Pārlūkot izejas kodu

Fixed 'getitem' documentation typo (stating the optional 3rd argument is char id instead of account id).
Initial documentation mistakes from r2402, propagated to code documentation in r9599, only partially fixed in r12648.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14950 54d463be-8e91-2dee-dedb-b68131a5f0ec

ultramage 13 gadi atpakaļ
vecāks
revīzija
225a4b2ce2
2 mainītis faili ar 4 papildinājumiem un 4 dzēšanām
  1. 2 2
      doc/script_commands.txt
  2. 2 2
      src/map/script.c

+ 2 - 2
doc/script_commands.txt

@@ -4017,7 +4017,7 @@ wall), the character is pushed only up to the obstacle.
 
 This command will give a specific amount of specified items to the target 
 character. If the character is not online, nothing will happen.
-If <character ID> is not specified, items will be created in the invoking 
+If <account ID> is not specified, items will be created in the invoking 
 character inventory instead.
 
 In the first and most commonly used version of this command, items are 
@@ -4059,7 +4059,7 @@ quite a few item scripts. For more examples check just about any official script
 *getitem2 "<Item name>",<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>};
 
 This command will give an amount of specified items to the invoking character. 
-If an optional character ID is specified, and that character is currently 
+If an optional account ID is specified, and the target character is currently 
 online, items will be created in their inventory instead. If they are not 
 online, nothing will happen. It works essentially the same as 'getitem' (it even 
 works for negative ID numbers the same way, which is kinda silly) but is a lot 

+ 2 - 2
src/map/script.c

@@ -5570,8 +5570,8 @@ BUILDIN_FUNC(checkweight)
 }
 
 /*==========================================
- * getitem <item id>,<amount>{,<character ID>};
- * getitem "<item name>",<amount>{,<character ID>};
+ * getitem <item id>,<amount>{,<account ID>};
+ * getitem "<item name>",<amount>{,<account ID>};
  *------------------------------------------*/
 BUILDIN_FUNC(getitem)
 {