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@@ -4017,7 +4017,7 @@ wall), the character is pushed only up to the obstacle.
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This command will give a specific amount of specified items to the target
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character. If the character is not online, nothing will happen.
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-If <character ID> is not specified, items will be created in the invoking
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+If <account ID> is not specified, items will be created in the invoking
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character inventory instead.
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In the first and most commonly used version of this command, items are
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@@ -4059,7 +4059,7 @@ quite a few item scripts. For more examples check just about any official script
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*getitem2 "<Item name>",<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>};
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This command will give an amount of specified items to the invoking character.
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-If an optional character ID is specified, and that character is currently
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+If an optional account ID is specified, and the target character is currently
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online, items will be created in their inventory instead. If they are not
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online, nothing will happen. It works essentially the same as 'getitem' (it even
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works for negative ID numbers the same way, which is kinda silly) but is a lot
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