows what the NPCs are talking right now :/
-	* Added Hugel Shops. [Poki#3]
-	* Removed the Custom Warper to Odin. Hugel has a more official one. [Poki#3]
-01/24
-	* Fixed Yuno Field 10. Mob amount sugested by Playtester, made by Poki#3 [Komurka]
-	- Moved some NPCs to Einbroch and Hugel - more info can be found here http://eathena.ws/board/index.php?showtopic=67631,
-	  made by Poki#3
-01/23
-	* Minor Valkirie fixes, thanks to Xeronage [Lupus]
-	- Updated Novices Guild Castles Warper NPC
-01/21
-	* Added missing close to Einbroch script [Komurka]
-	* More of episode X.4 replacement, done by Poki#3 [Komurka]
-	* Added a missing warp from Jawaii Tawern to Jawaii thanks to Misao [Komurka]
-
-01/20
-	* Dr Evil's Yuno -> Yuno Field 05 warps update [Lupus]
-	* Fixed minor typo in alde guide. [Kayla]
-01/18
-	* Episode X.4 replacement, done by Poki#3 [Vicious]
-	* Part 1 of Hugel monster replacement, done by Poki#3 [Vicious]
-	* Added a temp warper to Odin's Temple by birkiczd [Lupus]
-	- fixed Payon <- Payon Field 08 warp coords
-01/16
-	* Corrected warp 'lhz013a' in Lighthalzen.  Added a missing check and fixed a LOT of Engrish in the Monk Job Quest. [Zephiris]
-	* Corrected the warp to board the airship in Einbroch, and the warp inside the northwest building in Lighthalzen. [Zephiris]
-	* Updated Ayothaya Quest close to the official. Thanks to birkiczd
-	- Also optimized it again, remove unused global variable [Lupus]
-01/12
-	* Small fix in SL and SG quest [Komurka]
-01/11
-	* Fixed typos of Crusader JQ, added TK/SG/SL to custom/jobmaster thanks to Haplo [Lupus]
-	* Updated Valhalla a bit. Soon adding more elegant way of saving Quest Skills (including the new quest skills) [Lupus]
-01/09
-	* Fixed scripts that were reported in the forum. [Vicious]
-01/08
-	* Changed the name of Chung E to Green Maiden in the spawn files [MasterOfMuppets]
-	* Changed some Zherlthsh to Zealotus as it is in iRO [MasterOfMuppets]
-	* Added exp bonus to the factory quest in Einbroch, thanks to a [MasterOfMuppets]
-	  Korean fansite
-01/07
-	* Updated warps, work done by SSUNNY@YOUNG in Korean eA site [Vicious]
-	* Disabled X-Mas Ring quest [Vicious]
-01/05
-	* Disabled X-Mas event [Vicious]
-	* Corrected the coordinates for the NPC "Neris" in yuno_in03 [Zephiris]
-	* Multiple tiny fixes that were going ignored on the forums... [Skotlex]
-01/02
-	* Removed a duplicate warp in warp/cities/payon.txt [MasterOfMuppets]
-12/31
-	* Added wand of hypnotist to the Lighthalzen weapon shop [MasterOfMuppets]
-12/30
-	* Fixed missing //, found by map_index. [Vicious]
-	* Added a missing label (M_0) that was causing people to freeze when viewing the city list from "Miss Yoon" [Zephiris]
-12/28
-	* Karachun Event: Readded Mdef +1 and Luk +1 to Santa's Hat [Lupus]
-	* Fixed juicer exploit due to typo (ipnut) o.O [Lance]
-12/27
-	* Added Soul Linker / Star Gladiator temp job quests. Accordingly updated Taekwon Job NPC [Lupus]
-12/26
-	* Removed duplicate job_hunter.gat mapflags, by Harbin [LuzZza]
-	* Changed remaining Dokkaebi Items into Dokebi, by Harbin, reported by Haplo [LuzZza]
-	* Changed Dokkaebi to Dokebi, by Harbin [Vicious]
-	* Updated Culvert Recruiter to allow novices to go to Culvert
-	 & Al De turbo track warps by Harbin [Vicious]
-	* Added missing cutin's in Priest Quest [Komurka]
-12/23
-	* Small fix (Falcon Taming -> Falcon Mastery) [Komurka]
-	* Desert Wolf Babe -> Baby Desert Wolf (iRO), thx to Poki#3 [Komurka]
-12/22
-	* Added a Bartender NPC in morroc, thanks to Persian69 [Vicious]
-
-	* Fixed X-Hairpin ingredients, thx2 Komurka [Lupus]
-12/21
-	* Fixed Hugel warps, thanks to... ppl.. ^^; [Vicious]
-	* Fixed Ayothaya warps, thanks to Sir_Loon [Lupus]
-12/19
-	* Added Sara-chan's corrections to Hugel warps. [Valaris]
-	* Added Garden City Hugel city and field maps and warps (thanks to Sara-chan ^_^) [Valaris]
-	* Added a custom event/quest 'Karachun' (for magic Christmas rings) [Lupus]
-12/17
-	* Fixed more Monsters Museum typos, thx 2Haplo. Also fixed some monsters names [Lupus]
-12/16
-	* Updated Chef Hat quest items Feather 300->330. Thanks to Ishizu-chan [Lupus]
-	* Reversed custom Wizard Hat quest due to Treasure Box drop changes [Lupus]
-	* Updated exploitable custom quest for Berzebub Card [Lupus]
-12/15
-	* Added kobold leader to geffen feild 12 in eamobs and omobs. [Kayla]
-12/14
-	* Updated wedding costs to offical values (600k for groom, 500k for bride). Deleted
-	  npc/other/wedding.txt (very old). Enabled marriage.txt by default. [Kayla]
-12/13
-	* Fixed a Lighthalzen warp warping you to a non-walkable tile [MasterOfMuppets]
-12/12
-	* Added 4 functions to spiff up your dialogues: F_Hi, F_Bye, F_RandMes, F_SexMes [Lupus]
-	- Moved jobName to Global_Functions.txt
-	* Fixed Monk quest [Lupus]
-	* Fixed Bard Quest, added check for exploits, added a new flower 'Izidor' [Lupus]
-		thanx to VicHoX for pointing out the bug. Now RTFM ^_-
-12/11
-	* Fixed some typos, thanks to Haplo [Lupus]
-	* Also fixed 'Lutie quest reset' bug [Lupus]
-	* Fixed Bard & Lutie quests passable during the X-Mas Event. thanks Zephiris for pointing it out [Lupus]
-	* Revised again all the quests, found and fixed 2 bugs, also optimized conditions [Lupus]
-12/10
-	* Added the Lighthalzen Kafras, thanks to Vicious_Pucca for information. [MasterOfMuppets]
-	* Added the Homunculus shop in Aldebaran, it's commented for now until [MasterOfMuppets]
-	  we get homunculuses working.
-	* Fixed, optimized 2nd Class Skills Quests, [Lupus]
-	- removed Elemental Potion Guide from Alchemist NPC, due to new Reddozen's quest
-12/09
-	* Cleaned up custom folder, lots of duplicate NPCs. [Kayla]
-12/08
-	* Updated 2nd class quest skills NPCs, made by Reddozen and battousai90. [Vicious]
-	* Organized Jobs folder a bit for Expended Classes. [Vicious]
-	* Fixed dialouge in blood_bandana quest. Thanks Razor87 for the report. [Kayla]
-12/07
-	* Added the New Novice Training grounds, beware of potentional bugs and [MasterOfMuppets]
-	  faulty dialogues. I kept the old script as OLDnovice.txt just incase. Thanks to Dr.Evil
-	  for doing most of the work.
-	* A small fix to the Louyang script. [MasterOfMuppets]
-12/05
-	* Fixed a typo in Aldebarran Guard "Hace a name". eAOS Bug Report [Kayla]
-	* Fixed another small screw-up in the color codes of the Glastheim Bulletin Board, 
-	  eaos Bug Report[Kayla]
-	* Fixed a typo in NPC:Raust, eAOS bug report. [Kayla]
-	* Fixed a typo in NPC:Gushenmu, eAOS bug report. [Kayla]
-	* Added a nice custom Perchik's quest ** SIGN YOUR ITEMS ** [Lupus]
-	  Now your players can sign their rare headgears or weapons with their own name
-12/04
-	* Fixed Sage Job Quest bug, thanks to Lorky [Lupus]
-12/02
-	* Removed two duplicates of each gonryun dungeon level in nomemo.txt  [MasterOfMuppets]
-	* Fixed a small screw-up in the color codes of the Glastheim Bulletin Board, [MasterOfMuppets]
-	  thanks to Playtester.
-	* Added some Christmas Orcs to event/xmas.txt, thanks to Playtester [MasterOfMuppets]
-	- Christmas Goblins were added to yuno_fild09 as well.
-	- Enabled the christmas event by default as it has started in kRO sakray
-12/01
-	* The bio lab dungeon bosses will now only spawn one at a time, [MasterOfMuppets]
-	  they are randomly selected.
-	* Removed some duplicate warps in Einbech [MasterOfMuppets]
-	* Fixed tab on pvp_noguild, thanks to NeoSaro [Vicious]
-	* Added the noteleport and nomemo mapflags to the lzh_in-maps [MasterOfMuppets]
-	* Implemented k3dt's guild flag exploit fix [Vicious]
-11/30
-	* Updated Hugel field spawns, thanks to battousai [MasterOfMuppets]
-	* Made all (Desert Wolf Puppy / Desert Wolf Puppy) -> Desert Wolf Babe [Lupus]
-	  the same thing is for Savage Babe. Also fixed eggs names
-	* Fixed typo in nopenalty. Umatsu? XD [Vicious]
-	* Fixed a minor screw-up in airships.txt [MasterOfMuppets]
-	* A small fix to the Divorce NPC in other/wedding.txt, it should [MasterOfMuppets]
-	  now allow people who didn't marry with the other/wedding.txt to divorce as well
-	* Commented the warp from gef_dun02 to gef_dun03, gef_dun03 [MasterOfMuppets]
-	  is an event map >.<
-	* Commented "Traveler" out as it is not needed/official [Vicious]
-11/29
-	* Fixed a Payon dungeon warp that was warping to a non-existant tile [MasterOfMuppets]
-	* Updated the color codes of louyang.txt a little 
-	  and fixed the shouting quest to broadcast green text. [MasterOfMuppets]
-	* Fixed quest_lutie, thanks to Manipulator [Vicious]
-	* Updated cooking NPC, thanks to battousai90 [Vicious]
-11/28
-	* Updated the spawnpoint in Niflheim with Bungy jump [Vicious]
-	* More fixes... some things can be fixed by the core. Has to make something [Lupus]
-	* Massive anti-exploit fix of quests. 2B Continued [Lupus]
-	* Updated Umbala. Fixed Umb.Lang.Quest items names. [Lupus]
-	  Now you can go to Niflheim trough Jumping Bungy Area.
-11/27
-	* Added some more npcs to Einbroch and removed some warps [MasterOfMuppets]
-11/26
-	* Added eamobs containing fix for exploitable spawns. Switch is in scripts_main.
-	  The eaMobs is suggested for smaller servers but mobs is official. [Kayla]
-	* Re-Enabled city cleaners (why was this turned off?) [Kayla]
-	* Updated mobs to prevent exploitable spawning (AMs, Seals). Thanks Redflame. [Kayla]
-	* Updated detective hat to ask for the correct items [Kayla]
-	* Fixed 2 bugs in New Hats_6. It deleted 100 Amultets instead of 10 and only 1 Steel instead of 25 [Lupus]
-		thanks 2Yun for Amulets bug.. so I found the similiar one with steel 8) We have to recheck all scripts 8)))
-	* Fixed some mapname typos in mob spawn scripts (mostly Prontera and Geffen fields) [Lupus]
-	* Spiffed up 6_new_hats custom quest NPCs coords [Lupus]
-	* Added new cities into warper & warper2 [Lupus]
-	* Removed some buggy custom quests. Those items has appeared in recent official quests [Lupus]
-		e.g. Excalibur, some hats, etc
-11/25
-	* Added a temp shop in Yuno to sell blank scrolls, thanks to reddozen [MasterOfMuppets]
-	* Added the Einbech Kafra [MasterOfMuppets]
-	* Added Thanatos entrance warp. Thanks to Justin84 [Lupus]
-11/23
-	* Fixed santa goblin spawn locations in event/xmas.txt [Kayla]
-	* Temp fix for Kafra functions. New eA script engine has new CLOSE2 command [Lupus]
-	  so some old scripts were... 'stuckable' 8)
-	* Updated Thanatos & Turbo Trach warps, thanks to Justin84 [Lupus]
-11/22
-	* Kafra fixed: Now Baby Merchant can pass Merch Job Quest w/o probs [Lupus]
-11/20
-	* Fixed a major problem in event/xmas.txt [MasterOfMuppets]
-	* Readded Lord of Death to Niflheim [MasterOfMuppets]
-	* Fixed a typo in cities/ayothaya.txt, nothing big [MasterOfMuppets]
-	* Changed the Einbroch area spawns a bit using iRO info from emperium.org [MasterOfMuppets]
-11/18
-	* Added the last of the bulletin boards [MasterOfMuppets]
-	* Alberta, fixed bugs [Lupus]
-	* Typos and minor fixes of Assassin JQ and Clothes_dyer. thanks to momotaro_master & WhiteLight for info [Lupus]
-	* Added missing dialogues into Cooking Quest. Fixed a bug when you stuck if u haven't bought [Lupus]
-	  cooking sets before getting the quest, some optimizations, etc. Now fully workign 8) 
-11/17
-	* Fixed custom MVP arena warper. R4000! [Kayla]
-	* Added more Food Sellers (for Cooking Quest). Some of them have temp sprites and coords [Lupus]
-11/16
-	* Fixed the payon guide to give the right description at label L_Dungeon [MasterOfMuppets]
-	  thanks to muad_dib
-	* A minor fix to a screwup in the lvl 4 weapon quest, thanks to vicious_pucca [MasterOfMuppets]
-	* Fixed the lvl 4 S grade weapon quest only giving 8 kinds of weapons instead [MasterOfMuppets]
-	  of 16, thanks to Gepard for pointing it out.
-	* Minor fix of SN Kafra rent service. It firstly checks for Push Cart skill and
-	  then gets money [Lupus]
-	* Fixed more bugs (wrong ID, wrong labels, missing text) in Cooking quest. [Lupus]
-	  Now you can pass loaned books to other people but have to return them to
-	  the Chef, before loaning another one. Added Leather Pouch into item_trade.txt
-	  it's a quest item, you can't sell/pass it to the others. It should be done
-	  with similiar quest items, too.
-11/15
-	* Updated Cooking Quest, according to Reddozen's changes [Lupus]
-	* Added missing cities into noBranch / noIcewall mapflags files [Lupus]
-	* Prontera Maze mob spawn typo fixed, thanks to noobs [Lupus]
-	* Cooking quest: Fixed wrong label [Lupus]
-11/14
-	* Added 1 Kafra to Payon, fixed Save menu & coords. Thanks to Justin84 [Lupus]
-	* Fixed Mixture Quest [Lupus]
-	* Fixed the Universal Renter not correctly checking for Riding chars. Now
-	  also rents Carts to S. Novices [Skotlex]
-	* Fixed some cooking quest bugs [Lupus]
-	* Updated Lighthalzen Dungeon warps. thanks to Justin84 [Lupus]
-11/10
-	* Updated swordsman_skills.txt to allow any swordsman subclass to be able to get the [MasterOfMuppets]
-	  skills as well, thanks to vicious_pucca.
-	* Fixed npc sprites for the cooking quest npcs, thanks to Silent for the sprite IDs [MasterOfMuppets]
-	* Added Cooking Quest. Thanks to Reddozen [Lupus]
-	* Added reddozen's fix of Alchemist.txt (Materials / Manuals) [Lupus]
-	* Fixed Juperos Elevator, coords of Twin Tower NPC, Mr.Smile. Thanks to Justin84 [Lupus]
-	* Added more quests for 2nd Class Quest Skills [Lupus]
-11/09
-	* Added an incomplete sign quest for backup/storing purposes, use it at your own risk! [MasterOfMuppets]
-	* Remove a few message boards from msgboard.txt to not conflict with some [MasterOfMuppets]
-	  sign quest npcs.
-	* Added two warps in prontera for preparing the sign quest [MasterOfMuppets]
-	* Added temp skill quests for all complete 2nd Class Quest Skills [Lupus]
-11/08
-	* A lot of typos fixed in the lvl 4 weapon quest, thanks to Silent. [MasterOfMuppets]
-11/07
-	* Added the lvl 4 weapon quest, thanks a lot to Vicious_pucca for converting it from [MasterOfMuppets]
-	  aegis format to eA format. a lot of thanks to reddozen as well for fixing bugs.
-	  - Also two quest related NPCs was added to Geffen and Morroc
-	* Fixed a misleading typo in quest/monstertamers.txt, thanks to vicious_pucca [MasterOfMuppets]
-	  for pointing it out.
-	* Updated the spawns of Santa Porings and Antonios in event/xmas.txt [MasterOfMuppets]
-11/06
-	* Big update to town guards. Changed according to how it is on iRO [MasterOfMuppets]
-	  thanks to Muad_Dib. The following towns had their guards updated:
-	  - Alberta
-	  - Aldebaran
-	  - Comodo
-	  - Izlude
-          - Payon
-          - Prontera
-	* Added Yuno and Lighthalzen Airports. Thanks to Justin84 [Lupus]
-11/05
-	* Fixed a small bug in the jawaii warper, thanks to reddozen and Silent [MasterOfMuppets]
-	* Fixed a small typo in Alberta's weapon shop, thanks to reddozen for the fix [MasterOfMuppets]
-	* Added warps to the Izlude Airship, thanks to Justin84 [Lupus]
-	* Fixed both warper&warper2 Izlede location was ovelapped with BB, thanks to Justin84
-	- fixed wrong header of moc_fild19 BB, thanks to Justin84
-11/04
-	* Updated Geffenia's monster spawns [MasterOfMuppets]
-	* Fixed flags in geffen town (whoops I worked too fast :-x) [Kayla]
-	* Removed Surrender Abbility in guild manager (was 100% custom) [Kayla]
-11/02
-	* Removed flags around fountain in the top of Prontera guild map [Kayla]
-	* Added a missing warp in Jawaii, thanks to Zoc [MasterOfMuppets]
-10/31
-	* Finished the Einbech town script, thanks to muad_dib [MasterOfMuppets]
-	* Added the official Jawaii script, information from iRO [MasterOfMuppets]
-	- Beware of potentional bugs
-	- Added the divorcer as well
-	* Updated Jawaii's warps [MasterOfMuppets]
-	* Added Venom Knives into da shops [Lupus]
-10/30
-	* Added Wild roses to spawn in a few more towns [MasterOfMuppets]
-	* Added monsters spawns to Jawaii [MasterOfMuppets]
-10/29
-	* A small fix to the obb quest, thanks to marquis007 [MasterOfMuppets]
-	* Fixed the flag guild script. Now one can only flag in using the flags outside the castle. [Kayla]
-10/28
-	* Fixed Sage Job Quest [Lupus]
-	- Its questions should be revised, especially about other NPC names
-	* Added new Prontera Kafra's coords into mini-map location info [Lupus]
-	* Updated North Prontera Kafra, thanks to Vicious_Pucca [Lupus]
-	* Fixed Prontera Kafras not teleporting to Alberta [Lupus]
-	* Added a missing Guide to Einbrochm thx2 Justin84
-	* Updated all guides, fixed common guide names for correct duplicate() [Lupus]
-10/26
-	* Added some more Einbech npcs, thanks to Muad_Dib of Prometheus [MasterOfMuppets]
-	* Added noteleport to Gefenia maps [MasterOfMuppets]
-	* Added more Juperos Warps and Scripts by Justin84 [Lupus]
-	* Re-enabled main Lighthalzen Entrance warp [Lupus]
-10/25
-	* Updated Lutie Quests. Sloppy copy and paste job. Vending Machine man now knows his own items. [Kayla]
-	* Updated Indian Hairband Quest. It asked for hairband, should have been Indian Filet (5010) [Kayla]
-10/24
-	*Added real spawns for Thanatos and Abyss. [Nexon]
-10/23
-	* Updated WoE (Guilds War) scripts to work correctly with /breakguild [Lupus]
-	  They should abandon occupied castles of the broken guild 
-10/22
-	* Added Abyss warps and a few NPC's. [Nexon]
-	* Added lighthalzen security guard/ security event quest. [Nexon]
-10/19
-	* Thanks to Justin84:
-	- Updated Thanatos Tower warps, added NOTELEPORT to some thanatos tower levels
-	- Fixed custom WoE Setter (break; -> end;)
-	* Updated some Airport warps as provided by Justin84 [Skotlex]
-	* Updated and fixed Sage Job Quest [Lupus]
-	* Fine-tuned the warp in Thanatos lv11 (tha_t11.gat,92,32 ->
-	  tha_t11.gat,93,36) as pointed out by erKURITA. [Skotlex]
-10/17
-	* Increased mob count in Lighthalzen Lv3 as requested by Vicious. [Skotlex]
-	* Added the noteleport mapflag to Amatsu Dungeon lvl 1, thanks to frugal [MasterOfMuppets]
-	*Fixed a lot of scripts that may have been exploitable, fixed typos, and optimized a bunch of other scripts. Thanks to Silent. [Nexon]
-10/16
-	* Fixed Einbroch Airport, Lighhalzen Dungeon warp. Thanks to Justin84 [Lupus]
-	* Fixed Thanatos Tower Statues quest bug, thanx 2 Dr.Evil for info [Lupus]
-	* Enabled lighthalzen guards quest, updated lighthalzen warps, thx2Justin84 [Lupus]
-10/15
-	* Added in lighthalzen guards quest. Not implemented until the entire quest has been finished. [Nexon]
-10/14
-	* Increased mob count in lhz dun 03 as pointed out by Viccious Pucca. [Skotlex]
-	* Changed some item names to the iRO ones in a quest dialog, thanks to Komurka. [MasterOfMuppets]
-10/13
-	* Updated Thanatos Tower warps, added custom Thanatos Tower Statues quest by Bibilol & Moryagorn [Lupus]
-	* Moved a few misplaced npcs from Einbech to Einbroch [MasterOfMuppets]
-	* Added Bacsojin and Chung E to Louyang dungeon, thanks to Tron and Dr. Evil [MasterOfMuppets]	
-10/12
-	* Added Muad-dib's Einbroch Airport, converted by Dr.Evil [Lupus]
-	* Added secret Lighthalzen dungeon entrance point. Provided by Justin84 [Lupus]
-	- It's commented out yet. Could someone investigate it?
-10/11
-	* Fixed Zealotus Mask NPC (->Piece of Black Quartz) thanx to vicious_pucca for info [Lupus]
-	* Added some Einbech NPCs [reddozen]
-	* Added some Einbroch NPCs [MasterOfMuppets]
-	- fixed alchemist.txt (Bowl issue)
-	* Added 2 Kafras to Einbroch (thanx to MasterOfMuppets 4info), fixed NPC coords of Guide [Lupus]
-	* Fixed Lighthalzen Dungeon Entrance conditions check, thanx to Daegaladh [Lupus]
-10/10
-	* Updated Geffenia spawns, thanks to Master of Muppets [Skotlex]
-	* Yet again fixed some missing tabs in Enbech, Enbech/Einbroch Guides [Luups]
-	* Fixed missing tabs in Enbech Town. [Mass Zero]
-	* Added Einbech Guides, thanks to Muad_Dib and MasterOfMuppets. [Mass Zero]
-	* Added Einbroch Guides, thanks to Reddozen and MasterOfMuppets. [Mass Zero]
-	* Added Einbech warps, thanks to Muad_Dib. [Mass Zero]
-	* Added Einbech Town, thanks to Muad_Dib and MasterOfMuppets. [Mass Zero]
-	* Changed 'ends' into 'breaks' in the Wandering Poet NPC, thanks to IVBela. [Mass Zero]
-10/08
-	* Fixed Ayothaya town script, thanks to Poki#3 [Lupus]
-	* Total warps update of Hidden Temple (Forest Labyrinth), thanks to jA and Dr.Evil for info [Lupus]
-	* Updated Payon and Morroc (Jellopy->Scell) shops, thanks to Muad-Dib and andz [Lupus]
-	* Added Lighthalzen,Einbroch,Einbech shops. Updated Prontera,Morroc,Payon shops [Lupus]
-	- Thanks to Muad-dib, Nexon, andz, MasterOfMuppets
-	* Due to added Magic Scrolls drops... finally removed the temp shop [Lupus]
-10/07
-	* Added more shops. Thanks to Vicious_Pucca. [Nexon]
-	* Added more Einbroch shop NPC's. Thanks to MasterOfMuppets and Vicious_Pucca. [Nexon]
-	* Fixed Niffelheim warps. Thanks to MasterOfMuppets. [Nexon]
-	* Added Lighthalzen shops. Thanks to Maud_Dib. [Nexon]
-	* Returned back Mr.Smile quest (it's still up in kRO) [Lupus]
-	* Updated official Bard Job Quest: Flowers Part now is quite easy to pass trough [Lupus]
-	  (thanks to Vicious Pucca for info)
-	* Thanks to MasterOfMuppats for some Kafra changes: [Lupus]
-	- Updated teleport destinations of Aldebaran,Comodo, Izlude and Morroc Kafras
-	* More Bulletin Boards [MasterOfMuppets]
-	* Added Einbech and Einbroch Item NPC's. [Nexon]
-	* Updated all scripts to work with the script engine update (changed break
-	  to end, changed some If to if) [Skotlex]
-	* Added official (iRO) Old Blue Box quest to Comodo. Thanks to Celestia (it's another girl, not Celest) for help. [Lupus]
-10/06
-	* Thanks to Justin84: [Lupus]
-	- Fixed ingridients typo in Acolyte Skill Quest
-	- Fixed Arena MVP (custom script), Lighthalzen warps coords
-10/04
-	* Fixed explot in bunnyband quest on giving and taking items away being seperated. [Nexon]
-	* Fixed a missing close; in the bulletin boards. [Nexon]
-10/03
-	* Fixed 2 wrong Achemist test answers, thanx to zlider for info [Lupus]
-	* Updated some of the Lighthalzen mobs as pointed out by Master of Muppets.
-	  [Skotlex]
-	* Added 5092 Coif into Prontera Church Shop. Thanx 2 andz  [Lupus]
-	* Fixed Thanatos and Abyss Dungeon Spawns. Thanks to Azazel. [Nexon] 
-	* Fixed 700+ spelling mistakes. I have alot of time on my hands for some reason... [Nexon]
-10/02
-	* Added Gotanblue#2 to Turtle Island (to be able to return back) [Lupus]
-	- Optimized Alberta, fixed typos
-	* Aldebaran, fixed missing label. Optimized [Lupus]
-	* Fixed some Headgears coords, sprites, names, ingridients. [Lupus]
-	  Thanks to Vicious_Pucca for info
-10/01
-	* Fixed spwan mobs names Kobold N -> Kobold, Goblin - >Goblin [Lupus]
-	* Added missing close; in blacksmith JQm thanx2palasx [Lupus]
-	* Updated Crusader job quest a bit, thanks to vicious_pucca for reminding us this quest
-	  is only a temp one... [DracoRPG]
-09/29
-	* Added missing Niflheim warps to the INN and house needed to complete the
-	  Piano Key Quest. [Skotlex]
-	* Added temp warps of Thanatos Tower by Moryagorn [Lupus]
-09/28
-	* Fixed Super Novice quest. Now BABY can be a SUPER BABY. Finally 8) [Lupus]
-	* Updated some warps (Payon / Guilds) thanks to Yor
-	* Fixed Blacksmith Job Quest items typos, thanks to Yor
-09/26
-	* Added official Ayothaya Town script by MasterOfMuppets [Lupus]
-	- Fixed Ayothaya warp scripts
-	- Updated BBS
-09/23
-	* Al De Baran: Finally added the Kafras Special Reserve 2 Lotto with official prizes [Lupus]
-	  (80% official, 4-5 entries are made up) also changed typo Orange Potions -> Red Potions 
-09/21
-	* Commented out Mr.Smile Quest (now Tengu drops that mask) [Lupus]
-	* Fixed Bunny Band NPC location, removed NPC dupes [Lupus]
-09/20
-	* Removed Choco from Ayo_fild1, Fixed Petits IDs at Hugel field [Lupus]
-	  thanks to MasterOfMuppets, Vicious_Puca, akusarujin
-09/19
-	* Minor fix of Louyang by MasterOfMuppets [Lupus]
-	* Added official Ayothaya shops by MasterOfMuppets
-	* Added 1 Choco to Ayothaya field, thx to vicious_pucca
-	* Official Ayothaya sailor warper by MasterOfMuppets
-	* New number of Treasure Boxes per castle: 20 -> 25 at 100 Economic pts [Lupus]
-	  So you get your first chest only when your Economic Pts >= 4
-09/18
-	* Fixed Guilds Kafras charging player for their Kafra Storage usage [Lupus]
-09/17
-	* Changed Yuno guide soldiers to use Schwartzhald Republic ones [DracoRPG]
-	* Removed useless 1.3MB 'old' folder in guild scripts [DracoRPG]
-	* Fixed Amatsu Kafra Storage Issue, thanks to zlider for pointing out [Lupus]
-	* Updated teleport service prices in the Prontera & Alberta. Thanks to MasterOfMuppets for info [Lupus]
-	- Also Merchant Job Quest Kafra's warp price has been updated.
-09/16
-	* Updated some monsters stats (Lighthalzen, Einbroch) thanx to MasterOfMuppets [Lupus]
-	- Also updated bulletin_boards.txt
-	* Added temp mobs spawn of Thanatos Tower/Abyss Lake dungeons thanx to Azazel
-	- Based on limited info. All the new mobs come with poring stats ^_-
-09/15
-	* Added new maps, temp warps for Abyss Lake Dungeon (thanks to Muad-Dib) [Lupus]
-	- I recommend closing that dungeon and new monsters yet,
-		they have temp stats and could cause some exploits in the future
-09/14
-	* Updated Yuno fields mobs spawn, thanks to MasterOfMuppets [Lupus]
-	- Updated Lighthalzen and Einbroch fields, too
-	* Made some parts of Bards Quest more official ^_-. WIP: Adding Bard's NPC pics (like Kafras) [Lupus]
-09/13
-	* Added correct Ayothaya, Louyang & amatsu Kafras. Thanks to Muad-Dib for info [Lupus]
-	* Fixed 'Gaurdian' typo, Added real coords and sprite to amatsu Kafra [Lupus]
-	* Added new scripts. Thanks Muad-Dib for his scripts, Dr.Evil for their conversion : [Lupus]
-	- White Day, Temp Geffenia Event, Valentines day, Zondaman Warper
-	- Quivers Maker NPC
-09/12
-	* Minor fix of Bard quest, added GM Reset menu to Adoption. Fixed Guides [Lupus]
-	* Added Juperos warps (thanks to Muad-Dib, Dr.Evil) [Lupus]
-	* Lutie town bugfix (fixed some items exploit, found due to Bard Quest optimization 8) [Lupus]
-	* Added an official Bards Job Quest. [Lupus]
-	- Basical conversion from Muad-Dib's Prometeus format by Dr.Evil
-	- Implementation of 4 official Bards weapon prizes by Dr.Evil
-	- Final optimization and bug fix by Lupus
-		NOTE: Don't forget to update your old Lutie.txt and Global_Functions.txt
-	* Added temp Amatsu Kafra (wrong sprite, wrong coords yet) [Lupus]
-09/11
-	* Added temp Ayothaya Kafra (wrong sprite, wrong coords yet) [Lupus]
-	- Made all dungeons Kafras not saving your coords again (re-checked sources)
-	* Added official Bulletin Boards script by MasterOfMuppets
-	* Resticted entrance of 3F Lighthalzen dungeonby Azazel [Lupus]
-	* Added Belts to Prontera/Aldebaran shops, thanks to reddozen [Lupus]
-	* Optimized Louyang city NPCs. Made Louyang quests vars unique [Lupus]
-09/10
-	* Fixed some Kafras not allowing you to save your Position [Lupus]
-	* Updated missing Louyang warps. [Lupus]
-	- Replaced custom Louyang with official one. Thanks to MasterOfMuppets
-	- Added Louyang official Kafra (only Storage, Save) [Lupus]
-	* Added official Hair Styler [Lupus]
-	- Thanks to Muad Dib for the script. Thanks to Dr.Evil for a nice conversion.
-	TODO: optimize Louyang and Hair Styler scripts 8)) [Lupus]
-	* Removed Ice-Cream dealer from Morocc (according to patch) [Lupus]
-09/07
-	* Fixed Super Novice job quest. Now a Baby can become a Super Baby. [Lupus]
-09/06
-	* Removed massdriller's "illuminaRO" part from the Merchant jobquest script. What was that good for? [Mass Zero]
-09/04
-	* Optimized Prontera city script. Now Novices > 20 BaseJob Level can go in the Culvert [Lupus]
-	* Fixed minor coords issues of 19/20 warps of Monks Job Quest, Lutie Tool Shop, warps in PVP area, 1 Izlude warp. Thanks to Yor
-	* Minor fix of Bear Hat Quest: changed ingredients (Zipper>Bear Skin) [Lupus]
-	* Minor fix of Acolyte Job Quest message. Thanx to andz for pointing it out [Lupus]
-	* Optimized ADOPTION.TXT again. Tested it with 3 clients. Fully working! [Lupus]
-	* Moved Fashion Quest into the proper folder: custom/quests . Also optimized the script [Lupus]
-	* Wizards Job Quest: Replcaced 2 Hodes with 2 Horongs (according to the official stuff) [Lupus]
-	* Removed duplicate Lighthalzen dungeons/fields warps, thanks to our super moderator, T3H
-	  Manipulator! [DracoRPG]
-	* Updated mob spawns with Dr. Evil ones, they should all be correct and up-to-date,
-	  including Lighthalzen and Juperos dungeons. If something goes wrong, then let's revert,
-	  but I think there won't be any problem (Frugal advised me to use them, and Frugal is a
-	  good spawn expert IMHO :p) [DracoRPG]
-08/31
-	* Some fixes to the refine npc. [Skotlex]
-	* Fixed Lighthalzen field <-> Lightalzen city warps, thanks to Poki#3 [DracoRPG]
-	* Moved Tao Gunka to Comodo West Cave (made Megalithes as his slaves),
-		Placed Lady Tany in the 2F of Ayothaya Dungeon [Lupus]
-08/29
-	* Added Dead Branch (and Bloody Branch) quest by GM-Yevon [Lupus]
-	* Fixed Adoption.txt [Lupus]
-08/28
-	* Added a Taekwon NPC (to get Taekwon Job). It's temp tough [Lupus]
-08/27
-	* Splitted anti-taekwon protection from double-adopt protection in adoption.txt, should
-	  allow to see more easily what is the problem [DracoRPG]
-	* Updated Is_Taekwon_Class with Job_Star_Gladiator2 [DracoRPG]
-08/26
-	* Reupdated the refine npc to not use recursive functions. [Skotlex]
-	* Fixed Wool Hat quest items. Thanx to the__android [Lupus]
-08/25
-	* Updated Louyang spawns according to ep 8.5 by MasterOfMuppets [Lupus]
-	* Updated Lighthalzen Field 03 spawns by MasterOfMuppets [Lupus]
-	* Fixed THQ Shop menu prices, thx to NeatElves [Lupus]
-	* Added Hugel Mob Spawns by MasterOfMuppets [Lupus]
-08/24
-	* Updated refine.txt from Freya [Lupus]
-08/23
-	* Added new Hugel Field Warps by Sara [Lupus]
-	* Updated mobs spawn of magmadun.txt by MasterOfMuppets
-	  Also updated KAHO's stats according to new kRO site info
-08/21
-	* Orc Hero Helm fixed items exploit [Lupus]
-08/19
-	* Fully updated Glastheim to real ep8.5 aegis spawns [MasterOfMuppets]
-	* Updated refine npc to stop it from making the server crash (features = 1,
-	  refining past safe level) [Skotlex]
-	* Updated Glastheim spawns
-	* Added new items, fixed items, added new official drops [Lupus]
-	* Added a temp shop of official sellable items 8) [Lupus]
-08/18
-	* Added anti-Taekwon Class protection into Valhalla, into Adoption NPC [Lupus]
-	* Added Zealotus Mask Quest with official items (now tested) [Lupus]
-	* Fixed hat_seller.txt items. thx 2dshome [Lupus]
-08/15
-	* Updated Ayathoya spawns as per the info given by Ishizu. [Skotlex]
-	* Fixed one more Novice Skill exploit, otpimized variables usege a bit. [Lupus]
-	  thanks to Mellowz, for pointing it out
-08/09
-	* Fixed position of Lothar (from IRC), and MrSmile Girl pos at Prontera, txh to dshome [Lupus]
-	* Added some Acky's custom scrips (Lottery, MVM, Stock Market, Shifty Assassin, Morroc Raceway, Russian Roulette)
-	* Added custom quest on a Bandit Beard (by Mega Man Expert) [Lupus]
-	* Fixed logging bugs in THQ shop [Lupus]
-08/02
-	* Added anti-novice protection to Ayothay OBB quest [Lupus]
-	* Changed order of adding up Economy thanks to kyoki [Fredzilla]
-07/30
-	* Few NPC fixes reported on in "SVN Script Fixes" [Fredzilla]
-07/25
-	* Totally Updated Louyang shops. Added Driller monster spawn into UmbalaDun2. thanks to MasterOfMuppets [Lupus]
-07/23
-	* Fixed value overflow (RSX MVP respawn delay) thanks to Valaris
-07/16
-	* Fixed a map name typo in the Prontera fields mobs spawn file. (thanx 2Gwendalin) [Lupus]
-	* Added NOLOOT, NOEXP mapflags files (thanks to Lorky,OSKOM) [Lupus]
-	* Updated Louyang monsters spawn (thanks to MasterOfMuppets) [Lupus]
-07/12
-	* Fixed the th**f typo everywhere. [Skotlex]
-	  (too many changes to bother bumping the script versions)
-07/11
-	* Changed guild castle flags names according to iRO naming [DracoRPG]
-	* Fixed small item check error in refine.txt thanks to -Vitamin- [massdriller]
-	* Removed some warps dupes in WARPS. Rearranded Einbroch and Airplane&Airport warps [Lupus]
-07/10
-	* Added Custom Auctioneer script by request of Lupus [Fredzilla]
-	  (Also added my WoE Setter because of all the people who cant set WoE themself)
-07/09
-	* Added Novice Castles Usher NPC. [Lupus]
-		Now you have access to 4 N Guild castles. They don't have
-		dungeons. And 2nd Classes can't seize these Castles.
-		These new castles need a new strategy. It would bring some
-		fun and live to your game.
-		NOTE: If your Guild Master is 2nd class, then he could 
-		rule the Castles and gather Treasure Boxes after WoE
-	* Fixed typo on JFunc2-1.txt script [Skotlex]
-	* Now adoption.txt NPC can teach parents/babies their missing family skills [Lupus]
-	* Added Novice Guilds warps. Fixed some mapflags. NG WOE NPC is coming soon. [Lupus]
-07/08
-	* Fixed new_hats_0625.txt, thanx to vicious_pucca [Lupus]
-07/07
-	* Hunter Job Quest: Infinite Arrows exploit fix [Lupus]
-	* Fixed a small burried treasure map error thanks to kyoki. [massdriller]
-07/04
-	* Added Lorky's NEW HEADGEARS quests (according to the patch 2005/6/14) [Lupus]
-	  Please, feel free to fix, imporve, etc. (all the URLs are in the script)
-07/03
-	* Added few missing mobs to Jawaii, updated Peco/Falcon Renter [Lupus]
-	* Added new hairstyles to the stylist NPC. [Mass Zero]
-	* Fixed Job Quests exploits (Advanced Classes were able to pass their 2nd job quests again) [Lupus]
-	  High Novices were able to pass Super Novice Job Quest as well. They weren't able to GET those
-	  professions, tough. But there were some items exploits.
-	  Now Advanced classes get reborn guides from all main Job Quest NPCs (1st, 2nd Classes)
-07/02
-	* Replaced gmcommand with atcommand in NEWnovice NPC set.
-	* Removed the Flower Band selling in Amatsu, shouldn't be sold in shops. [Mass Zero]
-06/30
-	* Fixed 2 garbled Amatsu NPC names (thx 2MasterOfMuppets), slight optimization [Lupus]
-	* Added Bluto's unofficial Airship NPC [massdriller]
-	* Added Incomplete New Novice training grounds [massdriller]
-06/29
-	* Fixed massive EXP/Loot exploits of all Job Quests (especially in the Rogue JQ) [Lupus]
-	* Inserted a missing ".gat" in alberta city NPC header
-	* Moved banks scripts into /banks/ [massdriller]
-	* Corrected small typo in config for marraige script [massdriller]
-	* Added Jawaii npcs thanks to DNett123 [massdriller]
-	* Updated Sara-Chan's Lighthalzen Warps [massdriller]
-	* Added Warning to config files [massdriller]
-	* Reinstated in warper npc. It was missing o.O [massdriller]
-06/28
-	* Fixed bug in Refine script that allows to bypass item & zeny restrictions thanks to sir_loon [massdriller]
-	* Updated Lunatik's Jobchanger [massdriller]
-	* Moved healers into /healers folder [massdriller]
-	* Added Skotlex's marraige script [massdriller]
-06/24
-	* Changed Guild Castle Manager to make Emsolute/Permanent Development affect only economy
-	  investment [DracoRPG]
-06/22
-	* Added baby support to Dancer quest [Fredzilla]
-06/21
-	* Fixed a wrong required item in Sea Otter Hat quest, thanks to frugal [DracoRPG]
-06/18
-	* Updated Lightharzen warps to Sara-chan's v1.2 [Lupus]
-06/16
-	* Added Sara-chan's Lightharzen warps [celest]
-06/13
-	* Fixed Heart of Ymir location/sprite, thanks to Poki#3 [DracoRPG]
-06/10
-	* Fixed small error in Dye_maker, was trying to del an non-existant item, instead on mixture 
-	  Thank you Terminal Vertex
-06/05
-	* Fixed another error [Lunatikbunnie]
-06/03
-	* Fixed an error in the jobmaster script [DracoRPG]
-06/02
-	* Corrected error in Jfunc under priests [massdriller]
-06/01
-	* Added Field update - Einbroch and Lhztargen thanks to sara [massdriller]
-	* Added New optimised jobchanger [Lunatikbunnie]
-05/31
-	* Added my own dev npc too [massdriller]
-	* Fixed incorrect checkers for Jfunc2-1 [massdriller]
-	* Fixed a typo in Jfunc1-1 [massdriller]
-	* Added my own devnpc =P [Kevin]
-	* Optimised darkchild's MVP arena [massdriller]
-05/30
-	* Scripts reorganizing [DracoRPG]
-	* Changed swordsman -> swordman in the files names [DracoRPG]
-	* Optimised Job Quests by placing checkers into JFunc1-1 [massdriller]
-	- Acolyte, Archer, Mage, Merchant, Thief, Swordsman
-	* Optimised Job Quests by placing checkers into JFunc2-1 [massdriller]
-	- Assassin, Blacksmith, Hunter, Knight, Priest, Wizard
-	* Optimised Job Quests by placing checkers into JFunc2-2 [massdriller]
-	- Monk, Sage, Rogue
-	- The rest can't be optimised as it is too integrated.
-05/29
-	* Fixed a typo in an NPC [Codemaster]
-	* Fixed many grammatical errors (mostly in Merchant job quest) thanks to the__android [DracoRPG]
-05/28
-	* Reorganized scripts (npc/) folder. [Ancyker]
-05/25
-	* Changed Ayothaya to Ayotaya. (In the scripts, iRO calls it Ayotaya.) [Mass Zero]
-	* Removed lots of unneccesary spaces from the Ayotaya poetry script. [Mass Zero]
-	* Fixed various gramatical errors in the Uneasy Cemetary, Valkyrie cite, Lou Yang
-	  city, Ayotaya city Buny Band quest and Bard jobchanger scripts. [Mass Zero]
-	* Added Rebirth/Advanced class support to the Universal Renter. [Mass Zero]
-05/23
-	* Fixed various gramatical errors in the Dumpling Festival, Twin Towers,
-	  Valentine's Day and X-mas scripts. [Mass Zero]
-	* Removed useless quotation marks (") in the Acolyte jobquest. [Mass Zero]
-05/22
-	* Fixed a typo in guild castles' manager, thanks to the__android [DracoRPG]
-05/17
-	* Fixed Crusader Quest.(Thanks to Komurka) [massdriller]
-05/16
-	* Small fix in the Dancer Job NPC and added checks for skill using, 
-	  Improved Concentration and Arrow Shower [Fredzilla]
-	* Cleanup in NPCs that are enabled by default : removed most of custom ones
-	  (including dev NPCs, WoE warper, Ayothaya poetry...) [DracoRPG]
-	* Added an Orc Hero Helm quest, custom but as accurate as possible [DracoRPG]
-05/15
-	* Added Dancer Job quest NPC [Fredzilla]
-	* Fixed some Ayothaya warps, thanks to Fress_Boy [DracoRPG]
-05/14
-	* Fixed some more typos in city scripts [massdriller]
-05/09
-	* Added new Sara-chan's maps / warps for Einbroch and Lhztargen [Lupus]
-	* Fixed some typos [massdriller] (Thanks to neko for point those out)
-	* Fixed Ayothaya warps.[massdriller] [Thanks to akusarujin]
-05/07
-	* Modified and added more npc location for healers [massdriller]
-	* Added city cleaners as these were reported systems that exist
-	  in IRO & KRO [massdriller]
-05/05/05
-	* Balanced THQ Shop prices, fixed one missed label [Lupus]
-05/04
-	* Removed Horse Crest from the temp shop [Lupus]
-	* Borrowed Easter Event fix from Freya [Lupus]
-	* Fixed some script typos, thanks to zBuffer and Er Pirata
-04/29
-	* Alarm Mask Quest corrected txt 2 Shadow
-	* Added Penal Servitude script. Some quest for prisoners [Lupus]
-	  This script works with kafra_bank.txt script
-	* Fixed a typo in the warpra, thanks to ShAPoNe
-04/27   
-	* Added Einbroch and Ayothaya, cites and dungeons, to the Warpra [Fredzilla]
-	* Added the Engagement Quest into Ayothaya [Fredzilla]
-	* In accordance with this quest I have also added some needed warps
-04/26
-	* Some fixes of THG Quest [Lupus]
-	* Corrected view for Whitesmith NPC, thanks to Disiesel
-04/25
-	* Fixed typos in novice and thief job quests, thanks to zlider
-04/23
-	* Fixed 2 scripts which used old job_baby constant [Lupus]
-	* Removed old duplicate job change in Alchemist job quest, thanks to NeoSaro [DracoRPG]
-	* Added Hatii Baby spawn [Lupus]
-04/21
-	* Fixed THQ penalty again, added anti-cheat stuff [Lupus]
-	* changed item_avail.txt to support THQ [Lupus]
-	* Added Baby Class Support to Vallhallana. [Lupus]
-	* Added a missing check. Now Baby Classes can get 1st job [Lupus]
-	* Fixed few things in THQ Quest NPCs [Lupus]
-04/20
-	* Converted Treasure Hunters Guild (40 New Quests + Guild Shop) [Fredzilla]
-	* Added time penalty to THQ. To prevent exploits. [Lupus]
-	* Fixed Super Novice Job Quest (thanks to guy from eA forums .... <-- his name will be here)
-	* Removed one warp from Swordsman Assiciation (due to overlapping Job Quest Warp) [Lupus]
-	* Adding more NPC's to Louyang [celest]
-	* Updated Louyang city script, thanks to Dino9021
-	* Fixed Crusader Job quest (again). And several typos [Lupus]
-	* Fixed a typo in the custom jobchanger, thanks to manutdcom
-04/19
-	* Added custom jobchanger fix by Zoc
-	* Added custom Adoption script by Fredzilla [Lupus]
-	* Removed annoying Kafra Storage issue [Lupus]
-	* Fixed some Job Quests bugs (wrong constants, wrong variable names, etc) [Lupus]
-	* Redo tons of NPC - added Baby Class support to all renters, job questsm etc [Lupus]
-	* Added skillpoint check to Rogue job quest, thanks to Dino9021
-04/17
-	* Changed the assassin job quest npc to do an area announce instead of global,
-	  thanks to NeoSaro
-	* Fixed a typo in Aldebaran script, thanks to NeoSaro
-04/16
-	* Added more correct Einbroch/Einbech monster spawn [Lupus]
-	* Fixed 1 warp map name - ein005a thx 2Exyle [Lupus]
-04/14
-	* Fixed typos in Louyang's mob spawns, thanks to Gwendalin
-	* Added nomemo mapflag to valkyrie, thanks to Dino9021
-	* Fixed typos in Alchemist JQ, Fixed bugs and typos in Assassin JQ [Lupus]
-04/09
-	* Added Einbroch monsters spawn, fixed one mapflag for Einnech mines [Lupus]
-	* valkyrie.txt Fixed: now alternative classes can use their 1-1 job NPC to become Advanced 1st Class [Lupus]
-04/08
-	* Fixed some Rogue Job Quest bugs [Lupus] 
-04/06
-	* removed previous "fix". Please, never submit "fixes" w/o checking. [Lupus]
-	  that guy didn't know about a special SN Kafra from supernovice.txt file.
-	* fixed payon's gemstones exchanger [Lupus]
-	* Set PCLoginEvent.txt to disabled by default [celest]
-04/04
-	* Changed "set @TEMP,rand(0);" to set "@TEMP,0;" in the Payon Fortune Teller script [DracoRPG]
-	  We'll have to get all the fortunes, but they are more than 200...
-	* Finished Payon's Gemstone Exchanger, thanks to Dino9021 [DracoRPG]
-	* Added Deviling in the "Poring Island" map pay_fild04, 2 hours respawn [Lupus]
-04/03
-	* Finished Valkyrie. Now it correctly works. Valhallana reborns players to High Novices. [Lupus]
-	  (added missed kRO condition: to reborn, player shouldn't have money nor items(equipment) )
-	  Then Valhallana warps just reborn players to the home city of their main job.
-	  On Job Level 10 of High Novice they can get 1st Advanced Job from correct 1-1 job quests NPC.
-	  They'll get there all learnt skill quests.
-	  On reaching 45 Job Level they may visit Valkyrie and get 2-2-1 / 2-1-1 class (3rd Job)
-	  from a correct NPC.
-	* Fixed SKILL POINTS exploit in Assassin Job Quest [Lupus]
-03/31
-	* Payon : new NPCs scripted as far as I could and old ones updated (all from iRO) [DracoRPG]
-	* Corrected a G_GRYPHON spawn in umbala field to GRYPHON, thanks to CrasherZero
-03/29
-	* Corrected Amatsu warp points, thanks to Dino9021
-03/28
-	* Corrected Yuno warp points, thanks to Dino9021
-	* Added Yuno warps to the Aldebaran kafra NPC, thanks to Dino9021
-
-03/27
-	* Fixed Ant Hell warps, thanks to Dino9021
-	* Corrected positions for Thief and Archer quest skills NPCs, thanks to Dino9021
-
-03/24
-	* Added support for Emsolute Develop in the guild manager script [celest]
-	* Fixed the custom jobchanger allowing Super Novices to change to high novice,
-	  thanks to CavaCava
-03/23
-	* WOE 1.3 Now you can't install Guardians during WOE [Lupus]
-	* Set only Storage/Cancel to Kafra in Niflheim. [Lupus]
-03/22
-	* Moved position for Marx Hansen to payon_in03, thanks to Dino9021 [celest]
-03/18
-        * Reduced label name length in heal_payment.txt [celest]
-        * Added Sara-chan's Einbroch/Einbech city warps [celest]
-
-03/17
-        * Fixed more typos in /cities/payon.txt, thanks to TheUltimateEnd [celest]
-
-03/16
-        * Fixed some typos in /cites/payon.txt, thanks to Hibiki [celest]
-
-03/15
-        * Fixed some typos in shops.txt, thanks to Dino9021 [celest]
-        * Fixed some bugs in the 32 new hats script, the custom jobchanger and platinum
-          skills script, thanks to midas [celest]
-
-03/11
-        * Reverted the Moving HP skill quest change, thanks to DracoRPG [celest]
-
-03/07
-        * Fixed a typo in high mage job changing, thanks to hongmei [celest]
-
-03/03
-	* Fixed Moving HP skill quest
-
-02/28
-	* warps/louyang.txt: Added 2 escapes from 2 mountains 018,019 [Lupus]
-	  Some players used to stuck there after warps
-
-02/27
-	* Fixed some bugs in Monk Job Quest. Now it's fully passable. [Lupus]
-	  Going to brush it up a bit later. First have to re-check Crusader+Assassin+Rogue quests ^_-
-02/26
-	* Now players can reach Guilds Dungeons only trough their own captured castles. [Lupus]
-		Before they coulkd enter the dungeons vie unoccupied castles. Thanks 2Ishizu-chan for fix
-02/16
-	* Fixed 1 payon castle guardian spawn coords
-	* Fixed Wootan and Beetle King names in the spawn files [Lupus]
-        * Fixed a typo in quests/all_quest.txt, thanks to hongmei [celest]
-        * Fixed treasure chests spawn in the castles. (had to simplify some code and unroll some loops) [Lupus]
-
-02/13
-        * Added midas's fixes for bugs in the novice training ground and the custom
-          jobchanger script [celest]
-
-10/02
-        * Fixed Wizard job quest (made only one agressive mob in the last room) [Lupus]
-
-01/10
-        * Fixed some typos and exploits in the Blacksmith and Hunter job quest,
-          thanks to Riotblade and nonox
-01/09/05
-	* Modified guild war scripts to fix a bug for duplicate guild storages. [Codemaster & Ajarn]
-8/1
-        * Added the new Yuno field warps by Sara-chan [celest]
-
-2/1
-        * Added missing Spore Doll to the Kaho Horns NPC (God... this was reported
-          months ago)
-        * The 'Lothar' NPC was asking for the wrong items, corrected thanks to Death's Mage
-01/01/05
-	* Fixed some respawn delays of MVP/Miniboss monsters. Redo Umbala/Niflheim fields, added missing mobs, corrected
-	  monsters quantity. In Niflheim fixed wrong Lord of Death monster ID. [Lupus]
-12/30
-	* Fixed typo in priest.txt. [Mass Zero]
-	* Fixed some missing stuff, made monk.txt loading [Lupus]
-12/29
-        * Added Dino9021's monk job quest script - still need checking before adding to
-          scripts list [celest]
-        * Added gvg mapflags to the guild dungeons, and removed 4 items from 
-          item_avail.txt, thanks Poki [celest]
-	* Translated npc/sample/npc_extend_shop.txt [MC Cameri]
-	* Translated npc/sample/bank_test.txt [MC Cameri]
-        * Fixed respawn delay of Toad and Golden Thief Bug (it was the actual_delay/2). Mob placement files should be revised again [Lupus]
-
-12/27
-        * kafra_bank.txt added an extra exploit protection [Lupus]
-        * kafra_bank.txt was missing an npc label [celest]
-	* Reverted gldfunc_dunsw.txt back. Some people report RC5 bugs, which have been fixed some months ago.
-	  Next time always CHECK and READ the code, before implementing some stupid "fixes" from the forums 8) Peace [Lupus]
-	  PS I'm reverting more guild files soon, to make them show the flags.
-
-12/24
-	* Fixed Whitesmith.txt, was on top of another npc [Ajarn]
-
-12/23
-	* Added logs into kafra_bank.txt (it keeps logs of all bank operations! Very handy to find abusers/cheaters) [Lupus]
-
-12/22
-	* Added Arrow Quivers to the scrolls_arrows.txt and removed some rare arrows from the shop [Lupus]
-	* Corrected a typo in other/pvp.txt [Ajarn]
-
-12/21
-	* Corrected position of start { in a crap load of scripts. [Ajarn]
-		- jA decided that it had to be on the definition line
-		- So, if it wasn't, the next script wouldn't load
-        * Corrected script errors in devnpc.txt [celest]
-	
-12/20	
-	* Addded npcs_athena.conf, OA style [MC Cameri]
-        * made samesex marriages give out the correct rings [MouseJstr]
-	* Changed $progress -> $@progress in wedding.txt (shadowlady put in comments but didn't add to code) [Aria]
-	* xmas.txt: Added Xmas Jakk, fixed 2 possible items exploits, fixed reward Box ID [Lupus]
-12/18	
-	* My NPC is back in action [Aria]
-	* Added 2 temp kRO shops which sell Arrows, Magic Scrolls. Prices,coords, sprites are unsure, but exploitless [Lupus]
-
-12/12	
-	* Added Town Inn's counting in my npc/other/mc_cameri/warper.txt [MC Cameri]
-
-12/11	
-	* Fixed memory consumption in npc/other/mc_cameri/warper.txt [MC Cameri]
-
-12/10
-	* Added npc/other/mc_cameri/warper.txt, a warp npc just like warper2.txt that shows how many people are on each map. [MC Cameri]
-	* Newgearquests (14 files of 16) fixed possible exploits, added a missing close; 
-	  According to kro, changed ingredients of Indead Hairband quest [Lupus]
-12/08
-	* Changed ingredients of Ears of Demon Quest: Deviruchi Hat -> Evil Wing [Lupus]
-	* Added translated shop names for the Extended Shop, I'unno who made it. o.O; [Mass Zero]
-        * Changed Lord of Death spawn intervals to 90 minutes based on jRO [celest]
-        * Added nomemo flags for Niflheim and some maps [celest]
-        * Corrected Niflheim shops and Morroc jewel merchant - should sell Ruby
-          instead of Pearl [celest]
-
-12/07	
-	* Added npc/other/mc_cameri/heal.txt, a heal npc that is as simple as one click healing [MC Cameri]
-	* Fixed Al De Baran to Mjolnir warp in Al De Baran [MC Cameri]
-	* Fixed all Newgear quests: arjen.txt,back_ribbon.txt,bear_hat.txt,burning_blood_bandana.txt,cat_hairband.txt
-		fox_mask.txt,hat_seller.txt,indian_headband.txt,mask_of_alarm.txt,mushroom_hairband.txt,neris.txt
-		old_blacksmith.txt,posture_fix_hat.txt,sea_otter_hat.txt,traveler.txt,tulip_hairpin.txt [Lupus]
-	* Fixed missing labels, missing delitem, wrong zeny amount, wrong items id, spelling [Lupus]
-	* Added Fox Mask quest. [Mass Zero]
-
-12/06	* Added seperate quests for the new headgears, missing Fox Mask and Orc Hero Helm. (I'll so 'em ASAP.) [Mass Zero]
-
-11/30   * Added Lutie shops
-        * Corrected some typos, thanks to leinsirk10
-
-11/28	* Added missing Niflheim monsters [shadow]
-
-11/27	* Added some Lou Yang NPC's [Mass Zero]
-	* Get Freya fixes of crusader.txt (announce->areaannounce), Mr.Smile(removed vulgar words) [Lupus]
-
-11/23	* - Fixed repairman prices (5k)(someone need to check if it requires a steel) [shadow]
-
-11/22	* - Now wedding merchant sells tuxedos for 43k, implemented a easier way to change prices of weddings.
-	  - Fixed wrong label calling on jobchange.txt.
-	  - Fixed a timer on momotaro.txt and translated tougijou.txt. Thanks to Shinomori .[shadow]
-11/20
-	* Reduced walking speed for davidsiaw's Dev NPC. [MC Cameri]
-	* Fixed some typos in MC Cameri's Dev NPC, walking speed, etc. [MC Cameri]
-	* Fixed spawns on umbala fields, Fixed spawn point of Amon Ra in morroc pyramids B2 [shadow]
-11/21
-	* niflheim.txt: some typos in some variables fixed (thx 2 Dr.Evil) [Lupus]
-
-11/19
-	* cmd_fild02.gat: fixed respawn delay of one Seal [Lupus]
-	* ev_agit_event.txt: Implemented Shadowlady's idea of allowing different woe start/stop times
-	  for different days of the week.[kobra_k88]
-11/18
-	* Fixed typo in payon.txt [celest]
-	* - Fixed infinite zeny exploit in novice_skills.txt(other quest skills npcs need revision!!!)
-	  - Fixed typos on izlude.txt, wrong label in umbala.txt [shadow]
-	* Added custom WOE warper (now you can get to Novice Castles from Prontera) [Lupus]
-	* Prontera.txt (Sewers) anti-novice exploit fix. should be added to any quests/banks where u once get free items/zeny [Lupus]
-11/17
-	* Added poetry npc to ayothaya [MouseJstr]
-	* Fixed valkyrie.txt (wrong condition check, temp var->perm vars) but it still has no exit for common players [Lupus]
-	* - Fixed guardians hp not updating when investment in defense is made.
-	  - Moved treasure spawn times to ev_agit_event.txt.
-	  - Changes to headers and comments in various scripts.[kobra_k88]
-11/16
-	* - grandpa_pharmacist.txt: Added subfunction for potion making as well as zeny/input
-		exploit safeguards. Used Lupus's "loopless" technique.
-	  - juice_maker.txt: Added subfunction for juice making.  Also changed amount of
-		fruit needed to 1.
-	  - milk_trader.txt: Used Lupus's "loopless" technique.  Added input exploit safegaurd.
-	  - clothes_dyer.txt: Disabled dye for male Assassins.
-	  - xmas.txt: Corrected some typos. [kobra_k88]
-	* - Removed Empty Bottle from amatsu shops to prevent exploits.
-	  - Fixed Npc Position on Lutie( warper.txt and warper2.txt). [shadow]
-
-11/15
-	* - Fixed xmas.txt X-mas event, now you get a gift box when you first talk to Santa.
-	  - Same script again...Fixed the spawns, its 1 antonio per map, and it was using only santa poring IDs. [shadow]
-
-11/14
-	 - Fixed niflheim kafra. [shadow]
-	 - Added the total new set of Advance Jobchangers after kRO description and screenshots. [Nana]
-
-11/13
-	* - Translated and Fixed momotaro.txt event [shadow]
-	* - Deleted folder other/old which was empty [MC Cameri]
-	* - Fixed MC Cameri's Bank NPC for the new payon [MC Cameri]
-	* - Fixed warps to Amatsu Dungeon (now u can get there via a special quest only) thanks to shadowlady [Lupus]
-	  - Fixed logical bug in Sleipnir Alchem. sub-quest [Lupus]
-11/11
-	* - Fixed Jobchanger.txt and supernovice.txt [shadowlady]
-11/10
-	* - Fixed a bug on counteragent_mixture and quest_yuno(need to revise alchemist quest) [shadow]
-
-11/08
-	* - Temporary corrected an expliot in refine.txt.  Need to check sources to fully fix bug [Shinigami]
-	* - Fixed 2 bugs on jobchanger.txt , not being able to change to Creator and Clown,
-	  - Fixed a bug on mage.txt, not deleting the quest items.
-	  - Fixes on bongunsword.txt and fashion.txt , wrong spaces and quest items.
-	  - Added new Ayothana Mob listing, correct IDs, but need correct amount and respawn time. [shadow] 
-11/07
-	* - Fixed platinum_skill.txt, now advanced classes get quest skills.
-	  - Fixed a bug on novice.txt . [shadow]
-	* - lutie.txt: Edited text, updated/corrected triggers for the Jack Frost quest.
-	  - comodo.txt, morocc.txt, doomed_swords.txt: Implemented all of the triggers for
-	    the Doomed Swords quest based on mRO's version.  Now the quest is much longer.
-	  - pvp.txt: Added PvP Narrator function. Using args for Fight Square Helpers.
-	  - Corrected some typos in item_db. Items 1143 and 1719 need to be re-checked.[kobra_k88]
-11/05
-	* Fixed and redo optional Umbalian quests:
-	- Wise Man Fabius' Umbalian Language Quest (you can learn Umbalian language in
-	  alternative way)
-	- On speaking with Umbalian Chief about meaning of masks you activate Turban Thief Quest
-	  (For Sphinx Mask)
-	* Fixed several bugs in Niflheim Piano Keys Quest (wrong variable name, missing CLOSE buttons)
-	  Zeny/Item Exploit in Niflhein Sairin NPC quest (should add similiar checks in every
-	  easy quests with expensive prizes to avoid exploits) [Lupus]
-11/05
-	* Added easter and xmas event npcs.  Added custom blackjack npc.[kobra_k88]
-11/02
-	* Added unofficial nguild castles.  Updated stats for Stone Shooter, Wooden Golem, Hyegun,
-	  Civil Servant, Dancing Dragon, Baby Garm, and Increase Soil mobs in mob db.  Drops are still
-	  missing for some of them.[kobra_k88]
-11/01
-	* Set Comodo Kafra to warp to Umbala (11/2/04 patch) [Aria]
-10/31
-	* Fixed Dev NPCs giving off errors... [Aria]
-	* Fixed prob. with duplicating mobs in wizard.txt.  Corrected some item names in sage.txt.
-	  Corrected mode values for hornet, wolf, baby desert wolf, and peco peco in mob db.[kobra_k88]
-10/30
-	* Commented out unfinished Dev NPCs and added npc line to map_athena.conf [Aria]
-10/29
-	* Added missing Lmenu label to novice.txt.[kobra_k88]
-10/27
-	* Re-organized mob scripts.[kobra_k88]
-	* Updated mob placements with info from emperium.org.[Lupus]
-	* Fixed Aldebaran (gatekeeper conditions bugs and wrong Key ID). Fixed some typos in other cities [Lupus]
-	* assassin.txt, rogue.txt: added clothes dye reset before job change since thiefs with custom dyes
-	  were getting errors upon job change. Updated towns.txt and nopenatly.txt mapflags.[kobra_k88]
-10/26
-	* Added more quotes -_- [Aria]
-	* Fixed Mouse's devnpc only saying his quotes once per server reset [Aria]
-	* Fixed Umbalian Quest, fixed Amatsu, fixed Niflheim NPCs, Warper2 NPC, fixed 1 warp [Lupus]
-
-10/25
-	* updated Mousejstr in devnpc [ MouseJstr]
-10/23
-	* Finished Aria and MC Cameri "Dev edition" NPCs. [Aria]
-	* gldfunc_ev_agit.txt: added F_AgitEnd func.
-	  prtg_guardians.txt: fixed typos where I used OnInit instead of OnAgitInit.
-	  Minor cosmetic changes to various guild script files. [kobra_k88]
-
-10/21
-	* Replaced some checkcart and checkoption(x) with checkcart(0) in the guild folder [Aria]
-	* Waiting for various devs to tell me their coords, map, biography, quotes,
-	  moving coords, etc. In the meantime, I replaced them with (x,y),(lols),
-	  (sprite),(somewhere), and if they didn't give me any info, I didn't 
-	  add them yet =P. [Aria]
-	* Added Davidsiaw, Shinigami, Lord, Codemaster, MouseJstr, MC Cameri, and Darkchild
-	  to "Dev edition" NPCs [Aria]
-	* Revised "Dev edition" NPC layout a bit, should go smoother now. Should be final
-	  layout unless something goes wrong =O. [Aria]
-	* Changed "Dev edition" NPC layout so that they move by themselves by timers. [Aria]
-	* Changed "Dev edition" NPCs to walk during quotes, and added biography. [Aria]
-	* Fixed quest/all_quest.txt not showing the correct description of the binoculars. [Aria]
-	* Fixed quest/all_quest.txt not going to stop pass and not displaying requirements. [Aria]
-	* Fixed clothes_dyer.txt: Disabled Assassing/Rogues Dye. Also fixed wrong labels [Lupus]
-	* Fixed hair_dyer.txt: fixed missing menu label [Lupus]
-	* new_hats.txt 1.4 fixed amount of Fish Tail (300 -> 30), Zeny bugs in Ear of Angel,
-	  Ear of Demon,Big Golden Bell, Mistress Crown,
-	  Crown of The Ancient Queen, Indian Headband, Orc Hero Helm [Lupus]
-	* Fixed name of a flower in Prontera quest (Dreamy->Illusion) according to our DB [Lupus]
-	* Fixed item names in the temp Crusader Job Quest according to our DB [Lupus]
-
-10/20
-	* Finished basic layout, finished Aria starting to create Shinigami [Aria]
-	* Started to create "Dev edition" npcs [Aria]
-	* Fixed Castle aldg504-1 warp [Lupus]
-	* Fixed Payon's Skirt of virgin quest [Lupus]
-	* Fixed Doomed swords quest [Lupus]
-	* Optimized mapflags (removed useless nobranc flag, where gvg flag is set)
-
-10/16
-	* Fixed my stupid mistake with the guild switches.
-	  Moved shops from umbala.txt to shops.txt.  Commented out the other ones.
-	  Updated mapflags and re-organized them again.  Files in "mapflag\type" folder are the
-	  same as ones in "mapflag" folder, just organized differently.  ONLY use 1 set.[kobra_k88]
-	* Corrected Morroc warp npc overlaying Kafra npc. [Aria]
-	* Corrected kafra typo. [Shinigami]
-	* Corrected zeny amount subtracted for iron hammer in refine.txt[kobra_k88]
-10/15
-	* Added kafra_bank NPC - a new bank with daily interst of 0.1#%. [Lupus]
-10/14
-	* Kafras: Fixed some minor typos. Corrected savepoints for geffen, orc dun, comodo kafras.
-	  Added another argument to F_KafEnd. Added correct payon warp point.[kobra_k88]
-	* Forgot some qutoes in class check function calls in Blacksmith, Assassin, Wizard, Hunter
-	  quests, added them.[kobra_k88]
-	* Added optimized version of WoE scripts.  Moved old version to "old" folder.
-10/07
-	* Fixed Doctor Band items [Lupus]
-10/06
-	* Removed a left over if statement that caused the Blacksmith script to hang durring
-	  job change.[kobra_k88]
-10/04
-	* Implemented class check functions in all skills quests except novice. [kobra_k88]
-	* Implemented class check functions in hunter, blacksmith, wizard, and
-	  assassin quests.  Fixed some bugs in assassin quest.  Also implemented
-	  new Ontouch label function and close2 command in assassin.txt.(see file for details). [kobra_k88]
-	* Removed single job check functions from Global_Functions.txt and completed
-	  the rest of the multiple job check funtions.  Also added advanced and high
-	  job classes to the checks.[kobra_k88]
-	* Fixed some typos in inn.txt.  Switched from @variables to arguments. [kobra_k88]
-
-10/03
-	* Minor changes in Counteragent/Mixture Morgenstein Quest, a fix of Uneasy Cemetary [Lupus]
-
-10/02
-	* Added Crusader Quest [Lupus]
-
-09/26
-	* Cleared Up Npc Folder For Release [Darkchild]
-
-09/24
-	* Added Sage Job Quest [Darkchild]
-	* Updated a few Payon files [Darkchild]
-		- Removed Double Warp
-		- Placed BunnyBand Quest Npc Better
-		- Updated Pvp People's Locations
-		- Updated Warper/Warper2 Loc and Warp
-		- Same for Wapra 2
-		- Removed Msg Boards In Payon
-		- Updated Heal and Heal Payment Loc
-		- Commented Out a Falcon Renter which shouldnt be there
-		- Updated Guide's Viewpoints
-		- Bugs Were All Reported On The Forums
-	* Update Heal and Heal Payment Npcs To All Be Healrings [Darkchild]
-
-09/23		
-	* Added a loopless option "Gimme as many as possible" into Juice Maker quest [Lupus]
-
-09/19	
-	* Added missing warp mjol17 [Lupus]
-
-09/17
-	* Added Correct Niflheim Dialogs
-
-09/16
-	* Added nude; to palace guard in payon, will disarm player [Darkchild]
-
-09/14
-	* Added New Dye Npc, Has 'browse' option [Darkchild]
-	* Fixed skillpoints check in Hunter Job Quest [Lupus]
-
-09/13
-	* Added better save point inside city for payon [Darkchild]
-	* Fixed lil bug in Drunk npc in payon [Darkchild]
-
-09/12
-	* Deleted Old Non-Quest Alchemist Job Change [Darkchild]
-	* Added Alchemist Job Quest [Darkchild]
-	* Added Alchemist Shop [Darkchild]
-	* Changed Bain Bro's To Work With Alchemist Quest [Darkchild]
-	* Changed CounterAgent and Mixture Quest To Work With Alchemist Quest [Darkchild]
-	* Added Inn Npcs [Darkchild]
-
-09/10	
-	* Added cities/payon.txt. All Npcs at correct location, only 5 npcs arent translated. [Darkchild]
-	* Submitted Alchemyst Job Quest and Sage Job Quest (to help DC in his work). These quests are ports. [Lupus]
-	
-09/07	
-	* Better New Payon, All Except cities, will do 2morrow :P [Darkchild]
-	* Added Rogue job quest. [kobra_k88]
-	* Added missing cutin commands to town guides. [kobra_k88]
-	* Removed the delitem 2312(padded armor) in swordman_skills.txt as the
-	  armor is not supposed to be removed. The npc is only supposed to check
-	  for it and not delete it.  This is how it is on official servers. [kobra_k88]
-	* Removed duplicate waprs from izlude.txt, comodo.txt, morroc.txt, and jobquest.txt.
-	  Added complete rogue warps. Removed traingnd.txt file as those warps are
-	  already in jobquest.txt.  Added correct tabs to first 2 warps in louyang.txt. [kobra_k88]
-	* Fixed various typos in kafra files.  Now using arrays for the teleport service.
-	  Also added guild options. [kobra_k88] 
-
-09/06	
-	* Forgot the dun/field warps for payon, added now! [Darkchild]	
-	* Fixed: add a forgotten "delitem 2312,1;" in quest/skills/swordmand_skils.txt [Yor]
-
-09/05	
-	* Fixed 2 Bugs In Super Novice Script [Darkchild]
-	* Added Super Novice Official Quest [Darkchild]
-
-	- Started Changelog:		Same As Normal Changelog, but now for scripts, here we can put every lil thing we change :)	
+Person	Working On
+======
+Lupus
+	* Looking for exploits, optimization, bugs hunt
+	* Adding new cards, checking/adding mobs/items
+	* EXP quests for Blacksmith, Merchant, Alchemist
+Mass Zero
+	* Fixing grammatical errors.
+	* Fixing small bugs.
+	* Adding small stuff.
+	* Redoing lots of the custom scripts.
+Massdriller
+	* Correcting & Bugfixing scripts
+	* New Novice Grounds from MRO - 65% -(Not sure it should be stopped as DracoRPG 
+	  did it, but intending to add it as an alternative novice quest)
+	* Gonryunn Quests - 0% - Botting on official Servers
+	* Artifacts of God (MRO GOD ITEM QUESTS) - 1% - resources only from MRO Official
+	  guide book so, probably unofficial
+MasterOfMuppets
+	* Working on The Sign Quest atm.
+	* Updating Items / Scripts
+Nexon
+	* Adding in the new Abyss/Thanatos/Lighthalzen NPC's and optimizing them.
+erKURITA
+	* Warps maintainment
+Evera
+	* Everything.
+	* Dungeon Teleport System NPCs
+	* iRO information gathering.
+	* Kafra maintainment.
+Musashiden
+	*Scripting iRO latest towns (warps, NPCs, ect.)
+	*iRO information gathering.
+Playtester
+	* Monsters spawn, warps maintainment
+
+== Changelog ==
+
+Date		Added
+======
+07/14
+	* Small Kafra coordinate fixes [Playtester]
+07/13
+	* Fixed an invalid savepoint in Lighthalzen Inn. [Adam]
+	* Added Sephiroth's version of the Rachel Sanctuary Warps [Playtester]
+	- remove the comments in the warp file if you want to use them
+	* Fixed some typos thanks to Zarnox [Playtester]
+	* Disabled socket enchant npc. [Musashiden]
+07/09
+	* Added some missing Rachel Warps [Playtester]
+	* Added a fix to npc/other/books.txt [Playtester]
+07/07
+	* Fixed a few bugs in 2004_headgears.txt [Evera]
+	* Fixed a small bug in the swordsman job quest [MasterOfMuppets]
+	- thanks to tenshi7angel for notifying me about it.
+	* Small fix in the Blacksmith Quest [Playtester]
+07/05
+	* Fixed Dancer Job Quest (3rd part) thx2Alis [Lupus]
+	* Went trough all scripts and turned all job numbers -> constants [Lupus]
+07/05
+	* fixed missing labels socket_enchant.txt [Lupus]
+	* Standardized NPCs quest/quests_city headers, now says 'Quest NPCs related to'
+	- Also fixed typos in those NPC city headers [Evera]
+	* Removed that Dbbug announce line from the 2004 headgears quest npc.
+	  [Skotlex]
+	* Fixed Book of Yamir stucking [Lupus]
+	* Fixed bugs / typos in 2004_headgears.txt, thanks to Qwadrat [Lupus]
+	* Updated Socket Enchant NPC [Playtester]
+	- fixed various bugs
+	- adjusted success rates
+	- now has official coordinates and sprite
+07/04
+	* Added the Socket Enchant NPC written by Sousuke_PL [Playtester]
+	- I already tested and fixed some stuff but requires some more testing
+	* Implemented the official 2004 Headgear quests, thanks to Dj-Yhn [MasterOfMuppets]
+	  for the conversion from Aegis format.
+07/03
+	* Fixed bug in DTS warper that votes weren't counted on Sunday [Evera]
+	- Changed requirement for vote eligibility in DTS warper to 60
+	  (Was previously completion of President's Quest, but since it wasn't
+	  done, I used a random chance) [Evera] 
+	* eAAC update to donation girl. [erKURITA]
+	* Split cities/einbroch.txt to cities/einbroch.txt and quests/quests_einbroch.txt [Evera]
+	- Fixed some small typos [Evera]
+	* Fixed many many bugs in Crusader Job Quest [Lupus]
+	  Changed all numbers to job_constants
+07/02
+	* Split quests from cities/louyang.txt to quests/quests_louyang.txt [Evera]
+	* Added some fixed positions and fixed mob id in Einbroch spawns [Playtester]
+	* Moved Earth Petits away from the Coal Mine Entrance Map in eamobs [Playtester]
+07/01
+	* Fixed a warp in the Ice Dungeon [Playtester]
+06/30
+	* Implemented the eye of hellion quest. [MasterOfMuppets]
+	* Added official Thanatos Tower quest thanks to Ishizu-chan [Playtester]
+	* Completely updated Lighthalzen Field spawns to X.4 [Playtester]
+	* Completely updated Einbroch Field spawns to X.4 [Playtester]
+	* Completely updated Yuno Field spawns to X.4 [Playtester]
+	* Updated Orc Village spawns to X.4 [Playtester]
+	* Fixed a Rachel Field warp [Playtester]
+	* Fixed some warps thanks to akihito [Playtester]
+	* Updated Byalan F5 spawns to X.4 [Playtester]
+	* Added custom/floating_rates.txt [Lupus]
+	  Random change of Drop/Exp rates from 1x to 1.5x every 6 hours
+	NOTE! Take a look at an incredible script function 'setbattleflag'
+06/29
+	* Fixed many typos on cities/alberta.txt and airports/airships.txt, with information from Crono/Hollengrhen [Evera]
+	- Fixed many typos on cities/aldebaran.txt [Evera]
+	* Stricted up penal servitude conditions [Lupus]
+	- Restricted Novices Castles entrance of TK/Highs to 80 BaseLevel
+06/28
+	* Updated yuno_fild03 spawns [Playtester]
+06/27
+	* Added Rachel NPCs:
+		~ Added Official warps of Rachel. About 50% of them. Will get the rest soon. [erKURITA]
+		~ Added the Tool/Armor/Weapon dealer, aswell as a Vegetable Gardener. [erKURITA]
+		~ Added the guards + guide locations. Also added the Zondaman location. [erKURITA]
+		~ Added Rachel Inn npc. [erKURITA]
+	\- Special thanks to RockmanEXE for all the info above.
+	* eAAC update to the vending machine, disguiser and quest warper. [erKURITA]
+06/26
+	* Added BIT-WISE perm variables info quest_variables.txt [Lupus]
+06/25
+	* Moved Umbala quests from cities/ to quests/, namely Skeletal Gate, Umbala Event, and Create/Dismantle Stone
+	  - Moved Piano and Book of Devil quest from cities/niflheim.txt to quests/quests_niflheim.txt
+	  - Moved Culvert from cities/prontera.txt to quests/quests_prontera.txt [Evera]
+	* Fixed possible exploit in umbala elemental stone quest [Playtester]
+	* Added a shop NPC to Prontera, it's required for the Hellion Quest. [MasterOfMuppets]
+06/24
+	* Fixed some typos and coordinates [Musashiden]
+06/23
+	* Merged JFunc 2-1, 2-2 functions, fixed bugs with missing dialogues [Lupus]
+		and changed job numbers to constants
+	* Updated Valhalla [Lupus]
+	- Also fixed some typos. Thx2 Mitternacht
+06/22
+	* Fixed treasure chests round number exploit [Lupus]
+	  Now u get an extra chest one exact 4 Eco.pts adding
+06/21
+	* Yuno/Lhz/Thanatos spawn updates thanks to Tharis [Playtester]
+	* Fixed some spawns in Odin Temple [Playtester]
+	* Updated Hugel to official X.4 spawns thanks to Tharis [Playtester]
+	* Updated Einbroch to official X.4 spawns thanks to Tharis [Playtester]
+06/19
+	* Changed Doctor Quest item names to updated item_db names (cities/louyang.txt) [Evera]
+	* Fixed Quest requirements in cities/louyang.txt [Playtester]
+	* Fixed umbala.txt's Elemental Stones Quest bug. Thanks to Vhan Morthis.
+	  [Skotlex]
+	* Removed Jfunc1-1.txt, merged parts of scripts back. Changed job numbers to constants [Lupus]
+	- Jfunc2-1.txt & Jfunc2-2.txt todo
+06/17
+	* Fixed a Rachel warp thanks to Dr.Evil [Playtester]
+	* Fixed some typos in quests_lighthalzen.txt thanks to Karore [Playtester]
+06/16
+	* Implemented the Lover's quest. [MasterOfMuppets]
+	* Yet another missing Juno warp. [musashiden]
+	* Corrected a duplicate juno warp + a juno guide sprite. [Musashiden]
+	* Updated sample script mob_controller.cpp to the latest standards. [Lance]
+	* Commited Silent's Fix to the duplicate NPCs [Playtester]
+	- needs testing
+	- can't be fully fixed because of length limitation of names
+06/15
+	* Juno's NPCs are now updated (unless i missed one) according to iRO! yay! [Musashiden]
+	* Juno Update Process. 75% complete. [Musashiden]
+	* Fixed the gambling npc giving Orc Helm [1] instead of the non-slotted version. [MasterOfMuppets]
+	* Dr.Evil fixed some parts of his Umbala script [Playtester]
+	* Updated the color codes on the Juno Guides mini map illustrations. [Musashiden]
+	* Juno Update Process. 50% complete. [Musashiden]
+	* Fixed an exploit in the Comodo gambling script. [Lupus]
+06/14
+	* Separated the Metto quest from the juno town npcs file. [musashiden]
+	* Juno Update Process. 30% complete. [Musashiden]
+	* Some more sign quest warps [MasterOfMuppets]
+	* Fixed Job Level requirement for Auto-Berserk [Playtester]
+	* Fixed some experience gained bugs in two scripts. [MasterOfMuppets]
+	- Also fixed a major problem in the level 4 weapon quest, thanks to Qwadrat.
+	* Fixed an exploit in the comodo gambling script, thanks to reddozen [MasterOfMuppets]
+06/13
+	* Fixed exploit in Louyang NPC [Playtester]
+	* More Abyss/Thanatos spawn updates according to info from Tharis [Playtester]
+	* Added Dr.Evil's fixes to the Umbala NPCs [Playtester]
+	- probably needs some testing
+	* Fixed the Job Level requirement for Arrow Crafting [Playtester]
+06/12
+	* Implemented the comodo gambling NPCs. Thanks to reddozen and Zefris. [MasterOfMuppets]
+	* Looks like somebody needs sleep. (Typos in Yuno.txt) [Lance]
+	* Juno Update Process. 10% complete. [Musashiden]
+	* Implemented a missing NPC in Amatsu and fixed up the old [MasterOfMuppets]
+	  version of the Momotaro event, it is now a permanent quest.
+	* Started the Juno Update process. 5% complete. [Musashiden]
+	* Added custom quest for 5 mobile RO bonus items [Lupus]
+		Bird Nest,Lion Mask,Skeleton Manteau,Fashion Hip Sack,Sales Banner
+	* Changed Biolab quest so that case for the first letter of each input doesn't matter. [Evera]
+	* Fixed some typos in the new spawns [Playtester]
+	* Implemented Amatsu guides and changed/removed some Amatsu warps [MasterOfMuppets]
+06/11
+	* Updated spawns by Tharis, thanks to Saycyber21 [Vicious]
+	* Implemented the Poison King quest, beware of potential bugs. [MasterOfMuppets]
+	* eAAC update:
+		- Added Vending Machine, made by Celestria. [erKURITA]
+		- Updated and fixed Coin Banker, by me :P. [erKURITA]
+	* Updated all job quests, Valhallana, to completely save/restore ALL Quest Skills [Lupus]
+	  IMPORTANT! Don't forget to update all files, includin new Global_Functions.txt
+06/09
+	* Added some missing iRO - Lighthalzen NPCs [Musashiden]
+	* Fixed a problem with Kafra's getarg(1),6 of showing the default menu [Evera]
+	* Fixed Lighthalzen and Yuno Kafra respawn locations [Playtester]
+	* Implemented two airship mini games scripted by Dj-Yhn [MasterOfMuppets]
+	* A small fix to Shinokas quest [MasterOfMuppets]
+	* Reverted back fully working counteragent_mixture.txt. Don't touch 8) PM me [Lupus]
+06/07
+	* Fixed Yuno Kafra warp, sorry guys, I made a typo [Evera]
+	* Readded the 'al_morgen' variable to counteragent_mixture.txt, it's needed [MasterOfMuppets]
+	  for the alchemist quest. Thanks to Belle for the fix.
+	* Added Save/Load Quest Skills (1st/2nd Class quest skills!) global functions. To test and
+	  insert into Valhalla NPC. They use ONE variable for all skills [Lupus]
+
+06/06
+	* Fixed missing function problems for Kafra, also now using cleararray instead of assigning blank variables to every other array [Evera]
+	* Implemented the Shinokas quest, thanks to Dj-Yhn for scripting it. [MasterOfMuppets]
+	* Added Rachel interior warps thanks to Celestria [Playtester]
+06/05
+	* Implemented some more Louyang npcs, thanks to Prometheus for them. [MasterOfMuppets]
+	* Implemented an inn NPC in Einbroch [MasterOfMuppets]
+	* Fixed some typos in Lighthalzen [Playtester]
+06/03
+	* Implemented some more airship NPCs, more are to come. [MasterOfMuppets]
+	- Also put in a few warps from the sign quest which is to come.
+	* Updated Kafras [Evera]
+	* Small adjustment to Thanatos Tower spawns [Playtester]
+	* Fixed some typos and warps in Einbech [Playtester]
+	* Fixed a small typo in cities/aldebaran.txt thanks to LightFighter [Playtester]
+06/02
+	* Removed Bio Lab from eamobs [Playtester]
+	- since the official entrance is in it's no longer needed
+05/31
+	* Now only one Chung E spawns in Louyang [Playtester]
+	* Added Rachel and Ice Dungeon warps [Playtester]
+	* Now re-using one variable MISC_QUEST for such quests: [Lupus]
+	  Morgenstein, Nifl Witch, Edgar's Offer, Prontera Culvert,
+	  Juice Maker, Tempestra, 
+	- replaced BUNYBND with @BUNYBND
+	- added a special global function "F_ClearGarbage" function [Lupus]
+	  that converts old quest variables into MISC_QUEST bits;
+	  clears outdated, wasted variables. Temporary added its calls into Warpra & Kafra
+	IMPORTANT! Update all your quests and Global_Functions.txt
+		If you continue using not updated Quests scripts, it could cause
+		some exploits or the passed quests reset
+05/30
+	* Fixed Jawaii Classic Suite NPC warping directly ontop of a warp [Evera]
+	* Fixed the Umbala Skeleton Gate thanks to LightFighter and Naf- [Playtester]
+	* Implemented the Lighthalzen guides, added some missing warps [MasterOfMuppets]
+	  and a tool dealer.
+	* Re-made some quest to use 1 variable instead of 2 or 3... [Lupus]
+	- Juice Maker, Morgenstein+Alchemist Job Quest, Tempestra
+		Make a habbit to clean your global_reg_value table from event vars & old garbage
+05/29
+	* Changed DTS warper vote count to use 1 variable. [Evera]
+05/27
+	* Implemented a small quest in Einbroch and fixed the name of the [MasterOfMuppets]
+	  spawning mobsters in Lighthalzen
+	* Implemented the second entrance to biolabs and added some crap NPCs [MasterOfMuppets]
+	- The sewer pipe does no longer REQUIRE a lab passport, but it requires completion of the cube quest
+	- The second entrance to biolabs does not REQUIRE completion of the cube quest, but it does require
+	  a lab passport.
+	* Updated DTS Warper; Now uses 3 global vars, 2 are vote #, 1 is etc in binary values. [Evera]
+	* Implemented the friendship quest. *finally* [MasterOfMuppets]
+05/26
+	* Modified Kiel spawn file [Playtester]
+	- only one Aliza each floor
+	- Kiel D-01 spawns every 2 hours on floor 2
+	* Uncommented Odin and Kiel spawn files, they are mostly safe to use [Playtester]
+	- you still can't access Kiel's place, though
+05/25
+	* Fixed Abyss Lake spawns [Playtester]
+	* Fixed Thanatos Tower spawns [Playtester]
+	* Added a custom Market Place to clear Prontera streets from annoying shops. [Lupus]
+		'novending' mapflag sample: Try it and adjust the script as you want. 
+	* Optimized a bit scripted warps, got rid of 'anthell' perm var [Lupus]
+05/24
+	* Removed Blue Potions from Yuno Shops [Playtester]
+	* Fixed the Thanatos Floor 12 warp [Playtester]
+	- coordinates are just guessed
+	- whoever does the quest should fix the warps there anyways
+	* Commented the custom Geffenia Fountain by default [Playtester]
+	* Added the Novice Exchange Quest provided by Dr.Evil [Playtester]
+	- exchange novice loot for Red Potions
+05/23
+	* Fixed a bug in the new Job Master [Playtester]
+	- he rebirthed you even if you haven't reached level 99...
+	* Changed the questions of the Wizard Quiz to official ones [Playtester]
+05/22
+	* Global_Functions fix. Jobmaster fix. [Lance]
+05/19
+	* eAAC Update + Fix [erKURITA]
+	* Translated sample/gstorage_test.txt
+	* Commented a warp that stands in the middle of nowhere [Playtester]
+05/17
+	* Now the Inns are like on official servers [Playtester]
+05/15
+	* Fixed DTS warper, optimized Kafra and changed pay cave and orc village kafra [Evera]
+	* Fixed Amon Ra's spawning location [Playtester]
+	* Corrected 10 Geminis spawning in Lhz1 rather than 2. [Skotlex]
+05/14
+	* Fixed the quiz in the Wizard Job quest a bit [Playtester]
+05/13
+	* Fixed the new shops [Playtester]
+	* Added missing shops at Beacon Island [Playtester]
+05/12
+	* Added DTS (Dungeon Teleport System) Warper NPC [Evera]
+05/10
+	* Fixed some typos and grammatical errors on the Job Dancer quest...
+	  [Skotlex]
+	* Fixed Inn dialogues [Playtester]
+05/09
+	* Inn now costs 5k at every level [Playtester]
+05/07
+	* Fixed some grammar errors in Thief Job, Kunai, and others [KillerBox]
+	* Fixed Sea Otter Quest thanks to nolider [Playtester]
+05/06
+	* Fixed the warp in the Turbo Track Room [Playtester]
+05/04
+	* Hopefully fixed the custom Prontera Cemetery Event [Playtester]
+	* Fixed a missing " in the gunslinger jobquest script [Playtester]
+	- some others fixes as well thanks to sodaboy581 and css25
+	- some typo fixed as well
+05/02
+	* Added kunai_maker.txt to make elemental kunais. [erKURITA]
+	* Added new npcs @ que_ng.gat ninja map portion. [erKURITA]
+	* Added new shops @ que_ng.gat ninja map portion. [erKURITA]
+	* Commented wrong shops @ amatsu.txt. [erKURITA]
+	* Added que_ng.gat ninja map portion's warp. [erKURITA]
+	* Modified and corrected the gunslinger quest. [erKURITA]
+05/01
+	* Fixed an NPC in Morroc who still said the Dragon Fly is North [Playtester]
+04/30
+	* Made Geffen Tower 1 in eamobs a bit more crowded [Playtester]
+	* Added the correct spawns for Ancient Geffenia(gef_dun03) [Playtester]
+	* Added some tabs to the Pickpocket Quest so it's more readable [Playtester]
+	* Added first version Gywall's Pickpocket Quest [Playtester]
+	* Updated several job quests so they work again thanks to sodaboy581 [Playtester]
+	* Fixed mjolnir_12 -> prt_maze01 warp [Playtester]
+04/27
+	* Fixed an Aldebaran Castle 4 warp again [Playtester]
+04/26
+	* Commented out temp Gunslinger shops. [Lupus]
+	* Fixed Food Seller in Alberta thanks to Sousuke [Playtester]
+	* functions_kafra.txt was pretty buggy, including a zeny exploit (free warps). Thanks to OZ over IRC 
+	  for pointing out. It needs more optimization too. [erKURITA]
+	* eAAC Update: quest_warper.txt [erKURITA]
+04/25
+	* Re-made the Izlude NPCs with new dialogues among other things. Thanks to Muad_Dib [Kargha]
+	* Added two Alberta NPCs thanks to Sousuke [Playtester]
+	* Cube Room Quest: fixed "free stick" bug, thx 2 Neouni [Lupus]
+04/23
+	* Rearranged Ingredient Sellers. Removed doubled seller from Morocc [Lupus]
+	* Added an ingredient seller to Morroc, thanks to Muad_Dib [MasterOfMuppets]
+	* Fixed the names of the Lighthalzen and Einbroch refiners, thanks to Muad_Dib [Kargha]
+04/22
+	* Fixed some typos in the mage quest thanks to decayed.cell [Playtester]
+04/21
+	* Fixed Chung E / Green Maiden spawn in Louyang [Playtester]
+04/20
+	* Added missing Kafra in Prontera [Playtester]
+	* Hopefully also fixed the custom job master [Playtester]
+	* Fixed it again, better use constants [Playtester]
+	* Fixed Rebirth script not working for some Knights and Crusaders [Playtester]
+	- needs some testing!
+	* Fixed Taekwon quest obviously never working [Playtester]
+	* Updated Job Quests of Taekwon, SG, SL (all thanks to Celestria) [Lupus]
+		They have oficial sprites, actions. But some dialogs are made up. ^_-
+	- Don't forget to update your Global_Functions.txt !
+04/19
+	* Whoops, eAAC members made a mistake with scripts and I didn't notice => Quest Warper.txt [erKURITA]
+	* Added quest_warper.txt and banker.txt to npc\customs\eAAC_Scripts. [erKURITA]
+04/18
+	* Fixed custom Jobmaster not rebirthing Crusaders on a Pecopeco [Playtester]
+04/16
+	* Updated lhz_fild03 according to info from kRO thanks to RockmanEXE [Playtester]
+	* Whoops, forgot to remove clone_arena from the scripts_eaac.conf. [erKURITA]
+	* Enabled import: line on scripts_main.conf for scritps_eaac.conf. The scripts
+	  are disabled there anyway.... [erKURITA]
+	* Commited musashiden's kiel dungeon warps [erKURITA]
+	* Commited musashiden's Lighthalzen fixes [MasterOfMuppets]
+	* Fixed aldeg_cas04 random warp [Playtester]
+	* Fixed merchants/grandpa_pharmacist.txt thanks to KarLaeda [Playtester]
+	* Removed Cube room warps from the quest script [Lupus]
+04/15
+	* Fixed Mobster's OnDead event [Playtester]
+	* Implemented Musashiden's Lighthalzen npcs - Part 2 [Shadow]
+	* Renamed Mastersmith Howard to Whitesmith Howard in the spawn files [Playtester]
+	* Implemented Musashiden's Lighthalzen npcs [MasterOfMuppets]
+	* Fixed Einbroch & Archer Village Guide bugs, thanks to NeatElves 4 pointing the bug [Lupus]
+	* Modified the Cloth Dyer so that he refuses to dye your clothes [Playtester]
+	* Added weight checks to merchants/refine.txt thanks to Neouni [Playtester]
+	* Fixed names of Lighthalzen mobs in spawn files [Playtester]
+	* Changed Juperos spawns according to info provided by Tharis [Playtester]
+04/14
+	* Added quest_warper.txt to eAAC_Scripts. Deleted the sql and txt versions
+	  of the disguiser and added a merge of both. Deleted clone_arena.txt.
+	  Updated global_functionsKE.txt of Skotlex. [erKURITA]
+	* Added some more Kiel warps thanks to Celestria [Playtester]
+	* Cleaned up eamobs [Playtester]
+	- deleted all files that have no difference to mobs
+	- scripts_eamonsters.conf now links to mobs for those cases
+	* Added a temporary script to enter Gefenia for some Zeny [Playtester]
+	- will be replaced once we have finished The Sign Quest
+04/13
+	* Finally added the missing Xmas spawns in Geffen Field [Playtester]
+	* Added a few missing warps in Lighthalzen, thanks to Kargha. [MasterOfMuppets]
+	* Some more crap NPCs implemented in Lighthalzen, thanks to Kargha [MasterOfMuppets]
+	  for scripting them.
+	* Implemented some crap NPCs in Lighthalzen [MasterOfMuppets]
+	* Fixed SOME bugs in Hugel.txt, hu_guide.txt. thanks to joshuaali [Lupus]
+		Guys, do always check the scripts before committing V_V'
+04/12
+	* Added up the locations but temporal names of Poring track npcs. Will be worked
+	  on over time. [erKURITA]
+	* Fitted the many lines into 1 or 2, and corrected some typos on most of 
+	  the npc\guides. Visual update to the guards, for short. [erKURITA]
+	* Fixed a typo in quests/juperos.txt [Playtester]
+	* Fixed Bio Lab spawns to official jRO [Playtester]
+	- Also included custom spawns for Bio Labs
+	  (Floor 1 can't be accessed directly so it should be harder)
+	* Added some Kiel building warps thanks to Celestria [Playtester]
+	* Implemented the Juperos quest partially. [MasterOfMuppets]
+	- Also fixed the spawns there and in biolabs a bit.
+	* Fixed a few warps warping you back (they've been there for long =X). [erKURITA]
+	* Corrected some errors in cities/hugel.txt and guides/guides_hu.txt
+	  [Foruken]
+04/11
+	* Updated mapflags (missing hugel, job quest map, etc)
+	* Changed item description in Sage Skills Quest (Blank Script -> Empty
+	  Script) thanks to MeL [Foruken]
+	* Updated a couple shops of Hugel, plus added the firecracker shop on Hugel. [erKURITA]
+	* Added Gunslinger quest npc and shops on que_ng.gat. Same map for Ninja's
+	  job quest. [erKURITA]
+	* Added warps for que_ng.gat. [erKURITA]
+	* Also added temporal locations for the npcs inside. [erKURITA]
+	* Fixed an back warp on hu_in01,15,70 (walk to the warp, then warps you back) [erKURITA]
+	* Moved and finished Hugel's guard (who happens to be a granny) [erKURITa]
+	~ All info given by RockmanEXE :P
+04/10
+	* Updated refiner, thx2 Coltaro [Lupus]
+04/08
+	* Fixed lighthalzen mobster a bit? [Vicious]
+	* Fixed job changer? [Vicious]
+04/04
+	* Re-fixed looping warps of Lutie village, thanks to Dr.Evil [Lupus]
+	* Added missing Warpra Agent to Hugel. Thanks to Justin84
+	* Fixed typo in Falcon Renter. Thanks to Larry
+04/03
+	* Fixed Treasure Chest bug (They used to disappear on each reboot) [Lupus]
+	- Updated Novices Castles Warper restrictions: TK,High Classes over 89 lvl;
+		Added more buffs restrictions
+04/02
+	* Added missing kafra in Lighthalzen, thanks to Muad_Dib [Vicious]
+	* Fixed baby job change, thanks to Larry [Vicious]
+	* Moved the spawn update to eamobs (of course the custom spawns where not changed... much :P) [Poki#3]
+	* Fixed sage script? [Vicious]
+	* Fixed more of wrong female thief bug spawn [Vicious]
+	* Umbala Bungee Jump - Warps you to Niff with 1HP no watter what [Lance] 
+03/30
+	* Fixed refiner full price display, thanks to S4Sly [Vicious]
+	* Training ground giving 5 kafra storage/teleport pass [Vicious]
+	* Revised all the spawns based on Emperium.org. [Poki#3]
+	- Only omobs got changed. eamobs is like it was.
+	- I unified the formatting used for the map names. Please use that in future field expansions.
+03/27
+	* Fixed the infinite warp looping between Lutie and Lutie field 01 [Skotlex]
+03/23
+	* Updated Rebirth NPC/functions to use constant. Might have broken it, so do report [Vicious]
+03/21
+	* Improved payment healer. [Lance]
+03/20
+	* Added temp Job quests of Ninja and Gunslinger, thx2 Gywall [Lupus]
+	* Fixed endless warping loops, thanks to Manipulator [Lupus]
+	* Fixed possible Castle Economy investment overflow with Emsolute Develop learnt [Lupus]
+	* Removed Berserk Potions from all shops, but Comodo [Lupus]
+03/19
+	* Fixed Female Thief Bug in novice land. [Vicious]
+03/17
+	* Added attachnpctimer to the Juperos elevator script. [Skotlex]
+03/13
+	* Updated the jobmaster custom script to properly use Job_* constants
+	  rather than hardcoded numbers. Thanks to Pxxx for doing the update.
+	  [Skotlex]
+03/12
+	* Amatsu Field. Replaced Hydras with official G_HYDRA (w/o drops) [Lupus]
+03/11
+	* Updates of eAAC scripts [MasterOfMuppets]
+	* Added another weapon dealer to Einbroch, thanks to Muad_Dib [MasterOfMuppets]
+	* Updated, fixed Custom Thanatos Statues Quest, thx2Justin84 for help [Lupus]
+03/10
+	* Fixed Turtle Island quest, got rid of 2 useless variables [Lupus]
+	* Added 3 Weapon shops, thanks to Muad_Dib. Still need SPRITES ID [Lupus]
+		^^^^^ could we just add spr ID's into CONST.txt?
+03/07
+	* Fixed some reference to old locations of the Blacksmith NPC's, Thanks to Neouni. [Poki#3]
+03/06
+	* Fixed Thanatos warps: tha_t06,tha_t06a,tha_t06b,tha_t05a thanks to Justin84 [Lupus]
+	- Added Temp Thanatos Keys solution (more close to official than that Thanatos Statues Quest)
+03/05
+	* Used "Laboratory Passport" everywhere in the cube room quest, else how can ppl guess the name? xD [DracoRPG]
+03/02
+	* Added Skotlex's updated marriage script [Vicious]
+	* Added eACC scripts, thanks to davidchak [Vicious]
+02/27
+	* Fixed a flag direction in front of Yesnelph, thanks to Playtester [DracoRPG]
+	* Fixed wrong Female Thief Bug spawns in Culvert, thanks to happylight [DracoRPG]
+	* Fixed a typo in Assassin job change test, thanks to Spiritual_Kid [DracoRPG]
+02/26
+	* Splitted 2nd job skills quests into several files and fixed grammar [DracoRPG]
+	* Rewrote the repairmen function and removed the Steel cost [DracoRPG]
+02/23
+	* Fixed item name in Cube Room Quest. [Poki#3]
+	* Changed Light Dun Spawn numbers a bit (Gemini is a Mini-boss) [Poki#3]
+	* Changed "Virus" to "Anopheles" [Poki#3]
+02/21
+	* Fixed wrong indication of Repairsman, thanks to NeoSaro [Lupus]
+02/17
+	* Added Kafra Storage Password (some official severs use it as an additional protection) [Lupus]
+	- Read functions_kafras.txt comments if you want to disable this feature
+02/16
+	* Fixed Jawai bug and a typo, thanks to theultramage [Lupus]
+02/14
+	* Added a new Fruit Merchant in Hugel. [Poki#3]
+	* New, updated st.Valentine Event with a nice quest and EXP bonuses ^_- [Lupus]
+02/13
+	* Updated the eA custom spawn sets from Playtester: Juperos lv1, Glast heim
+	  Sewers/Underground and Geffen dungeon lv3. [Skotlex]
+02/09
+	* Fixed another issue of Cube Room Quest [Lupus]
+	- Fixed event_6_new_hats.txt wrong ID, thanks to phabyo
+02/07
+	* Added missing semicolons in the valentine's day event and disabled the Dog's year event. [Zephiris]
+	* Added a custom quest for Jewel Case for 99 Base Level Players of 2nd Class [Lupus]
+	* Fixed the spawns that where using the no exp/drop version of Male Thief Bug (Thanks to irmin) [Poki#3]
+02/05
+	* Lighthalzen cube quest: Fixed password bug, fixed endless item exploit, some typos [Lupus]
+	* Added yuno_in02 into noteleport/nomemo, etc map flags. It spoils the quest [Lupus]
+		There's 1 missing mapflag: 'noreturn' (you may use butterfly wings to escape)
+02/03
+	* Implemented the cube room quest [MasterOfMuppets]
+	* Temp measure to stop exploit in novice ground. [Vicious]
+01/31
+	* Fixed another bug in the monk quest. [Zephiris]
+01/29
+	* Updated the Juperos dungeon spawns according to ROmap. [MasterOfMuppets]
+01/28
+	* Fixed Warp to Abbys Lake. [Poki#3]
+	* Removed dup warps around Einbroch. [Poki#3]
+	* Fixed ein_fild04 -> ein_fild05 warp. THanks to Playtester [Poki#3]
+	* Re-wrote the Dye NCP (original, not the custom one) [Poki#3]
+	- I hope there aren't any bugs in it. The Jobs are sorted based on the file names
+	  that the client reads.
+	* Fixed the Warper [Poki#3]
+	* Fixed Hugel warps (htere weren't any TABs) [Lupus]
+	* Added Event: Eastern New Year 2006 The Year Of The Fire Dog (28-29 January 2006) [Lupus]
+01/27
+	* Added birkiczd's Odin temple warps. Move the Saylor from hugel.txt there. [Poki#3]
+	* Rewrote Comodo Guides to use functions. Thanks to Daegaladh for pointing it out [Poki#3]
+	* Fixed Einbroch a bit... I think the Factory Quest should be moved from [Poki#3]
+	  Einbroch.txt to quests_einbroch.txt...
+	* Added monster spawns for Kiel dungeon, they're commented out for now though. [MasterOfMuppets]
+	* Added a new global function "F_ItemName" to print expanded item name [Lupus]
+		such as '+9 VVS Wind Knife'
+	- You can use "F_RandMes" to pick a random number form list:
+		set @RandomItemIDfromList, callfunc("F_RandMes",4,1129,1222,1163,1357);
+01/26
+	* Uploaded Er_Maqui's fixes to Hugel Warps. [Poki#3]
+	* Updated the airship to take the route Hugel->Einbroch->Lighthalzen->Yuno [MasterOfMuppets]
+	  I also fixed the colors in the broadcasts a bit.
+	* Fixed Bio Lab Spawns a bit and made them more moby. [Poki#3]
+	* 1.2 fixed hugel10 warp [Lupus]
+	* A small fix to the louyang shouting quest [MasterOfMuppets]
+	* Some Hugel warps fixes by Dr.Evil [Poki#3]
+	* Fixed cord of the Sailor in Hugel, thanks to Er_Maqui for pointing it out. [Poki#3]
+	* Applyed Blackthunder's fixes to rpsroulette.txt [Poki#3]
+	* Rewrote the Warpa. Still have to do the Level select thingy. [Poki#3]
+	* Fixed Juno > Yuno in Airship. [Poki#3]
+	* Fixed Shwaltzvalt > Schwarzwald in Kafras. [Poki#3]
+	* Changed sprite of the Einbech Kafra. [Poki#3]
+	* Disabled the "Entrance" to lhz_dun01. This should be only an Exit. This warp doesn't exist on kRO. [Poki#3]
+	* Added Lighthalzen Refiners (Custom names again ^^;) Official location and sprite. [Poki#3]
+	* Fixed some shops based on kRO shots. Lighthalzen NPC's, Prontera Food Seller, Payon shops. [Poki#3]
+	* Added some Hugel NPC's. Cords and Sprites are 100% Correct, but the names are not. [Poki#3]
+	  Plus no one knows what the NPCs are talking right now :/
+	* Added Hugel Shops. [Poki#3]
+	* Removed the Custom Warper to Odin. Hugel has a more official one. [Poki#3]
+01/24
+	* Fixed Yuno Field 10. Mob amount sugested by Playtester, made by Poki#3 [Komurka]
+	- Moved some NPCs to Einbroch and Hugel - more info can be found here http://eathena.ws/board/index.php?showtopic=67631,
+	  made by Poki#3
+01/23
+	* Minor Valkirie fixes, thanks to Xeronage [Lupus]
+	- Updated Novices Guild Castles Warper NPC
+01/21
+	* Added missing close to Einbroch script [Komurka]
+	* More of episode X.4 replacement, done by Poki#3 [Komurka]
+	* Added a missing warp from Jawaii Tawern to Jawaii thanks to Misao [Komurka]
+
+01/20
+	* Dr Evil's Yuno -> Yuno Field 05 warps update [Lupus]
+	* Fixed minor typo in alde guide. [Kayla]
+01/18
+	* Episode X.4 replacement, done by Poki#3 [Vicious]
+	* Part 1 of Hugel monster replacement, done by Poki#3 [Vicious]
+	* Added a temp warper to Odin's Temple by birkiczd [Lupus]
+	- fixed Payon <- Payon Field 08 warp coords
+01/16
+	* Corrected warp 'lhz013a' in Lighthalzen.  Added a missing check and fixed a LOT of Engrish in the Monk Job Quest. [Zephiris]
+	* Corrected the warp to board the airship in Einbroch, and the warp inside the northwest building in Lighthalzen. [Zephiris]
+	* Updated Ayothaya Quest close to the official. Thanks to birkiczd
+	- Also optimized it again, remove unused global variable [Lupus]
+01/12
+	* Small fix in SL and SG quest [Komurka]
+01/11
+	* Fixed typos of Crusader JQ, added TK/SG/SL to custom/jobmaster thanks to Haplo [Lupus]
+	* Updated Valhalla a bit. Soon adding more elegant way of saving Quest Skills (including the new quest skills) [Lupus]
+01/09
+	* Fixed scripts that were reported in the forum. [Vicious]
+01/08
+	* Changed the name of Chung E to Green Maiden in the spawn files [MasterOfMuppets]
+	* Changed some Zherlthsh to Zealotus as it is in iRO [MasterOfMuppets]
+	* Added exp bonus to the factory quest in Einbroch, thanks to a [MasterOfMuppets]
+	  Korean fansite
+01/07
+	* Updated warps, work done by SSUNNY@YOUNG in Korean eA site [Vicious]
+	* Disabled X-Mas Ring quest [Vicious]
+01/05
+	* Disabled X-Mas event [Vicious]
+	* Corrected the coordinates for the NPC "Neris" in yuno_in03 [Zephiris]
+	* Multiple tiny fixes that were going ignored on the forums... [Skotlex]
+01/02
+	* Removed a duplicate warp in warp/cities/payon.txt [MasterOfMuppets]
+12/31
+	* Added wand of hypnotist to the Lighthalzen weapon shop [MasterOfMuppets]
+12/30
+	* Fixed missing //, found by map_index. [Vicious]
+	* Added a missing label (M_0) that was causing people to freeze when viewing the city list from "Miss Yoon" [Zephiris]
+12/28
+	* Karachun Event: Readded Mdef +1 and Luk +1 to Santa's Hat [Lupus]
+	* Fixed juicer exploit due to typo (ipnut) o.O [Lance]
+12/27
+	* Added Soul Linker / Star Gladiator temp job quests. Accordingly updated Taekwon Job NPC [Lupus]
+12/26
+	* Removed duplicate job_hunter.gat mapflags, by Harbin [LuzZza]
+	* Changed remaining Dokkaebi Items into Dokebi, by Harbin, reported by Haplo [LuzZza]
+	* Changed Dokkaebi to Dokebi, by Harbin [Vicious]
+	* Updated Culvert Recruiter to allow novices to go to Culvert
+	 & Al De turbo track warps by Harbin [Vicious]
+	* Added missing cutin's in Priest Quest [Komurka]
+12/23
+	* Small fix (Falcon Taming -> Falcon Mastery) [Komurka]
+	* Desert Wolf Babe -> Baby Desert Wolf (iRO), thx to Poki#3 [Komurka]
+12/22
+	* Added a Bartender NPC in morroc, thanks to Persian69 [Vicious]
+
+	* Fixed X-Hairpin ingredients, thx2 Komurka [Lupus]
+12/21
+	* Fixed Hugel warps, thanks to... ppl.. ^^; [Vicious]
+	* Fixed Ayothaya warps, thanks to Sir_Loon [Lupus]
+12/19
+	* Added Sara-chan's corrections to Hugel warps. [Valaris]
+	* Added Garden City Hugel city and field maps and warps (thanks to Sara-chan ^_^) [Valaris]
+	* Added a custom event/quest 'Karachun' (for magic Christmas rings) [Lupus]
+12/17
+	* Fixed more Monsters Museum typos, thx 2Haplo. Also fixed some monsters names [Lupus]
+12/16
+	* Updated Chef Hat quest items Feather 300->330. Thanks to Ishizu-chan [Lupus]
+	* Reversed custom Wizard Hat quest due to Treasure Box drop changes [Lupus]
+	* Updated exploitable custom quest for Berzebub Card [Lupus]
+12/15
+	* Added kobold leader to geffen feild 12 in eamobs and omobs. [Kayla]
+12/14
+	* Updated wedding costs to offical values (600k for groom, 500k for bride). Deleted
+	  npc/other/wedding.txt (very old). Enabled marriage.txt by default. [Kayla]
+12/13
+	* Fixed a Lighthalzen warp warping you to a non-walkable tile [MasterOfMuppets]
+12/12
+	* Added 4 functions to spiff up your dialogues: F_Hi, F_Bye, F_RandMes, F_SexMes [Lupus]
+	- Moved jobName to Global_Functions.txt
+	* Fixed Monk quest [Lupus]
+	* Fixed Bard Quest, added check for exploits, added a new flower 'Izidor' [Lupus]
+		thanx to VicHoX for pointing out the bug. Now RTFM ^_-
+12/11
+	* Fixed some typos, thanks to Haplo [Lupus]
+	* Also fixed 'Lutie quest reset' bug [Lupus]
+	* Fixed Bard & Lutie quests passable during the X-Mas Event. thanks Zephiris for pointing it out [Lupus]
+	* Revised again all the quests, found and fixed 2 bugs, also optimized conditions [Lupus]
+12/10
+	* Added the Lighthalzen Kafras, thanks to Vicious_Pucca for information. [MasterOfMuppets]
+	* Added the Homunculus shop in Aldebaran, it's commented for now until [MasterOfMuppets]
+	  we get homunculuses working.
+	* Fixed, optimized 2nd Class Skills Quests, [Lupus]
+	- removed Elemental Potion Guide from Alchemist NPC, due to new Reddozen's quest
+12/09
+	* Cleaned up custom folder, lots of duplicate NPCs. [Kayla]
+12/08
+	* Updated 2nd class quest skills NPCs, made by Reddozen and battousai90. [Vicious]
+	* Organized Jobs folder a bit for Expended Classes. [Vicious]
+	* Fixed dialouge in blood_bandana quest. Thanks Razor87 for the report. [Kayla]
+12/07
+	* Added the New Novice Training grounds, beware of potentional bugs and [MasterOfMuppets]
+	  faulty dialogues. I kept the old script as OLDnovice.txt just incase. Thanks to Dr.Evil
+	  for doing most of the work.
+	* A small fix to the Louyang script. [MasterOfMuppets]
+12/05
+	* Fixed a typo in Aldebarran Guard "Hace a name". eAOS Bug Report [Kayla]
+	* Fixed another small screw-up in the color codes of the Glastheim Bulletin Board, 
+	  eaos Bug Report[Kayla]
+	* Fixed a typo in NPC:Raust, eAOS bug report. [Kayla]
+	* Fixed a typo in NPC:Gushenmu, eAOS bug report. [Kayla]
+	* Added a nice custom Perchik's quest ** SIGN YOUR ITEMS ** [Lupus]
+	  Now your players can sign their rare headgears or weapons with their own name
+12/04
+	* Fixed Sage Job Quest bug, thanks to Lorky [Lupus]
+12/02
+	* Removed two duplicates of each gonryun dungeon level in nomemo.txt  [MasterOfMuppets]
+	* Fixed a small screw-up in the color codes of the Glastheim Bulletin Board, [MasterOfMuppets]
+	  thanks to Playtester.
+	* Added some Christmas Orcs to event/xmas.txt, thanks to Playtester [MasterOfMuppets]
+	- Christmas Goblins were added to yuno_fild09 as well.
+	- Enabled the christmas event by default as it has started in kRO sakray
+12/01
+	* The bio lab dungeon bosses will now only spawn one at a time, [MasterOfMuppets]
+	  they are randomly selected.
+	* Removed some duplicate warps in Einbech [MasterOfMuppets]
+	* Fixed tab on pvp_noguild, thanks to NeoSaro [Vicious]
+	* Added the noteleport and nomemo mapflags to the lzh_in-maps [MasterOfMuppets]
+	* Implemented k3dt's guild flag exploit fix [Vicious]
+11/30
+	* Updated Hugel field spawns, thanks to battousai [MasterOfMuppets]
+	* Made all (Desert Wolf Puppy / Desert Wolf Puppy) -> Desert Wolf Babe [Lupus]
+	  the same thing is for Savage Babe. Also fixed eggs names
+	* Fixed typo in nopenalty. Umatsu? XD [Vicious]
+	* Fixed a minor screw-up in airships.txt [MasterOfMuppets]
+	* A small fix to the Divorce NPC in other/wedding.txt, it should [MasterOfMuppets]
+	  now allow people who didn't marry with the other/wedding.txt to divorce as well
+	* Commented the warp from gef_dun02 to gef_dun03, gef_dun03 [MasterOfMuppets]
+	  is an event map >.<
+	* Commented "Traveler" out as it is not needed/official [Vicious]
+11/29
+	* Fixed a Payon dungeon warp that was warping to a non-existant tile [MasterOfMuppets]
+	* Updated the color codes of louyang.txt a little 
+	  and fixed the shouting quest to broadcast green text. [MasterOfMuppets]
+	* Fixed quest_lutie, thanks to Manipulator [Vicious]
+	* Updated cooking NPC, thanks to battousai90 [Vicious]
+11/28
+	* Updated the spawnpoint in Niflheim with Bungy jump [Vicious]
+	* More fixes... some things can be fixed by the core. Has to make something [Lupus]
+	* Massive anti-exploit fix of quests. 2B Continued [Lupus]
+	* Updated Umbala. Fixed Umb.Lang.Quest items names. [Lupus]
+	  Now you can go to Niflheim trough Jumping Bungy Area.
+11/27
+	* Added some more npcs to Einbroch and removed some warps [MasterOfMuppets]
+11/26
+	* Added eamobs containing fix for exploitable spawns. Switch is in scripts_main.
+	  The eaMobs is suggested for smaller servers but mobs is official. [Kayla]
+	* Re-Enabled city cleaners (why was this turned off?) [Kayla]
+	* Updated mobs to prevent exploitable spawning (AMs, Seals). Thanks Redflame. [Kayla]
+	* Updated detective hat to ask for the correct items [Kayla]
+	* Fixed 2 bugs in New Hats_6. It deleted 100 Amultets instead of 10 and only 1 Steel instead of 25 [Lupus]
+		thanks 2Yun for Amulets bug.. so I found the similiar one with steel 8) We have to recheck all scripts 8)))
+	* Fixed some mapname typos in mob spawn scripts (mostly Prontera and Geffen fields) [Lupus]
+	* Spiffed up 6_new_hats custom quest NPCs coords [Lupus]
+	* Added new cities into warper & warper2 [Lupus]
+	* Removed some buggy custom quests. Those items has appeared in recent official quests [Lupus]
+		e.g. Excalibur, some hats, etc
+11/25
+	* Added a temp shop in Yuno to sell blank scrolls, thanks to reddozen [MasterOfMuppets]
+	* Added the Einbech Kafra [MasterOfMuppets]
+	* Added Thanatos entrance warp. Thanks to Justin84 [Lupus]
+11/23
+	* Fixed santa goblin spawn locations in event/xmas.txt [Kayla]
+	* Temp fix for Kafra functions. New eA script engine has new CLOSE2 command [Lupus]
+	  so some old scripts were... 'stuckable' 8)
+	* Updated Thanatos & Turbo Trach warps, thanks to Justin84 [Lupus]
+11/22
+	* Kafra fixed: Now Baby Merchant can pass Merch Job Quest w/o probs [Lupus]
+11/20
+	* Fixed a major problem in event/xmas.txt [MasterOfMuppets]
+	* Readded Lord of Death to Niflheim [MasterOfMuppets]
+	* Fixed a typo in cities/ayothaya.txt, nothing big [MasterOfMuppets]
+	* Changed the Einbroch area spawns a bit using iRO info from emperium.org [MasterOfMuppets]
+11/18
+	* Added the last of the bulletin boards [MasterOfMuppets]
+	* Alberta, fixed bugs [Lupus]
+	* Typos and minor fixes of Assassin JQ and Clothes_dyer. thanks to momotaro_master & WhiteLight for info [Lupus]
+	* Added missing dialogues into Cooking Quest. Fixed a bug when you stuck if u haven't bought [Lupus]
+	  cooking sets before getting the quest, some optimizations, etc. Now fully workign 8) 
+11/17
+	* Fixed custom MVP arena warper. R4000! [Kayla]
+	* Added more Food Sellers (for Cooking Quest). Some of them have temp sprites and coords [Lupus]
+11/16
+	* Fixed the payon guide to give the right description at label L_Dungeon [MasterOfMuppets]
+	  thanks to muad_dib
+	* A minor fix to a screwup in the lvl 4 weapon quest, thanks to vicious_pucca [MasterOfMuppets]
+	* Fixed the lvl 4 S grade weapon quest only giving 8 kinds of weapons instead [MasterOfMuppets]
+	  of 16, thanks to Gepard for pointing it out.
+	* Minor fix of SN Kafra rent service. It firstly checks for Push Cart skill and
+	  then gets money [Lupus]
+	* Fixed more bugs (wrong ID, wrong labels, missing text) in Cooking quest. [Lupus]
+	  Now you can pass loaned books to other people but have to return them to
+	  the Chef, before loaning another one. Added Leather Pouch into item_trade.txt
+	  it's a quest item, you can't sell/pass it to the others. It should be done
+	  with similiar quest items, too.
+11/15
+	* Updated Cooking Quest, according to Reddozen's changes [Lupus]
+	* Added missing cities into noBranch / noIcewall mapflags files [Lupus]
+	* Prontera Maze mob spawn typo fixed, thanks to noobs [Lupus]
+	* Cooking quest: Fixed wrong label [Lupus]
+11/14
+	* Added 1 Kafra to Payon, fixed Save menu & coords. Thanks to Justin84 [Lupus]
+	* Fixed Mixture Quest [Lupus]
+	* Fixed the Universal Renter not correctly checking for Riding chars. Now
+	  also rents Carts to S. Novices [Skotlex]
+	* Fixed some cooking quest bugs [Lupus]
+	* Updated Lighthalzen Dungeon warps. thanks to Justin84 [Lupus]
+11/10
+	* Updated swordsman_skills.txt to allow any swordsman subclass to be able to get the [MasterOfMuppets]
+	  skills as well, thanks to vicious_pucca.
+	* Fixed npc sprites for the cooking quest npcs, thanks to Silent for the sprite IDs [MasterOfMuppets]
+	* Added Cooking Quest. Thanks to Reddozen [Lupus]
+	* Added reddozen's fix of Alchemist.txt (Materials / Manuals) [Lupus]
+	* Fixed Juperos Elevator, coords of Twin Tower NPC, Mr.Smile. Thanks to Justin84 [Lupus]
+	* Added more quests for 2nd Class Quest Skills [Lupus]
+11/09
+	* Added an incomplete sign quest for backup/storing purposes, use it at your own risk! [MasterOfMuppets]
+	* Remove a few message boards from msgboard.txt to not conflict with some [MasterOfMuppets]
+	  sign quest npcs.
+	* Added two warps in prontera for preparing the sign quest [MasterOfMuppets]
+	* Added temp skill quests for all complete 2nd Class Quest Skills [Lupus]
+11/08
+	* A lot of typos fixed in the lvl 4 weapon quest, thanks to Silent. [MasterOfMuppets]
+11/07
+	* Added the lvl 4 weapon quest, thanks a lot to Vicious_pucca for converting it from [MasterOfMuppets]
+	  aegis format to eA format. a lot of thanks to reddozen as well for fixing bugs.
+	  - Also two quest related NPCs was added to Geffen and Morroc
+	* Fixed a misleading typo in quest/monstertamers.txt, thanks to vicious_pucca [MasterOfMuppets]
+	  for pointing it out.
+	* Updated the spawns of Santa Porings and Antonios in event/xmas.txt [MasterOfMuppets]
+11/06
+	* Big update to town guards. Changed according to how it is on iRO [MasterOfMuppets]
+	  thanks to Muad_Dib. The following towns had their guards updated:
+	  - Alberta
+	  - Aldebaran
+	  - Comodo
+	  - Izlude
+          - Payon
+          - Prontera
+	* Added Yuno and Lighthalzen Airports. Thanks to Justin84 [Lupus]
+11/05
+	* Fixed a small bug in the jawaii warper, thanks to reddozen and Silent [MasterOfMuppets]
+	* Fixed a small typo in Alberta's weapon shop, thanks to reddozen for the fix [MasterOfMuppets]
+	* Added warps to the Izlude Airship, thanks to Justin84 [Lupus]
+	* Fixed both warper&warper2 Izlede location was ovelapped with BB, thanks to Justin84
+	- fixed wrong header of moc_fild19 BB, thanks to Justin84
+11/04
+	* Updated Geffenia's monster spawns [MasterOfMuppets]
+	* Fixed flags in geffen town (whoops I worked too fast :-x) [Kayla]
+	* Removed Surrender Abbility in guild manager (was 100% custom) [Kayla]
+11/02
+	* Removed flags around fountain in the top of Prontera guild map [Kayla]
+	* Added a missing warp in Jawaii, thanks to Zoc [MasterOfMuppets]
+10/31
+	* Finished the Einbech town script, thanks to muad_dib [MasterOfMuppets]
+	* Added the official Jawaii script, information from iRO [MasterOfMuppets]
+	- Beware of potentional bugs
+	- Added the divorcer as well
+	* Updated Jawaii's warps [MasterOfMuppets]
+	* Added Venom Knives into da shops [Lupus]
+10/30
+	* Added Wild roses to spawn in a few more towns [MasterOfMuppets]
+	* Added monsters spawns to Jawaii [MasterOfMuppets]
+10/29
+	* A small fix to the obb quest, thanks to marquis007 [MasterOfMuppets]
+	* Fixed the flag guild script. Now one can only flag in using the flags outside the castle. [Kayla]
+10/28
+	* Fixed Sage Job Quest [Lupus]
+	- Its questions should be revised, especially about other NPC names
+	* Added new Prontera Kafra's coords into mini-map location info [Lupus]
+	* Updated North Prontera Kafra, thanks to Vicious_Pucca [Lupus]
+	* Fixed Prontera Kafras not teleporting to Alberta [Lupus]
+	* Added a missing Guide to Einbrochm thx2 Justin84
+	* Updated all guides, fixed common guide names for correct duplicate() [Lupus]
+10/26
+	* Added some more Einbech npcs, thanks to Muad_Dib of Prometheus [MasterOfMuppets]
+	* Added noteleport to Gefenia maps [MasterOfMuppets]
+	* Added more Juperos Warps and Scripts by Justin84 [Lupus]
+	* Re-enabled main Lighthalzen Entrance warp [Lupus]
+10/25
+	* Updated Lutie Quests. Sloppy copy and paste job. Vending Machine man now knows his own items. [Kayla]
+	* Updated Indian Hairband Quest. It asked for hairband, should have been Indian Filet (5010) [Kayla]
+10/24
+	*Added real spawns for Thanatos and Abyss. [Nexon]
+10/23
+	* Updated WoE (Guilds War) scripts to work correctly with /breakguild [Lupus]
+	  They should abandon occupied castles of the broken guild 
+10/22
+	* Added Abyss warps and a few NPC's. [Nexon]
+	* Added lighthalzen security guard/ security event quest. [Nexon]
+10/19
+	* Thanks to Justin84:
+	- Updated Thanatos Tower warps, added NOTELEPORT to some thanatos tower levels
+	- Fixed custom WoE Setter (break; -> end;)
+	* Updated some Airport warps as provided by Justin84 [Skotlex]
+	* Updated and fixed Sage Job Quest [Lupus]
+	* Fine-tuned the warp in Thanatos lv11 (tha_t11.gat,92,32 ->
+	  tha_t11.gat,93,36) as pointed out by erKURITA. [Skotlex]
+10/17
+	* Increased mob count in Lighthalzen Lv3 as requested by Vicious. [Skotlex]
+	* Added the noteleport mapflag to Amatsu Dungeon lvl 1, thanks to frugal [MasterOfMuppets]
+	*Fixed a lot of scripts that may have been exploitable, fixed typos, and optimized a bunch of other scripts. Thanks to Silent. [Nexon]
+10/16
+	* Fixed Einbroch Airport, Lighhalzen Dungeon warp. Thanks to Justin84 [Lupus]
+	* Fixed Thanatos Tower Statues quest bug, thanx 2 Dr.Evil for info [Lupus]
+	* Enabled lighthalzen guards quest, updated lighthalzen warps, thx2Justin84 [Lupus]
+10/15
+	* Added in lighthalzen guards quest. Not implemented until the entire quest has been finished. [Nexon]
+10/14
+	* Increased mob count in lhz dun 03 as pointed out by Viccious Pucca. [Skotlex]
+	* Changed some item names to the iRO ones in a quest dialog, thanks to Komurka. [MasterOfMuppets]
+10/13
+	* Updated Thanatos Tower warps, added custom Thanatos Tower Statues quest by Bibilol & Moryagorn [Lupus]
+	* Moved a few misplaced npcs from Einbech to Einbroch [MasterOfMuppets]
+	* Added Bacsojin and Chung E to Louyang dungeon, thanks to Tron and Dr. Evil [MasterOfMuppets]	
+10/12
+	* Added Muad-dib's Einbroch Airport, converted by Dr.Evil [Lupus]
+	* Added secret Lighthalzen dungeon entrance point. Provided by Justin84 [Lupus]
+	- It's commented out yet. Could someone investigate it?
+10/11
+	* Fixed Zealotus Mask NPC (->Piece of Black Quartz) thanx to vicious_pucca for info [Lupus]
+	* Added some Einbech NPCs [reddozen]
+	* Added some Einbroch NPCs [MasterOfMuppets]
+	- fixed alchemist.txt (Bowl issue)
+	* Added 2 Kafras to Einbroch (thanx to MasterOfMuppets 4info), fixed NPC coords of Guide [Lupus]
+	* Fixed Lighthalzen Dungeon Entrance conditions check, thanx to Daegaladh [Lupus]
+10/10
+	* Updated Geffenia spawns, thanks to Master of Muppets [Skotlex]
+	* Yet again fixed some missing tabs in Enbech, Enbech/Einbroch Guides [Luups]
+	* Fixed missing tabs in Enbech Town. [Mass Zero]
+	* Added Einbech Guides, thanks to Muad_Dib and MasterOfMuppets. [Mass Zero]
+	* Added Einbroch Guides, thanks to Reddozen and MasterOfMuppets. [Mass Zero]
+	* Added Einbech warps, thanks to Muad_Dib. [Mass Zero]
+	* Added Einbech Town, thanks to Muad_Dib and MasterOfMuppets. [Mass Zero]
+	* Changed 'ends' into 'breaks' in the Wandering Poet NPC, thanks to IVBela. [Mass Zero]
+10/08
+	* Fixed Ayothaya town script, thanks to Poki#3 [Lupus]
+	* Total warps update of Hidden Temple (Forest Labyrinth), thanks to jA and Dr.Evil for info [Lupus]
+	* Updated Payon and Morroc (Jellopy->Scell) shops, thanks to Muad-Dib and andz [Lupus]
+	* Added Lighthalzen,Einbroch,Einbech shops. Updated Prontera,Morroc,Payon shops [Lupus]
+	- Thanks to Muad-dib, Nexon, andz, MasterOfMuppets
+	* Due to added Magic Scrolls drops... finally removed the temp shop [Lupus]
+10/07
+	* Added more shops. Thanks to Vicious_Pucca. [Nexon]
+	* Added more Einbroch shop NPC's. Thanks to MasterOfMuppets and Vicious_Pucca. [Nexon]
+	* Fixed Niffelheim warps. Thanks to MasterOfMuppets. [Nexon]
+	* Added Lighthalzen shops. Thanks to Maud_Dib. [Nexon]
+	* Returned back Mr.Smile quest (it's still up in kRO) [Lupus]
+	* Updated official Bard Job Quest: Flowers Part now is quite easy to pass trough [Lupus]
+	  (thanks to Vicious Pucca for info)
+	* Thanks to MasterOfMuppats for some Kafra changes: [Lupus]
+	- Updated teleport destinations of Aldebaran,Comodo, Izlude and Morroc Kafras
+	* More Bulletin Boards [MasterOfMuppets]
+	* Added Einbech and Einbroch Item NPC's. [Nexon]
+	* Updated all scripts to work with the script engine update (changed break
+	  to end, changed some If to if) [Skotlex]
+	* Added official (iRO) Old Blue Box quest to Comodo. Thanks to Celestia (it's another girl, not Celest) for help. [Lupus]
+10/06
+	* Thanks to Justin84: [Lupus]
+	- Fixed ingridients typo in Acolyte Skill Quest
+	- Fixed Arena MVP (custom script), Lighthalzen warps coords
+10/04
+	* Fixed explot in bunnyband quest on giving and taking items away being seperated. [Nexon]
+	* Fixed a missing close; in the bulletin boards. [Nexon]
+10/03
+	* Fixed 2 wrong Achemist test answers, thanx to zlider for info [Lupus]
+	* Updated some of the Lighthalzen mobs as pointed out by Master of Muppets.
+	  [Skotlex]
+	* Added 5092 Coif into Prontera Church Shop. Thanx 2 andz  [Lupus]
+	* Fixed Thanatos and Abyss Dungeon Spawns. Thanks to Azazel. [Nexon] 
+	* Fixed 700+ spelling mistakes. I have alot of time on my hands for some reason... [Nexon]
+10/02
+	* Added Gotanblue#2 to Turtle Island (to be able to return back) [Lupus]
+	- Optimized Alberta, fixed typos
+	* Aldebaran, fixed missing label. Optimized [Lupus]
+	* Fixed some Headgears coords, sprites, names, ingridients. [Lupus]
+	  Thanks to Vicious_Pucca for info
+10/01
+	* Fixed spwan mobs names Kobold N -> Kobold, Goblin - >Goblin [Lupus]
+	* Added missing close; in blacksmith JQm thanx2palasx [Lupus]
+	* Updated Crusader job quest a bit, thanks to vicious_pucca for reminding us this quest
+	  is only a temp one... [DracoRPG]
+09/29
+	* Added missing Niflheim warps to the INN and house needed to complete the
+	  Piano Key Quest. [Skotlex]
+	* Added temp warps of Thanatos Tower by Moryagorn [Lupus]
+09/28
+	* Fixed Super Novice quest. Now BABY can be a SUPER BABY. Finally 8) [Lupus]
+	* Updated some warps (Payon / Guilds) thanks to Yor
+	* Fixed Blacksmith Job Quest items typos, thanks to Yor
+09/26
+	* Added official Ayothaya Town script by MasterOfMuppets [Lupus]
+	- Fixed Ayothaya warp scripts
+	- Updated BBS
+09/23
+	* Al De Baran: Finally added the Kafras Special Reserve 2 Lotto with official prizes [Lupus]
+	  (80% official, 4-5 entries are made up) also changed typo Orange Potions -> Red Potions 
+09/21
+	* Commented out Mr.Smile Quest (now Tengu drops that mask) [Lupus]
+	* Fixed Bunny Band NPC location, removed NPC dupes [Lupus]
+09/20
+	* Removed Choco from Ayo_fild1, Fixed Petits IDs at Hugel field [Lupus]
+	  thanks to MasterOfMuppets, Vicious_Puca, akusarujin
+09/19
+	* Minor fix of Louyang by MasterOfMuppets [Lupus]
+	* Added official Ayothaya shops by MasterOfMuppets
+	* Added 1 Choco to Ayothaya field, thx to vicious_pucca
+	* Official Ayothaya sailor warper by MasterOfMuppets
+	* New number of Treasure Boxes per castle: 20 -> 25 at 100 Economic pts [Lupus]
+	  So you get your first chest only when your Economic Pts >= 4
+09/18
+	* Fixed Guilds Kafras charging player for their Kafra Storage usage [Lupus]
+09/17
+	* Changed Yuno guide soldiers to use Schwartzhald Republic ones [DracoRPG]
+	* Removed useless 1.3MB 'old' folder in guild scripts [DracoRPG]
+	* Fixed Amatsu Kafra Storage Issue, thanks to zlider for pointing out [Lupus]
+	* Updated teleport service prices in the Prontera & Alberta. Thanks to MasterOfMuppets for info [Lupus]
+	- Also Merchant Job Quest Kafra's warp price has been updated.
+09/16
+	* Updated some monsters stats (Lighthalzen, Einbroch) thanx to MasterOfMuppets [Lupus]
+	- Also updated bulletin_boards.txt
+	* Added temp mobs spawn of Thanatos Tower/Abyss Lake dungeons thanx to Azazel
+	- Based on limited info. All the new mobs come with poring stats ^_-
+09/15
+	* Added new maps, temp warps for Abyss Lake Dungeon (thanks to Muad-Dib) [Lupus]
+	- I recommend closing that dungeon and new monsters yet,
+		they have temp stats and could cause some exploits in the future
+09/14
+	* Updated Yuno fields mobs spawn, thanks to MasterOfMuppets [Lupus]
+	- Updated Lighthalzen and Einbroch fields, too
+	* Made some parts of Bards Quest more official ^_-. WIP: Adding Bard's NPC pics (like Kafras) [Lupus]
+09/13
+	* Added correct Ayothaya, Louyang & amatsu Kafras. Thanks to Muad-Dib for info [Lupus]
+	* Fixed 'Gaurdian' typo, Added real coords and sprite to amatsu Kafra [Lupus]
+	* Added new scripts. Thanks Muad-Dib for his scripts, Dr.Evil for their conversion : [Lupus]
+	- White Day, Temp Geffenia Event, Valentines day, Zondaman Warper
+	- Quivers Maker NPC
+09/12
+	* Minor fix of Bard quest, added GM Reset menu to Adoption. Fixed Guides [Lupus]
+	* Added Juperos warps (thanks to Muad-Dib, Dr.Evil) [Lupus]
+	* Lutie town bugfix (fixed some items exploit, found due to Bard Quest optimization 8) [Lupus]
+	* Added an official Bards Job Quest. [Lupus]
+	- Basical conversion from Muad-Dib's Prometeus format by Dr.Evil
+	- Implementation of 4 official Bards weapon prizes by Dr.Evil
+	- Final optimization and bug fix by Lupus
+		NOTE: Don't forget to update your old Lutie.txt and Global_Functions.txt
+	* Added temp Amatsu Kafra (wrong sprite, wrong coords yet) [Lupus]
+09/11
+	* Added temp Ayothaya Kafra (wrong sprite, wrong coords yet) [Lupus]
+	- Made all dungeons Kafras not saving your coords again (re-checked sources)
+	* Added official Bulletin Boards script by MasterOfMuppets
+	* Resticted entrance of 3F Lighthalzen dungeonby Azazel [Lupus]
+	* Added Belts to Prontera/Aldebaran shops, thanks to reddozen [Lupus]
+	* Optimized Louyang city NPCs. Made Louyang quests vars unique [Lupus]
+09/10
+	* Fixed some Kafras not allowing you to save your Position [Lupus]
+	* Updated missing Louyang warps. [Lupus]
+	- Replaced custom Louyang with official one. Thanks to MasterOfMuppets
+	- Added Louyang official Kafra (only Storage, Save) [Lupus]
+	* Added official Hair Styler [Lupus]
+	- Thanks to Muad Dib for the script. Thanks to Dr.Evil for a nice conversion.
+	TODO: optimize Louyang and Hair Styler scripts 8)) [Lupus]
+	* Removed Ice-Cream dealer from Morocc (according to patch) [Lupus]
+09/07
+	* Fixed Super Novice job quest. Now a Baby can become a Super Baby. [Lupus]
+09/06
+	* Removed massdriller's "illuminaRO" part from the Merchant jobquest script. What was that good for? [Mass Zero]
+09/04
+	* Optimized Prontera city script. Now Novices > 20 BaseJob Level can go in the Culvert [Lupus]
+	* Fixed minor coords issues of 19/20 warps of Monks Job Quest, Lutie Tool Shop, warps in PVP area, 1 Izlude warp. Thanks to Yor
+	* Minor fix of Bear Hat Quest: changed ingredients (Zipper>Bear Skin) [Lupus]
+	* Minor fix of Acolyte Job Quest message. Thanx to andz for pointing it out [Lupus]
+	* Optimized ADOPTION.TXT again. Tested it with 3 clients. Fully working! [Lupus]
+	* Moved Fashion Quest into the proper folder: custom/quests . Also optimized the script [Lupus]
+	* Wizards Job Quest: Replcaced 2 Hodes with 2 Horongs (according to the official stuff) [Lupus]
+	* Removed duplicate Lighthalzen dungeons/fields warps, thanks to our super moderator, T3H
+	  Manipulator! [DracoRPG]
+	* Updated mob spawns with Dr. Evil ones, they should all be correct and up-to-date,
+	  including Lighthalzen and Juperos dungeons. If something goes wrong, then let's revert,
+	  but I think there won't be any problem (Frugal advised me to use them, and Frugal is a
+	  good spawn expert IMHO :p) [DracoRPG]
+08/31
+	* Some fixes to the refine npc. [Skotlex]
+	* Fixed Lighthalzen field <-> Lightalzen city warps, thanks to Poki#3 [DracoRPG]
+	* Moved Tao Gunka to Comodo West Cave (made Megalithes as his slaves),
+		Placed Lady Tany in the 2F of Ayothaya Dungeon [Lupus]
+08/29
+	* Added Dead Branch (and Bloody Branch) quest by GM-Yevon [Lupus]
+	* Fixed Adoption.txt [Lupus]
+08/28
+	* Added a Taekwon NPC (to get Taekwon Job). It's temp tough [Lupus]
+08/27
+	* Splitted anti-taekwon protection from double-adopt protection in adoption.txt, should
+	  allow to see more easily what is the problem [DracoRPG]
+	* Updated Is_Taekwon_Class with Job_Star_Gladiator2 [DracoRPG]
+08/26
+	* Reupdated the refine npc to not use recursive functions. [Skotlex]
+	* Fixed Wool Hat quest items. Thanx to the__android [Lupus]
+08/25
+	* Updated Louyang spawns according to ep 8.5 by MasterOfMuppets [Lupus]
+	* Updated Lighthalzen Field 03 spawns by MasterOfMuppets [Lupus]
+	* Fixed THQ Shop menu prices, thx to NeatElves [Lupus]
+	* Added Hugel Mob Spawns by MasterOfMuppets [Lupus]
+08/24
+	* Updated refine.txt from Freya [Lupus]
+08/23
+	* Added new Hugel Field Warps by Sara [Lupus]
+	* Updated mobs spawn of magmadun.txt by MasterOfMuppets
+	  Also updated KAHO's stats according to new kRO site info
+08/21
+	* Orc Hero Helm fixed items exploit [Lupus]
+08/19
+	* Fully updated Glastheim to real ep8.5 aegis spawns [MasterOfMuppets]
+	* Updated refine npc to stop it from making the server crash (features = 1,
+	  refining past safe level) [Skotlex]
+	* Updated Glastheim spawns
+	* Added new items, fixed items, added new official drops [Lupus]
+	* Added a temp shop of official sellable items 8) [Lupus]
+08/18
+	* Added anti-Taekwon Class protection into Valhalla, into Adoption NPC [Lupus]
+	* Added Zealotus Mask Quest with official items (now tested) [Lupus]
+	* Fixed hat_seller.txt items. thx 2dshome [Lupus]
+08/15
+	* Updated Ayathoya spawns as per the info given by Ishizu. [Skotlex]
+	* Fixed one more Novice Skill exploit, otpimized variables usege a bit. [Lupus]
+	  thanks to Mellowz, for pointing it out
+08/09
+	* Fixed position of Lothar (from IRC), and MrSmile Girl pos at Prontera, txh to dshome [Lupus]
+	* Added some Acky's custom scrips (Lottery, MVM, Stock Market, Shifty Assassin, Morroc Raceway, Russian Roulette)
+	* Added custom quest on a Bandit Beard (by Mega Man Expert) [Lupus]
+	* Fixed logging bugs in THQ shop [Lupus]
+08/02
+	* Added anti-novice protection to Ayothay OBB quest [Lupus]
+	* Changed order of adding up Economy thanks to kyoki [Fredzilla]
+07/30
+	* Few NPC fixes reported on in "SVN Script Fixes" [Fredzilla]
+07/25
+	* Totally Updated Louyang shops. Added Driller monster spawn into UmbalaDun2. thanks to MasterOfMuppets [Lupus]
+07/23
+	* Fixed value overflow (RSX MVP respawn delay) thanks to Valaris
+07/16
+	* Fixed a map name typo in the Prontera fields mobs spawn file. (thanx 2Gwendalin) [Lupus]
+	* Added NOLOOT, NOEXP mapflags files (thanks to Lorky,OSKOM) [Lupus]
+	* Updated Louyang monsters spawn (thanks to MasterOfMuppets) [Lupus]
+07/12
+	* Fixed the th**f typo everywhere. [Skotlex]
+	  (too many changes to bother bumping the script versions)
+07/11
+	* Changed guild castle flags names according to iRO naming [DracoRPG]
+	* Fixed small item check error in refine.txt thanks to -Vitamin- [massdriller]
+	* Removed some warps dupes in WARPS. Rearranded Einbroch and Airplane&Airport warps [Lupus]
+07/10
+	* Added Custom Auctioneer script by request of Lupus [Fredzilla]
+	  (Also added my WoE Setter because of all the people who cant set WoE themself)
+07/09
+	* Added Novice Castles Usher NPC. [Lupus]
+		Now you have access to 4 N Guild castles. They don't have
+		dungeons. And 2nd Classes can't seize these Castles.
+		These new castles need a new strategy. It would bring some
+		fun and live to your game.
+		NOTE: If your Guild Master is 2nd class, then he could 
+		rule the Castles and gather Treasure Boxes after WoE
+	* Fixed typo on JFunc2-1.txt script [Skotlex]
+	* Now adoption.txt NPC can teach parents/babies their missing family skills [Lupus]
+	* Added Novice Guilds warps. Fixed some mapflags. NG WOE NPC is coming soon. [Lupus]
+07/08
+	* Fixed new_hats_0625.txt, thanx to vicious_pucca [Lupus]
+07/07
+	* Hunter Job Quest: Infinite Arrows exploit fix [Lupus]
+	* Fixed a small burried treasure map error thanks to kyoki. [massdriller]
+07/04
+	* Added Lorky's NEW HEADGEARS quests (according to the patch 2005/6/14) [Lupus]
+	  Please, feel free to fix, imporve, etc. (all the URLs are in the script)
+07/03
+	* Added few missing mobs to Jawaii, updated Peco/Falcon Renter [Lupus]
+	* Added new hairstyles to the stylist NPC. [Mass Zero]
+	* Fixed Job Quests exploits (Advanced Classes were able to pass their 2nd job quests again) [Lupus]
+	  High Novices were able to pass Super Novice Job Quest as well. They weren't able to GET those
+	  professions, tough. But there were some items exploits.
+	  Now Advanced classes get reborn guides from all main Job Quest NPCs (1st, 2nd Classes)
+07/02
+	* Replaced gmcommand with atcommand in NEWnovice NPC set.
+	* Removed the Flower Band selling in Amatsu, shouldn't be sold in shops. [Mass Zero]
+06/30
+	* Fixed 2 garbled Amatsu NPC names (thx 2MasterOfMuppets), slight optimization [Lupus]
+	* Added Bluto's unofficial Airship NPC [massdriller]
+	* Added Incomplete New Novice training grounds [massdriller]
+06/29
+	* Fixed massive EXP/Loot exploits of all Job Quests (especially in the Rogue JQ) [Lupus]
+	* Inserted a missing ".gat" in alberta city NPC header
+	* Moved banks scripts into /banks/ [massdriller]
+	* Corrected small typo in config for marraige script [massdriller]
+	* Added Jawaii npcs thanks to DNett123 [massdriller]
+	* Updated Sara-Chan's Lighthalzen Warps [massdriller]
+	* Added Warning to config files [massdriller]
+	* Reinstated in warper npc. It was missing o.O [massdriller]
+06/28
+	* Fixed bug in Refine script that allows to bypass item & zeny restrictions thanks to sir_loon [massdriller]
+	* Updated Lunatik's Jobchanger [massdriller]
+	* Moved healers into /healers folder [massdriller]
+	* Added Skotlex's marraige script [massdriller]
+06/24
+	* Changed Guild Castle Manager to make Emsolute/Permanent Development affect only economy
+	  investment [DracoRPG]
+06/22
+	* Added baby support to Dancer quest [Fredzilla]
+06/21
+	* Fixed a wrong required item in Sea Otter Hat quest, thanks to frugal [DracoRPG]
+06/18
+	* Updated Lightharzen warps to Sara-chan's v1.2 [Lupus]
+06/16
+	* Added Sara-chan's Lightharzen warps [celest]
+06/13
+	* Fixed Heart of Ymir location/sprite, thanks to Poki#3 [DracoRPG]
+06/10
+	* Fixed small error in Dye_maker, was trying to del an non-existant item, instead on mixture 
+	  Thank you Terminal Vertex
+06/05
+	* Fixed another error [Lunatikbunnie]
+06/03
+	* Fixed an error in the jobmaster script [DracoRPG]
+06/02
+	* Corrected error in Jfunc under priests [massdriller]
+06/01
+	* Added Field update - Einbroch and Lhztargen thanks to sara [massdriller]
+	* Added New optimised jobchanger [Lunatikbunnie]
+05/31
+	* Added my own dev npc too [massdriller]
+	* Fixed incorrect checkers for Jfunc2-1 [massdriller]
+	* Fixed a typo in Jfunc1-1 [massdriller]
+	* Added my own devnpc =P [Kevin]
+	* Optimised darkchild's MVP arena [massdriller]
+05/30
+	* Scripts reorganizing [DracoRPG]
+	* Changed swordsman -> swordman in the files names [DracoRPG]
+	* Optimised Job Quests by placing checkers into JFunc1-1 [massdriller]
+	- Acolyte, Archer, Mage, Merchant, Thief, Swordsman
+	* Optimised Job Quests by placing checkers into JFunc2-1 [massdriller]
+	- Assassin, Blacksmith, Hunter, Knight, Priest, Wizard
+	* Optimised Job Quests by placing checkers into JFunc2-2 [massdriller]
+	- Monk, Sage, Rogue
+	- The rest can't be optimised as it is too integrated.
+05/29
+	* Fixed a typo in an NPC [Codemaster]
+	* Fixed many grammatical errors (mostly in Merchant job quest) thanks to the__android [DracoRPG]
+05/28
+	* Reorganized scripts (npc/) folder. [Ancyker]
+05/25
+	* Changed Ayothaya to Ayotaya. (In the scripts, iRO calls it Ayotaya.) [Mass Zero]
+	* Removed lots of unneccesary spaces from the Ayotaya poetry script. [Mass Zero]
+	* Fixed various gramatical errors in the Uneasy Cemetary, Valkyrie cite, Lou Yang
+	  city, Ayotaya city Buny Band quest and Bard jobchanger scripts. [Mass Zero]
+	* Added Rebirth/Advanced class support to the Universal Renter. [Mass Zero]
+05/23
+	* Fixed various gramatical errors in the Dumpling Festival, Twin Towers,
+	  Valentine's Day and X-mas scripts. [Mass Zero]
+	* Removed useless quotation marks (") in the Acolyte jobquest. [Mass Zero]
+05/22
+	* Fixed a typo in guild castles' manager, thanks to the__android [DracoRPG]
+05/17
+	* Fixed Crusader Quest.(Thanks to Komurka) [massdriller]
+05/16
+	* Small fix in the Dancer Job NPC and added checks for skill using, 
+	  Improved Concentration and Arrow Shower [Fredzilla]
+	* Cleanup in NPCs that are enabled by default : removed most of custom ones
+	  (including dev NPCs, WoE warper, Ayothaya poetry...) [DracoRPG]
+	* Added an Orc Hero Helm quest, custom but as accurate as possible [DracoRPG]
+05/15
+	* Added Dancer Job quest NPC [Fredzilla]
+	* Fixed some Ayothaya warps, thanks to Fress_Boy [DracoRPG]
+05/14
+	* Fixed some more typos in city scripts [massdriller]
+05/09
+	* Added new Sara-chan's maps / warps for Einbroch and Lhztargen [Lupus]
+	* Fixed some typos [massdriller] (Thanks to neko for point those out)
+	* Fixed Ayothaya warps.[massdriller] [Thanks to akusarujin]
+05/07
+	* Modified and added more npc location for healers [massdriller]
+	* Added city cleaners as these were reported systems that exist
+	  in IRO & KRO [massdriller]
+05/05/05
+	* Balanced THQ Shop prices, fixed one missed label [Lupus]
+05/04
+	* Removed Horse Crest from the temp shop [Lupus]
+	* Borrowed Easter Event fix from Freya [Lupus]
+	* Fixed some script typos, thanks to zBuffer and Er Pirata
+04/29
+	* Alarm Mask Quest corrected txt 2 Shadow
+	* Added Penal Servitude script. Some quest for prisoners [Lupus]
+	  This script works with kafra_bank.txt script
+	* Fixed a typo in the warpra, thanks to ShAPoNe
+04/27   
+	* Added Einbroch and Ayothaya, cites and dungeons, to the Warpra [Fredzilla]
+	* Added the Engagement Quest into Ayothaya [Fredzilla]
+	* In accordance with this quest I have also added some needed warps
+04/26
+	* Some fixes of THG Quest [Lupus]
+	* Corrected view for Whitesmith NPC, thanks to Disiesel
+04/25
+	* Fixed typos in novice and thief job quests, thanks to zlider
+04/23
+	* Fixed 2 scripts which used old job_baby constant [Lupus]
+	* Removed old duplicate job change in Alchemist job quest, thanks to NeoSaro [DracoRPG]
+	* Added Hatii Baby spawn [Lupus]
+04/21
+	* Fixed THQ penalty again, added anti-cheat stuff [Lupus]
+	* changed item_avail.txt to support THQ [Lupus]
+	* Added Baby Class Support to Vallhallana. [Lupus]
+	* Added a missing check. Now Baby Classes can get 1st job [Lupus]
+	* Fixed few things in THQ Quest NPCs [Lupus]
+04/20
+	* Converted Treasure Hunters Guild (40 New Quests + Guild Shop) [Fredzilla]
+	* Added time penalty to THQ. To prevent exploits. [Lupus]
+	* Fixed Super Novice Job Quest (thanks to guy from eA forums .... <-- his name will be here)
+	* Removed one warp from Swordsman Assiciation (due to overlapping Job Quest Warp) [Lupus]
+	* Adding more NPC's to Louyang [celest]
+	* Updated Louyang city script, thanks to Dino9021
+	* Fixed Crusader Job quest (again). And several typos [Lupus]
+	* Fixed a typo in the custom jobchanger, thanks to manutdcom
+04/19
+	* Added custom jobchanger fix by Zoc
+	* Added custom Adoption script by Fredzilla [Lupus]
+	* Removed annoying Kafra Storage issue [Lupus]
+	* Fixed some Job Quests bugs (wrong constants, wrong variable names, etc) [Lupus]
+	* Redo tons of NPC - added Baby Class support to all renters, job questsm etc [Lupus]
+	* Added skillpoint check to Rogue job quest, thanks to Dino9021
+04/17
+	* Changed the assassin job quest npc to do an area announce instead of global,
+	  thanks to NeoSaro
+	* Fixed a typo in Aldebaran script, thanks to NeoSaro
+04/16
+	* Added more correct Einbroch/Einbech monster spawn [Lupus]
+	* Fixed 1 warp map name - ein005a thx 2Exyle [Lupus]
+04/14
+	* Fixed typos in Louyang's mob spawns, thanks to Gwendalin
+	* Added nomemo mapflag to valkyrie, thanks to Dino9021
+	* Fixed typos in Alchemist JQ, Fixed bugs and typos in Assassin JQ [Lupus]
+04/09
+	* Added Einbroch monsters spawn, fixed one mapflag for Einnech mines [Lupus]
+	* valkyrie.txt Fixed: now alternative classes can use their 1-1 job NPC to become Advanced 1st Class [Lupus]
+04/08
+	* Fixed some Rogue Job Quest bugs [Lupus] 
+04/06
+	* removed previous "fix". Please, never submit "fixes" w/o checking. [Lupus]
+	  that guy didn't know about a special SN Kafra from supernovice.txt file.
+	* fixed payon's gemstones exchanger [Lupus]
+	* Set PCLoginEvent.txt to disabled by default [celest]
+04/04
+	* Changed "set @TEMP,rand(0);" to set "@TEMP,0;" in the Payon Fortune Teller script [DracoRPG]
+	  We'll have to get all the fortunes, but they are more than 200...
+	* Finished Payon's Gemstone Exchanger, thanks to Dino9021 [DracoRPG]
+	* Added Deviling in the "Poring Island" map pay_fild04, 2 hours respawn [Lupus]
+04/03
+	* Finished Valkyrie. Now it correctly works. Valhallana reborns players to High Novices. [Lupus]
+	  (added missed kRO condition: to reborn, player shouldn't have money nor items(equipment) )
+	  Then Valhallana warps just reborn players to the home city of their main job.
+	  On Job Level 10 of High Novice they can get 1st Advanced Job from correct 1-1 job quests NPC.
+	  They'll get there all learnt skill quests.
+	  On reaching 45 Job Level they may visit Valkyrie and get 2-2-1 / 2-1-1 class (3rd Job)
+	  from a correct NPC.
+	* Fixed SKILL POINTS exploit in Assassin Job Quest [Lupus]
+03/31
+	* Payon : new NPCs scripted as far as I could and old ones updated (all from iRO) [DracoRPG]
+	* Corrected a G_GRYPHON spawn in umbala field to GRYPHON, thanks to CrasherZero
+03/29
+	* Corrected Amatsu warp points, thanks to Dino9021
+03/28
+	* Corrected Yuno warp points, thanks to Dino9021
+	* Added Yuno warps to the Aldebaran kafra NPC, thanks to Dino9021
+
+03/27
+	* Fixed Ant Hell warps, thanks to Dino9021
+	* Corrected positions for Thief and Archer quest skills NPCs, thanks to Dino9021
+
+03/24
+	* Added support for Emsolute Develop in the guild manager script [celest]
+	* Fixed the custom jobchanger allowing Super Novices to change to high novice,
+	  thanks to CavaCava
+03/23
+	* WOE 1.3 Now you can't install Guardians during WOE [Lupus]
+	* Set only Storage/Cancel to Kafra in Niflheim. [Lupus]
+03/22
+	* Moved position for Marx Hansen to payon_in03, thanks to Dino9021 [celest]
+03/18
+        * Reduced label name length in heal_payment.txt [celest]
+        * Added Sara-chan's Einbroch/Einbech city warps [celest]
+
+03/17
+        * Fixed more typos in /cities/payon.txt, thanks to TheUltimateEnd [celest]
+
+03/16
+        * Fixed some typos in /cites/payon.txt, thanks to Hibiki [celest]
+
+03/15
+        * Fixed some typos in shops.txt, thanks to Dino9021 [celest]
+        * Fixed some bugs in the 32 new hats script, the custom jobchanger and platinum
+          skills script, thanks to midas [celest]
+
+03/11
+        * Reverted the Moving HP skill quest change, thanks to DracoRPG [celest]
+
+03/07
+        * Fixed a typo in high mage job changing, thanks to hongmei [celest]
+
+03/03
+	* Fixed Moving HP skill quest
+
+02/28
+	* warps/louyang.txt: Added 2 escapes from 2 mountains 018,019 [Lupus]
+	  Some players used to stuck there after warps
+
+02/27
+	* Fixed some bugs in Monk Job Quest. Now it's fully passable. [Lupus]
+	  Going to brush it up a bit later. First have to re-check Crusader+Assassin+Rogue quests ^_-
+02/26
+	* Now players can reach Guilds Dungeons only trough their own captured castles. [Lupus]
+		Before they coulkd enter the dungeons vie unoccupied castles. Thanks 2Ishizu-chan for fix
+02/16
+	* Fixed 1 payon castle guardian spawn coords
+	* Fixed Wootan and Beetle King names in the spawn files [Lupus]
+        * Fixed a typo in quests/all_quest.txt, thanks to hongmei [celest]
+        * Fixed treasure chests spawn in the castles. (had to simplify some code and unroll some loops) [Lupus]
+
+02/13
+        * Added midas's fixes for bugs in the novice training ground and the custom
+          jobchanger script [celest]
+
+10/02
+        * Fixed Wizard job quest (made only one agressive mob in the last room) [Lupus]
+
+01/10
+        * Fixed some typos and exploits in the Blacksmith and Hunter job quest,
+          thanks to Riotblade and nonox
+01/09/05
+	* Modified guild war scripts to fix a bug for duplicate guild storages. [Codemaster & Ajarn]
+8/1
+        * Added the new Yuno field warps by Sara-chan [celest]
+
+2/1
+        * Added missing Spore Doll to the Kaho Horns NPC (God... this was reported
+          months ago)
+        * The 'Lothar' NPC was asking for the wrong items, corrected thanks to Death's Mage
+01/01/05
+	* Fixed some respawn delays of MVP/Miniboss monsters. Redo Umbala/Niflheim fields, added missing mobs, corrected
+	  monsters quantity. In Niflheim fixed wrong Lord of Death monster ID. [Lupus]
+12/30
+	* Fixed typo in priest.txt. [Mass Zero]
+	* Fixed some missing stuff, made monk.txt loading [Lupus]
+12/29
+        * Added Dino9021's monk job quest script - still need checking before adding to
+          scripts list [celest]
+        * Added gvg mapflags to the guild dungeons, and removed 4 items from 
+          item_avail.txt, thanks Poki [celest]
+	* Translated npc/sample/npc_extend_shop.txt [MC Cameri]
+	* Translated npc/sample/bank_test.txt [MC Cameri]
+        * Fixed respawn delay of Toad and Golden Thief Bug (it was the actual_delay/2). Mob placement files should be revised again [Lupus]
+
+12/27
+        * kafra_bank.txt added an extra exploit protection [Lupus]
+        * kafra_bank.txt was missing an npc label [celest]
+	* Reverted gldfunc_dunsw.txt back. Some people report RC5 bugs, which have been fixed some months ago.
+	  Next time always CHECK and READ the code, before implementing some stupid "fixes" from the forums 8) Peace [Lupus]
+	  PS I'm reverting more guild files soon, to make them show the flags.
+
+12/24
+	* Fixed Whitesmith.txt, was on top of another npc [Ajarn]
+
+12/23
+	* Added logs into kafra_bank.txt (it keeps logs of all bank operations! Very handy to find abusers/cheaters) [Lupus]
+
+12/22
+	* Added Arrow Quivers to the scrolls_arrows.txt and removed some rare arrows from the shop [Lupus]
+	* Corrected a typo in other/pvp.txt [Ajarn]
+
+12/21
+	* Corrected position of start { in a crap load of scripts. [Ajarn]
+		- jA decided that it had to be on the definition line
+		- So, if it wasn't, the next script wouldn't load
+        * Corrected script errors in devnpc.txt [celest]
+	
+12/20	
+	* Addded npcs_athena.conf, OA style [MC Cameri]
+        * made samesex marriages give out the correct rings [MouseJstr]
+	* Changed $progress -> $@progress in wedding.txt (shadowlady put in comments but didn't add to code) [Aria]
+	* xmas.txt: Added Xmas Jakk, fixed 2 possible items exploits, fixed reward Box ID [Lupus]
+12/18	
+	* My NPC is back in action [Aria]
+	* Added 2 temp kRO shops which sell Arrows, Magic Scrolls. Prices,coords, sprites are unsure, but exploitless [Lupus]
+
+12/12	
+	* Added Town Inn's counting in my npc/other/mc_cameri/warper.txt [MC Cameri]
+
+12/11	
+	* Fixed memory consumption in npc/other/mc_cameri/warper.txt [MC Cameri]
+
+12/10
+	* Added npc/other/mc_cameri/warper.txt, a warp npc just like warper2.txt that shows how many people are on each map. [MC Cameri]
+	* Newgearquests (14 files of 16) fixed possible exploits, added a missing close; 
+	  According to kro, changed ingredients of Indead Hairband quest [Lupus]
+12/08
+	* Changed ingredients of Ears of Demon Quest: Deviruchi Hat -> Evil Wing [Lupus]
+	* Added translated shop names for the Extended Shop, I'unno who made it. o.O; [Mass Zero]
+        * Changed Lord of Death spawn intervals to 90 minutes based on jRO [celest]
+        * Added nomemo flags for Niflheim and some maps [celest]
+        * Corrected Niflheim shops and Morroc jewel merchant - should sell Ruby
+          instead of Pearl [celest]
+
+12/07	
+	* Added npc/other/mc_cameri/heal.txt, a heal npc that is as simple as one click healing [MC Cameri]
+	* Fixed Al De Baran to Mjolnir warp in Al De Baran [MC Cameri]
+	* Fixed all Newgear quests: arjen.txt,back_ribbon.txt,bear_hat.txt,burning_blood_bandana.txt,cat_hairband.txt
+		fox_mask.txt,hat_seller.txt,indian_headband.txt,mask_of_alarm.txt,mushroom_hairband.txt,neris.txt
+		old_blacksmith.txt,posture_fix_hat.txt,sea_otter_hat.txt,traveler.txt,tulip_hairpin.txt [Lupus]
+	* Fixed missing labels, missing delitem, wrong zeny amount, wrong items id, spelling [Lupus]
+	* Added Fox Mask quest. [Mass Zero]
+
+12/06	* Added seperate quests for the new headgears, missing Fox Mask and Orc Hero Helm. (I'll so 'em ASAP.) [Mass Zero]
+
+11/30   * Added Lutie shops
+        * Corrected some typos, thanks to leinsirk10
+
+11/28	* Added missing Niflheim monsters [shadow]
+
+11/27	* Added some Lou Yang NPC's [Mass Zero]
+	* Get Freya fixes of crusader.txt (announce->areaannounce), Mr.Smile(removed vulgar words) [Lupus]
+
+11/23	* - Fixed repairman prices (5k)(someone need to check if it requires a steel) [shadow]
+
+11/22	* - Now wedding merchant sells tuxedos for 43k, implemented a easier way to change prices of weddings.
+	  - Fixed wrong label calling on jobchange.txt.
+	  - Fixed a timer on momotaro.txt and translated tougijou.txt. Thanks to Shinomori .[shadow]
+11/20
+	* Reduced walking speed for davidsiaw's Dev NPC. [MC Cameri]
+	* Fixed some typos in MC Cameri's Dev NPC, walking speed, etc. [MC Cameri]
+	* Fixed spawns on umbala fields, Fixed spawn point of Amon Ra in morroc pyramids B2 [shadow]
+11/21
+	* niflheim.txt: some typos in some variables fixed (thx 2 Dr.Evil) [Lupus]
+
+11/19
+	* cmd_fild02.gat: fixed respawn delay of one Seal [Lupus]
+	* ev_agit_event.txt: Implemented Shadowlady's idea of allowing different woe start/stop times
+	  for different days of the week.[kobra_k88]
+11/18
+	* Fixed typo in payon.txt [celest]
+	* - Fixed infinite zeny exploit in novice_skills.txt(other quest skills npcs need revision!!!)
+	  - Fixed typos on izlude.txt, wrong label in umbala.txt [shadow]
+	* Added custom WOE warper (now you can get to Novice Castles from Prontera) [Lupus]
+	* Prontera.txt (Sewers) anti-novice exploit fix. should be added to any quests/banks where u once get free items/zeny [Lupus]
+11/17
+	* Added poetry npc to ayothaya [MouseJstr]
+	* Fixed valkyrie.txt (wrong condition check, temp var->perm vars) but it still has no exit for common players [Lupus]
+	* - Fixed guardians hp not updating when investment in defense is made.
+	  - Moved treasure spawn times to ev_agit_event.txt.
+	  - Changes to headers and comments in various scripts.[kobra_k88]
+11/16
+	* - grandpa_pharmacist.txt: Added subfunction for potion making as well as zeny/input
+		exploit safeguards. Used Lupus's "loopless" technique.
+	  - juice_maker.txt: Added subfunction for juice making.  Also changed amount of
+		fruit needed to 1.
+	  - milk_trader.txt: Used Lupus's "loopless" technique.  Added input exploit safegaurd.
+	  - clothes_dyer.txt: Disabled dye for male Assassins.
+	  - xmas.txt: Corrected some typos. [kobra_k88]
+	* - Removed Empty Bottle from amatsu shops to prevent exploits.
+	  - Fixed Npc Position on Lutie( warper.txt and warper2.txt). [shadow]
+
+11/15
+	* - Fixed xmas.txt X-mas event, now you get a gift box when you first talk to Santa.
+	  - Same script again...Fixed the spawns, its 1 antonio per map, and it was using only santa poring IDs. [shadow]
+
+11/14
+	 - Fixed niflheim kafra. [shadow]
+	 - Added the total new set of Advance Jobchangers after kRO description and screenshots. [Nana]
+
+11/13
+	* - Translated and Fixed momotaro.txt event [shadow]
+	* - Deleted folder other/old which was empty [MC Cameri]
+	* - Fixed MC Cameri's Bank NPC for the new payon [MC Cameri]
+	* - Fixed warps to Amatsu Dungeon (now u can get there via a special quest only) thanks to shadowlady [Lupus]
+	  - Fixed logical bug in Sleipnir Alchem. sub-quest [Lupus]
+11/11
+	* - Fixed Jobchanger.txt and supernovice.txt [shadowlady]
+11/10
+	* - Fixed a bug on counteragent_mixture and quest_yuno(need to revise alchemist quest) [shadow]
+
+11/08
+	* - Temporary corrected an expliot in refine.txt.  Need to check sources to fully fix bug [Shinigami]
+	* - Fixed 2 bugs on jobchanger.txt , not being able to change to Creator and Clown,
+	  - Fixed a bug on mage.txt, not deleting the quest items.
+	  - Fixes on bongunsword.txt and fashion.txt , wrong spaces and quest items.
+	  - Added new Ayothana Mob listing, correct IDs, but need correct amount and respawn time. [shadow] 
+11/07
+	* - Fixed platinum_skill.txt, now advanced classes get quest skills.
+	  - Fixed a bug on novice.txt . [shadow]
+	* - lutie.txt: Edited text, updated/corrected triggers for the Jack Frost quest.
+	  - comodo.txt, morocc.txt, doomed_swords.txt: Implemented all of the triggers for
+	    the Doomed Swords quest based on mRO's version.  Now the quest is much longer.
+	  - pvp.txt: Added PvP Narrator function. Using args for Fight Square Helpers.
+	  - Corrected some typos in item_db. Items 1143 and 1719 need to be re-checked.[kobra_k88]
+11/05
+	* Fixed and redo optional Umbalian quests:
+	- Wise Man Fabius' Umbalian Language Quest (you can learn Umbalian language in
+	  alternative way)
+	- On speaking with Umbalian Chief about meaning of masks you activate Turban Thief Quest
+	  (For Sphinx Mask)
+	* Fixed several bugs in Niflheim Piano Keys Quest (wrong variable name, missing CLOSE buttons)
+	  Zeny/Item Exploit in Niflhein Sairin NPC quest (should add similiar checks in every
+	  easy quests with expensive prizes to avoid exploits) [Lupus]
+11/05
+	* Added easter and xmas event npcs.  Added custom blackjack npc.[kobra_k88]
+11/02
+	* Added unofficial nguild castles.  Updated stats for Stone Shooter, Wooden Golem, Hyegun,
+	  Civil Servant, Dancing Dragon, Baby Garm, and Increase Soil mobs in mob db.  Drops are still
+	  missing for some of them.[kobra_k88]
+11/01
+	* Set Comodo Kafra to warp to Umbala (11/2/04 patch) [Aria]
+10/31
+	* Fixed Dev NPCs giving off errors... [Aria]
+	* Fixed prob. with duplicating mobs in wizard.txt.  Corrected some item names in sage.txt.
+	  Corrected mode values for hornet, wolf, baby desert wolf, and peco peco in mob db.[kobra_k88]
+10/30
+	* Commented out unfinished Dev NPCs and added npc line to map_athena.conf [Aria]
+10/29
+	* Added missing Lmenu label to novice.txt.[kobra_k88]
+10/27
+	* Re-organized mob scripts.[kobra_k88]
+	* Updated mob placements with info from emperium.org.[Lupus]
+	* Fixed Aldebaran (gatekeeper conditions bugs and wrong Key ID). Fixed some typos in other cities [Lupus]
+	* assassin.txt, rogue.txt: added clothes dye reset before job change since thiefs with custom dyes
+	  were getting errors upon job change. Updated towns.txt and nopenatly.txt mapflags.[kobra_k88]
+10/26
+	* Added more quotes -_- [Aria]
+	* Fixed Mouse's devnpc only saying his quotes once per server reset [Aria]
+	* Fixed Umbalian Quest, fixed Amatsu, fixed Niflheim NPCs, Warper2 NPC, fixed 1 warp [Lupus]
+
+10/25
+	* updated Mousejstr in devnpc [ MouseJstr]
+10/23
+	* Finished Aria and MC Cameri "Dev edition" NPCs. [Aria]
+	* gldfunc_ev_agit.txt: added F_AgitEnd func.
+	  prtg_guardians.txt: fixed typos where I used OnInit instead of OnAgitInit.
+	  Minor cosmetic changes to various guild script files. [kobra_k88]
+
+10/21
+	* Replaced some checkcart and checkoption(x) with checkcart(0) in the guild folder [Aria]
+	* Waiting for various devs to tell me their coords, map, biography, quotes,
+	  moving coords, etc. In the meantime, I replaced them with (x,y),(lols),
+	  (sprite),(somewhere), and if they didn't give me any info, I didn't 
+	  add them yet =P. [Aria]
+	* Added Davidsiaw, Shinigami, Lord, Codemaster, MouseJstr, MC Cameri, and Darkchild
+	  to "Dev edition" NPCs [Aria]
+	* Revised "Dev edition" NPC layout a bit, should go smoother now. Should be final
+	  layout unless something goes wrong =O. [Aria]
+	* Changed "Dev edition" NPC layout so that they move by themselves by timers. [Aria]
+	* Changed "Dev edition" NPCs to walk during quotes, and added biography. [Aria]
+	* Fixed quest/all_quest.txt not showing the correct description of the binoculars. [Aria]
+	* Fixed quest/all_quest.txt not going to stop pass and not displaying requirements. [Aria]
+	* Fixed clothes_dyer.txt: Disabled Assassing/Rogues Dye. Also fixed wrong labels [Lupus]
+	* Fixed hair_dyer.txt: fixed missing menu label [Lupus]
+	* new_hats.txt 1.4 fixed amount of Fish Tail (300 -> 30), Zeny bugs in Ear of Angel,
+	  Ear of Demon,Big Golden Bell, Mistress Crown,
+	  Crown of The Ancient Queen, Indian Headband, Orc Hero Helm [Lupus]
+	* Fixed name of a flower in Prontera quest (Dreamy->Illusion) according to our DB [Lupus]
+	* Fixed item names in the temp Crusader Job Quest according to our DB [Lupus]
+
+10/20
+	* Finished basic layout, finished Aria starting to create Shinigami [Aria]
+	* Started to create "Dev edition" npcs [Aria]
+	* Fixed Castle aldg504-1 warp [Lupus]
+	* Fixed Payon's Skirt of virgin quest [Lupus]
+	* Fixed Doomed swords quest [Lupus]
+	* Optimized mapflags (removed useless nobranc flag, where gvg flag is set)
+
+10/16
+	* Fixed my stupid mistake with the guild switches.
+	  Moved shops from umbala.txt to shops.txt.  Commented out the other ones.
+	  Updated mapflags and re-organized them again.  Files in "mapflag\type" folder are the
+	  same as ones in "mapflag" folder, just organized differently.  ONLY use 1 set.[kobra_k88]
+	* Corrected Morroc warp npc overlaying Kafra npc. [Aria]
+	* Corrected kafra typo. [Shinigami]
+	* Corrected zeny amount subtracted for iron hammer in refine.txt[kobra_k88]
+10/15
+	* Added kafra_bank NPC - a new bank with daily interst of 0.1#%. [Lupus]
+10/14
+	* Kafras: Fixed some minor typos. Corrected savepoints for geffen, orc dun, comodo kafras.
+	  Added another argument to F_KafEnd. Added correct payon warp point.[kobra_k88]
+	* Forgot some qutoes in class check function calls in Blacksmith, Assassin, Wizard, Hunter
+	  quests, added them.[kobra_k88]
+	* Added optimized version of WoE scripts.  Moved old version to "old" folder.
+10/07
+	* Fixed Doctor Band items [Lupus]
+10/06
+	* Removed a left over if statement that caused the Blacksmith script to hang durring
+	  job change.[kobra_k88]
+10/04
+	* Implemented class check functions in all skills quests except novice. [kobra_k88]
+	* Implemented class check functions in hunter, blacksmith, wizard, and
+	  assassin quests.  Fixed some bugs in assassin quest.  Also implemented
+	  new Ontouch label function and close2 command in assassin.txt.(see file for details). [kobra_k88]
+	* Removed single job check functions from Global_Functions.txt and completed
+	  the rest of the multiple job check funtions.  Also added advanced and high
+	  job classes to the checks.[kobra_k88]
+	* Fixed some typos in inn.txt.  Switched from @variables to arguments. [kobra_k88]
+
+10/03
+	* Minor changes in Counteragent/Mixture Morgenstein Quest, a fix of Uneasy Cemetary [Lupus]
+
+10/02
+	* Added Crusader Quest [Lupus]
+
+09/26
+	* Cleared Up Npc Folder For Release [Darkchild]
+
+09/24
+	* Added Sage Job Quest [Darkchild]
+	* Updated a few Payon files [Darkchild]
+		- Removed Double Warp
+		- Placed BunnyBand Quest Npc Better
+		- Updated Pvp People's Locations
+		- Updated Warper/Warper2 Loc and Warp
+		- Same for Wapra 2
+		- Removed Msg Boards In Payon
+		- Updated Heal and Heal Payment Loc
+		- Commented Out a Falcon Renter which shouldnt be there
+		- Updated Guide's Viewpoints
+		- Bugs Were All Reported On The Forums
+	* Update Heal and Heal Payment Npcs To All Be Healrings [Darkchild]
+
+09/23		
+	* Added a loopless option "Gimme as many as possible" into Juice Maker quest [Lupus]
+
+09/19	
+	* Added missing warp mjol17 [Lupus]
+
+09/17
+	* Added Correct Niflheim Dialogs
+
+09/16
+	* Added nude; to palace guard in payon, will disarm player [Darkchild]
+
+09/14
+	* Added New Dye Npc, Has 'browse' option [Darkchild]
+	* Fixed skillpoints check in Hunter Job Quest [Lupus]
+
+09/13
+	* Added better save point inside city for payon [Darkchild]
+	* Fixed lil bug in Drunk npc in payon [Darkchild]
+
+09/12
+	* Deleted Old Non-Quest Alchemist Job Change [Darkchild]
+	* Added Alchemist Job Quest [Darkchild]
+	* Added Alchemist Shop [Darkchild]
+	* Changed Bain Bro's To Work With Alchemist Quest [Darkchild]
+	* Changed CounterAgent and Mixture Quest To Work With Alchemist Quest [Darkchild]
+	* Added Inn Npcs [Darkchild]
+
+09/10	
+	* Added cities/payon.txt. All Npcs at correct location, only 5 npcs arent translated. [Darkchild]
+	* Submitted Alchemyst Job Quest and Sage Job Quest (to help DC in his work). These quests are ports. [Lupus]
+	
+09/07	
+	* Better New Payon, All Except cities, will do 2morrow :P [Darkchild]
+	* Added Rogue job quest. [kobra_k88]
+	* Added missing cutin commands to town guides. [kobra_k88]
+	* Removed the delitem 2312(padded armor) in swordman_skills.txt as the
+	  armor is not supposed to be removed. The npc is only supposed to check
+	  for it and not delete it.  This is how it is on official servers. [kobra_k88]
+	* Removed duplicate waprs from izlude.txt, comodo.txt, morroc.txt, and jobquest.txt.
+	  Added complete rogue warps. Removed traingnd.txt file as those warps are
+	  already in jobquest.txt.  Added correct tabs to first 2 warps in louyang.txt. [kobra_k88]
+	* Fixed various typos in kafra files.  Now using arrays for the teleport service.
+	  Also added guild options. [kobra_k88] 
+
+09/06	
+	* Forgot the dun/field warps for payon, added now! [Darkchild]	
+	* Fixed: add a forgotten "delitem 2312,1;" in quest/skills/swordmand_skils.txt [Yor]
+
+09/05	
+	* Fixed 2 Bugs In Super Novice Script [Darkchild]
+	* Added Super Novice Official Quest [Darkchild]
+
+	- Started Changelog:		Same As Normal Changelog, but now for scripts, here we can put every lil thing we change :)	

+ 158 - 158
npc/kafras/kafras_new.txt

@@ -1,158 +1,158 @@
-//===== eAthena Script ===========
-//= New Kafras
-//===== By: =========================
-//= eAthena Dev Team
-//===== Current Version: ===================
-//= 2.8
-//===== Compatible With: =====================
-//= eAthena 1.0
-//===== Description: ============================================
-//= Description of argument settings for callfunc "F_Kafra".
-//=  arg(0): When set at 0 the default Kafra message is displayed.
-//=    When set to 1 the Niflhiem Kafra message is displayed.
-//=    When set to 2 the Guild Kafra message is displayed. 
-//=  arg(1): Set to 1 to disable teleport menu option.  Otherwise set to 0.
-//=  arg(2): Set to 1 to disable info menu.  Otherwise set to 0.
-//===== Additional Comments: ==============================================
-//= v1.1 Now using functions
-//= v2.1 Added Niflheim Kafra by Dizzy
-//= v2.1b Minor changes to function calls.  Using arguments.
-//= This version uses arrays .[kobra_k88]
-//= 2.2 Added Louyang Kafra, fixed other kafras not saving players coords [Lupus]
-//= 2.3 Added temp Amatsu + Ayothaya Kafra (wrong coords and sprite) [Lupus]
-//= 2.4 Added correct Ayothaya, Louyang & Amatsu Kafras. [Lupus]
-//= 2.5 Added 2 Einbroch Kafras. [Lupus]
-//= 2.6 Added the Einbech Kafra [MasterOfMuppets]
-//= 2.7 Added the Lighthalzen Kafras [MasterOfMuppets]
-//= 2.7b Chanced the Sprite of the Einbech Kafra. [Poki#3]
-//= 2.7c Added missing kafra in Lighthalzen, thanks to Muad_Dib [Vicious]
-//= 2.8 Removed warps from Umbala and Gonryun, thanks Drakee [Evera]
-//= 2.9 Fixed an incorrect savepoint (inside the hotel) the map was wrong.
-
-//==========================================================================
-
-// Amatsu ------------------------------------------------------------------
-amatsu.gat,102,149,4	script	Kafra::kaf_amatsu	116,{
-	cutin "kafra_02",2;
-	callfunc "F_Kafra",3,3,1;
-
-	M_Save:
-		savepoint "amatsu.gat",116,94;
-		callfunc "F_KafEnd",0,1;
-}
-
-// Ayothaya ----------------------------------------------------------------
-ayothaya.gat,212,169,5	script	Kafra::kaf_ayothaya	116,{
-	cutin "kafra_02",2;
-	callfunc "F_Kafra",4,3,1;
-
-	M_Save:
-		savepoint "ayothaya.gat",149,69;
-		callfunc "F_KafEnd",0,1;
-}
-
-// Einbech -----------------------------------------------------------------
-
-einbech.gat,181,131,5	script	Kafra::kaf_einbech	860,{
-	cutin "kafra_08",2;
-	callfunc "F_Kafra",0,4,1;
-
-	M_Save:
-		savepoint "einbech.gat",181,124;
-		callfunc "F_KafEnd",0,1;
-}
-
-// Einbroch (North-East) ---------------------------------------------------
-einbroch.gat,242,205,4	script	Kafra::kaf_einbroch	115,{
-	cutin "kafra_03",2;
-	callfunc "F_Kafra",0,4,1;
-
-	M_Save:
-		savepoint "einbroch.gat",240,197;
-		callfunc "F_KafEnd",0,1;
-}
-
-// Einbroch (East) ---------------------------------------------------------
-einbroch.gat,59,203,4	script	Kafra::kaf_einbroch2	117,{
-	cutin "kafra_01",2;
-	callfunc "F_Kafra",0,4,1;
-
-	M_Save:
-		savepoint "einbroch.gat",240,197;
-		callfunc "F_KafEnd",0,1;
-}
-
-// Gonryun -----------------------------------------------------------------
-gonryun.gat,159,122,4	script	Kafra::kaf_gonryun	116,{
-	cutin "kafra_02",2;
-	callfunc "F_Kafra",0,3,1;
-
-	M_Save:
-		savepoint "gonryun.gat",160,62;
-		callfunc "F_KafEnd",0,1;
-}
-
-// Lighthalzen--------------------------------------------------------------
-
-//Outside the hotel
-lighthalzen.gat,164,100,3	script	Kafra::kaf_lighthalzen	860,{
-	cutin "kafra_08",2;
-	callfunc "F_Kafra",0,4,1;
-
-	M_Save:
-		savepoint "lighthalzen.gat",158,94;
-		callfunc "F_KafEnd",0,1;
-}
-
-// Entrance
-lighthalzen.gat,191,320,4	script	Kafra::kaf_lighthalzen2	861,{
-	cutin "kafra_09",2;
-	callfunc "F_Kafra",0,4,1;
-
-	M_Save:
-		savepoint "lighthalzen.gat",194,313;
-		callfunc "F_KafEnd",0,1;
-}
-
-//Inside the hotel
-lhz_in02.gat,237,284,4	script	Kafra::kaf_lhz_in02	861,{
-	cutin "kafra_09",2;
-	callfunc "F_Kafra",0,4,1;
-
-	M_Save:
-		savepoint "lhz_in02.gat",278,215;
-		callfunc "F_KafEnd",0,1;
-}
-
-// Louyang -----------------------------------------------------------------
-louyang.gat,210,104,5	script	Kafra::kaf_louyang	117,{
-	cutin "kafra_01",2;
-	callfunc "F_Kafra",4,3,1;
-
-	M_Save:
-		savepoint "louyang.gat",217,92;
-		callfunc "F_KafEnd",0,1;
-}
-
-// Umbala Kafra ------------------------------------------------------------
-umbala.gat,128,133,4	script	Kafra::kaf_umbala	115,{
-	cutin "kafra_03",2;
-	cleararray @wrpC$[0],"",getarraysize(@wrpC$);
-	setarray @wrpD$[0], "Comodo";
-	setarray @wrpP[0], 1800;
-	set @wrpC$[0], @wrpD$[0]+" -> "+@wrpP[0];
-	set @wrpC$[1], "Cancel";
-	callfunc "F_Kafra",0,0,1;
-	M_Save:
-		savepoint "umbala.gat",126,131;
-		callfunc "F_KafEnd",0,1;
-}
-
-// Niflheim ----------------------------------------------------------------
-niflheim.gat,202,180,3	script	Kafra::kaf_niflheim	791,{
-	callfunc "F_Kafra",1,2,1;
-//this SAVE isn't used. Niflheim Kafra doesn't SAVE
-	M_Save:
-		savepoint "niflheim.gat",192,182;
-		callfunc "F_KafEnd",1,1;
-}
+//===== eAthena Script ===========
+//= New Kafras
+//===== By: =========================
+//= eAthena Dev Team
+//===== Current Version: ===================
+//= 2.8
+//===== Compatible With: =====================
+//= eAthena 1.0
+//===== Description: ============================================
+//= Description of argument settings for callfunc "F_Kafra".
+//=  arg(0): When set at 0 the default Kafra message is displayed.
+//=    When set to 1 the Niflhiem Kafra message is displayed.
+//=    When set to 2 the Guild Kafra message is displayed. 
+//=  arg(1): Set to 1 to disable teleport menu option.  Otherwise set to 0.
+//=  arg(2): Set to 1 to disable info menu.  Otherwise set to 0.
+//===== Additional Comments: ==============================================
+//= v1.1 Now using functions
+//= v2.1 Added Niflheim Kafra by Dizzy
+//= v2.1b Minor changes to function calls.  Using arguments.
+//= This version uses arrays .[kobra_k88]
+//= 2.2 Added Louyang Kafra, fixed other kafras not saving players coords [Lupus]
+//= 2.3 Added temp Amatsu + Ayothaya Kafra (wrong coords and sprite) [Lupus]
+//= 2.4 Added correct Ayothaya, Louyang & Amatsu Kafras. [Lupus]
+//= 2.5 Added 2 Einbroch Kafras. [Lupus]
+//= 2.6 Added the Einbech Kafra [MasterOfMuppets]
+//= 2.7 Added the Lighthalzen Kafras [MasterOfMuppets]
+//= 2.7b Chanced the Sprite of the Einbech Kafra. [Poki#3]
+//= 2.7c Added missing kafra in Lighthalzen, thanks to Muad_Dib [Vicious]
+//= 2.8 Removed warps from Umbala and Gonryun, thanks Drakee [Evera]
+//= 2.9 Fixed an incorrect savepoint (inside the hotel) the map was wrong.
+
+//==========================================================================
+
+// Amatsu ------------------------------------------------------------------
+amatsu.gat,102,149,4	script	Kafra::kaf_amatsu	116,{
+	cutin "kafra_02",2;
+	callfunc "F_Kafra",3,3,1;
+
+	M_Save:
+		savepoint "amatsu.gat",116,94;
+		callfunc "F_KafEnd",0,1;
+}
+
+// Ayothaya ----------------------------------------------------------------
+ayothaya.gat,212,169,5	script	Kafra::kaf_ayothaya	116,{
+	cutin "kafra_02",2;
+	callfunc "F_Kafra",4,3,1;
+
+	M_Save:
+		savepoint "ayothaya.gat",149,69;
+		callfunc "F_KafEnd",0,1;
+}
+
+// Einbech -----------------------------------------------------------------
+
+einbech.gat,181,132,4	script	Kafra::kaf_einbech	860,{
+	cutin "kafra_08",2;
+	callfunc "F_Kafra",0,4,1;
+
+	M_Save:
+		savepoint "einbech.gat",182,124;
+		callfunc "F_KafEnd",0,1;
+}
+
+// Einbroch (North-East) ---------------------------------------------------
+einbroch.gat,242,205,5	script	Kafra::kaf_einbroch	115,{
+	cutin "kafra_03",2;
+	callfunc "F_Kafra",0,4,1;
+
+	M_Save:
+		savepoint "einbroch.gat",238,198;
+		callfunc "F_KafEnd",0,1;
+}
+
+// Einbroch (East) ---------------------------------------------------------
+einbroch.gat,59,203,5	script	Kafra::kaf_einbroch2	117,{
+	cutin "kafra_01",2;
+	callfunc "F_Kafra",0,4,1;
+
+	M_Save:
+		savepoint "einbroch.gat",240,197;
+		callfunc "F_KafEnd",0,1;
+}
+
+// Gonryun -----------------------------------------------------------------
+gonryun.gat,159,122,4	script	Kafra::kaf_gonryun	116,{
+	cutin "kafra_02",2;
+	callfunc "F_Kafra",0,3,1;
+
+	M_Save:
+		savepoint "gonryun.gat",160,62;
+		callfunc "F_KafEnd",0,1;
+}
+
+// Lighthalzen--------------------------------------------------------------
+
+//Outside the hotel
+lighthalzen.gat,164,100,4	script	Kafra::kaf_lighthalzen	860,{
+	cutin "kafra_08",2;
+	callfunc "F_Kafra",0,4,1;
+
+	M_Save:
+		savepoint "lighthalzen.gat",158,94;
+		callfunc "F_KafEnd",0,1;
+}
+
+// Entrance
+lighthalzen.gat,191,320,4	script	Kafra::kaf_lighthalzen2	861,{
+	cutin "kafra_09",2;
+	callfunc "F_Kafra",0,4,1;
+
+	M_Save:
+		savepoint "lighthalzen.gat",194,313;
+		callfunc "F_KafEnd",0,1;
+}
+
+//Inside the hotel
+lhz_in02.gat,237,284,4	script	Kafra::kaf_lhz_in02	861,{
+	cutin "kafra_09",2;
+	callfunc "F_Kafra",0,4,1;
+
+	M_Save:
+		savepoint "lhz_in02.gat",278,215;
+		callfunc "F_KafEnd",0,1;
+}
+
+// Louyang -----------------------------------------------------------------
+louyang.gat,210,104,5	script	Kafra::kaf_louyang	117,{
+	cutin "kafra_01",2;
+	callfunc "F_Kafra",4,3,1;
+
+	M_Save:
+		savepoint "louyang.gat",217,92;
+		callfunc "F_KafEnd",0,1;
+}
+
+// Umbala Kafra ------------------------------------------------------------
+umbala.gat,128,133,4	script	Kafra::kaf_umbala	115,{
+	cutin "kafra_03",2;
+	cleararray @wrpC$[0],"",getarraysize(@wrpC$);
+	setarray @wrpD$[0], "Comodo";
+	setarray @wrpP[0], 1800;
+	set @wrpC$[0], @wrpD$[0]+" -> "+@wrpP[0];
+	set @wrpC$[1], "Cancel";
+	callfunc "F_Kafra",0,0,1;
+	M_Save:
+		savepoint "umbala.gat",126,131;
+		callfunc "F_KafEnd",0,1;
+}
+
+// Niflheim ----------------------------------------------------------------
+niflheim.gat,202,180,3	script	Kafra::kaf_niflheim	791,{
+	callfunc "F_Kafra",1,2,1;
+//this SAVE isn't used. Niflheim Kafra doesn't SAVE
+	M_Save:
+		savepoint "niflheim.gat",192,182;
+		callfunc "F_KafEnd",1,1;
+}

+ 2 - 2
npc/kafras/kafras_yun.txt

@@ -23,7 +23,7 @@
 
 
 // Center ------------------------------------------------------------------
-yuno.gat,152,187,6	script	Kafra::kaf_yuno	113,{
+yuno.gat,152,187,4	script	Kafra::kaf_yuno	113,{
 	cutin "kafra_05",2;
 	callfunc "F_KafSetYun";
 	callfunc "F_Kafra",0,0,0;
@@ -45,7 +45,7 @@ yuno.gat,327,108,4	script	Kafra::kaf_yuno2	113,{
 }
 
 // East --------------------------------------------------------------------
-yuno.gat,278,221,6	script	Kafra::kaf_yuno3	117,{
+yuno.gat,277,221,4	script	Kafra::kaf_yuno3	117,{
 	cutin "kafra_01",2;
 	callfunc "F_KafSetYun";
 	callfunc "F_Kafra",0,0,0;