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Revamped Laphine UIs (#6625)

Fixes #3302
Closes #4348

Thanks for the initial release by @Cydh in #4348 and everyone that contributed to it.

All existing data was migrated and cleaned up where necessary.
Thanks to @Everade for his help here.

Laphine UIs are now fully yamlified and not dependent on the script engine.
They make use of new item group features and of the already existing random option group feature.
This way they will be far easier to be maintained, even though they are a little less customize able.

Thanks to @limitro, @CairoLee, @dimasshotta and everyone else who contributed!

Co-authored-by: Cydh <cydh.ramdh@gmail.com>
Co-authored-by: Everade <Everade@users.noreply.github.com>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Lemongrass3110 3 rokov pred
rodič
commit
08192a35bc

+ 4 - 1
db/import-tmpl/item_group_db.yml

@@ -35,10 +35,13 @@
 #          Stacked             Whether stackable items are given stacked or not. (Default: true)
 #          Named               Inscribes the item with the obtainer's name. (Default: false)
 #          Bound               Binds the obtained item. (Default: None)
+#          RandomOptionGroup   Applies random options of this group to all equipable items (Default: None)
+#          RefineMinimum       Applies at least this refine level to all equipable items (Default: 0)
+#          RefineMaximum       Applies at most this refine level to all equipable items (Default: 0)
 #          Clear               Remove the given item. (Optional)
 #       Clear                  Remove the given SubGroup. (Optional)
 ###########################################################################
 
 Header:
   Type: ITEM_GROUP_DB
-  Version: 1
+  Version: 2

+ 37 - 0
db/import-tmpl/laphine_synthesis.yml

@@ -0,0 +1,37 @@
+# This file is a part of rAthena.
+#   Copyright(C) 2022 rAthena Development Team
+#   https://rathena.org - https://github.com/rathena
+#
+# This program is free software: you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation, either version 3 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program. If not, see <http://www.gnu.org/licenses/>.
+#
+###########################################################################
+# Laphine Synthesis Database
+###########################################################################
+#
+# Laphine Synthesis Settings
+#
+###########################################################################
+# - Item                       Item that triggers Laphine Synthesis.
+#   RewardGroup                Item Group that will be given out as a reward.
+#   RequiredRequirementsCount  Amount of requirements that have to be fulfilled. (Default: 1)
+#   MinimumRefine              Minimum refine level of the required items. (Default: 0)
+#   MaximumRefine              Maximum refine level of the required items. (Default: MAX_REFINE)
+#   Requirements:              List of possible requirement items.
+#     - Item                   Item name of the required item
+#       Amount                 Amount of specific required item. (Default: 1)
+###########################################################################
+
+Header:
+  Type: LAPHINE_SYNTHESIS_DB
+  Version: 1

+ 40 - 0
db/import-tmpl/laphine_upgrade.yml

@@ -0,0 +1,40 @@
+# This file is a part of rAthena.
+#   Copyright(C) 2022 rAthena Development Team
+#   https://rathena.org - https://github.com/rathena
+#
+# This program is free software: you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation, either version 3 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program. If not, see <http://www.gnu.org/licenses/>.
+#
+###########################################################################
+# Laphine Upgrade Database
+###########################################################################
+#
+# Laphine Upgrade Settings
+#
+###########################################################################
+# - Item                       Item that triggers Laphine Upgrade.
+#   RandomOptionGroup          Name of the random option group that will be applied. (Default: none)
+#   ResultRefine               Absolute refine level after the upgrade. (Default: none)
+#   ResultRefineMinimum        Minimum refine level after the upgrade. (Default: none)
+#   ResultRefineMaximum        Maximum refine level after the upgrade. (Default: none)
+#   MinimumRefine              Minimum refine level of the required items. (Default: 0)
+#   MaximumRefine              Maximum refine level of the required items. (Default: MAX_REFINE)
+#   RequiredRandomOptions      How many random options have to be in the item? (Default: 0)
+#   CardsAllowed               Are cards allowed in the target item? (Default: no)
+#   TargetItems:               List of possible target item(s)
+#     - Item                   Item name of the possible target item
+###########################################################################
+
+Header:
+  Type: LAPHINE_UPGRADE_DB
+  Version: 1

+ 4 - 1
db/item_group_db.yml

@@ -35,13 +35,16 @@
 #          Stacked             Whether stackable items are given stacked or not. (Default: true)
 #          Named               Inscribes the item with the obtainer's name. (Default: false)
 #          Bound               Binds the obtained item. (Default: None)
+#          RandomOptionGroup   Applies random options of this group to all equipable items (Default: None)
+#          RefineMinimum       Applies at least this refine level to all equipable items (Default: 0)
+#          RefineMaximum       Applies at most this refine level to all equipable items (Default: 0)
 #          Clear               Remove the given item. (Optional)
 #       Clear                  Remove the given SubGroup. (Optional)
 ###########################################################################
 
 Header:
   Type: ITEM_GROUP_DB
-  Version: 1
+  Version: 2
 
 Footer:
   Imports:

+ 43 - 0
db/laphine_synthesis.yml

@@ -0,0 +1,43 @@
+# This file is a part of rAthena.
+#   Copyright(C) 2022 rAthena Development Team
+#   https://rathena.org - https://github.com/rathena
+#
+# This program is free software: you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation, either version 3 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program. If not, see <http://www.gnu.org/licenses/>.
+#
+###########################################################################
+# Laphine Synthesis Database
+###########################################################################
+#
+# Laphine Synthesis Settings
+#
+###########################################################################
+# - Item                       Item that triggers Laphine Synthesis.
+#   RewardGroup                Item Group that will be given out as a reward.
+#   RequiredRequirementsCount  Amount of requirements that have to be fulfilled. (Default: 1)
+#   MinimumRefine              Minimum refine level of the required items. (Default: 0)
+#   MaximumRefine              Maximum refine level of the required items. (Default: MAX_REFINE)
+#   Requirements:              List of possible requirement items.
+#     - Item                   Item name of the required item
+#       Amount                 Amount of specific required item. (Default: 1)
+###########################################################################
+
+Header:
+  Type: LAPHINE_SYNTHESIS_DB
+  Version: 1
+
+Footer:
+  Imports:
+  - Path: db/re/laphine_synthesis.yml
+    Mode: Renewal
+  - Path: db/import/laphine_synthesis.yml

+ 46 - 0
db/laphine_upgrade.yml

@@ -0,0 +1,46 @@
+# This file is a part of rAthena.
+#   Copyright(C) 2022 rAthena Development Team
+#   https://rathena.org - https://github.com/rathena
+#
+# This program is free software: you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation, either version 3 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program. If not, see <http://www.gnu.org/licenses/>.
+#
+###########################################################################
+# Laphine Upgrade Database
+###########################################################################
+#
+# Laphine Upgrade Settings
+#
+###########################################################################
+# - Item                       Item that triggers Laphine Upgrade.
+#   RandomOptionGroup          Name of the random option group that will be applied. (Default: none)
+#   ResultRefine               Absolute refine level after the upgrade. (Default: none)
+#   ResultRefineMinimum        Minimum refine level after the upgrade. (Default: none)
+#   ResultRefineMaximum        Maximum refine level after the upgrade. (Default: none)
+#   MinimumRefine              Minimum refine level of the required items. (Default: 0)
+#   MaximumRefine              Maximum refine level of the required items. (Default: MAX_REFINE)
+#   RequiredRandomOptions      How many random options have to be in the item? (Default: 0)
+#   CardsAllowed               Are cards allowed in the target item? (Default: no)
+#   TargetItems:               List of possible target item(s)
+#     - Item                   Item name of the possible target item
+###########################################################################
+
+Header:
+  Type: LAPHINE_UPGRADE_DB
+  Version: 1
+
+Footer:
+  Imports:
+  - Path: db/re/laphine_upgrade.yml
+    Mode: Renewal
+  - Path: db/import/laphine_upgrade.yml

+ 4 - 1
db/pre-re/item_group_db.yml

@@ -35,13 +35,16 @@
 #          Stacked             Whether stackable items are given stacked or not. (Default: true)
 #          Named               Inscribes the item with the obtainer's name. (Default: false)
 #          Bound               Binds the obtained item. (Default: None)
+#          RandomOptionGroup   Applies random options of this group to all equipable items (Default: None)
+#          RefineMinimum       Applies at least this refine level to all equipable items (Default: 0)
+#          RefineMaximum       Applies at most this refine level to all equipable items (Default: 0)
 #          Clear               Remove the given item. (Optional)
 #       Clear                  Remove the given SubGroup. (Optional)
 ###########################################################################
 
 Header:
   Type: ITEM_GROUP_DB
-  Version: 1
+  Version: 2
 
 Body:
   - Group: ACCESORY

Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 136 - 136
db/re/item_db_usable.yml


+ 3255 - 1
db/re/item_group_db.yml

@@ -35,13 +35,16 @@
 #          Stacked             Whether stackable items are given stacked or not. (Default: true)
 #          Named               Inscribes the item with the obtainer's name. (Default: false)
 #          Bound               Binds the obtained item. (Default: None)
+#          RandomOptionGroup   Applies random options of this group to all equipable items (Default: None)
+#          RefineMinimum       Applies at least this refine level to all equipable items (Default: 0)
+#          RefineMaximum       Applies at most this refine level to all equipable items (Default: 0)
 #          Clear               Remove the given item. (Optional)
 #       Clear                  Remove the given SubGroup. (Optional)
 ###########################################################################
 
 Header:
   Type: ITEM_GROUP_DB
-  Version: 1
+  Version: 2
 
 Body:
   - Group: 2013_RWC_SCROLL
@@ -24243,3 +24246,3254 @@ Body:
             Rate: 1
           - Item: StarGladiatorStone_Bottom
             Rate: 1
+  - Group: SHADOW_EXCHANGE_BOX
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Physical_Earring
+            Rate: 362
+          - Item: S_Physical_Weapon
+            Rate: 362
+          - Item: S_Physical_Pendant
+            Rate: 362
+          - Item: S_Magical_Earring
+            Rate: 362
+          - Item: S_Magical_Weapon
+            Rate: 362
+          - Item: S_Magical_Pendant
+            Rate: 362
+          - Item: S_Breezy_Armor
+            Rate: 362
+          - Item: S_Champion_Shoes
+            Rate: 362
+          - Item: S_Athena_Shield
+            Rate: 362
+          - Item: S_Immune_Armor
+            Rate: 217
+          - Item: S_Hard_Armor
+            Rate: 362
+          - Item: S_Ancient_Armor
+            Rate: 217
+          - Item: S_Critical_Armor
+            Rate: 217
+          - Item: S_Kingbird_Weapon
+            Rate: 362
+          - Item: S_Cri_Hit_Weapon
+            Rate: 362
+          - Item: S_Healing_Weapon
+            Rate: 362
+          - Item: S_Lucky_Weapon
+            Rate: 362
+          - Item: S_Power_Earring
+            Rate: 362
+          - Item: S_Int_Pendant
+            Rate: 362
+          - Item: S_Dexterous_Armor
+            Rate: 362
+          - Item: S_Vital_Shoes
+            Rate: 362
+          - Item: S_Athletic_Shield
+            Rate: 362
+          - Item: S_Lucky_Armor
+            Rate: 362
+          - Item: S_Power_Pendant
+            Rate: 362
+          - Item: S_Int_Earring
+            Rate: 362
+          - Item: S_Dexterous_Weapon
+            Rate: 362
+          - Item: S_Vital_Shield
+            Rate: 362
+          - Item: S_Athletic_Shoes
+            Rate: 362
+          - Item: S_Resist_Spell_Pendant
+            Rate: 362
+          - Item: S_Rapid_Pendant
+            Rate: 362
+          - Item: S_Caster_Pendant
+            Rate: 217
+          - Item: S_Hard_Earring
+            Rate: 362
+          - Item: S_Wise_Earring
+            Rate: 362
+          - Item: S_Athena_Earring
+            Rate: 362
+          - Item: S_Cranial_Shield
+            Rate: 217
+          - Item: S_Safeguard_Shield
+            Rate: 217
+          - Item: S_Brutal_Shield
+            Rate: 362
+          - Item: S_Gargantua_Shield
+            Rate: 362
+          - Item: S_Homers_Shield
+            Rate: 362
+          - Item: S_Dragoon_Shield
+            Rate: 362
+          - Item: S_Satanic_Shield
+            Rate: 362
+          - Item: S_Flameguard_Shield
+            Rate: 362
+          - Item: S_Requiem_Shield
+            Rate: 362
+          - Item: S_Cadi_Shield
+            Rate: 362
+          - Item: S_Bloody_Shoes
+            Rate: 362
+          - Item: S_Liberation_Shoes
+            Rate: 217
+          - Item: S_Chemical_Shoes
+            Rate: 362
+          - Item: S_Clamorous_Shoes
+            Rate: 362
+          - Item: S_Insecticide_Shoes
+            Rate: 362
+          - Item: S_Fisher_Shoes
+            Rate: 362
+          - Item: S_Seraphim_Shoes
+            Rate: 362
+          - Item: S_Beholder_Shoes
+            Rate: 362
+          - Item: S_Divine_Shoes
+            Rate: 362
+          - Item: S_Dragoon_Shoes
+            Rate: 362
+          - Item: S_Big_Armor
+            Rate: 362
+          - Item: S_Medium_Armor
+            Rate: 362
+          - Item: S_Small_Armor
+            Rate: 362
+          - Item: S_Big_Weapon
+            Rate: 362
+          - Item: S_Medium_Weapon
+            Rate: 362
+          - Item: S_Small_Weapon
+            Rate: 362
+          - Item: S_Spiritual_Weapon
+            Rate: 217
+          - Item: S_Spiritual_Earring
+            Rate: 217
+          - Item: S_Spiritual_Pendent
+            Rate: 217
+          - Item: S_Malicious_Armor
+            Rate: 217
+          - Item: S_Malicious_Shoes
+            Rate: 217
+          - Item: S_Malicious_Shield
+            Rate: 217
+          - Item: S_Gemstone_Armor
+            Rate: 217
+          - Item: S_Gemstone_Shoes
+            Rate: 217
+          - Item: S_Gemstone_Shield
+            Rate: 217
+          - Item: S_Gemstone_Weapon
+            Rate: 217
+          - Item: S_Gemstone_Earring
+            Rate: 217
+          - Item: S_Gemstone_Pendent
+            Rate: 217
+          - Item: S_Stability_Shield
+            Rate: 362
+          - Item: S_Plasterer's_Armor
+            Rate: 362
+          - Item: S_Plasterer's_Shoes
+            Rate: 362
+          - Item: S_Insomniac_Armor
+            Rate: 362
+          - Item: S_Insomniac_Shoes
+            Rate: 362
+          - Item: S_Peerless_Armor
+            Rate: 362
+          - Item: S_Peerless_Shoes
+            Rate: 362
+          - Item: S_Adurate_Armor
+            Rate: 362
+          - Item: S_Adurate_Shoes
+            Rate: 362
+          - Item: Unfreez_Weapon_S
+            Rate: 362
+          - Item: Unfreeze_Earing_S
+            Rate: 362
+          - Item: Unfreeze_Pendent_S
+            Rate: 362
+          - Item: Vitality_Earing_S
+            Rate: 362
+          - Item: Vitality_Pendant_S
+            Rate: 362
+          - Item: S_Neutral_Weapon
+            Rate: 362
+          - Item: S_Neutral_Earring
+            Rate: 362
+          - Item: S_Neutral_Pendent
+            Rate: 362
+          - Item: S_Curse_Lift_Earring
+            Rate: 362
+          - Item: S_Curse_Lift_Pendent
+            Rate: 362
+          - Item: S_Caster_earring
+            Rate: 217
+          - Item: S_Caster_Weapon
+            Rate: 217
+          - Item: S_Spell_Flow_Shoes
+            Rate: 217
+          - Item: S_Spell_Flow_Armor
+            Rate: 217
+          - Item: S_Spell_Flow_Shield
+            Rate: 217
+          - Item: S_Greed_Armor
+            Rate: 72
+          - Item: S_Greed_Shoes
+            Rate: 72
+          - Item: S_Greed_Shield
+            Rate: 72
+          - Item: S_Greed_Weapon
+            Rate: 72
+          - Item: S_Greed_Earring
+            Rate: 72
+          - Item: S_Greed_Pendant
+            Rate: 72
+          - Item: S_Heal_Armor
+            Rate: 362
+          - Item: S_Heal_Shoes
+            Rate: 362
+          - Item: S_Heal_Shield
+            Rate: 362
+          - Item: S_Heal_Weapon
+            Rate: 362
+          - Item: S_Heal_Earring
+            Rate: 362
+          - Item: S_Heal_Pendant
+            Rate: 362
+          - Item: S_Hiding_Armor
+            Rate: 362
+          - Item: S_Hiding_Shoes
+            Rate: 362
+          - Item: S_Hiding_Shield
+            Rate: 362
+          - Item: S_Hiding_Weapon
+            Rate: 362
+          - Item: S_Hiding_Earring
+            Rate: 362
+          - Item: S_Hiding_Pendant
+            Rate: 362
+          - Item: S_Cloaking_Armor
+            Rate: 362
+          - Item: S_Cloaking_Shoes
+            Rate: 362
+          - Item: S_Cloaking_Shield
+            Rate: 362
+          - Item: S_Cloaking_Weapon
+            Rate: 362
+          - Item: S_Cloaking_Earring
+            Rate: 362
+          - Item: S_Cloaking_Pendant
+            Rate: 362
+          - Item: S_Teleport_Armor
+            Rate: 362
+          - Item: S_Teleport_Shoes
+            Rate: 362
+          - Item: S_Teleport_Shield
+            Rate: 362
+          - Item: S_Teleport_Weapon
+            Rate: 362
+          - Item: S_Teleport_Earring
+            Rate: 362
+          - Item: S_Teleport_Pendant
+            Rate: 362
+          - Item: S_Steal_Armor
+            Rate: 362
+          - Item: S_Steal_Shoes
+            Rate: 362
+          - Item: S_Steal_Shield
+            Rate: 362
+          - Item: S_Steal_Weapon
+            Rate: 362
+          - Item: S_Steal_Earring
+            Rate: 362
+          - Item: S_Steal_Pendant
+            Rate: 362
+          - Item: S_Infinity_Earring
+            Rate: 72
+          - Item: S_Infinity_Pendant
+            Rate: 72
+          - Item: S_Solid_Weapon
+            Rate: 362
+          - Item: S_Solid_Earring
+            Rate: 362
+          - Item: S_Immortal_Armor
+            Rate: 362
+          - Item: S_Immortal_Pendant
+            Rate: 362
+          - Item: S_Executioner_Weapon
+            Rate: 72
+          - Item: S_Exorcist_Weapon
+            Rate: 72
+          - Item: S_Hunting_Weapon
+            Rate: 72
+          - Item: S_Insect_Net_Weapon
+            Rate: 72
+          - Item: S_Fishing_Weapon
+            Rate: 72
+          - Item: S_Dragon_Killer_Weapon
+            Rate: 72
+          - Item: S_Corrupt_Weapon
+            Rate: 72
+          - Item: S_Vibration_Weapon
+            Rate: 72
+          - Item: S_Holy_Water_Weapon
+            Rate: 72
+          - Item: S_Scissors_Weapon
+            Rate: 72
+          - Item: S_Penetration_Earring
+            Rate: 72
+          - Item: S_Penetration_Pendent
+            Rate: 72
+          - Item: S_Tempest_Earring
+            Rate: 72
+          - Item: S_Tempest_Pendent
+            Rate: 72
+          - Item: S_M_Executioner_Weapon
+            Rate: 72
+          - Item: S_M_Exorcist_Weapon
+            Rate: 72
+          - Item: S_M_Hunting_Weapon
+            Rate: 72
+          - Item: S_M_Insect_Net_Weapon
+            Rate: 72
+          - Item: S_M_Fishing_Weapon
+            Rate: 72
+          - Item: S_M_Dragon_K_Weapon
+            Rate: 72
+          - Item: S_M_Corrupt_Weapon
+            Rate: 72
+          - Item: S_M_Vibration_Weapon
+            Rate: 72
+          - Item: S_M_Holy_Water_Weapon
+            Rate: 72
+          - Item: S_M_Scissors_Weapon
+            Rate: 72
+          - Item: S_Bearers_Armor
+            Rate: 72
+          - Item: S_Bearers_Shoes
+            Rate: 72
+          - Item: S_Bearers_Shield
+            Rate: 72
+          - Item: S_Bearers_Weapon
+            Rate: 72
+          - Item: S_Bearers_Earring
+            Rate: 72
+          - Item: S_Bearers_Pendent
+            Rate: 72
+          - Item: S_Basis_Armor
+            Rate: 72
+          - Item: S_Hallowed_Armor
+            Rate: 362
+          - Item: S_Saharic_Armor
+            Rate: 362
+          - Item: S_Underneath_Armor
+            Rate: 362
+          - Item: S_Flam_Armor
+            Rate: 362
+          - Item: S_Windy_Armor
+            Rate: 362
+          - Item: S_Envenom_Armor
+            Rate: 362
+          - Item: S_Damned_Armor
+            Rate: 362
+          - Item: S_Geist_Armor
+            Rate: 362
+          - Item: S_Divine_Armor
+            Rate: 362
+          - Item: S_Hasty_Shoes
+            Rate: 217
+          - Item: S_Hasty_Armor
+            Rate: 217
+          - Item: S_Basis_Shield
+            Rate: 362
+          - Item: S_Hallowed_Shield
+            Rate: 362
+          - Item: S_Saharic_Shield
+            Rate: 362
+          - Item: S_Underneath_Shield
+            Rate: 362
+          - Item: S_Flam_Shield
+            Rate: 362
+          - Item: S_Windy_Shield
+            Rate: 362
+          - Item: S_Envenom_Shield
+            Rate: 362
+          - Item: S_Damned_Shield
+            Rate: 362
+          - Item: S_Geist_Shield
+            Rate: 362
+          - Item: S_Divine_Shield
+            Rate: 362
+          - Item: S_Expert_Shoes
+            Rate: 217
+          - Item: S_Expert_Shield
+            Rate: 217
+          - Item: S_Beginner_Shoes
+            Rate: 217
+          - Item: S_Beginner_Shield
+            Rate: 217
+          - Item: S_Rookie_Shoes
+            Rate: 217
+          - Item: S_Rookie_Shield
+            Rate: 217
+          - Item: S_Advanced_Shoes
+            Rate: 217
+          - Item: S_Advanced_Shield
+            Rate: 217
+          - Item: S_Attack_Armor
+            Rate: 217
+          - Item: S_Blitz_Earring
+            Rate: 72
+          - Item: S_Blitz_Pendent
+            Rate: 72
+          - Item: S_ColdBolt_Armor
+            Rate: 362
+          - Item: S_FireBolt_Armor
+            Rate: 362
+          - Item: S_LightingBolt_Armor
+            Rate: 362
+          - Item: S_EarthSpike_Armor
+            Rate: 362
+          - Item: S_Enhance_Force_Weapon
+            Rate: 362
+          - Item: S_Force_Weapon
+            Rate: 362
+          - Item: S_Force_Earring
+            Rate: 362
+          - Item: S_Force_Pendant
+            Rate: 362
+          - Item: S_Enhance_Spirit_Weapon
+            Rate: 362
+          - Item: S_Spirit_Weapon
+            Rate: 362
+          - Item: S_Spirit_Earring
+            Rate: 362
+          - Item: S_Spirit_Pendant
+            Rate: 362
+          - Item: S_Blitz_Shoes
+            Rate: 72
+          - Item: S_Blitz_Shield
+            Rate: 72
+          - Item: S_Exceed_Weapon
+            Rate: 362
+          - Item: S_Titan_Earring
+            Rate: 362
+          - Item: S_Titan_Pendant
+            Rate: 362
+          - Item: S_Boned_Earring
+            Rate: 362
+          - Item: S_Boned_Pendant
+            Rate: 362
+          - Item: S_Gigantic_Earring
+            Rate: 362
+          - Item: S_Gigantic_Pendant
+            Rate: 362
+          - Item: S_Caster_Shoes
+            Rate: 217
+          - Item: S_Caster_Shield
+            Rate: 217
+          - Item: S_Caster_Armor
+            Rate: 217
+          - Item: S_Reload_Shoes
+            Rate: 217
+          - Item: S_Reload_Shield
+            Rate: 217
+          - Item: S_Reload_Armor
+            Rate: 217
+          - Item: S_Swordman_earring
+            Rate: 217
+          - Item: S_Merchant_earring
+            Rate: 217
+          - Item: S_Acolyte_earring
+            Rate: 217
+          - Item: S_Magician_earring
+            Rate: 217
+          - Item: S_Swordman_Pendant
+            Rate: 217
+          - Item: S_Merchant_Pendant
+            Rate: 217
+          - Item: S_Acolyte_Pendant
+            Rate: 217
+          - Item: S_Thief_Pendant
+            Rate: 217
+          - Item: S_Magician_Pendant
+            Rate: 217
+          - Item: S_Archer_Pendant
+            Rate: 217
+          - Item: S_Knight_Shoes
+            Rate: 217
+          - Item: S_Crusader_Shoes
+            Rate: 217
+          - Item: S_Blacksmith_Shoes
+            Rate: 217
+          - Item: S_Alchemist_Shoes
+            Rate: 217
+          - Item: S_Priest_Shoes
+            Rate: 217
+          - Item: S_Monk_Shoes
+            Rate: 217
+          - Item: S_Assassin_Shoes
+            Rate: 217
+          - Item: S_Rogue_Shoes
+            Rate: 217
+          - Item: S_Wizard_Shoes
+            Rate: 217
+          - Item: S_Sage_Shoes
+            Rate: 217
+          - Item: S_Hunter_Shoes
+            Rate: 217
+          - Item: S_Bard_Shoes
+            Rate: 217
+          - Item: S_Dancer_Shoes
+            Rate: 217
+          - Item: S_Knight_Armor
+            Rate: 217
+          - Item: S_Crusader_Armor
+            Rate: 217
+          - Item: S_Blacksmith_Armor
+            Rate: 217
+          - Item: S_Alchemist_Armor
+            Rate: 217
+          - Item: S_Priest_Armor
+            Rate: 217
+          - Item: S_Monk_Armor
+            Rate: 217
+          - Item: S_Assassin_Armor
+            Rate: 217
+          - Item: S_Rogue_Armor
+            Rate: 217
+          - Item: S_Wizard_Armor
+            Rate: 217
+          - Item: S_Sage_Armor
+            Rate: 217
+          - Item: S_Hunter_Armor
+            Rate: 217
+          - Item: S_Bard_Armor
+            Rate: 218
+          - Item: S_Dancer_Armor
+            Rate: 218
+          - Item: S_SuperNovice_Weapon
+            Rate: 218
+          - Item: S_Gunslinger_Weapon
+            Rate: 218
+          - Item: S_Taekwon_Weapon
+            Rate: 218
+          - Item: S_Ninja_Weapon
+            Rate: 218
+          - Item: S_DoramMagical_Weapon
+            Rate: 218
+          - Item: S_DoramPhysical_Weapon
+            Rate: 218
+          - Item: S_Runeknight_Weapon
+            Rate: 218
+          - Item: S_Royalguard_Weapon
+            Rate: 218
+          - Item: S_Mechanic_weapon
+            Rate: 218
+          - Item: S_Genetic_Weapon
+            Rate: 218
+          - Item: S_Archbishop_Weapon
+            Rate: 218
+          - Item: S_Sura_weapon
+            Rate: 218
+          - Item: S_Guillotine_Weapon
+            Rate: 218
+          - Item: S_Shadowchaser_Weapon
+            Rate: 218
+          - Item: S_Warlock_Weapon
+            Rate: 218
+          - Item: S_Sorcerer_Weapon
+            Rate: 218
+          - Item: S_Ranger_Weapon
+            Rate: 218
+          - Item: S_Minstrel_Weapon
+            Rate: 218
+          - Item: S_Wanderer_Weapon
+            Rate: 218
+          - Item: S_Runeknight_Shield
+            Rate: 218
+          - Item: S_Royalguard_Shield
+            Rate: 218
+          - Item: S_Mechanic_Shield
+            Rate: 218
+          - Item: S_Genetic_Shield
+            Rate: 218
+          - Item: S_Archbishop_Shield
+            Rate: 218
+          - Item: S_Sura_Shield
+            Rate: 218
+          - Item: S_Guillotine_Shield
+            Rate: 218
+          - Item: S_Shadowchaser_Shield
+            Rate: 218
+          - Item: S_Warlock_Shield
+            Rate: 218
+          - Item: S_Sorcerer_Shield
+            Rate: 218
+          - Item: S_Ranger_Shield
+            Rate: 218
+          - Item: S_Minstrel_Shield
+            Rate: 218
+          - Item: S_Wanderer_Shield
+            Rate: 218
+          - Item: S_Ninja_Shield
+            Rate: 218
+          - Item: S_Taekwon_Shield
+            Rate: 218
+          - Item: S_DoramPhysical_Shield
+            Rate: 218
+          - Item: S_DoramMagical_Shield
+            Rate: 218
+          - Item: S_SuperNovice_Shield
+            Rate: 218
+          - Item: S_Gunslinger_Shield
+            Rate: 218
+          - Item: S_Thief_earring
+            Rate: 218
+          - Item: S_Archer_earring
+            Rate: 218
+          - Item: S_Hasty_Shoes_II
+            Rate: 73
+          - Item: S_Bearer's_Pendant_II
+            Rate: 73
+          - Item: S_Gemstone_Earring_II
+            Rate: 73
+          - Item: S_Spellflow_Shield_II
+            Rate: 73
+          - Item: S_Spiritual_Weapon_II
+            Rate: 73
+          - Item: S_Malicious_Armor_II
+            Rate: 73
+          - Item: S_Sigrun_Armor
+            Rate: 73
+          - Item: S_Sigrun_Shield
+            Rate: 73
+          - Item: S_Force_Executioner_Weapon
+            Rate: 73
+          - Item: S_Spirit_Magic_Executioner_Weapon
+            Rate: 73
+          - Item: S_Caster_Armor_II
+            Rate: 73
+          - Item: S_Reload_Armor_II
+            Rate: 73
+          - Item: S_Critical_Shield
+            Rate: 73
+          - Item: S_Critical_Shoes
+            Rate: 73
+          - Item: S_Tempest_Shield
+            Rate: 73
+          - Item: S_Tempest_Shoes
+            Rate: 73
+          - Item: S_Magic_Executioner_Holy_Water_Armor
+            Rate: 73
+          - Item: S_Magic_Exorcist_Corrupted_Armor
+            Rate: 73
+          - Item: S_Magic_Vibration_Dragon_Killer_Armor
+            Rate: 73
+          - Item: S_Magic_Scissor_Hunting_Armor
+            Rate: 73
+          - Item: S_Magic_Fishing_Insect_Net_Armor
+            Rate: 73
+          - Item: S_Tension_Weapon
+            Rate: 73
+          - Item: S_Tension_Earring
+            Rate: 73
+          - Item: S_Tension_Pendent
+            Rate: 73
+          - Item: S_Elegant_Weapon
+            Rate: 73
+          - Item: S_Elegant_Earring
+            Rate: 73
+          - Item: S_Elegant_Pendent
+            Rate: 73
+          - Item: S_Healing_Shield
+            Rate: 73
+          - Item: S_Healing_Shoes
+            Rate: 73
+          - Item: S_Restore_Earring
+            Rate: 73
+          - Item: S_Restore_Pendant
+            Rate: 73
+          - Item: S_Mortal_Blow_Weapon
+            Rate: 73
+          - Item: S_Mortal_Blow_Earring
+            Rate: 73
+          - Item: S_Mortal_Blow_Pendant
+            Rate: 73
+          - Item: S_Penetration_Shoes
+            Rate: 73
+          - Item: S_Penetration_Shield
+            Rate: 73
+          - Item: S_Executioner_Holy_Water_Armor
+            Rate: 73
+          - Item: S_Exorcist_Corrupted_Armor
+            Rate: 73
+          - Item: S_Vibration_Dragon_Killer_Armor
+            Rate: 73
+          - Item: S_Scissor_Hunting_Armor
+            Rate: 73
+          - Item: S_Fishing_Insect_Net_Armor
+            Rate: 73
+          - Item: Sentimental_Weapone_S
+            Rate: 73
+          - Item: Sentimental_Earring_S
+            Rate: 73
+          - Item: Sentimental_Pendant_S
+            Rate: 73
+          - Item: Enchanting_Weapone_S
+            Rate: 73
+          - Item: Enchanting_Earring_S
+            Rate: 73
+          - Item: Enchanting_Pendant_S
+            Rate: 73
+          - Item: S_Rebellion_Armor
+            Rate: 73
+          - Item: S_Kagerou_Armor
+            Rate: 73
+          - Item: S_Oboro_Armor
+            Rate: 73
+          - Item: S_Rebellion_Shoes
+            Rate: 73
+          - Item: S_Kagerou_Shoes
+            Rate: 73
+          - Item: S_Oboro_Shoes
+            Rate: 73
+          - Item: S_DoramPhysical_Armor
+            Rate: 73
+          - Item: S_DoramPhysical_Shoes
+            Rate: 73
+          - Item: S_DoramMagical_Armor
+            Rate: 73
+          - Item: S_DoramMagical_Shoes
+            Rate: 73
+          - Item: S_Star_Emperor_Armor
+            Rate: 73
+          - Item: S_Star_Emperor_Shoes
+            Rate: 73
+          - Item: S_Soul_Reaper_Armor
+            Rate: 73
+          - Item: S_Soul_Reaper_Shoes
+            Rate: 73
+          - Item: S_Tempest_Weapon
+            Rate: 73
+          - Item: S_Tempest_Armor
+            Rate: 73
+          - Item: S_Perfect_Size_Weapon
+            Rate: 73
+          - Item: S_Perfect_Size_Armor
+            Rate: 73
+          - Item: S_M_Exo_Co_Weapon
+            Rate: 73
+          - Item: S_M_Viv_Dr_Weapon
+            Rate: 73
+          - Item: S_M_Sci_Hu_Weapon
+            Rate: 73
+          - Item: S_M_Fis_In_Weapon
+            Rate: 73
+          - Item: S_M_Exe_Ho_Weapon
+            Rate: 73
+          - Item: S_Penetration_Weapon
+            Rate: 73
+          - Item: S_Penetration_Armor
+            Rate: 73
+          - Item: S_Exe_Ho_Weapon
+            Rate: 73
+          - Item: S_Fis_In_Weapon
+            Rate: 73
+          - Item: S_Sci_Hu_Weapon
+            Rate: 73
+          - Item: S_Viv_Dr_Weapon
+            Rate: 73
+          - Item: S_Exo_Co_Weapon
+            Rate: 73
+          - Item: S_Hasty_Weapon
+            Rate: 73
+          - Item: S_Sonic_Armor
+            Rate: 73
+          - Item: S_Sonic_Shield
+            Rate: 73
+          - Item: S_Sonic_Shoes
+            Rate: 73
+          - Item: S_Ignition_Weapon
+            Rate: 73
+          - Item: S_Ignition_Pendant
+            Rate: 73
+          - Item: S_Ignition_Earing
+            Rate: 73
+          - Item: S_W_Breath_Armor
+            Rate: 73
+          - Item: S_W_Breath_Shield
+            Rate: 73
+          - Item: S_W_Breath_Shoes
+            Rate: 73
+          - Item: S_F_Breath_Weapon
+            Rate: 73
+          - Item: S_F_Breath_Pendant
+            Rate: 73
+          - Item: S_F_Breath_Earing
+            Rate: 73
+          - Item: S_Cluster_Armor
+            Rate: 73
+          - Item: S_Cluster_Shield
+            Rate: 73
+          - Item: S_Cluster_Shoes
+            Rate: 73
+          - Item: S_Aimed_Weapon
+            Rate: 73
+          - Item: S_Aimed_Pendant
+            Rate: 73
+          - Item: S_Aimed_Earing
+            Rate: 73
+          - Item: S_Arrow_Armor
+            Rate: 73
+          - Item: S_Arrow_Shield
+            Rate: 73
+          - Item: S_Arrow_Shoes
+            Rate: 73
+          - Item: S_Shooting_Weapon
+            Rate: 73
+          - Item: S_Shooting_Pendant
+            Rate: 73
+          - Item: S_Shooting_Earing
+            Rate: 73
+          - Item: S_Tornado_Armor
+            Rate: 73
+          - Item: S_Tornado_Shield
+            Rate: 73
+          - Item: S_Tornado_Shoes
+            Rate: 73
+          - Item: S_Boomerang_Weapon
+            Rate: 73
+          - Item: S_Boomerang_Pendant
+            Rate: 73
+          - Item: S_Boomerang_Earing
+            Rate: 73
+          - Item: S_Vulcan_Armor
+            Rate: 73
+          - Item: S_Vulcan_Shield
+            Rate: 73
+          - Item: S_Vulcan_Shoes
+            Rate: 73
+          - Item: S_Arms_Weapon
+            Rate: 73
+          - Item: S_Arms_Pendant
+            Rate: 73
+          - Item: S_Arms_Earing
+            Rate: 73
+          - Item: S_Rampage_Armor
+            Rate: 73
+          - Item: S_Rampage_Shield
+            Rate: 73
+          - Item: S_Rampage_Shoes
+            Rate: 73
+          - Item: S_Skynetblow_Weapon
+            Rate: 73
+          - Item: S_Skynetblow_Pendant
+            Rate: 73
+          - Item: S_Skynetblow_Earing
+            Rate: 73
+          - Item: S_Knucklearrow_Armor
+            Rate: 73
+          - Item: S_Knucklearrow_Shield
+            Rate: 73
+          - Item: S_Knucklearrow_Shoes
+            Rate: 73
+          - Item: S_TigerCannon_Weapon
+            Rate: 73
+          - Item: S_Tigercannon_Pendant
+            Rate: 73
+          - Item: S_Tigercannon_Earing
+            Rate: 73
+          - Item: S_Duplelight_Armor
+            Rate: 73
+          - Item: S_Duplelight_Shield
+            Rate: 73
+          - Item: S_Duplelight_Shoes
+            Rate: 73
+          - Item: S_Adoramus_Weapon
+            Rate: 73
+          - Item: S_Adoramus_Pendant
+            Rate: 73
+          - Item: S_Adoramus_Earing
+            Rate: 73
+          - Item: S_Judex_Armor
+            Rate: 73
+          - Item: S_Judex_Shield
+            Rate: 73
+          - Item: S_Judex_Shoes
+            Rate: 73
+          - Item: S_Magnus_Weapon
+            Rate: 73
+          - Item: S_Magnus_Pendant
+            Rate: 73
+          - Item: S_Magnus_Earing
+            Rate: 73
+          - Item: S_Rainstorm_Armor
+            Rate: 73
+          - Item: S_Rainstorm_Shield
+            Rate: 73
+          - Item: S_Rainstorm_Shoes
+            Rate: 73
+          - Item: S_Arrowvulcan_Weapon
+            Rate: 73
+          - Item: S_Arrowvulcan_Pendant
+            Rate: 73
+          - Item: S_Arrowvulcan_Earing
+            Rate: 73
+          - Item: S_Metalic_Armor
+            Rate: 73
+          - Item: S_Metalic_Shield
+            Rate: 73
+          - Item: S_Metalic_Shoes
+            Rate: 73
+          - Item: S_Reverberation_Weapon
+            Rate: 73
+          - Item: S_Reverberation_Pendant
+            Rate: 73
+          - Item: S_Reverberation_Earing
+            Rate: 73
+          - Item: S_Triangle_Armor
+            Rate: 73
+          - Item: S_Triangle_Shield
+            Rate: 73
+          - Item: S_Triangle_Shoes
+            Rate: 73
+          - Item: S_Shadowspell_Weapon
+            Rate: 73
+          - Item: S_Shadowspell_Pendant
+            Rate: 73
+          - Item: S_Shadowspell_Earing
+            Rate: 73
+          - Item: S_Menace_Armor
+            Rate: 73
+          - Item: S_Menace_Shield
+            Rate: 73
+          - Item: S_Menace_Shoes
+            Rate: 73
+          - Item: S_Paint_Weapon
+            Rate: 73
+          - Item: S_Paint_Pendant
+            Rate: 73
+          - Item: S_Paint_Earing
+            Rate: 73
+          - Item: S_Rolling_Armor
+            Rate: 73
+          - Item: S_Rolling_Shield
+            Rate: 73
+          - Item: S_Rolling_Shoes
+            Rate: 73
+          - Item: S_Katar_Weapon
+            Rate: 73
+          - Item: S_Katar_Pendant
+            Rate: 73
+          - Item: S_Katar_Earing
+            Rate: 73
+          - Item: S_Slash_Armor
+            Rate: 73
+          - Item: S_Slash_Shield
+            Rate: 73
+          - Item: S_Slash_Shoes
+            Rate: 73
+          - Item: S_Ripper_Weapon
+            Rate: 73
+          - Item: S_Ripper_Pendant
+            Rate: 73
+          - Item: S_Ripper_Earing
+            Rate: 73
+          - Item: S_Dust_Armor
+            Rate: 73
+          - Item: S_Dust_Shield
+            Rate: 73
+          - Item: S_Dust_Shoes
+            Rate: 73
+          - Item: S_Grave_Weapon
+            Rate: 73
+          - Item: S_Grave_Pendant
+            Rate: 73
+          - Item: S_Grave_Earing
+            Rate: 73
+          - Item: S_Psychic_Armor
+            Rate: 73
+          - Item: S_Psychic_Shield
+            Rate: 73
+          - Item: S_Psychic_Shoes
+            Rate: 73
+          - Item: S_Varetyr_Weapon
+            Rate: 73
+          - Item: S_Varetyr_Pendant
+            Rate: 73
+          - Item: S_Varetyr_Earing
+            Rate: 73
+          - Item: S_Jack_Armor
+            Rate: 73
+          - Item: S_Jack_Shield
+            Rate: 73
+          - Item: S_Jack_Shoes
+            Rate: 73
+          - Item: S_Strain_Weapon
+            Rate: 73
+          - Item: S_Strain_Pendant
+            Rate: 73
+          - Item: S_Strain_Earing
+            Rate: 73
+          - Item: S_Crimson_Armor
+            Rate: 73
+          - Item: S_Crimson_Shield
+            Rate: 73
+          - Item: S_Crimson_Shoes
+            Rate: 73
+          - Item: S_Chain_Weapon
+            Rate: 73
+          - Item: S_Chain_Pendant
+            Rate: 73
+          - Item: S_Chain_Earing
+            Rate: 73
+          - Item: S_Cart_Tornado_Armor
+            Rate: 73
+          - Item: S_Cart_Tornado_Shield
+            Rate: 73
+          - Item: S_Cart_Tornado_Shoes
+            Rate: 73
+          - Item: S_Cannon_Cart_Weapon
+            Rate: 73
+          - Item: S_Cannon_Cart_Pendant
+            Rate: 73
+          - Item: S_Cannon_Cart_Earing
+            Rate: 73
+          - Item: S_Spore_Bomb_Armor
+            Rate: 73
+          - Item: S_Spore_Bomb_Shield
+            Rate: 73
+          - Item: S_Spore_Bomb_Shoes
+            Rate: 73
+          - Item: S_Crazy_Weapon
+            Rate: 73
+          - Item: S_Crazy_Pendant
+            Rate: 73
+          - Item: S_Crazy_Earing
+            Rate: 73
+          - Item: S_Brand_Armor
+            Rate: 73
+          - Item: S_Brand_Shield
+            Rate: 73
+          - Item: S_Brand_Shoes
+            Rate: 73
+          - Item: S_Chain_Press_Weapon
+            Rate: 73
+          - Item: S_Chain_Press_Pendant
+            Rate: 73
+          - Item: S_Chain_Press_Earing
+            Rate: 73
+          - Item: S_Banish_Cannon_Armor
+            Rate: 73
+          - Item: S_Banish_Cannon_Shield
+            Rate: 73
+          - Item: S_Banish_Cannon_Shoes
+            Rate: 73
+          - Item: S_Genesis_Weapon
+            Rate: 73
+          - Item: S_Genesis_Pendant
+            Rate: 73
+          - Item: S_Genesis_Earing
+            Rate: 73
+          - Item: S_Kunai_Weapon
+            Rate: 73
+          - Item: S_Kunai_Shield
+            Rate: 73
+          - Item: S_Kunai_Armor
+            Rate: 73
+          - Item: S_Syuriken_Earing
+            Rate: 73
+          - Item: S_Syuriken_Pendant
+            Rate: 73
+          - Item: S_Syuriken_Shoes
+            Rate: 73
+          - Item: S_Kamaenraku_Weapon
+            Rate: 73
+          - Item: S_Kamaenraku_Shield
+            Rate: 73
+          - Item: S_Kamaenraku_Armor
+            Rate: 73
+          - Item: S_Huusouka_Earing
+            Rate: 73
+          - Item: S_Huusouka_Pendant
+            Rate: 73
+          - Item: S_Huusouka_Shoes
+            Rate: 73
+          - Item: S_Pickyrush_Weapon
+            Rate: 73
+          - Item: S_Pickyrush_Shield
+            Rate: 73
+          - Item: S_Pickyrush_Armor
+            Rate: 73
+          - Item: S_SavageRabbit_Earing
+            Rate: 73
+          - Item: S_SavageRabbit_Pendant
+            Rate: 73
+          - Item: S_SavageRabbit_Shoes
+            Rate: 73
+          - Item: S_Catnip_Weapon
+            Rate: 73
+          - Item: S_Catnip_Shield
+            Rate: 73
+          - Item: S_Catnip_Armor
+            Rate: 73
+          - Item: S_Silvervine_Earing
+            Rate: 73
+          - Item: S_Silvervine_Pendant
+            Rate: 73
+          - Item: S_Silvervine_Shoes
+            Rate: 73
+          - Item: S_Sunshine_Weapon
+            Rate: 73
+          - Item: S_Sunshine_Shield
+            Rate: 73
+          - Item: S_Sunshine_Armor
+            Rate: 73
+          - Item: S_Moonlight_Earring
+            Rate: 73
+          - Item: S_Moonlight_Pendant
+            Rate: 73
+          - Item: S_Moonlight_Shoes
+            Rate: 73
+          - Item: S_Stardust_Weapon
+            Rate: 73
+          - Item: S_Stardust_Shield
+            Rate: 73
+          - Item: S_Stardust_Armor
+            Rate: 73
+          - Item: S_S_Weapon
+            Rate: 73
+          - Item: S_S_Shield
+            Rate: 73
+          - Item: S_S_Armor
+            Rate: 73
+          - Item: S_Evilcurse_Earring
+            Rate: 73
+          - Item: S_Evilcurse_Pendant
+            Rate: 73
+          - Item: S_Evilcurse_Shoes
+            Rate: 73
+          - Item: S_FullPene_Shoes
+            Rate: 73
+          - Item: S_FullPene_Armor
+            Rate: 73
+          - Item: S_FullPene_Pendant
+            Rate: 73
+          - Item: S_FullPene_Earring
+            Rate: 73
+  - Group: DROOPING_GUNSLINGER_SCROLL
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Drooping_Rebellion_
+            RandomOptionGroup: DROOPING_GUNSLINGER_SCROLL
+  - Group: ENCHANTSTONE_RECIPE
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: Enchant_Stone_Box4
+            Rate: 1
+          - Item: Enchant_Stone_Box5
+            Rate: 1
+          - Item: Enchant_Stone_Box6
+            Rate: 1
+          - Item: Enchant_Stone_Box7
+            Rate: 1
+          - Item: Enchant_Stone_Box8
+            Rate: 1
+          - Item: Enchant_Stone_Box9
+            Rate: 1
+          - Item: Enchant_Stone_Box10
+            Rate: 1
+          - Item: Enchant_Stone_Box11
+            Rate: 1
+          - Item: Enchant_Stone_Box12
+            Rate: 1
+          - Item: Enchant_Stone_Box13
+            Rate: 1
+          - Item: Enchant_Stone_Box14
+            Rate: 1
+          - Item: Enchant_Stone_Box15
+            Rate: 1
+          - Item: Enchant_Stone_Box16
+            Rate: 1
+          - Item: Enchant_Stone_Box17
+            Rate: 1
+          - Item: Enchant_Stone_Box18
+            Rate: 1
+          - Item: Enchant_Stone_Box19
+            Rate: 1
+  - Group: PET_EGG_BOX
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Set_Of_Taiming_Item
+  - Group: COSTUME_EXCHANGE_BOX
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: C_Rabbit_Ear_Hat
+            Rate: 1370
+          - Item: C_J_Captain_Hat
+            Rate: 1370
+          - Item: C_Chick_Hat
+            Rate: 1370
+          - Item: C_Little_Angel_Doll
+            Rate: 1370
+          - Item: C_Robo_Eye
+            Rate: 1370
+          - Item: C_Darkness_Helm
+            Rate: 1370
+          - Item: C_Angel_Spirit
+            Rate: 1370
+          - Item: C_White_Cat_Hood
+            Rate: 1370
+          - Item: C_Sword_Master_Crown
+            Rate: 1370
+          - Item: C_Bell_Pigeon
+            Rate: 1370
+          - Item: C_Rudra_Wing
+            Rate: 140
+          - Item: C_Whikebain_Ears
+            Rate: 1370
+          - Item: C_Evil_Marcher_Hat
+            Rate: 1370
+          - Item: C_Rabbit_Head_Dress
+            Rate: 1370
+          - Item: C_Banshee_Master_Kiss
+            Rate: 1370
+          - Item: C_Deviruchi_Balloon
+            Rate: 1370
+          - Item: C_Wing_Of_Happiness
+            Rate: 140
+          - Item: C_Subject_Aura
+            Rate: 270
+          - Item: C_Whisper_Tall_Hat
+            Rate: 1370
+          - Item: C_Poring_Mascot_Costume
+            Rate: 1370
+          - Item: C_Mask_Of_Bankrupt
+            Rate: 1370
+          - Item: C_Snowman_Hat
+            Rate: 1370
+          - Item: C_Celines_Ribbon
+            Rate: 1370
+          - Item: C_Gold_Angel_Sculpture
+            Rate: 1370
+          - Item: C_Soft_Sheep_Hat
+            Rate: 1370
+          - Item: C_Snownow_Hat
+            Rate: 1370
+          - Item: C_GreatDevilWing
+            Rate: 140
+          - Item: C_Large_Ribbon_Muffler
+            Rate: 1370
+          - Item: C_Worg_In_Mouth
+            Rate: 1370
+          - Item: C_3D_Glasses
+            Rate: 1370
+          - Item: C_Lolita_Ten_Gallon_Hat
+            Rate: 1370
+          - Item: C_Sleep_Eclipse_Family
+            Rate: 1370
+          - Item: C_Red_Strong_Hair
+            Rate: 1370
+          - Item: C_Secret_Zipper
+            Rate: 1370
+          - Item: C_Love_Cheek
+            Rate: 1370
+          - Item: C_Tare_HSchool_Doll_Hat
+            Rate: 1370
+          - Item: C_Sombrero
+            Rate: 1370
+          - Item: C_Under_Rim_Glasses_Red
+            Rate: 1370
+          - Item: C_FlyingGalapago
+            Rate: 400
+          - Item: C_Face_Crusher
+            Rate: 400
+          - Item: C_Hill_Wind_Mask
+            Rate: 400
+          - Item: C_Analyze_Eye
+            Rate: 400
+          - Item: C_Cowlick_YL
+            Rate: 140
+          - Item: C_Cowlick_GN
+            Rate: 140
+          - Item: C_Cowlick_PP
+            Rate: 140
+          - Item: C_Cowlick_RD
+            Rate: 140
+          - Item: C_Cowlick_OM
+            Rate: 140
+          - Item: C_Cowlick_BU
+            Rate: 140
+          - Item: C_Cowlick_WH
+            Rate: 140
+          - Item: C_Bouncing_Hair_Black
+            Rate: 140
+          - Item: C_Straight_Pony_YL
+            Rate: 140
+          - Item: C_Straight_Pony_GN
+            Rate: 140
+          - Item: C_Straight_Pony_PP
+            Rate: 140
+          - Item: C_Straight_Pony_RD
+            Rate: 140
+          - Item: C_Straight_Pony_OM
+            Rate: 140
+          - Item: C_Straight_Pony_BU
+            Rate: 140
+          - Item: C_Straight_Pony_WH
+            Rate: 140
+          - Item: C_Straight_Pony_Black
+            Rate: 140
+          - Item: C_Loose_Wave_Twin_YL
+            Rate: 140
+          - Item: C_Loose_Wave_Twin_GN
+            Rate: 140
+          - Item: C_Loose_Wave_Twin_PP
+            Rate: 140
+          - Item: C_Loose_Wave_Twin_RD
+            Rate: 140
+          - Item: C_Loose_Wave_Twin_OM
+            Rate: 140
+          - Item: C_Loose_Wave_Twin_BU
+            Rate: 140
+          - Item: C_Loose_Wave_Twin_WH
+            Rate: 140
+          - Item: C_Loose_Wave_Twin
+            Rate: 140
+          - Item: C_Cupid_Wing_Pink
+            Rate: 140
+          - Item: C_Pecopeco_Cap
+            Rate: 400
+          - Item: C_Green_Hat
+            Rate: 400
+          - Item: C_Little_Aquarium
+            Rate: 400
+          - Item: C_Angel_Fluttering
+            Rate: 270
+          - Item: C_Niflheim_Bunny_Hat
+            Rate: 1370
+          - Item: C_Crow_Tengu_Mask
+            Rate: 1370
+          - Item: C_Pumpkin_Head
+            Rate: 1370
+          - Item: C_Eremes_Scarf
+            Rate: 270
+          - Item: C_Blessing_Of_Angels
+            Rate: 270
+          - Item: C_White_Lily
+            Rate: 1370
+          - Item: C_Small_Poring_Band
+            Rate: 1370
+          - Item: C_Wild_Poring_Rider
+            Rate: 1370
+          - Item: C_Valhalla_Idol
+            Rate: 1370
+          - Item: C_Louise_Red_Hat
+            Rate: 1370
+          - Item: C_Poring_Bag
+            Rate: 140
+          - Item: C_Morocc_Kid_Servant
+            Rate: 270
+          - Item: C_Monochrome_RibbonHat
+            Rate: 1370
+          - Item: C_Khalitzburg_KN_Helm
+            Rate: 1370
+          - Item: C_Laser_of_Eagle
+            Rate: 1370
+          - Item: C_Devil_Wing
+            Rate: 140
+          - Item: C_Tone_of_Gold
+            Rate: 140
+          - Item: C_Dwarf_Beard
+            Rate: 140
+          - Item: C_Mad_Hatter
+            Rate: 140
+          - Item: C_Cons_Of_Water
+            Rate: 140
+          - Item: C_Floral_Waltz
+            Rate: 140
+          - Item: C_Gemini_Eyes
+            Rate: 140
+          - Item: C_Pope_Crown
+            Rate: 140
+          - Item: C_Charleston_Antenna
+            Rate: 140
+          - Item: C_Wings_of_Uriel
+            Rate: 140
+          - Item: C_Pig_Nose
+            Rate: 140
+          - Item: C_Cat_Ears_Hat
+            Rate: 140
+          - Item: C_Valkyrie_Circlet
+            Rate: 140
+          - Item: C_Eremes_Scarf_Black
+            Rate: 140
+          - Item: C_Eleanor_Wig
+            Rate: 140
+          - Item: C_QueenAnzRevenge
+            Rate: 140
+          - Item: C_Assassin_Skull_Mask
+            Rate: 140
+          - Item: C_Vampire_Familiar
+            Rate: 140
+          - Item: C_Ghostring_Tall_Hat
+            Rate: 140
+          - Item: C_Magical_Feather
+            Rate: 140
+          - Item: C_Steampunk_Hat
+            Rate: 140
+          - Item: C_Poring_Soap_Pipe
+            Rate: 140
+          - Item: C_SwordWing
+            Rate: 140
+          - Item: C_Hair_Bun_BU
+            Rate: 140
+          - Item: C_Hair_Bun_RD
+            Rate: 140
+          - Item: C_Hair_Bun_YL
+            Rate: 140
+          - Item: C_Hair_Bun_GN
+            Rate: 140
+          - Item: C_Hair_Bun_BL
+            Rate: 140
+          - Item: C_Hair_Bun_WH
+            Rate: 140
+          - Item: C_Hair_Bun_OM
+            Rate: 140
+          - Item: C_Hair_Bun_PP
+            Rate: 140
+          - Item: C_Roll_Twin_BU
+            Rate: 140
+          - Item: C_Roll_Twin_RD
+            Rate: 140
+          - Item: C_Roll_Twin_YL
+            Rate: 140
+          - Item: C_Roll_Twin_GN
+            Rate: 140
+          - Item: C_Roll_Twin_BL
+            Rate: 140
+          - Item: C_Roll_Twin_WH
+            Rate: 140
+          - Item: C_Roll_Twin_OM
+            Rate: 140
+          - Item: C_Roll_Twin_PP
+            Rate: 140
+          - Item: C_Long_Pony_BU
+            Rate: 140
+          - Item: C_Long_Pony_RD
+            Rate: 140
+          - Item: C_Long_Pony_YL
+            Rate: 140
+          - Item: C_Long_Pony_GN
+            Rate: 140
+          - Item: C_Long_Pony_BL
+            Rate: 140
+          - Item: C_Long_Pony_WH
+            Rate: 140
+          - Item: C_Long_Pony_OM
+            Rate: 140
+          - Item: C_Long_Pony_PP
+            Rate: 140
+          - Item: C_Piggyback
+            Rate: 140
+          - Item: C_RuneHelm
+            Rate: 140
+          - Item: C_Shaving_Foam
+            Rate: 140
+          - Item: C_Blue_Fairy_Wing
+            Rate: 140
+          - Item: C_Black_Cat
+            Rate: 140
+          - Item: C_White_Black_Temp
+            Rate: 140
+          - Item: C_Scratching_Cat
+            Rate: 140
+          - Item: C_Thanatos_Sword
+            Rate: 140
+          - Item: C_Warm_Cat_Muffler
+            Rate: 140
+          - Item: C_Clock_Casket
+            Rate: 140
+          - Item: C_Happy_Parrot_J
+            Rate: 140
+          - Item: C_Flame_Muffler
+            Rate: 140
+          - Item: C_Teddy_Bear_Hood
+            Rate: 140
+          - Item: C_Mouton_Life_BL
+            Rate: 140
+          - Item: C_Brown_Stall
+            Rate: 140
+          - Item: C_Pope_Sitting_Head
+            Rate: 140
+          - Item: C_Tare_Pope_Casual
+            Rate: 140
+          - Item: C_BelieversCap
+            Rate: 140
+          - Item: C_Pope_Ribbon
+            Rate: 140
+          - Item: C_Alice_Wig
+            Rate: 140
+          - Item: Khalitzburg_KN_Helm_BL
+            Rate: 140
+          - Item: C_Wanderer_Sakkat
+            Rate: 140
+          - Item: C_Wings_of_Michael
+            Rate: 140
+          - Item: C_Shura_King_Pledge
+            Rate: 140
+          - Item: C_CatEars_Cyber_HeadP_R
+            Rate: 140
+          - Item: C_Moon_Eyepatch
+            Rate: 140
+          - Item: C_Shiba_Inu
+            Rate: 140
+          - Item: C_Magic_Circle
+            Rate: 140
+          - Item: C_Chilly_Breath
+            Rate: 140
+          - Item: C_Drooping_Argiope
+            Rate: 140
+          - Item: C_Chain_Puppet
+            Rate: 140
+          - Item: C_Sorcerer_Hood
+            Rate: 140
+          - Item: C_Baby_Penguin
+            Rate: 140
+          - Item: C_Fluffy_Heart_Earmuffs
+            Rate: 140
+          - Item: C_Archangel_Wing
+            Rate: 140
+          - Item: C_GiantCatBag_TW
+            Rate: 140
+          - Item: C_Luwmin_Ice
+            Rate: 140
+          - Item: C_Ghost_Holiday
+            Rate: 140
+          - Item: C_Blessing_Sky_Lantern
+            Rate: 140
+          - Item: C_Blinking_Thin_Eyes
+            Rate: 140
+          - Item: C_Astro_Circle
+            Rate: 140
+          - Item: C_Elephangel_TH
+            Rate: 140
+          - Item: C_Flying_Drone
+            Rate: 140
+          - Item: C_White_Cat
+            Rate: 140
+          - Item: C_Bouquet_Hat
+            Rate: 140
+          - Item: C_Poring_Muffler
+            Rate: 140
+          - Item: C_Happy_Rabbit_Ribbon
+            Rate: 140
+          - Item: C_PinkButterfly_Wing_T
+            Rate: 140
+          - Item: C_Sepia_Cap
+            Rate: 140
+          - Item: C_Heaven_Cage
+            Rate: 140
+          - Item: C_Buddhist_Priest_Crown
+            Rate: 140
+          - Item: C_Digital_Space
+            Rate: 140
+          - Item: C_White_Rabbit_Ear
+            Rate: 140
+          - Item: C_Autumn_Headband
+            Rate: 140
+          - Item: C_Rabbit_Hopping
+            Rate: 140
+          - Item: C_Halloween_Poring_Bag
+            Rate: 140
+          - Item: C_Halloween_Hat_Orange
+            Rate: 140
+          - Item: C_Vampire_Hairband
+            Rate: 140
+          - Item: C_Black_Witch_Hat
+            Rate: 140
+          - Item: C_Diabolic_Headphone
+            Rate: 140
+          - Item: C_Princess_Ribbon_Crown
+            Rate: 140
+          - Item: C_Poporing_Muffler
+            Rate: 140
+          - Item: C_Protect_Cloth
+            Rate: 140
+          - Item: C_Backside_Ribbon_Bell
+            Rate: 140
+          - Item: C_Fallen_Angel_Wing
+            Rate: 140
+          - Item: C_Snow_Rabbit_Knit_Hat
+            Rate: 140
+          - Item: C_Snow_Bear_Food
+            Rate: 140
+          - Item: C_LunaticMuffler
+            Rate: 140
+          - Item: C_Sleep_Sheep_TW
+            Rate: 140
+          - Item: C_HeartChocoBag
+            Rate: 140
+          - Item: C_Cat_Ears_Punkish
+            Rate: 140
+          - Item: C_CatCoffeeCup_TW
+            Rate: 140
+          - Item: C_HeartOfCat_TW
+            Rate: 140
+          - Item: C_Twin_Margaret
+            Rate: 140
+          - Item: C_Black_Rabbit_Bonnet
+            Rate: 140
+          - Item: C_Smiling_Eyes
+            Rate: 140
+          - Item: C_WingOfHeart
+            Rate: 140
+          - Item: Costume_Master_Of_Flames
+            Rate: 140
+          - Item: C_Kishu_Inu
+            Rate: 140
+          #- Item: C_Pack_Dancer_Box
+          #  Rate: 140
+          # TODO: what is this again?
+          - Item: C_Full_BloomCherry_Tree
+            Rate: 140
+          - Item: C_Fox
+            Rate: 140
+          - Item: C_OpenAir_Headset
+            Rate: 140
+          - Item: C_Mobile_Pursuit_System
+            Rate: 140
+          - Item: C_Mecha_Cat_Ears
+            Rate: 140
+          - Item: C_Cyber_Income
+            Rate: 140
+          - Item: C_Cat_Fork
+            Rate: 140
+          - Item: C_CatEarRibbon_TW
+            Rate: 140
+          - Item: C_Garnet_Tiara
+            Rate: 140
+          - Item: C_Peony_Hair_Ornament
+            Rate: 140
+          - Item: C_Love_Piece
+            Rate: 140
+          - Item: C_Pretty_Bear
+            Rate: 140
+          - Item: C_Pigtail_Red_Hood
+            Rate: 140
+          - Item: C_SharkHead
+            Rate: 140
+          - Item: C_Baby_Panda
+            Rate: 140
+          - Item: C_SavageB_On_Shoulder
+            Rate: 140
+          - Item: C_BeachBall
+            Rate: 140
+          - Item: C_Big_Foxtail
+            Rate: 140
+          - Item: C_T_Bear_Bag
+            Rate: 140
+          - Item: C_Poring_On_Shoulder
+            Rate: 140
+          - Item: Costume_Yawata_Seal
+            Rate: 140
+          - Item: C_Pretty_Bear_WH
+            Rate: 140
+          - Item: C_Bicolor_Cat_Witch_Hat
+            Rate: 140
+          - Item: C_Nifl_Bloom
+            Rate: 140
+          - Item: C_Floating_Ball_TW
+            Rate: 140
+          - Item: C_Dark_Snake_Lord_Stall
+            Rate: 140
+          - Item: Costume_Twin_Cannon
+            Rate: 140
+          - Item: C_Picnic_Basket
+            Rate: 140
+          - Item: C_Magic_Helm
+            Rate: 140
+          - Item: C_ManyStars_TW
+            Rate: 140
+          - Item: C_Santa_Backpack
+            Rate: 140
+          - Item: C_Fawn_Ear
+            Rate: 140
+          - Item: C_Royalguard_Necklace
+            Rate: 140
+          - Item: C_Happy_Cat_TW
+            Rate: 140
+          - Item: C_Monochrome_Cap
+            Rate: 140
+          - Item: C_Sky_of_Memory
+            Rate: 140
+          - Item: C_Ice_Wing
+            Rate: 140
+          - Item: C_Under_Rim_Glasses_Blue
+            Rate: 140
+          - Item: C_Gimmick_One_Feather
+            Rate: 140
+          - Item: C_Pocketwatch_Hair_Ornament
+            Rate: 140
+          - Item: C_Poring_Traffic_Light
+            Rate: 140
+          - Item: C_PGstone_Knit_Hat_PK
+            Rate: 140
+          - Item: C_Lazy_Ninetail
+            Rate: 140
+          - Item: C_Sakura_Wing
+            Rate: 140
+          - Item: C_Looking
+            Rate: 140
+          - Item: C_Wolf_Masquerade
+            Rate: 140
+          - Item: C_Mike_Stand
+            Rate: 140
+          - Item: C_Baby_Polar_Bear
+            Rate: 140
+          - Item: C_Runaway_Accelerator
+            Rate: 140
+          - Item: C_Half_Rim_Glasses
+            Rate: 140
+          - Item: C_GiantCatBag_JP_BL
+            Rate: 140
+          - Item: C_Romance_Rose_TW
+            Rate: 140
+          - Item: C_Disapear_Time_TW
+            Rate: 140
+          - Item: C_Magic_Heir_TW
+            Rate: 140
+          - Item: C_Frill_Collar
+            Rate: 140
+          - Item: C_Rose_Gothic_Bonnet
+            Rate: 140
+          - Item: C_LittleGarden
+            Rate: 140
+          - Item: Costume_Twinkling_Red_Eyes
+            Rate: 140
+          - Item: C_Blink_Eyes_Sakura
+            Rate: 140
+          - Item: Costume_Angola_Intention
+            Rate: 140
+          - Item: C_Stole_Of_Dominion
+            Rate: 140
+          - Item: C_Flowery_Vision_TH
+            Rate: 140
+          - Item: C_P_Ulysses_Feather
+            Rate: 140
+          - Item: C_DancingButterfly_TW
+            Rate: 140
+          - Item: C_Blue_Pencil_In_Mouth
+            Rate: 140
+          - Item: C_Nut_Donut_In_Mouth
+            Rate: 140
+          - Item: C_Leaf_Umbrella
+            Rate: 130
+          - Item: C_Krathong_Crown_TH
+            Rate: 130
+          - Item: C_Unicorn_Ornament
+            Rate: 130
+          - Item: C_Frog_Hood
+            Rate: 130
+          - Item: C_Lude_Hood
+            Rate: 130
+          - Item: C_Blessings_Of_Soul
+            Rate: 130
+          - Item: C_Crow
+            Rate: 130
+          - Item: C_Halloween_Hat
+            Rate: 130
+          - Item: C_Blessed_Veil
+            Rate: 130
+          - Item: C_Eyes_Of_Ifrit
+            Rate: 130
+          - Item: C_Eyes_Of_Darkness
+            Rate: 130
+          - Item: C_Sunglasses_Bball_Hat
+            Rate: 130
+          - Item: C_Wildcat_Knit_Cap
+            Rate: 130
+          - Item: C_Pink_Fur_Hat
+            Rate: 130
+          - Item: C_Gift_Of_Snow
+            Rate: 130
+          - Item: C_Large_Ribbon_Muffler_Red
+            Rate: 130
+          - Item: C_Imperial_Glory
+            Rate: 130
+          - Item: C_Black_Shiba_Inu_Hat
+            Rate: 130
+          - Item: C_Black_Glasses
+            Rate: 130
+          - Item: C_Snow_Powder
+            Rate: 130
+          - Item: C_Blue_Pajamas_Hat
+            Rate: 130
+          - Item: C_Lady_Tanee_TW
+            Rate: 130
+          - Item: C_Fairy_Feathers
+            Rate: 130
+          - Item: C_Giant_White_Rabbit
+            Rate: 130
+  - Group: FAN_MODIFICATION_KIT
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Sea_Otter_Mini_Fan
+            RandomOptionGroup: FAN_MODIFICATION_KIT
+  - Group: UNIFORM_REPAIR_KIT
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Kafra_Uniform
+            RandomOptionGroup: UNIFORM_REPAIR_KIT
+  - Group: SCROLL_OF_FALLEN_ANGEL_WINGS
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Fallen_Angel_Wings_
+  # Source: https://ro.gnjoy.com/news/probability/View.asp?seq=3955662
+  - Group: CLASS_SHADOW_BOX_WEAPON
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_SuperNovice_Weapon
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_WEAPON
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Gunslinger_Weapon
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_WEAPON
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Taekwon_Weapon
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_WEAPON
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Ninja_Weapon
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_WEAPON
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_DoramMagical_Weapon
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_WEAPON
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_DoramPhysical_Weapon
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_WEAPON
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Runeknight_Weapon
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_WEAPON
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Royalguard_Weapon
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_WEAPON
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Mechanic_weapon
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_WEAPON
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Genetic_Weapon
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_WEAPON
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Archbishop_Weapon
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_WEAPON
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Sura_weapon
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_WEAPON
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Guillotine_Weapon
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_WEAPON
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Shadowchaser_Weapon
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_WEAPON
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Warlock_Weapon
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_WEAPON
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Sorcerer_Weapon
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_WEAPON
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Ranger_Weapon
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_WEAPON
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Minstrel_Weapon
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_WEAPON
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Wanderer_Weapon
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_WEAPON
+            RefineMinimum: 1
+            RefineMaximum: 10
+  # Source: https://ro.gnjoy.com/news/probability/View.asp?seq=3955664
+  - Group: CLASS_SHADOW_BOX_ARMOR
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Knight_Armor
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_ARMOR
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Crusader_Armor
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_ARMOR
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Blacksmith_Armor
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_ARMOR
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Alchemist_Armor
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_ARMOR
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Priest_Armor
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_ARMOR
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Monk_Armor
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_ARMOR
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Assassin_Armor
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_ARMOR
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Rogue_Armor
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_ARMOR
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Wizard_Armor
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_ARMOR
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Sage_Armor
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_ARMOR
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Hunter_Armor
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_ARMOR
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Bard_Armor
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_ARMOR
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Dancer_Armor
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_ARMOR
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Rebellion_Armor
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_ARMOR
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Kagerou_Armor
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_ARMOR
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Oboro_Armor
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_ARMOR
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_DoramPhysical_Armor
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_ARMOR
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_DoramMagical_Armor
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_ARMOR
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Star_Emperor_Armor
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_ARMOR
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Soul_Reaper_Armor
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_ARMOR
+            RefineMinimum: 1
+            RefineMaximum: 10
+  # Source: https://ro.gnjoy.com/news/probability/View.asp?seq=3955669
+  - Group: CLASS_SHADOW_BOX_SHOES
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Knight_Shoes
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHOES
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Crusader_Shoes
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHOES
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Blacksmith_Shoes
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHOES
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Alchemist_Shoes
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHOES
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Priest_Shoes
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHOES
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Monk_Shoes
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHOES
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Assassin_Shoes
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHOES
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Rogue_Shoes
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHOES
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Wizard_Shoes
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHOES
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Sage_Shoes
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHOES
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Hunter_Shoes
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHOES
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Bard_Shoes
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHOES
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Dancer_Shoes
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHOES
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Rebellion_Shoes
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHOES
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Kagerou_Shoes
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHOES
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Oboro_Shoes
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHOES
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_DoramPhysical_Shoes
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHOES
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_DoramMagical_Shoes
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHOES
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Star_Emperor_Shoes
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHOES
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Soul_Reaper_Shoes
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHOES
+            RefineMinimum: 1
+            RefineMaximum: 10
+  # Source: https://ro.gnjoy.com/news/probability/View.asp?seq=3955671
+  - Group: CLASS_SHADOW_BOX_SHIELD
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Runeknight_Shield
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHIELD
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Royalguard_Shield
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHIELD
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Mechanic_Shield
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHIELD
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Genetic_Shield
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHIELD
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Archbishop_Shield
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHIELD
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Sura_Shield
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHIELD
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Guillotine_Shield
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHIELD
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Shadowchaser_Shield
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHIELD
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Warlock_Shield
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHIELD
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Sorcerer_Shield
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHIELD
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Ranger_Shield
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHIELD
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Minstrel_Shield
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHIELD
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Wanderer_Shield
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHIELD
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Ninja_Shield
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHIELD
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Taekwon_Shield
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHIELD
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_DoramPhysical_Shield
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHIELD
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_DoramMagical_Shield
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHIELD
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_SuperNovice_Shield
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHIELD
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Gunslinger_Shield
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_SHIELD
+            RefineMinimum: 1
+            RefineMaximum: 10
+  # Source: https://ro.gnjoy.com/news/probability/View.asp?seq=3955672
+  - Group: CLASS_SHADOW_BOX_PENDANT
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Swordman_Pendant
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_PENDANT
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Merchant_Pendant
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_PENDANT
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Acolyte_Pendant
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_PENDANT
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Thief_Pendant
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_PENDANT
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Magician_Pendant
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_PENDANT
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Archer_Pendant
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_PENDANT
+            RefineMinimum: 1
+            RefineMaximum: 10
+  # Source: https://ro.gnjoy.com/news/probability/View.asp?seq=3955674
+  - Group: CLASS_SHADOW_BOX_EARRING
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Swordman_earring
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_EARRING
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Merchant_earring
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_EARRING
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Acolyte_earring
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_EARRING
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Magician_earring
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_EARRING
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Thief_earring
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_EARRING
+            RefineMinimum: 1
+            RefineMaximum: 10
+          - Item: S_Archer_earring
+            Rate: 1
+            RandomOptionGroup: CLASS_SHADOW_BOX_EARRING
+            RefineMinimum: 1
+            RefineMaximum: 10
+  - Group: STATUSSHADOW_MIX
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Almighty_Earring
+            Rate: 1
+          - Item: S_Almighty_Pendant
+            Rate: 1
+  - Group: GEMSTONESHADOW_MIX
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Gemstone_Weapon_II
+            Rate: 1
+          - Item: S_Gemstone_Shield_II
+            Rate: 1
+  - Group: BEARERSSHADOW_MIX
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Bearer's_Armor_II
+            Rate: 1
+          - Item: S_Bearer's_Shoes_II
+            Rate: 1
+  - Group: COMPOSESHADOW_MIX
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: S_Magic_Compose_Armor
+  - Group: RACESHADOW_MIX
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_All_Race_Shoes
+            Rate: 1
+          - Item: S_All_Race_Shield
+            Rate: 1
+  - Group: CANDY_POUCH_BLESSING_SCROLL_MELEE
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Bag_Of_Antonio_P
+            RandomOptionGroup: CANDY_POUCH_BLESSING_SCROLL_MELEE
+  - Group: CANDY_POUCH_BLESSING_SCROLL_RANGE
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Bag_Of_Antonio_S
+            RandomOptionGroup: CANDY_POUCH_BLESSING_SCROLL_RANGE
+  - Group: CANDY_POUCH_BLESSING_SCROLL_MAGIC
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Bag_Of_Antonio_
+            RandomOptionGroup: CANDY_POUCH_BLESSING_SCROLL_MAGIC
+  - Group: MAGICAL_BOOSTER_AMPLIFIER
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: Crimson_Booster
+            Rate: 1
+          - Item: Magical_Booster_K
+            RandomOptionGroup: MAGICAL_BOOSTER_AMPLIFIER
+            Rate: 1
+  - Group: MAGIC_CAT_HAND_SCROLL
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Neko_Headress
+            RandomOptionGroup: MAGIC_CAT_HAND_SCROLL
+  - Group: INFINITYSHADOW_MIX
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: S_Infinity_Weapon
+  - Group: SILVER_STATUE
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: Bloody_Knight_Shield
+            Rate: 900
+          - Item: Bloody_Knight_Shield_
+            Rate: 99
+          - Item: Bloody_Knight_Shield__
+            Rate: 1
+  - Group: PHYSICALMAGICAL_MIX
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Physical_Armor
+            Rate: 1
+          - Item: S_Physical_Shoes
+            Rate: 1
+          - Item: S_Physical_Shield
+            Rate: 1
+          - Item: S_Magical_Armor
+            Rate: 1
+          - Item: S_Magical_Shoes
+            Rate: 1
+          - Item: S_Magical_Shield
+            Rate: 1
+  - Group: IMMUNEDATHENA_MIX
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: S_Immune_Athena_Shield
+  - Group: HARDCHAMPTION_MIX
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: S_Hard_Champion_Shoes
+  - Group: KINGBIRDANCIENT_MIX
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: S_Kingbird_Ancient_Armor
+  - Group: CRITICALHIT_MIX
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: S_Cri_Hit_Armor
+  - Group: BS_ITEM_M_S_2
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: L_Orc_Hero_Helm
+  - Group: BS_ITEM_M_S_8
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Scarlet_Rose
+  - Group: BS_ITEM_M_S_10
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Hairband_Of_Grandpeco
+  - Group: BS_ITEM_M_S_11
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Moonlight_Flower_Hat
+  - Group: BS_ITEM_M_S_34
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: 8_Type_PurgatorialWing
+  - Group: BS_ITEM_M_S_41
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Tare_Neko_Cru
+  - Group: BS_ITEM_M_S_42
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Glory_FB_Hat
+  - Group: BS_ITEM_M_S_43
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Evil_Marcher_Hat
+  - Group: BS_ITEM_M_S_44
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Wondering_Wolf_Helm
+  - Group: BS_SHA_M_S_1
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Vital_Shoes
+            Rate: 1
+          - Item: S_Vital_Shield
+            Rate: 1
+          - Item: S_Power_Pendant
+            Rate: 1
+          - Item: S_Power_Earring
+            Rate: 1
+          - Item: S_Int_Pendant
+            Rate: 1
+          - Item: S_Int_Earring
+            Rate: 1
+          - Item: S_Dexterous_Weapon
+            Rate: 1
+          - Item: S_Dexterous_Armor
+            Rate: 1
+          - Item: S_Athletic_Shoes
+            Rate: 1
+          - Item: S_Athletic_Shield
+            Rate: 1
+          - Item: S_Lucky_Weapon
+            Rate: 1
+          - Item: S_Lucky_Armor
+            Rate: 1
+  - Group: BS_SHA_M_S_17
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Elegant_Pendent
+            Rate: 1
+          - Item: S_Elegant_Earring
+            Rate: 1
+          - Item: S_Elegant_Weapon
+            Rate: 1
+  - Group: BS_SHA_M_S_18
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Tension_Pendent
+            Rate: 1
+          - Item: S_Tension_Earring
+            Rate: 1
+          - Item: S_Tension_Weapon
+            Rate: 1
+  - Group: BS_SHA_M_S_19
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Restore_Pendant
+            Rate: 1
+          - Item: S_Restore_Earring
+            Rate: 1
+  - Group: BS_SHA_M_S_20
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Healing_Shield
+            Rate: 1
+          - Item: S_Healing_Shoes
+            Rate: 1
+          - Item: S_Healing_Weapon
+            Rate: 1
+          - Item: S_Mortal_Blow_Earring
+            Rate: 1
+          - Item: S_Mortal_Blow_Pendant
+            Rate: 1
+          - Item: S_Mortal_Blow_Weapon
+            Rate: 1
+  - Group: BS_ITEM_M_S_4
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: C_Amistr_Cap
+  - Group: BS_ITEM_M_S_6
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: King_Tiger_Doll_Hat
+  - Group: BS_ITEM_M_S_7
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Zaha_Doll_Hat
+  - Group: BS_ITEM_M_S_12
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: Bag_Of_Antonio_
+            Rate: 1
+          - Item: Bag_Of_Antonio_S
+            Rate: 1
+          - Item: Bag_Of_Antonio_P
+            Rate: 1
+  - Group: BS_ITEM_M_S_13
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: GoldFish_Hat
+  - Group: BS_ITEM_M_S_15
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: SurviveOrb_K
+            Rate: 1
+          - Item: Survive_Circlet_
+            Rate: 1
+  - Group: BS_ITEM_M_S_28
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Toy_Syringe_K
+  - Group: BS_ITEM_M_S_29
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Blue_Rear_Ribbon
+  - Group: BS_ITEM_M_S_31
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Magical_Booster_K
+  - Group: BS_ITEM_M_S_32
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Necklace_Rosary_K
+  - Group: BS_ITEM_M_S_33
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Elemental_Crown_
+  - Group: BS_ITEM_M_S_36
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Palace_Guard_Cap
+  - Group: BS_ITEM_M_S_37
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Thief_Hood
+  - Group: BS_ITEM_M_S_38
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Fallen_Angel_Blessing
+  - Group: BS_ITEM_M_S_39
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Rabbit_Magic_Hat_
+  - Group: BS_ITEM_M_S_40
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Anubis_Helm_
+  - Group: BS_ITEM_M_S_45
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Imp_Hat
+  - Group: BS_ITEM_M_S_46
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Holy_Marching_Hat_J
+  - Group: BS_ITEM_M_S_47
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Mask_Of_Ifrit
+  - Group: BS_ITEM_M_S_48
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Drooping_Morocc_Minion
+  - Group: BS_ITEM_M_S_49
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Samambaia
+  - Group: BS_ITEM_M_S_50
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Chick_Hat_
+  - Group: BS_SHA_M_S_5
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Spell_Flow_Armor
+            Rate: 1
+          - Item: S_Spell_Flow_Shoes
+            Rate: 1
+          - Item: S_Spell_Flow_Shield
+            Rate: 1
+          - Item: S_Caster_Weapon
+            Rate: 1
+          - Item: S_Caster_Pendant
+            Rate: 1
+          - Item: S_Caster_earring
+            Rate: 1
+          - Item: S_Caster_Armor
+            Rate: 1
+          - Item: S_Caster_Shoes
+            Rate: 1
+          - Item: S_Caster_Shield
+            Rate: 1
+  - Group: BS_SHA_M_S_6
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Big_Armor
+            Rate: 1
+          - Item: S_Medium_Armor
+            Rate: 1
+          - Item: S_Small_Armor
+            Rate: 1
+          - Item: S_Big_Weapon
+            Rate: 1
+          - Item: S_Medium_Weapon
+            Rate: 1
+          - Item: S_Small_Weapon
+            Rate: 1
+          - Item: S_Titan_Pendant
+            Rate: 1
+          - Item: S_Titan_Earring
+            Rate: 1
+          - Item: S_Boned_Pendant
+            Rate: 1
+          - Item: S_Boned_Earring
+            Rate: 1
+          - Item: S_Gigantic_Pendant
+            Rate: 1
+          - Item: S_Gigantic_Earring
+            Rate: 1
+  - Group: BS_SHA_M_S_7
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Homers_Shield
+            Rate: 1
+          - Item: S_Gargantua_Shield
+            Rate: 1
+          - Item: S_Safeguard_Shield
+            Rate: 1
+          - Item: S_Brutal_Shield
+            Rate: 1
+          - Item: S_Cranial_Shield
+            Rate: 1
+          - Item: S_Dragoon_Shield
+            Rate: 1
+          - Item: S_Satanic_Shield
+            Rate: 1
+          - Item: S_Flameguard_Shield
+            Rate: 1
+          - Item: S_Requiem_Shield
+            Rate: 1
+          - Item: S_Cadi_Shield
+            Rate: 1
+          - Item: S_Dragoon_Shoes
+            Rate: 1
+          - Item: S_Chemical_Shoes
+            Rate: 1
+          - Item: S_Seraphim_Shoes
+            Rate: 1
+          - Item: S_Beholder_Shoes
+            Rate: 1
+          - Item: S_Divine_Shoes
+            Rate: 1
+          - Item: S_Bloody_Shoes
+            Rate: 1
+          - Item: S_Liberation_Shoes
+            Rate: 1
+          - Item: S_Clamorous_Shoes
+            Rate: 1
+          - Item: S_Insecticide_Shoes
+            Rate: 1
+          - Item: S_Fisher_Shoes
+            Rate: 1
+  - Group: BS_SHA_M_S_8
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Stability_Shield
+            Rate: 1
+          - Item: S_Plasterer's_Armor
+            Rate: 1
+          - Item: S_Plasterer's_Shoes
+            Rate: 1
+          - Item: S_Insomniac_Armor
+            Rate: 1
+          - Item: S_Insomniac_Shoes
+            Rate: 1
+          - Item: S_Peerless_Armor
+            Rate: 1
+          - Item: S_Peerless_Shoes
+            Rate: 1
+          - Item: S_Adurate_Armor
+            Rate: 1
+          - Item: S_Adurate_Shoes
+            Rate: 1
+          - Item: Unfreez_Weapon_S
+            Rate: 1
+          - Item: Unfreeze_Earing_S
+            Rate: 1
+          - Item: Unfreeze_Pendent_S
+            Rate: 1
+          - Item: S_Neutral_Weapon
+            Rate: 1
+          - Item: S_Neutral_Earring
+            Rate: 1
+          - Item: S_Neutral_Pendent
+            Rate: 1
+          - Item: S_Curse_Lift_Earring
+            Rate: 1
+          - Item: S_Curse_Lift_Pendent
+            Rate: 1
+          - Item: Vitality_Earing_S
+            Rate: 1
+          - Item: Vitality_Pendant_S
+            Rate: 1
+  - Group: BS_SHA_M_S_13
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Kingbird_Weapon
+            Rate: 1
+          - Item: S_Cri_Hit_Weapon
+            Rate: 1
+          - Item: S_Healing_Weapon
+            Rate: 1
+          - Item: S_Ancient_Armor
+            Rate: 1
+          - Item: S_Critical_Armor
+            Rate: 1
+          - Item: S_Immune_Armor
+            Rate: 1
+          - Item: S_Hard_Armor
+            Rate: 1
+          - Item: S_Hard_Earring
+            Rate: 1
+          - Item: S_Athena_Shield
+            Rate: 1
+          - Item: S_Spiritual_Pendent
+            Rate: 1
+          - Item: S_Spiritual_Earring
+            Rate: 1
+          - Item: S_Spiritual_Weapon
+            Rate: 1
+          - Item: S_Athena_Earring
+            Rate: 1
+          - Item: S_Resist_Spell_Pendant
+            Rate: 1
+          - Item: S_Immortal_Pendant
+            Rate: 1
+          - Item: Enchanting_Weapone_S
+            Rate: 1
+          - Item: S_Solid_Weapon
+            Rate: 1
+          - Item: S_Solid_Earring
+            Rate: 1
+          - Item: S_Rapid_Pendant
+            Rate: 1
+          - Item: S_Wise_Earring
+            Rate: 1
+          - Item: S_Breezy_Armor
+            Rate: 1
+          - Item: S_Champion_Shoes
+            Rate: 1
+          - Item: S_Malicious_Armor
+            Rate: 1
+          - Item: S_Malicious_Shoes
+            Rate: 1
+          - Item: S_Malicious_Shield
+            Rate: 1
+  - Group: BS_SHA_M_S_15
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Physical_Earring
+            Rate: 1
+          - Item: S_Physical_Weapon
+            Rate: 1
+          - Item: S_Physical_Pendant
+            Rate: 1
+  - Group: BS_SHA_M_S_16
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Magical_Earring
+            Rate: 1
+          - Item: S_Magical_Weapon
+            Rate: 1
+          - Item: S_Magical_Pendant
+            Rate: 1
+  - Group: BS_SHA_M_S_23
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Beginner_Shoes
+            Rate: 1
+          - Item: S_Beginner_Shield
+            Rate: 1
+          - Item: S_Rookie_Shoes
+            Rate: 1
+          - Item: S_Rookie_Shield
+            Rate: 1
+          - Item: S_Advanced_Shoes
+            Rate: 1
+          - Item: S_Advanced_Shield
+            Rate: 1
+          - Item: S_Expert_Shield
+            Rate: 1
+          - Item: S_Beginner_Shoes
+            Rate: 1
+  - Group: BS_ITEM_M_S_5
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: Mad_Bunny_K
+            Rate: 1
+          - Item: Mad_Bunny_K_
+            Rate: 1
+  - Group: BS_ITEM_M_S_9
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Archangel_Wing
+  - Group: BS_ITEM_M_S_14
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Smoky_TransformHat
+  - Group: BS_ITEM_M_S_16
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Ifrit's_Ear_
+  - Group: BS_ITEM_M_S_17
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Heart_Wing_Hairband
+  - Group: BS_ITEM_M_S_19
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Sigrun's_Wings_
+  - Group: BS_ITEM_M_S_27
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Neko_Headress
+  - Group: BS_ITEM_M_S_35
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Noble_Mask
+  - Group: BS_SHA_M_S_9
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Gemstone_Armor
+            Rate: 1
+          - Item: S_Gemstone_Shield
+            Rate: 1
+          - Item: S_Gemstone_Weapon
+            Rate: 1
+          - Item: S_Gemstone_Shoes
+            Rate: 1
+          - Item: S_Gemstone_Earring
+            Rate: 1
+          - Item: S_Gemstone_Pendent
+            Rate: 1
+  - Group: BS_SHA_M_S_10
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Bearers_Armor
+            Rate: 1
+          - Item: S_Bearers_Shield
+            Rate: 1
+          - Item: S_Bearers_Weapon
+            Rate: 1
+          - Item: S_Bearers_Shoes
+            Rate: 1
+          - Item: S_Bearers_Earring
+            Rate: 1
+          - Item: S_Bearers_Pendent
+            Rate: 1
+  - Group: BS_SHA_M_S_11
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Hasty_Armor
+            Rate: 1
+          - Item: S_Hasty_Shoes
+            Rate: 1
+  - Group: BS_SHA_M_S_21
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Critical_Armor
+            Rate: 1
+          - Item: S_Critical_Shoes
+            Rate: 1
+          - Item: S_Critical_Shield
+            Rate: 1
+  - Group: BS_ITEM_M_S_1
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Fallen_Angel_Wing
+  - Group: BS_ITEM_M_S_3
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Bravery_Bag
+  - Group: BS_ITEM_M_S_18
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Spell_Circuit
+  - Group: BS_ITEM_M_S_20
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: New_Wave_Sunglasses_
+  - Group: BS_ITEM_M_S_21
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: FaceWorm_Breath
+  - Group: BS_ITEM_M_S_22
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Hat_Of_Judge
+  - Group: BS_ITEM_M_S_23
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Dog_Officer
+  - Group: BS_ITEM_M_S_24
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Classical_Fhat
+  - Group: BS_ITEM_M_S_25
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Amistr_Beret
+  - Group: BS_ITEM_M_S_26
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: General_Helmet_
+  - Group: BS_ITEM_M_S_30
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Bloody_Knight_Shield
+  - Group: BS_SHA_M_S_3
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Penetration_Shoes
+            Rate: 1
+          - Item: S_Penetration_Shield
+            Rate: 1
+          - Item: S_Executioner_Holy_Water_Armor
+            Rate: 1
+          - Item: S_Exorcist_Corrupted_Armor
+            Rate: 1
+          - Item: S_Vibration_Dragon_Killer_Armor
+            Rate: 1
+          - Item: S_Scissor_Hunting_Armor
+            Rate: 1
+          - Item: S_Fishing_Insect_Net_Armor
+            Rate: 1
+          - Item: S_Penetration_Earring
+            Rate: 1
+          - Item: S_Penetration_Pendent
+            Rate: 1
+          - Item: S_Executioner_Weapon
+            Rate: 1
+          - Item: S_Exorcist_Weapon
+            Rate: 1
+          - Item: S_Hunting_Weapon
+            Rate: 1
+          - Item: S_Insect_Net_Weapon
+            Rate: 1
+          - Item: S_Fishing_Weapon
+            Rate: 1
+          - Item: S_Dragon_Killer_Weapon
+            Rate: 1
+          - Item: S_Corrupt_Weapon
+            Rate: 1
+          - Item: S_Vibration_Weapon
+            Rate: 1
+          - Item: S_Holy_Water_Weapon
+            Rate: 1
+          - Item: S_Scissors_Weapon
+            Rate: 1
+  - Group: BS_SHA_M_S_4
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Tempest_Shoes
+            Rate: 1
+          - Item: S_Tempest_Shield
+            Rate: 1
+          - Item: S_Magic_Executioner_Holy_Water_Armor
+            Rate: 1
+          - Item: S_Magic_Exorcist_Corrupted_Armor
+            Rate: 1
+          - Item: S_Magic_Vibration_Dragon_Killer_Armor
+            Rate: 1
+          - Item: S_Magic_Scissor_Hunting_Armor
+            Rate: 1
+          - Item: S_Magic_Fishing_Insect_Net_Armor
+            Rate: 1
+          - Item: S_Tempest_Earring
+            Rate: 1
+          - Item: S_Tempest_Pendent
+            Rate: 1
+          - Item: S_M_Executioner_Weapon
+            Rate: 1
+          - Item: S_M_Exorcist_Weapon
+            Rate: 1
+          - Item: S_M_Hunting_Weapon
+            Rate: 1
+          - Item: S_M_Insect_Net_Weapon
+            Rate: 1
+          - Item: S_M_Fishing_Weapon
+            Rate: 1
+          - Item: S_M_Dragon_K_Weapon
+            Rate: 1
+          - Item: S_M_Corrupt_Weapon
+            Rate: 1
+          - Item: S_M_Vibration_Weapon
+            Rate: 1
+          - Item: S_M_Holy_Water_Weapon
+            Rate: 1
+          - Item: S_M_Scissors_Weapon
+            Rate: 1
+  - Group: BS_SHA_M_S_12
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Blitz_Armor
+            Rate: 1
+          - Item: S_Blitz_Weapon
+            Rate: 1
+          - Item: S_Blitz_Shield
+            Rate: 1
+          - Item: S_Blitz_Shoes
+            Rate: 1
+          - Item: S_Blitz_Pendent
+            Rate: 1
+          - Item: S_Blitz_Earring
+            Rate: 1
+  - Group: BS_SHA_M_S_14
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Reload_Armor
+            Rate: 1
+          - Item: S_Reload_Shoes
+            Rate: 1
+          - Item: S_Reload_Shield
+            Rate: 1
+  - Group: BS_SHA_M_S_24
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Force_Weapon
+            Rate: 1
+          - Item: S_Force_Earring
+            Rate: 1
+          - Item: S_Force_Pendant
+            Rate: 1
+          - Item: S_Enhance_Force_Weapon
+            Rate: 1
+          - Item: S_Spirit_Weapon
+            Rate: 1
+          - Item: S_Spirit_Earring
+            Rate: 1
+          - Item: S_Spirit_Pendant
+            Rate: 1
+          - Item: S_Enhance_Spirit_Weapon
+            Rate: 1
+  - Group: BS_SHA_M_S_25
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Infinity_Pendant
+            Rate: 1
+          - Item: S_Infinity_Earring
+            Rate: 1
+  - Group: BS_ITEM_M_S_51
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Wickebines_Black_Cat_Ears
+  - Group: ENCHANTSTONE_RECIPE_9M
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: Enchant_Stone_Box13
+            Rate: 1
+          - Item: Enchant_Stone_Box14
+            Rate: 1
+          - Item: Enchant_Stone_Box15
+            Rate: 1
+          - Item: Enchant_Stone_Box16
+            Rate: 1
+  - Group: IDTEST_SPECIAL
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: Arrow
+            Amount: 10
+  - Group: PERFECTSIZE_MIX
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Perfect_Size_Weapon
+            Rate: 1
+          - Item: S_Perfect_Size_Armor
+            Rate: 1
+  - Group: MAGICPIERCING_MIX
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_M_Exo_Co_Weapon
+            Rate: 1
+          - Item: S_M_Viv_Dr_Weapon
+            Rate: 1
+          - Item: S_M_Sci_Hu_Weapon
+            Rate: 1
+          - Item: S_M_Fis_In_Weapon
+            Rate: 1
+          - Item: S_M_Exe_Ho_Weapon
+            Rate: 1
+  - Group: PIERCING_MIX
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: S_Exe_Ho_Weapon
+            Rate: 1
+          - Item: S_Viv_Dr_Weapon
+            Rate: 1
+          - Item: S_Sci_Hu_Weapon
+            Rate: 1
+          - Item: S_Fis_In_Weapon
+            Rate: 1
+          - Item: S_Exo_Co_Weapon
+            Rate: 1
+  - Group: HASTY_MIX
+    SubGroups:
+      - SubGroup: 0
+        List:
+          - Item: S_Infinity_Weapon
+  - Group: ENCHANTSTONE_RECIPE_4M
+    SubGroups:
+      - SubGroup: 1
+        List:
+          - Item: Enchant_Stone_Box13
+            Rate: 1
+          - Item: Enchant_Stone_Box14
+            Rate: 1
+          - Item: Enchant_Stone_Box15
+            Rate: 1
+          - Item: Enchant_Stone_Box16
+            Rate: 1
+          - Item: Enchant_Stone_Box17
+            Rate: 1
+          - Item: Enchant_Stone_Box18
+            Rate: 1
+          - Item: Enchant_Stone_Box19
+            Rate: 1

+ 4929 - 0
db/re/item_randomopt_group.yml

@@ -7454,3 +7454,4932 @@ Body:
         MinValue: 1
         MaxValue: 5
         Chance: 625
+  # TODO: Confirm official rates
+  - Id: 100
+    Group: DROOPING_GUNSLINGER_SCROLL
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: VAR_STRAMOUNT
+            MinValue: 1
+            MaxValue: 7
+            Chance: 625
+          - Option: VAR_AGIAMOUNT
+            MinValue: 1
+            MaxValue: 7
+            Chance: 625
+          - Option: VAR_VITAMOUNT
+            MinValue: 1
+            MaxValue: 7
+            Chance: 625
+          - Option: VAR_INTAMOUNT
+            MinValue: 1
+            MaxValue: 7
+            Chance: 625
+          - Option: VAR_DEXAMOUNT
+            MinValue: 1
+            MaxValue: 7
+            Chance: 625
+          - Option: VAR_LUKAMOUNT
+            MinValue: 1
+            MaxValue: 7
+            Chance: 625
+          - Option: VAR_MAXHPPERCENT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 625
+          - Option: VAR_MAXSPPERCENT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 625
+          - Option: VAR_ATTPOWER
+            MinValue: 5
+            MaxValue: 20
+            Chance: 625
+          - Option: VAR_ATTMPOWER
+            MinValue: 5
+            MaxValue: 20
+            Chance: 625
+          - Option: VAR_HITSUCCESSVALUE
+            MinValue: 5
+            MaxValue: 20
+            Chance: 625
+          - Option: VAR_CRITICALSUCCESSVALUE
+            MinValue: 5
+            MaxValue: 10
+            Chance: 625
+          - Option: VAR_ITEMDEFPOWER
+            MinValue: 30
+            MaxValue: 60
+            Chance: 625
+          - Option: VAR_MDEFPOWER
+            MinValue: 10
+            MaxValue: 20
+            Chance: 625
+          - Option: VAR_AVOIDSUCCESSVALUE
+            MinValue: 5
+            MaxValue: 20
+            Chance: 625
+          - Option: VAR_PLUSASPDPERCENT
+            MinValue: 5
+            MaxValue: 10
+            Chance: 625
+      - Slot: 2
+        Options:
+          - Option: HEAL_VALUE
+            MinValue: 5
+            MaxValue: 15
+            Chance: 1250
+          - Option: HEAL_MODIFY_PERCENT
+            MinValue: 1
+            MaxValue: 7
+            Chance: 1250
+          - Option: VAR_ATKPERCENT
+            MinValue: 1
+            MaxValue: 7
+            Chance: 1250
+          - Option: VAR_MAGICATKPERCENT
+            MinValue: 1
+            MaxValue: 7
+            Chance: 1250
+          - Option: RANGE_ATTACK_DAMAGE_TARGET
+            MinValue: 1
+            MaxValue: 7
+            Chance: 1250
+          - Option: DEC_SPELL_CAST_TIME
+            MinValue: 5
+            MaxValue: 10
+            Chance: 1250
+          - Option: DAMAGE_CRI_TARGET
+            MinValue: 5
+            MaxValue: 10
+            Chance: 1250
+          - Option: VAR_PLUSASPD
+            MinValue: 1
+            MaxValue: 1
+            Chance: 1250
+  # Source: https://ro.gnjoy.com/news/probability/View.asp?seq=3999572
+  - Id: 101
+    Group: FAN_MODIFICATION_KIT
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: VAR_PLUSASPDPERCENT
+            MinValue: 3
+            MaxValue: 5
+            Chance: 769
+          - Option: DEC_SPELL_CAST_TIME
+            MinValue: 5
+            MaxValue: 8
+            Chance: 769
+          - Option: DAMAGE_CRI_TARGET
+            MinValue: 5
+            MaxValue: 8
+            Chance: 769
+          - Option: ATTR_TOLERACE_WATER
+            MinValue: 3
+            MaxValue: 5
+            Chance: 769
+          - Option: ATTR_TOLERACE_GROUND
+            MinValue: 3
+            MaxValue: 5
+            Chance: 769
+          - Option: ATTR_TOLERACE_FIRE
+            MinValue: 3
+            MaxValue: 5
+            Chance: 769
+          - Option: ATTR_TOLERACE_WIND
+            MinValue: 3
+            MaxValue: 5
+            Chance: 769
+          - Option: ATTR_TOLERACE_ALLBUTNOTHING
+            MinValue: 1
+            MaxValue: 3
+            Chance: 769
+          - Option: DEC_SP_CONSUMPTION
+            MinValue: 3
+            MaxValue: 5
+            Chance: 769
+          - Option: VAR_MAXHPPERCENT
+            MinValue: 1
+            MaxValue: 1
+            Chance: 769
+          - Option: VAR_MAXSPPERCENT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 769
+          - Option: VAR_ATKPERCENT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 769
+          - Option: VAR_MAGICATKPERCENT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 769
+      - Slot: 2
+        Options:
+          - Option: VAR_PLUSASPDPERCENT
+            MinValue: 3
+            MaxValue: 5
+            Chance: 769
+          - Option: DEC_SPELL_CAST_TIME
+            MinValue: 5
+            MaxValue: 8
+            Chance: 769
+          - Option: DAMAGE_CRI_TARGET
+            MinValue: 5
+            MaxValue: 8
+            Chance: 769
+          - Option: ATTR_TOLERACE_WATER
+            MinValue: 3
+            MaxValue: 5
+            Chance: 769
+          - Option: ATTR_TOLERACE_GROUND
+            MinValue: 3
+            MaxValue: 5
+            Chance: 769
+          - Option: ATTR_TOLERACE_FIRE
+            MinValue: 3
+            MaxValue: 5
+            Chance: 769
+          - Option: ATTR_TOLERACE_WIND
+            MinValue: 3
+            MaxValue: 5
+            Chance: 769
+          - Option: ATTR_TOLERACE_ALLBUTNOTHING
+            MinValue: 1
+            MaxValue: 3
+            Chance: 769
+          - Option: DEC_SP_CONSUMPTION
+            MinValue: 3
+            MaxValue: 5
+            Chance: 769
+          - Option: VAR_MAXHPPERCENT
+            MinValue: 1
+            MaxValue: 1
+            Chance: 769
+          - Option: VAR_MAXSPPERCENT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 769
+          - Option: VAR_ATKPERCENT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 769
+          - Option: VAR_MAGICATKPERCENT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 769
+  # Source: https://ro.gnjoy.com/news/probability/View.asp?seq=3964871
+  - Id: 102
+    Group: UNIFORM_REPAIR_KIT
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: BODY_ATTR_WATER
+            Chance: 1111
+          - Option: BODY_ATTR_GROUND
+            Chance: 1111
+          - Option: BODY_ATTR_FIRE
+            Chance: 1111
+          - Option: BODY_ATTR_WIND
+            Chance: 1111
+          - Option: BODY_ATTR_SAINT
+            Chance: 1111
+          - Option: BODY_ATTR_DARKNESS
+            Chance: 1111
+          - Option: VAR_ITEMDEFPOWER
+            MinValue: 20
+            MaxValue: 60
+            Chance: 1111
+          - Option: VAR_MDEFPOWER
+            MinValue: 5
+            MaxValue: 15
+            Chance: 1111
+          - Option: BODY_INDESTRUCTIBLE
+            Chance: 1111
+      - Slot: 2
+        Options:
+          - Option: VAR_STRAMOUNT
+            MinValue: 1
+            MaxValue: 4
+            Chance: 1666
+          - Option: VAR_AGIAMOUNT
+            MinValue: 1
+            MaxValue: 4
+            Chance: 1666
+          - Option: VAR_VITAMOUNT
+            MinValue: 1
+            MaxValue: 4
+            Chance: 1666
+          - Option: VAR_INTAMOUNT
+            MinValue: 1
+            MaxValue: 4
+            Chance: 1666
+          - Option: VAR_DEXAMOUNT
+            MinValue: 1
+            MaxValue: 4
+            Chance: 1666
+          - Option: VAR_LUKAMOUNT
+            MinValue: 1
+            MaxValue: 4
+            Chance: 1666
+  # Source: https://ro.gnjoy.com/news/probability/View.asp?seq=3955662
+  - Id: 103
+    Group: CLASS_SHADOW_BOX_WEAPON
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: VAR_STRAMOUNT
+            MinValue: 1
+            MaxValue: 10
+            Chance: 5000
+          - Option: VAR_INTAMOUNT
+            MinValue: 1
+            MaxValue: 10
+            Chance: 5000
+  # Source: https://ro.gnjoy.com/news/probability/View.asp?seq=3955664
+  - Id: 104
+    Group: CLASS_SHADOW_BOX_ARMOR
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: VAR_INTAMOUNT
+            MinValue: 1
+            MaxValue: 10
+            Chance: 5000
+          - Option: VAR_VITAMOUNT
+            MinValue: 1
+            MaxValue: 10
+            Chance: 5000
+  # Source: https://ro.gnjoy.com/news/probability/View.asp?seq=3955669
+  - Id: 105
+    Group: CLASS_SHADOW_BOX_SHOES
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: VAR_AGIAMOUNT
+            MinValue: 1
+            MaxValue: 10
+            Chance: 5000
+          - Option: VAR_VITAMOUNT
+            MinValue: 1
+            MaxValue: 10
+            Chance: 5000
+  # Source: https://ro.gnjoy.com/news/probability/View.asp?seq=3955671
+  - Id: 106
+    Group: CLASS_SHADOW_BOX_SHIELD
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: VAR_AGIAMOUNT
+            MinValue: 1
+            MaxValue: 10
+            Chance: 5000
+          - Option: VAR_LUKAMOUNT
+            MinValue: 1
+            MaxValue: 10
+            Chance: 5000
+  # Source: https://ro.gnjoy.com/news/probability/View.asp?seq=3955672
+  - Id: 107
+    Group: CLASS_SHADOW_BOX_PENDANT
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: VAR_DEXAMOUNT
+            MinValue: 1
+            MaxValue: 10
+            Chance: 5000
+          - Option: VAR_LUKAMOUNT
+            MinValue: 1
+            MaxValue: 10
+            Chance: 5000
+  # Source: https://ro.gnjoy.com/news/probability/View.asp?seq=3955674
+  - Id: 108
+    Group: CLASS_SHADOW_BOX_EARRING
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: VAR_DEXAMOUNT
+            MinValue: 1
+            MaxValue: 10
+            Chance: 5000
+          - Option: VAR_STRAMOUNT
+            MinValue: 1
+            MaxValue: 10
+            Chance: 5000
+  # Source: https://ro.gnjoy.com/news/probability/View.asp?seq=3999577
+  - Id: 109
+    Group: CANDY_POUCH_BLESSING_SCROLL_MELEE
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: VAR_STRAMOUNT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 1428
+          - Option: VAR_AGIAMOUNT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 1428
+          - Option: VAR_VITAMOUNT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 1428
+          - Option: VAR_INTAMOUNT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 1428
+          - Option: VAR_DEXAMOUNT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 1428
+          - Option: VAR_LUKAMOUNT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 1428
+          - Option: DEC_SPELL_DELAY_TIME
+            MinValue: 1
+            MaxValue: 3
+            Chance: 1428
+      - Slot: 2
+        Options:
+          - Option: VAR_HITSUCCESSVALUE
+            MinValue: 1
+            MaxValue: 15
+            Chance: 454
+          - Option: VAR_AVOIDSUCCESSVALUE
+            MinValue: 1
+            MaxValue: 20
+            Chance: 454
+          - Option: DAMAGE_PROPERTY_NOTHING_TARGET
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: DAMAGE_PROPERTY_WATER_TARGET
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: DAMAGE_PROPERTY_GROUND_TARGET
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: DAMAGE_PROPERTY_FIRE_TARGET
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: DAMAGE_PROPERTY_WIND_TARGET
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: DAMAGE_PROPERTY_POISON_TARGET
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: DAMAGE_PROPERTY_SAINT_TARGET
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: DAMAGE_PROPERTY_DARKNESS_TARGET
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: DAMAGE_PROPERTY_UNDEAD_TARGET
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: RACE_DAMAGE_NOTHING
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: RACE_DAMAGE_UNDEAD
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: RACE_DAMAGE_ANIMAL
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: RACE_DAMAGE_PLANT
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: RACE_DAMAGE_INSECT
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: RACE_DAMAGE_FISHS
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: RACE_DAMAGE_DEVIL
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: RACE_DAMAGE_HUMAN
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: RACE_DAMAGE_ANGEL
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: RACE_DAMAGE_DRAGON
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+  # Source: https://ro.gnjoy.com/news/probability/View.asp?seq=3999578
+  - Id: 110
+    Group: CANDY_POUCH_BLESSING_SCROLL_RANGE
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: VAR_STRAMOUNT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 1428
+          - Option: VAR_AGIAMOUNT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 1428
+          - Option: VAR_VITAMOUNT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 1428
+          - Option: VAR_INTAMOUNT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 1428
+          - Option: VAR_DEXAMOUNT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 1428
+          - Option: VAR_LUKAMOUNT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 1428
+          - Option: DEC_SPELL_DELAY_TIME
+            MinValue: 1
+            MaxValue: 3
+            Chance: 1428
+      - Slot: 2
+        Options:
+          - Option: VAR_HITSUCCESSVALUE
+            MinValue: 1
+            MaxValue: 15
+            Chance: 454
+          - Option: VAR_AVOIDSUCCESSVALUE
+            MinValue: 1
+            MaxValue: 20
+            Chance: 454
+          - Option: DAMAGE_PROPERTY_NOTHING_TARGET
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: DAMAGE_PROPERTY_WATER_TARGET
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: DAMAGE_PROPERTY_GROUND_TARGET
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: DAMAGE_PROPERTY_FIRE_TARGET
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: DAMAGE_PROPERTY_WIND_TARGET
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: DAMAGE_PROPERTY_POISON_TARGET
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: DAMAGE_PROPERTY_SAINT_TARGET
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: DAMAGE_PROPERTY_DARKNESS_TARGET
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: DAMAGE_PROPERTY_UNDEAD_TARGET
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: RACE_DAMAGE_NOTHING
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: RACE_DAMAGE_UNDEAD
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: RACE_DAMAGE_ANIMAL
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: RACE_DAMAGE_PLANT
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: RACE_DAMAGE_INSECT
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: RACE_DAMAGE_FISHS
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: RACE_DAMAGE_DEVIL
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: RACE_DAMAGE_HUMAN
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: RACE_DAMAGE_ANGEL
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: RACE_DAMAGE_DRAGON
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+  # Source: https://ro.gnjoy.com/news/probability/View.asp?seq=3999579
+  - Id: 111
+    Group: CANDY_POUCH_BLESSING_SCROLL_MAGIC
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: VAR_STRAMOUNT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 1428
+          - Option: VAR_AGIAMOUNT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 1428
+          - Option: VAR_VITAMOUNT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 1428
+          - Option: VAR_INTAMOUNT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 1428
+          - Option: VAR_DEXAMOUNT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 1428
+          - Option: VAR_LUKAMOUNT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 1428
+          - Option: DEC_SPELL_DELAY_TIME
+            MinValue: 1
+            MaxValue: 3
+            Chance: 1428
+      - Slot: 2
+        Options:
+          - Option: VAR_MDEFPOWER
+            MinValue: 1
+            MaxValue: 15
+            Chance: 454
+          - Option: VAR_AVOIDSUCCESSVALUE
+            MinValue: 1
+            MaxValue: 20
+            Chance: 454
+          - Option: MDAMAGE_PROPERTY_NOTHING_TARGET
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: MDAMAGE_PROPERTY_WATER_TARGET
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: MDAMAGE_PROPERTY_GROUND_TARGET
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: MDAMAGE_PROPERTY_FIRE_TARGET
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: MDAMAGE_PROPERTY_WIND_TARGET
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: MDAMAGE_PROPERTY_POISON_TARGET
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: MDAMAGE_PROPERTY_SAINT_TARGET
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: MDAMAGE_PROPERTY_DARKNESS_TARGET
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: RACE_MDAMAGE_NOTHING
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: RACE_MDAMAGE_UNDEAD
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: RACE_MDAMAGE_ANIMAL
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: RACE_MDAMAGE_PLANT
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: RACE_MDAMAGE_INSECT
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: RACE_MDAMAGE_FISHS
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: RACE_MDAMAGE_DEVIL
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: RACE_MDAMAGE_HUMAN
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: RACE_MDAMAGE_ANGEL
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+          - Option: RACE_MDAMAGE_DRAGON
+            MinValue: 1
+            MaxValue: 7
+            Chance: 454
+  # Source: https://ro.gnjoy.com/news/probability/View.asp?seq=3964872
+  - Id: 112
+    Group: MAGICAL_BOOSTER_AMPLIFIER
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: VAR_STRAMOUNT
+            MinValue: 1
+            MaxValue: 1
+            Chance: 625
+          - Option: VAR_AGIAMOUNT
+            MinValue: 1
+            MaxValue: 1
+            Chance: 625
+          - Option: VAR_VITAMOUNT
+            MinValue: 1
+            MaxValue: 1
+            Chance: 625
+          - Option: VAR_INTAMOUNT
+            MinValue: 1
+            MaxValue: 1
+            Chance: 625
+          - Option: VAR_DEXAMOUNT
+            MinValue: 1
+            MaxValue: 1
+            Chance: 625
+          - Option: VAR_LUKAMOUNT
+            MinValue: 1
+            MaxValue: 1
+            Chance: 625
+          - Option: VAR_MAXHPPERCENT
+            MinValue: 1
+            MaxValue: 2
+            Chance: 625
+          - Option: VAR_MAXSPPERCENT
+            MinValue: 1
+            MaxValue: 2
+            Chance: 625
+          - Option: VAR_ATTPOWER
+            MinValue: 3
+            MaxValue: 5
+            Chance: 625
+          - Option: VAR_ATTMPOWER
+            MinValue: 3
+            MaxValue: 5
+            Chance: 625
+          - Option: VAR_HITSUCCESSVALUE
+            MinValue: 5
+            MaxValue: 10
+            Chance: 625
+          - Option: VAR_CRITICALSUCCESSVALUE
+            MinValue: 2
+            MaxValue: 3
+            Chance: 625
+          - Option: VAR_ITEMDEFPOWER
+            MinValue: 10
+            MaxValue: 20
+            Chance: 625
+          - Option: VAR_MDEFPOWER
+            MinValue: 3
+            MaxValue: 5
+            Chance: 625
+          - Option: VAR_AVOIDSUCCESSVALUE
+            MinValue: 5
+            MaxValue: 20
+            Chance: 625
+          - Option: DEC_SPELL_DELAY_TIME
+            MinValue: 1
+            MaxValue: 2
+            Chance: 625
+      - Slot: 2
+        Options:
+          - Option: VAR_STRAMOUNT
+            MinValue: 1
+            MaxValue: 1
+            Chance: 714
+          - Option: VAR_AGIAMOUNT
+            MinValue: 1
+            MaxValue: 1
+            Chance: 714
+          - Option: VAR_VITAMOUNT
+            MinValue: 1
+            MaxValue: 1
+            Chance: 714
+          - Option: VAR_INTAMOUNT
+            MinValue: 1
+            MaxValue: 1
+            Chance: 714
+          - Option: VAR_DEXAMOUNT
+            MinValue: 1
+            MaxValue: 1
+            Chance: 714
+          - Option: VAR_LUKAMOUNT
+            MinValue: 1
+            MaxValue: 1
+            Chance: 714
+          - Option: HEAL_VALUE
+            MinValue: 3
+            MaxValue: 10
+            Chance: 714
+          - Option: HEAL_MODIFY_PERCENT
+            MinValue: 2
+            MaxValue: 7
+            Chance: 714
+          - Option: VAR_ATKPERCENT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 714
+          - Option: VAR_MAGICATKPERCENT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 714
+          - Option: DEC_SPELL_CAST_TIME
+            MinValue: 3
+            MaxValue: 5
+            Chance: 714
+          - Option: RANGE_ATTACK_DAMAGE_TARGET
+            MinValue: 1
+            MaxValue: 4
+            Chance: 714
+          - Option: VAR_PLUSASPD
+            MinValue: 1
+            MaxValue: 1
+            Chance: 714
+          - Option: DEC_SPELL_DELAY_TIME
+            MinValue: 2
+            MaxValue: 3
+            Chance: 714
+  # Source: https://ro.gnjoy.com/news/probability/View.asp?seq=3964879
+  - Id: 113
+    Group: MAGIC_CAT_HAND_SCROLL
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: VAR_STRAMOUNT
+            MinValue: 1
+            MaxValue: 7
+            Chance: 625
+          - Option: VAR_AGIAMOUNT
+            MinValue: 1
+            MaxValue: 7
+            Chance: 625
+          - Option: VAR_VITAMOUNT
+            MinValue: 1
+            MaxValue: 7
+            Chance: 625
+          - Option: VAR_INTAMOUNT
+            MinValue: 1
+            MaxValue: 7
+            Chance: 625
+          - Option: VAR_DEXAMOUNT
+            MinValue: 1
+            MaxValue: 7
+            Chance: 625
+          - Option: VAR_LUKAMOUNT
+            MinValue: 1
+            MaxValue: 7
+            Chance: 625
+          - Option: VAR_MAXHPPERCENT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 625
+          - Option: VAR_MAXSPPERCENT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 625
+          - Option: VAR_ATTPOWER
+            MinValue: 1
+            MaxValue: 20
+            Chance: 625
+          - Option: VAR_ATTMPOWER
+            MinValue: 1
+            MaxValue: 20
+            Chance: 625
+          - Option: VAR_HITSUCCESSVALUE
+            MinValue: 5
+            MaxValue: 20
+            Chance: 625
+          - Option: VAR_CRITICALSUCCESSVALUE
+            MinValue: 5
+            MaxValue: 10
+            Chance: 625
+          - Option: VAR_ITEMDEFPOWER
+            MinValue: 30
+            MaxValue: 60
+            Chance: 625
+          - Option: VAR_MDEFPOWER
+            MinValue: 10
+            MaxValue: 20
+            Chance: 625
+          - Option: VAR_AVOIDSUCCESSVALUE
+            MinValue: 5
+            MaxValue: 20
+            Chance: 625
+          - Option: DEC_SPELL_DELAY_TIME
+            MinValue: 5
+            MaxValue: 10
+            Chance: 625
+      - Slot: 2
+        Options:
+          - Option: HEAL_VALUE
+            MinValue: 5
+            MaxValue: 15
+            Chance: 1250
+          - Option: HEAL_MODIFY_PERCENT
+            MinValue: 5
+            MaxValue: 15
+            Chance: 1250
+          - Option: VAR_ATKPERCENT
+            MinValue: 1
+            MaxValue: 7
+            Chance: 1250
+          - Option: VAR_MAGICATKPERCENT
+            MinValue: 1
+            MaxValue: 7
+            Chance: 1250
+          - Option: RANGE_ATTACK_DAMAGE_TARGET
+            MinValue: 1
+            MaxValue: 7
+            Chance: 1250
+          - Option: DEC_SPELL_CAST_TIME
+            MinValue: 5
+            MaxValue: 10
+            Chance: 1250
+          - Option: DAMAGE_CRI_TARGET
+            MinValue: 5
+            MaxValue: 10
+            Chance: 1250
+          - Option: VAR_PLUSASPD
+            MinValue: 1
+            MaxValue: 1
+            Chance: 1250
+  # Source: https://ro.gnjoy.com/news/probability/View.asp?seq=3999573
+  - Id: 114
+    Group: GEMSTONE_OF_TIME
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: VAR_ATTPOWER
+            MinValue: 3
+            MaxValue: 20
+            Chance: 588
+          - Option: VAR_ATKPERCENT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 588
+          - Option: VAR_ATTMPOWER
+            MinValue: 3
+            MaxValue: 20
+            Chance: 588
+          - Option: VAR_MAGICATKPERCENT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 588
+          - Option: VAR_MAXHPAMOUNT
+            MinValue: 500
+            MaxValue: 1000
+            Chance: 588
+          - Option: VAR_MAXHPPERCENT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 588
+          - Option: VAR_MAXSPAMOUNT
+            MinValue: 50
+            MaxValue: 500
+            Chance: 
+          - Option: VAR_MAXSPPERCENT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 588
+          - Option: VAR_HITSUCCESSVALUE
+            MinValue: 1
+            MaxValue: 5
+            Chance: 588
+          - Option: VAR_AVOIDSUCCESSVALUE
+            MinValue: 5
+            MaxValue: 30
+            Chance: 588
+          - Option: VAR_CRITICALSUCCESSVALUE
+            MinValue: 1
+            MaxValue: 5
+            Chance: 588
+          - Option: DEC_SPELL_CAST_TIME
+            MinValue: 1
+            MaxValue: 5
+            Chance: 588
+          - Option: VAR_PLUSASPDPERCENT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 588
+          - Option: DAMAGE_CRI_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 588
+          - Option: HEAL_VALUE
+            MinValue: 3
+            MaxValue: 20
+            Chance: 588
+          - Option: RANGE_ATTACK_DAMAGE_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 588
+          - Option: DEC_SPELL_DELAY_TIME
+            MinValue: 3
+            MaxValue: 20
+            Chance: 588
+      - Slot: 2
+        Options:
+          - Option: VAR_ATTPOWER
+            MinValue: 3
+            MaxValue: 20
+            Chance: 357
+          - Option: VAR_ATKPERCENT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 357
+          - Option: VAR_ATTMPOWER
+            MinValue: 3
+            MaxValue: 20
+            Chance: 357
+          - Option: VAR_MAGICATKPERCENT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 357
+          - Option: VAR_MAXHPAMOUNT
+            MinValue: 500
+            MaxValue: 1000
+            Chance: 357
+          - Option: VAR_MAXHPPERCENT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 357
+          - Option: VAR_MAXSPAMOUNT
+            MinValue: 50
+            MaxValue: 500
+            Chance: 357
+          - Option: VAR_MAXSPPERCENT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 357
+          - Option: VAR_HITSUCCESSVALUE
+            MinValue: 1
+            MaxValue: 5
+            Chance: 357
+          - Option: VAR_AVOIDSUCCESSVALUE
+            MinValue: 5
+            MaxValue: 30
+            Chance: 357
+          - Option: VAR_CRITICALSUCCESSVALUE
+            MinValue: 1
+            MaxValue: 5
+            Chance: 357
+          - Option: DEC_SPELL_CAST_TIME
+            MinValue: 1
+            MaxValue: 5
+            Chance: 357
+          - Option: VAR_PLUSASPDPERCENT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 357
+          - Option: DAMAGE_CRI_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 357
+          - Option: HEAL_VALUE
+            MinValue: 3
+            MaxValue: 20
+            Chance: 357
+          - Option: RANGE_ATTACK_DAMAGE_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 357
+          - Option: DEC_SPELL_DELAY_TIME
+            MinValue: 3
+            MaxValue: 20
+            Chance: 357
+          - Option: BODY_INDESTRUCTIBLE
+            MinValue: 1
+            MaxValue: 1
+            Chance: 357
+          - Option: BODY_ATTR_WATER
+            MinValue: 3
+            MaxValue: 20
+            Chance: 357
+          - Option: BODY_ATTR_GROUND
+            MinValue: 3
+            MaxValue: 20
+            Chance: 357
+          - Option: BODY_ATTR_FIRE
+            MinValue: 3
+            MaxValue: 20
+            Chance: 357
+          - Option: BODY_ATTR_WIND
+            MinValue: 3
+            MaxValue: 20
+            Chance: 357
+          - Option: BODY_ATTR_POISON
+            MinValue: 3
+            MaxValue: 20
+            Chance: 357
+          - Option: BODY_ATTR_SAINT
+            MinValue: 3
+            MaxValue: 20
+            Chance: 357
+          - Option: BODY_ATTR_DARKNESS
+            MinValue: 3
+            MaxValue: 20
+            Chance: 357
+          - Option: BODY_ATTR_TELEKINESIS
+            MinValue: 3
+            MaxValue: 20
+            Chance: 357
+          - Option: BODY_ATTR_UNDEAD
+            MinValue: 3
+            MaxValue: 20
+            Chance: 357
+          - Option: BODY_ATTR_NOTHING
+            MinValue: 3
+            MaxValue: 20
+            Chance: 357
+  # Source: https://ro.gnjoy.com/news/probability/View.asp?seq=3999574
+  - Id: 115
+    Group: TIME_UNSEAL_KEY
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: VAR_ATTPOWER
+            MinValue: 5
+            MaxValue: 40
+            Chance: 588
+          - Option: VAR_ATKPERCENT
+            MinValue: 1
+            MaxValue: 6
+            Chance: 588
+          - Option: VAR_ATTMPOWER
+            MinValue: 5
+            MaxValue: 40
+            Chance: 588
+          - Option: VAR_MAGICATKPERCENT
+            MinValue: 1
+            MaxValue: 6
+            Chance: 588
+          - Option: VAR_MAXHPAMOUNT
+            MinValue: 500
+            MaxValue: 2000
+            Chance: 588
+          - Option: VAR_MAXHPPERCENT
+            MinValue: 3
+            MaxValue: 10
+            Chance: 588
+          - Option: VAR_MAXSPAMOUNT
+            MinValue: 50
+            MaxValue: 1000
+            Chance: 588
+          - Option: VAR_MAXSPPERCENT
+            MinValue: 3
+            MaxValue: 10
+            Chance: 588
+          - Option: VAR_HITSUCCESSVALUE
+            MinValue: 3
+            MaxValue: 10
+            Chance: 588
+          - Option: VAR_AVOIDSUCCESSVALUE
+            MinValue: 10
+            MaxValue: 50
+            Chance: 588
+          - Option: VAR_CRITICALSUCCESSVALUE
+            MinValue: 3
+            MaxValue: 10
+            Chance: 588
+          - Option: DEC_SPELL_CAST_TIME
+            MinValue: 3
+            MaxValue: 10
+            Chance: 588
+          - Option: VAR_PLUSASPDPERCENT
+            MinValue: 3
+            MaxValue: 10
+            Chance: 588
+          - Option: DAMAGE_CRI_TARGET
+            MinValue: 3
+            MaxValue: 10
+            Chance: 588
+          - Option: HEAL_VALUE
+            MinValue: 3
+            MaxValue: 10
+            Chance: 588
+          - Option: RANGE_ATTACK_DAMAGE_TARGET
+            MinValue: 3
+            MaxValue: 10
+            Chance: 588
+          - Option: DEC_SPELL_DELAY_TIME
+            MinValue: 3
+            MaxValue: 15
+            Chance: 588
+  - Id: 116
+    Group: CURSED_BLOOD
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: VAR_MDEFPOWER
+            MinValue: 3
+            MaxValue: 10
+            Chance: 277
+          - Option: VAR_MAXSPAMOUNT
+            MinValue: 20
+            MaxValue: 200
+            Chance: 277
+          - Option: VAR_MAXHPAMOUNT
+            MinValue: 100
+            MaxValue: 1000
+            Chance: 277
+          - Option: VAR_ITEMDEFPOWER
+            MinValue: 30
+            MaxValue: 100
+            Chance: 277
+          - Option: RACE_TOLERACE_NOTHING
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_UNDEAD
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_ANIMAL
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_PLANT
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_INSECT
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_FISHS
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_DEVIL
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_HUMAN
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_ANGEL
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_DRAGON
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_DAMAGE_NOTHING
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_UNDEAD
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_ANIMAL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_PLANT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_INSECT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_FISHS
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_DEVIL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_HUMAN
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_ANGEL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_DRAGON
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_NOTHING
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_UNDEAD
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_ANIMAL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_PLANT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_INSECT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_FISHS
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_DEVIL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_HUMAN
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_ANGEL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_DRAGON
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: HEAL_VALUE
+            MinValue: 5
+            MaxValue: 10
+            Chance: 277
+          - Option: DEC_SPELL_CAST_TIME
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+      - Slot: 2
+        Options:
+          - Option: VAR_PLUSASPDPERCENT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: VAR_MDEFPOWER
+            MinValue: 3
+            MaxValue: 10
+            Chance: 277
+          - Option: VAR_MAXSPAMOUNT
+            MinValue: 20
+            MaxValue: 200
+            Chance: 277
+          - Option: VAR_MAXHPAMOUNT
+            MinValue: 100
+            MaxValue: 1000
+            Chance: 277
+          - Option: VAR_ITEMDEFPOWER
+            MinValue: 30
+            MaxValue: 100
+            Chance: 277
+          - Option: RACE_TOLERACE_NOTHING
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_UNDEAD
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_ANIMAL
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_PLANT
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_INSECT
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_FISHS
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_DEVIL
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_HUMAN
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_ANGEL
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_DRAGON
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_DAMAGE_NOTHING
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_UNDEAD
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_ANIMAL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_PLANT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_INSECT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_FISHS
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_DEVIL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_HUMAN
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_ANGEL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_DRAGON
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_NOTHING
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_UNDEAD
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_ANIMAL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_PLANT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_INSECT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_FISHS
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_DEVIL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_HUMAN
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_ANGEL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_DRAGON
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: HEAL_VALUE
+            MinValue: 5
+            MaxValue: 10
+            Chance: 277
+  - Id: 117
+    Group: GOLD_STATUE
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: VAR_MDEFPOWER
+            MinValue: 3
+            MaxValue: 10
+            Chance: 277
+          - Option: VAR_MAXSPAMOUNT
+            MinValue: 20
+            MaxValue: 200
+            Chance: 277
+          - Option: VAR_MAXHPAMOUNT
+            MinValue: 100
+            MaxValue: 1000
+            Chance: 277
+          - Option: VAR_ITEMDEFPOWER
+            MinValue: 30
+            MaxValue: 100
+            Chance: 277
+          - Option: RACE_TOLERACE_NOTHING
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_UNDEAD
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_ANIMAL
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_PLANT
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_INSECT
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_FISHS
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_DEVIL
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_HUMAN
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_ANGEL
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_DRAGON
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_DAMAGE_NOTHING
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_UNDEAD
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_ANIMAL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_PLANT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_INSECT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_FISHS
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_DEVIL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_HUMAN
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_ANGEL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_DRAGON
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_NOTHING
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_UNDEAD
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_ANIMAL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_PLANT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_INSECT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_FISHS
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_DEVIL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_HUMAN
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_ANGEL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_DRAGON
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: HEAL_VALUE
+            MinValue: 5
+            MaxValue: 10
+            Chance: 277
+          - Option: DEC_SPELL_CAST_TIME
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+      - Slot: 2
+        Options:
+          - Option: VAR_PLUSASPDPERCENT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: VAR_MDEFPOWER
+            MinValue: 3
+            MaxValue: 10
+            Chance: 277
+          - Option: VAR_MAXSPAMOUNT
+            MinValue: 20
+            MaxValue: 200
+            Chance: 277
+          - Option: VAR_MAXHPAMOUNT
+            MinValue: 100
+            MaxValue: 1000
+            Chance: 277
+          - Option: VAR_ITEMDEFPOWER
+            MinValue: 30
+            MaxValue: 100
+            Chance: 277
+          - Option: RACE_TOLERACE_NOTHING
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_UNDEAD
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_ANIMAL
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_PLANT
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_INSECT
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_FISHS
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_DEVIL
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_HUMAN
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_ANGEL
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_TOLERACE_DRAGON
+            MinValue: 2
+            MaxValue: 7
+            Chance: 277
+          - Option: RACE_DAMAGE_NOTHING
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_UNDEAD
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_ANIMAL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_PLANT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_INSECT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_FISHS
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_DEVIL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_HUMAN
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_ANGEL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_DAMAGE_DRAGON
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_NOTHING
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_UNDEAD
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_ANIMAL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_PLANT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_INSECT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_FISHS
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_DEVIL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_HUMAN
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_ANGEL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: RACE_MDAMAGE_DRAGON
+            MinValue: 1
+            MaxValue: 5
+            Chance: 277
+          - Option: HEAL_VALUE
+            MinValue: 5
+            MaxValue: 10
+            Chance: 277
+      - Slot: 3
+        Options:
+          - Option: VAR_PLUSASPD
+            MinValue: 1
+            MaxValue: 1
+            Chance: 212
+          - Option: RACE_MDAMAGE_NOTHING
+            MinValue: 5
+            MaxValue: 10
+            Chance: 212
+          - Option: RACE_MDAMAGE_UNDEAD
+            MinValue: 5
+            MaxValue: 10
+            Chance: 212
+          - Option: RACE_MDAMAGE_ANIMAL
+            MinValue: 5
+            MaxValue: 10
+            Chance: 212
+          - Option: RACE_MDAMAGE_PLANT
+            MinValue: 5
+            MaxValue: 10
+            Chance: 212
+          - Option: RACE_MDAMAGE_INSECT
+            MinValue: 5
+            MaxValue: 10
+            Chance: 212
+          - Option: RACE_MDAMAGE_FISHS
+            MinValue: 5
+            MaxValue: 10
+            Chance: 212
+          - Option: RACE_MDAMAGE_DEVIL
+            MinValue: 5
+            MaxValue: 10
+            Chance: 212
+          - Option: RACE_MDAMAGE_HUMAN
+            MinValue: 5
+            MaxValue: 10
+            Chance: 212
+          - Option: RACE_MDAMAGE_ANGEL
+            MinValue: 5
+            MaxValue: 10
+            Chance: 212
+          - Option: RACE_MDAMAGE_DRAGON
+            MinValue: 5
+            MaxValue: 10
+            Chance: 212
+          - Option: RACE_IGNORE_MDEF_PERCENT_NOTHING
+            MinValue: 30
+            MaxValue: 60
+            Chance: 212
+          - Option: RACE_IGNORE_MDEF_PERCENT_UNDEAD
+            MinValue: 30
+            MaxValue: 60
+            Chance: 212
+          - Option: RACE_IGNORE_MDEF_PERCENT_ANIMAL
+            MinValue: 30
+            MaxValue: 60
+            Chance: 212
+          - Option: RACE_IGNORE_MDEF_PERCENT_PLANT
+            MinValue: 30
+            MaxValue: 60
+            Chance: 212
+          - Option: RACE_IGNORE_MDEF_PERCENT_INSECT
+            MinValue: 30
+            MaxValue: 60
+            Chance: 212
+          - Option: RACE_IGNORE_MDEF_PERCENT_FISHS
+            MinValue: 30
+            MaxValue: 60
+            Chance: 212
+          - Option: RACE_IGNORE_MDEF_PERCENT_DEVIL
+            MinValue: 30
+            MaxValue: 60
+            Chance: 212
+          - Option: RACE_IGNORE_MDEF_PERCENT_HUMAN
+            MinValue: 30
+            MaxValue: 60
+            Chance: 212
+          - Option: RACE_IGNORE_MDEF_PERCENT_ANGEL
+            MinValue: 30
+            MaxValue: 60
+            Chance: 212
+          - Option: RACE_IGNORE_MDEF_PERCENT_DRAGON
+            MinValue: 30
+            MaxValue: 60
+            Chance: 212
+          - Option: RACE_IGNORE_DEF_PERCENT_NOTHING
+            MinValue: 30
+            MaxValue: 60
+            Chance: 212
+          - Option: RACE_IGNORE_DEF_PERCENT_UNDEAD
+            MinValue: 30
+            MaxValue: 60
+            Chance: 212
+          - Option: RACE_IGNORE_DEF_PERCENT_ANIMAL
+            MinValue: 30
+            MaxValue: 60
+            Chance: 212
+          - Option: RACE_IGNORE_DEF_PERCENT_PLANT
+            MinValue: 30
+            MaxValue: 60
+            Chance: 212
+          - Option: RACE_IGNORE_DEF_PERCENT_INSECT
+            MinValue: 30
+            MaxValue: 60
+            Chance: 212
+          - Option: RACE_IGNORE_DEF_PERCENT_FISHS
+            MinValue: 30
+            MaxValue: 60
+            Chance: 212
+          - Option: RACE_IGNORE_DEF_PERCENT_DEVIL
+            MinValue: 30
+            MaxValue: 60
+            Chance: 212
+          - Option: RACE_IGNORE_DEF_PERCENT_HUMAN
+            MinValue: 30
+            MaxValue: 60
+            Chance: 212
+          - Option: RACE_IGNORE_DEF_PERCENT_ANGEL
+            MinValue: 30
+            MaxValue: 60
+            Chance: 212
+          - Option: RACE_IGNORE_DEF_PERCENT_DRAGON
+            MinValue: 30
+            MaxValue: 60
+            Chance: 212
+          - Option: RACE_DAMAGE_NOTHING
+            MinValue: 5
+            MaxValue: 10
+            Chance: 212
+          - Option: RACE_DAMAGE_UNDEAD
+            MinValue: 5
+            MaxValue: 10
+            Chance: 212
+          - Option: RACE_DAMAGE_ANIMAL
+            MinValue: 5
+            MaxValue: 10
+            Chance: 212
+          - Option: RACE_DAMAGE_PLANT
+            MinValue: 5
+            MaxValue: 10
+            Chance: 212
+          - Option: RACE_DAMAGE_INSECT
+            MinValue: 5
+            MaxValue: 10
+            Chance: 212
+          - Option: RACE_DAMAGE_FISHS
+            MinValue: 5
+            MaxValue: 10
+            Chance: 212
+          - Option: RACE_DAMAGE_DEVIL
+            MinValue: 5
+            MaxValue: 10
+            Chance: 212
+          - Option: RACE_DAMAGE_HUMAN
+            MinValue: 5
+            MaxValue: 10
+            Chance: 212
+          - Option: RACE_DAMAGE_ANGEL
+            MinValue: 5
+            MaxValue: 10
+            Chance: 212
+          - Option: RACE_DAMAGE_DRAGON
+            MinValue: 5
+            MaxValue: 10
+            Chance: 212
+          - Option: DEC_SPELL_DELAY_TIME
+            MinValue: 1
+            MaxValue: 5
+            Chance: 212
+          - Option: DAMAGE_SIZE_PERFECT
+            MinValue: 1
+            MaxValue: 1
+            Chance: 212
+          - Option: CLASS_IGNORE_MDEF_PERCENT_NORMAL
+            MinValue: 30
+            MaxValue: 60
+            Chance: 212
+          - Option: CLASS_IGNORE_MDEF_PERCENT_BOSS
+            MinValue: 30
+            MaxValue: 60
+            Chance: 212
+          - Option: CLASS_IGNORE_DEF_PERCENT_NORMAL
+            MinValue: 30
+            MaxValue: 60
+            Chance: 212
+          - Option: CLASS_IGNORE_DEF_PERCENT_BOSS
+            MinValue: 30
+            MaxValue: 60
+            Chance: 212
+  - Id: 118
+    Group: GEFFEN_MAGIC_SCROLL
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: VAR_STRAMOUNT
+            MinValue: 1
+            MaxValue: 4
+            Chance: 1250
+          - Option: VAR_AGIAMOUNT
+            MinValue: 1
+            MaxValue: 4
+            Chance: 1250
+          - Option: VAR_VITAMOUNT
+            MinValue: 1
+            MaxValue: 4
+            Chance: 1250
+          - Option: VAR_INTAMOUNT
+            MinValue: 1
+            MaxValue: 4
+            Chance: 1250
+          - Option: VAR_DEXAMOUNT
+            MinValue: 1
+            MaxValue: 4
+            Chance: 1250
+          - Option: VAR_LUKAMOUNT
+            MinValue: 1
+            MaxValue: 4
+            Chance: 1250
+          - Option: VAR_MAXHPPERCENT
+            MinValue: 3
+            MaxValue: 5
+            Chance: 1250
+          - Option: VAR_MAXSPPERCENT
+            MinValue: 3
+            MaxValue: 5
+            Chance: 1250
+      - Slot: 2
+        Options:
+          - Option: VAR_MAXHPAMOUNT
+            MinValue: 50
+            MaxValue: 100
+            Chance: 666
+          - Option: VAR_MAXSPAMOUNT
+            MinValue: 50
+            MaxValue: 100
+            Chance: 666
+          - Option: VAR_HITSUCCESSVALUE
+            MinValue: 15
+            MaxValue: 30
+            Chance: 666
+          - Option: VAR_AVOIDSUCCESSVALUE
+            MinValue: 15
+            MaxValue: 30
+            Chance: 666
+          - Option: VAR_ITEMDEFPOWER
+            MinValue: 20
+            MaxValue: 60
+            Chance: 666
+          - Option: VAR_MDEFPOWER
+            MinValue: 5
+            MaxValue: 10
+            Chance: 666
+          - Option: HEAL_VALUE
+            MinValue: 5
+            MaxValue: 10
+            Chance: 666
+          - Option: HEAL_MODIFY_PERCENT
+            MinValue: 5
+            MaxValue: 10
+            Chance: 666
+          - Option: DEC_SPELL_CAST_TIME
+            MinValue: 5
+            MaxValue: 10
+            Chance: 666
+          - Option: BODY_INDESTRUCTIBLE
+            MinValue: 1
+            MaxValue: 1
+            Chance: 666
+          - Option: BODY_ATTR_WATER
+            MinValue: 1
+            MaxValue: 1
+            Chance: 666
+          - Option: BODY_ATTR_WIND
+            MinValue: 1
+            MaxValue: 1
+            Chance: 666
+          - Option: BODY_ATTR_DARKNESS
+            MinValue: 1
+            MaxValue: 1
+            Chance: 666
+          - Option: BODY_ATTR_FIRE
+            MinValue: 1
+            MaxValue: 1
+            Chance: 666
+          - Option: BODY_ATTR_GROUND
+            MinValue: 1
+            MaxValue: 1
+            Chance: 666
+  - Id: 119
+    Group: GRAY_CHARCOAL_MELEE
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: DAMAGE_PROPERTY_NOTHING_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 526
+          - Option: DAMAGE_PROPERTY_WATER_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 526
+          - Option: DAMAGE_PROPERTY_GROUND_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 526
+          - Option: DAMAGE_PROPERTY_FIRE_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 526
+          - Option: DAMAGE_PROPERTY_WIND_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 526
+          - Option: DAMAGE_PROPERTY_POISON_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 526
+          - Option: DAMAGE_PROPERTY_SAINT_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 526
+          - Option: DAMAGE_PROPERTY_DARKNESS_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 526
+          - Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 526
+          - Option: DAMAGE_PROPERTY_UNDEAD_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 526
+          - Option: DAMAGE_SIZE_PERFECT
+            MinValue: 1
+            MaxValue: 1
+            Chance: 526
+          - Option: VAR_PLUSASPD
+            MinValue: 1
+            MaxValue: 1
+            Chance: 526
+          - Option: VAR_PLUSASPDPERCENT
+            MinValue: 5
+            MaxValue: 10
+            Chance: 526
+          - Option: DAMAGE_PROPERTY_WATER_TARGET
+            MinValue: 1
+            MaxValue: 1
+            Chance: 526
+          - Option: DAMAGE_PROPERTY_GROUND_TARGET
+            MinValue: 1
+            MaxValue: 1
+            Chance: 526
+          - Option: DAMAGE_PROPERTY_FIRE_TARGET
+            MinValue: 1
+            MaxValue: 1
+            Chance: 526
+          - Option: DAMAGE_PROPERTY_WIND_TARGET
+            MinValue: 1
+            MaxValue: 1
+            Chance: 526
+          - Option: DAMAGE_PROPERTY_SAINT_TARGET
+            MinValue: 1
+            MaxValue: 1
+            Chance: 526
+          - Option: DAMAGE_PROPERTY_DARKNESS_TARGET
+            MinValue: 1
+            MaxValue: 1
+            Chance: 526
+      - Slot: 2
+        Options:
+          - Option: RACE_DAMAGE_NOTHING
+            MinValue: 1
+            MaxValue: 20
+            Chance: 666
+          - Option: RACE_DAMAGE_UNDEAD
+            MinValue: 1
+            MaxValue: 20
+            Chance: 666
+          - Option: RACE_DAMAGE_ANIMAL
+            MinValue: 1
+            MaxValue: 20
+            Chance: 666
+          - Option: RACE_DAMAGE_PLANT
+            MinValue: 1
+            MaxValue: 20
+            Chance: 666
+          - Option: RACE_DAMAGE_INSECT
+            MinValue: 1
+            MaxValue: 20
+            Chance: 666
+          - Option: RACE_DAMAGE_FISHS
+            MinValue: 1
+            MaxValue: 20
+            Chance: 666
+          - Option: RACE_DAMAGE_DEVIL
+            MinValue: 1
+            MaxValue: 20
+            Chance: 666
+          - Option: RACE_DAMAGE_HUMAN
+            MinValue: 1
+            MaxValue: 20
+            Chance: 666
+          - Option: RACE_DAMAGE_ANGEL
+            MinValue: 1
+            MaxValue: 20
+            Chance: 666
+          - Option: RACE_DAMAGE_DRAGON
+            MinValue: 1
+            MaxValue: 20
+            Chance: 666
+          - Option: CLASS_DAMAGE_NORMAL_TARGET
+            MinValue: 1
+            MaxValue: 10
+            Chance: 666
+          - Option: CLASS_DAMAGE_BOSS_TARGET
+            MinValue: 1
+            MaxValue: 10
+            Chance: 666
+          - Option: VAR_ATKPERCENT
+            MinValue: 3
+            MaxValue: 5
+            Chance: 666
+          - Option: DAMAGE_CRI_TARGET
+            MinValue: 5
+            MaxValue: 20
+            Chance: 666
+          - Option: WEAPON_INDESTRUCTIBLE
+            MinValue: 1
+            MaxValue: 1
+            Chance: 666
+  - Id: 120
+    Group: GRAY_CHARCOAL_MAGIC
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: MDAMAGE_PROPERTY_NOTHING_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 714
+          - Option: MDAMAGE_PROPERTY_WATER_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 714
+          - Option: MDAMAGE_PROPERTY_GROUND_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 714
+          - Option: MDAMAGE_PROPERTY_FIRE_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 714
+          - Option: MDAMAGE_PROPERTY_WIND_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 714
+          - Option: MDAMAGE_PROPERTY_POISON_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 714
+          - Option: MDAMAGE_PROPERTY_SAINT_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 714
+          - Option: MDAMAGE_PROPERTY_DARKNESS_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 714
+          - Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 714
+          - Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 714
+          - Option: DEC_SPELL_CAST_TIME
+            MinValue: 5
+            MaxValue: 10
+            Chance: 714
+          - Option: HEAL_MODIFY_PERCENT
+            MinValue: 5
+            MaxValue: 20
+            Chance: 714
+          - Option: DEC_SP_CONSUMPTION
+            MinValue: 5
+            MaxValue: 10
+            Chance: 714
+          - Option: DEC_SPELL_DELAY_TIME
+            MinValue: 1
+            MaxValue: 5
+            Chance: 714
+      - Slot: 2
+        Options:
+          - Option: RACE_MDAMAGE_NOTHING
+            MinValue: 1
+            MaxValue: 20
+            Chance: 714
+          - Option: RACE_MDAMAGE_UNDEAD
+            MinValue: 1
+            MaxValue: 20
+            Chance: 714
+          - Option: RACE_MDAMAGE_ANIMAL
+            MinValue: 1
+            MaxValue: 20
+            Chance: 714
+          - Option: RACE_MDAMAGE_PLANT
+            MinValue: 1
+            MaxValue: 20
+            Chance: 714
+          - Option: RACE_MDAMAGE_INSECT
+            MinValue: 1
+            MaxValue: 20
+            Chance: 714
+          - Option: RACE_MDAMAGE_FISHS
+            MinValue: 1
+            MaxValue: 20
+            Chance: 714
+          - Option: RACE_MDAMAGE_DEVIL
+            MinValue: 1
+            MaxValue: 20
+            Chance: 714
+          - Option: RACE_MDAMAGE_HUMAN
+            MinValue: 1
+            MaxValue: 20
+            Chance: 714
+          - Option: RACE_MDAMAGE_ANGEL
+            MinValue: 1
+            MaxValue: 20
+            Chance: 714
+          - Option: RACE_MDAMAGE_DRAGON
+            MinValue: 1
+            MaxValue: 20
+            Chance: 714
+          - Option: CLASS_MDAMAGE_NORMAL
+            MinValue: 5
+            MaxValue: 10
+            Chance: 714
+          - Option: CLASS_MDAMAGE_BOSS
+            MinValue: 5
+            MaxValue: 10
+            Chance: 714
+          - Option: VAR_MAGICATKPERCENT
+            MinValue: 3
+            MaxValue: 7
+            Chance: 714
+          - Option: DEC_SPELL_CAST_TIME
+            MinValue: 5
+            MaxValue: 10
+            Chance: 714
+  - Id: 121
+    Group: GRAY_CHARCOAL_RANGE
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: DAMAGE_PROPERTY_NOTHING_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 666
+          - Option: DAMAGE_PROPERTY_WATER_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 666
+          - Option: DAMAGE_PROPERTY_GROUND_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 666
+          - Option: DAMAGE_PROPERTY_FIRE_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 666
+          - Option: DAMAGE_PROPERTY_WIND_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 666
+          - Option: DAMAGE_PROPERTY_POISON_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 666
+          - Option: DAMAGE_PROPERTY_SAINT_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 666
+          - Option: DAMAGE_PROPERTY_DARKNESS_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 666
+          - Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 666
+          - Option: DAMAGE_PROPERTY_UNDEAD_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 666
+          - Option: DAMAGE_SIZE_PERFECT
+            MinValue: 1
+            MaxValue: 1
+            Chance: 666
+          - Option: VAR_PLUSASPD
+            MinValue: 1
+            MaxValue: 1
+            Chance: 666
+          - Option: VAR_PLUSASPDPERCENT
+            MinValue: 5
+            MaxValue: 10
+            Chance: 666
+          - Option: RANGE_ATTACK_DAMAGE_TARGET
+            MinValue: 5
+            MaxValue: 10
+            Chance: 666
+          - Option: WEAPON_INDESTRUCTIBLE
+            MinValue: 1
+            MaxValue: 1
+            Chance: 666
+      - Slot: 2
+        Options:
+          - Option: RACE_DAMAGE_NOTHING
+            MinValue: 1
+            MaxValue: 20
+            Chance: 714
+          - Option: RACE_DAMAGE_UNDEAD
+            MinValue: 1
+            MaxValue: 20
+            Chance: 714
+          - Option: RACE_DAMAGE_ANIMAL
+            MinValue: 1
+            MaxValue: 20
+            Chance: 714
+          - Option: RACE_DAMAGE_PLANT
+            MinValue: 1
+            MaxValue: 20
+            Chance: 714
+          - Option: RACE_DAMAGE_INSECT
+            MinValue: 1
+            MaxValue: 20
+            Chance: 714
+          - Option: RACE_DAMAGE_FISHS
+            MinValue: 1
+            MaxValue: 20
+            Chance: 714
+          - Option: RACE_DAMAGE_DEVIL
+            MinValue: 1
+            MaxValue: 20
+            Chance: 714
+          - Option: RACE_DAMAGE_HUMAN
+            MinValue: 1
+            MaxValue: 20
+            Chance: 714
+          - Option: RACE_DAMAGE_ANGEL
+            MinValue: 1
+            MaxValue: 20
+            Chance: 714
+          - Option: RACE_DAMAGE_DRAGON
+            MinValue: 1
+            MaxValue: 20
+            Chance: 714
+          - Option: CLASS_DAMAGE_NORMAL_TARGET
+            MinValue: 5
+            MaxValue: 10
+            Chance: 714
+          - Option: CLASS_DAMAGE_BOSS_TARGET
+            MinValue: 5
+            MaxValue: 10
+            Chance: 714
+          - Option: DAMAGE_CRI_TARGET
+            MinValue: 5
+            MaxValue: 20
+            Chance: 714
+          - Option: VAR_ATKPERCENT
+            MinValue: 3
+            MaxValue: 7
+            Chance: 714
+  - Id: 122
+    Group: GEFFEN_MAGIC_SCROLL2
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: VAR_PLUSASPDPERCENT
+            MinValue: 3
+            MaxValue: 5
+            Chance: 769
+          - Option: DEC_SPELL_CAST_TIME
+            MinValue: 5
+            MaxValue: 7
+            Chance: 769
+          - Option: DAMAGE_CRI_TARGET
+            MinValue: 5
+            MaxValue: 8
+            Chance: 769
+          - Option: DAMAGE_PROPERTY_FIRE_USER
+            MinValue: 3
+            MaxValue: 5
+            Chance: 769
+          - Option: DAMAGE_PROPERTY_WATER_USER
+            MinValue: 3
+            MaxValue: 5
+            Chance: 769
+          - Option: DAMAGE_PROPERTY_WIND_USER
+            MinValue: 3
+            MaxValue: 5
+            Chance: 769
+          - Option: DAMAGE_PROPERTY_GROUND_USER
+            MinValue: 3
+            MaxValue: 5
+            Chance: 769
+          - Option: ATTR_TOLERACE_ALLBUTNOTHING
+            MinValue: 1
+            MaxValue: 3
+            Chance: 769
+          - Option: DEC_SP_CONSUMPTION
+            MinValue: 3
+            MaxValue: 5
+            Chance: 769
+          - Option: VAR_MAXHPPERCENT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 769
+          - Option: VAR_MAXSPPERCENT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 769
+          - Option: VAR_ATKPERCENT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 769
+          - Option: VAR_MAGICATKPERCENT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 769
+      - Slot: 2
+        Options:
+          - Option: VAR_PLUSASPDPERCENT
+            MinValue: 3
+            MaxValue: 5
+            Chance: 769
+          - Option: DEC_SPELL_CAST_TIME
+            MinValue: 5
+            MaxValue: 7
+            Chance: 769
+          - Option: DAMAGE_CRI_TARGET
+            MinValue: 5
+            MaxValue: 8
+            Chance: 769
+          - Option: DAMAGE_PROPERTY_FIRE_USER
+            MinValue: 3
+            MaxValue: 5
+            Chance: 769
+          - Option: DAMAGE_PROPERTY_WATER_USER
+            MinValue: 3
+            MaxValue: 5
+            Chance: 769
+          - Option: DAMAGE_PROPERTY_WIND_USER
+            MinValue: 3
+            MaxValue: 5
+            Chance: 769
+          - Option: DAMAGE_PROPERTY_GROUND_USER
+            MinValue: 3
+            MaxValue: 5
+            Chance: 769
+          - Option: ATTR_TOLERACE_ALLBUTNOTHING
+            MinValue: 1
+            MaxValue: 3
+            Chance: 769
+          - Option: DEC_SP_CONSUMPTION
+            MinValue: 3
+            MaxValue: 5
+            Chance: 769
+          - Option: VAR_MAXHPPERCENT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 769
+          - Option: VAR_MAXSPPERCENT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 769
+          - Option: VAR_ATKPERCENT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 769
+          - Option: VAR_MAGICATKPERCENT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 769
+  - Id: 123
+    Group: CHARLESTON_PARTS_W
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: DAMAGE_PROPERTY_NOTHING_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 384
+          - Option: DAMAGE_PROPERTY_WATER_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 384
+          - Option: DAMAGE_PROPERTY_GROUND_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 384
+          - Option: DAMAGE_PROPERTY_FIRE_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 384
+          - Option: DAMAGE_PROPERTY_WIND_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 384
+          - Option: DAMAGE_PROPERTY_POISON_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 384
+          - Option: DAMAGE_PROPERTY_SAINT_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 384
+          - Option: DAMAGE_PROPERTY_DARKNESS_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 384
+          - Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 384
+          - Option: DAMAGE_PROPERTY_UNDEAD_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 384
+          - Option: DAMAGE_CRI_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 384
+          - Option: VAR_PLUSASPDPERCENT
+            MinValue: 5
+            MaxValue: 15
+            Chance: 384
+          - Option: VAR_HITSUCCESSVALUE
+            MinValue: 5
+            MaxValue: 15
+            Chance: 384
+          - Option: VAR_CRITICALSUCCESSVALUE
+            MinValue: 1
+            MaxValue: 15
+            Chance: 384
+          - Option: VAR_ATKPERCENT
+            MinValue: 3
+            MaxValue: 7
+            Chance: 384
+          - Option: VAR_PLUSASPD
+            MinValue: 1
+            MaxValue: 1
+            Chance: 384
+          - Option: DAMAGE_SIZE_SMALL_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 384
+          - Option: DAMAGE_SIZE_MIDIUM_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 384
+          - Option: DAMAGE_SIZE_LARGE_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 384
+          - Option: WEAPON_ATTR_WATER
+            MinValue: 1
+            MaxValue: 1
+            Chance: 384
+          - Option: WEAPON_ATTR_GROUND
+            MinValue: 1
+            MaxValue: 1
+            Chance: 384
+          - Option: WEAPON_ATTR_FIRE
+            MinValue: 1
+            MaxValue: 1
+            Chance: 384
+          - Option: WEAPON_ATTR_WIND
+            MinValue: 1
+            MaxValue: 1
+            Chance: 384
+          - Option: WEAPON_ATTR_SAINT
+            MinValue: 1
+            MaxValue: 1
+            Chance: 384
+          - Option: WEAPON_ATTR_DARKNESS
+            MinValue: 1
+            MaxValue: 1
+            Chance: 384
+          - Option: DAMAGE_SIZE_PERFECT
+            MinValue: 1
+            MaxValue: 1
+            Chance: 384
+  - Id: 124
+    Group: CHARLESTON_PARTS_R
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: DAMAGE_PROPERTY_NOTHING_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 384
+          - Option: DAMAGE_PROPERTY_WATER_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 384
+          - Option: DAMAGE_PROPERTY_GROUND_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 384
+          - Option: DAMAGE_PROPERTY_FIRE_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 384
+          - Option: DAMAGE_PROPERTY_WIND_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 384
+          - Option: DAMAGE_PROPERTY_POISON_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 384
+          - Option: DAMAGE_PROPERTY_SAINT_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 384
+          - Option: DAMAGE_PROPERTY_DARKNESS_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 384
+          - Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 384
+          - Option: DAMAGE_PROPERTY_UNDEAD_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 384
+          - Option: VAR_PLUSASPDPERCENT
+            MinValue: 5
+            MaxValue: 15
+            Chance: 384
+          - Option: VAR_HITSUCCESSVALUE
+            MinValue: 1
+            MaxValue: 15
+            Chance: 384
+          - Option: VAR_ATTPOWER
+            MinValue: 5
+            MaxValue: 20
+            Chance: 384
+          - Option: RANGE_ATTACK_DAMAGE_TARGET
+            MinValue: 3
+            MaxValue: 7
+            Chance: 384
+          - Option: VAR_PLUSASPD
+            MinValue: 1
+            MaxValue: 1
+            Chance: 384
+          - Option: DAMAGE_SIZE_SMALL_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 384
+          - Option: DAMAGE_SIZE_MIDIUM_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 384
+          - Option: DAMAGE_SIZE_LARGE_TARGET
+            MinValue: 1
+            MaxValue: 20
+            Chance: 384
+          - Option: WEAPON_ATTR_WATER
+            MinValue: 1
+            MaxValue: 1
+            Chance: 384
+          - Option: WEAPON_ATTR_GROUND
+            MinValue: 1
+            MaxValue: 1
+            Chance: 384
+          - Option: WEAPON_ATTR_FIRE
+            MinValue: 1
+            MaxValue: 1
+            Chance: 384
+          - Option: WEAPON_ATTR_WIND
+            MinValue: 1
+            MaxValue: 1
+            Chance: 384
+          - Option: WEAPON_ATTR_SAINT
+            MinValue: 1
+            MaxValue: 1
+            Chance: 384
+          - Option: WEAPON_ATTR_DARKNESS
+            MinValue: 1
+            MaxValue: 1
+            Chance: 384
+          - Option: DAMAGE_SIZE_PERFECT
+            MinValue: 1
+            MaxValue: 1
+            Chance: 384
+  - Id: 125
+    Group: SHADOW_RANDOM_MIX
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: VAR_ATTPOWER
+            MinValue: 1
+            MaxValue: 15
+            Chance: 500
+          - Option: VAR_ATTMPOWER
+            MinValue: 1
+            MaxValue: 15
+            Chance: 500
+          - Option: VAR_ATKPERCENT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 500
+          - Option: VAR_MAGICATKPERCENT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 500
+          - Option: VAR_PLUSASPD
+            MinValue: 1
+            MaxValue: 1
+            Chance: 500
+          - Option: VAR_MAXHPAMOUNT
+            MinValue: 100
+            MaxValue: 500
+            Chance: 500
+          - Option: VAR_MAXSPAMOUNT
+            MinValue: 20
+            MaxValue: 100
+            Chance: 500
+          - Option: VAR_MAXHPPERCENT
+            MinValue: 1
+            MaxValue: 2
+            Chance: 500
+          - Option: VAR_MAXSPPERCENT
+            MinValue: 1
+            MaxValue: 2
+            Chance: 500
+          - Option: VAR_HITSUCCESSVALUE
+            MinValue: 5
+            MaxValue: 15
+            Chance: 500
+          - Option: VAR_AVOIDSUCCESSVALUE
+            MinValue: 5
+            MaxValue: 15
+            Chance: 500
+          - Option: VAR_CRITICALSUCCESSVALUE
+            MinValue: 1
+            MaxValue: 15
+            Chance: 500
+          - Option: DEC_SPELL_CAST_TIME
+            MinValue: 1
+            MaxValue: 3
+            Chance: 500
+          - Option: DAMAGE_CRI_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 500
+          - Option: RANGE_ATTACK_DAMAGE_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 500
+          - Option: HEAL_VALUE
+            MinValue: 3
+            MaxValue: 5
+            Chance: 500
+          - Option: HEAL_MODIFY_PERCENT
+            MinValue: 3
+            MaxValue: 5
+            Chance: 500
+          - Option: VAR_ITEMDEFPOWER
+            MinValue: 10
+            MaxValue: 25
+            Chance: 500
+          - Option: VAR_MDEFPOWER
+            MinValue: 1
+            MaxValue: 3
+            Chance: 500
+          - Option: VAR_PLUSASPDPERCENT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 500
+  - Id: 126
+    Group: EP17_1_SPC05
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: DAMAGE_PROPERTY_NOTHING_TARGET
+            MinValue: 3
+            MaxValue: 15
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_WATER_TARGET
+            MinValue: 3
+            MaxValue: 15
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_GROUND_TARGET
+            MinValue: 3
+            MaxValue: 15
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_FIRE_TARGET
+            MinValue: 3
+            MaxValue: 15
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_WIND_TARGET
+            MinValue: 3
+            MaxValue: 15
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_POISON_TARGET
+            MinValue: 3
+            MaxValue: 15
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_SAINT_TARGET
+            MinValue: 3
+            MaxValue: 15
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_DARKNESS_TARGET
+            MinValue: 3
+            MaxValue: 15
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
+            MinValue: 3
+            MaxValue: 15
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_UNDEAD_TARGET
+            MinValue: 3
+            MaxValue: 15
+            Chance: 714
+          - Option: VAR_ATTPOWER
+            MinValue: 5
+            MaxValue: 20
+            Chance: 714
+          - Option: VAR_ATKPERCENT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 714
+          - Option: VAR_HITSUCCESSVALUE
+            MinValue: 3
+            MaxValue: 10
+            Chance: 714
+          - Option: VAR_CRITICALSUCCESSVALUE
+            MinValue: 3
+            MaxValue: 10
+            Chance: 714
+      - Slot: 2
+        Options:
+          - Option: VAR_PLUSASPD
+            MinValue: 1
+            MaxValue: 1
+            Chance: 555
+          - Option: VAR_AVOIDSUCCESSVALUE
+            MinValue: 5
+            MaxValue: 15
+            Chance: 555
+          - Option: DAMAGE_SIZE_SMALL_TARGET
+            MinValue: 3
+            MaxValue: 10
+            Chance: 555
+          - Option: DAMAGE_SIZE_MIDIUM_TARGET
+            MinValue: 3
+            MaxValue: 10
+            Chance: 555
+          - Option: DAMAGE_SIZE_LARGE_TARGET
+            MinValue: 3
+            MaxValue: 10
+            Chance: 555
+          - Option: DAMAGE_CRI_TARGET
+            MinValue: 3
+            MaxValue: 10
+            Chance: 555
+          - Option: VAR_PLUSASPDPERCENT
+            MinValue: 3
+            MaxValue: 10
+            Chance: 555
+          - Option: RANGE_ATTACK_DAMAGE_TARGET
+            MinValue: 3
+            MaxValue: 10
+            Chance: 555
+          - Option: RACE_DAMAGE_NOTHING
+            MinValue: 3
+            MaxValue: 10
+            Chance: 555
+          - Option: RACE_DAMAGE_UNDEAD
+            MinValue: 3
+            MaxValue: 10
+            Chance: 555
+          - Option: RACE_DAMAGE_ANIMAL
+            MinValue: 3
+            MaxValue: 10
+            Chance: 555
+          - Option: RACE_DAMAGE_PLANT
+            MinValue: 3
+            MaxValue: 10
+            Chance: 555
+          - Option: RACE_DAMAGE_INSECT
+            MinValue: 3
+            MaxValue: 10
+            Chance: 555
+          - Option: RACE_DAMAGE_FISHS
+            MinValue: 3
+            MaxValue: 10
+            Chance: 555
+          - Option: RACE_DAMAGE_DEVIL
+            MinValue: 3
+            MaxValue: 10
+            Chance: 555
+          - Option: RACE_DAMAGE_HUMAN
+            MinValue: 3
+            MaxValue: 10
+            Chance: 555
+          - Option: RACE_DAMAGE_ANGEL
+            MinValue: 3
+            MaxValue: 10
+            Chance: 555
+          - Option: RACE_DAMAGE_DRAGON
+            MinValue: 3
+            MaxValue: 10
+            Chance: 555
+  - Id: 127
+    Group: EP17_1_SPC06
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: DAMAGE_PROPERTY_NOTHING_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_WATER_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_GROUND_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_FIRE_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_WIND_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_POISON_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_SAINT_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_DARKNESS_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_UNDEAD_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 714
+          - Option: VAR_ATTPOWER
+            MinValue: 15
+            MaxValue: 40
+            Chance: 714
+          - Option: VAR_ATKPERCENT
+            MinValue: 1
+            MaxValue: 10
+            Chance: 714
+          - Option: VAR_HITSUCCESSVALUE
+            MinValue: 3
+            MaxValue: 15
+            Chance: 714
+          - Option: VAR_CRITICALSUCCESSVALUE
+            MinValue: 3
+            MaxValue: 15
+            Chance: 714
+      - Slot: 2
+        Options:
+          - Option: VAR_PLUSASPD
+            MinValue: 1
+            MaxValue: 1
+            Chance: 526
+          - Option: VAR_AVOIDSUCCESSVALUE
+            MinValue: 5
+            MaxValue: 30
+            Chance: 526
+          - Option: DAMAGE_SIZE_SMALL_TARGET
+            MinValue: 3
+            MaxValue: 15
+            Chance: 526
+          - Option: DAMAGE_SIZE_MIDIUM_TARGET
+            MinValue: 3
+            MaxValue: 15
+            Chance: 526
+          - Option: DAMAGE_SIZE_LARGE_TARGET
+            MinValue: 3
+            MaxValue: 15
+            Chance: 526
+          - Option: DAMAGE_CRI_TARGET
+            MinValue: 3
+            MaxValue: 15
+            Chance: 526
+          - Option: VAR_PLUSASPDPERCENT
+            MinValue: 3
+            MaxValue: 15
+            Chance: 526
+          - Option: RANGE_ATTACK_DAMAGE_TARGET
+            MinValue: 3
+            MaxValue: 15
+            Chance: 526
+          - Option: RACE_DAMAGE_NOTHING
+            MinValue: 3
+            MaxValue: 15
+            Chance: 526
+          - Option: RACE_DAMAGE_UNDEAD
+            MinValue: 3
+            MaxValue: 15
+            Chance: 526
+          - Option: RACE_DAMAGE_ANIMAL
+            MinValue: 3
+            MaxValue: 15
+            Chance: 526
+          - Option: RACE_DAMAGE_PLANT
+            MinValue: 3
+            MaxValue: 15
+            Chance: 526
+          - Option: RACE_DAMAGE_INSECT
+            MinValue: 3
+            MaxValue: 15
+            Chance: 526
+          - Option: RACE_DAMAGE_FISHS
+            MinValue: 3
+            MaxValue: 15
+            Chance: 526
+          - Option: RACE_DAMAGE_DEVIL
+            MinValue: 3
+            MaxValue: 15
+            Chance: 526
+          - Option: RACE_DAMAGE_HUMAN
+            MinValue: 3
+            MaxValue: 15
+            Chance: 526
+          - Option: RACE_DAMAGE_ANGEL
+            MinValue: 3
+            MaxValue: 15
+            Chance: 526
+          - Option: RACE_DAMAGE_DRAGON
+            MinValue: 3
+            MaxValue: 15
+            Chance: 526
+          - Option: DEC_SP_CONSUMPTION
+            MinValue: 1
+            MaxValue: 5
+            Chance: 526
+  - Id: 128
+    Group: EP17_1_SPC07
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: DAMAGE_PROPERTY_NOTHING_TARGET
+            MinValue: 5
+            MaxValue: 25
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_WATER_TARGET
+            MinValue: 5
+            MaxValue: 25
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_GROUND_TARGET
+            MinValue: 5
+            MaxValue: 25
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_FIRE_TARGET
+            MinValue: 5
+            MaxValue: 25
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_WIND_TARGET
+            MinValue: 5
+            MaxValue: 25
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_POISON_TARGET
+            MinValue: 5
+            MaxValue: 25
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_SAINT_TARGET
+            MinValue: 5
+            MaxValue: 25
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_DARKNESS_TARGET
+            MinValue: 5
+            MaxValue: 25
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
+            MinValue: 5
+            MaxValue: 25
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_UNDEAD_TARGET
+            MinValue: 5
+            MaxValue: 25
+            Chance: 714
+          - Option: VAR_ATTPOWER
+            MinValue: 20
+            MaxValue: 60
+            Chance: 714
+          - Option: VAR_ATKPERCENT
+            MinValue: 3
+            MaxValue: 15
+            Chance: 714
+          - Option: VAR_HITSUCCESSVALUE
+            MinValue: 3
+            MaxValue: 20
+            Chance: 714
+          - Option: VAR_CRITICALSUCCESSVALUE
+            MinValue: 3
+            MaxValue: 20
+            Chance: 714
+      - Slot: 2
+        Options:
+          - Option: VAR_PLUSASPD
+            MinValue: 1
+            MaxValue: 2
+            Chance: 500
+          - Option: VAR_AVOIDSUCCESSVALUE
+            MinValue: 5
+            MaxValue: 45
+            Chance: 500
+          - Option: DAMAGE_SIZE_SMALL_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 500
+          - Option: DAMAGE_SIZE_MIDIUM_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 500
+          - Option: DAMAGE_SIZE_LARGE_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 500
+          - Option: DAMAGE_CRI_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 500
+          - Option: VAR_PLUSASPDPERCENT
+            MinValue: 3
+            MaxValue: 20
+            Chance: 500
+          - Option: RANGE_ATTACK_DAMAGE_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 500
+          - Option: RACE_DAMAGE_NOTHING
+            MinValue: 3
+            MaxValue: 20
+            Chance: 500
+          - Option: RACE_DAMAGE_UNDEAD
+            MinValue: 3
+            MaxValue: 20
+            Chance: 500
+          - Option: RACE_DAMAGE_ANIMAL
+            MinValue: 3
+            MaxValue: 20
+            Chance: 500
+          - Option: RACE_DAMAGE_PLANT
+            MinValue: 3
+            MaxValue: 20
+            Chance: 500
+          - Option: RACE_DAMAGE_INSECT
+            MinValue: 3
+            MaxValue: 20
+            Chance: 500
+          - Option: RACE_DAMAGE_FISHS
+            MinValue: 3
+            MaxValue: 20
+            Chance: 500
+          - Option: RACE_DAMAGE_DEVIL
+            MinValue: 3
+            MaxValue: 20
+            Chance: 500
+          - Option: RACE_DAMAGE_HUMAN
+            MinValue: 3
+            MaxValue: 20
+            Chance: 500
+          - Option: RACE_DAMAGE_ANGEL
+            MinValue: 3
+            MaxValue: 20
+            Chance: 500
+          - Option: RACE_DAMAGE_DRAGON
+            MinValue: 3
+            MaxValue: 20
+            Chance: 500
+          - Option: DEC_SP_CONSUMPTION
+            MinValue: 1
+            MaxValue: 10
+            Chance: 500
+          - Option: WEAPON_INDESTRUCTIBLE
+            MinValue: 1
+            MaxValue: 1
+            Chance: 500
+  - Id: 129
+    Group: EP17_1_SPC08
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: MDAMAGE_PROPERTY_NOTHING_TARGET
+            MinValue: 3
+            MaxValue: 15
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_WATER_TARGET
+            MinValue: 3
+            MaxValue: 15
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_GROUND_TARGET
+            MinValue: 3
+            MaxValue: 15
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_FIRE_TARGET
+            MinValue: 3
+            MaxValue: 15
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_WIND_TARGET
+            MinValue: 3
+            MaxValue: 15
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_POISON_TARGET
+            MinValue: 3
+            MaxValue: 15
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_SAINT_TARGET
+            MinValue: 3
+            MaxValue: 15
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_DARKNESS_TARGET
+            MinValue: 3
+            MaxValue: 15
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET
+            MinValue: 3
+            MaxValue: 15
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
+            MinValue: 3
+            MaxValue: 15
+            Chance: 769
+          - Option: VAR_ATTMPOWER
+            MinValue: 5
+            MaxValue: 20
+            Chance: 769
+          - Option: VAR_MAGICATKPERCENT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: VAR_PLUSASPDPERCENT
+            MinValue: 3
+            MaxValue: 10
+            Chance: 769
+      - Slot: 2
+        Options:
+          - Option: VAR_PLUSASPD
+            MinValue: 1
+            MaxValue: 1
+            Chance: 625
+          - Option: VAR_AVOIDSUCCESSVALUE
+            MinValue: 5
+            MaxValue: 15
+            Chance: 625
+          - Option: MDAMAGE_SIZE_SMALL_TARGET
+            MinValue: 3
+            MaxValue: 10
+            Chance: 625
+          - Option: MDAMAGE_SIZE_MIDIUM_TARGET
+            MinValue: 3
+            MaxValue: 10
+            Chance: 625
+          - Option: MDAMAGE_SIZE_LARGE_TARGET
+            MinValue: 3
+            MaxValue: 10
+            Chance: 625
+          - Option: DEC_SPELL_CAST_TIME
+            MinValue: 3
+            MaxValue: 10
+            Chance: 625
+          - Option: RACE_MDAMAGE_NOTHING
+            MinValue: 3
+            MaxValue: 10
+            Chance: 625
+          - Option: RACE_MDAMAGE_UNDEAD
+            MinValue: 3
+            MaxValue: 10
+            Chance: 625
+          - Option: RACE_MDAMAGE_ANIMAL
+            MinValue: 3
+            MaxValue: 10
+            Chance: 625
+          - Option: RACE_MDAMAGE_PLANT
+            MinValue: 3
+            MaxValue: 10
+            Chance: 625
+          - Option: RACE_MDAMAGE_INSECT
+            MinValue: 3
+            MaxValue: 10
+            Chance: 625
+          - Option: RACE_MDAMAGE_FISHS
+            MinValue: 3
+            MaxValue: 10
+            Chance: 625
+          - Option: RACE_MDAMAGE_DEVIL
+            MinValue: 3
+            MaxValue: 10
+            Chance: 625
+          - Option: RACE_MDAMAGE_HUMAN
+            MinValue: 3
+            MaxValue: 10
+            Chance: 625
+          - Option: RACE_MDAMAGE_ANGEL
+            MinValue: 3
+            MaxValue: 10
+            Chance: 625
+          - Option: RACE_MDAMAGE_DRAGON
+            MinValue: 3
+            MaxValue: 10
+            Chance: 625
+  - Id: 130
+    Group: EP17_1_SPC09
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: MDAMAGE_PROPERTY_NOTHING_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_WATER_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_GROUND_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_FIRE_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_WIND_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_POISON_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_SAINT_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_DARKNESS_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 769
+          - Option: VAR_ATTMPOWER
+            MinValue: 15
+            MaxValue: 40
+            Chance: 769
+          - Option: VAR_MAGICATKPERCENT
+            MinValue: 1
+            MaxValue: 10
+            Chance: 769
+          - Option: VAR_PLUSASPDPERCENT
+            MinValue: 3
+            MaxValue: 10
+            Chance: 769
+      - Slot: 2
+        Options:
+          - Option: VAR_PLUSASPD
+            MinValue: 1
+            MaxValue: 1
+            Chance: 588
+          - Option: VAR_AVOIDSUCCESSVALUE
+            MinValue: 5
+            MaxValue: 30
+            Chance: 588
+          - Option: MDAMAGE_SIZE_SMALL_TARGET
+            MinValue: 3
+            MaxValue: 15
+            Chance: 588
+          - Option: MDAMAGE_SIZE_MIDIUM_TARGET
+            MinValue: 3
+            MaxValue: 15
+            Chance: 588
+          - Option: MDAMAGE_SIZE_LARGE_TARGET
+            MinValue: 3
+            MaxValue: 15
+            Chance: 588
+          - Option: DEC_SPELL_CAST_TIME
+            MinValue: 3
+            MaxValue: 15
+            Chance: 588
+          - Option: RACE_MDAMAGE_NOTHING
+            MinValue: 3
+            MaxValue: 15
+            Chance: 588
+          - Option: RACE_MDAMAGE_UNDEAD
+            MinValue: 3
+            MaxValue: 15
+            Chance: 588
+          - Option: RACE_MDAMAGE_ANIMAL
+            MinValue: 3
+            MaxValue: 15
+            Chance: 588
+          - Option: RACE_MDAMAGE_PLANT
+            MinValue: 3
+            MaxValue: 15
+            Chance: 588
+          - Option: RACE_MDAMAGE_INSECT
+            MinValue: 3
+            MaxValue: 15
+            Chance: 588
+          - Option: RACE_MDAMAGE_FISHS
+            MinValue: 3
+            MaxValue: 15
+            Chance: 588
+          - Option: RACE_MDAMAGE_DEVIL
+            MinValue: 3
+            MaxValue: 15
+            Chance: 588
+          - Option: RACE_MDAMAGE_HUMAN
+            MinValue: 3
+            MaxValue: 15
+            Chance: 588
+          - Option: RACE_MDAMAGE_ANGEL
+            MinValue: 3
+            MaxValue: 15
+            Chance: 588
+          - Option: RACE_MDAMAGE_DRAGON
+            MinValue: 3
+            MaxValue: 15
+            Chance: 588
+          - Option: DEC_SP_CONSUMPTION
+            MinValue: 1
+            MaxValue: 5
+            Chance: 588
+  - Id: 131
+    Group: EP17_1_SPC10
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: MDAMAGE_PROPERTY_NOTHING_TARGET
+            MinValue: 5
+            MaxValue: 25
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_WATER_TARGET
+            MinValue: 5
+            MaxValue: 25
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_GROUND_TARGET
+            MinValue: 5
+            MaxValue: 25
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_FIRE_TARGET
+            MinValue: 5
+            MaxValue: 25
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_WIND_TARGET
+            MinValue: 5
+            MaxValue: 25
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_POISON_TARGET
+            MinValue: 5
+            MaxValue: 25
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_SAINT_TARGET
+            MinValue: 5
+            MaxValue: 25
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_DARKNESS_TARGET
+            MinValue: 5
+            MaxValue: 25
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET
+            MinValue: 5
+            MaxValue: 25
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
+            MinValue: 5
+            MaxValue: 25
+            Chance: 769
+          - Option: VAR_ATTMPOWER
+            MinValue: 20
+            MaxValue: 60
+            Chance: 769
+          - Option: VAR_MAGICATKPERCENT
+            MinValue: 3
+            MaxValue: 15
+            Chance: 769
+          - Option: VAR_PLUSASPDPERCENT
+            MinValue: 3
+            MaxValue: 10
+            Chance: 769
+      - Slot: 2
+        Options:
+          - Option: VAR_PLUSASPD
+            MinValue: 1
+            MaxValue: 2
+            Chance: 555
+          - Option: VAR_AVOIDSUCCESSVALUE
+            MinValue: 5
+            MaxValue: 45
+            Chance: 555
+          - Option: MDAMAGE_SIZE_SMALL_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 555
+          - Option: MDAMAGE_SIZE_MIDIUM_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 555
+          - Option: MDAMAGE_SIZE_LARGE_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 555
+          - Option: DEC_SPELL_CAST_TIME
+            MinValue: 3
+            MaxValue: 20
+            Chance: 555
+          - Option: RACE_MDAMAGE_NOTHING
+            MinValue: 3
+            MaxValue: 20
+            Chance: 555
+          - Option: RACE_MDAMAGE_UNDEAD
+            MinValue: 3
+            MaxValue: 20
+            Chance: 555
+          - Option: RACE_MDAMAGE_ANIMAL
+            MinValue: 3
+            MaxValue: 20
+            Chance: 555
+          - Option: RACE_MDAMAGE_PLANT
+            MinValue: 3
+            MaxValue: 20
+            Chance: 555
+          - Option: RACE_MDAMAGE_INSECT
+            MinValue: 3
+            MaxValue: 20
+            Chance: 555
+          - Option: RACE_MDAMAGE_FISHS
+            MinValue: 3
+            MaxValue: 20
+            Chance: 555
+          - Option: RACE_MDAMAGE_DEVIL
+            MinValue: 3
+            MaxValue: 20
+            Chance: 555
+          - Option: RACE_MDAMAGE_HUMAN
+            MinValue: 3
+            MaxValue: 20
+            Chance: 555
+          - Option: RACE_MDAMAGE_ANGEL
+            MinValue: 3
+            MaxValue: 20
+            Chance: 555
+          - Option: RACE_MDAMAGE_DRAGON
+            MinValue: 3
+            MaxValue: 20
+            Chance: 555
+          - Option: DEC_SP_CONSUMPTION
+            MinValue: 1
+            MaxValue: 10
+            Chance: 555
+          - Option: WEAPON_INDESTRUCTIBLE
+            MinValue: 1
+            MaxValue: 1
+            Chance: 555
+  - Id: 132
+    Group: MAGMA_ESSENCE
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: VAR_MAXHPAMOUNT
+            MinValue: 150
+            MaxValue: 350
+            Chance: 2500
+          - Option: VAR_MAXSPAMOUNT
+            MinValue: 25
+            MaxValue: 50
+            Chance: 2500
+          - Option: VAR_MAXHPPERCENT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 2500
+          - Option: VAR_MAXSPPERCENT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 2500
+      - Slot: 2
+        Options:
+          - Option: VAR_HPACCELERATION
+            MinValue: 15
+            MaxValue: 50
+            Chance: 384
+          - Option: VAR_SPACCELERATION
+            MinValue: 15
+            MaxValue: 50
+            Chance: 384
+          - Option: VAR_AVOIDSUCCESSVALUE
+            MinValue: 5
+            MaxValue: 15
+            Chance: 384
+          - Option: VAR_ITEMDEFPOWER
+            MinValue: 10
+            MaxValue: 30
+            Chance: 384
+          - Option: VAR_MDEFPOWER
+            MinValue: 1
+            MaxValue: 3
+            Chance: 384
+          - Option: HEAL_VALUE
+            MinValue: 3
+            MaxValue: 7
+            Chance: 384
+          - Option: DEC_SPELL_CAST_TIME
+            MinValue: 5
+            MaxValue: 10
+            Chance: 384
+          - Option: DAMAGE_PROPERTY_NOTHING_USER
+            MinValue: 5
+            MaxValue: 10
+            Chance: 384
+          - Option: DAMAGE_PROPERTY_WATER_USER
+            MinValue: 5
+            MaxValue: 10
+            Chance: 384
+          - Option: DAMAGE_PROPERTY_GROUND_USER
+            MinValue: 5
+            MaxValue: 10
+            Chance: 384
+          - Option: DAMAGE_PROPERTY_FIRE_USER
+            MinValue: 5
+            MaxValue: 10
+            Chance: 384
+          - Option: DAMAGE_PROPERTY_WIND_USER
+            MinValue: 5
+            MaxValue: 10
+            Chance: 384
+          - Option: DAMAGE_PROPERTY_POISON_USER
+            MinValue: 5
+            MaxValue: 10
+            Chance: 384
+          - Option: DAMAGE_PROPERTY_SAINT_USER
+            MinValue: 5
+            MaxValue: 10
+            Chance: 384
+          - Option: DAMAGE_PROPERTY_DARKNESS_USER
+            MinValue: 5
+            MaxValue: 10
+            Chance: 384
+          - Option: DAMAGE_PROPERTY_TELEKINESIS_USER
+            MinValue: 5
+            MaxValue: 10
+            Chance: 384
+          - Option: DAMAGE_PROPERTY_UNDEAD_USER
+            MinValue: 5
+            MaxValue: 10
+            Chance: 384
+          - Option: MDAMAGE_PROPERTY_NOTHING_USER
+            MinValue: 5
+            MaxValue: 10
+            Chance: 384
+          - Option: MDAMAGE_PROPERTY_WATER_USER
+            MinValue: 5
+            MaxValue: 10
+            Chance: 384
+          - Option: MDAMAGE_PROPERTY_GROUND_USER
+            MinValue: 5
+            MaxValue: 10
+            Chance: 384
+          - Option: MDAMAGE_PROPERTY_FIRE_USER
+            MinValue: 5
+            MaxValue: 10
+            Chance: 384
+          - Option: MDAMAGE_PROPERTY_WIND_USER
+            MinValue: 5
+            MaxValue: 10
+            Chance: 384
+          - Option: MDAMAGE_PROPERTY_POISON_USER
+            MinValue: 5
+            MaxValue: 10
+            Chance: 384
+          - Option: MDAMAGE_PROPERTY_SAINT_USER
+            MinValue: 5
+            MaxValue: 10
+            Chance: 384
+          - Option: MDAMAGE_PROPERTY_DARKNESS_USER
+            MinValue: 5
+            MaxValue: 10
+            Chance: 384
+          - Option: MDAMAGE_PROPERTY_TELEKINESIS_USER
+            MinValue: 5
+            MaxValue: 10
+            Chance: 384
+      - Slot: 3
+        Options:
+          - Option: VAR_MAXHPAMOUNT
+            MinValue: 150
+            MaxValue: 300
+            Chance: 833
+          - Option: VAR_MAXSPAMOUNT
+            MinValue: 25
+            MaxValue: 50
+            Chance: 833
+          - Option: RACE_TOLERACE_NOTHING
+            MinValue: 3
+            MaxValue: 7
+            Chance: 833
+          - Option: RACE_TOLERACE_UNDEAD
+            MinValue: 3
+            MaxValue: 7
+            Chance: 833
+          - Option: RACE_TOLERACE_ANIMAL
+            MinValue: 3
+            MaxValue: 7
+            Chance: 833
+          - Option: RACE_TOLERACE_PLANT
+            MinValue: 3
+            MaxValue: 7
+            Chance: 833
+          - Option: RACE_TOLERACE_INSECT
+            MinValue: 3
+            MaxValue: 7
+            Chance: 833
+          - Option: RACE_TOLERACE_FISHS
+            MinValue: 3
+            MaxValue: 7
+            Chance: 833
+          - Option: RACE_TOLERACE_DEVIL
+            MinValue: 3
+            MaxValue: 7
+            Chance: 833
+          - Option: RACE_TOLERACE_HUMAN
+            MinValue: 3
+            MaxValue: 7
+            Chance: 833
+          - Option: RACE_TOLERACE_ANGEL
+            MinValue: 3
+            MaxValue: 7
+            Chance: 833
+          - Option: RACE_TOLERACE_DRAGON
+            MinValue: 3
+            MaxValue: 7
+            Chance: 833
+      - Slot: 4
+        Options:
+          - Option: BODY_INDESTRUCTIBLE
+            Chance: 1428
+          - Option: WEAPON_ATTR_WATER
+            Chance: 1428
+          - Option: WEAPON_ATTR_GROUND
+            Chance: 1428
+          - Option: WEAPON_ATTR_FIRE
+            Chance: 1428
+          - Option: WEAPON_ATTR_WIND
+            Chance: 1428
+          - Option: WEAPON_ATTR_SAINT
+            Chance: 1428
+          - Option: WEAPON_ATTR_DARKNESS
+            Chance: 1428
+  - Id: 133
+    Group: ILL_PIECE_A
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: VAR_MAXHPAMOUNT
+            MinValue: 100
+            MaxValue: 1500
+            Chance: 714
+          - Option: VAR_ATKPERCENT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 714
+          - Option: DEC_SP_CONSUMPTION
+            MinValue: 1
+            MaxValue: 10
+            Chance: 714
+          - Option: VAR_ATTPOWER
+            MinValue: 5
+            MaxValue: 30
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_NOTHING_TARGET
+            MinValue: 1
+            MaxValue: 10
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_WATER_TARGET
+            MinValue: 1
+            MaxValue: 10
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_GROUND_TARGET
+            MinValue: 1
+            MaxValue: 10
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_FIRE_TARGET
+            MinValue: 1
+            MaxValue: 10
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_WIND_TARGET
+            MinValue: 1
+            MaxValue: 10
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_POISON_TARGET
+            MinValue: 1
+            MaxValue: 10
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_SAINT_TARGET
+            MinValue: 1
+            MaxValue: 10
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_DARKNESS_TARGET
+            MinValue: 1
+            MaxValue: 10
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
+            MinValue: 1
+            MaxValue: 10
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_UNDEAD_TARGET
+            MinValue: 1
+            MaxValue: 10
+            Chance: 714
+      - Slot: 2
+        Options:
+          - Option: RACE_DAMAGE_NOTHING
+            MinValue: 1
+            MaxValue: 10
+            Chance: 588
+          - Option: RACE_DAMAGE_UNDEAD
+            MinValue: 1
+            MaxValue: 10
+            Chance: 588
+          - Option: RACE_DAMAGE_ANIMAL
+            MinValue: 1
+            MaxValue: 10
+            Chance: 588
+          - Option: RACE_DAMAGE_PLANT
+            MinValue: 1
+            MaxValue: 10
+            Chance: 588
+          - Option: RACE_DAMAGE_INSECT
+            MinValue: 1
+            MaxValue: 10
+            Chance: 588
+          - Option: RACE_DAMAGE_FISHS
+            MinValue: 1
+            MaxValue: 10
+            Chance: 588
+          - Option: RACE_DAMAGE_DEVIL
+            MinValue: 1
+            MaxValue: 10
+            Chance: 588
+          - Option: RACE_DAMAGE_HUMAN
+            MinValue: 1
+            MaxValue: 10
+            Chance: 588
+          - Option: RACE_DAMAGE_ANGEL
+            MinValue: 1
+            MaxValue: 10
+            Chance: 588
+          - Option: RACE_DAMAGE_DRAGON
+            MinValue: 1
+            MaxValue: 10
+            Chance: 588
+          - Option: DEC_SPELL_DELAY_TIME
+            MinValue: 1
+            MaxValue: 5
+            Chance: 588
+          - Option: VAR_PLUSASPDPERCENT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 588
+          - Option: DAMAGE_SIZE_SMALL_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 588
+          - Option: DAMAGE_SIZE_MIDIUM_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 588
+          - Option: DAMAGE_SIZE_LARGE_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 588
+          - Option: RANGE_ATTACK_DAMAGE_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 588
+          - Option: DAMAGE_CRI_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 588
+  - Id: 134
+    Group: ILL_PIECE_B
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: VAR_MAXHPAMOUNT
+            MinValue: 100
+            MaxValue: 1500
+            Chance: 714
+          - Option: DEC_SPELL_CAST_TIME
+            MinValue: 3
+            MaxValue: 5
+            Chance: 714
+          - Option: DEC_SP_CONSUMPTION
+            MinValue: 1
+            MaxValue: 10
+            Chance: 714
+          - Option: VAR_ATTMPOWER
+            MinValue: 5
+            MaxValue: 30
+            Chance: 714
+          - Option: VAR_MAGICATKPERCENT
+            MinValue: 1
+            MaxValue: 3
+            Chance: 714
+          - Option: MDAMAGE_PROPERTY_WATER_TARGET
+            MinValue: 1
+            MaxValue: 10
+            Chance: 714
+          - Option: MDAMAGE_PROPERTY_GROUND_TARGET
+            MinValue: 1
+            MaxValue: 10
+            Chance: 714
+          - Option: MDAMAGE_PROPERTY_FIRE_TARGET
+            MinValue: 1
+            MaxValue: 10
+            Chance: 714
+          - Option: MDAMAGE_PROPERTY_WIND_TARGET
+            MinValue: 1
+            MaxValue: 10
+            Chance: 714
+          - Option: MDAMAGE_PROPERTY_POISON_TARGET
+            MinValue: 1
+            MaxValue: 10
+            Chance: 714
+          - Option: MDAMAGE_PROPERTY_SAINT_TARGET
+            MinValue: 1
+            MaxValue: 10
+            Chance: 714
+          - Option: MDAMAGE_PROPERTY_DARKNESS_TARGET
+            MinValue: 1
+            MaxValue: 10
+            Chance: 714
+          - Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET
+            MinValue: 1
+            MaxValue: 10
+            Chance: 714
+          - Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
+            MinValue: 1
+            MaxValue: 10
+            Chance: 714
+      - Slot: 2
+        Options:
+          - Option: RACE_MDAMAGE_NOTHING
+            MinValue: 1
+            MaxValue: 10
+            Chance: 666
+          - Option: RACE_MDAMAGE_UNDEAD
+            MinValue: 1
+            MaxValue: 10
+            Chance: 666
+          - Option: RACE_MDAMAGE_ANIMAL
+            MinValue: 1
+            MaxValue: 10
+            Chance: 666
+          - Option: RACE_MDAMAGE_PLANT
+            MinValue: 1
+            MaxValue: 10
+            Chance: 666
+          - Option: RACE_MDAMAGE_INSECT
+            MinValue: 1
+            MaxValue: 10
+            Chance: 666
+          - Option: RACE_MDAMAGE_FISHS
+            MinValue: 1
+            MaxValue: 10
+            Chance: 666
+          - Option: RACE_MDAMAGE_DEVIL
+            MinValue: 1
+            MaxValue: 10
+            Chance: 666
+          - Option: RACE_MDAMAGE_HUMAN
+            MinValue: 1
+            MaxValue: 10
+            Chance: 666
+          - Option: RACE_MDAMAGE_ANGEL
+            MinValue: 1
+            MaxValue: 10
+            Chance: 666
+          - Option: RACE_MDAMAGE_DRAGON
+            MinValue: 1
+            MaxValue: 10
+            Chance: 666
+          - Option: DEC_SPELL_DELAY_TIME
+            MinValue: 1
+            MaxValue: 5
+            Chance: 666
+          - Option: VAR_PLUSASPDPERCENT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 666
+          - Option: MDAMAGE_SIZE_SMALL_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 666
+          - Option: MDAMAGE_SIZE_MIDIUM_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 666
+          - Option: MDAMAGE_SIZE_LARGE_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 666
+  - Id: 135
+    Group: ANCIENT_HERO_BRAVERY
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: VAR_ATTPOWER
+            MinValue: 5
+            MaxValue: 30
+            Chance: 714
+          - Option: VAR_PLUSASPD
+            MinValue: 1
+            MaxValue: 1
+            Chance: 714
+          - Option: VAR_PLUSASPDPERCENT
+            MinValue: 3
+            MaxValue: 10
+            Chance: 714
+          - Option: RANGE_ATTACK_DAMAGE_TARGET
+            MinValue: 3
+            MaxValue: 10
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_NOTHING_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_WATER_TARGET
+            MinValue: 5
+            MaxValue: 30
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_GROUND_TARGET
+            MinValue: 5
+            MaxValue: 30
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_FIRE_TARGET
+            MinValue: 5
+            MaxValue: 30
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_WIND_TARGET
+            MinValue: 5
+            MaxValue: 30
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_POISON_TARGET
+            MinValue: 5
+            MaxValue: 30
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_SAINT_TARGET
+            MinValue: 5
+            MaxValue: 30
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_DARKNESS_TARGET
+            MinValue: 5
+            MaxValue: 30
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
+            MinValue: 5
+            MaxValue: 30
+            Chance: 714
+          - Option: DAMAGE_PROPERTY_UNDEAD_TARGET
+            MinValue: 5
+            MaxValue: 30
+            Chance: 714
+      - Slot: 2
+        Options:
+          - Option: VAR_ATKPERCENT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 666
+          - Option: DAMAGE_CRI_TARGET
+            MinValue: 3
+            MaxValue: 10
+            Chance: 666
+          - Option: RACE_DAMAGE_NOTHING
+            MinValue: 3
+            MaxValue: 20
+            Chance: 666
+          - Option: RACE_DAMAGE_UNDEAD
+            MinValue: 3
+            MaxValue: 20
+            Chance: 666
+          - Option: RACE_DAMAGE_ANIMAL
+            MinValue: 3
+            MaxValue: 20
+            Chance: 666
+          - Option: RACE_DAMAGE_PLANT
+            MinValue: 5
+            MaxValue: 30
+            Chance: 666
+          - Option: RACE_DAMAGE_INSECT
+            MinValue: 5
+            MaxValue: 30
+            Chance: 666
+          - Option: RACE_DAMAGE_FISHS
+            MinValue: 5
+            MaxValue: 30
+            Chance: 666
+          - Option: RACE_DAMAGE_DEVIL
+            MinValue: 5
+            MaxValue: 30
+            Chance: 666
+          - Option: RACE_DAMAGE_HUMAN
+            MinValue: 5
+            MaxValue: 30
+            Chance: 666
+          - Option: RACE_DAMAGE_ANGEL
+            MinValue: 5
+            MaxValue: 30
+            Chance: 666
+          - Option: RACE_DAMAGE_DRAGON
+            MinValue: 5
+            MaxValue: 30
+            Chance: 666
+          - Option: CLASS_DAMAGE_NORMAL_TARGET
+            MinValue: 1
+            MaxValue: 10
+            Chance: 666
+          - Option: CLASS_DAMAGE_BOSS_TARGET
+            MinValue: 1
+            MaxValue: 10
+            Chance: 666
+          - Option: WEAPON_INDESTRUCTIBLE
+            MinValue: 1
+            MaxValue: 1
+            Chance: 666
+  - Id: 136
+    Group: ANCIENT_HERO_WISDOM
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: HEAL_VALUE
+            MinValue: 3
+            MaxValue: 20
+            Chance: 769
+          - Option: DEC_SPELL_CAST_TIME
+            MinValue: 3
+            MaxValue: 10
+            Chance: 769
+          - Option: DEC_SPELL_DELAY_TIME
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_NOTHING_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_WATER_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_GROUND_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_FIRE_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_WIND_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_POISON_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_SAINT_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_DARKNESS_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 769
+          - Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
+            MinValue: 3
+            MaxValue: 20
+            Chance: 769
+      - Slot: 2
+        Options:
+          - Option: DEC_SPELL_CAST_TIME
+            MinValue: 3
+            MaxValue: 10
+            Chance: 714
+          - Option: VAR_MAGICATKPERCENT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 714
+          - Option: RACE_MDAMAGE_NOTHING
+            MinValue: 3
+            MaxValue: 20
+            Chance: 714
+          - Option: RACE_MDAMAGE_UNDEAD
+            MinValue: 3
+            MaxValue: 20
+            Chance: 714
+          - Option: RACE_MDAMAGE_ANIMAL
+            MinValue: 3
+            MaxValue: 20
+            Chance: 714
+          - Option: RACE_MDAMAGE_PLANT
+            MinValue: 3
+            MaxValue: 20
+            Chance: 714
+          - Option: RACE_MDAMAGE_INSECT
+            MinValue: 3
+            MaxValue: 20
+            Chance: 714
+          - Option: RACE_MDAMAGE_FISHS
+            MinValue: 3
+            MaxValue: 20
+            Chance: 714
+          - Option: RACE_MDAMAGE_DEVIL
+            MinValue: 3
+            MaxValue: 20
+            Chance: 714
+          - Option: RACE_MDAMAGE_HUMAN
+            MinValue: 3
+            MaxValue: 20
+            Chance: 714
+          - Option: RACE_MDAMAGE_ANGEL
+            MinValue: 3
+            MaxValue: 20
+            Chance: 714
+          - Option: RACE_MDAMAGE_DRAGON
+            MinValue: 3
+            MaxValue: 20
+            Chance: 714
+          - Option: CLASS_MDAMAGE_NORMAL
+            MinValue: 1
+            MaxValue: 10
+            Chance: 714
+          - Option: CLASS_MDAMAGE_BOSS
+            MinValue: 1
+            MaxValue: 10
+            Chance: 714
+  - Id: 137
+    Group: IMPERIAL_P_MO_GARMENT
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: DAMAGE_PROPERTY_NOTHING_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: DAMAGE_PROPERTY_WATER_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: DAMAGE_PROPERTY_GROUND_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: DAMAGE_PROPERTY_FIRE_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: DAMAGE_PROPERTY_WIND_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: DAMAGE_PROPERTY_POISON_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: DAMAGE_PROPERTY_SAINT_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: DAMAGE_PROPERTY_DARKNESS_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: DAMAGE_PROPERTY_UNDEAD_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+  - Id: 138
+    Group: IMPERIAL_M_MO_GARMENT
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: MDAMAGE_PROPERTY_NOTHING_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: MDAMAGE_PROPERTY_WATER_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: MDAMAGE_PROPERTY_GROUND_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: MDAMAGE_PROPERTY_FIRE_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: MDAMAGE_PROPERTY_WIND_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: MDAMAGE_PROPERTY_POISON_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: MDAMAGE_PROPERTY_SAINT_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: MDAMAGE_PROPERTY_DARKNESS_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+  - Id: 139
+    Group: IMPERIAL_P_MO_ARMOR
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: ATTR_TOLERACE_FIRE
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1250
+          - Option: ATTR_TOLERACE_WIND
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1250
+          - Option: ATTR_TOLERACE_GROUND
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1250
+          - Option: ATTR_TOLERACE_WATER
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1250
+          - Option: ATTR_TOLERACE_ALLBUTNOTHING
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1250
+          - Option: DEC_SP_CONSUMPTION
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1250
+          - Option: VAR_MAXHPPERCENT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1250
+          - Option: VAR_MAXSPPERCENT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1250
+  - Id: 140
+    Group: IMPERIAL_M_MO_ARMOR
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: MDAMAGE_PROPERTY_NOTHING_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: MDAMAGE_PROPERTY_WATER_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: MDAMAGE_PROPERTY_GROUND_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: MDAMAGE_PROPERTY_FIRE_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: MDAMAGE_PROPERTY_WIND_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: MDAMAGE_PROPERTY_POISON_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: MDAMAGE_PROPERTY_SAINT_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: MDAMAGE_PROPERTY_DARKNESS_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+  - Id: 141
+    Group: GRACE_P_MO_GARMENT
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: DAMAGE_PROPERTY_NOTHING_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: DAMAGE_PROPERTY_WATER_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: DAMAGE_PROPERTY_GROUND_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: DAMAGE_PROPERTY_FIRE_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: DAMAGE_PROPERTY_WIND_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: DAMAGE_PROPERTY_POISON_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: DAMAGE_PROPERTY_SAINT_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: DAMAGE_PROPERTY_DARKNESS_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: DAMAGE_PROPERTY_UNDEAD_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+      - Slot: 2
+        Options:
+          - Option: RACE_DAMAGE_NOTHING
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_DAMAGE_UNDEAD
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_DAMAGE_ANIMAL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_DAMAGE_PLANT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_DAMAGE_INSECT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_DAMAGE_FISHS
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_DAMAGE_DEVIL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_DAMAGE_HUMAN
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_DAMAGE_ANGEL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_DAMAGE_DRAGON
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: DAMAGE_SIZE_SMALL_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: DAMAGE_SIZE_MIDIUM_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: DAMAGE_SIZE_LARGE_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+  - Id: 142
+    Group: GRACE_M_MO_GARMENT
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: MDAMAGE_PROPERTY_NOTHING_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: MDAMAGE_PROPERTY_WATER_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: MDAMAGE_PROPERTY_GROUND_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: MDAMAGE_PROPERTY_FIRE_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: MDAMAGE_PROPERTY_WIND_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: MDAMAGE_PROPERTY_POISON_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: MDAMAGE_PROPERTY_SAINT_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: MDAMAGE_PROPERTY_DARKNESS_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+          - Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1000
+      - Slot: 2
+        Options:
+          - Option: RACE_MDAMAGE_NOTHING
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_MDAMAGE_UNDEAD
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_MDAMAGE_ANIMAL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_MDAMAGE_PLANT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_MDAMAGE_INSECT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_MDAMAGE_FISHS
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_MDAMAGE_DEVIL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_MDAMAGE_HUMAN
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_MDAMAGE_ANGEL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_MDAMAGE_DRAGON
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: MDAMAGE_SIZE_SMALL_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: MDAMAGE_SIZE_MIDIUM_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: MDAMAGE_SIZE_LARGE_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+  - Id: 143
+    Group: GRACE_P_MO_ARMOR
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: ATTR_TOLERACE_WATER
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1250
+          - Option: ATTR_TOLERACE_GROUND
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1250
+          - Option: ATTR_TOLERACE_FIRE
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1250
+          - Option: ATTR_TOLERACE_WIND
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1250
+          - Option: ATTR_TOLERACE_ALLBUTNOTHING
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1250
+          - Option: DEC_SP_CONSUMPTION
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1250
+          - Option: VAR_MAXHPPERCENT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1250
+          - Option: VAR_MAXSPPERCENT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1250
+      - Slot: 2
+        Options:
+          - Option: DAMAGE_SIZE_SMALL_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: DAMAGE_SIZE_LARGE_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: DAMAGE_SIZE_MIDIUM_USER
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_TOLERACE_NOTHING
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_TOLERACE_UNDEAD
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_TOLERACE_ANIMAL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_TOLERACE_PLANT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_TOLERACE_INSECT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_TOLERACE_FISHS
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_TOLERACE_DEVIL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_TOLERACE_HUMAN
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_TOLERACE_ANGEL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_TOLERACE_DRAGON
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+  - Id: 144
+    Group: GRACE_M_MO_ARMOR
+    Slots:
+      - Slot: 1
+        Options:
+          - Option: ATTR_TOLERACE_WATER
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1250
+          - Option: ATTR_TOLERACE_GROUND
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1250
+          - Option: ATTR_TOLERACE_FIRE
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1250
+          - Option: ATTR_TOLERACE_WIND
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1250
+          - Option: ATTR_TOLERACE_ALLBUTNOTHING
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1250
+          - Option: DEC_SP_CONSUMPTION
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1250
+          - Option: VAR_MAXHPPERCENT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1250
+          - Option: VAR_MAXSPPERCENT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 1250
+      - Slot: 2
+        Options:
+          - Option: MDAMAGE_SIZE_SMALL_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: MDAMAGE_SIZE_LARGE_TARGET
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: MDAMAGE_SIZE_MIDIUM_USER
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_TOLERACE_NOTHING
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_TOLERACE_UNDEAD
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_TOLERACE_ANIMAL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_TOLERACE_PLANT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_TOLERACE_INSECT
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_TOLERACE_FISHS
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_TOLERACE_DEVIL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_TOLERACE_HUMAN
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_TOLERACE_ANGEL
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769
+          - Option: RACE_TOLERACE_DRAGON
+            MinValue: 1
+            MaxValue: 5
+            Chance: 769

+ 4492 - 0
db/re/laphine_synthesis.yml

@@ -0,0 +1,4492 @@
+# This file is a part of rAthena.
+#   Copyright(C) 2022 rAthena Development Team
+#   https://rathena.org - https://github.com/rathena
+#
+# This program is free software: you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation, either version 3 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program. If not, see <http://www.gnu.org/licenses/>.
+#
+###########################################################################
+# Laphine Synthesis Database
+###########################################################################
+#
+# Laphine Synthesis Settings
+#
+###########################################################################
+# - Item                       Item that triggers Laphine Synthesis.
+#   RewardGroup                Item Group that will be given out as a reward.
+#   RequiredRequirementsCount  Amount of requirements that have to be fulfilled. (Default: 1)
+#   MinimumRefine              Minimum refine level of the required items. (Default: 0)
+#   MaximumRefine              Maximum refine level of the required items. (Default: MAX_REFINE)
+#   Requirements:              List of possible requirement items.
+#     - Item                   Item name of the required item
+#       Amount                 Amount of specific required item. (Default: 1)
+###########################################################################
+
+Header:
+  Type: LAPHINE_SYNTHESIS_DB
+  Version: 1
+
+Body:
+  - Item: Shadow_Exchange_Box
+    RewardGroup: SHADOW_EXCHANGE_BOX
+    RequiredRequirementsCount: 3
+    Requirements:
+      - Item: S_Physical_Earring
+      - Item: S_Physical_Weapon
+      - Item: S_Physical_Pendant
+      - Item: S_Magical_Earring
+      - Item: S_Magical_Weapon
+      - Item: S_Magical_Pendant
+      - Item: S_Breezy_Armor
+      - Item: S_Champion_Shoes
+      - Item: S_Athena_Shield
+      - Item: S_Immune_Armor
+      - Item: S_Hard_Armor
+      - Item: S_Ancient_Armor
+      - Item: S_Critical_Armor
+      - Item: S_Kingbird_Weapon
+      - Item: S_Cri_Hit_Weapon
+      - Item: S_Healing_Weapon
+      - Item: S_Lucky_Weapon
+      - Item: S_Power_Earring
+      - Item: S_Int_Pendant
+      - Item: S_Dexterous_Armor
+      - Item: S_Vital_Shoes
+      - Item: S_Athletic_Shield
+      - Item: S_Lucky_Armor
+      - Item: S_Power_Pendant
+      - Item: S_Int_Earring
+      - Item: S_Dexterous_Weapon
+      - Item: S_Vital_Shield
+      - Item: S_Athletic_Shoes
+      - Item: S_Resist_Spell_Pendant
+      - Item: S_Rapid_Pendant
+      - Item: S_Caster_Pendant
+      - Item: S_Hard_Earring
+      - Item: S_Wise_Earring
+      - Item: S_Athena_Earring
+      - Item: S_Cranial_Shield
+      - Item: S_Safeguard_Shield
+      - Item: S_Brutal_Shield
+      - Item: S_Gargantua_Shield
+      - Item: S_Homers_Shield
+      - Item: S_Dragoon_Shield
+      - Item: S_Satanic_Shield
+      - Item: S_Flameguard_Shield
+      - Item: S_Requiem_Shield
+      - Item: S_Cadi_Shield
+      - Item: S_Bloody_Shoes
+      - Item: S_Liberation_Shoes
+      - Item: S_Chemical_Shoes
+      - Item: S_Clamorous_Shoes
+      - Item: S_Insecticide_Shoes
+      - Item: S_Fisher_Shoes
+      - Item: S_Seraphim_Shoes
+      - Item: S_Beholder_Shoes
+      - Item: S_Divine_Shoes
+      - Item: S_Dragoon_Shoes
+      - Item: S_Big_Armor
+      - Item: S_Medium_Armor
+      - Item: S_Small_Armor
+      - Item: S_Big_Weapon
+      - Item: S_Medium_Weapon
+      - Item: S_Small_Weapon
+      - Item: S_Spiritual_Weapon
+      - Item: S_Spiritual_Earring
+      - Item: S_Spiritual_Pendent
+      - Item: S_Malicious_Armor
+      - Item: S_Malicious_Shoes
+      - Item: S_Malicious_Shield
+      - Item: S_Gemstone_Armor
+      - Item: S_Gemstone_Shoes
+      - Item: S_Gemstone_Shield
+      - Item: S_Gemstone_Weapon
+      - Item: S_Gemstone_Earring
+      - Item: S_Gemstone_Pendent
+      - Item: S_Stability_Shield
+      - Item: S_Plasterer's_Armor
+      - Item: S_Plasterer's_Shoes
+      - Item: S_Insomniac_Armor
+      - Item: S_Insomniac_Shoes
+      - Item: S_Peerless_Armor
+      - Item: S_Peerless_Shoes
+      - Item: S_Adurate_Armor
+      - Item: S_Adurate_Shoes
+      - Item: Unfreez_Weapon_S
+      - Item: Unfreeze_Earing_S
+      - Item: Unfreeze_Pendent_S
+      - Item: Vitality_Earing_S
+      - Item: Vitality_Pendant_S
+      - Item: S_Neutral_Weapon
+      - Item: S_Neutral_Earring
+      - Item: S_Neutral_Pendent
+      - Item: S_Curse_Lift_Earring
+      - Item: S_Curse_Lift_Pendent
+      - Item: S_Caster_earring
+      - Item: S_Caster_Weapon
+      - Item: S_Spell_Flow_Shoes
+      - Item: S_Spell_Flow_Armor
+      - Item: S_Spell_Flow_Shield
+      - Item: S_Greed_Armor
+      - Item: S_Greed_Shoes
+      - Item: S_Greed_Shield
+      - Item: S_Greed_Weapon
+      - Item: S_Greed_Earring
+      - Item: S_Greed_Pendant
+      - Item: S_Heal_Armor
+      - Item: S_Heal_Shoes
+      - Item: S_Heal_Shield
+      - Item: S_Heal_Weapon
+      - Item: S_Heal_Earring
+      - Item: S_Heal_Pendant
+      - Item: S_Hiding_Armor
+      - Item: S_Hiding_Shoes
+      - Item: S_Hiding_Shield
+      - Item: S_Hiding_Weapon
+      - Item: S_Hiding_Earring
+      - Item: S_Hiding_Pendant
+      - Item: S_Cloaking_Armor
+      - Item: S_Cloaking_Shoes
+      - Item: S_Cloaking_Shield
+      - Item: S_Cloaking_Weapon
+      - Item: S_Cloaking_Earring
+      - Item: S_Cloaking_Pendant
+      - Item: S_Teleport_Armor
+      - Item: S_Teleport_Shoes
+      - Item: S_Teleport_Shield
+      - Item: S_Teleport_Weapon
+      - Item: S_Teleport_Earring
+      - Item: S_Teleport_Pendant
+      - Item: S_Steal_Armor
+      - Item: S_Steal_Shoes
+      - Item: S_Steal_Shield
+      - Item: S_Steal_Weapon
+      - Item: S_Steal_Earring
+      - Item: S_Steal_Pendant
+      - Item: S_Infinity_Earring
+      - Item: S_Infinity_Pendant
+      - Item: S_Solid_Weapon
+      - Item: S_Solid_Earring
+      - Item: S_Immortal_Armor
+      - Item: S_Immortal_Pendant
+      - Item: S_Executioner_Weapon
+      - Item: S_Exorcist_Weapon
+      - Item: S_Hunting_Weapon
+      - Item: S_Insect_Net_Weapon
+      - Item: S_Fishing_Weapon
+      - Item: S_Dragon_Killer_Weapon
+      - Item: S_Corrupt_Weapon
+      - Item: S_Vibration_Weapon
+      - Item: S_Holy_Water_Weapon
+      - Item: S_Scissors_Weapon
+      - Item: S_Penetration_Earring
+      - Item: S_Penetration_Pendent
+      - Item: S_Tempest_Earring
+      - Item: S_Tempest_Pendent
+      - Item: S_M_Executioner_Weapon
+      - Item: S_M_Exorcist_Weapon
+      - Item: S_M_Hunting_Weapon
+      - Item: S_M_Insect_Net_Weapon
+      - Item: S_M_Fishing_Weapon
+      - Item: S_M_Dragon_K_Weapon
+      - Item: S_M_Corrupt_Weapon
+      - Item: S_M_Vibration_Weapon
+      - Item: S_M_Holy_Water_Weapon
+      - Item: S_M_Scissors_Weapon
+      - Item: S_Bearers_Armor
+      - Item: S_Bearers_Shoes
+      - Item: S_Bearers_Shield
+      - Item: S_Bearers_Weapon
+      - Item: S_Bearers_Earring
+      - Item: S_Bearers_Pendent
+      - Item: S_Basis_Armor
+      - Item: S_Hallowed_Armor
+      - Item: S_Saharic_Armor
+      - Item: S_Underneath_Armor
+      - Item: S_Flam_Armor
+      - Item: S_Windy_Armor
+      - Item: S_Envenom_Armor
+      - Item: S_Damned_Armor
+      - Item: S_Geist_Armor
+      - Item: S_Divine_Armor
+      - Item: S_Hasty_Shoes
+      - Item: S_Hasty_Armor
+      - Item: S_Basis_Shield
+      - Item: S_Hallowed_Shield
+      - Item: S_Saharic_Shield
+      - Item: S_Underneath_Shield
+      - Item: S_Flam_Shield
+      - Item: S_Windy_Shield
+      - Item: S_Envenom_Shield
+      - Item: S_Damned_Shield
+      - Item: S_Geist_Shield
+      - Item: S_Divine_Shield
+      - Item: S_Expert_Shoes
+      - Item: S_Expert_Shield
+      - Item: S_Beginner_Shoes
+      - Item: S_Beginner_Shield
+      - Item: S_Rookie_Shoes
+      - Item: S_Rookie_Shield
+      - Item: S_Advanced_Shoes
+      - Item: S_Advanced_Shield
+      - Item: S_Attack_Armor
+      - Item: S_Blitz_Earring
+      - Item: S_Blitz_Pendent
+      - Item: S_ColdBolt_Armor
+      - Item: S_FireBolt_Armor
+      - Item: S_LightingBolt_Armor
+      - Item: S_EarthSpike_Armor
+      - Item: S_Enhance_Force_Weapon
+      - Item: S_Force_Weapon
+      - Item: S_Force_Earring
+      - Item: S_Force_Pendant
+      - Item: S_Enhance_Spirit_Weapon
+      - Item: S_Spirit_Weapon
+      - Item: S_Spirit_Earring
+      - Item: S_Spirit_Pendant
+      - Item: S_Blitz_Shoes
+      - Item: S_Blitz_Shield
+      - Item: S_Exceed_Weapon
+      - Item: S_Titan_Earring
+      - Item: S_Titan_Pendant
+      - Item: S_Boned_Earring
+      - Item: S_Boned_Pendant
+      - Item: S_Gigantic_Earring
+      - Item: S_Gigantic_Pendant
+      - Item: S_Caster_Shoes
+      - Item: S_Caster_Shield
+      - Item: S_Caster_Armor
+      - Item: S_Reload_Shoes
+      - Item: S_Reload_Shield
+      - Item: S_Reload_Armor
+      - Item: S_Swordman_earring
+      - Item: S_Merchant_earring
+      - Item: S_Acolyte_earring
+      - Item: S_Magician_earring
+      - Item: S_Swordman_Pendant
+      - Item: S_Merchant_Pendant
+      - Item: S_Acolyte_Pendant
+      - Item: S_Thief_Pendant
+      - Item: S_Magician_Pendant
+      - Item: S_Archer_Pendant
+      - Item: S_Knight_Shoes
+      - Item: S_Crusader_Shoes
+      - Item: S_Blacksmith_Shoes
+      - Item: S_Alchemist_Shoes
+      - Item: S_Priest_Shoes
+      - Item: S_Monk_Shoes
+      - Item: S_Assassin_Shoes
+      - Item: S_Rogue_Shoes
+      - Item: S_Wizard_Shoes
+      - Item: S_Sage_Shoes
+      - Item: S_Hunter_Shoes
+      - Item: S_Bard_Shoes
+      - Item: S_Dancer_Shoes
+      - Item: S_Knight_Armor
+      - Item: S_Crusader_Armor
+      - Item: S_Blacksmith_Armor
+      - Item: S_Alchemist_Armor
+      - Item: S_Priest_Armor
+      - Item: S_Monk_Armor
+      - Item: S_Assassin_Armor
+      - Item: S_Rogue_Armor
+      - Item: S_Wizard_Armor
+      - Item: S_Sage_Armor
+      - Item: S_Hunter_Armor
+      - Item: S_Bard_Armor
+      - Item: S_Dancer_Armor
+      - Item: S_SuperNovice_Weapon
+      - Item: S_Gunslinger_Weapon
+      - Item: S_Taekwon_Weapon
+      - Item: S_Ninja_Weapon
+      - Item: S_DoramMagical_Weapon
+      - Item: S_DoramPhysical_Weapon
+      - Item: S_Runeknight_Weapon
+      - Item: S_Royalguard_Weapon
+      - Item: S_Mechanic_weapon
+      - Item: S_Genetic_Weapon
+      - Item: S_Archbishop_Weapon
+      - Item: S_Sura_weapon
+      - Item: S_Guillotine_Weapon
+      - Item: S_Shadowchaser_Weapon
+      - Item: S_Warlock_Weapon
+      - Item: S_Sorcerer_Weapon
+      - Item: S_Ranger_Weapon
+      - Item: S_Minstrel_Weapon
+      - Item: S_Wanderer_Weapon
+      - Item: S_Runeknight_Shield
+      - Item: S_Royalguard_Shield
+      - Item: S_Mechanic_Shield
+      - Item: S_Genetic_Shield
+      - Item: S_Archbishop_Shield
+      - Item: S_Sura_Shield
+      - Item: S_Guillotine_Shield
+      - Item: S_Shadowchaser_Shield
+      - Item: S_Warlock_Shield
+      - Item: S_Sorcerer_Shield
+      - Item: S_Ranger_Shield
+      - Item: S_Minstrel_Shield
+      - Item: S_Wanderer_Shield
+      - Item: S_Ninja_Shield
+      - Item: S_Taekwon_Shield
+      - Item: S_DoramPhysical_Shield
+      - Item: S_DoramMagical_Shield
+      - Item: S_SuperNovice_Shield
+      - Item: S_Gunslinger_Shield
+      - Item: S_Thief_earring
+      - Item: S_Archer_earring
+      - Item: S_Hasty_Shoes_II
+      - Item: S_Bearer's_Pendant_II
+      - Item: S_Gemstone_Earring_II
+      - Item: S_Spellflow_Shield_II
+      - Item: S_Spiritual_Weapon_II
+      - Item: S_Malicious_Armor_II
+      - Item: S_Sigrun_Armor
+      - Item: S_Sigrun_Shield
+      - Item: S_Force_Executioner_Weapon
+      - Item: S_Spirit_Magic_Executioner_Weapon
+      - Item: S_Caster_Armor_II
+      - Item: S_Reload_Armor_II
+      - Item: S_Critical_Shield
+      - Item: S_Critical_Shoes
+      - Item: S_Magic_Compose_Armor
+      - Item: S_Gemstone_Weapon_II
+      - Item: S_Gemstone_Shield_II
+      - Item: S_Bearer's_Armor_II
+      - Item: S_Bearer's_Shoes_II
+      - Item: S_Almighty_Earring
+      - Item: S_Almighty_Pendant
+      - Item: S_Tempest_Shield
+      - Item: S_Tempest_Shoes
+      - Item: S_Magic_Executioner_Holy_Water_Armor
+      - Item: S_Magic_Exorcist_Corrupted_Armor
+      - Item: S_Magic_Vibration_Dragon_Killer_Armor
+      - Item: S_Magic_Scissor_Hunting_Armor
+      - Item: S_Magic_Fishing_Insect_Net_Armor
+      - Item: S_Plasterer's_Armor_II
+      - Item: S_Insomniac_Shoes_II
+      - Item: S_Peerless_Armor_II
+      - Item: S_Adulate_Shoes_II
+      - Item: S_Unfreezing_Weapon_II
+      - Item: S_Vitality_Earring_II
+      - Item: S_Neutral_Weapon_II
+      - Item: S_Uncursed_Pendant_II
+      - Item: S_Tension_Weapon
+      - Item: S_Tension_Earring
+      - Item: S_Tension_Pendent
+      - Item: S_Elegant_Weapon
+      - Item: S_Elegant_Earring
+      - Item: S_Elegant_Pendent
+      - Item: S_Healing_Shield
+      - Item: S_Healing_Shoes
+      - Item: S_Restore_Earring
+      - Item: S_Restore_Pendant
+      - Item: S_Mortal_Blow_Weapon
+      - Item: S_Mortal_Blow_Earring
+      - Item: S_Mortal_Blow_Pendant
+      - Item: S_Penetration_Shoes
+      - Item: S_Penetration_Shield
+      - Item: S_Executioner_Holy_Water_Armor
+      - Item: S_Exorcist_Corrupted_Armor
+      - Item: S_Vibration_Dragon_Killer_Armor
+      - Item: S_Scissor_Hunting_Armor
+      - Item: S_Fishing_Insect_Net_Armor
+      - Item: Sentimental_Weapone_S
+      - Item: Sentimental_Earring_S
+      - Item: Sentimental_Pendant_S
+      - Item: Enchanting_Weapone_S
+      - Item: Enchanting_Earring_S
+      - Item: Enchanting_Pendant_S
+      - Item: S_Infinity_Weapon
+      - Item: S_Physical_Shoes
+      - Item: S_Physical_Shield
+      - Item: S_Physical_Armor
+      - Item: S_Magical_Shoes
+      - Item: S_Magical_Shield
+      - Item: S_Magical_Armor
+      - Item: S_Immune_Athena_Shield
+      - Item: S_Hard_Champion_Shoes
+      - Item: S_Kingbird_Ancient_Armor
+      - Item: S_Cri_Hit_Armor
+      - Item: S_Rebellion_Armor
+      - Item: S_Kagerou_Armor
+      - Item: S_Oboro_Armor
+      - Item: S_Rebellion_Shoes
+      - Item: S_Kagerou_Shoes
+      - Item: S_Oboro_Shoes
+      - Item: S_DoramPhysical_Armor
+      - Item: S_DoramPhysical_Shoes
+      - Item: S_DoramMagical_Armor
+      - Item: S_DoramMagical_Shoes
+      - Item: S_Star_Emperor_Armor
+      - Item: S_Star_Emperor_Shoes
+      - Item: S_Soul_Reaper_Armor
+      - Item: S_Soul_Reaper_Shoes
+      - Item: S_Tempest_Weapon
+      - Item: S_Tempest_Armor
+      - Item: S_Perfect_Size_Weapon
+      - Item: S_Perfect_Size_Armor
+      - Item: S_M_Exo_Co_Weapon
+      - Item: S_M_Viv_Dr_Weapon
+      - Item: S_M_Sci_Hu_Weapon
+      - Item: S_M_Fis_In_Weapon
+      - Item: S_M_Exe_Ho_Weapon
+      - Item: S_Penetration_Weapon
+      - Item: S_Penetration_Armor
+      - Item: S_Exe_Ho_Weapon
+      - Item: S_Fis_In_Weapon
+      - Item: S_Sci_Hu_Weapon
+      - Item: S_Viv_Dr_Weapon
+      - Item: S_Exo_Co_Weapon
+      - Item: S_Hasty_Weapon
+      - Item: S_Sonic_Armor
+      - Item: S_Sonic_Shield
+      - Item: S_Sonic_Shoes
+      - Item: S_Ignition_Weapon
+      - Item: S_Ignition_Pendant
+      - Item: S_Ignition_Earing
+      - Item: S_W_Breath_Armor
+      - Item: S_W_Breath_Shield
+      - Item: S_W_Breath_Shoes
+      - Item: S_F_Breath_Weapon
+      - Item: S_F_Breath_Pendant
+      - Item: S_F_Breath_Earing
+      - Item: S_Cluster_Armor
+      - Item: S_Cluster_Shield
+      - Item: S_Cluster_Shoes
+      - Item: S_Aimed_Weapon
+      - Item: S_Aimed_Pendant
+      - Item: S_Aimed_Earing
+      - Item: S_Arrow_Armor
+      - Item: S_Arrow_Shield
+      - Item: S_Arrow_Shoes
+      - Item: S_Shooting_Weapon
+      - Item: S_Shooting_Pendant
+      - Item: S_Shooting_Earing
+      - Item: S_Tornado_Armor
+      - Item: S_Tornado_Shield
+      - Item: S_Tornado_Shoes
+      - Item: S_Boomerang_Weapon
+      - Item: S_Boomerang_Pendant
+      - Item: S_Boomerang_Earing
+      - Item: S_Vulcan_Armor
+      - Item: S_Vulcan_Shield
+      - Item: S_Vulcan_Shoes
+      - Item: S_Arms_Weapon
+      - Item: S_Arms_Pendant
+      - Item: S_Arms_Earing
+      - Item: S_Rampage_Armor
+      - Item: S_Rampage_Shield
+      - Item: S_Rampage_Shoes
+      - Item: S_Skynetblow_Weapon
+      - Item: S_Skynetblow_Pendant
+      - Item: S_Skynetblow_Earing
+      - Item: S_Knucklearrow_Armor
+      - Item: S_Knucklearrow_Shield
+      - Item: S_Knucklearrow_Shoes
+      - Item: S_TigerCannon_Weapon
+      - Item: S_Tigercannon_Pendant
+      - Item: S_Tigercannon_Earing
+      - Item: S_Duplelight_Armor
+      - Item: S_Duplelight_Shield
+      - Item: S_Duplelight_Shoes
+      - Item: S_Adoramus_Weapon
+      - Item: S_Adoramus_Pendant
+      - Item: S_Adoramus_Earing
+      - Item: S_Judex_Armor
+      - Item: S_Judex_Shield
+      - Item: S_Judex_Shoes
+      - Item: S_Magnus_Weapon
+      - Item: S_Magnus_Pendant
+      - Item: S_Magnus_Earing
+      - Item: S_Rainstorm_Armor
+      - Item: S_Rainstorm_Shield
+      - Item: S_Rainstorm_Shoes
+      - Item: S_Arrowvulcan_Weapon
+      - Item: S_Arrowvulcan_Pendant
+      - Item: S_Arrowvulcan_Earing
+      - Item: S_Metalic_Armor
+      - Item: S_Metalic_Shield
+      - Item: S_Metalic_Shoes
+      - Item: S_Reverberation_Weapon
+      - Item: S_Reverberation_Pendant
+      - Item: S_Reverberation_Earing
+      - Item: S_Triangle_Armor
+      - Item: S_Triangle_Shield
+      - Item: S_Triangle_Shoes
+      - Item: S_Shadowspell_Weapon
+      - Item: S_Shadowspell_Pendant
+      - Item: S_Shadowspell_Earing
+      - Item: S_Menace_Armor
+      - Item: S_Menace_Shield
+      - Item: S_Menace_Shoes
+      - Item: S_Paint_Weapon
+      - Item: S_Paint_Pendant
+      - Item: S_Paint_Earing
+      - Item: S_Rolling_Armor
+      - Item: S_Rolling_Shield
+      - Item: S_Rolling_Shoes
+      - Item: S_Katar_Weapon
+      - Item: S_Katar_Pendant
+      - Item: S_Katar_Earing
+      - Item: S_Slash_Armor
+      - Item: S_Slash_Shield
+      - Item: S_Slash_Shoes
+      - Item: S_Ripper_Weapon
+      - Item: S_Ripper_Pendant
+      - Item: S_Ripper_Earing
+      - Item: S_Dust_Armor
+      - Item: S_Dust_Shield
+      - Item: S_Dust_Shoes
+      - Item: S_Grave_Weapon
+      - Item: S_Grave_Pendant
+      - Item: S_Grave_Earing
+      - Item: S_Psychic_Armor
+      - Item: S_Psychic_Shield
+      - Item: S_Psychic_Shoes
+      - Item: S_Varetyr_Weapon
+      - Item: S_Varetyr_Pendant
+      - Item: S_Varetyr_Earing
+      - Item: S_Jack_Armor
+      - Item: S_Jack_Shield
+      - Item: S_Jack_Shoes
+      - Item: S_Strain_Weapon
+      - Item: S_Strain_Pendant
+      - Item: S_Strain_Earing
+      - Item: S_Crimson_Armor
+      - Item: S_Crimson_Shield
+      - Item: S_Crimson_Shoes
+      - Item: S_Chain_Weapon
+      - Item: S_Chain_Pendant
+      - Item: S_Chain_Earing
+      - Item: S_Cart_Tornado_Armor
+      - Item: S_Cart_Tornado_Shield
+      - Item: S_Cart_Tornado_Shoes
+      - Item: S_Cannon_Cart_Weapon
+      - Item: S_Cannon_Cart_Pendant
+      - Item: S_Cannon_Cart_Earing
+      - Item: S_Spore_Bomb_Armor
+      - Item: S_Spore_Bomb_Shield
+      - Item: S_Spore_Bomb_Shoes
+      - Item: S_Crazy_Weapon
+      - Item: S_Crazy_Pendant
+      - Item: S_Crazy_Earing
+      - Item: S_Brand_Armor
+      - Item: S_Brand_Shield
+      - Item: S_Brand_Shoes
+      - Item: S_Chain_Press_Weapon
+      - Item: S_Chain_Press_Pendant
+      - Item: S_Chain_Press_Earing
+      - Item: S_Banish_Cannon_Armor
+      - Item: S_Banish_Cannon_Shield
+      - Item: S_Banish_Cannon_Shoes
+      - Item: S_Genesis_Weapon
+      - Item: S_Genesis_Pendant
+      - Item: S_Genesis_Earing
+      - Item: S_Tail_Dragon_Weapon
+      - Item: S_Tail_Dragon_Shield
+      - Item: S_Tail_Dragon_Armor
+      - Item: S_Flare_Dance_Earing
+      - Item: S_Flare_Dance_Pendant
+      - Item: S_Flare_Dance_Shoes
+      - Item: S_God_Hammer_Weapon
+      - Item: S_God_Hammer_Shield
+      - Item: S_God_Hammer_Armor
+      - Item: S_Shatter_Buster_Earing
+      - Item: S_Shatter_B_Pendant
+      - Item: S_Shatter_Buster_Shoes
+      - Item: S_Trip_Weapon
+      - Item: S_Trip_Shield
+      - Item: S_Trip_Armor
+      - Item: S_Super_Magic_Shield
+      - Item: S_Super_Magic_Armor
+      - Item: S_Super_Magic_Shoes
+      - Item: S_Super_Power_Weapon
+      - Item: S_Super_Power_Pendant
+      - Item: S_Super_Power_Earing
+      - Item: S_Kunai_Weapon
+      - Item: S_Kunai_Shield
+      - Item: S_Kunai_Armor
+      - Item: S_Syuriken_Earing
+      - Item: S_Syuriken_Pendant
+      - Item: S_Syuriken_Shoes
+      - Item: S_Kamaenraku_Weapon
+      - Item: S_Kamaenraku_Shield
+      - Item: S_Kamaenraku_Armor
+      - Item: S_Huusouka_Earing
+      - Item: S_Huusouka_Pendant
+      - Item: S_Huusouka_Shoes
+      - Item: S_Pickyrush_Weapon
+      - Item: S_Pickyrush_Shield
+      - Item: S_Pickyrush_Armor
+      - Item: S_SavageRabbit_Earing
+      - Item: S_SavageRabbit_Pendant
+      - Item: S_SavageRabbit_Shoes
+      - Item: S_Catnip_Weapon
+      - Item: S_Catnip_Shield
+      - Item: S_Catnip_Armor
+      - Item: S_Silvervine_Earing
+      - Item: S_Silvervine_Pendant
+      - Item: S_Silvervine_Shoes
+      - Item: S_Sunshine_Weapon
+      - Item: S_Sunshine_Shield
+      - Item: S_Sunshine_Armor
+      - Item: S_Moonlight_Earring
+      - Item: S_Moonlight_Pendant
+      - Item: S_Moonlight_Shoes
+      - Item: S_Stardust_Weapon
+      - Item: S_Stardust_Shield
+      - Item: S_Stardust_Armor
+      - Item: S_S_Weapon
+      - Item: S_S_Shield
+      - Item: S_S_Armor
+      - Item: S_Evilcurse_Earring
+      - Item: S_Evilcurse_Pendant
+      - Item: S_Evilcurse_Shoes
+      - Item: S_FullPene_Shoes
+      - Item: S_FullPene_Armor
+      - Item: S_FullPene_Pendant
+      - Item: S_FullPene_Earring
+      - Item: S_All_Race_Shoes
+      - Item: S_All_Race_Shield
+      - Item: S_Blitz_Weapon
+      - Item: S_Blitz_Armor
+      - Item: S_FullTemp_Earring
+      - Item: S_FullTemp_Pendant
+      - Item: S_FullTemp_Armor
+      - Item: S_FullTemp_Shoes
+      - Item: S_Mammoth_Armor
+      - Item: S_Mammoth_Shoes
+      - Item: S_Mammoth_Pendant
+      - Item: S_Mammoth_Earring
+      - Item: S_Mammoth_Weapon
+      - Item: S_Mammoth_Shield
+      - Item: S_TrueGem_Armor
+      - Item: S_TrueGem_Shoes
+      - Item: S_TrueGem_Earring
+      - Item: S_TrueGem_Pendant
+      - Item: S_M_Mammoth_Armor
+      - Item: S_M_Mammoth_Shoes
+      - Item: S_M_Mammoth_Earring
+      - Item: S_M_Mammoth_Pendant
+      - Item: S_EXP_Shield
+      - Item: S_Absorb_Shield
+      - Item: S_Absorb_Weapon
+      - Item: S_AutoSpell_Shield
+      - Item: S_AutoSpell_Armor
+      - Item: S_AutoSpell_Shoes
+      - Item: S_AutoSpell_Weapon
+      - Item: S_AutoSpell_Pendant
+      - Item: S_AutoSpell_Earring
+      - Item: S_M_AutoSpell_Armor
+      - Item: S_M_AutoSpell_Shoes
+      - Item: S_M_AutoSpell_Earring
+      - Item: S_M_AutoSpell_Pendant
+      - Item: S_Hasty_Shield
+      - Item: S_Infinity_Shield
+      - Item: S_Durable_Weapon
+      - Item: S_Durable_Shield
+      - Item: S_Clever_Weapon
+      - Item: S_Clever_Shield
+      - Item: S_CriticalHit_Weapon
+      - Item: S_KingbirdAnc_Weapon
+      - Item: S_P_Power_Weapon
+      - Item: S_P_Power_Shield
+      - Item: S_M_Spell_Weapon
+      - Item: S_M_Spell_Shield
+      - Item: S_Concentration_Weapon
+      - Item: S_Concentration_Shield
+      - Item: S_Wisdom_Weapon
+      - Item: S_Wisdom_Shield
+      - Item: S_Stamina_Weapon
+      - Item: S_Stamina_Shield
+      - Item: S_Creative_Weapon
+      - Item: S_Creative_Shield
+      - Item: S_S_Reload_Shield
+      - Item: S_SpellCaster_Armor
+      - Item: S_SpellCaster_Shoes
+      - Item: S_SpellCaster_Earring
+      - Item: S_SpellCaster_Pendant
+      - Item: S_R_Bearers_Shoes
+      - Item: S_R_Bearers_Armor
+      - Item: S_R_Bearers_Pendant
+      - Item: S_R_Bearers_Earring
+      - Item: S_Mega_Blitz_Shield
+      - Item: S_Mega_Blitz_Weapon
+  - Item: Drooping_Gunslinger_Scroll
+    RewardGroup: DROOPING_GUNSLINGER_SCROLL
+    Requirements:
+      - Item: Drooping_Rebellion_
+  - Item: EnchantStone_Recipe
+    RewardGroup: ENCHANTSTONE_RECIPE
+    RequiredRequirementsCount: 3
+    Requirements:
+      - Item: HealStone_Top
+      - Item: HealStone2_Top
+      - Item: HealStone_Middle
+      - Item: HPStone_Middle
+      - Item: SPStone_Middle
+      - Item: HealStone_Bottom
+      - Item: STRStone_Top
+      - Item: INTStone_Top
+      - Item: AGIStone_Top
+      - Item: DEXStone_Top
+      - Item: VITStone_Top
+      - Item: LUKStone_Top
+      - Item: ATKStone_Middle
+      - Item: MATKStone_Middle
+      - Item: HITStone_Bottom
+      - Item: FLEEStone_Bottom
+      - Item: BigStone_Top
+      - Item: MediumStone_Top
+      - Item: SmallStone_Top
+      - Item: ASPDStone_Robe
+      - Item: ATKStone_Top
+      - Item: MATKStone_Top
+      - Item: STRStone_Middle
+      - Item: INTStone_Middle
+      - Item: AGIStone_Middle
+      - Item: DEXStone_Middle
+      - Item: VITStone_Middle
+      - Item: LUKStone_Middle
+      - Item: HPdrainStone_Robe
+      - Item: SPdrainStone_Robe
+      - Item: HPdrainStone_Top
+      - Item: SPdrainStone_Top
+      - Item: ATKStone_Bottom
+      - Item: MATKStone_Bottom
+      - Item: ChangeSTR_Bottom
+      - Item: ChangeSTR_Middle
+      - Item: ChangeINT_Bottom
+      - Item: ChangeINT_Middle
+      - Item: ChangeDEX_Bottom
+      - Item: ChangeDEX_Middle
+      - Item: ChangeVIT_Bottom
+      - Item: ChangeVIT_Middle
+      - Item: ChangeAGI_Bottom
+      - Item: ChangeAGI_Middle
+      - Item: ChangeLUK_Bottom
+      - Item: ChangeLUK_Middle
+      - Item: DEFStone_Middle
+      - Item: MDEFStone_Bottom
+      - Item: EXPStone_Bottom
+      - Item: CastingStone_Robe
+      - Item: Kyrie_Stone
+      - Item: ASPDStone_Top
+      - Item: Greed_Stone
+      - Item: ReloadStone_Top
+      - Item: ReloadStone_Middle
+      - Item: ReloadStone_Bottom
+      - Item: Critical_Stone
+      - Item: Range_Stone
+      - Item: TwinkleEffect_Top
+      - Item: GhostEffect_Middle
+      - Item: MaxHP2_Stone
+      - Item: MaxSP2_Stone
+      - Item: Detoxify_Stone
+      - Item: Recovery_Stone
+      - Item: ShrinkEffect_Middle
+      - Item: ElectricEffect_Middle
+      - Item: GreenFloor_Bottom
+      - Item: Identify_Stone
+      - Item: EXPStone_Middle
+      - Item: ShadowEffect_Middle
+      - Item: MinorCastingStone_Robe
+      - Item: LexAeternaStone_Middle
+      - Item: PinkGlowEffect_Middle
+      - Item: BlueAuraEffect_Middle
+      - Item: CastingStone_Top
+      - Item: CastingStone_Middle
+      - Item: CastingStone_Bottom
+      - Item: EXPStone_Top
+      - Item: Cri_Stone
+      - Item: MaxSP_Stone
+      - Item: MaxHP_Stone
+      - Item: ShrinkEffect_Bottom
+      - Item: ElectricEffect_Top
+      - Item: SPAbsorb_Stone_Top
+      - Item: HPAbsorb_Stone_Top
+      - Item: SPAbsorb_Stone_Robe
+      - Item: HPAbsorb_Stone_Robe
+      - Item: WaterFieldEffect_Bottom
+      - Item: ExplodingEffect_Middle
+      - Item: WhiteBodyEffect_Middle
+      - Item: Steal_Stone
+      - Item: Teleport_Stone
+      - Item: Heal_Stone
+      - Item: SuraStone_Top
+      - Item: SuraStone_Middle
+      - Item: SuraStone_Bottom
+      - Item: SuraStone_Robe
+      - Item: RangerStone_Top
+      - Item: RangerStone_Middle
+      - Item: RangerStone_Bottom
+      - Item: RangerStone_Robe
+      - Item: SorcererStone_Top
+      - Item: SorcererStone_Middle
+      - Item: SorcererStone_Bottom
+      - Item: SorcererStone_Robe
+      - Item: RuneknightStone_Top
+      - Item: RuneknightStone_Middle
+      - Item: RuneknightStone_Bottom
+      - Item: RuneknightStone_Robe
+      - Item: GeneticStone_Robe
+      - Item: GeneticStone_Top
+      - Item: GeneticStone_Middle
+      - Item: GeneticStone_Bottom
+      - Item: WarlockStone_Top
+      - Item: WarlockStone_Middle
+      - Item: WarlockStone_Bottom
+      - Item: WarlockStone_Robe
+      - Item: ShadowchaserStone_Top
+      - Item: ShadowchaseStone_Middle
+      - Item: ShadowchaseStone_Bottom
+      - Item: ShadowchaserStone_Robe
+      - Item: MechanicStone_Top
+      - Item: MechanicStone_Middle
+      - Item: MechanicStone_Bottom
+      - Item: MechanicStone_Robe
+      - Item: WanderMinstrelStone_Top
+      - Item: WanderMinstrelStone_Middle
+      - Item: WanderMinstrelStone_Bottom
+      - Item: WanderMinstrelStone_Robe
+      - Item: HPStone_Bottom
+      - Item: DoubleAttack_Stone
+      - Item: Critical_Stone_Robe
+      - Item: Critical_Stone_Top
+      - Item: Critical_Stone_Bottom
+      - Item: CastStone_Robe
+      - Item: HighpriestStone_Top
+      - Item: HighpriestStone_Middle
+      - Item: HighpriestStone_Bottom
+      - Item: ArchbishopStone_Robe
+      - Item: PaladinStone_Top
+      - Item: PaladinStone_Middle
+      - Item: PaladinStone_Bottom
+      - Item: RoyalguardStone_Robe
+      - Item: AssacrossStone_Top
+      - Item: AssacrossStone_Middle
+      - Item: AssacrossStone_Bottom
+      - Item: GuillcrossStone_Robe
+      - Item: SuraStone_Robe2
+      - Item: SuraStone_Bottom2
+      - Item: SuraStone_Middle2
+      - Item: SuraStone_Top2
+      - Item: SorcererStone_Robe2
+      - Item: SorcererStone_Bottom2
+      - Item: SorcererStone_Middle2
+      - Item: SorcererStone_Top2
+      - Item: ShadowchaserStone_Robe2
+      - Item: ShadowchasStone_Bottom2
+      - Item: ShadowchasStone_Middle2
+      - Item: ShadowchaserStone_Top2
+      - Item: SoulReaperStone_Robe
+      - Item: SoulLinkerStone_Top
+      - Item: SoulLinkerStone_Middle
+      - Item: SoulLinkerStone_Bottom
+      - Item: StarGladiatorStone_Top
+      - Item: StarGladiatorStone_Middle
+      - Item: StarGladiatorStone_Bottom
+      - Item: StarEmperorStone_Garment
+      - Item: NinjaStone_Top
+      - Item: NinjaStone_Middle
+      - Item: NinjaStone_Bottom
+      - Item: KagerouStone_Robe
+      - Item: OboroStone_Robe
+      - Item: GunslingerStone_Top
+      - Item: GunslingerStone_Middle
+      - Item: GunslingerStone_Bottom
+      - Item: GunslingerStone_Robe
+      - Item: DoramStone_Top
+      - Item: DoramStone_Middle
+      - Item: DoramStone_Bottom
+      - Item: DoramStone_Robe
+      - Item: RangerStone_II_Top
+      - Item: RangerStone_II_Middle
+      - Item: RangerStone_II_Bottom
+      - Item: RangerStone_II_Garment
+      - Item: MechanicStone_II_Top
+      - Item: MechanicStone_II_Middle
+      - Item: MechanicStone_II_Bottom
+      - Item: MechanicStone_II_Garment
+      - Item: HighpriestStone_II_Top
+      - Item: HighpriestStone_II_Middle
+      - Item: HighpriestStone_II_Bottom
+      - Item: ArchbishopStone_II_Garment
+      - Item: WarlockStone_Robe2
+      - Item: WarlockStone_Top2
+      - Item: WarlockStone_Middle2
+      - Item: WarlockStone_Bottom2
+      - Item: RoyalGuardStone_Robe2
+      - Item: RoyalGuardStone_Top2
+      - Item: RoyalGuardStone_Middle2
+      - Item: RoyalGuardStone_Bottom2
+      - Item: GuillotineCrossStone_Robe2
+      - Item: GuillotineCrossStone_Top2
+      - Item: GuillotineCrossStone_Middle2
+      - Item: GuillotineCrossStone_Bottom2
+      - Item: RuneknightStone_Robe2
+      - Item: RuneknightStone_Top2
+      - Item: RuneknightStone_Middle2
+      - Item: RuneknightStone_Bottom2
+      - Item: GeneticStone_Robe2
+      - Item: GeneticStone_Top2
+      - Item: GeneticStone_Middle2
+      - Item: GeneticStone_Bottom2
+      - Item: WanderMinsStone_Robe2
+      - Item: WanderMinsStone_Top2
+      - Item: WanderMinsStone_Middle2
+      - Item: WanderMinsStone_Bottom2
+      - Item: Range_Stone_Top
+      - Item: Range_Stone_Bottom
+      - Item: Melee_Stone_Top
+      - Item: Melee_Stone_Middle
+      - Item: Melee_Stone_Bottom
+      - Item: ASPDStone_Robe_D
+      - Item: CastStone_Robe_D
+      - Item: Melee_Stone_Robe_D
+      - Item: HPdrainStone_Robe_D
+      - Item: Magic_Stone_Robe_D
+      - Item: Magic_Stone_Top
+      - Item: Magic_Stone_Middle
+      - Item: Magic_Stone_Bottom
+      - Item: Range_Stone_Robe_D
+      - Item: MinorCastStone_Robe_D
+      - Item: SPdrainStone_Robe_D
+      - Item: RuneknightStone_Top3
+      - Item: RuneknightStone_Middle3
+      - Item: RuneknightStone_Bottom3
+      - Item: WarlockStone_Top3
+      - Item: WarlockStone_Middle3
+      - Item: WarlockStone_Bottom3
+      - Item: RoyalguardStone_Top3
+      - Item: RoyalguardStone_Middle3
+      - Item: RoyalguardStone_Bottom3
+      - Item: WanderMinsStone_Top3
+      - Item: WanderMinsStone_Middle3
+      - Item: WanderMinsStone_Bottom3
+      - Item: GeneticStone_Top3
+      - Item: GeneticStone_Middle3
+      - Item: GeneticStone_Bottom3
+      - Item: SorcererStone_Top3
+      - Item: SorcererStone_Middle3
+      - Item: SorcererStone_Bottom3
+      - Item: ReloadStone_Robe_D
+      - Item: CrtStone_Robe_D
+      - Item: CriticalStone_Robe_D
+      - Item: ConStone_Robe_D
+      - Item: ArchbishopStone_Top3
+      - Item: ArchbishopStone_Middle3
+      - Item: ArchbishopStone_Bottom3
+      - Item: RangerStone_Top3
+      - Item: RangerStone_Middle3
+      - Item: RangerStone_Bottom3
+      - Item: ShadowchasStone_Top3
+      - Item: ShadowchasStone_Middle3
+      - Item: ShadowchasStone_Bottom3
+  - Item: Collectibles_Box
+    # TODO: Add official rewards
+    RewardGroup: VIOLETBOX
+    RequiredRequirementsCount: 10
+    Requirements:
+      - Item: Danggie
+        Amount: 10
+      - Item: Tree_Root
+        Amount: 10
+      - Item: Reptile_Tongue
+        Amount: 10
+      - Item: Scorpion's_Tail
+        Amount: 10
+      - Item: Stem
+        Amount: 10
+      - Item: Pointed_Scale
+        Amount: 10
+      - Item: Resin
+        Amount: 10
+      - Item: Spawn
+        Amount: 10
+      - Item: Jellopy
+        Amount: 10
+      - Item: Garlet
+        Amount: 10
+      - Item: Scell
+        Amount: 10
+      - Item: Zargon
+        Amount: 10
+      - Item: Tooth_Of_Bat
+        Amount: 10
+      - Item: Fluff
+        Amount: 10
+      - Item: Chrysalis
+        Amount: 10
+      - Item: Feather_Of_Birds
+        Amount: 10
+      - Item: Talon
+        Amount: 10
+      - Item: Sticky_Webfoot
+        Amount: 10
+      - Item: Animal's_Skin
+        Amount: 10
+      - Item: Claw_Of_Wolves
+        Amount: 10
+      - Item: Mushroom_Spore
+        Amount: 10
+      - Item: Orcish_Cuspid
+        Amount: 10
+      - Item: Evil_Horn
+        Amount: 10
+      - Item: Powder_Of_Butterfly
+        Amount: 10
+      - Item: Bill_Of_Birds
+        Amount: 10
+      - Item: Scale_Of_Snakes
+        Amount: 10
+      - Item: Insect_Feeler
+        Amount: 10
+      - Item: Immortal_Heart
+        Amount: 10
+      - Item: Rotten_Bandage
+        Amount: 10
+      - Item: Orcish_Voucher
+        Amount: 10
+      - Item: Skel_Bone
+        Amount: 10
+      - Item: Shell
+        Amount: 10
+      - Item: Scales_Shell
+        Amount: 10
+      - Item: Posionous_Canine
+        Amount: 10
+      - Item: Sticky_Mucus
+        Amount: 10
+      - Item: Bee_Sting
+        Amount: 10
+      - Item: Grasshopper's_Leg
+        Amount: 10
+      - Item: Nose_Ring
+        Amount: 10
+      - Item: Yoyo_Tail
+        Amount: 10
+      - Item: Solid_Shell
+        Amount: 10
+      - Item: Horseshoe
+        Amount: 10
+      - Item: Raccoon_Leaf
+        Amount: 10
+      - Item: Snail's_Shell
+        Amount: 10
+      - Item: Horn
+        Amount: 10
+      - Item: Bear's_Foot
+        Amount: 10
+      - Item: Feather
+        Amount: 10
+      - Item: Heart_Of_Mermaid
+        Amount: 10
+      - Item: Fin
+        Amount: 10
+      - Item: Cactus_Needle
+        Amount: 10
+      - Item: Stone_Heart
+        Amount: 10
+      - Item: Shining_Scales
+        Amount: 10
+      - Item: Worm_Peelings
+        Amount: 10
+      - Item: Gill
+        Amount: 10
+      - Item: Decayed_Nail
+        Amount: 10
+      - Item: Horrendous_Mouth
+        Amount: 10
+      - Item: Rotten_Scale
+        Amount: 10
+      - Item: Nipper
+        Amount: 10
+      - Item: Conch
+        Amount: 10
+      - Item: Tentacle
+        Amount: 10
+      - Item: Sharp_Scale
+        Amount: 10
+      - Item: Crap_Shell
+        Amount: 10
+      - Item: Clam_Shell
+        Amount: 10
+      - Item: Flesh_Of_Clam
+        Amount: 10
+      - Item: Turtle_Shell
+        Amount: 10
+      - Item: Voucher_Of_Orcish_Hero
+        Amount: 10
+      - Item: Gold
+        Amount: 10
+      - Item: Lizard_Scruff
+        Amount: 10
+      - Item: Colorful_Shell
+        Amount: 10
+      - Item: Jaws_Of_Ant
+        Amount: 10
+      - Item: Thin_N'_Long_Tongue
+        Amount: 10
+      - Item: Rat_Tail
+        Amount: 10
+      - Item: Moustache_Of_Mole
+        Amount: 10
+      - Item: Nail_Of_Mole
+        Amount: 10
+      - Item: Wooden_Block
+        Amount: 10
+      - Item: Long_Hair
+        Amount: 10
+      - Item: Dokkaebi_Horn
+        Amount: 10
+      - Item: Fox_Tail
+        Amount: 10
+      - Item: Fish_Tail
+        Amount: 10
+      - Item: Chinese_Ink
+        Amount: 10
+      - Item: Spiderweb
+        Amount: 10
+      - Item: Acorn
+        Amount: 10
+      - Item: Porcupine_Spike
+        Amount: 10
+      - Item: Wild_Boar's_Mane
+        Amount: 10
+      - Item: Tiger's_Skin
+        Amount: 10
+      - Item: Tiger_Footskin
+        Amount: 10
+      - Item: Limb_Of_Mantis
+        Amount: 10
+      - Item: Blossom_Of_Maneater
+        Amount: 10
+      - Item: Root_Of_Maneater
+        Amount: 10
+      - Item: Cobold_Hair
+        Amount: 10
+      - Item: Dragon_Canine
+        Amount: 10
+      - Item: Dragon_Scale
+        Amount: 10
+      - Item: Dragon_Train
+        Amount: 10
+      - Item: Petite_DiablOfs_Horn
+        Amount: 10
+      - Item: Petite_DiablOfs_Wing
+        Amount: 10
+      - Item: Elder_Pixie's_Beard
+        Amount: 10
+      - Item: Lantern
+        Amount: 10
+      - Item: Short_Leg
+        Amount: 10
+      - Item: Nail_Of_Orc
+        Amount: 10
+      - Item: Tooth_Of_
+        Amount: 10
+      - Item: Sacred_Masque
+        Amount: 10
+      - Item: Tweezer
+        Amount: 10
+      - Item: Head_Of_Medusa
+        Amount: 10
+      - Item: Slender_Snake
+        Amount: 10
+      - Item: Skirt_Of_Virgin
+        Amount: 10
+      - Item: Tendon
+        Amount: 10
+      - Item: Detonator
+        Amount: 10
+      - Item: Single_Cell
+        Amount: 10
+      - Item: Tooth_Of_Ancient_Fish
+        Amount: 10
+      - Item: Lip_Of_Ancient_Fish
+        Amount: 10
+      - Item: Earthworm_Peeling
+        Amount: 10
+      - Item: Grit
+        Amount: 10
+      - Item: Moth_Dust
+        Amount: 10
+      - Item: Wing_Of_Moth
+        Amount: 10
+      - Item: Transparent_Cloth
+        Amount: 10
+      - Item: Golden_Hair
+        Amount: 10
+      - Item: Starsand_Of_Witch
+        Amount: 10
+      - Item: Pumpkin_Head
+        Amount: 10
+      - Item: Sharpened_Cuspid
+        Amount: 10
+      - Item: Reins
+        Amount: 10
+      - Item: Tree_Of_Archer_1
+        Amount: 10
+      - Item: Tree_Of_Archer_2
+        Amount: 10
+      - Item: Tree_Of_Archer_3
+        Amount: 10
+      - Item: Short_Daenggie
+        Amount: 10
+      - Item: Needle_Of_Alarm
+        Amount: 10
+      - Item: Round_Shell
+        Amount: 10
+      - Item: Worn_Out_Page
+        Amount: 10
+      - Item: Manacles
+        Amount: 10
+      - Item: Worn_Out_Prison_Uniform
+        Amount: 10
+      - Item: Light_Up_Card1
+        Amount: 10
+      - Item: Light_Up_Card2
+        Amount: 10
+      - Item: Light_Up_Card3
+        Amount: 10
+      - Item: Light_Up_Card4
+        Amount: 10
+      - Item: Fur
+        Amount: 10
+      - Item: Peaked_Hat
+        Amount: 10
+      - Item: Hard_Skin
+        Amount: 10
+      - Item: Mystic_Horn
+        Amount: 10
+      - Item: Rakehorn_Helm
+        Amount: 10
+      - Item: Antler_Helm
+        Amount: 10
+      - Item: Twinhorn_Helm
+        Amount: 10
+      - Item: Singlehorn_Helm
+        Amount: 10
+      - Item: White_Spider_Limb
+        Amount: 10
+      - Item: Fortune_Cookie_Fail
+        Amount: 10
+      - Item: Tikbalang_Thick_Spine
+        Amount: 10
+      - Item: Mould_Powder
+        Amount: 10
+      - Item: Ogre_Tooth
+        Amount: 10
+      - Item: Anolian_Skin
+        Amount: 10
+      - Item: Mud_Lump
+        Amount: 10
+      - Item: Skull
+        Amount: 10
+      - Item: Wing_Of_Red_Bat
+        Amount: 10
+      - Item: Claw_Of_Rat
+        Amount: 10
+      - Item: Stiff_Horn
+        Amount: 10
+      - Item: Glitter_Shell
+        Amount: 10
+      - Item: Tail_Of_Steel_Scorpion
+        Amount: 10
+      - Item: Claw_Of_Monkey
+        Amount: 10
+      - Item: Tough_Scalelike_Stem
+        Amount: 10
+      - Item: Coral_Reef
+        Amount: 10
+      - Item: Executioner's_Mitten
+        Amount: 10
+      - Item: Claw_Of_Desert_Wolf
+        Amount: 10
+      - Item: Old_Frying_Pan
+        Amount: 10
+      - Item: Piece_Of_Egg_Shell
+        Amount: 10
+      - Item: Poison_Spore
+        Amount: 10
+      - Item: Alice's_Apron
+        Amount: 10
+      - Item: Talon_Of_Griffin
+        Amount: 10
+      - Item: Cyfar
+        Amount: 10
+      - Item: Brigan
+        Amount: 10
+      - Item: Treasure_Box
+        Amount: 10
+      - Item: Old_White_Cloth
+        Amount: 10
+      - Item: Clattering_Skull
+        Amount: 10
+      - Item: Broken_Farming_Utensil
+        Amount: 10
+      - Item: Broken_Crown
+        Amount: 10
+      - Item: Glast_Decayed_Nail
+        Amount: 10
+      - Item: Glast_Horrendous_Mouth
+        Amount: 10
+      - Item: Shabby_Crown
+        Amount: 10
+      - Item: Cold_Core
+        Amount: 10
+      - Item: Silicone_Shell
+        Amount: 10
+      - Item: Hedgehog_Picks
+        Amount: 10
+      - Item: Old_Belt
+        Amount: 10
+      - Item: Moving_Dark_Matter
+        Amount: 10
+      - Item: Fragments_Valkyrie_Power
+        Amount: 10
+      - Item: Will_Master
+        Amount: 10
+      - Item: Piece_Of_Chimera
+        Amount: 10
+      - Item: Fallen_Leaves_Branch
+        Amount: 10
+      - Item: Core_Jelly
+        Amount: 10
+      - Item: Clean_Bone
+        Amount: 10
+      - Item: Deadly_Poison_Powder
+        Amount: 10
+      - Item: Bandits_Scarf
+        Amount: 10
+      - Item: Crude_Ammo
+        Amount: 10
+      - Item: Broken_Shotgun
+        Amount: 10
+      - Item: Crude_Scimitar
+        Amount: 10
+      - Item: Worn_Revolver
+        Amount: 10
+      - Item: Brown_Muffler
+        Amount: 10
+      - Item: Swamp_Bug_Shell
+        Amount: 10
+      - Item: Brown_Rat_Tail
+        Amount: 10
+      - Item: Frozen_Stone_Fragment
+        Amount: 10
+      - Item: Spirit_Jewel
+        Amount: 10
+      - Item: Snowball
+        Amount: 10
+      - Item: Ktullanux_Eye
+        Amount: 10
+      - Item: Hazy_Dream_Fragment
+        Amount: 10
+      - Item: Broken_Arrow
+        Amount: 10
+      - Item: Recruitment_Leaflet
+        Amount: 10
+      - Item: Illusion_Gemstone
+        Amount: 10
+      - Item: Torn_Paper_
+        Amount: 10
+      - Item: Well-dried_Clover
+        Amount: 10
+      - Item: Short_Bat_Hair
+        Amount: 10
+      - Item: Cluster_of_Nightmares
+        Amount: 10
+      - Item: Shining_Spore
+        Amount: 10
+      - Item: Dried_Leaf_Of_Ygg
+        Amount: 10
+      - Item: Suspicious_Pentacle
+        Amount: 10
+      - Item: Piece_of_Black_Horn
+        Amount: 10
+      - Item: Fine_Old_Doll
+        Amount: 10
+      - Item: Old_Shell
+        Amount: 10
+      - Item: Ein_SOLIDDUST
+        Amount: 10
+      - Item: Ein_RUSTHELM
+        Amount: 10
+      - Item: Ein_EYEROCK
+        Amount: 10
+  - Item: Pet_Egg_Box
+    RewardGroup: PET_EGG_BOX
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Poring_Egg
+      - Item: Drops_Egg
+      - Item: Poporing_Egg
+      - Item: Lunatic_Egg
+      - Item: Picky_Egg
+      - Item: Chonchon_Egg
+      - Item: Steel_Chonchon_Egg
+      - Item: Hunter_Fly_Egg
+      - Item: Savage_Bebe_Egg
+      - Item: Baby_Desert_Wolf_Egg
+      - Item: Rocker_Egg
+      - Item: Spore_Egg
+      - Item: Poison_Spore_Egg
+      - Item: PecoPeco_Egg
+      - Item: Smokie_Egg
+      - Item: Yoyo_Egg
+      - Item: Orc_Warrior_Egg
+      - Item: Munak_Egg
+      - Item: Dokkaebi_Egg
+      - Item: Sohee_Egg
+      - Item: Isis_Egg
+      - Item: Green_Petite_Egg
+      - Item: Deviruchi_Egg
+      - Item: Bapho_Jr._Egg
+      - Item: Bongun_Egg
+      - Item: Zherlthsh_Egg
+      - Item: Alice_Egg
+      - Item: Rice_Cake_Egg
+      - Item: Santa_Goblin_Egg
+      - Item: Chung_E_Egg
+      - Item: Spring_Rabbit_Egg
+      - Item: Knife_Goblin_Egg
+      - Item: Flail_Goblin_Egg
+      - Item: Hammer_Goblin_Egg
+      - Item: Red_Deleter_Egg
+      - Item: Diabolic_Egg
+      - Item: Wanderer_Egg
+      - Item: New_Year_Doll_Egg
+      - Item: Bacsojin_Egg
+      - Item: Civil_Servant_Egg
+      - Item: Loli_Ruri_Egg
+      - Item: Marionette_Egg
+      - Item: Shinobi_Egg
+      - Item: Whisper_Egg
+      - Item: Goblin_Leader_Egg
+      - Item: Wicked_Nymph_Egg
+      - Item: Dullahan_Egg
+      - Item: Medusa_Egg
+      - Item: Stone_Shooter_Egg
+      - Item: Incubus_Egg
+      - Item: Golem_Egg
+      - Item: Nightmare_Terror_Egg
+      - Item: Succubus_Egg
+      - Item: Imp_Egg
+      - Item: Egg_Of_Tiny
+      - Item: Snow_Rabbit_Egg
+      - Item: Tikbalang_Pet
+      - Item: Brownie_Egg
+      - Item: Marin_Egg
+      - Item: Woodie_Egg
+      - Item: Blue_Unicorn_Egg
+      - Item: Nine_Tail_Egg
+      - Item: Teddy_Bear_Egg
+      - Item: Roween_Egg
+      - Item: Wilow_Egg
+      - Item: Gremlin_Egg
+      - Item: Mummy_Egg
+      - Item: Scatletoncarrier
+      - Item: Miyabi_Ningyo_Egg
+      - Item: Leaf_Cat_Egg
+      - Item: Dark_Priest_Egg
+  - Item: Costume_Exchange_Box
+    RewardGroup: COSTUME_EXCHANGE_BOX
+    Requirements:
+      - Item: C_Rabbit_Ear_Hat
+      - Item: C_J_Captain_Hat
+      - Item: C_Chick_Hat
+      - Item: C_Little_Angel_Doll
+      - Item: C_Robo_Eye
+      - Item: C_Darkness_Helm
+      - Item: C_Angel_Spirit
+      - Item: C_White_Cat_Hood
+      - Item: C_Sword_Master_Crown
+      - Item: C_Bell_Pigeon
+      - Item: C_Rudra_Wing
+      - Item: C_Whikebain_Ears
+      - Item: C_Evil_Marcher_Hat
+      - Item: C_Rabbit_Head_Dress
+      - Item: C_Banshee_Master_Kiss
+      - Item: C_Deviruchi_Balloon
+      - Item: C_Wing_Of_Happiness
+      - Item: C_Subject_Aura
+      - Item: C_Whisper_Tall_Hat
+      - Item: C_Poring_Mascot_Costume
+      - Item: C_Mask_Of_Bankrupt
+      - Item: C_Snowman_Hat
+      - Item: C_Celines_Ribbon
+      - Item: C_Gold_Angel_Sculpture
+      - Item: C_Soft_Sheep_Hat
+      - Item: C_Snownow_Hat
+      - Item: C_GreatDevilWing
+      - Item: C_Large_Ribbon_Muffler
+      - Item: C_Worg_In_Mouth
+      - Item: C_3D_Glasses
+      - Item: C_Lolita_Ten_Gallon_Hat
+      - Item: C_Sleep_Eclipse_Family
+      - Item: C_Hair_Of_The_Strong
+      - Item: C_Secret_Zipper
+      - Item: C_Love_Cheek
+      - Item: C_Tare_HSchool_Doll_Hat
+      - Item: C_Sombrero
+      - Item: C_Under_Rim_Glasses_Red
+      - Item: C_FlyingGalapago
+      - Item: C_Face_Crusher
+      - Item: C_Hill_Wind_Mask
+      - Item: C_Analyze_Eye
+      - Item: C_Cowlick_YL
+      - Item: C_Cowlick_GN
+      - Item: C_Cowlick_PP
+      - Item: C_Cowlick_RD
+      - Item: C_Cowlick_OM
+      - Item: C_Cowlick_BU
+      - Item: C_Cowlick_WH
+      - Item: C_Bouncing_Hair_Black
+      - Item: C_Straight_Pony_YL
+      - Item: C_Straight_Pony_GN
+      - Item: C_Straight_Pony_PP
+      - Item: C_Straight_Pony_RD
+      - Item: C_Straight_Pony_OM
+      - Item: C_Straight_Pony_BU
+      - Item: C_Straight_Pony_WH
+      - Item: C_Straight_Pony_Black
+      - Item: C_Loose_Wave_Twin_YL
+      - Item: C_Loose_Wave_Twin_GN
+      - Item: C_Loose_Wave_Twin_PP
+      - Item: C_Loose_Wave_Twin_RD
+      - Item: C_Loose_Wave_Twin_OM
+      - Item: C_Loose_Wave_Twin_BU
+      - Item: C_Loose_Wave_Twin_WH
+      - Item: C_Loose_Wave_Twin
+      - Item: C_Cupid_Wing_Pink
+      - Item: C_Pecopeco_Cap
+      - Item: C_Green_Hat
+      - Item: C_Little_Aquarium
+      - Item: C_Angel_Fluttering
+      - Item: C_Niflheim_Bunny_Hat
+      - Item: C_Crow_Tengu_Mask
+      - Item: C_Pumpkin_Head
+      - Item: C_Eremes_Scarf
+      - Item: C_Blessing_Of_Angels
+      - Item: C_White_Lily
+      - Item: C_Small_Poring_Band
+      - Item: C_Wild_Poring_Rider
+      - Item: C_Valhalla_Idol
+      - Item: C_Louise_Red_Hat
+      - Item: C_Poring_Bag
+      - Item: C_Morocc_Kid_Servant
+      - Item: C_Monochrome_RibbonHat
+      - Item: C_Khalitzburg_KN_Helm
+      - Item: C_Laser_of_Eagle
+      - Item: C_Devil_Wing
+      - Item: C_Tone_of_Gold
+      - Item: C_Dwarf_Beard
+      - Item: C_Mad_Hatter
+      - Item: C_Cons_Of_Water
+      - Item: C_Floral_Waltz
+      - Item: C_Gemini_Eyes
+      - Item: C_Pope_Crown
+      - Item: C_Charleston_Antenna
+      - Item: C_Wings_of_Uriel
+      - Item: C_Pig_Nose
+      - Item: C_Cat_Ears_Hat
+      - Item: C_Valkyrie_Circlet
+      - Item: C_Eremes_Scarf_Black
+      - Item: C_Eleanor_Wig
+      - Item: C_QueenAnzRevenge
+      - Item: C_Assassin_Skull_Mask
+      - Item: C_Vampire_Familiar
+      - Item: C_Ghostring_Tall_Hat
+      - Item: C_Magical_Feather
+      - Item: C_Steampunk_Hat
+      - Item: C_Poring_Soap_Pipe
+      - Item: C_SwordWing
+      - Item: C_Hair_Bun_BU
+      - Item: C_Hair_Bun_RD
+      - Item: C_Hair_Bun_YL
+      - Item: C_Hair_Bun_GN
+      - Item: C_Hair_Bun_BL
+      - Item: C_Hair_Bun_WH
+      - Item: C_Hair_Bun_OM
+      - Item: C_Hair_Bun_PP
+      - Item: C_Roll_Twin_BU
+      - Item: C_Roll_Twin_RD
+      - Item: C_Roll_Twin_YL
+      - Item: C_Roll_Twin_GN
+      - Item: C_Roll_Twin_BL
+      - Item: C_Roll_Twin_WH
+      - Item: C_Roll_Twin_OM
+      - Item: C_Roll_Twin_PP
+      - Item: C_Long_Pony_BU
+      - Item: C_Long_Pony_RD
+      - Item: C_Long_Pony_YL
+      - Item: C_Long_Pony_GN
+      - Item: C_Long_Pony_BL
+      - Item: C_Long_Pony_WH
+      - Item: C_Long_Pony_OM
+      - Item: C_Long_Pony_PP
+      - Item: C_Piggyback
+      - Item: C_RuneHelm
+      - Item: C_Shaving_Foam
+      - Item: C_Blue_Fairy_Wing
+      - Item: C_Black_Cat
+      - Item: C_White_Black_Temp
+      - Item: C_Hat_Of_Drowsy_Cat
+      - Item: C_Scratching_Cat
+      - Item: C_Thanatos_Sword
+      - Item: C_Warm_Cat_Muffler
+      - Item: C_Clock_Casket
+      - Item: C_Happy_Parrot_J
+      - Item: C_Flame_Muffler
+      - Item: C_Teddy_Bear_Hood
+      - Item: C_Mouton_Life_BL
+      - Item: C_Brown_Stall
+      - Item: C_Pope_Sitting_Head
+      - Item: C_Tare_Pope_Casual
+      - Item: C_BelieversCap
+      - Item: C_Pope_Ribbon
+      - Item: C_Alice_Wig
+      - Item: Khalitzburg_KN_Helm_BL
+      - Item: C_Wanderer_Sakkat
+      - Item: C_Wings_of_Michael
+      - Item: C_Shura_King_Pledge
+      - Item: C_CatEars_Cyber_HeadP_R
+      - Item: C_Moon_Eyepatch
+      - Item: C_Shiba_Inu
+      - Item: C_Magic_Circle
+      - Item: C_Chilly_Breath
+      - Item: C_Drooping_Argiope
+      - Item: C_Chain_Puppet
+      - Item: C_Sorcerer_Hood
+      - Item: C_Blinking_Thin_Eyes
+      - Item: C_Baby_Penguin
+      - Item: C_Fluffy_Heart_Earmuffs
+      - Item: C_Archangel_Wing
+      - Item: C_GiantCatBag_TW
+      - Item: C_Luwmin_Ice
+      - Item: C_Ghost_Holiday
+      - Item: C_Blessing_Sky_Lantern
+      - Item: C_Astro_Circle
+      - Item: C_Elephangel_TH
+      - Item: C_Flying_Drone
+      - Item: C_White_Cat
+      - Item: C_Bouquet_Hat
+      - Item: C_Poring_Muffler
+      - Item: C_Happy_Rabbit_Ribbon
+      - Item: C_PinkButterfly_Wing_T
+      - Item: C_Sepia_Cap
+      - Item: C_Heaven_Cage
+      - Item: C_Buddhist_Priest_Crown
+      - Item: C_Digital_Space
+      - Item: C_White_Rabbit_Ear
+      - Item: C_Autumn_Headband
+      - Item: C_Rabbit_Hopping
+      - Item: C_Halloween_Poring_Bag
+      - Item: C_Halloween_Hat_Orange
+      - Item: C_Vampire_Hairband
+      - Item: C_Black_Witch_Hat
+      - Item: C_Diabolic_Headphone
+      - Item: C_Princess_Ribbon_Crown
+      - Item: C_Poporing_Muffler
+      - Item: C_Protect_Cloth
+      - Item: C_Backside_Ribbon_Bell
+      - Item: C_Fallen_Angel_Wing
+      - Item: C_Snow_Rabbit_Knit_Hat
+      - Item: C_Snow_Bear_Food
+      - Item: C_LunaticMuffler
+      - Item: C_Sleep_Sheep_TW
+      - Item: C_HeartChocoBag
+      - Item: C_Cat_Ears_Punkish
+      - Item: C_CatCoffeeCup_TW
+      - Item: C_HeartOfCat_TW
+      - Item: C_Twin_Margaret
+      - Item: C_Black_Rabbit_Bonnet
+      - Item: C_Smiling_Eyes
+      - Item: C_WingOfHeart
+      - Item: C_Kishu_Inu
+      - Item: C_Panda_Rabbit
+      - Item: C_Full_BloomCherry_Tree
+      - Item: C_Fox
+      - Item: C_OpenAir_Headset
+      - Item: C_Mobile_Pursuit_System
+      - Item: C_Mecha_Cat_Ears
+      - Item: C_Cyber_Income
+      - Item: C_Cat_Fork
+      - Item: C_CatEarRibbon_TW
+      - Item: C_Garnet_Tiara
+      - Item: C_Peony_Hair_Ornament
+      - Item: C_Love_Piece
+      - Item: C_Pretty_Bear
+      - Item: C_Pigtail_Red_Hood
+      - Item: C_SharkHead
+      - Item: C_Baby_Panda
+      - Item: C_SavageB_On_Shoulder
+      - Item: C_BeachBall
+      - Item: C_Big_Foxtail
+      - Item: C_T_Bear_Bag
+      - Item: C_Poring_On_Shoulder
+      - Item: Costume_Yawata_Seal
+      - Item: C_Pretty_Bear_WH
+      - Item: C_Bicolor_Cat_Witch_Hat
+      - Item: C_Nifl_Bloom
+      - Item: C_Floating_Ball_TW
+      - Item: C_Dark_Snake_Lord_Stall
+      - Item: Costume_Twin_Cannon
+      - Item: C_Picnic_Basket
+      - Item: C_Magic_Helm
+      - Item: C_ManyStars_TW
+      - Item: C_Santa_Backpack
+      - Item: C_Fawn_Ear
+      - Item: C_Royalguard_Necklace
+      - Item: C_Happy_Cat_TW
+      - Item: C_Monochrome_Cap
+      - Item: C_Sky_of_Memory
+      - Item: C_Ice_Wing
+      - Item: C_Under_Rim_Glasses_Blue
+      - Item: C_Gimmick_One_Feather
+      - Item: C_Pocketwatch_Hair_Ornament
+      - Item: C_Poring_Traffic_Light
+      - Item: C_PGstone_Knit_Hat_PK
+      - Item: C_Lazy_Ninetail
+      - Item: C_Sakura_Wing
+      - Item: C_Looking
+      - Item: C_Wolf_Masquerade
+      - Item: C_Mike_Stand
+      - Item: C_Baby_Polar_Bear
+      - Item: C_Runaway_Accelerator
+      - Item: C_Half_Rim_Glasses
+      - Item: C_GiantCatBag_JP_BL
+      - Item: C_Romance_Rose_TW
+      - Item: C_Disapear_Time_TW
+      - Item: C_Magic_Heir_TW
+      - Item: C_Blink_Eyes_Sakura
+      - Item: Costume_Angola_Intention
+      - Item: C_Stole_Of_Dominion
+      - Item: C_Flowery_Vision_TH
+      - Item: C_Frill_Collar
+      - Item: C_Rose_Gothic_Bonnet
+      - Item: C_LittleGarden
+      - Item: Costume_Twinkling_Red_Eyes
+      - Item: C_P_Ulysses_Feather
+      - Item: C_DancingButterfly_TW
+      - Item: C_Blue_Pencil_In_Mouth
+      - Item: C_Nut_Donut_In_Mouth
+      - Item: C_Leaf_Umbrella
+      - Item: C_Krathong_Crown_TH
+      - Item: C_Unicorn_Ornament
+      - Item: C_Frog_Hood
+      - Item: C_Lude_Hood
+      - Item: C_Blessings_Of_Soul
+      - Item: C_Crow
+      - Item: C_Halloween_Hat
+      - Item: C_Blessed_Veil
+      - Item: C_Eyes_Of_Ifrit
+      - Item: C_Eyes_Of_Darkness
+      - Item: C_Sunglasses_Bball_Hat
+      - Item: C_Wildcat_Knit_Cap
+      - Item: C_Pink_Fur_Hat
+      - Item: C_Gift_Of_Snow
+      - Item: C_Large_Ribbon_Muffler_Red
+      - Item: C_Imperial_Glory
+      - Item: C_Black_Shiba_Inu_Hat
+      - Item: C_Black_Glasses
+      - Item: C_Snow_Powder
+      - Item: C_Blue_Pajamas_Hat
+      - Item: C_Lady_Tanee_TW
+      - Item: C_Fairy_Feathers
+      - Item: C_Giant_White_Rabbit
+      - Item: C_Katashiro_Flying
+      - Item: C_Yellow_Hunting_Cap
+      - Item: C_Sakura_Coronet
+      - Item: C_Full_Bloom_Hairpin
+      - Item: Cons_Of_Earth
+      - Item: Costume_Master_Of_Wind
+      - Item: C_Cons_Of_Darkness
+      - Item: C_Boitata_Hat_J
+      - Item: C_Jioia_TW
+      - Item: C_Baldr_Wing_TW
+      - Item: C_Brabery_Hat
+      - Item: C_Carefree_Face
+      - Item: C_Stings_Silk_Ribbon
+      - Item: C_Adventure_Cat_Bag
+      - Item: C_Flower_Summer_Hat
+      - Item: C_Cherry_Ribbon
+      - Item: C_Feather_Stola
+      - Item: C_Samba_Carnival
+      - Item: C_Whale_Cap
+      - Item: C_Sailor_Collar_WH
+      - Item: C_Giant_Shark
+      - Item: C_Triple_Ice_Cream
+      - Item: C_Wrapping_Ribbon
+      - Item: C_Bear_Head
+      - Item: C_Kindergarten_Hat
+      - Item: C_Poulet_TW
+      - Item: C_Avenger
+      - Item: C_WitchManteau
+      - Item: C_Ladys_Feather_Hat
+      - Item: C_Gothic_Pumpkin_Head
+      - Item: C_Barrel_Helm
+      - Item: C_White_Cat_On_Shoulder
+      - Item: C_Black_Rabbit_Ears
+      - Item: C_G_DaeHyon_Sword_TW
+      - Item: C_Cat_Ears_Cape_Red
+      - Item: C_Tare_W_Doll
+      - Item: C_Goat_Hat
+      - Item: C_Put_On_Coat
+      - Item: C_Pink_Pajamas_Hat
+      - Item: C_L_RibbonMuff_Black
+      - Item: C_Black_Cat_Ears_Beret
+      - Item: C_Watery_Eyes
+  - Item: Fan_Modification_Kit
+    RewardGroup: FAN_MODIFICATION_KIT
+    Requirements:
+      - Item: Sea_Otter_Mini_Fan
+  - Item: Uniform_Repair_Kit
+    RewardGroup: UNIFORM_REPAIR_KIT
+    Requirements:
+      - Item: Kafra_Uniform
+  - Item: Scroll_of_Fallen_Angel_Wings
+    RewardGroup: SCROLL_OF_FALLEN_ANGEL_WINGS
+    Requirements:
+      - Item: Fallen_Angel_Wings_
+      - Item: Fallen_Angel_Wing
+  - Item: Class_Shadow_Box_Weapon
+    RewardGroup: CLASS_SHADOW_BOX_WEAPON
+    MinimumRefine: 7
+    Requirements:
+      - Item: S_SuperNovice_Weapon
+      - Item: S_Gunslinger_Weapon
+      - Item: S_Taekwon_Weapon
+      - Item: S_Ninja_Weapon
+      - Item: S_DoramMagical_Weapon
+      - Item: S_DoramPhysical_Weapon
+      - Item: S_Runeknight_Weapon
+      - Item: S_Royalguard_Weapon
+      - Item: S_Mechanic_weapon
+      - Item: S_Genetic_Weapon
+      - Item: S_Archbishop_Weapon
+      - Item: S_Sura_weapon
+      - Item: S_Guillotine_Weapon
+      - Item: S_Shadowchaser_Weapon
+      - Item: S_Warlock_Weapon
+      - Item: S_Sorcerer_Weapon
+      - Item: S_Ranger_Weapon
+      - Item: S_Minstrel_Weapon
+      - Item: S_Wanderer_Weapon
+  - Item: Class_Shadow_Box_Armor
+    RewardGroup: CLASS_SHADOW_BOX_ARMOR
+    MinimumRefine: 7
+    Requirements:
+      - Item: S_Knight_Armor
+      - Item: S_Crusader_Armor
+      - Item: S_Blacksmith_Armor
+      - Item: S_Alchemist_Armor
+      - Item: S_Priest_Armor
+      - Item: S_Monk_Armor
+      - Item: S_Assassin_Armor
+      - Item: S_Rogue_Armor
+      - Item: S_Wizard_Armor
+      - Item: S_Sage_Armor
+      - Item: S_Hunter_Armor
+      - Item: S_Bard_Armor
+      - Item: S_Dancer_Armor
+      - Item: S_Rebellion_Armor
+      - Item: S_Kagerou_Armor
+      - Item: S_Oboro_Armor
+      - Item: S_DoramPhysical_Armor
+      - Item: S_DoramMagical_Armor
+      - Item: S_Star_Emperor_Armor
+      - Item: S_Soul_Reaper_Armor
+  - Item: Class_Shadow_Box_Shoes
+    RewardGroup: CLASS_SHADOW_BOX_SHOES
+    MinimumRefine: 7
+    Requirements:
+      - Item: S_Knight_Shoes
+      - Item: S_Crusader_Shoes
+      - Item: S_Blacksmith_Shoes
+      - Item: S_Alchemist_Shoes
+      - Item: S_Priest_Shoes
+      - Item: S_Monk_Shoes
+      - Item: S_Assassin_Shoes
+      - Item: S_Rogue_Shoes
+      - Item: S_Wizard_Shoes
+      - Item: S_Sage_Shoes
+      - Item: S_Hunter_Shoes
+      - Item: S_Bard_Shoes
+      - Item: S_Dancer_Shoes
+      - Item: S_Rebellion_Shoes
+      - Item: S_Kagerou_Shoes
+      - Item: S_Oboro_Shoes
+      - Item: S_DoramPhysical_Shoes
+      - Item: S_DoramMagical_Shoes
+      - Item: S_Star_Emperor_Shoes
+      - Item: S_Soul_Reaper_Shoes
+  - Item: Class_Shadow_Box_Shield
+    RewardGroup: CLASS_SHADOW_BOX_SHIELD
+    MinimumRefine: 7
+    Requirements:
+      - Item: S_Runeknight_Shield
+      - Item: S_Royalguard_Shield
+      - Item: S_Mechanic_Shield
+      - Item: S_Genetic_Shield
+      - Item: S_Archbishop_Shield
+      - Item: S_Sura_Shield
+      - Item: S_Guillotine_Shield
+      - Item: S_Shadowchaser_Shield
+      - Item: S_Warlock_Shield
+      - Item: S_Sorcerer_Shield
+      - Item: S_Ranger_Shield
+      - Item: S_Minstrel_Shield
+      - Item: S_Wanderer_Shield
+      - Item: S_Ninja_Shield
+      - Item: S_Taekwon_Shield
+      - Item: S_DoramPhysical_Shield
+      - Item: S_DoramMagical_Shield
+      - Item: S_SuperNovice_Shield
+      - Item: S_Gunslinger_Shield
+  - Item: Class_Shadow_Box_Pendant
+    RewardGroup: CLASS_SHADOW_BOX_PENDANT
+    MinimumRefine: 7
+    Requirements:
+      - Item: S_Swordman_Pendant
+      - Item: S_Merchant_Pendant
+      - Item: S_Acolyte_Pendant
+      - Item: S_Thief_Pendant
+      - Item: S_Magician_Pendant
+      - Item: S_Archer_Pendant
+  - Item: Class_Shadow_Box_Earring
+    RewardGroup: CLASS_SHADOW_BOX_EARRING
+    MinimumRefine: 7
+    Requirements:
+      - Item: S_Swordman_earring
+      - Item: S_Merchant_earring
+      - Item: S_Acolyte_earring
+      - Item: S_Magician_earring
+      - Item: S_Thief_earring
+      - Item: S_Archer_earring
+  - Item: StatusShadow_Mix
+    RewardGroup: STATUSSHADOW_MIX
+    RequiredRequirementsCount: 5
+    MinimumRefine: 7
+    Requirements:
+      - Item: S_Lucky_Weapon
+      - Item: S_Power_Earring
+      - Item: S_Int_Pendant
+      - Item: S_Dexterous_Armor
+      - Item: S_Vital_Shoes
+      - Item: S_Athletic_Shield
+      - Item: S_Lucky_Armor
+      - Item: S_Power_Pendant
+      - Item: S_Int_Earring
+      - Item: S_Dexterous_Weapon
+      - Item: S_Vital_Shield
+      - Item: S_Athletic_Shoes
+  - Item: GemstoneShadow_Mix
+    RewardGroup: GEMSTONESHADOW_MIX
+    RequiredRequirementsCount: 3
+    MinimumRefine: 7
+    Requirements:
+      - Item: S_Gemstone_Pendent
+      - Item: S_Gemstone_Armor
+      - Item: S_Gemstone_Shoes
+      - Item: S_Gemstone_Shield
+      - Item: S_Gemstone_Earring
+      - Item: S_Gemstone_Weapon
+  - Item: BearersShadow_Mix
+    RewardGroup: BEARERSSHADOW_MIX
+    RequiredRequirementsCount: 3
+    MinimumRefine: 7
+    Requirements:
+      - Item: S_Bearers_Shoes
+      - Item: S_Bearers_Armor
+      - Item: S_Bearers_Shield
+      - Item: S_Bearers_Earring
+      - Item: S_Bearers_Weapon
+      - Item: S_Bearers_Pendent
+  - Item: ComposeShadow_Mix
+    RewardGroup: COMPOSESHADOW_MIX
+    RequiredRequirementsCount: 4
+    MinimumRefine: 7
+    Requirements:
+      - Item: S_ColdBolt_Armor
+      - Item: S_FireBolt_Armor
+      - Item: S_LightingBolt_Armor
+      - Item: S_EarthSpike_Armor
+  - Item: RaceShadow_Mix
+    RewardGroup: RACESHADOW_MIX
+    RequiredRequirementsCount: 4
+    MinimumRefine: 7
+    Requirements:
+      - Item: S_Homers_Shield
+      - Item: S_Cadi_Shield
+      - Item: S_Requiem_Shield
+      - Item: S_Flameguard_Shield
+      - Item: S_Satanic_Shield
+      - Item: S_Dragoon_Shield
+      - Item: S_Gargantua_Shield
+      - Item: S_Brutal_Shield
+      - Item: S_Cranial_Shield
+      - Item: S_Divine_Shoes
+      - Item: S_Beholder_Shoes
+      - Item: S_Seraphim_Shoes
+      - Item: S_Fisher_Shoes
+      - Item: S_Insecticide_Shoes
+      - Item: S_Clamorous_Shoes
+      - Item: S_Chemical_Shoes
+      - Item: S_Bloody_Shoes
+      - Item: S_Dragoon_Shoes
+  - Item: Candy_Pouch_Blessing_Scroll_Melee
+    RewardGroup: CANDY_POUCH_BLESSING_SCROLL_MELEE
+    Requirements:
+      - Item: Bag_Of_Antonio_P
+  - Item: Candy_Pouch_Blessing_Scroll_Range
+    RewardGroup: CANDY_POUCH_BLESSING_SCROLL_RANGE
+    Requirements:
+      - Item: Bag_Of_Antonio_S
+  - Item: Candy_Pouch_Blessing_Scroll_Magic
+    RewardGroup: CANDY_POUCH_BLESSING_SCROLL_MAGIC
+    Requirements:
+      - Item: Bag_Of_Antonio_
+  - Item: Magical_Booster_Amplifier
+    RewardGroup: MAGICAL_BOOSTER_AMPLIFIER
+    Requirements:
+      - Item: Magical_Booster_K
+  - Item: Magic_Cat_hand_Scroll
+    RewardGroup: MAGIC_CAT_HAND_SCROLL
+    Requirements:
+      - Item: Neko_Headress
+#  - Item: StabilityShadow_Mix
+#    RewardGroup: STABILITYSHADOW_MIX
+#    RequiredRequirementsCount: 3
+#    MinimumRefine: 5
+#    Requirements:
+#      - Item: S_Plasterer's_Armor
+#      - Item: S_Plasterer's_Shoes
+#      - Item: S_Insomniac_Armor
+#      - Item: S_Insomniac_Shoes
+#      - Item: S_Peerless_Armor
+#      - Item: S_Peerless_Shoes
+#      - Item: S_Adurate_Armor
+#      - Item: S_Adurate_Shoes
+#      - Item: Unfreez_Weapon_S
+#      - Item: Unfreeze_Earing_S
+#      - Item: Unfreeze_Pendent_S
+#      - Item: Vitality_Earing_S
+#      - Item: Vitality_Pendant_S
+#      - Item: S_Neutral_Weapon
+#      - Item: S_Neutral_Earring
+#      - Item: S_Neutral_Pendent
+#      - Item: S_Curse_Lift_Earring
+#      - Item: S_Curse_Lift_Pendent
+  - Item: InfinityShadow_Mix
+    RewardGroup: INFINITYSHADOW_MIX
+    RequiredRequirementsCount: 2
+    MinimumRefine: 7
+    Requirements:
+      - Item: S_Infinity_Earring
+      - Item: S_Infinity_Pendant
+  - Item: Silver_Statue
+    RewardGroup: SILVER_STATUE
+    Requirements:
+      - Item: Bloody_Knight_Shield
+  - Item: PhysicalMagical_Mix
+    RewardGroup: PHYSICALMAGICAL_MIX
+    RequiredRequirementsCount: 3
+    MinimumRefine: 7
+    Requirements:
+      - Item: S_Physical_Weapon
+      - Item: S_Physical_Earring
+      - Item: S_Physical_Pendant
+      - Item: S_Magical_Weapon
+      - Item: S_Magical_Earring
+      - Item: S_Magical_Pendant
+  - Item: ImmunedAthena_Mix
+    RewardGroup: IMMUNEDATHENA_MIX
+    RequiredRequirementsCount: 2
+    MinimumRefine: 7
+    Requirements:
+      - Item: S_Immune_Armor
+      - Item: S_Athena_Shield
+      - Item: S_Athena_Earring
+  - Item: HardChamption_Mix
+    RewardGroup: HARDCHAMPTION_MIX
+    RequiredRequirementsCount: 2
+    MinimumRefine: 7
+    Requirements:
+      - Item: S_Hard_Armor
+      - Item: S_Hard_Earring
+      - Item: S_Champion_Shoes
+  - Item: KingbirdAncient_Mix
+    RewardGroup: KINGBIRDANCIENT_MIX
+    RequiredRequirementsCount: 2
+    MinimumRefine: 7
+    Requirements:
+      - Item: S_Kingbird_Weapon
+      - Item: S_Ancient_Armor
+  - Item: CriticalHit_Mix
+    RewardGroup: CRITICALHIT_MIX
+    RequiredRequirementsCount: 2
+    MinimumRefine: 7
+    Requirements:
+      - Item: S_Critical_Shoes
+      - Item: S_Critical_Shield
+      - Item: S_Cri_Hit_Weapon
+      - Item: S_Critical_Armor
+  - Item: Bs_Item_M_S_2
+    RewardGroup: BS_ITEM_M_S_2
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 10
+      - Item: Token_of_OrcGeneral
+        Amount: 150
+  - Item: Bs_Item_M_S_8
+    RewardGroup: BS_ITEM_M_S_8
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 10
+      - Item: Valhalla_Flower
+        Amount: 150
+  - Item: Bs_Item_M_S_10
+    RewardGroup: BS_ITEM_M_S_10
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 10
+      - Item: Broken_Crown
+        Amount: 150
+  - Item: Bs_Item_M_S_11
+    RewardGroup: BS_ITEM_M_S_11
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 10
+      - Item: Mother's_Nightmare
+        Amount: 150
+  - Item: Bs_Item_M_S_34
+    RewardGroup: BS_ITEM_M_S_34
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 10
+      - Item: Piece_Of_Bone_Armor
+        Amount: 150
+  - Item: Bs_Item_M_S_41
+    RewardGroup: BS_ITEM_M_S_41
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 10
+      - Item: Mother's_Nightmare
+        Amount: 150
+  - Item: Bs_Item_M_S_42
+    RewardGroup: BS_ITEM_M_S_42
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 10
+      - Item: Shine_Spear_Blade
+        Amount: 50
+  - Item: Bs_Item_M_S_43
+    RewardGroup: BS_ITEM_M_S_43
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 10
+      - Item: Osiris_Doll
+        Amount: 30
+  - Item: Bs_Item_M_S_44
+    RewardGroup: BS_ITEM_M_S_44
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 10
+      - Item: Fang_Of_Garm
+        Amount: 120
+  - Item: Bs_Sha_M_S_1
+    RewardGroup: BS_SHA_M_S_1
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Shadowdecon
+        Amount: 10
+      - Item: Pocket_Watch__
+        Amount: 50
+  - Item: Bs_Sha_M_S_17
+    RewardGroup: BS_SHA_M_S_17
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Shadowdecon
+        Amount: 10
+      - Item: Osiris_Doll
+        Amount: 10
+  - Item: Bs_Sha_M_S_18
+    RewardGroup: BS_SHA_M_S_18
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Shadowdecon
+        Amount: 10
+      - Item: Baphomet_Doll
+        Amount: 10
+  - Item: Bs_Sha_M_S_19
+    RewardGroup: BS_SHA_M_S_19
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Shadowdecon
+        Amount: 10
+      - Item: Shine_Spear_Blade
+        Amount: 50
+  - Item: Bs_Sha_M_S_20
+    RewardGroup: BS_SHA_M_S_20
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Shadowdecon
+        Amount: 10
+      - Item: Loki's_Whispers
+        Amount: 50
+  - Item: Bs_Item_M_S_4
+    RewardGroup: BS_ITEM_M_S_4
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 20
+      - Item: Baphomet_Doll
+        Amount: 30
+  - Item: Bs_Item_M_S_6
+    RewardGroup: BS_ITEM_M_S_6
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 20
+      - Item: Tiger_Footskin
+        Amount: 150
+  - Item: Bs_Item_M_S_7
+    RewardGroup: BS_ITEM_M_S_7
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 20
+      - Item: White_Snake_Tear
+        Amount: 150
+  - Item: Bs_Item_M_S_12
+    RewardGroup: BS_ITEM_M_S_12
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 20
+      - Item: Gemstone
+        Amount: 150
+  - Item: Bs_Item_M_S_13
+    RewardGroup: BS_ITEM_M_S_13
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 20
+      - Item: Young_Twig
+        Amount: 150
+  - Item: Bs_Item_M_S_15
+    RewardGroup: BS_ITEM_M_S_15
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 20
+      - Item: Taegeuk_Plate
+        Amount: 150
+  - Item: Bs_Item_M_S_28
+    RewardGroup: BS_ITEM_M_S_28
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 20
+      - Item: Ice_Scale
+        Amount: 150
+  - Item: Bs_Item_M_S_29
+    RewardGroup: BS_ITEM_M_S_29
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 20
+      - Item: Gemstone
+        Amount: 150
+  - Item: Bs_Item_M_S_31
+    RewardGroup: BS_ITEM_M_S_31
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 20
+      - Item: Dark_Red_Scale
+        Amount: 150
+  - Item: Bs_Item_M_S_32
+    RewardGroup: BS_ITEM_M_S_32
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 20
+      - Item: Mother's_Nightmare
+        Amount: 150
+  - Item: Bs_Item_M_S_33
+    RewardGroup: BS_ITEM_M_S_33
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 20
+      - Item: Broken_Crown
+        Amount: 150
+  - Item: Bs_Item_M_S_36
+    RewardGroup: BS_ITEM_M_S_36
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 20
+      - Item: Tiger_Footskin
+        Amount: 150
+  - Item: Bs_Item_M_S_37
+    RewardGroup: BS_ITEM_M_S_37
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 20
+      - Item: Loki's_Whispers
+        Amount: 150
+  - Item: Bs_Item_M_S_38
+    RewardGroup: BS_ITEM_M_S_38
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 20
+      - Item: Pocket_Watch__
+        Amount: 150
+  - Item: Bs_Item_M_S_39
+    RewardGroup: BS_ITEM_M_S_39
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 20
+      - Item: Tutankhamen's_Mask
+        Amount: 150
+  - Item: Bs_Item_M_S_40
+    RewardGroup: BS_ITEM_M_S_40
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 20
+      - Item: Broken_Pharaoh_Symbol
+        Amount: 150
+  - Item: Bs_Item_M_S_45
+    RewardGroup: BS_ITEM_M_S_45
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 20
+      - Item: Dark_Red_Scale
+        Amount: 150
+  - Item: Bs_Item_M_S_46
+    RewardGroup: BS_ITEM_M_S_46
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 20
+      - Item: Scale_Of_Red_Dragon
+        Amount: 150
+  - Item: Bs_Item_M_S_47
+    RewardGroup: BS_ITEM_M_S_47
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 20
+      - Item: Konts_Letter
+        Amount: 150
+  - Item: Bs_Item_M_S_48
+    RewardGroup: BS_ITEM_M_S_48
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 20
+      - Item: Osiris_Doll
+        Amount: 30
+  - Item: Bs_Item_M_S_49
+    RewardGroup: BS_ITEM_M_S_49
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 20
+      - Item: Token_of_OrcGeneral
+        Amount: 150
+  - Item: Bs_Item_M_S_50
+    RewardGroup: BS_ITEM_M_S_50
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 20
+      - Item: Young_Twig
+        Amount: 150
+#  - Item: Bs_Sha_M_S_2
+#    RewardGroup: BS_SHA_M_S_2
+#    RequiredRequirementsCount: 2
+#    Requirements:
+#      - Item: Shadowdecon
+#        Amount: 20
+#      - Item: Scale_Of_Red_Dragon
+#        Amount: 50
+  - Item: Bs_Sha_M_S_5
+    RewardGroup: BS_SHA_M_S_5
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Shadowdecon
+        Amount: 20
+      - Item: Queen_Wing_Piece
+        Amount: 50
+  - Item: Bs_Sha_M_S_6
+    RewardGroup: BS_SHA_M_S_6
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Shadowdecon
+        Amount: 20
+      - Item: Tiger_Footskin
+        Amount: 50
+  - Item: Bs_Sha_M_S_7
+    RewardGroup: BS_SHA_M_S_7
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Shadowdecon
+        Amount: 20
+      - Item: Boroken_Shiled_Piece
+        Amount: 50
+  - Item: Bs_Sha_M_S_8
+    RewardGroup: BS_SHA_M_S_8
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Shadowdecon
+        Amount: 20
+      - Item: Will_Of_Darkness_
+        Amount: 50
+  - Item: Bs_Sha_M_S_13
+    RewardGroup: BS_SHA_M_S_13
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Shadowdecon
+        Amount: 20
+      - Item: Voucher_Of_Orcish_Hero
+        Amount: 50
+  - Item: Bs_Sha_M_S_15
+    RewardGroup: BS_SHA_M_S_15
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Shadowdecon
+        Amount: 20
+      - Item: Token_of_OrcGeneral
+        Amount: 50
+  - Item: Bs_Sha_M_S_16
+    RewardGroup: BS_SHA_M_S_16
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Shadowdecon
+        Amount: 20
+      - Item: Mother's_Nightmare
+        Amount: 50
+  - Item: Bs_Sha_M_S_23
+    RewardGroup: BS_SHA_M_S_23
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Shadowdecon
+        Amount: 20
+      - Item: Broken_Horn
+        Amount: 50
+  - Item: Bs_Item_M_S_5
+    RewardGroup: BS_ITEM_M_S_5
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 25
+      - Item: Osiris_Doll
+        Amount: 30
+  - Item: Bs_Item_M_S_9
+    RewardGroup: BS_ITEM_M_S_9
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 25
+      - Item: Valhalla_Flower
+        Amount: 150
+  - Item: Bs_Item_M_S_14
+    RewardGroup: BS_ITEM_M_S_14
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 25
+      - Item: Dark_Red_Scale
+        Amount: 150
+  - Item: Bs_Item_M_S_16
+    RewardGroup: BS_ITEM_M_S_16
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 25
+      - Item: Will_Of_Darkness_
+        Amount: 150
+  - Item: Bs_Item_M_S_17
+    RewardGroup: BS_ITEM_M_S_17
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 25
+      - Item: Mother's_Nightmare
+        Amount: 150
+  - Item: Bs_Item_M_S_19
+    RewardGroup: BS_ITEM_M_S_19
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 25
+      - Item: Ice_Scale
+        Amount: 150
+  - Item: Bs_Item_M_S_27
+    RewardGroup: BS_ITEM_M_S_27
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 25
+      - Item: Broken_Crown
+        Amount: 150
+  - Item: Bs_Item_M_S_35
+    RewardGroup: BS_ITEM_M_S_35
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 25
+      - Item: Will_Of_Darkness_
+        Amount: 150
+  - Item: Bs_Sha_M_S_9
+    RewardGroup: BS_SHA_M_S_9
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Shadowdecon
+        Amount: 25
+      - Item: Young_Twig
+        Amount: 50
+  - Item: Bs_Sha_M_S_10
+    RewardGroup: BS_SHA_M_S_10
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Shadowdecon
+        Amount: 25
+      - Item: Tiger_Footskin
+        Amount: 50
+  - Item: Bs_Sha_M_S_11
+    RewardGroup: BS_SHA_M_S_11
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Shadowdecon
+        Amount: 25
+      - Item: Will_Of_Darkness_
+        Amount: 50
+  - Item: Bs_Sha_M_S_21
+    RewardGroup: BS_SHA_M_S_21
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Shadowdecon
+        Amount: 25
+      - Item: Shine_Spear_Blade
+        Amount: 10
+#  - Item: Bs_Sha_M_S_22
+#    RewardGroup: BS_SHA_M_S_22
+#    RequiredRequirementsCount: 2
+#    Requirements:
+#      - Item: Shadowdecon
+#        Amount: 25
+#      - Item: Fang_Of_Garm
+#        Amount: 50
+  - Item: Bs_Item_M_S_1
+    RewardGroup: BS_ITEM_M_S_1
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 30
+      - Item: Valhalla_Flower
+        Amount: 300
+  - Item: Bs_Item_M_S_3
+    RewardGroup: BS_ITEM_M_S_3
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 30
+      - Item: Broken_Crown
+        Amount: 150
+  - Item: Bs_Item_M_S_18
+    RewardGroup: BS_ITEM_M_S_18
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 30
+      - Item: Rojerta_Piece
+        Amount: 150
+  - Item: Bs_Item_M_S_20
+    RewardGroup: BS_ITEM_M_S_20
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 30
+      - Item: Loki's_Whispers
+        Amount: 200
+  - Item: Bs_Item_M_S_21
+    RewardGroup: BS_ITEM_M_S_21
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 30
+      - Item: Broken_Horn
+        Amount: 150
+  - Item: Bs_Item_M_S_22
+    RewardGroup: BS_ITEM_M_S_22
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 30
+      - Item: Taegeuk_Plate
+        Amount: 150
+  - Item: Bs_Item_M_S_23
+    RewardGroup: BS_ITEM_M_S_23
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 30
+      - Item: Fang_Of_Garm
+        Amount: 150
+  - Item: Bs_Item_M_S_24
+    RewardGroup: BS_ITEM_M_S_24
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 30
+      - Item: Gemstone
+        Amount: 150
+  - Item: Bs_Item_M_S_25
+    RewardGroup: BS_ITEM_M_S_25
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 30
+      - Item: Young_Twig
+        Amount: 150
+  - Item: Bs_Item_M_S_26
+    RewardGroup: BS_ITEM_M_S_26
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 30
+      - Item: Boroken_Shiled_Piece
+        Amount: 150
+  - Item: Bs_Item_M_S_30
+    RewardGroup: BS_ITEM_M_S_30
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 30
+      - Item: Shine_Spear_Blade
+        Amount: 50
+  - Item: Bs_Sha_M_S_3
+    RewardGroup: BS_SHA_M_S_3
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Shadowdecon
+        Amount: 30
+      - Item: Piece_Of_Bone_Armor
+        Amount: 50
+  - Item: Bs_Sha_M_S_4
+    RewardGroup: BS_SHA_M_S_4
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Shadowdecon
+        Amount: 30
+      - Item: Konts_Letter
+        Amount: 50
+  - Item: Bs_Sha_M_S_12
+    RewardGroup: BS_SHA_M_S_12
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Shadowdecon
+        Amount: 30
+      - Item: Taegeuk_Plate
+        Amount: 50
+  - Item: Bs_Sha_M_S_14
+    RewardGroup: BS_SHA_M_S_14
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Shadowdecon
+        Amount: 30
+      - Item: Loki's_Whispers
+        Amount: 50
+  - Item: Bs_Sha_M_S_24
+    RewardGroup: BS_SHA_M_S_24
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Shadowdecon
+        Amount: 25
+      - Item: Pocket_Watch__
+        Amount: 150
+  - Item: Bs_Sha_M_S_25
+    RewardGroup: BS_SHA_M_S_25
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Shadowdecon
+        Amount: 25
+      - Item: Gemstone
+        Amount: 150
+  - Item: Bs_Item_M_S_51
+    RewardGroup: BS_ITEM_M_S_51
+    RequiredRequirementsCount: 2
+    Requirements:
+      - Item: Zelunium
+        Amount: 20
+      - Item: Queen_Wing_Piece
+        Amount: 150
+  - Item: EnchantStone_Recipe_9m
+    RewardGroup: ENCHANTSTONE_RECIPE_9M
+    Requirements:
+      - Item: C_Chain_Puppet
+      - Item: C_Drooping_Argiope
+      - Item: C_Baby_Penguin
+      - Item: C_Sorcerer_Hood
+      - Item: C_Fluffy_Heart_Earmuffs
+      - Item: C_Luwmin_Ice
+      - Item: C_Ghost_Holiday
+      - Item: C_Blessing_Sky_Lantern
+      - Item: C_Astro_Circle
+      - Item: C_Elephangel_TH
+      - Item: C_Flying_Drone
+      - Item: C_Bouquet_Hat
+      - Item: C_Poring_Muffler
+      - Item: C_Happy_Rabbit_Ribbon
+      - Item: C_Sepia_Cap
+      - Item: C_Heaven_Cage
+      - Item: C_Buddhist_Priest_Crown
+      - Item: C_White_Rabbit_Ear
+      - Item: C_Autumn_Headband
+      - Item: C_Rabbit_Hopping
+  - Item: IDTest_Special
+    RewardGroup: IDTEST_SPECIAL
+    RequiredRequirementsCount: 3
+    Requirements:
+      - Item: Jellopy
+      - Item: Fluff
+      - Item: Shell
+  - Item: PerfectSize_Mix
+    RewardGroup: PERFECTSIZE_MIX
+    RequiredRequirementsCount: 3
+    MinimumRefine: 7
+    Requirements:
+      - Item: S_Big_Weapon
+      - Item: S_Medium_Weapon
+      - Item: S_Small_Weapon
+      - Item: S_Big_Armor
+      - Item: S_Medium_Armor
+      - Item: S_Small_Armor
+  - Item: MagicPiercing_Mix
+    RewardGroup: MAGICPIERCING_MIX
+    RequiredRequirementsCount: 2
+    MinimumRefine: 7
+    Requirements:
+      - Item: S_M_Executioner_Weapon
+      - Item: S_M_Exorcist_Weapon
+      - Item: S_M_Hunting_Weapon
+      - Item: S_M_Insect_Net_Weapon
+      - Item: S_M_Fishing_Weapon
+      - Item: S_M_Dragon_K_Weapon
+      - Item: S_M_Corrupt_Weapon
+      - Item: S_M_Vibration_Weapon
+      - Item: S_M_Holy_Water_Weapon
+      - Item: S_M_Scissors_Weapon
+  - Item: Piercing_Mix
+    RewardGroup: PIERCING_MIX
+    RequiredRequirementsCount: 2
+    MinimumRefine: 7
+    Requirements:
+      - Item: S_Executioner_Weapon
+      - Item: S_Exorcist_Weapon
+      - Item: S_Hunting_Weapon
+      - Item: S_Insect_Net_Weapon
+      - Item: S_Fishing_Weapon
+      - Item: S_Dragon_Killer_Weapon
+      - Item: S_Corrupt_Weapon
+      - Item: S_Vibration_Weapon
+      - Item: S_Holy_Water_Weapon
+      - Item: S_Scissors_Weapon
+  - Item: Hasty_Mix
+    RewardGroup: HASTY_MIX
+    RequiredRequirementsCount: 2
+    MinimumRefine: 7
+    Requirements:
+      - Item: S_Hasty_Shoes_II
+      - Item: S_Hasty_Armor
+      - Item: S_Hasty_Shoes
+  - Item: EnchantStone_Recipe_4m
+    RewardGroup: ENCHANTSTONE_RECIPE_4M
+    Requirements:
+      - Item: C_White_Rabbit_Ear
+      - Item: C_Autumn_Headband
+      - Item: C_Rabbit_Hopping
+      - Item: C_Halloween_Hat_Orange
+      - Item: C_Vampire_Hairband
+      - Item: C_Black_Witch_Hat
+      - Item: C_Diabolic_Headphone
+      - Item: C_Poporing_Muffler
+      - Item: C_Princess_Ribbon_Crown
+      - Item: C_LunaticMuffler
+      - Item: C_Snow_Rabbit_Knit_Hat
+      - Item: C_Snow_Bear_Food
+      - Item: C_CatCoffeeCup_TW
+      - Item: C_Cat_Ears_Punkish
+      - Item: C_HeartOfCat_TW
+      - Item: C_Twin_Margaret
+      - Item: C_Black_Rabbit_Bonnet
+      - Item: C_Kishu_Inu
+      - Item: C_Panda_Rabbit
+      - Item: C_Fox
+      - Item: C_Full_BloomCherry_Tree
+#  - Item: Skill_Sha_M_S_Weapon
+#    RewardGroup: SKILL_SHA_M_S_WEAPON
+#    RequiredRequirementsCount: 2
+#    Requirements:
+#      - Item: Zelunium
+#        Amount: 50
+#      - Item: Shadowdecon
+#        Amount: 50
+#  - Item: Skill_Sha_M_S_Shield
+#    RewardGroup: SKILL_SHA_M_S_SHIELD
+#    RequiredRequirementsCount: 2
+#    Requirements:
+#      - Item: Zelunium
+#        Amount: 50
+#      - Item: Shadowdecon
+#        Amount: 50
+#  - Item: Skill_Sha_M_S_Pendant
+#    RewardGroup: SKILL_SHA_M_S_PENDANT
+#    Requirements:
+#      - Item: Shadowdecon
+#        Amount: 50
+#  - Item: Skill_Sha_M_S_Earing
+#    RewardGroup: SKILL_SHA_M_S_EARING
+#    Requirements:
+#      - Item: Shadowdecon
+#        Amount: 50
+#  - Item: Skill_Sha_M_S_Shoes
+#    RewardGroup: SKILL_SHA_M_S_SHOES
+#    Requirements:
+#      - Item: Zelunium
+#        Amount: 50
+#  - Item: Skill_Sha_M_S_Armor
+#    RewardGroup: SKILL_SHA_M_S_ARMOR
+#    Requirements:
+#      - Item: Zelunium
+#        Amount: 50
+#  - Item: Remodel_Hero_Boots
+#    RewardGroup: REMODEL_HERO_BOOTS
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: Ancient_Hero_Boots
+#  - Item: Oriental_Sword_Cube
+#    RewardGroup: ORIENTAL_SWORD_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: Oriental_Sword
+#  - Item: Dragonic_Slayer_Cube
+#    RewardGroup: DRAGONIC_SLAYER_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: Dragonic_Slayer
+#  - Item: Shiver_Katar_K_Cube
+#    RewardGroup: SHIVER_KATAR_K_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: Katar_of_Shiver
+#  - Item: Blade_Katar_Cube
+#    RewardGroup: BLADE_KATAR_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: Blade_Katar
+#  - Item: Sword_Of_Bluefire_Cube
+#    RewardGroup: SWORD_OF_BLUEFIRE_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: Sword_Of_Bluefire
+#  - Item: Slate_Sword_Cube
+#    RewardGroup: SLATE_SWORD_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: Slate_Sword
+#  - Item: Narcis_Bow_Cube
+#    RewardGroup: NARCIS_BOW_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: Narcis_Bow
+#  - Item: Trumpet_Shell_K_Cube
+#    RewardGroup: TRUMPET_SHELL_K_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: Trumpet_Shell_K
+#  - Item: Barb_Wire_K_Cube
+#    RewardGroup: BARB_WIRE_K_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: Barb_Wire_K
+#  - Item: Avenger_Cube
+#    RewardGroup: AVENGER_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: Avenger
+#  - Item: Meteor_Striker_Cube
+#    RewardGroup: METEOR_STRIKER_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: Meteor_Striker
+#  - Item: Magic_Sword_Cube
+#    RewardGroup: MAGIC_SWORD_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: Magic_Sword
+#  - Item: Fatalist_Cube
+#    RewardGroup: FATALIST_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: Fatalist
+#  - Item: Royal_Bow_K_Cube
+#    RewardGroup: ROYAL_BOW_K_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: Royal_Bow_K
+#  - Item: Scalet_Dragon_L_Cube
+#    RewardGroup: SCALET_DRAGON_L_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: Scalet_Dragon_L_Bow
+#  - Item: Shadow_Staff_K_Cube
+#    RewardGroup: SHADOW_STAFF_K_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: Shadow_Staff_K
+#  - Item: Freezing_Rod_Cube
+#    RewardGroup: FREEZING_ROD_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: Freezing_Rod
+#  - Item: 3Lv_9Refine_Weapon_7Gu
+#    RewardGroup: 3LV_9REFINE_WEAPON_7GU
+#    MinimumRefine: 9
+#    MaximumRefine: 9
+#    Requirements:
+#      - Item: Scarlet_Knuckle
+#      - Item: Scarlet_Dagger
+#      - Item: Scarlet_Lance
+#      - Item: Scarlet_Rod
+#      - Item: Scarlet_Revolver
+#      - Item: Scarlet_Mace
+#      - Item: Scarlet_Bible
+#      - Item: Scarlet_Viollin
+#      - Item: Scarlet_Bow
+#      - Item: Scarlet_Saber
+#      - Item: Scarlet_Staff
+#      - Item: Scarlet_Spear
+#      - Item: Scarlet_Wire
+#      - Item: Scarlet_Katar
+#      - Item: Scarlet_Twohand_Sword
+#      - Item: Scarlet_Twohand_Axe
+#      - Item: Scarlet_Huuma
+#  - Item: 3Lv_10Refine_Weapon_8Gu
+#    RewardGroup: 3LV_10REFINE_WEAPON_8GU
+#    MinimumRefine: 10
+#    MaximumRefine: 10
+#    Requirements:
+#      - Item: Scarlet_Knuckle
+#      - Item: Scarlet_Dagger
+#      - Item: Scarlet_Lance
+#      - Item: Scarlet_Rod
+#      - Item: Scarlet_Revolver
+#      - Item: Scarlet_Mace
+#      - Item: Scarlet_Bible
+#      - Item: Scarlet_Viollin
+#      - Item: Scarlet_Bow
+#      - Item: Scarlet_Saber
+#      - Item: Scarlet_Staff
+#      - Item: Scarlet_Spear
+#      - Item: Scarlet_Wire
+#      - Item: Scarlet_Katar
+#      - Item: Scarlet_Twohand_Sword
+#      - Item: Scarlet_Twohand_Axe
+#      - Item: Scarlet_Huuma
+#  - Item: 3Lv_11Refine_Weapon_9Gu
+#    RewardGroup: 3LV_11REFINE_WEAPON_9GU
+#    MinimumRefine: 11
+#    MaximumRefine: 11
+#    Requirements:
+#      - Item: Scarlet_Knuckle
+#      - Item: Scarlet_Dagger
+#      - Item: Scarlet_Lance
+#      - Item: Scarlet_Rod
+#      - Item: Scarlet_Revolver
+#      - Item: Scarlet_Mace
+#      - Item: Scarlet_Bible
+#      - Item: Scarlet_Viollin
+#      - Item: Scarlet_Bow
+#      - Item: Scarlet_Saber
+#      - Item: Scarlet_Staff
+#      - Item: Scarlet_Spear
+#      - Item: Scarlet_Wire
+#      - Item: Scarlet_Katar
+#      - Item: Scarlet_Twohand_Sword
+#      - Item: Scarlet_Twohand_Axe
+#      - Item: Scarlet_Huuma
+#  - Item: 3Lv_12Refine_Weapon_10G
+#    RewardGroup: 3LV_12REFINE_WEAPON_10G
+#    MinimumRefine: 12
+#    MaximumRefine: 12
+#    Requirements:
+#      - Item: Scarlet_Knuckle
+#      - Item: Scarlet_Dagger
+#      - Item: Scarlet_Lance
+#      - Item: Scarlet_Rod
+#      - Item: Scarlet_Revolver
+#      - Item: Scarlet_Mace
+#      - Item: Scarlet_Bible
+#      - Item: Scarlet_Viollin
+#      - Item: Scarlet_Bow
+#      - Item: Scarlet_Saber
+#      - Item: Scarlet_Staff
+#      - Item: Scarlet_Spear
+#      - Item: Scarlet_Wire
+#      - Item: Scarlet_Katar
+#      - Item: Scarlet_Twohand_Sword
+#      - Item: Scarlet_Twohand_Axe
+#      - Item: Scarlet_Huuma
+#  - Item: 4Lv_9Refine_Weapon_8Gu
+#    RewardGroup: 4LV_9REFINE_WEAPON_8GU
+#    MinimumRefine: 9
+#    MaximumRefine: 9
+#    Requirements:
+#      - Item: Thanos_Sword
+#      - Item: Thanos_Knuckle
+#      - Item: Thanos_Dagger
+#      - Item: Thanos_Great_Sword
+#      - Item: Thanos_Axe
+#      - Item: Thanos_Hammer
+#      - Item: Thanos_Violin
+#      - Item: Thanos_Rod
+#      - Item: Thanos_Long_Spear
+#      - Item: Thanos_Whip
+#      - Item: Thanos_Staff
+#      - Item: Thanos_Spear
+#      - Item: Thanos_Katar
+#      - Item: Thanos_Bow
+#      - Item: Sinister_Dagger
+#      - Item: Sinister_Lance
+#      - Item: Sinister_Rod
+#      - Item: Sinister_Revolver
+#      - Item: Sinister_Mace
+#      - Item: Sinister_Viollin
+#      - Item: Sinister_Bow
+#      - Item: Sinister_Book
+#      - Item: Sinister_Saber
+#      - Item: Sinister_Staff
+#      - Item: Sinister_Spear
+#      - Item: Sinister_Wire
+#      - Item: Sinister_Katar
+#      - Item: Sinister_Twohand_Sword
+#      - Item: Sinister_Twohand_Axe
+#      - Item: Sinister_Huuma
+#      - Item: Sinister_Fist
+#  - Item: 4Lv_10Refine_Weapon_9Gu
+#    RewardGroup: 4LV_10REFINE_WEAPON_9GU
+#    MinimumRefine: 10
+#    MaximumRefine: 10
+#    Requirements:
+#      - Item: Thanos_Sword
+#      - Item: Thanos_Knuckle
+#      - Item: Thanos_Dagger
+#      - Item: Thanos_Great_Sword
+#      - Item: Thanos_Axe
+#      - Item: Thanos_Hammer
+#      - Item: Thanos_Violin
+#      - Item: Thanos_Rod
+#      - Item: Thanos_Long_Spear
+#      - Item: Thanos_Whip
+#      - Item: Thanos_Staff
+#      - Item: Thanos_Spear
+#      - Item: Thanos_Katar
+#      - Item: Thanos_Bow
+#      - Item: Sinister_Dagger
+#      - Item: Sinister_Lance
+#      - Item: Sinister_Rod
+#      - Item: Sinister_Revolver
+#      - Item: Sinister_Mace
+#      - Item: Sinister_Viollin
+#      - Item: Sinister_Bow
+#      - Item: Sinister_Book
+#      - Item: Sinister_Saber
+#      - Item: Sinister_Staff
+#      - Item: Sinister_Spear
+#      - Item: Sinister_Wire
+#      - Item: Sinister_Katar
+#      - Item: Sinister_Twohand_Sword
+#      - Item: Sinister_Twohand_Axe
+#      - Item: Sinister_Huuma
+#      - Item: Sinister_Fist
+#  - Item: 4Lv_11Refine_Weapon_10G
+#    RewardGroup: 4LV_11REFINE_WEAPON_10G
+#    MinimumRefine: 11
+#    MaximumRefine: 11
+#    Requirements:
+#      - Item: Thanos_Sword
+#      - Item: Thanos_Knuckle
+#      - Item: Thanos_Dagger
+#      - Item: Thanos_Great_Sword
+#      - Item: Thanos_Axe
+#      - Item: Thanos_Hammer
+#      - Item: Thanos_Violin
+#      - Item: Thanos_Rod
+#      - Item: Thanos_Long_Spear
+#      - Item: Thanos_Whip
+#      - Item: Thanos_Staff
+#      - Item: Thanos_Spear
+#      - Item: Thanos_Katar
+#      - Item: Thanos_Bow
+#      - Item: Sinister_Dagger
+#      - Item: Sinister_Lance
+#      - Item: Sinister_Rod
+#      - Item: Sinister_Revolver
+#      - Item: Sinister_Mace
+#      - Item: Sinister_Viollin
+#      - Item: Sinister_Bow
+#      - Item: Sinister_Book
+#      - Item: Sinister_Saber
+#      - Item: Sinister_Staff
+#      - Item: Sinister_Spear
+#      - Item: Sinister_Wire
+#      - Item: Sinister_Katar
+#      - Item: Sinister_Twohand_Sword
+#      - Item: Sinister_Twohand_Axe
+#      - Item: Sinister_Huuma
+#      - Item: Sinister_Fist
+#  - Item: Iron_Nail_K_Cube
+#    RewardGroup: IRON_NAIL_K_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: Iron_Nail_K
+#  - Item: Ray_Knuckle_Cube
+#    RewardGroup: RAY_KNUCKLE_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: Ray_Knuckle
+#  - Item: Undine_Spear_K_Cube
+#    RewardGroup: UNDINE_SPEAR_K_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: Undine_Spear_K
+#  - Item: Light_Blade_Cube
+#    RewardGroup: LIGHT_BLADE_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: Light_Blade
+#  - Item: Iron_Staff_Cube
+#    RewardGroup: IRON_STAFF_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: Aeon_Staff
+#  - Item: Blue_Crystal_Staff_Cube
+#    RewardGroup: BLUE_CRYSTAL_STAFF_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: Blue_Crystal_Staff
+#  - Item: Demon_Hunt_Bible_Cube
+#    RewardGroup: DEMON_HUNT_BIBLE_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: Exoricists_Bible_
+#  - Item: Saint_Hall_Cube
+#    RewardGroup: SAINT_HALL_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: Saint_Hall
+#  - Item: MeawFoxtail_Cube
+#    RewardGroup: MEAWFOXTAIL_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: MeawFoxtail
+#  - Item: Fog_Dew_Sword_Cube
+#    RewardGroup: FOG_DEW_SWORD_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: Fog_Dew_Sword
+#  - Item: Humma_Clear_Cube
+#    RewardGroup: HUMMA_CLEAR_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: Humma_Clear
+#  - Item: Thousand_Sun_Cube
+#    RewardGroup: THOUSAND_SUN_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: OneSkyOneSun
+#  - Item: Spirit_Pendulum_Cube
+#    RewardGroup: SPIRIT_PENDULUM_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: SoulWeight
+#  - Item: Crimson_Rose_Cube
+#    RewardGroup: CRIMSON_ROSE_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: Crimson_Rose
+#  - Item: Master_Soul_Rifle_Cube
+#    RewardGroup: MASTER_SOUL_RIFLE_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: Master_Soul_Rifle
+#  - Item: Golden_Lord_Launcher_Cube
+#    RewardGroup: GOLDEN_LORD_LAUNCHER_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: Golden_L_Launcher
+#  - Item: The_Black_Cube
+#    RewardGroup: THE_BLACK_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: The_Black_Gatling
+#  - Item: Demon_Slayer_Shot_Cube
+#    RewardGroup: DEMON_SLAYER_SHOT_CUBE
+#    MinimumRefine: 9
+#    Requirements:
+#      - Item: Demon_S_Shot
+#  - Item: EnchantStone_Recipe_3m
+#    RewardGroup: ENCHANTSTONE_RECIPE_3M
+#    Requirements:
+#      - Item: C_Pretty_Bear_WH
+#      - Item: Costume_Yawata_Seal
+#      - Item: C_Floating_Ball_TW
+#      - Item: C_Dark_Snake_Lord_Stall
+#      - Item: C_Bicolor_Cat_Witch_Hat
+#      - Item: Costume_Twin_Cannon
+#      - Item: C_Picnic_Basket
+#      - Item: C_Magic_Helm
+#      - Item: C_Fawn_Ear
+#      - Item: C_Happy_Cat_TW
+#      - Item: C_Royalguard_Necklace
+#      - Item: C_Sky_of_Memory
+#      - Item: C_Under_Rim_Glasses_Blue
+#      - Item: C_Monochrome_Cap
+#      - Item: C_Pocketwatch_Hair_Ornament
+#      - Item: C_Poring_Traffic_Light
+#      - Item: C_PGstone_Knit_Hat_PK
+#      - Item: C_Frill_Collar
+#      - Item: C_Rose_Gothic_Bonnet
+#      - Item: C_LittleGarden
+#      - Item: Costume_Twinkling_Red_Eyes
+#  - Item: Egirnion_Box
+#    RewardGroup: EGIRNION_BOX
+#    Requirements:
+#      - Item: Aegir_Helm
+#      - Item: Egir_Armor_K
+#      - Item: Egir_Shoes_K
+#      - Item: Egir_Manteau_K
+#  - Item: FullPeneShadow_Mix
+#    RewardGroup: FULLPENESHADOW_MIX
+#    RequiredRequirementsCount: 10
+#    MinimumRefine: 7
+#    MaximumRefine: 10
+#    Requirements:
+#      - Item: S_Penetration_Shoes
+#      - Item: S_Penetration_Shield
+#      - Item: S_Executioner_Holy_Water_Armor
+#      - Item: S_Exorcist_Corrupted_Armor
+#      - Item: S_Vibration_Dragon_Killer_Armor
+#      - Item: S_Scissor_Hunting_Armor
+#      - Item: S_Fishing_Insect_Net_Armor
+#      - Item: S_Penetration_Earring
+#      - Item: S_Penetration_Pendent
+#      - Item: S_Executioner_Weapon
+#      - Item: S_Exorcist_Weapon
+#      - Item: S_Hunting_Weapon
+#      - Item: S_Insect_Net_Weapon
+#      - Item: S_Fishing_Weapon
+#      - Item: S_Dragon_Killer_Weapon
+#      - Item: S_Corrupt_Weapon
+#      - Item: S_Vibration_Weapon
+#      - Item: S_Holy_Water_Weapon
+#      - Item: S_Scissors_Weapon
+#      - Item: S_Force_Executioner_Weapon
+#      - Item: S_Penetration_Weapon
+#      - Item: S_Penetration_Armor
+#      - Item: S_Exe_Ho_Weapon
+#      - Item: S_Fis_In_Weapon
+#      - Item: S_Sci_Hu_Weapon
+#      - Item: S_Viv_Dr_Weapon
+#      - Item: S_Exo_Co_Weapon
+#  - Item: PendantStoneForWork
+#    RewardGroup: PENDANTSTONEFORWORK
+#    Requirements:
+#      - Item: Thanatos_Pendant
+#  - Item: FullTempShadow_Mix
+#    RewardGroup: FULLTEMPSHADOW_MIX
+#    RequiredRequirementsCount: 10
+#    MinimumRefine: 7
+#    MaximumRefine: 10
+#    Requirements:
+#      - Item: S_Tempest_Shoes
+#      - Item: S_Tempest_Shield
+#      - Item: S_Magic_Executioner_Holy_Water_Armor
+#      - Item: S_Magic_Exorcist_Corrupted_Armor
+#      - Item: S_Magic_Vibration_Dragon_Killer_Armor
+#      - Item: S_Magic_Scissor_Hunting_Armor
+#      - Item: S_Magic_Fishing_Insect_Net_Armor
+#      - Item: S_Tempest_Earring
+#      - Item: S_Tempest_Pendent
+#      - Item: S_M_Executioner_Weapon
+#      - Item: S_M_Exorcist_Weapon
+#      - Item: S_M_Hunting_Weapon
+#      - Item: S_M_Insect_Net_Weapon
+#      - Item: S_M_Fishing_Weapon
+#      - Item: S_M_Dragon_K_Weapon
+#      - Item: S_M_Corrupt_Weapon
+#      - Item: S_M_Vibration_Weapon
+#      - Item: S_M_Holy_Water_Weapon
+#      - Item: S_M_Scissors_Weapon
+#      - Item: S_Spirit_Magic_Executioner_Weapon
+#      - Item: S_Tempest_Weapon
+#      - Item: S_Tempest_Armor
+#      - Item: S_M_Exe_Ho_Weapon
+#      - Item: S_M_Fis_In_Weapon
+#      - Item: S_M_Sci_Hu_Weapon
+#      - Item: S_M_Viv_Dr_Weapon
+#      - Item: S_M_Exo_Co_Weapon
+#  - Item: Shadow_Mix_Recipe2
+#    RewardGroup: SHADOW_MIX_RECIPE2
+#    RequiredRequirementsCount: 3
+#    Requirements:
+#      - Item: S_Physical_Earring
+#      - Item: S_Physical_Weapon
+#      - Item: S_Physical_Pendant
+#      - Item: S_Magical_Earring
+#      - Item: S_Magical_Weapon
+#      - Item: S_Magical_Pendant
+#      - Item: S_Breezy_Armor
+#      - Item: S_Champion_Shoes
+#      - Item: S_Athena_Shield
+#      - Item: S_Immune_Armor
+#      - Item: S_Hard_Armor
+#      - Item: S_Ancient_Armor
+#      - Item: S_Critical_Armor
+#      - Item: S_Kingbird_Weapon
+#      - Item: S_Cri_Hit_Weapon
+#      - Item: S_Healing_Weapon
+#      - Item: S_Lucky_Weapon
+#      - Item: S_Power_Earring
+#      - Item: S_Int_Pendant
+#      - Item: S_Dexterous_Armor
+#      - Item: S_Vital_Shoes
+#      - Item: S_Athletic_Shield
+#      - Item: S_Lucky_Armor
+#      - Item: S_Power_Pendant
+#      - Item: S_Int_Earring
+#      - Item: S_Dexterous_Weapon
+#      - Item: S_Vital_Shield
+#      - Item: S_Athletic_Shoes
+#      - Item: S_Resist_Spell_Pendant
+#      - Item: S_Rapid_Pendant
+#      - Item: S_Caster_Pendant
+#      - Item: S_Hard_Earring
+#      - Item: S_Wise_Earring
+#      - Item: S_Athena_Earring
+#      - Item: S_Cranial_Shield
+#      - Item: S_Safeguard_Shield
+#      - Item: S_Brutal_Shield
+#      - Item: S_Gargantua_Shield
+#      - Item: S_Homers_Shield
+#      - Item: S_Dragoon_Shield
+#      - Item: S_Satanic_Shield
+#      - Item: S_Flameguard_Shield
+#      - Item: S_Requiem_Shield
+#      - Item: S_Cadi_Shield
+#      - Item: S_Bloody_Shoes
+#      - Item: S_Liberation_Shoes
+#      - Item: S_Chemical_Shoes
+#      - Item: S_Clamorous_Shoes
+#      - Item: S_Insecticide_Shoes
+#      - Item: S_Fisher_Shoes
+#      - Item: S_Seraphim_Shoes
+#      - Item: S_Beholder_Shoes
+#      - Item: S_Divine_Shoes
+#      - Item: S_Dragoon_Shoes
+#      - Item: S_Big_Armor
+#      - Item: S_Medium_Armor
+#      - Item: S_Small_Armor
+#      - Item: S_Big_Weapon
+#      - Item: S_Medium_Weapon
+#      - Item: S_Small_Weapon
+#      - Item: S_Spiritual_Weapon
+#      - Item: S_Spiritual_Earring
+#      - Item: S_Spiritual_Pendent
+#      - Item: S_Malicious_Armor
+#      - Item: S_Malicious_Shoes
+#      - Item: S_Malicious_Shield
+#      - Item: S_Gemstone_Armor
+#      - Item: S_Gemstone_Shoes
+#      - Item: S_Gemstone_Shield
+#      - Item: S_Gemstone_Weapon
+#      - Item: S_Gemstone_Earring
+#      - Item: S_Gemstone_Pendent
+#      - Item: S_Stability_Shield
+#      - Item: S_Plasterer's_Armor
+#      - Item: S_Plasterer's_Shoes
+#      - Item: S_Insomniac_Armor
+#      - Item: S_Insomniac_Shoes
+#      - Item: S_Peerless_Armor
+#      - Item: S_Peerless_Shoes
+#      - Item: S_Adurate_Armor
+#      - Item: S_Adurate_Shoes
+#      - Item: Unfreez_Weapon_S
+#      - Item: Unfreeze_Earing_S
+#      - Item: Unfreeze_Pendent_S
+#      - Item: Vitality_Earing_S
+#      - Item: Vitality_Pendant_S
+#      - Item: S_Neutral_Weapon
+#      - Item: S_Neutral_Earring
+#      - Item: S_Neutral_Pendent
+#      - Item: S_Curse_Lift_Earring
+#      - Item: S_Curse_Lift_Pendent
+#      - Item: S_Caster_earring
+#      - Item: S_Caster_Weapon
+#      - Item: S_Spell_Flow_Shoes
+#      - Item: S_Spell_Flow_Armor
+#      - Item: S_Spell_Flow_Shield
+#      - Item: S_Greed_Armor
+#      - Item: S_Greed_Shoes
+#      - Item: S_Greed_Shield
+#      - Item: S_Greed_Weapon
+#      - Item: S_Greed_Earring
+#      - Item: S_Greed_Pendant
+#      - Item: S_Heal_Armor
+#      - Item: S_Heal_Shoes
+#      - Item: S_Heal_Shield
+#      - Item: S_Heal_Weapon
+#      - Item: S_Heal_Earring
+#      - Item: S_Heal_Pendant
+#      - Item: S_Hiding_Armor
+#      - Item: S_Hiding_Shoes
+#      - Item: S_Hiding_Shield
+#      - Item: S_Hiding_Weapon
+#      - Item: S_Hiding_Earring
+#      - Item: S_Hiding_Pendant
+#      - Item: S_Cloaking_Armor
+#      - Item: S_Cloaking_Shoes
+#      - Item: S_Cloaking_Shield
+#      - Item: S_Cloaking_Weapon
+#      - Item: S_Cloaking_Earring
+#      - Item: S_Cloaking_Pendant
+#      - Item: S_Teleport_Armor
+#      - Item: S_Teleport_Shoes
+#      - Item: S_Teleport_Shield
+#      - Item: S_Teleport_Weapon
+#      - Item: S_Teleport_Earring
+#      - Item: S_Teleport_Pendant
+#      - Item: S_Steal_Armor
+#      - Item: S_Steal_Shoes
+#      - Item: S_Steal_Shield
+#      - Item: S_Steal_Weapon
+#      - Item: S_Steal_Earring
+#      - Item: S_Steal_Pendant
+#      - Item: S_Infinity_Earring
+#      - Item: S_Infinity_Pendant
+#      - Item: S_Solid_Weapon
+#      - Item: S_Solid_Earring
+#      - Item: S_Immortal_Armor
+#      - Item: S_Immortal_Pendant
+#      - Item: S_Executioner_Weapon
+#      - Item: S_Exorcist_Weapon
+#      - Item: S_Hunting_Weapon
+#      - Item: S_Insect_Net_Weapon
+#      - Item: S_Fishing_Weapon
+#      - Item: S_Dragon_Killer_Weapon
+#      - Item: S_Corrupt_Weapon
+#      - Item: S_Vibration_Weapon
+#      - Item: S_Holy_Water_Weapon
+#      - Item: S_Scissors_Weapon
+#      - Item: S_Penetration_Earring
+#      - Item: S_Penetration_Pendent
+#      - Item: S_Tempest_Earring
+#      - Item: S_Tempest_Pendent
+#      - Item: S_M_Executioner_Weapon
+#      - Item: S_M_Exorcist_Weapon
+#      - Item: S_M_Hunting_Weapon
+#      - Item: S_M_Insect_Net_Weapon
+#      - Item: S_M_Fishing_Weapon
+#      - Item: S_M_Dragon_K_Weapon
+#      - Item: S_M_Corrupt_Weapon
+#      - Item: S_M_Vibration_Weapon
+#      - Item: S_M_Holy_Water_Weapon
+#      - Item: S_M_Scissors_Weapon
+#      - Item: S_Bearers_Armor
+#      - Item: S_Bearers_Shoes
+#      - Item: S_Bearers_Shield
+#      - Item: S_Bearers_Weapon
+#      - Item: S_Bearers_Earring
+#      - Item: S_Bearers_Pendent
+#      - Item: S_Basis_Armor
+#      - Item: S_Hallowed_Armor
+#      - Item: S_Saharic_Armor
+#      - Item: S_Underneath_Armor
+#      - Item: S_Flam_Armor
+#      - Item: S_Windy_Armor
+#      - Item: S_Envenom_Armor
+#      - Item: S_Damned_Armor
+#      - Item: S_Geist_Armor
+#      - Item: S_Divine_Armor
+#      - Item: S_Hasty_Shoes
+#      - Item: S_Hasty_Armor
+#      - Item: S_Basis_Shield
+#      - Item: S_Hallowed_Shield
+#      - Item: S_Saharic_Shield
+#      - Item: S_Underneath_Shield
+#      - Item: S_Flam_Shield
+#      - Item: S_Windy_Shield
+#      - Item: S_Envenom_Shield
+#      - Item: S_Damned_Shield
+#      - Item: S_Geist_Shield
+#      - Item: S_Divine_Shield
+#      - Item: S_Expert_Shoes
+#      - Item: S_Expert_Shield
+#      - Item: S_Beginner_Shoes
+#      - Item: S_Beginner_Shield
+#      - Item: S_Rookie_Shoes
+#      - Item: S_Rookie_Shield
+#      - Item: S_Advanced_Shoes
+#      - Item: S_Advanced_Shield
+#      - Item: S_Attack_Armor
+#      - Item: S_Blitz_Earring
+#      - Item: S_Blitz_Pendent
+#      - Item: S_ColdBolt_Armor
+#      - Item: S_FireBolt_Armor
+#      - Item: S_LightingBolt_Armor
+#      - Item: S_EarthSpike_Armor
+#      - Item: S_Enhance_Force_Weapon
+#      - Item: S_Force_Weapon
+#      - Item: S_Force_Earring
+#      - Item: S_Force_Pendant
+#      - Item: S_Enhance_Spirit_Weapon
+#      - Item: S_Spirit_Weapon
+#      - Item: S_Spirit_Earring
+#      - Item: S_Spirit_Pendant
+#      - Item: S_Blitz_Shoes
+#      - Item: S_Blitz_Shield
+#      - Item: S_Exceed_Weapon
+#      - Item: S_Titan_Earring
+#      - Item: S_Titan_Pendant
+#      - Item: S_Boned_Earring
+#      - Item: S_Boned_Pendant
+#      - Item: S_Gigantic_Earring
+#      - Item: S_Gigantic_Pendant
+#      - Item: S_Caster_Shoes
+#      - Item: S_Caster_Shield
+#      - Item: S_Caster_Armor
+#      - Item: S_Reload_Shoes
+#      - Item: S_Reload_Shield
+#      - Item: S_Reload_Armor
+#      - Item: S_Swordman_earring
+#      - Item: S_Merchant_earring
+#      - Item: S_Acolyte_earring
+#      - Item: S_Magician_earring
+#      - Item: S_Swordman_Pendant
+#      - Item: S_Merchant_Pendant
+#      - Item: S_Acolyte_Pendant
+#      - Item: S_Thief_Pendant
+#      - Item: S_Magician_Pendant
+#      - Item: S_Archer_Pendant
+#      - Item: S_Knight_Shoes
+#      - Item: S_Crusader_Shoes
+#      - Item: S_Blacksmith_Shoes
+#      - Item: S_Alchemist_Shoes
+#      - Item: S_Priest_Shoes
+#      - Item: S_Monk_Shoes
+#      - Item: S_Assassin_Shoes
+#      - Item: S_Rogue_Shoes
+#      - Item: S_Wizard_Shoes
+#      - Item: S_Sage_Shoes
+#      - Item: S_Hunter_Shoes
+#      - Item: S_Bard_Shoes
+#      - Item: S_Dancer_Shoes
+#      - Item: S_Knight_Armor
+#      - Item: S_Crusader_Armor
+#      - Item: S_Blacksmith_Armor
+#      - Item: S_Alchemist_Armor
+#      - Item: S_Priest_Armor
+#      - Item: S_Monk_Armor
+#      - Item: S_Assassin_Armor
+#      - Item: S_Rogue_Armor
+#      - Item: S_Wizard_Armor
+#      - Item: S_Sage_Armor
+#      - Item: S_Hunter_Armor
+#      - Item: S_Bard_Armor
+#      - Item: S_Dancer_Armor
+#      - Item: S_SuperNovice_Weapon
+#      - Item: S_Gunslinger_Weapon
+#      - Item: S_Taekwon_Weapon
+#      - Item: S_Ninja_Weapon
+#      - Item: S_DoramMagical_Weapon
+#      - Item: S_DoramPhysical_Weapon
+#      - Item: S_Runeknight_Weapon
+#      - Item: S_Royalguard_Weapon
+#      - Item: S_Mechanic_weapon
+#      - Item: S_Genetic_Weapon
+#      - Item: S_Archbishop_Weapon
+#      - Item: S_Sura_weapon
+#      - Item: S_Guillotine_Weapon
+#      - Item: S_Shadowchaser_Weapon
+#      - Item: S_Warlock_Weapon
+#      - Item: S_Sorcerer_Weapon
+#      - Item: S_Ranger_Weapon
+#      - Item: S_Minstrel_Weapon
+#      - Item: S_Wanderer_Weapon
+#      - Item: S_Runeknight_Shield
+#      - Item: S_Royalguard_Shield
+#      - Item: S_Mechanic_Shield
+#      - Item: S_Genetic_Shield
+#      - Item: S_Archbishop_Shield
+#      - Item: S_Sura_Shield
+#      - Item: S_Guillotine_Shield
+#      - Item: S_Shadowchaser_Shield
+#      - Item: S_Warlock_Shield
+#      - Item: S_Sorcerer_Shield
+#      - Item: S_Ranger_Shield
+#      - Item: S_Minstrel_Shield
+#      - Item: S_Wanderer_Shield
+#      - Item: S_Ninja_Shield
+#      - Item: S_Taekwon_Shield
+#      - Item: S_DoramPhysical_Shield
+#      - Item: S_DoramMagical_Shield
+#      - Item: S_SuperNovice_Shield
+#      - Item: S_Gunslinger_Shield
+#      - Item: S_Thief_earring
+#      - Item: S_Archer_earring
+#      - Item: S_Hasty_Shoes_II
+#      - Item: S_Bearer's_Pendant_II
+#      - Item: S_Gemstone_Earring_II
+#      - Item: S_Spellflow_Shield_II
+#      - Item: S_Spiritual_Weapon_II
+#      - Item: S_Malicious_Armor_II
+#      - Item: S_Sigrun_Armor
+#      - Item: S_Sigrun_Shield
+#      - Item: S_Force_Executioner_Weapon
+#      - Item: S_Spirit_Magic_Executioner_Weapon
+#      - Item: S_Caster_Armor_II
+#      - Item: S_Reload_Armor_II
+#      - Item: S_Critical_Shield
+#      - Item: S_Critical_Shoes
+#      - Item: S_Magic_Compose_Armor
+#      - Item: S_Gemstone_Weapon_II
+#      - Item: S_Gemstone_Shield_II
+#      - Item: S_Bearer's_Armor_II
+#      - Item: S_Bearer's_Shoes_II
+#      - Item: S_Almighty_Earring
+#      - Item: S_Almighty_Pendant
+#      - Item: S_Tempest_Shield
+#      - Item: S_Tempest_Shoes
+#      - Item: S_Magic_Executioner_Holy_Water_Armor
+#      - Item: S_Magic_Exorcist_Corrupted_Armor
+#      - Item: S_Magic_Vibration_Dragon_Killer_Armor
+#      - Item: S_Magic_Scissor_Hunting_Armor
+#      - Item: S_Magic_Fishing_Insect_Net_Armor
+#      - Item: S_Plasterer's_Armor_II
+#      - Item: S_Insomniac_Shoes_II
+#      - Item: S_Peerless_Armor_II
+#      - Item: S_Adulate_Shoes_II
+#      - Item: S_Unfreezing_Weapon_II
+#      - Item: S_Vitality_Earring_II
+#      - Item: S_Neutral_Weapon_II
+#      - Item: S_Uncursed_Pendant_II
+#      - Item: S_Tension_Weapon
+#      - Item: S_Tension_Earring
+#      - Item: S_Tension_Pendent
+#      - Item: S_Elegant_Weapon
+#      - Item: S_Elegant_Earring
+#      - Item: S_Elegant_Pendent
+#      - Item: S_Healing_Shield
+#      - Item: S_Healing_Shoes
+#      - Item: S_Restore_Earring
+#      - Item: S_Restore_Pendant
+#      - Item: S_Mortal_Blow_Weapon
+#      - Item: S_Mortal_Blow_Earring
+#      - Item: S_Mortal_Blow_Pendant
+#      - Item: S_Penetration_Shoes
+#      - Item: S_Penetration_Shield
+#      - Item: S_Executioner_Holy_Water_Armor
+#      - Item: S_Exorcist_Corrupted_Armor
+#      - Item: S_Vibration_Dragon_Killer_Armor
+#      - Item: S_Scissor_Hunting_Armor
+#      - Item: S_Fishing_Insect_Net_Armor
+#      - Item: Sentimental_Weapone_S
+#      - Item: Sentimental_Earring_S
+#      - Item: Sentimental_Pendant_S
+#      - Item: Enchanting_Weapone_S
+#      - Item: Enchanting_Earring_S
+#      - Item: Enchanting_Pendant_S
+#      - Item: S_Infinity_Weapon
+#      - Item: S_Physical_Shoes
+#      - Item: S_Physical_Shield
+#      - Item: S_Physical_Armor
+#      - Item: S_Magical_Shoes
+#      - Item: S_Magical_Shield
+#      - Item: S_Magical_Armor
+#      - Item: S_Immune_Athena_Shield
+#      - Item: S_Hard_Champion_Shoes
+#      - Item: S_Kingbird_Ancient_Armor
+#      - Item: S_Cri_Hit_Armor
+#      - Item: S_Rebellion_Armor
+#      - Item: S_Kagerou_Armor
+#      - Item: S_Oboro_Armor
+#      - Item: S_Rebellion_Shoes
+#      - Item: S_Kagerou_Shoes
+#      - Item: S_Oboro_Shoes
+#      - Item: S_DoramPhysical_Armor
+#      - Item: S_DoramPhysical_Shoes
+#      - Item: S_DoramMagical_Armor
+#      - Item: S_DoramMagical_Shoes
+#      - Item: S_Star_Emperor_Armor
+#      - Item: S_Star_Emperor_Shoes
+#      - Item: S_Soul_Reaper_Armor
+#      - Item: S_Soul_Reaper_Shoes
+#      - Item: S_Tempest_Weapon
+#      - Item: S_Tempest_Armor
+#      - Item: S_Perfect_Size_Weapon
+#      - Item: S_Perfect_Size_Armor
+#      - Item: S_M_Exo_Co_Weapon
+#      - Item: S_M_Viv_Dr_Weapon
+#      - Item: S_M_Sci_Hu_Weapon
+#      - Item: S_M_Fis_In_Weapon
+#      - Item: S_M_Exe_Ho_Weapon
+#      - Item: S_Penetration_Weapon
+#      - Item: S_Penetration_Armor
+#      - Item: S_Exe_Ho_Weapon
+#      - Item: S_Fis_In_Weapon
+#      - Item: S_Sci_Hu_Weapon
+#      - Item: S_Viv_Dr_Weapon
+#      - Item: S_Exo_Co_Weapon
+#      - Item: S_Hasty_Weapon
+#      - Item: S_Sonic_Armor
+#      - Item: S_Sonic_Shield
+#      - Item: S_Sonic_Shoes
+#      - Item: S_Ignition_Weapon
+#      - Item: S_Ignition_Pendant
+#      - Item: S_Ignition_Earing
+#      - Item: S_W_Breath_Armor
+#      - Item: S_W_Breath_Shield
+#      - Item: S_W_Breath_Shoes
+#      - Item: S_F_Breath_Weapon
+#      - Item: S_F_Breath_Pendant
+#      - Item: S_F_Breath_Earing
+#      - Item: S_Cluster_Armor
+#      - Item: S_Cluster_Shield
+#      - Item: S_Cluster_Shoes
+#      - Item: S_Aimed_Weapon
+#      - Item: S_Aimed_Pendant
+#      - Item: S_Aimed_Earing
+#      - Item: S_Arrow_Armor
+#      - Item: S_Arrow_Shield
+#      - Item: S_Arrow_Shoes
+#      - Item: S_Shooting_Weapon
+#      - Item: S_Shooting_Pendant
+#      - Item: S_Shooting_Earing
+#      - Item: S_Tornado_Armor
+#      - Item: S_Tornado_Shield
+#      - Item: S_Tornado_Shoes
+#      - Item: S_Boomerang_Weapon
+#      - Item: S_Boomerang_Pendant
+#      - Item: S_Boomerang_Earing
+#      - Item: S_Vulcan_Armor
+#      - Item: S_Vulcan_Shield
+#      - Item: S_Vulcan_Shoes
+#      - Item: S_Arms_Weapon
+#      - Item: S_Arms_Pendant
+#      - Item: S_Arms_Earing
+#      - Item: S_Rampage_Armor
+#      - Item: S_Rampage_Shield
+#      - Item: S_Rampage_Shoes
+#      - Item: S_Skynetblow_Weapon
+#      - Item: S_Skynetblow_Pendant
+#      - Item: S_Skynetblow_Earing
+#      - Item: S_Knucklearrow_Armor
+#      - Item: S_Knucklearrow_Shield
+#      - Item: S_Knucklearrow_Shoes
+#      - Item: S_TigerCannon_Weapon
+#      - Item: S_Tigercannon_Pendant
+#      - Item: S_Tigercannon_Earing
+#      - Item: S_Duplelight_Armor
+#      - Item: S_Duplelight_Shield
+#      - Item: S_Duplelight_Shoes
+#      - Item: S_Adoramus_Weapon
+#      - Item: S_Adoramus_Pendant
+#      - Item: S_Adoramus_Earing
+#      - Item: S_Judex_Armor
+#      - Item: S_Judex_Shield
+#      - Item: S_Judex_Shoes
+#      - Item: S_Magnus_Weapon
+#      - Item: S_Magnus_Pendant
+#      - Item: S_Magnus_Earing
+#      - Item: S_Rainstorm_Armor
+#      - Item: S_Rainstorm_Shield
+#      - Item: S_Rainstorm_Shoes
+#      - Item: S_Arrowvulcan_Weapon
+#      - Item: S_Arrowvulcan_Pendant
+#      - Item: S_Arrowvulcan_Earing
+#      - Item: S_Metalic_Armor
+#      - Item: S_Metalic_Shield
+#      - Item: S_Metalic_Shoes
+#      - Item: S_Reverberation_Weapon
+#      - Item: S_Reverberation_Pendant
+#      - Item: S_Reverberation_Earing
+#      - Item: S_Triangle_Armor
+#      - Item: S_Triangle_Shield
+#      - Item: S_Triangle_Shoes
+#      - Item: S_Shadowspell_Weapon
+#      - Item: S_Shadowspell_Pendant
+#      - Item: S_Shadowspell_Earing
+#      - Item: S_Menace_Armor
+#      - Item: S_Menace_Shield
+#      - Item: S_Menace_Shoes
+#      - Item: S_Paint_Weapon
+#      - Item: S_Paint_Pendant
+#      - Item: S_Paint_Earing
+#      - Item: S_Rolling_Armor
+#      - Item: S_Rolling_Shield
+#      - Item: S_Rolling_Shoes
+#      - Item: S_Katar_Weapon
+#      - Item: S_Katar_Pendant
+#      - Item: S_Katar_Earing
+#      - Item: S_Slash_Armor
+#      - Item: S_Slash_Shield
+#      - Item: S_Slash_Shoes
+#      - Item: S_Ripper_Weapon
+#      - Item: S_Ripper_Pendant
+#      - Item: S_Ripper_Earing
+#      - Item: S_Dust_Armor
+#      - Item: S_Dust_Shield
+#      - Item: S_Dust_Shoes
+#      - Item: S_Grave_Weapon
+#      - Item: S_Grave_Pendant
+#      - Item: S_Grave_Earing
+#      - Item: S_Psychic_Armor
+#      - Item: S_Psychic_Shield
+#      - Item: S_Psychic_Shoes
+#      - Item: S_Varetyr_Weapon
+#      - Item: S_Varetyr_Pendant
+#      - Item: S_Varetyr_Earing
+#      - Item: S_Jack_Armor
+#      - Item: S_Jack_Shield
+#      - Item: S_Jack_Shoes
+#      - Item: S_Strain_Weapon
+#      - Item: S_Strain_Pendant
+#      - Item: S_Strain_Earing
+#      - Item: S_Crimson_Armor
+#      - Item: S_Crimson_Shield
+#      - Item: S_Crimson_Shoes
+#      - Item: S_Chain_Weapon
+#      - Item: S_Chain_Pendant
+#      - Item: S_Chain_Earing
+#      - Item: S_Cart_Tornado_Armor
+#      - Item: S_Cart_Tornado_Shield
+#      - Item: S_Cart_Tornado_Shoes
+#      - Item: S_Cannon_Cart_Weapon
+#      - Item: S_Cannon_Cart_Pendant
+#      - Item: S_Cannon_Cart_Earing
+#      - Item: S_Spore_Bomb_Armor
+#      - Item: S_Spore_Bomb_Shield
+#      - Item: S_Spore_Bomb_Shoes
+#      - Item: S_Crazy_Weapon
+#      - Item: S_Crazy_Pendant
+#      - Item: S_Crazy_Earing
+#      - Item: S_Brand_Armor
+#      - Item: S_Brand_Shield
+#      - Item: S_Brand_Shoes
+#      - Item: S_Chain_Press_Weapon
+#      - Item: S_Chain_Press_Pendant
+#      - Item: S_Chain_Press_Earing
+#      - Item: S_Banish_Cannon_Armor
+#      - Item: S_Banish_Cannon_Shield
+#      - Item: S_Banish_Cannon_Shoes
+#      - Item: S_Genesis_Weapon
+#      - Item: S_Genesis_Pendant
+#      - Item: S_Genesis_Earing
+#      - Item: S_Tail_Dragon_Weapon
+#      - Item: S_Tail_Dragon_Shield
+#      - Item: S_Tail_Dragon_Armor
+#      - Item: S_Flare_Dance_Earing
+#      - Item: S_Flare_Dance_Pendant
+#      - Item: S_Flare_Dance_Shoes
+#      - Item: S_God_Hammer_Weapon
+#      - Item: S_God_Hammer_Shield
+#      - Item: S_God_Hammer_Armor
+#      - Item: S_Shatter_Buster_Earing
+#      - Item: S_Shatter_B_Pendant
+#      - Item: S_Shatter_Buster_Shoes
+#      - Item: S_Trip_Weapon
+#      - Item: S_Trip_Shield
+#      - Item: S_Trip_Armor
+#      - Item: S_Super_Magic_Shield
+#      - Item: S_Super_Magic_Armor
+#      - Item: S_Super_Magic_Shoes
+#      - Item: S_Super_Power_Weapon
+#      - Item: S_Super_Power_Pendant
+#      - Item: S_Super_Power_Earing
+#      - Item: S_Kunai_Weapon
+#      - Item: S_Kunai_Shield
+#      - Item: S_Kunai_Armor
+#      - Item: S_Syuriken_Earing
+#      - Item: S_Syuriken_Pendant
+#      - Item: S_Syuriken_Shoes
+#      - Item: S_Kamaenraku_Weapon
+#      - Item: S_Kamaenraku_Shield
+#      - Item: S_Kamaenraku_Armor
+#      - Item: S_Huusouka_Earing
+#      - Item: S_Huusouka_Pendant
+#      - Item: S_Huusouka_Shoes
+#      - Item: S_Pickyrush_Weapon
+#      - Item: S_Pickyrush_Shield
+#      - Item: S_Pickyrush_Armor
+#      - Item: S_SavageRabbit_Earing
+#      - Item: S_SavageRabbit_Pendant
+#      - Item: S_SavageRabbit_Shoes
+#      - Item: S_Catnip_Weapon
+#      - Item: S_Catnip_Shield
+#      - Item: S_Catnip_Armor
+#      - Item: S_Silvervine_Earing
+#      - Item: S_Silvervine_Pendant
+#      - Item: S_Silvervine_Shoes
+#      - Item: S_Sunshine_Weapon
+#      - Item: S_Sunshine_Shield
+#      - Item: S_Sunshine_Armor
+#      - Item: S_Moonlight_Earring
+#      - Item: S_Moonlight_Pendant
+#      - Item: S_Moonlight_Shoes
+#      - Item: S_Stardust_Weapon
+#      - Item: S_Stardust_Shield
+#      - Item: S_Stardust_Armor
+#      - Item: S_S_Weapon
+#      - Item: S_S_Shield
+#      - Item: S_S_Armor
+#      - Item: S_Evilcurse_Earring
+#      - Item: S_Evilcurse_Pendant
+#      - Item: S_Evilcurse_Shoes
+#      - Item: S_FullPene_Shoes
+#      - Item: S_FullPene_Armor
+#      - Item: S_FullPene_Pendant
+#      - Item: S_FullPene_Earring
+#      - Item: S_All_Race_Shoes
+#      - Item: S_All_Race_Shield
+#      - Item: S_Blitz_Weapon
+#      - Item: S_Blitz_Armor
+#      - Item: S_FullTemp_Earring
+#      - Item: S_FullTemp_Pendant
+#      - Item: S_FullTemp_Armor
+#      - Item: S_FullTemp_Shoes
+#      - Item: S_Mammoth_Armor
+#      - Item: S_Mammoth_Shoes
+#      - Item: S_Mammoth_Pendant
+#      - Item: S_Mammoth_Earring
+#      - Item: S_Mammoth_Weapon
+#      - Item: S_Mammoth_Shield
+#      - Item: S_TrueGem_Armor
+#      - Item: S_TrueGem_Shoes
+#      - Item: S_TrueGem_Earring
+#      - Item: S_TrueGem_Pendant
+#      - Item: S_M_Mammoth_Armor
+#      - Item: S_M_Mammoth_Shoes
+#      - Item: S_M_Mammoth_Earring
+#      - Item: S_M_Mammoth_Pendant
+#      - Item: S_EXP_Shield
+#      - Item: S_Absorb_Shield
+#      - Item: S_Absorb_Weapon
+#      - Item: S_AutoSpell_Shield
+#      - Item: S_AutoSpell_Armor
+#      - Item: S_AutoSpell_Shoes
+#      - Item: S_AutoSpell_Weapon
+#      - Item: S_AutoSpell_Pendant
+#      - Item: S_AutoSpell_Earring
+#      - Item: S_M_AutoSpell_Armor
+#      - Item: S_M_AutoSpell_Shoes
+#      - Item: S_M_AutoSpell_Earring
+#      - Item: S_M_AutoSpell_Pendant
+#      - Item: S_Hasty_Shield
+#      - Item: S_Infinity_Shield
+#      - Item: S_Durable_Weapon
+#      - Item: S_Durable_Shield
+#      - Item: S_Clever_Weapon
+#      - Item: S_Clever_Shield
+#      - Item: S_CriticalHit_Weapon
+#      - Item: S_KingbirdAnc_Weapon
+#      - Item: S_P_Power_Weapon
+#      - Item: S_P_Power_Shield
+#      - Item: S_M_Spell_Weapon
+#      - Item: S_M_Spell_Shield
+#      - Item: S_Concentration_Weapon
+#      - Item: S_Concentration_Shield
+#      - Item: S_Wisdom_Weapon
+#      - Item: S_Wisdom_Shield
+#      - Item: S_Stamina_Weapon
+#      - Item: S_Stamina_Shield
+#      - Item: S_Creative_Weapon
+#      - Item: S_Creative_Shield
+#      - Item: S_S_Reload_Shield
+#      - Item: S_SpellCaster_Armor
+#      - Item: S_SpellCaster_Shoes
+#      - Item: S_SpellCaster_Earring
+#      - Item: S_SpellCaster_Pendant
+#      - Item: S_R_Bearers_Shoes
+#      - Item: S_R_Bearers_Armor
+#      - Item: S_R_Bearers_Pendant
+#      - Item: S_R_Bearers_Earring
+#      - Item: S_Mega_Blitz_Shield
+#      - Item: S_Mega_Blitz_Weapon
+#  - Item: Illusion_Module_Mix
+#    RewardGroup: ILLUSION_MODULE_MIX
+#    RequiredRequirementsCount: 5
+#    Requirements:
+#      - Item: M_M_Defense
+#      - Item: M_M_Magic_Defense
+#      - Item: M_M_Vit
+#      - Item: M_M_Luk
+#      - Item: M_M_Str
+#      - Item: M_M_Agi
+#      - Item: M_M_Int
+#      - Item: M_M_Dex
+#      - Item: M_M_HP_recovery
+#      - Item: M_M_SP_recovery
+#      - Item: M_M_Spell5
+#      - Item: M_M_Attack_Delay_4
+#      - Item: M_M_Fatal4
+#      - Item: M_M_Expert_Archer5
+#      - Item: M_M_Vital
+#      - Item: M_M_Mental
+#      - Item: M_M_Heal
+#      - Item: M_M_Power
+#      - Item: M_M_Magic
+#      - Item: M_M_Shooter
+#      - Item: M_M_Fast
+#      - Item: M_M_Caster
+#      - Item: M_M_Critical
+#      - Item: M_M_Delay_After_skill
+#      - Item: M_M_Fixed_Casting
+#      - Item: M_M_Above_All
+#      - Item: M_M_Drain_Life
+#      - Item: M_M_Drain_Soul
+#      - Item: M_M_Magic_Healing
+#      - Item: M_M_Magic_Soul
+#      - Item: M_M_Unlimited_Vital
+#      - Item: M_M_Spell_Buster
+#      - Item: M_M_Firing_Shot
+#      - Item: M_M_Overpower
+#      - Item: M_M_Fatal_Flash
+#      - Item: M_M_Lucky_Strike
+#  - Item: Automatic_Module_Mix
+#    RewardGroup: AUTOMATIC_MODULE_MIX
+#    RequiredRequirementsCount: 5
+#    Requirements:
+#      - Item: EP17_2_NO1
+#      - Item: EP17_2_NO2
+#      - Item: EP17_2_NO3
+#      - Item: EP17_2_NO4
+#      - Item: EP17_2_NO5
+#      - Item: EP17_2_NO6
+#      - Item: EP17_2_NO7
+#      - Item: EP17_2_NO8
+#      - Item: EP17_2_RA1
+#      - Item: EP17_2_RA2
+#      - Item: EP17_2_RA3
+#      - Item: EP17_2_RA4
+#      - Item: EP17_2_RA5
+#      - Item: EP17_2_RA6
+#      - Item: EP17_2_RA7
+#      - Item: EP17_2_RA8
+#      - Item: EP17_2_RA9
+#      - Item: EP17_2_RA10
+#      - Item: EP17_2_RA11
+#      - Item: EP17_2_RA12
+#      - Item: EP17_2_RA13
+#      - Item: EP17_2_RA14
+#      - Item: EP17_2_RA15
+#      - Item: EP17_2_RA16
+#      - Item: EP17_2_RA17
+#      - Item: EP17_2_RA18
+#      - Item: EP17_2_RA19
+#      - Item: EP17_2_RA20
+#      - Item: EP17_2_UQ1
+#      - Item: EP17_2_UQ2
+#      - Item: EP17_2_UQ3
+#      - Item: EP17_2_UQ4
+#      - Item: EP17_2_UQ5
+#      - Item: EP17_2_UQ6
+#      - Item: EP17_2_UQ7
+#      - Item: EP17_2_UQ8
+#      - Item: EP17_2_UQ9
+#      - Item: EP17_2_UQ10
+#      - Item: EP17_2_UQ11
+#      - Item: EP17_2_LE1
+#      - Item: EP17_2_LE2
+#      - Item: EP17_2_LE3
+#      - Item: EP17_2_LE4
+#      - Item: EP17_2_LE5
+#      - Item: EP17_2_LE6
+#      - Item: EP17_2_EP1
+#      - Item: EP17_2_EP2
+#      - Item: EP17_2_EP3
+#      - Item: EP17_2_EP4
+#      - Item: EP17_2_EP5
+#      - Item: EP17_2_EP6
+#      - Item: EP17_2_EP7
+#      - Item: EP17_2_EP8
+#      - Item: EP17_2_EP9
+#      - Item: EP17_2_EP10
+#      - Item: EP17_2_EP11
+#      - Item: EP17_2_EP12
+#      - Item: EP17_2_EP13
+#      - Item: EP17_2_EP14
+#      - Item: EP17_2_EP15
+#      - Item: EP17_2_EP16
+#      - Item: EP17_2_EP17
+#      - Item: EP17_2_EP18
+#      - Item: EP17_2_EP19
+#      - Item: EP17_2_EP20
+#      - Item: EP17_2_EP21
+#      - Item: EP17_2_EP22
+#      - Item: EP17_2_EP23
+#      - Item: EP17_2_EP24
+#      - Item: EP17_2_EP25
+#      - Item: EP17_2_EP26
+#      - Item: EP17_2_EP27
+#      - Item: EP17_2_EP28
+#      - Item: EP17_2_EP29
+#      - Item: EP17_2_EP30
+#      - Item: EP17_2_EP31
+#      - Item: EP17_2_EP32
+#      - Item: EP17_2_EP33
+#      - Item: EP17_2_EP34
+#      - Item: EP17_2_EP35
+#      - Item: EP17_2_EP36
+#      - Item: EP17_2_EP37
+#      - Item: EP17_2_EP38
+#      - Item: EP17_2_EP39
+#      - Item: EP17_2_EP40
+#      - Item: EP17_2_EP41
+#      - Item: EP17_2_EP42
+#      - Item: EP17_2_EP43
+#      - Item: EP17_2_EP44
+#      - Item: EP17_2_EP45
+#      - Item: EP17_2_EP46
+#      - Item: EP17_2_EP47
+#      - Item: EP17_2_EP48
+#      - Item: EP17_2_EP49
+#      - Item: EP17_2_EP50
+#      - Item: EP17_2_EP51
+#      - Item: EP17_2_RA21
+#      - Item: EP17_2_UQ12
+#  - Item: True_GemShadow_Mix
+#    RewardGroup: TRUE_GEMSHADOW_MIX
+#    RequiredRequirementsCount: 6
+#    MinimumRefine: 7
+#    MaximumRefine: 10
+#    Requirements:
+#      - Item: S_Gemstone_Shoes
+#      - Item: S_Gemstone_Shield
+#      - Item: S_Gemstone_Weapon
+#      - Item: S_Gemstone_Earring
+#      - Item: S_Gemstone_Pendent
+#      - Item: S_Gemstone_Armor
+#      - Item: S_Gemstone_Weapon_II
+#      - Item: S_Gemstone_Shield_II
+#      - Item: S_Gemstone_Earring_II
+#  - Item: Mammoth_Mix
+#    RewardGroup: MAMMOTH_MIX
+#    RequiredRequirementsCount: 6
+#    MinimumRefine: 7
+#    MaximumRefine: 10
+#    Requirements:
+#      - Item: S_Mammoth_Armor
+#      - Item: S_Mammoth_Shoes
+#      - Item: S_Mammoth_Pendant
+#      - Item: S_Mammoth_Earring
+#      - Item: S_Mammoth_Weapon
+#      - Item: S_Mammoth_Shield
+#  - Item: EXPShadow_Mix
+#    RewardGroup: EXPSHADOW_MIX
+#    RequiredRequirementsCount: 5
+#    MinimumRefine: 7
+#    MaximumRefine: 10
+#    Requirements:
+#      - Item: S_Beginner_Shoes
+#      - Item: S_Beginner_Shield
+#      - Item: S_Rookie_Shoes
+#      - Item: S_Rookie_Shield
+#      - Item: S_Advanced_Shoes
+#      - Item: S_Advanced_Shield
+#      - Item: S_Expert_Shoes
+#      - Item: S_Expert_Shield
+#  - Item: AbsorbShadow_Mix
+#    RewardGroup: ABSORBSHADOW_MIX
+#    RequiredRequirementsCount: 5
+#    MinimumRefine: 7
+#    MaximumRefine: 10
+#    Requirements:
+#      - Item: S_Spiritual_Weapon
+#      - Item: S_Spiritual_Earring
+#      - Item: S_Spiritual_Pendent
+#      - Item: S_Spiritual_Weapon_II
+#      - Item: S_Malicious_Armor
+#      - Item: S_Malicious_Shoes
+#      - Item: S_Malicious_Shield
+#      - Item: S_Malicious_Armor_II
+#  - Item: MajorAutoSpell_Mix
+#    RewardGroup: MAJORAUTOSPELL_MIX
+#    RequiredRequirementsCount: 6
+#    MinimumRefine: 7
+#    MaximumRefine: 10
+#    Requirements:
+#      - Item: S_AutoSpell_Shoes
+#      - Item: S_AutoSpell_Armor
+#      - Item: S_AutoSpell_Weapon
+#      - Item: S_AutoSpell_Shield
+#      - Item: S_AutoSpell_Earring
+#      - Item: S_AutoSpell_Pendant
+#  - Item: MagicalShadow_Mix
+#    RewardGroup: MAGICALSHADOW_MIX
+#    RequiredRequirementsCount: 6
+#    MinimumRefine: 7
+#    MaximumRefine: 10
+#    Requirements:
+#      - Item: S_Magical_Weapon
+#      - Item: S_Magical_Earring
+#      - Item: S_Magical_Pendant
+#      - Item: S_Magical_Shoes
+#      - Item: S_Magical_Armor
+#      - Item: S_Magical_Shield
+#  - Item: PhysicalShadow_Mix
+#    RewardGroup: PHYSICALSHADOW_MIX
+#    RequiredRequirementsCount: 6
+#    MinimumRefine: 7
+#    MaximumRefine: 10
+#    Requirements:
+#      - Item: S_Physical_Weapon
+#      - Item: S_Physical_Earring
+#      - Item: S_Physical_Pendant
+#      - Item: S_Physical_Shoes
+#      - Item: S_Physical_Armor
+#      - Item: S_Physical_Shield
+#  - Item: SLD_Card_Recipe
+#    RewardGroup: SLD_CARD_RECIPE
+#    RequiredRequirementsCount: 3
+#    Requirements:
+#      - Item: Sealed_D_Lord_Card
+#      - Item: Sealed_Knight_WS_Card
+#      - Item: Sealed_Berz_Card
+#      - Item: Sealed_Kiel_Card
+#      - Item: Sealed_Gloom_Card
+#      - Item: Sealed_F_Bishop_Card
+#      - Item: Sealed_Ifrit_Card
+#      - Item: Sealed_TurtleG_Card
+#      - Item: Sealed_Bacsojin_Card
+#      - Item: Sealed_Pharaoh_Card
+#      - Item: Sealed_M_Flower_Card
+#      - Item: Sealed_B_Ygnizem_Card
+#      - Item: Sealed_Apocalips_H_Card
+#      - Item: Sealed_Dracula_Card
+#      - Item: Sealed_B_Shecil_Card
+#      - Item: Sealed_Orc_Hero_Card
+#      - Item: Sealed_Lady_Tanee_Card
+#      - Item: Sealed_Samurai_Card
+#      - Item: Sealed_Orc_Load_Card
+#      - Item: Sealed_B_Magaleta_Card
+#      - Item: Sealed_B_Harword_Card
+#      - Item: Sealed_Eddga_Card
+#      - Item: Sealed_Ktullanux_Card
+#      - Item: Sealed_Mistress_Card
+#      - Item: SLD_Q_Scaraba_Card
+#      - Item: SLD_Baphomet_Card
+#      - Item: SLD_Maya_Card
+#      - Item: SLD_Clown_Card
+#      - Item: SLD_Professor_Card
+#      - Item: SLD_Champion_Card
+#      - Item: SLD_Creator_Card
+#      - Item: SLD_Stalker_Card
+#      - Item: SLD_Paladin_Card
+#      - Item: SLD_Gypsy_Card
+#      - Item: SLD_Daehyon_Card
+#      - Item: SLD_Gioia_Card
+#      - Item: SLD_Pyuriel_Card
+#      - Item: SLD_Kades_Card
+#      - Item: SLD_Timeholder_Card
+#      - Item: Sealed_Tao_Card
+#  - Item: ReloadShadow_Mix
+#    RewardGroup: RELOADSHADOW_MIX
+#    RequiredRequirementsCount: 3
+#    MinimumRefine: 9
+#    MaximumRefine: 10
+#    Requirements:
+#      - Item: S_Reload_Armor
+#      - Item: S_Reload_Shoes
+#      - Item: S_Reload_Shield
+#      - Item: S_Reload_Armor_II
+#  - Item: SpellCasterShadow_Mix
+#    RewardGroup: SPELLCASTERSHADOW_MIX
+#    RequiredRequirementsCount: 6
+#    MinimumRefine: 7
+#    MaximumRefine: 10
+#    Requirements:
+#      - Item: S_Spellflow_Shield_II
+#      - Item: S_Spell_Flow_Shield
+#      - Item: S_Spell_Flow_Armor
+#      - Item: S_Spell_Flow_Shoes
+#      - Item: S_Caster_Armor_II
+#      - Item: S_Caster_Armor
+#      - Item: S_Caster_Shield
+#      - Item: S_Caster_Shoes
+#      - Item: S_Caster_Weapon
+#      - Item: S_Caster_earring
+#      - Item: S_Caster_Pendant
+#  - Item: Ice_F_Stone_Box2
+#    RewardGroup: ICE_F_STONE_BOX2
+#    RequiredRequirementsCount: 3
+#    Requirements:
+#      - Item: Ice_F_Stone_Str
+#      - Item: Ice_F_Stone_Dex
+#      - Item: Ice_F_Stone_Agi
+#      - Item: Ice_F_Stone_Int
+#      - Item: Ice_F_Stone_Vit
+#      - Item: Ice_F_Stone_luk
+#      - Item: Ice_F_Stone_Def
+#      - Item: Ice_F_Stone_Mdef
+#      - Item: Ice_F_Stone_Ran
+#      - Item: Ice_F_Stone_War
+#      - Item: Ice_F_Stone_Mag
+#      - Item: Ice_F_Stone_R_Reject
+#      - Item: Ice_F_Stone_Force
+#      - Item: Ice_F_Stone_S_Delay
+#      - Item: Ice_F_Stone_Skill_1
+#      - Item: Ice_F_Stone_Skill_2
+#      - Item: Ice_F_Stone_Skill_3
+#      - Item: Ice_F_Stone_Skill_4
+#      - Item: Ice_F_Stone_Skill_5
+#      - Item: Ice_F_Stone_Skill_6
+#      - Item: Ice_F_Stone_Skill_7
+#      - Item: Ice_F_Stone_Skill_8
+#      - Item: Ice_F_Stone_Skill_9
+#      - Item: Ice_F_Stone_Skill_10
+#      - Item: Ice_F_Stone_Skill_11
+#      - Item: Ice_F_Stone_Skill_12
+#      - Item: Ice_F_Stone_Skill_13
+#      - Item: Ice_F_Stone_Skill_14
+#      - Item: Ice_F_Stone_Skill_15
+#      - Item: Ice_F_Stone_Skill_16
+#      - Item: Ice_F_Stone_Skill_17
+#      - Item: Ice_F_Stone_Skill_18
+#      - Item: Ice_F_Stone_Skill_19
+#      - Item: Ice_F_Stone_Skill_20
+#      - Item: Ice_F_Stone_Skill_21
+#      - Item: Ice_F_Stone_Skill_22
+#      - Item: Ice_F_Stone_Skill_23
+#      - Item: Ice_F_Stone_Skill_24
+#      - Item: Ice_F_Stone_Skill_25
+#      - Item: Ice_F_Stone_Skill_26
+#      - Item: Ice_F_Stone_Skill_27
+#      - Item: Ice_F_Stone_Skill_28
+#      - Item: Ice_F_Stone_Skill_29
+#      - Item: Ice_F_Stone_Skill_30
+#      - Item: Ice_F_Stone_Skill_31
+#      - Item: Ice_F_Stone_Skill_32
+#      - Item: Ice_F_Stone_Skill_33
+#      - Item: Ice_F_Stone_Skill_34
+#      - Item: Ice_F_Stone_Skill_35
+#      - Item: Ice_F_Stone_Skill_36
+#      - Item: Ice_F_Stone_Skill_37
+#      - Item: Ice_F_Stone_Skill_38
+#      - Item: Ice_F_Stone_Skill_39
+#      - Item: Ice_F_Stone_Skill_40
+#      - Item: Ice_F_Stone_Skill_41
+#      - Item: Ice_F_Stone_Skill_42
+#      - Item: Ice_F_Stone_Skill_43
+#      - Item: Ice_F_Stone_Skill_44
+#      - Item: Ice_F_Stone_Skill_45
+#      - Item: Ice_F_Stone_Skill_46
+#      - Item: Ice_F_Stone_Skill_47
+#      - Item: Ice_F_Stone_Skill_48
+#      - Item: Ice_F_Stone_Skill_49
+#      - Item: Ice_F_Stone_Skill_50
+#      - Item: Ice_F_Stone_Skill_51
+#      - Item: Ice_F_Stone_Skill_52
+#      - Item: Ice_F_Stone_Skill_53
+#      - Item: Ice_F_Stone_Skill_54
+#      - Item: Ice_F_Stone_Speed
+#      - Item: Ice_F_Stone_Caster
+#      - Item: Ice_F_Stone_Critical
+#      - Item: Ice_F_Stone_Guide
+#      - Item: Ice_F_Stone_Above
+#      - Item: Ice_F_Stone_P_Full
+#      - Item: Ice_F_Stone_M_Counter
+#      - Item: Ice_F_Stone_Hp
+#      - Item: Ice_F_Stone_Sp
+#      - Item: Ice_F_Stone_Heal
+#      - Item: Ice_F_Stone_Robust
+#      - Item: Ice_F_Stone_F_Cast
+#      - Item: Ice_F_Stone_M_F
+#      - Item: Ice_F_Stone_P_F
+#      - Item: Ice_F_Stone_Un_Vit
+#      - Item: Ice_F_Stone_Sp_Int
+#      - Item: Ice_F_Stone_Fi_Dex
+#      - Item: Ice_F_Stone_Ov_Str
+#      - Item: Ice_F_Stone_Fa_Agi
+#      - Item: Ice_F_Stone_Lu_Luk
+#      - Item: Ice_F_Stone_A_Delay
+#      - Item: Ice_F_Stone_E_Archer
+#      - Item: Ice_F_Stone_Fatal
+#      - Item: Ice_F_Stone_F_Spirit
+#      - Item: Ice_F_Stone_Spell
+#      - Item: Ice_F_Stone_HealHP
+#      - Item: Ice_F_Stone_HealSP
+#      - Item: Ice_F_Stone_Life
+#      - Item: Ice_F_Stone_Soul
+#      - Item: Ice_F_Stone_M_Heal
+#      - Item: Ice_F_Stone_M_Soul
+#      - Item: Ice_F_Stone_A_Force
+#  - Item: R_BearersShadow_Mix
+#    RewardGroup: R_BEARERSSHADOW_MIX
+#    RequiredRequirementsCount: 6
+#    MinimumRefine: 7
+#    MaximumRefine: 10
+#    Requirements:
+#      - Item: S_Bearer's_Shoes_II
+#      - Item: S_Bearer's_Armor_II
+#      - Item: S_Bearer's_Pendant_II
+#      - Item: S_Bearers_Earring
+#      - Item: S_Bearers_Pendent
+#      - Item: S_Bearers_Armor
+#      - Item: S_Bearers_Weapon
+#      - Item: S_Bearers_Shoes
+#      - Item: S_Bearers_Shield
+#  - Item: M_BlitzShadow_Mix
+#    RewardGroup: M_BLITZSHADOW_MIX
+#    RequiredRequirementsCount: 6
+#    MinimumRefine: 7
+#    MaximumRefine: 10
+#    Requirements:
+#      - Item: S_Blitz_Armor
+#      - Item: S_Blitz_Weapon
+#      - Item: S_Blitz_Shield
+#      - Item: S_Blitz_Shoes
+#      - Item: S_Blitz_Pendent
+#      - Item: S_Blitz_Earring

+ 5065 - 0
db/re/laphine_upgrade.yml

@@ -0,0 +1,5065 @@
+# This file is a part of rAthena.
+#   Copyright(C) 2022 rAthena Development Team
+#   https://rathena.org - https://github.com/rathena
+#
+# This program is free software: you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation, either version 3 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program. If not, see <http://www.gnu.org/licenses/>.
+#
+###########################################################################
+# Laphine Upgrade Database
+###########################################################################
+#
+# Laphine Upgrade Settings
+#
+###########################################################################
+# - Item                       Item that triggers Laphine Upgrade.
+#   RandomOptionGroup          Name of the random option group that will be applied. (Default: none)
+#   ResultRefine               Absolute refine level after the upgrade. (Default: none)
+#   ResultRefineMinimum        Minimum refine level after the upgrade. (Default: none)
+#   ResultRefineMaximum        Maximum refine level after the upgrade. (Default: none)
+#   MinimumRefine              Minimum refine level of the required items. (Default: 0)
+#   MaximumRefine              Maximum refine level of the required items. (Default: MAX_REFINE)
+#   RequiredRandomOptions      How many random options have to be in the item? (Default: 0)
+#   CardsAllowed               Are cards allowed in the target item? (Default: no)
+#   TargetItems:               List of possible target item(s)
+#     - Item                   Item name of the possible target item
+###########################################################################
+
+Header:
+  Type: LAPHINE_UPGRADE_DB
+  Version: 1
+
+Body:
+#  - Item: Ein_Ddbox
+#    TargetItems:
+#      - Item: Ein_BHSWORD
+#      - Item: Detecting_Staff
+#      - Item: Ein_BHHuuma
+#      - Item: Ein_BHKATAR
+#      - Item: Ein_BHAXE
+#      - Item: Ein_BHBOW
+#      - Item: Ein_1HKNUCK
+#      - Item: Ein_1HHAMMER
+#      - Item: Ein_1HWAND
+#      - Item: Ein_1HWHIP
+#      - Item: Ein_1HBOOK
+#      - Item: Ein_1HDAGGER
+#      - Item: Ein_1HMAGGER
+#      - Item: Ein_1HSPEAR
+#      - Item: Ein_1HLUTE
+#      - Item: Ein_1HSWORD
+#      - Item: Ein_1HGUN
+#      - Item: Ein_1H_Foxtail
+  - Item: Metal_Smelting_Ticket
+    ResultRefine: 7
+    CardsAllowed: true
+    TargetItems:
+      - Item: Metal_Katar
+      - Item: Metal_Two_Handed_Axe
+      - Item: Metal_Lance
+      - Item: Metal_Book
+      - Item: Metal_Staff
+      - Item: Metal_Dagger
+      - Item: Metal_Mace
+      - Item: Metal_Bow
+      - Item: Metal_Two_Hand_Sword
+      - Item: Metal_Revolver
+      - Item: Huuma_Metal_Shuriken
+      - Item: Metal_Foxtail
+#  - Item: Ein_Ddbox2
+#    TargetItems:
+#      - Item: Ein_BHSWORD
+#      - Item: Detecting_Staff
+#      - Item: Ein_BHHuuma
+#      - Item: Ein_BHKATAR
+#      - Item: Ein_BHAXE
+#      - Item: Ein_BHBOW
+#      - Item: Ein_1HKNUCK
+#      - Item: Ein_1HHAMMER
+#      - Item: Ein_1HWAND
+#      - Item: Ein_1HWHIP
+#      - Item: Ein_1HBOOK
+#      - Item: Ein_1HDAGGER
+#      - Item: Ein_1HMAGGER
+#      - Item: Ein_1HSPEAR
+#      - Item: Ein_1HLUTE
+#      - Item: Ein_1HSWORD
+#      - Item: Ein_1HGUN
+#      - Item: Ein_1H_Foxtail
+  - Item: Gemstone_Of_Time
+    RandomOptionGroup: GEMSTONE_OF_TIME
+    TargetItems:
+      - Item: Overwhelm_Str_Armor
+      - Item: Overwhelm_Int_Armor
+      - Item: Overwhelm_Vit_Armor
+      - Item: Overwhelm_Dex_Armor
+      - Item: Overwhelm_Agi_Armor
+      - Item: Overwhelm_Luk_Armor
+  - Item: Time_Unseal_Key
+    RandomOptionGroup: TIME_UNSEAL_KEY
+    TargetItems:
+      - Item: Temporal_M_Str
+      - Item: Temporal_M_Agi
+      - Item: Temporal_M_Vit
+      - Item: Temporal_M_Int
+      - Item: Temporal_M_Dex
+      - Item: Temporal_M_Luk
+#  - Item: Frozen_Box_IL
+#    MinimumRefine: 4
+#    MaximumRefine: 9
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Huuma_Flutter_Snow_IL
+#      - Item: Combo_Battle_Glove_IL
+#      - Item: Cap_IL
+#      - Item: Illusion_Survivor_Manteau
+#      - Item: Herald_Of_GOD_IL
+#  - Item: True_Hunting_9Refine
+#    MaximumRefine: 8
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: True_Hunting_Mail
+#      - Item: True_Hunting_Manteau
+#      - Item: True_Hunting_Boots
+#  - Item: True_Hunting_Opt_A
+#    TargetItems:
+#      - Item: True_Hunting_Mail
+#      - Item: True_Hunting_Manteau
+#      - Item: True_Hunting_Boots
+#      - Item: True_Hunting_Ring1
+#      - Item: True_Hunting_Ring2
+#  - Item: True_Hunting_Opt_B
+#    TargetItems:
+#      - Item: True_Hunting_Mail
+#      - Item: True_Hunting_Manteau
+#      - Item: True_Hunting_Boots
+#      - Item: True_Hunting_Ring1
+#      - Item: True_Hunting_Ring2
+  # Source: https://ro.gnjoy.com/news/probability/View.asp?seq=3954806
+  - Item: Shadow_Refine_Hammer
+    ResultRefineMinimum: 1
+    ResultRefineMaximum: 10
+    MaximumRefine: 9
+    CardsAllowed: true
+    TargetItems:
+      - Item: T1_Shadow_Armor
+      - Item: T1_Shadow_Weapon
+      - Item: T1_Shadow_Shield
+      - Item: T1_Shadow_Shoes
+      - Item: T1_Shadow_R_Accessory
+      - Item: T1_Shadow_L_Accessory
+      - Item: T2_Shadow_Armor
+      - Item: T2_Shadow_Weapon
+      - Item: T2_Shadow_Shield
+      - Item: T2_Shadow_Shoes
+      - Item: T2_Shadow_R_Accessory
+      - Item: T2_Shadow_L_Accessory
+      - Item: S_Promotion_Weapon
+      - Item: S_Promotion_Armor
+      - Item: S_Promotion_Shoes
+      - Item: S_Promotion_Shield
+      - Item: S_Promotion_Earring
+      - Item: S_Promotion_Pendant
+      - Item: S_Physical_Earring
+      - Item: S_Physical_Weapon
+      - Item: S_Physical_Pendant
+      - Item: S_Magical_Earring
+      - Item: S_Magical_Weapon
+      - Item: S_Magical_Pendant
+      - Item: S_Breezy_Armor
+      - Item: S_Champion_Shoes
+      - Item: S_Athena_Shield
+      - Item: S_Immune_Armor
+      - Item: S_Hard_Armor
+      - Item: S_Ancient_Armor
+      - Item: S_Critical_Armor
+      - Item: S_Kingbird_Weapon
+      - Item: S_Cri_Hit_Weapon
+      - Item: S_Healing_Weapon
+      - Item: S_Lucky_Weapon
+      - Item: S_Power_Earring
+      - Item: S_Int_Pendant
+      - Item: S_Dexterous_Armor
+      - Item: S_Vital_Shoes
+      - Item: S_Athletic_Shield
+      - Item: S_Lucky_Armor
+      - Item: S_Power_Pendant
+      - Item: S_Int_Earring
+      - Item: S_Dexterous_Weapon
+      - Item: S_Vital_Shield
+      - Item: S_Athletic_Shoes
+      - Item: S_Resist_Spell_Pendant
+      - Item: S_Rapid_Pendant
+      - Item: S_Caster_Pendant
+      - Item: S_Hard_Earring
+      - Item: S_Wise_Earring
+      - Item: S_Athena_Earring
+      - Item: S_Cranial_Shield
+      - Item: S_Safeguard_Shield
+      - Item: S_Brutal_Shield
+      - Item: S_Gargantua_Shield
+      - Item: S_Homers_Shield
+      - Item: S_Dragoon_Shield
+      - Item: S_Satanic_Shield
+      - Item: S_Flameguard_Shield
+      - Item: S_Requiem_Shield
+      - Item: S_Cadi_Shield
+      - Item: S_Bloody_Shoes
+      - Item: S_Liberation_Shoes
+      - Item: S_Chemical_Shoes
+      - Item: S_Clamorous_Shoes
+      - Item: S_Insecticide_Shoes
+      - Item: S_Fisher_Shoes
+      - Item: S_Seraphim_Shoes
+      - Item: S_Beholder_Shoes
+      - Item: S_Divine_Shoes
+      - Item: S_Dragoon_Shoes
+      - Item: S_Big_Armor
+      - Item: S_Medium_Armor
+      - Item: S_Small_Armor
+      - Item: S_Big_Weapon
+      - Item: S_Medium_Weapon
+      - Item: S_Small_Weapon
+      - Item: S_Spiritual_Weapon
+      - Item: S_Spiritual_Earring
+      - Item: S_Spiritual_Pendent
+      - Item: S_Malicious_Armor
+      - Item: S_Malicious_Shoes
+      - Item: S_Malicious_Shield
+      - Item: S_Gemstone_Armor
+      - Item: S_Gemstone_Shoes
+      - Item: S_Gemstone_Shield
+      - Item: S_Gemstone_Weapon
+      - Item: S_Gemstone_Earring
+      - Item: S_Gemstone_Pendent
+      - Item: S_Stability_Shield
+      - Item: S_Plasterer's_Armor
+      - Item: S_Plasterer's_Shoes
+      - Item: S_Insomniac_Armor
+      - Item: S_Insomniac_Shoes
+      - Item: S_Peerless_Armor
+      - Item: S_Peerless_Shoes
+      - Item: S_Adurate_Armor
+      - Item: S_Adurate_Shoes
+      - Item: Unfreez_Weapon_S
+      - Item: Unfreeze_Earing_S
+      - Item: Unfreeze_Pendent_S
+      - Item: Vitality_Earing_S
+      - Item: Vitality_Pendant_S
+      - Item: S_Neutral_Weapon
+      - Item: S_Neutral_Earring
+      - Item: S_Neutral_Pendent
+      - Item: S_Curse_Lift_Earring
+      - Item: S_Curse_Lift_Pendent
+      - Item: S_Caster_earring
+      - Item: S_Caster_Weapon
+      - Item: S_Spell_Flow_Shoes
+      - Item: S_Spell_Flow_Armor
+      - Item: S_Spell_Flow_Shield
+      - Item: S_Greed_Armor
+      - Item: S_Greed_Shoes
+      - Item: S_Greed_Shield
+      - Item: S_Greed_Weapon
+      - Item: S_Greed_Earring
+      - Item: S_Greed_Pendant
+      - Item: S_Heal_Armor
+      - Item: S_Heal_Shoes
+      - Item: S_Heal_Shield
+      - Item: S_Heal_Weapon
+      - Item: S_Heal_Earring
+      - Item: S_Heal_Pendant
+      - Item: S_Hiding_Armor
+      - Item: S_Hiding_Shoes
+      - Item: S_Hiding_Shield
+      - Item: S_Hiding_Weapon
+      - Item: S_Hiding_Earring
+      - Item: S_Hiding_Pendant
+      - Item: S_Cloaking_Armor
+      - Item: S_Cloaking_Shoes
+      - Item: S_Cloaking_Shield
+      - Item: S_Cloaking_Weapon
+      - Item: S_Cloaking_Earring
+      - Item: S_Cloaking_Pendant
+      - Item: S_Teleport_Armor
+      - Item: S_Teleport_Shoes
+      - Item: S_Teleport_Shield
+      - Item: S_Teleport_Weapon
+      - Item: S_Teleport_Earring
+      - Item: S_Teleport_Pendant
+      - Item: S_Steal_Armor
+      - Item: S_Steal_Shoes
+      - Item: S_Steal_Shield
+      - Item: S_Steal_Weapon
+      - Item: S_Steal_Earring
+      - Item: S_Steal_Pendant
+      - Item: S_Infinity_Earring
+      - Item: S_Infinity_Pendant
+      - Item: S_Solid_Weapon
+      - Item: S_Solid_Earring
+      - Item: S_Immortal_Armor
+      - Item: S_Immortal_Pendant
+      - Item: S_Executioner_Weapon
+      - Item: S_Exorcist_Weapon
+      - Item: S_Hunting_Weapon
+      - Item: S_Insect_Net_Weapon
+      - Item: S_Fishing_Weapon
+      - Item: S_Dragon_Killer_Weapon
+      - Item: S_Corrupt_Weapon
+      - Item: S_Vibration_Weapon
+      - Item: S_Holy_Water_Weapon
+      - Item: S_Scissors_Weapon
+      - Item: S_Penetration_Earring
+      - Item: S_Penetration_Pendent
+      - Item: S_Tempest_Earring
+      - Item: S_Tempest_Pendent
+      - Item: S_M_Executioner_Weapon
+      - Item: S_M_Exorcist_Weapon
+      - Item: S_M_Hunting_Weapon
+      - Item: S_M_Insect_Net_Weapon
+      - Item: S_M_Fishing_Weapon
+      - Item: S_M_Dragon_K_Weapon
+      - Item: S_M_Corrupt_Weapon
+      - Item: S_M_Vibration_Weapon
+      - Item: S_M_Holy_Water_Weapon
+      - Item: S_M_Scissors_Weapon
+      - Item: S_Bearers_Armor
+      - Item: S_Bearers_Shoes
+      - Item: S_Bearers_Shield
+      - Item: S_Bearers_Weapon
+      - Item: S_Bearers_Earring
+      - Item: S_Bearers_Pendent
+      - Item: S_Basis_Armor
+      - Item: S_Hallowed_Armor
+      - Item: S_Saharic_Armor
+      - Item: S_Underneath_Armor
+      - Item: S_Flam_Armor
+      - Item: S_Windy_Armor
+      - Item: S_Envenom_Armor
+      - Item: S_Damned_Armor
+      - Item: S_Geist_Armor
+      - Item: S_Divine_Armor
+      - Item: S_Hasty_Shoes
+      - Item: S_Hasty_Armor
+      - Item: S_Basis_Shield
+      - Item: S_Hallowed_Shield
+      - Item: S_Saharic_Shield
+      - Item: S_Underneath_Shield
+      - Item: S_Flam_Shield
+      - Item: S_Windy_Shield
+      - Item: S_Envenom_Shield
+      - Item: S_Damned_Shield
+      - Item: S_Geist_Shield
+      - Item: S_Divine_Shield
+      - Item: S_Expert_Shoes
+      - Item: S_Expert_Shield
+      - Item: S_Beginner_Shoes
+      - Item: S_Beginner_Shield
+      - Item: S_Rookie_Shoes
+      - Item: S_Rookie_Shield
+      - Item: S_Advanced_Shoes
+      - Item: S_Advanced_Shield
+      - Item: S_Attack_Armor
+      - Item: S_Blitz_Earring
+      - Item: S_Blitz_Pendent
+      - Item: S_ColdBolt_Armor
+      - Item: S_FireBolt_Armor
+      - Item: S_LightingBolt_Armor
+      - Item: S_EarthSpike_Armor
+      - Item: S_Enhance_Force_Weapon
+      - Item: S_Force_Weapon
+      - Item: S_Force_Earring
+      - Item: S_Force_Pendant
+      - Item: S_Enhance_Spirit_Weapon
+      - Item: S_Spirit_Weapon
+      - Item: S_Spirit_Earring
+      - Item: S_Spirit_Pendant
+      - Item: S_Blitz_Shoes
+      - Item: S_Blitz_Shield
+      - Item: S_Exceed_Weapon
+      - Item: S_Titan_Earring
+      - Item: S_Titan_Pendant
+      - Item: S_Boned_Earring
+      - Item: S_Boned_Pendant
+      - Item: S_Gigantic_Earring
+      - Item: S_Gigantic_Pendant
+      - Item: S_Caster_Shoes
+      - Item: S_Caster_Shield
+      - Item: S_Caster_Armor
+      - Item: S_Reload_Shoes
+      - Item: S_Reload_Shield
+      - Item: S_Reload_Armor
+      - Item: S_Swordman_earring
+      - Item: S_Merchant_earring
+      - Item: S_Acolyte_earring
+      - Item: S_Magician_earring
+      - Item: S_Swordman_Pendant
+      - Item: S_Merchant_Pendant
+      - Item: S_Acolyte_Pendant
+      - Item: S_Thief_Pendant
+      - Item: S_Magician_Pendant
+      - Item: S_Archer_Pendant
+      - Item: S_Knight_Shoes
+      - Item: S_Crusader_Shoes
+      - Item: S_Blacksmith_Shoes
+      - Item: S_Alchemist_Shoes
+      - Item: S_Priest_Shoes
+      - Item: S_Monk_Shoes
+      - Item: S_Assassin_Shoes
+      - Item: S_Rogue_Shoes
+      - Item: S_Wizard_Shoes
+      - Item: S_Sage_Shoes
+      - Item: S_Hunter_Shoes
+      - Item: S_Bard_Shoes
+      - Item: S_Dancer_Shoes
+      - Item: S_Knight_Armor
+      - Item: S_Crusader_Armor
+      - Item: S_Blacksmith_Armor
+      - Item: S_Alchemist_Armor
+      - Item: S_Priest_Armor
+      - Item: S_Monk_Armor
+      - Item: S_Assassin_Armor
+      - Item: S_Rogue_Armor
+      - Item: S_Wizard_Armor
+      - Item: S_Sage_Armor
+      - Item: S_Hunter_Armor
+      - Item: S_Bard_Armor
+      - Item: S_Dancer_Armor
+      - Item: S_SuperNovice_Weapon
+      - Item: S_Gunslinger_Weapon
+      - Item: S_Taekwon_Weapon
+      - Item: S_Ninja_Weapon
+      - Item: S_DoramMagical_Weapon
+      - Item: S_DoramPhysical_Weapon
+      - Item: S_Runeknight_Weapon
+      - Item: S_Royalguard_Weapon
+      - Item: S_Mechanic_weapon
+      - Item: S_Genetic_Weapon
+      - Item: S_Archbishop_Weapon
+      - Item: S_Sura_weapon
+      - Item: S_Guillotine_Weapon
+      - Item: S_Shadowchaser_Weapon
+      - Item: S_Warlock_Weapon
+      - Item: S_Sorcerer_Weapon
+      - Item: S_Ranger_Weapon
+      - Item: S_Minstrel_Weapon
+      - Item: S_Wanderer_Weapon
+      - Item: S_Runeknight_Shield
+      - Item: S_Royalguard_Shield
+      - Item: S_Mechanic_Shield
+      - Item: S_Genetic_Shield
+      - Item: S_Archbishop_Shield
+      - Item: S_Sura_Shield
+      - Item: S_Guillotine_Shield
+      - Item: S_Shadowchaser_Shield
+      - Item: S_Warlock_Shield
+      - Item: S_Sorcerer_Shield
+      - Item: S_Ranger_Shield
+      - Item: S_Minstrel_Shield
+      - Item: S_Wanderer_Shield
+      - Item: S_Ninja_Shield
+      - Item: S_Taekwon_Shield
+      - Item: S_DoramPhysical_Shield
+      - Item: S_DoramMagical_Shield
+      - Item: S_SuperNovice_Shield
+      - Item: S_Gunslinger_Shield
+      - Item: S_Hasty_Shoes_II
+      - Item: S_Bearer's_Pendant_II
+      - Item: S_Gemstone_Earring_II
+      - Item: S_Spellflow_Shield_II
+      - Item: S_Spiritual_Weapon_II
+      - Item: S_Malicious_Armor_II
+      - Item: S_Sigrun_Armor
+      - Item: S_Sigrun_Shield
+      - Item: S_Force_Executioner_Weapon
+      - Item: S_Spirit_Magic_Executioner_Weapon
+      - Item: S_Caster_Armor_II
+      - Item: S_Reload_Armor_II
+      - Item: S_Critical_Shield
+      - Item: S_Critical_Shoes
+      - Item: S_Magic_Compose_Armor
+      - Item: S_Gemstone_Weapon_II
+      - Item: S_Gemstone_Shield_II
+      - Item: S_Bearer's_Armor_II
+      - Item: S_Bearer's_Shoes_II
+      - Item: S_Almighty_Earring
+      - Item: S_Almighty_Pendant
+      - Item: S_All_Race_Shoes
+      - Item: S_All_Race_Shield
+      - Item: S_Blitz_Weapon
+      - Item: S_Blitz_Armor
+      - Item: S_Tempest_Shield
+      - Item: S_Tempest_Shoes
+      - Item: S_Magic_Executioner_Holy_Water_Armor
+      - Item: S_Magic_Exorcist_Corrupted_Armor
+      - Item: S_Magic_Vibration_Dragon_Killer_Armor
+      - Item: S_Magic_Scissor_Hunting_Armor
+      - Item: S_Magic_Fishing_Insect_Net_Armor
+      - Item: S_Plasterer's_Armor_II
+      - Item: S_Insomniac_Shoes_II
+      - Item: S_Peerless_Armor_II
+      - Item: S_Adulate_Shoes_II
+      - Item: S_Unfreezing_Weapon_II
+      - Item: S_Vitality_Earring_II
+      - Item: S_Neutral_Weapon_II
+      - Item: S_Uncursed_Pendant_II
+      - Item: S_Tension_Weapon
+      - Item: S_Tension_Earring
+      - Item: S_Tension_Pendent
+      - Item: S_Elegant_Weapon
+      - Item: S_Elegant_Earring
+      - Item: S_Elegant_Pendent
+      - Item: S_Healing_Shield
+      - Item: S_Healing_Shoes
+      - Item: S_Restore_Earring
+      - Item: S_Restore_Pendant
+      - Item: S_Mortal_Blow_Weapon
+      - Item: S_Mortal_Blow_Earring
+      - Item: S_Mortal_Blow_Pendant
+      - Item: S_Penetration_Shoes
+      - Item: S_Penetration_Shield
+      - Item: S_Executioner_Holy_Water_Armor
+      - Item: S_Exorcist_Corrupted_Armor
+      - Item: S_Vibration_Dragon_Killer_Armor
+      - Item: S_Scissor_Hunting_Armor
+      - Item: S_Fishing_Insect_Net_Armor
+      - Item: Sentimental_Weapone_S
+      - Item: Sentimental_Earring_S
+      - Item: Sentimental_Pendant_S
+      - Item: Enchanting_Weapone_S
+      - Item: Enchanting_Earring_S
+      - Item: Enchanting_Pendant_S
+      - Item: S_Infinity_Weapon
+      - Item: S_Physical_Shoes
+      - Item: S_Physical_Shield
+      - Item: S_Physical_Armor
+      - Item: S_Magical_Shoes
+      - Item: S_Magical_Shield
+      - Item: S_Magical_Armor
+      - Item: S_Immune_Athena_Shield
+      - Item: S_Hard_Champion_Shoes
+      - Item: S_Kingbird_Ancient_Armor
+      - Item: S_Cri_Hit_Armor
+      - Item: S_Thief_earring
+      - Item: S_Archer_earring
+      - Item: S_Rebellion_Armor
+      - Item: S_Kagerou_Armor
+      - Item: S_Oboro_Armor
+      - Item: S_Rebellion_Shoes
+      - Item: S_Kagerou_Shoes
+      - Item: S_Oboro_Shoes
+      - Item: S_DoramPhysical_Armor
+      - Item: S_DoramPhysical_Shoes
+      - Item: S_DoramMagical_Armor
+      - Item: S_DoramMagical_Shoes
+      - Item: S_Star_Emperor_Armor
+      - Item: S_Star_Emperor_Shoes
+      - Item: S_Soul_Reaper_Armor
+      - Item: S_Soul_Reaper_Shoes
+      - Item: S_Tempest_Weapon
+      - Item: S_Tempest_Armor
+      - Item: S_Perfect_Size_Weapon
+      - Item: S_Perfect_Size_Armor
+      - Item: S_M_Exo_Co_Weapon
+      - Item: S_M_Viv_Dr_Weapon
+      - Item: S_M_Sci_Hu_Weapon
+      - Item: S_M_Fis_In_Weapon
+      - Item: S_M_Exe_Ho_Weapon
+      - Item: S_Penetration_Weapon
+      - Item: S_Penetration_Armor
+      - Item: S_Exe_Ho_Weapon
+      - Item: S_Fis_In_Weapon
+      - Item: S_Sci_Hu_Weapon
+      - Item: S_Viv_Dr_Weapon
+      - Item: S_Exo_Co_Weapon
+      - Item: S_Hasty_Weapon
+      - Item: S_Sonic_Armor
+      - Item: S_Sonic_Shield
+      - Item: S_Sonic_Shoes
+      - Item: S_Ignition_Weapon
+      - Item: S_Ignition_Pendant
+      - Item: S_Ignition_Earing
+      - Item: S_W_Breath_Armor
+      - Item: S_W_Breath_Shield
+      - Item: S_W_Breath_Shoes
+      - Item: S_F_Breath_Weapon
+      - Item: S_F_Breath_Pendant
+      - Item: S_F_Breath_Earing
+      - Item: S_Cluster_Armor
+      - Item: S_Cluster_Shield
+      - Item: S_Cluster_Shoes
+      - Item: S_Aimed_Weapon
+      - Item: S_Aimed_Pendant
+      - Item: S_Aimed_Earing
+      - Item: S_Arrow_Armor
+      - Item: S_Arrow_Shield
+      - Item: S_Arrow_Shoes
+      - Item: S_Shooting_Weapon
+      - Item: S_Shooting_Pendant
+      - Item: S_Shooting_Earing
+      - Item: S_Tornado_Armor
+      - Item: S_Tornado_Shield
+      - Item: S_Tornado_Shoes
+      - Item: S_Boomerang_Weapon
+      - Item: S_Boomerang_Pendant
+      - Item: S_Boomerang_Earing
+      - Item: S_Vulcan_Armor
+      - Item: S_Vulcan_Shield
+      - Item: S_Vulcan_Shoes
+      - Item: S_Arms_Weapon
+      - Item: S_Arms_Pendant
+      - Item: S_Arms_Earing
+      - Item: S_Rampage_Armor
+      - Item: S_Rampage_Shield
+      - Item: S_Rampage_Shoes
+      - Item: S_Skynetblow_Weapon
+      - Item: S_Skynetblow_Pendant
+      - Item: S_Skynetblow_Earing
+      - Item: S_Knucklearrow_Armor
+      - Item: S_Knucklearrow_Shield
+      - Item: S_Knucklearrow_Shoes
+      - Item: S_TigerCannon_Weapon
+      - Item: S_Tigercannon_Pendant
+      - Item: S_Tigercannon_Earing
+      - Item: S_Duplelight_Armor
+      - Item: S_Duplelight_Shield
+      - Item: S_Duplelight_Shoes
+      - Item: S_Adoramus_Weapon
+      - Item: S_Adoramus_Pendant
+      - Item: S_Adoramus_Earing
+      - Item: S_Judex_Armor
+      - Item: S_Judex_Shield
+      - Item: S_Judex_Shoes
+      - Item: S_Magnus_Weapon
+      - Item: S_Magnus_Pendant
+      - Item: S_Magnus_Earing
+      - Item: S_Rainstorm_Armor
+      - Item: S_Rainstorm_Shield
+      - Item: S_Rainstorm_Shoes
+      - Item: S_Arrowvulcan_Weapon
+      - Item: S_Arrowvulcan_Pendant
+      - Item: S_Arrowvulcan_Earing
+      - Item: S_Metalic_Armor
+      - Item: S_Metalic_Shield
+      - Item: S_Metalic_Shoes
+      - Item: S_Reverberation_Weapon
+      - Item: S_Reverberation_Pendant
+      - Item: S_Reverberation_Earing
+      - Item: S_Triangle_Armor
+      - Item: S_Triangle_Shield
+      - Item: S_Triangle_Shoes
+      - Item: S_Shadowspell_Weapon
+      - Item: S_Shadowspell_Pendant
+      - Item: S_Shadowspell_Earing
+      - Item: S_Menace_Armor
+      - Item: S_Menace_Shield
+      - Item: S_Menace_Shoes
+      - Item: S_Paint_Weapon
+      - Item: S_Paint_Pendant
+      - Item: S_Paint_Earing
+      - Item: S_Rolling_Armor
+      - Item: S_Rolling_Shield
+      - Item: S_Rolling_Shoes
+      - Item: S_Katar_Weapon
+      - Item: S_Katar_Pendant
+      - Item: S_Katar_Earing
+      - Item: S_Slash_Armor
+      - Item: S_Slash_Shield
+      - Item: S_Slash_Shoes
+      - Item: S_Ripper_Weapon
+      - Item: S_Ripper_Pendant
+      - Item: S_Ripper_Earing
+      - Item: S_Dust_Armor
+      - Item: S_Dust_Shield
+      - Item: S_Dust_Shoes
+      - Item: S_Grave_Weapon
+      - Item: S_Grave_Pendant
+      - Item: S_Grave_Earing
+      - Item: S_Psychic_Armor
+      - Item: S_Psychic_Shield
+      - Item: S_Psychic_Shoes
+      - Item: S_Varetyr_Weapon
+      - Item: S_Varetyr_Pendant
+      - Item: S_Varetyr_Earing
+      - Item: S_Jack_Armor
+      - Item: S_Jack_Shield
+      - Item: S_Jack_Shoes
+      - Item: S_Strain_Weapon
+      - Item: S_Strain_Pendant
+      - Item: S_Strain_Earing
+      - Item: S_Crimson_Armor
+      - Item: S_Crimson_Shield
+      - Item: S_Crimson_Shoes
+      - Item: S_Chain_Weapon
+      - Item: S_Chain_Pendant
+      - Item: S_Chain_Earing
+      - Item: S_Cart_Tornado_Armor
+      - Item: S_Cart_Tornado_Shield
+      - Item: S_Cart_Tornado_Shoes
+      - Item: S_Cannon_Cart_Weapon
+      - Item: S_Cannon_Cart_Pendant
+      - Item: S_Cannon_Cart_Earing
+      - Item: S_Spore_Bomb_Armor
+      - Item: S_Spore_Bomb_Shield
+      - Item: S_Spore_Bomb_Shoes
+      - Item: S_Crazy_Weapon
+      - Item: S_Crazy_Pendant
+      - Item: S_Crazy_Earing
+      - Item: S_Brand_Armor
+      - Item: S_Brand_Shield
+      - Item: S_Brand_Shoes
+      - Item: S_Chain_Press_Weapon
+      - Item: S_Chain_Press_Pendant
+      - Item: S_Chain_Press_Earing
+      - Item: S_Banish_Cannon_Armor
+      - Item: S_Banish_Cannon_Shield
+      - Item: S_Banish_Cannon_Shoes
+      - Item: S_Genesis_Weapon
+      - Item: S_Genesis_Pendant
+      - Item: S_Genesis_Earing
+      - Item: S_Tail_Dragon_Weapon
+      - Item: S_Tail_Dragon_Shield
+      - Item: S_Tail_Dragon_Armor
+      - Item: S_Flare_Dance_Earing
+      - Item: S_Flare_Dance_Pendant
+      - Item: S_Flare_Dance_Shoes
+      - Item: S_God_Hammer_Weapon
+      - Item: S_God_Hammer_Shield
+      - Item: S_God_Hammer_Armor
+      - Item: S_Shatter_Buster_Earing
+      - Item: S_Shatter_B_Pendant
+      - Item: S_Shatter_Buster_Shoes
+      - Item: S_Trip_Weapon
+      - Item: S_Trip_Shield
+      - Item: S_Trip_Armor
+      - Item: S_Super_Magic_Shield
+      - Item: S_Super_Magic_Armor
+      - Item: S_Super_Magic_Shoes
+      - Item: S_Super_Power_Weapon
+      - Item: S_Super_Power_Pendant
+      - Item: S_Super_Power_Earing
+      - Item: S_Kunai_Weapon
+      - Item: S_Kunai_Shield
+      - Item: S_Kunai_Armor
+      - Item: S_Syuriken_Earing
+      - Item: S_Syuriken_Pendant
+      - Item: S_Syuriken_Shoes
+      - Item: S_Kamaenraku_Weapon
+      - Item: S_Kamaenraku_Shield
+      - Item: S_Kamaenraku_Armor
+      - Item: S_Huusouka_Earing
+      - Item: S_Huusouka_Pendant
+      - Item: S_Huusouka_Shoes
+      - Item: S_Pickyrush_Weapon
+      - Item: S_Pickyrush_Shield
+      - Item: S_Pickyrush_Armor
+      - Item: S_SavageRabbit_Earing
+      - Item: S_SavageRabbit_Pendant
+      - Item: S_SavageRabbit_Shoes
+      - Item: S_Catnip_Weapon
+      - Item: S_Catnip_Shield
+      - Item: S_Catnip_Armor
+      - Item: S_Silvervine_Earing
+      - Item: S_Silvervine_Pendant
+      - Item: S_Silvervine_Shoes
+      - Item: S_Sunshine_Weapon
+      - Item: S_Sunshine_Shield
+      - Item: S_Sunshine_Armor
+      - Item: S_Moonlight_Earring
+      - Item: S_Moonlight_Pendant
+      - Item: S_Moonlight_Shoes
+      - Item: S_Stardust_Weapon
+      - Item: S_Stardust_Shield
+      - Item: S_Stardust_Armor
+      - Item: S_S_Weapon
+      - Item: S_S_Shield
+      - Item: S_S_Armor
+      - Item: S_Evilcurse_Earring
+      - Item: S_Evilcurse_Pendant
+      - Item: S_Evilcurse_Shoes
+      - Item: S_FullPene_Shoes
+      - Item: S_FullPene_Armor
+      - Item: S_FullPene_Pendant
+      - Item: S_FullPene_Earring
+      - Item: S_FullTemp_Earring
+      - Item: S_FullTemp_Pendant
+      - Item: S_FullTemp_Armor
+      - Item: S_FullTemp_Shoes
+      - Item: S_Mammoth_Armor
+      - Item: S_Mammoth_Shoes
+      - Item: S_Mammoth_Pendant
+      - Item: S_Mammoth_Earring
+      - Item: S_Mammoth_Weapon
+      - Item: S_Mammoth_Shield
+      - Item: S_TrueGem_Armor
+      - Item: S_TrueGem_Shoes
+      - Item: S_TrueGem_Earring
+      - Item: S_TrueGem_Pendant
+      - Item: S_M_Mammoth_Armor
+      - Item: S_M_Mammoth_Shoes
+      - Item: S_M_Mammoth_Earring
+      - Item: S_M_Mammoth_Pendant
+      - Item: S_EXP_Shield
+      - Item: S_Absorb_Shield
+      - Item: S_Absorb_Weapon
+      - Item: S_AutoSpell_Shield
+      - Item: S_AutoSpell_Armor
+      - Item: S_AutoSpell_Shoes
+      - Item: S_AutoSpell_Weapon
+      - Item: S_AutoSpell_Pendant
+      - Item: S_AutoSpell_Earring
+      - Item: S_M_AutoSpell_Armor
+      - Item: S_M_AutoSpell_Shoes
+      - Item: S_M_AutoSpell_Earring
+      - Item: S_M_AutoSpell_Pendant
+      - Item: S_Hasty_Shield
+      - Item: S_Infinity_Shield
+      - Item: S_Durable_Weapon
+      - Item: S_Durable_Shield
+      - Item: S_Clever_Weapon
+      - Item: S_Clever_Shield
+      - Item: S_CriticalHit_Weapon
+      - Item: S_KingbirdAnc_Weapon
+      - Item: S_P_Power_Weapon
+      - Item: S_P_Power_Shield
+      - Item: S_M_Spell_Weapon
+      - Item: S_M_Spell_Shield
+      - Item: S_Concentration_Weapon
+      - Item: S_Concentration_Shield
+      - Item: S_Wisdom_Weapon
+      - Item: S_Wisdom_Shield
+      - Item: S_Stamina_Weapon
+      - Item: S_Stamina_Shield
+      - Item: S_Creative_Weapon
+      - Item: S_Creative_Shield
+      - Item: S_S_Reload_Shield
+      - Item: S_SpellCaster_Armor
+      - Item: S_SpellCaster_Shoes
+      - Item: S_SpellCaster_Earring
+      - Item: S_SpellCaster_Pendant
+      - Item: S_R_Bearers_Shoes
+      - Item: S_R_Bearers_Armor
+      - Item: S_R_Bearers_Pendant
+      - Item: S_R_Bearers_Earring
+      - Item: S_Mega_Blitz_Shield
+      - Item: S_Mega_Blitz_Weapon
+  - Item: Cursed_Blood
+    RandomOptionGroup: CURSED_BLOOD
+    TargetItems:
+      - Item: Bloody_Knight_Shield_
+  - Item: Gold_Statue
+    RandomOptionGroup: GOLD_STATUE
+    TargetItems:
+      - Item: Bloody_Knight_Shield__
+  - Item: Geffen_Magic_Scroll
+    RandomOptionGroup: GEFFEN_MAGIC_SCROLL
+    TargetItems:
+      - Item: Geffen_Mage_Robe
+      - Item: Anti_Magic_Suit
+  - Item: Gray_Charcoal_Melee
+    RandomOptionGroup: GRAY_CHARCOAL_MELEE
+    TargetItems:
+      - Item: Thanos_Whip
+      - Item: Thanos_Sword
+      - Item: Thanos_Great_Sword
+      - Item: Thanos_Spear
+      - Item: Thanos_Long_Spear
+      - Item: Thanos_Dagger
+      - Item: Thanos_Katar
+      - Item: Thanos_Knuckle
+      - Item: Thanos_Hammer
+      - Item: Thanos_Axe
+      - Item: Thanos_Violin
+  - Item: Gray_Charcoal_Magic
+    RandomOptionGroup: GRAY_CHARCOAL_MAGIC
+    TargetItems:
+      - Item: Thanos_Rod
+      - Item: Thanos_Staff
+      - Item: Thanos_Dagger
+      - Item: Thanos_Sword
+      - Item: Thanos_Violin
+      - Item: Thanos_Whip
+  - Item: Gray_Charcoal_Range
+    RandomOptionGroup: GRAY_CHARCOAL_RANGE
+    TargetItems:
+      - Item: Thanos_Bow
+      - Item: Thanos_Violin
+      - Item: Thanos_Whip
+      - Item: Thanos_Sword
+      - Item: Thanos_Great_Sword
+      - Item: Thanos_Spear
+      - Item: Thanos_Long_Spear
+      - Item: Thanos_Katar
+      - Item: Thanos_Knuckle
+      - Item: Thanos_Hammer
+      - Item: Thanos_Axe
+  - Item: Geffen_Magic_Scroll2
+    RandomOptionGroup: GEFFEN_MAGIC_SCROLL2
+    TargetItems:
+      - Item: Body_Power_Up_Ring
+      - Item: Ring_Of_Spell_Explosion
+  - Item: Charleston_Parts_W
+    RandomOptionGroup: CHARLESTON_PARTS_W
+    TargetItems:
+      - Item: Pilebuncker
+      - Item: Pilebuncker_S
+      - Item: Pilebuncker_T
+      - Item: Pilebuncker_P
+      - Item: Robot's_Arm
+      - Item: Tornado_Axe
+      - Item: Giant_Blade
+  - Item: Charleston_Parts_R
+    RandomOptionGroup: CHARLESTON_PARTS_R
+    TargetItems:
+      - Item: Pilebuncker
+      - Item: Pilebuncker_S
+      - Item: Pilebuncker_T
+      - Item: Pilebuncker_P
+      - Item: Robot's_Arm
+      - Item: Tornado_Axe
+      - Item: Giant_Blade
+  - Item: Shadow_Random_Mix
+    RandomOptionGroup: SHADOW_RANDOM_MIX
+    MinimumRefine: 7
+    MaximumRefine: 10
+    TargetItems:
+      - Item: T1_Shadow_Armor
+      - Item: T1_Shadow_Weapon
+      - Item: T1_Shadow_Shield
+      - Item: T1_Shadow_Shoes
+      - Item: T1_Shadow_R_Accessory
+      - Item: T1_Shadow_L_Accessory
+      - Item: T2_Shadow_Armor
+      - Item: T2_Shadow_Weapon
+      - Item: T2_Shadow_Shield
+      - Item: T2_Shadow_Shoes
+      - Item: T2_Shadow_R_Accessory
+      - Item: T2_Shadow_L_Accessory
+      - Item: S_Promotion_Weapon
+      - Item: S_Promotion_Armor
+      - Item: S_Promotion_Shoes
+      - Item: S_Promotion_Shield
+      - Item: S_Promotion_Earring
+      - Item: S_Promotion_Pendant
+      - Item: S_Physical_Earring
+      - Item: S_Physical_Weapon
+      - Item: S_Physical_Pendant
+      - Item: S_Magical_Earring
+      - Item: S_Magical_Weapon
+      - Item: S_Magical_Pendant
+      - Item: S_Breezy_Armor
+      - Item: S_Champion_Shoes
+      - Item: S_Athena_Shield
+      - Item: S_Immune_Armor
+      - Item: S_Hard_Armor
+      - Item: S_Ancient_Armor
+      - Item: S_Critical_Armor
+      - Item: S_Kingbird_Weapon
+      - Item: S_Cri_Hit_Weapon
+      - Item: S_Healing_Weapon
+      - Item: S_Lucky_Weapon
+      - Item: S_Power_Earring
+      - Item: S_Int_Pendant
+      - Item: S_Dexterous_Armor
+      - Item: S_Vital_Shoes
+      - Item: S_Athletic_Shield
+      - Item: S_Lucky_Armor
+      - Item: S_Power_Pendant
+      - Item: S_Int_Earring
+      - Item: S_Dexterous_Weapon
+      - Item: S_Vital_Shield
+      - Item: S_Athletic_Shoes
+      - Item: S_Resist_Spell_Pendant
+      - Item: S_Rapid_Pendant
+      - Item: S_Caster_Pendant
+      - Item: S_Hard_Earring
+      - Item: S_Wise_Earring
+      - Item: S_Athena_Earring
+      - Item: S_Cranial_Shield
+      - Item: S_Safeguard_Shield
+      - Item: S_Brutal_Shield
+      - Item: S_Gargantua_Shield
+      - Item: S_Homers_Shield
+      - Item: S_Dragoon_Shield
+      - Item: S_Satanic_Shield
+      - Item: S_Flameguard_Shield
+      - Item: S_Requiem_Shield
+      - Item: S_Cadi_Shield
+      - Item: S_Bloody_Shoes
+      - Item: S_Liberation_Shoes
+      - Item: S_Chemical_Shoes
+      - Item: S_Clamorous_Shoes
+      - Item: S_Insecticide_Shoes
+      - Item: S_Fisher_Shoes
+      - Item: S_Seraphim_Shoes
+      - Item: S_Beholder_Shoes
+      - Item: S_Divine_Shoes
+      - Item: S_Dragoon_Shoes
+      - Item: S_Big_Armor
+      - Item: S_Medium_Armor
+      - Item: S_Small_Armor
+      - Item: S_Big_Weapon
+      - Item: S_Medium_Weapon
+      - Item: S_Small_Weapon
+      - Item: S_Spiritual_Weapon
+      - Item: S_Spiritual_Earring
+      - Item: S_Spiritual_Pendent
+      - Item: S_Malicious_Armor
+      - Item: S_Malicious_Shoes
+      - Item: S_Malicious_Shield
+      - Item: S_Gemstone_Armor
+      - Item: S_Gemstone_Shoes
+      - Item: S_Gemstone_Shield
+      - Item: S_Gemstone_Weapon
+      - Item: S_Gemstone_Earring
+      - Item: S_Gemstone_Pendent
+      - Item: S_Stability_Shield
+      - Item: S_Plasterer's_Armor
+      - Item: S_Plasterer's_Shoes
+      - Item: S_Insomniac_Armor
+      - Item: S_Insomniac_Shoes
+      - Item: S_Peerless_Armor
+      - Item: S_Peerless_Shoes
+      - Item: S_Adurate_Armor
+      - Item: S_Adurate_Shoes
+      - Item: Unfreez_Weapon_S
+      - Item: Unfreeze_Earing_S
+      - Item: Unfreeze_Pendent_S
+      - Item: Vitality_Earing_S
+      - Item: Vitality_Pendant_S
+      - Item: S_Neutral_Weapon
+      - Item: S_Neutral_Earring
+      - Item: S_Neutral_Pendent
+      - Item: S_Curse_Lift_Earring
+      - Item: S_Curse_Lift_Pendent
+      - Item: S_Caster_earring
+      - Item: S_Caster_Weapon
+      - Item: S_Spell_Flow_Shoes
+      - Item: S_Spell_Flow_Armor
+      - Item: S_Spell_Flow_Shield
+      - Item: S_Greed_Armor
+      - Item: S_Greed_Shoes
+      - Item: S_Greed_Shield
+      - Item: S_Greed_Weapon
+      - Item: S_Greed_Earring
+      - Item: S_Greed_Pendant
+      - Item: S_Heal_Armor
+      - Item: S_Heal_Shoes
+      - Item: S_Heal_Shield
+      - Item: S_Heal_Weapon
+      - Item: S_Heal_Earring
+      - Item: S_Heal_Pendant
+      - Item: S_Hiding_Armor
+      - Item: S_Hiding_Shoes
+      - Item: S_Hiding_Shield
+      - Item: S_Hiding_Weapon
+      - Item: S_Hiding_Earring
+      - Item: S_Hiding_Pendant
+      - Item: S_Cloaking_Armor
+      - Item: S_Cloaking_Shoes
+      - Item: S_Cloaking_Shield
+      - Item: S_Cloaking_Weapon
+      - Item: S_Cloaking_Earring
+      - Item: S_Cloaking_Pendant
+      - Item: S_Teleport_Armor
+      - Item: S_Teleport_Shoes
+      - Item: S_Teleport_Shield
+      - Item: S_Teleport_Weapon
+      - Item: S_Teleport_Earring
+      - Item: S_Teleport_Pendant
+      - Item: S_Steal_Armor
+      - Item: S_Steal_Shoes
+      - Item: S_Steal_Shield
+      - Item: S_Steal_Weapon
+      - Item: S_Steal_Earring
+      - Item: S_Steal_Pendant
+      - Item: S_Infinity_Earring
+      - Item: S_Infinity_Pendant
+      - Item: S_Solid_Weapon
+      - Item: S_Solid_Earring
+      - Item: S_Immortal_Armor
+      - Item: S_Immortal_Pendant
+      - Item: S_Executioner_Weapon
+      - Item: S_Exorcist_Weapon
+      - Item: S_Hunting_Weapon
+      - Item: S_Insect_Net_Weapon
+      - Item: S_Fishing_Weapon
+      - Item: S_Dragon_Killer_Weapon
+      - Item: S_Corrupt_Weapon
+      - Item: S_Vibration_Weapon
+      - Item: S_Holy_Water_Weapon
+      - Item: S_Scissors_Weapon
+      - Item: S_Penetration_Earring
+      - Item: S_Penetration_Pendent
+      - Item: S_Tempest_Earring
+      - Item: S_Tempest_Pendent
+      - Item: S_M_Executioner_Weapon
+      - Item: S_M_Exorcist_Weapon
+      - Item: S_M_Hunting_Weapon
+      - Item: S_M_Insect_Net_Weapon
+      - Item: S_M_Fishing_Weapon
+      - Item: S_M_Dragon_K_Weapon
+      - Item: S_M_Corrupt_Weapon
+      - Item: S_M_Vibration_Weapon
+      - Item: S_M_Holy_Water_Weapon
+      - Item: S_M_Scissors_Weapon
+      - Item: S_Bearers_Armor
+      - Item: S_Bearers_Shoes
+      - Item: S_Bearers_Shield
+      - Item: S_Bearers_Weapon
+      - Item: S_Bearers_Earring
+      - Item: S_Bearers_Pendent
+      - Item: S_Basis_Armor
+      - Item: S_Hallowed_Armor
+      - Item: S_Saharic_Armor
+      - Item: S_Underneath_Armor
+      - Item: S_Flam_Armor
+      - Item: S_Windy_Armor
+      - Item: S_Envenom_Armor
+      - Item: S_Damned_Armor
+      - Item: S_Geist_Armor
+      - Item: S_Divine_Armor
+      - Item: S_Hasty_Shoes
+      - Item: S_Hasty_Armor
+      - Item: S_Basis_Shield
+      - Item: S_Hallowed_Shield
+      - Item: S_Saharic_Shield
+      - Item: S_Underneath_Shield
+      - Item: S_Flam_Shield
+      - Item: S_Windy_Shield
+      - Item: S_Envenom_Shield
+      - Item: S_Damned_Shield
+      - Item: S_Geist_Shield
+      - Item: S_Divine_Shield
+      - Item: S_Expert_Shoes
+      - Item: S_Expert_Shield
+      - Item: S_Beginner_Shoes
+      - Item: S_Beginner_Shield
+      - Item: S_Rookie_Shoes
+      - Item: S_Rookie_Shield
+      - Item: S_Advanced_Shoes
+      - Item: S_Advanced_Shield
+      - Item: S_Attack_Armor
+      - Item: S_Blitz_Earring
+      - Item: S_Blitz_Pendent
+      - Item: S_ColdBolt_Armor
+      - Item: S_FireBolt_Armor
+      - Item: S_LightingBolt_Armor
+      - Item: S_EarthSpike_Armor
+      - Item: S_Enhance_Force_Weapon
+      - Item: S_Force_Weapon
+      - Item: S_Force_Earring
+      - Item: S_Force_Pendant
+      - Item: S_Enhance_Spirit_Weapon
+      - Item: S_Spirit_Weapon
+      - Item: S_Spirit_Earring
+      - Item: S_Spirit_Pendant
+      - Item: S_Blitz_Shoes
+      - Item: S_Blitz_Shield
+      - Item: S_Exceed_Weapon
+      - Item: S_Titan_Earring
+      - Item: S_Titan_Pendant
+      - Item: S_Boned_Earring
+      - Item: S_Boned_Pendant
+      - Item: S_Gigantic_Earring
+      - Item: S_Gigantic_Pendant
+      - Item: S_Caster_Shoes
+      - Item: S_Caster_Shield
+      - Item: S_Caster_Armor
+      - Item: S_Reload_Shoes
+      - Item: S_Reload_Shield
+      - Item: S_Reload_Armor
+      - Item: S_Hasty_Shoes_II
+      - Item: S_Bearer's_Pendant_II
+      - Item: S_Gemstone_Earring_II
+      - Item: S_Spellflow_Shield_II
+      - Item: S_Spiritual_Weapon_II
+      - Item: S_Malicious_Armor_II
+      - Item: S_Sigrun_Armor
+      - Item: S_Sigrun_Shield
+      - Item: S_Force_Executioner_Weapon
+      - Item: S_Spirit_Magic_Executioner_Weapon
+      - Item: S_Caster_Armor_II
+      - Item: S_Reload_Armor_II
+      - Item: S_Critical_Shield
+      - Item: S_Critical_Shoes
+      - Item: S_Magic_Compose_Armor
+      - Item: S_Gemstone_Weapon_II
+      - Item: S_Gemstone_Shield_II
+      - Item: S_Bearer's_Armor_II
+      - Item: S_Bearer's_Shoes_II
+      - Item: S_Almighty_Earring
+      - Item: S_Almighty_Pendant
+      - Item: S_All_Race_Shoes
+      - Item: S_All_Race_Shield
+      - Item: S_Blitz_Weapon
+      - Item: S_Blitz_Armor
+      - Item: S_Tempest_Shield
+      - Item: S_Tempest_Shoes
+      - Item: S_Magic_Executioner_Holy_Water_Armor
+      - Item: S_Magic_Exorcist_Corrupted_Armor
+      - Item: S_Magic_Vibration_Dragon_Killer_Armor
+      - Item: S_Magic_Scissor_Hunting_Armor
+      - Item: S_Magic_Fishing_Insect_Net_Armor
+      - Item: S_Plasterer's_Armor_II
+      - Item: S_Insomniac_Shoes_II
+      - Item: S_Peerless_Armor_II
+      - Item: S_Adulate_Shoes_II
+      - Item: S_Unfreezing_Weapon_II
+      - Item: S_Vitality_Earring_II
+      - Item: S_Neutral_Weapon_II
+      - Item: S_Uncursed_Pendant_II
+      - Item: S_Tension_Weapon
+      - Item: S_Tension_Earring
+      - Item: S_Tension_Pendent
+      - Item: S_Elegant_Weapon
+      - Item: S_Elegant_Earring
+      - Item: S_Elegant_Pendent
+      - Item: S_Healing_Shield
+      - Item: S_Healing_Shoes
+      - Item: S_Restore_Earring
+      - Item: S_Restore_Pendant
+      - Item: S_Mortal_Blow_Weapon
+      - Item: S_Mortal_Blow_Earring
+      - Item: S_Mortal_Blow_Pendant
+      - Item: S_Penetration_Shoes
+      - Item: S_Penetration_Shield
+      - Item: S_Executioner_Holy_Water_Armor
+      - Item: S_Exorcist_Corrupted_Armor
+      - Item: S_Vibration_Dragon_Killer_Armor
+      - Item: S_Scissor_Hunting_Armor
+      - Item: S_Fishing_Insect_Net_Armor
+      - Item: Sentimental_Weapone_S
+      - Item: Sentimental_Earring_S
+      - Item: Sentimental_Pendant_S
+      - Item: Enchanting_Weapone_S
+      - Item: Enchanting_Earring_S
+      - Item: Enchanting_Pendant_S
+      - Item: S_Infinity_Weapon
+      - Item: S_Physical_Shoes
+      - Item: S_Physical_Shield
+      - Item: S_Physical_Armor
+      - Item: S_Magical_Shoes
+      - Item: S_Magical_Shield
+      - Item: S_Magical_Armor
+      - Item: S_Immune_Athena_Shield
+      - Item: S_Hard_Champion_Shoes
+      - Item: S_Kingbird_Ancient_Armor
+      - Item: S_Cri_Hit_Armor
+      - Item: S_Tempest_Weapon
+      - Item: S_Tempest_Armor
+      - Item: S_Perfect_Size_Weapon
+      - Item: S_Perfect_Size_Armor
+      - Item: S_M_Exo_Co_Weapon
+      - Item: S_M_Viv_Dr_Weapon
+      - Item: S_M_Sci_Hu_Weapon
+      - Item: S_M_Fis_In_Weapon
+      - Item: S_M_Exe_Ho_Weapon
+      - Item: S_Penetration_Weapon
+      - Item: S_Penetration_Armor
+      - Item: S_Exe_Ho_Weapon
+      - Item: S_Fis_In_Weapon
+      - Item: S_Sci_Hu_Weapon
+      - Item: S_Viv_Dr_Weapon
+      - Item: S_Exo_Co_Weapon
+      - Item: S_Hasty_Weapon
+      - Item: S_Sonic_Armor
+      - Item: S_Sonic_Shield
+      - Item: S_Sonic_Shoes
+      - Item: S_Ignition_Weapon
+      - Item: S_Ignition_Pendant
+      - Item: S_Ignition_Earing
+      - Item: S_W_Breath_Armor
+      - Item: S_W_Breath_Shield
+      - Item: S_W_Breath_Shoes
+      - Item: S_F_Breath_Weapon
+      - Item: S_F_Breath_Pendant
+      - Item: S_F_Breath_Earing
+      - Item: S_Cluster_Armor
+      - Item: S_Cluster_Shield
+      - Item: S_Cluster_Shoes
+      - Item: S_Aimed_Weapon
+      - Item: S_Aimed_Pendant
+      - Item: S_Aimed_Earing
+      - Item: S_Arrow_Armor
+      - Item: S_Arrow_Shield
+      - Item: S_Arrow_Shoes
+      - Item: S_Shooting_Weapon
+      - Item: S_Shooting_Pendant
+      - Item: S_Shooting_Earing
+      - Item: S_Tornado_Armor
+      - Item: S_Tornado_Shield
+      - Item: S_Tornado_Shoes
+      - Item: S_Boomerang_Weapon
+      - Item: S_Boomerang_Pendant
+      - Item: S_Boomerang_Earing
+      - Item: S_Vulcan_Armor
+      - Item: S_Vulcan_Shield
+      - Item: S_Vulcan_Shoes
+      - Item: S_Arms_Weapon
+      - Item: S_Arms_Pendant
+      - Item: S_Arms_Earing
+      - Item: S_Rampage_Armor
+      - Item: S_Rampage_Shield
+      - Item: S_Rampage_Shoes
+      - Item: S_Skynetblow_Weapon
+      - Item: S_Skynetblow_Pendant
+      - Item: S_Skynetblow_Earing
+      - Item: S_Knucklearrow_Armor
+      - Item: S_Knucklearrow_Shield
+      - Item: S_Knucklearrow_Shoes
+      - Item: S_TigerCannon_Weapon
+      - Item: S_Tigercannon_Pendant
+      - Item: S_Tigercannon_Earing
+      - Item: S_Duplelight_Armor
+      - Item: S_Duplelight_Shield
+      - Item: S_Duplelight_Shoes
+      - Item: S_Adoramus_Weapon
+      - Item: S_Adoramus_Pendant
+      - Item: S_Adoramus_Earing
+      - Item: S_Judex_Armor
+      - Item: S_Judex_Shield
+      - Item: S_Judex_Shoes
+      - Item: S_Magnus_Weapon
+      - Item: S_Magnus_Pendant
+      - Item: S_Magnus_Earing
+      - Item: S_Rainstorm_Armor
+      - Item: S_Rainstorm_Shield
+      - Item: S_Rainstorm_Shoes
+      - Item: S_Arrowvulcan_Weapon
+      - Item: S_Arrowvulcan_Pendant
+      - Item: S_Arrowvulcan_Earing
+      - Item: S_Metalic_Armor
+      - Item: S_Metalic_Shield
+      - Item: S_Metalic_Shoes
+      - Item: S_Reverberation_Weapon
+      - Item: S_Reverberation_Pendant
+      - Item: S_Reverberation_Earing
+      - Item: S_Triangle_Armor
+      - Item: S_Triangle_Shield
+      - Item: S_Triangle_Shoes
+      - Item: S_Shadowspell_Weapon
+      - Item: S_Shadowspell_Pendant
+      - Item: S_Shadowspell_Earing
+      - Item: S_Menace_Armor
+      - Item: S_Menace_Shield
+      - Item: S_Menace_Shoes
+      - Item: S_Paint_Weapon
+      - Item: S_Paint_Pendant
+      - Item: S_Paint_Earing
+      - Item: S_Rolling_Armor
+      - Item: S_Rolling_Shield
+      - Item: S_Rolling_Shoes
+      - Item: S_Katar_Weapon
+      - Item: S_Katar_Pendant
+      - Item: S_Katar_Earing
+      - Item: S_Slash_Armor
+      - Item: S_Slash_Shield
+      - Item: S_Slash_Shoes
+      - Item: S_Ripper_Weapon
+      - Item: S_Ripper_Pendant
+      - Item: S_Ripper_Earing
+      - Item: S_Dust_Armor
+      - Item: S_Dust_Shield
+      - Item: S_Dust_Shoes
+      - Item: S_Grave_Weapon
+      - Item: S_Grave_Pendant
+      - Item: S_Grave_Earing
+      - Item: S_Psychic_Armor
+      - Item: S_Psychic_Shield
+      - Item: S_Psychic_Shoes
+      - Item: S_Varetyr_Weapon
+      - Item: S_Varetyr_Pendant
+      - Item: S_Varetyr_Earing
+      - Item: S_Jack_Armor
+      - Item: S_Jack_Shield
+      - Item: S_Jack_Shoes
+      - Item: S_Strain_Weapon
+      - Item: S_Strain_Pendant
+      - Item: S_Strain_Earing
+      - Item: S_Crimson_Armor
+      - Item: S_Crimson_Shield
+      - Item: S_Crimson_Shoes
+      - Item: S_Chain_Weapon
+      - Item: S_Chain_Pendant
+      - Item: S_Chain_Earing
+      - Item: S_Cart_Tornado_Armor
+      - Item: S_Cart_Tornado_Shield
+      - Item: S_Cart_Tornado_Shoes
+      - Item: S_Cannon_Cart_Weapon
+      - Item: S_Cannon_Cart_Pendant
+      - Item: S_Cannon_Cart_Earing
+      - Item: S_Spore_Bomb_Armor
+      - Item: S_Spore_Bomb_Shield
+      - Item: S_Spore_Bomb_Shoes
+      - Item: S_Crazy_Weapon
+      - Item: S_Crazy_Pendant
+      - Item: S_Crazy_Earing
+      - Item: S_Brand_Armor
+      - Item: S_Brand_Shield
+      - Item: S_Brand_Shoes
+      - Item: S_Chain_Press_Weapon
+      - Item: S_Chain_Press_Pendant
+      - Item: S_Chain_Press_Earing
+      - Item: S_Banish_Cannon_Armor
+      - Item: S_Banish_Cannon_Shield
+      - Item: S_Banish_Cannon_Shoes
+      - Item: S_Genesis_Weapon
+      - Item: S_Genesis_Pendant
+      - Item: S_Genesis_Earing
+      - Item: S_Tail_Dragon_Weapon
+      - Item: S_Tail_Dragon_Shield
+      - Item: S_Tail_Dragon_Armor
+      - Item: S_Flare_Dance_Earing
+      - Item: S_Flare_Dance_Pendant
+      - Item: S_Flare_Dance_Shoes
+      - Item: S_God_Hammer_Weapon
+      - Item: S_God_Hammer_Shield
+      - Item: S_God_Hammer_Armor
+      - Item: S_Shatter_Buster_Earing
+      - Item: S_Shatter_B_Pendant
+      - Item: S_Shatter_Buster_Shoes
+      - Item: S_Trip_Weapon
+      - Item: S_Trip_Shield
+      - Item: S_Trip_Armor
+      - Item: S_Super_Magic_Shield
+      - Item: S_Super_Magic_Armor
+      - Item: S_Super_Magic_Shoes
+      - Item: S_Super_Power_Weapon
+      - Item: S_Super_Power_Pendant
+      - Item: S_Super_Power_Earing
+      - Item: S_Kunai_Weapon
+      - Item: S_Kunai_Shield
+      - Item: S_Kunai_Armor
+      - Item: S_Syuriken_Earing
+      - Item: S_Syuriken_Pendant
+      - Item: S_Syuriken_Shoes
+      - Item: S_Kamaenraku_Weapon
+      - Item: S_Kamaenraku_Shield
+      - Item: S_Kamaenraku_Armor
+      - Item: S_Huusouka_Earing
+      - Item: S_Huusouka_Pendant
+      - Item: S_Huusouka_Shoes
+      - Item: S_Pickyrush_Weapon
+      - Item: S_Pickyrush_Shield
+      - Item: S_Pickyrush_Armor
+      - Item: S_SavageRabbit_Earing
+      - Item: S_SavageRabbit_Pendant
+      - Item: S_SavageRabbit_Shoes
+      - Item: S_Catnip_Weapon
+      - Item: S_Catnip_Shield
+      - Item: S_Catnip_Armor
+      - Item: S_Silvervine_Earing
+      - Item: S_Silvervine_Pendant
+      - Item: S_Silvervine_Shoes
+      - Item: S_Sunshine_Weapon
+      - Item: S_Sunshine_Shield
+      - Item: S_Sunshine_Armor
+      - Item: S_Moonlight_Earring
+      - Item: S_Moonlight_Pendant
+      - Item: S_Moonlight_Shoes
+      - Item: S_Stardust_Weapon
+      - Item: S_Stardust_Shield
+      - Item: S_Stardust_Armor
+      - Item: S_S_Weapon
+      - Item: S_S_Shield
+      - Item: S_S_Armor
+      - Item: S_Evilcurse_Earring
+      - Item: S_Evilcurse_Pendant
+      - Item: S_Evilcurse_Shoes
+      - Item: S_FullPene_Shoes
+      - Item: S_FullPene_Armor
+      - Item: S_FullPene_Pendant
+      - Item: S_FullPene_Earring
+      - Item: S_FullTemp_Earring
+      - Item: S_FullTemp_Pendant
+      - Item: S_FullTemp_Armor
+      - Item: S_FullTemp_Shoes
+      - Item: S_Mammoth_Armor
+      - Item: S_Mammoth_Shoes
+      - Item: S_Mammoth_Pendant
+      - Item: S_Mammoth_Earring
+      - Item: S_Mammoth_Weapon
+      - Item: S_Mammoth_Shield
+      - Item: S_TrueGem_Armor
+      - Item: S_TrueGem_Shoes
+      - Item: S_TrueGem_Earring
+      - Item: S_TrueGem_Pendant
+      - Item: S_M_Mammoth_Armor
+      - Item: S_M_Mammoth_Shoes
+      - Item: S_M_Mammoth_Earring
+      - Item: S_M_Mammoth_Pendant
+      - Item: S_EXP_Shield
+      - Item: S_Absorb_Shield
+      - Item: S_Absorb_Weapon
+      - Item: S_AutoSpell_Shield
+      - Item: S_AutoSpell_Armor
+      - Item: S_AutoSpell_Shoes
+      - Item: S_AutoSpell_Weapon
+      - Item: S_AutoSpell_Pendant
+      - Item: S_AutoSpell_Earring
+      - Item: S_M_AutoSpell_Armor
+      - Item: S_M_AutoSpell_Shoes
+      - Item: S_M_AutoSpell_Earring
+      - Item: S_M_AutoSpell_Pendant
+      - Item: S_Hasty_Shield
+      - Item: S_Infinity_Shield
+      - Item: S_Durable_Weapon
+      - Item: S_Durable_Shield
+      - Item: S_Clever_Weapon
+      - Item: S_Clever_Shield
+      - Item: S_CriticalHit_Weapon
+      - Item: S_KingbirdAnc_Weapon
+      - Item: S_P_Power_Weapon
+      - Item: S_P_Power_Shield
+      - Item: S_M_Spell_Weapon
+      - Item: S_M_Spell_Shield
+      - Item: S_Concentration_Weapon
+      - Item: S_Concentration_Shield
+      - Item: S_Wisdom_Weapon
+      - Item: S_Wisdom_Shield
+      - Item: S_Stamina_Weapon
+      - Item: S_Stamina_Shield
+      - Item: S_Creative_Weapon
+      - Item: S_Creative_Shield
+      - Item: S_S_Reload_Shield
+      - Item: S_SpellCaster_Armor
+      - Item: S_SpellCaster_Shoes
+      - Item: S_SpellCaster_Earring
+      - Item: S_SpellCaster_Pendant
+      - Item: S_R_Bearers_Shoes
+      - Item: S_R_Bearers_Armor
+      - Item: S_R_Bearers_Pendant
+      - Item: S_R_Bearers_Earring
+      - Item: S_Mega_Blitz_Shield
+      - Item: S_Mega_Blitz_Weapon
+  - Item: EP17_1_SPC05
+    RandomOptionGroup: EP17_1_SPC05
+    TargetItems:
+      - Item: Cannon_Rapier_OS
+      - Item: Beam_Claymore_OS
+      - Item: Rutilus_Stick_OS
+      - Item: Circuit_Board_OS
+      - Item: Blasti_OS
+      - Item: Saphir_Hall_OS
+      - Item: Virtual_Bow_OS
+      - Item: MH_P89_OS
+      - Item: Meuchler_OS
+      - Item: Burning_Knuckle_OS
+      - Item: HR_S55_OS
+      - Item: Kuroiro_OS
+      - Item: AC_B44_OS
+      - Item: Boost_Lance_OS
+      - Item: Ultio_Spes_OS
+      - Item: ElectricFox_OS
+  - Item: EP17_1_SPC06
+    RandomOptionGroup: EP17_1_SPC06
+    TargetItems:
+      - Item: Cannon_Rapier_OS
+      - Item: Beam_Claymore_OS
+      - Item: Rutilus_Stick_OS
+      - Item: Circuit_Board_OS
+      - Item: Blasti_OS
+      - Item: Saphir_Hall_OS
+      - Item: Virtual_Bow_OS
+      - Item: MH_P89_OS
+      - Item: Meuchler_OS
+      - Item: Burning_Knuckle_OS
+      - Item: HR_S55_OS
+      - Item: Kuroiro_OS
+      - Item: AC_B44_OS
+      - Item: Boost_Lance_OS
+      - Item: Ultio_Spes_OS
+      - Item: ElectricFox_OS
+  - Item: EP17_1_SPC07
+    RandomOptionGroup: EP17_1_SPC07
+    TargetItems:
+      - Item: Cannon_Rapier_OS
+      - Item: Beam_Claymore_OS
+      - Item: Rutilus_Stick_OS
+      - Item: Circuit_Board_OS
+      - Item: Blasti_OS
+      - Item: Saphir_Hall_OS
+      - Item: Virtual_Bow_OS
+      - Item: MH_P89_OS
+      - Item: Meuchler_OS
+      - Item: Burning_Knuckle_OS
+      - Item: HR_S55_OS
+      - Item: Kuroiro_OS
+      - Item: AC_B44_OS
+      - Item: Boost_Lance_OS
+      - Item: Ultio_Spes_OS
+      - Item: ElectricFox_OS
+  - Item: EP17_1_SPC08
+    RandomOptionGroup: EP17_1_SPC08
+    TargetItems:
+      - Item: Cannon_Rapier_OS
+      - Item: Beam_Claymore_OS
+      - Item: Rutilus_Stick_OS
+      - Item: Circuit_Board_OS
+      - Item: Blasti_OS
+      - Item: Saphir_Hall_OS
+      - Item: Virtual_Bow_OS
+      - Item: MH_P89_OS
+      - Item: Meuchler_OS
+      - Item: Burning_Knuckle_OS
+      - Item: HR_S55_OS
+      - Item: Kuroiro_OS
+      - Item: AC_B44_OS
+      - Item: Boost_Lance_OS
+      - Item: Ultio_Spes_OS
+      - Item: ElectricFox_OS
+  - Item: EP17_1_SPC09
+    RandomOptionGroup: EP17_1_SPC09
+    TargetItems:
+      - Item: Cannon_Rapier_OS
+      - Item: Beam_Claymore_OS
+      - Item: Rutilus_Stick_OS
+      - Item: Circuit_Board_OS
+      - Item: Blasti_OS
+      - Item: Saphir_Hall_OS
+      - Item: Virtual_Bow_OS
+      - Item: MH_P89_OS
+      - Item: Meuchler_OS
+      - Item: Burning_Knuckle_OS
+      - Item: HR_S55_OS
+      - Item: Kuroiro_OS
+      - Item: AC_B44_OS
+      - Item: Boost_Lance_OS
+      - Item: Ultio_Spes_OS
+      - Item: ElectricFox_OS
+  - Item: EP17_1_SPC10
+    RandomOptionGroup: EP17_1_SPC10
+    TargetItems:
+      - Item: Cannon_Rapier_OS
+      - Item: Beam_Claymore_OS
+      - Item: Rutilus_Stick_OS
+      - Item: Circuit_Board_OS
+      - Item: Blasti_OS
+      - Item: Saphir_Hall_OS
+      - Item: Virtual_Bow_OS
+      - Item: MH_P89_OS
+      - Item: Meuchler_OS
+      - Item: Burning_Knuckle_OS
+      - Item: HR_S55_OS
+      - Item: Kuroiro_OS
+      - Item: AC_B44_OS
+      - Item: Boost_Lance_OS
+      - Item: Ultio_Spes_OS
+      - Item: ElectricFox_OS
+  - Item: Magma_Essence
+    RandomOptionGroup: MAGMA_ESSENCE
+    RequiredRandomOptions: 2
+    TargetItems:
+      - Item: Lava_Leather_Armor
+      - Item: Lava_Leather_Suit
+      - Item: Lava_Leather_Robe
+  - Item: Shadow_9_Refine_Hammer
+    ResultRefine: 9
+    MaximumRefine: 8
+    CardsAllowed: true
+    TargetItems:
+      - Item: T1_Shadow_Armor
+      - Item: T1_Shadow_Weapon
+      - Item: T1_Shadow_Shield
+      - Item: T1_Shadow_Shoes
+      - Item: T1_Shadow_R_Accessory
+      - Item: T1_Shadow_L_Accessory
+      - Item: T2_Shadow_Armor
+      - Item: T2_Shadow_Weapon
+      - Item: T2_Shadow_Shield
+      - Item: T2_Shadow_Shoes
+      - Item: T2_Shadow_R_Accessory
+      - Item: T2_Shadow_L_Accessory
+      - Item: S_Promotion_Weapon
+      - Item: S_Promotion_Armor
+      - Item: S_Promotion_Shoes
+      - Item: S_Promotion_Shield
+      - Item: S_Promotion_Earring
+      - Item: S_Promotion_Pendant
+      - Item: S_Physical_Earring
+      - Item: S_Physical_Weapon
+      - Item: S_Physical_Pendant
+      - Item: S_Magical_Earring
+      - Item: S_Magical_Weapon
+      - Item: S_Magical_Pendant
+      - Item: S_Breezy_Armor
+      - Item: S_Champion_Shoes
+      - Item: S_Athena_Shield
+      - Item: S_Immune_Armor
+      - Item: S_Hard_Armor
+      - Item: S_Ancient_Armor
+      - Item: S_Critical_Armor
+      - Item: S_Kingbird_Weapon
+      - Item: S_Cri_Hit_Weapon
+      - Item: S_Healing_Weapon
+      - Item: S_Lucky_Weapon
+      - Item: S_Power_Earring
+      - Item: S_Int_Pendant
+      - Item: S_Dexterous_Armor
+      - Item: S_Vital_Shoes
+      - Item: S_Athletic_Shield
+      - Item: S_Lucky_Armor
+      - Item: S_Power_Pendant
+      - Item: S_Int_Earring
+      - Item: S_Dexterous_Weapon
+      - Item: S_Vital_Shield
+      - Item: S_Athletic_Shoes
+      - Item: S_Resist_Spell_Pendant
+      - Item: S_Rapid_Pendant
+      - Item: S_Caster_Pendant
+      - Item: S_Hard_Earring
+      - Item: S_Wise_Earring
+      - Item: S_Athena_Earring
+      - Item: S_Cranial_Shield
+      - Item: S_Safeguard_Shield
+      - Item: S_Brutal_Shield
+      - Item: S_Gargantua_Shield
+      - Item: S_Homers_Shield
+      - Item: S_Dragoon_Shield
+      - Item: S_Satanic_Shield
+      - Item: S_Flameguard_Shield
+      - Item: S_Requiem_Shield
+      - Item: S_Cadi_Shield
+      - Item: S_Bloody_Shoes
+      - Item: S_Liberation_Shoes
+      - Item: S_Chemical_Shoes
+      - Item: S_Clamorous_Shoes
+      - Item: S_Insecticide_Shoes
+      - Item: S_Fisher_Shoes
+      - Item: S_Seraphim_Shoes
+      - Item: S_Beholder_Shoes
+      - Item: S_Divine_Shoes
+      - Item: S_Dragoon_Shoes
+      - Item: S_Big_Armor
+      - Item: S_Medium_Armor
+      - Item: S_Small_Armor
+      - Item: S_Big_Weapon
+      - Item: S_Medium_Weapon
+      - Item: S_Small_Weapon
+      - Item: S_Spiritual_Weapon
+      - Item: S_Spiritual_Earring
+      - Item: S_Spiritual_Pendent
+      - Item: S_Malicious_Armor
+      - Item: S_Malicious_Shoes
+      - Item: S_Malicious_Shield
+      - Item: S_Gemstone_Armor
+      - Item: S_Gemstone_Shoes
+      - Item: S_Gemstone_Shield
+      - Item: S_Gemstone_Weapon
+      - Item: S_Gemstone_Earring
+      - Item: S_Gemstone_Pendent
+      - Item: S_Stability_Shield
+      - Item: S_Plasterer's_Armor
+      - Item: S_Plasterer's_Shoes
+      - Item: S_Insomniac_Armor
+      - Item: S_Insomniac_Shoes
+      - Item: S_Peerless_Armor
+      - Item: S_Peerless_Shoes
+      - Item: S_Adurate_Armor
+      - Item: S_Adurate_Shoes
+      - Item: Unfreez_Weapon_S
+      - Item: Unfreeze_Earing_S
+      - Item: Unfreeze_Pendent_S
+      - Item: Vitality_Earing_S
+      - Item: Vitality_Pendant_S
+      - Item: S_Neutral_Weapon
+      - Item: S_Neutral_Earring
+      - Item: S_Neutral_Pendent
+      - Item: S_Curse_Lift_Earring
+      - Item: S_Curse_Lift_Pendent
+      - Item: S_Caster_earring
+      - Item: S_Caster_Weapon
+      - Item: S_Spell_Flow_Shoes
+      - Item: S_Spell_Flow_Armor
+      - Item: S_Spell_Flow_Shield
+      - Item: S_Greed_Armor
+      - Item: S_Greed_Shoes
+      - Item: S_Greed_Shield
+      - Item: S_Greed_Weapon
+      - Item: S_Greed_Earring
+      - Item: S_Greed_Pendant
+      - Item: S_Heal_Armor
+      - Item: S_Heal_Shoes
+      - Item: S_Heal_Shield
+      - Item: S_Heal_Weapon
+      - Item: S_Heal_Earring
+      - Item: S_Heal_Pendant
+      - Item: S_Hiding_Armor
+      - Item: S_Hiding_Shoes
+      - Item: S_Hiding_Shield
+      - Item: S_Hiding_Weapon
+      - Item: S_Hiding_Earring
+      - Item: S_Hiding_Pendant
+      - Item: S_Cloaking_Armor
+      - Item: S_Cloaking_Shoes
+      - Item: S_Cloaking_Shield
+      - Item: S_Cloaking_Weapon
+      - Item: S_Cloaking_Earring
+      - Item: S_Cloaking_Pendant
+      - Item: S_Teleport_Armor
+      - Item: S_Teleport_Shoes
+      - Item: S_Teleport_Shield
+      - Item: S_Teleport_Weapon
+      - Item: S_Teleport_Earring
+      - Item: S_Teleport_Pendant
+      - Item: S_Steal_Armor
+      - Item: S_Steal_Shoes
+      - Item: S_Steal_Shield
+      - Item: S_Steal_Weapon
+      - Item: S_Steal_Earring
+      - Item: S_Steal_Pendant
+      - Item: S_Infinity_Earring
+      - Item: S_Infinity_Pendant
+      - Item: S_Solid_Weapon
+      - Item: S_Solid_Earring
+      - Item: S_Immortal_Armor
+      - Item: S_Immortal_Pendant
+      - Item: S_Executioner_Weapon
+      - Item: S_Exorcist_Weapon
+      - Item: S_Hunting_Weapon
+      - Item: S_Insect_Net_Weapon
+      - Item: S_Fishing_Weapon
+      - Item: S_Dragon_Killer_Weapon
+      - Item: S_Corrupt_Weapon
+      - Item: S_Vibration_Weapon
+      - Item: S_Holy_Water_Weapon
+      - Item: S_Scissors_Weapon
+      - Item: S_Penetration_Earring
+      - Item: S_Penetration_Pendent
+      - Item: S_Tempest_Earring
+      - Item: S_Tempest_Pendent
+      - Item: S_M_Executioner_Weapon
+      - Item: S_M_Exorcist_Weapon
+      - Item: S_M_Hunting_Weapon
+      - Item: S_M_Insect_Net_Weapon
+      - Item: S_M_Fishing_Weapon
+      - Item: S_M_Dragon_K_Weapon
+      - Item: S_M_Corrupt_Weapon
+      - Item: S_M_Vibration_Weapon
+      - Item: S_M_Holy_Water_Weapon
+      - Item: S_M_Scissors_Weapon
+      - Item: S_Bearers_Armor
+      - Item: S_Bearers_Shoes
+      - Item: S_Bearers_Shield
+      - Item: S_Bearers_Weapon
+      - Item: S_Bearers_Earring
+      - Item: S_Bearers_Pendent
+      - Item: S_Basis_Armor
+      - Item: S_Hallowed_Armor
+      - Item: S_Saharic_Armor
+      - Item: S_Underneath_Armor
+      - Item: S_Flam_Armor
+      - Item: S_Windy_Armor
+      - Item: S_Envenom_Armor
+      - Item: S_Damned_Armor
+      - Item: S_Geist_Armor
+      - Item: S_Divine_Armor
+      - Item: S_Hasty_Shoes
+      - Item: S_Hasty_Armor
+      - Item: S_Basis_Shield
+      - Item: S_Hallowed_Shield
+      - Item: S_Saharic_Shield
+      - Item: S_Underneath_Shield
+      - Item: S_Flam_Shield
+      - Item: S_Windy_Shield
+      - Item: S_Envenom_Shield
+      - Item: S_Damned_Shield
+      - Item: S_Geist_Shield
+      - Item: S_Divine_Shield
+      - Item: S_Expert_Shoes
+      - Item: S_Expert_Shield
+      - Item: S_Beginner_Shoes
+      - Item: S_Beginner_Shield
+      - Item: S_Rookie_Shoes
+      - Item: S_Rookie_Shield
+      - Item: S_Advanced_Shoes
+      - Item: S_Advanced_Shield
+      - Item: S_Attack_Armor
+      - Item: S_Blitz_Earring
+      - Item: S_Blitz_Pendent
+      - Item: S_ColdBolt_Armor
+      - Item: S_FireBolt_Armor
+      - Item: S_LightingBolt_Armor
+      - Item: S_EarthSpike_Armor
+      - Item: S_Enhance_Force_Weapon
+      - Item: S_Force_Weapon
+      - Item: S_Force_Earring
+      - Item: S_Force_Pendant
+      - Item: S_Enhance_Spirit_Weapon
+      - Item: S_Spirit_Weapon
+      - Item: S_Spirit_Earring
+      - Item: S_Spirit_Pendant
+      - Item: S_Blitz_Shoes
+      - Item: S_Blitz_Shield
+      - Item: S_Exceed_Weapon
+      - Item: S_Titan_Earring
+      - Item: S_Titan_Pendant
+      - Item: S_Boned_Earring
+      - Item: S_Boned_Pendant
+      - Item: S_Gigantic_Earring
+      - Item: S_Gigantic_Pendant
+      - Item: S_Caster_Shoes
+      - Item: S_Caster_Shield
+      - Item: S_Caster_Armor
+      - Item: S_Reload_Shoes
+      - Item: S_Reload_Shield
+      - Item: S_Reload_Armor
+      - Item: S_Swordman_earring
+      - Item: S_Merchant_earring
+      - Item: S_Acolyte_earring
+      - Item: S_Magician_earring
+      - Item: S_Swordman_Pendant
+      - Item: S_Merchant_Pendant
+      - Item: S_Acolyte_Pendant
+      - Item: S_Thief_Pendant
+      - Item: S_Magician_Pendant
+      - Item: S_Archer_Pendant
+      - Item: S_Knight_Shoes
+      - Item: S_Crusader_Shoes
+      - Item: S_Blacksmith_Shoes
+      - Item: S_Alchemist_Shoes
+      - Item: S_Priest_Shoes
+      - Item: S_Monk_Shoes
+      - Item: S_Assassin_Shoes
+      - Item: S_Rogue_Shoes
+      - Item: S_Wizard_Shoes
+      - Item: S_Sage_Shoes
+      - Item: S_Hunter_Shoes
+      - Item: S_Bard_Shoes
+      - Item: S_Dancer_Shoes
+      - Item: S_Knight_Armor
+      - Item: S_Crusader_Armor
+      - Item: S_Blacksmith_Armor
+      - Item: S_Alchemist_Armor
+      - Item: S_Priest_Armor
+      - Item: S_Monk_Armor
+      - Item: S_Assassin_Armor
+      - Item: S_Rogue_Armor
+      - Item: S_Wizard_Armor
+      - Item: S_Sage_Armor
+      - Item: S_Hunter_Armor
+      - Item: S_Bard_Armor
+      - Item: S_Dancer_Armor
+      - Item: S_SuperNovice_Weapon
+      - Item: S_Gunslinger_Weapon
+      - Item: S_Taekwon_Weapon
+      - Item: S_Ninja_Weapon
+      - Item: S_DoramMagical_Weapon
+      - Item: S_DoramPhysical_Weapon
+      - Item: S_Runeknight_Weapon
+      - Item: S_Royalguard_Weapon
+      - Item: S_Mechanic_weapon
+      - Item: S_Genetic_Weapon
+      - Item: S_Archbishop_Weapon
+      - Item: S_Sura_weapon
+      - Item: S_Guillotine_Weapon
+      - Item: S_Shadowchaser_Weapon
+      - Item: S_Warlock_Weapon
+      - Item: S_Sorcerer_Weapon
+      - Item: S_Ranger_Weapon
+      - Item: S_Minstrel_Weapon
+      - Item: S_Wanderer_Weapon
+      - Item: S_Runeknight_Shield
+      - Item: S_Royalguard_Shield
+      - Item: S_Mechanic_Shield
+      - Item: S_Genetic_Shield
+      - Item: S_Archbishop_Shield
+      - Item: S_Sura_Shield
+      - Item: S_Guillotine_Shield
+      - Item: S_Shadowchaser_Shield
+      - Item: S_Warlock_Shield
+      - Item: S_Sorcerer_Shield
+      - Item: S_Ranger_Shield
+      - Item: S_Minstrel_Shield
+      - Item: S_Wanderer_Shield
+      - Item: S_Ninja_Shield
+      - Item: S_Taekwon_Shield
+      - Item: S_DoramPhysical_Shield
+      - Item: S_DoramMagical_Shield
+      - Item: S_SuperNovice_Shield
+      - Item: S_Gunslinger_Shield
+      - Item: S_Hasty_Shoes_II
+      - Item: S_Bearer's_Pendant_II
+      - Item: S_Gemstone_Earring_II
+      - Item: S_Spellflow_Shield_II
+      - Item: S_Spiritual_Weapon_II
+      - Item: S_Malicious_Armor_II
+      - Item: S_Sigrun_Armor
+      - Item: S_Sigrun_Shield
+      - Item: S_Force_Executioner_Weapon
+      - Item: S_Spirit_Magic_Executioner_Weapon
+      - Item: S_Caster_Armor_II
+      - Item: S_Reload_Armor_II
+      - Item: S_Critical_Shield
+      - Item: S_Critical_Shoes
+      - Item: S_Magic_Compose_Armor
+      - Item: S_Gemstone_Weapon_II
+      - Item: S_Gemstone_Shield_II
+      - Item: S_Bearer's_Armor_II
+      - Item: S_Bearer's_Shoes_II
+      - Item: S_Almighty_Earring
+      - Item: S_Almighty_Pendant
+      - Item: S_All_Race_Shoes
+      - Item: S_All_Race_Shield
+      - Item: S_Blitz_Weapon
+      - Item: S_Blitz_Armor
+      - Item: S_Tempest_Shield
+      - Item: S_Tempest_Shoes
+      - Item: S_Magic_Executioner_Holy_Water_Armor
+      - Item: S_Magic_Exorcist_Corrupted_Armor
+      - Item: S_Magic_Vibration_Dragon_Killer_Armor
+      - Item: S_Magic_Scissor_Hunting_Armor
+      - Item: S_Magic_Fishing_Insect_Net_Armor
+      - Item: S_Plasterer's_Armor_II
+      - Item: S_Insomniac_Shoes_II
+      - Item: S_Peerless_Armor_II
+      - Item: S_Adulate_Shoes_II
+      - Item: S_Unfreezing_Weapon_II
+      - Item: S_Vitality_Earring_II
+      - Item: S_Neutral_Weapon_II
+      - Item: S_Uncursed_Pendant_II
+      - Item: S_Tension_Weapon
+      - Item: S_Tension_Earring
+      - Item: S_Tension_Pendent
+      - Item: S_Elegant_Weapon
+      - Item: S_Elegant_Earring
+      - Item: S_Elegant_Pendent
+      - Item: S_Healing_Shield
+      - Item: S_Healing_Shoes
+      - Item: S_Restore_Earring
+      - Item: S_Restore_Pendant
+      - Item: S_Mortal_Blow_Weapon
+      - Item: S_Mortal_Blow_Earring
+      - Item: S_Mortal_Blow_Pendant
+      - Item: S_Penetration_Shoes
+      - Item: S_Penetration_Shield
+      - Item: S_Executioner_Holy_Water_Armor
+      - Item: S_Exorcist_Corrupted_Armor
+      - Item: S_Vibration_Dragon_Killer_Armor
+      - Item: S_Scissor_Hunting_Armor
+      - Item: S_Fishing_Insect_Net_Armor
+      - Item: Sentimental_Weapone_S
+      - Item: Sentimental_Earring_S
+      - Item: Sentimental_Pendant_S
+      - Item: Enchanting_Weapone_S
+      - Item: Enchanting_Earring_S
+      - Item: Enchanting_Pendant_S
+      - Item: S_Infinity_Weapon
+      - Item: S_Physical_Shoes
+      - Item: S_Physical_Shield
+      - Item: S_Physical_Armor
+      - Item: S_Magical_Shoes
+      - Item: S_Magical_Shield
+      - Item: S_Magical_Armor
+      - Item: S_Immune_Athena_Shield
+      - Item: S_Hard_Champion_Shoes
+      - Item: S_Kingbird_Ancient_Armor
+      - Item: S_Cri_Hit_Armor
+      - Item: S_Thief_earring
+      - Item: S_Archer_earring
+      - Item: S_Rebellion_Armor
+      - Item: S_Kagerou_Armor
+      - Item: S_Oboro_Armor
+      - Item: S_Rebellion_Shoes
+      - Item: S_Kagerou_Shoes
+      - Item: S_Oboro_Shoes
+      - Item: S_DoramPhysical_Armor
+      - Item: S_DoramPhysical_Shoes
+      - Item: S_DoramMagical_Armor
+      - Item: S_DoramMagical_Shoes
+      - Item: S_Star_Emperor_Armor
+      - Item: S_Star_Emperor_Shoes
+      - Item: S_Soul_Reaper_Armor
+      - Item: S_Soul_Reaper_Shoes
+      - Item: S_Tempest_Weapon
+      - Item: S_Tempest_Armor
+      - Item: S_Perfect_Size_Weapon
+      - Item: S_Perfect_Size_Armor
+      - Item: S_M_Exo_Co_Weapon
+      - Item: S_M_Viv_Dr_Weapon
+      - Item: S_M_Sci_Hu_Weapon
+      - Item: S_M_Fis_In_Weapon
+      - Item: S_M_Exe_Ho_Weapon
+      - Item: S_Penetration_Weapon
+      - Item: S_Penetration_Armor
+      - Item: S_Exe_Ho_Weapon
+      - Item: S_Fis_In_Weapon
+      - Item: S_Sci_Hu_Weapon
+      - Item: S_Viv_Dr_Weapon
+      - Item: S_Exo_Co_Weapon
+      - Item: S_Hasty_Weapon
+      - Item: S_Sonic_Armor
+      - Item: S_Sonic_Shield
+      - Item: S_Sonic_Shoes
+      - Item: S_Ignition_Weapon
+      - Item: S_Ignition_Pendant
+      - Item: S_Ignition_Earing
+      - Item: S_W_Breath_Armor
+      - Item: S_W_Breath_Shield
+      - Item: S_W_Breath_Shoes
+      - Item: S_F_Breath_Weapon
+      - Item: S_F_Breath_Pendant
+      - Item: S_F_Breath_Earing
+      - Item: S_Cluster_Armor
+      - Item: S_Cluster_Shield
+      - Item: S_Cluster_Shoes
+      - Item: S_Aimed_Weapon
+      - Item: S_Aimed_Pendant
+      - Item: S_Aimed_Earing
+      - Item: S_Arrow_Armor
+      - Item: S_Arrow_Shield
+      - Item: S_Arrow_Shoes
+      - Item: S_Shooting_Weapon
+      - Item: S_Shooting_Pendant
+      - Item: S_Shooting_Earing
+      - Item: S_Tornado_Armor
+      - Item: S_Tornado_Shield
+      - Item: S_Tornado_Shoes
+      - Item: S_Boomerang_Weapon
+      - Item: S_Boomerang_Pendant
+      - Item: S_Boomerang_Earing
+      - Item: S_Vulcan_Armor
+      - Item: S_Vulcan_Shield
+      - Item: S_Vulcan_Shoes
+      - Item: S_Arms_Weapon
+      - Item: S_Arms_Pendant
+      - Item: S_Arms_Earing
+      - Item: S_Rampage_Armor
+      - Item: S_Rampage_Shield
+      - Item: S_Rampage_Shoes
+      - Item: S_Skynetblow_Weapon
+      - Item: S_Skynetblow_Pendant
+      - Item: S_Skynetblow_Earing
+      - Item: S_Knucklearrow_Armor
+      - Item: S_Knucklearrow_Shield
+      - Item: S_Knucklearrow_Shoes
+      - Item: S_TigerCannon_Weapon
+      - Item: S_Tigercannon_Pendant
+      - Item: S_Tigercannon_Earing
+      - Item: S_Duplelight_Armor
+      - Item: S_Duplelight_Shield
+      - Item: S_Duplelight_Shoes
+      - Item: S_Adoramus_Weapon
+      - Item: S_Adoramus_Pendant
+      - Item: S_Adoramus_Earing
+      - Item: S_Judex_Armor
+      - Item: S_Judex_Shield
+      - Item: S_Judex_Shoes
+      - Item: S_Magnus_Weapon
+      - Item: S_Magnus_Pendant
+      - Item: S_Magnus_Earing
+      - Item: S_Rainstorm_Armor
+      - Item: S_Rainstorm_Shield
+      - Item: S_Rainstorm_Shoes
+      - Item: S_Arrowvulcan_Weapon
+      - Item: S_Arrowvulcan_Pendant
+      - Item: S_Arrowvulcan_Earing
+      - Item: S_Metalic_Armor
+      - Item: S_Metalic_Shield
+      - Item: S_Metalic_Shoes
+      - Item: S_Reverberation_Weapon
+      - Item: S_Reverberation_Pendant
+      - Item: S_Reverberation_Earing
+      - Item: S_Triangle_Armor
+      - Item: S_Triangle_Shield
+      - Item: S_Triangle_Shoes
+      - Item: S_Shadowspell_Weapon
+      - Item: S_Shadowspell_Pendant
+      - Item: S_Shadowspell_Earing
+      - Item: S_Menace_Armor
+      - Item: S_Menace_Shield
+      - Item: S_Menace_Shoes
+      - Item: S_Paint_Weapon
+      - Item: S_Paint_Pendant
+      - Item: S_Paint_Earing
+      - Item: S_Rolling_Armor
+      - Item: S_Rolling_Shield
+      - Item: S_Rolling_Shoes
+      - Item: S_Katar_Weapon
+      - Item: S_Katar_Pendant
+      - Item: S_Katar_Earing
+      - Item: S_Slash_Armor
+      - Item: S_Slash_Shield
+      - Item: S_Slash_Shoes
+      - Item: S_Ripper_Weapon
+      - Item: S_Ripper_Pendant
+      - Item: S_Ripper_Earing
+      - Item: S_Dust_Armor
+      - Item: S_Dust_Shield
+      - Item: S_Dust_Shoes
+      - Item: S_Grave_Weapon
+      - Item: S_Grave_Pendant
+      - Item: S_Grave_Earing
+      - Item: S_Psychic_Armor
+      - Item: S_Psychic_Shield
+      - Item: S_Psychic_Shoes
+      - Item: S_Varetyr_Weapon
+      - Item: S_Varetyr_Pendant
+      - Item: S_Varetyr_Earing
+      - Item: S_Jack_Armor
+      - Item: S_Jack_Shield
+      - Item: S_Jack_Shoes
+      - Item: S_Strain_Weapon
+      - Item: S_Strain_Pendant
+      - Item: S_Strain_Earing
+      - Item: S_Crimson_Armor
+      - Item: S_Crimson_Shield
+      - Item: S_Crimson_Shoes
+      - Item: S_Chain_Weapon
+      - Item: S_Chain_Pendant
+      - Item: S_Chain_Earing
+      - Item: S_Cart_Tornado_Armor
+      - Item: S_Cart_Tornado_Shield
+      - Item: S_Cart_Tornado_Shoes
+      - Item: S_Cannon_Cart_Weapon
+      - Item: S_Cannon_Cart_Pendant
+      - Item: S_Cannon_Cart_Earing
+      - Item: S_Spore_Bomb_Armor
+      - Item: S_Spore_Bomb_Shield
+      - Item: S_Spore_Bomb_Shoes
+      - Item: S_Crazy_Weapon
+      - Item: S_Crazy_Pendant
+      - Item: S_Crazy_Earing
+      - Item: S_Brand_Armor
+      - Item: S_Brand_Shield
+      - Item: S_Brand_Shoes
+      - Item: S_Chain_Press_Weapon
+      - Item: S_Chain_Press_Pendant
+      - Item: S_Chain_Press_Earing
+      - Item: S_Banish_Cannon_Armor
+      - Item: S_Banish_Cannon_Shield
+      - Item: S_Banish_Cannon_Shoes
+      - Item: S_Genesis_Weapon
+      - Item: S_Genesis_Pendant
+      - Item: S_Genesis_Earing
+      - Item: S_Tail_Dragon_Weapon
+      - Item: S_Tail_Dragon_Shield
+      - Item: S_Tail_Dragon_Armor
+      - Item: S_Flare_Dance_Earing
+      - Item: S_Flare_Dance_Pendant
+      - Item: S_Flare_Dance_Shoes
+      - Item: S_God_Hammer_Weapon
+      - Item: S_God_Hammer_Shield
+      - Item: S_God_Hammer_Armor
+      - Item: S_Shatter_Buster_Earing
+      - Item: S_Shatter_B_Pendant
+      - Item: S_Shatter_Buster_Shoes
+      - Item: S_Trip_Weapon
+      - Item: S_Trip_Shield
+      - Item: S_Trip_Armor
+      - Item: S_Super_Magic_Shield
+      - Item: S_Super_Magic_Armor
+      - Item: S_Super_Magic_Shoes
+      - Item: S_Super_Power_Weapon
+      - Item: S_Super_Power_Pendant
+      - Item: S_Super_Power_Earing
+      - Item: S_Kunai_Weapon
+      - Item: S_Kunai_Shield
+      - Item: S_Kunai_Armor
+      - Item: S_Syuriken_Earing
+      - Item: S_Syuriken_Pendant
+      - Item: S_Syuriken_Shoes
+      - Item: S_Kamaenraku_Weapon
+      - Item: S_Kamaenraku_Shield
+      - Item: S_Kamaenraku_Armor
+      - Item: S_Huusouka_Earing
+      - Item: S_Huusouka_Pendant
+      - Item: S_Huusouka_Shoes
+      - Item: S_Pickyrush_Weapon
+      - Item: S_Pickyrush_Shield
+      - Item: S_Pickyrush_Armor
+      - Item: S_SavageRabbit_Earing
+      - Item: S_SavageRabbit_Pendant
+      - Item: S_SavageRabbit_Shoes
+      - Item: S_Catnip_Weapon
+      - Item: S_Catnip_Shield
+      - Item: S_Catnip_Armor
+      - Item: S_Silvervine_Earing
+      - Item: S_Silvervine_Pendant
+      - Item: S_Silvervine_Shoes
+      - Item: S_Sunshine_Weapon
+      - Item: S_Sunshine_Shield
+      - Item: S_Sunshine_Armor
+      - Item: S_Moonlight_Earring
+      - Item: S_Moonlight_Pendant
+      - Item: S_Moonlight_Shoes
+      - Item: S_Stardust_Weapon
+      - Item: S_Stardust_Shield
+      - Item: S_Stardust_Armor
+      - Item: S_S_Weapon
+      - Item: S_S_Shield
+      - Item: S_S_Armor
+      - Item: S_Evilcurse_Earring
+      - Item: S_Evilcurse_Pendant
+      - Item: S_Evilcurse_Shoes
+      - Item: S_FullPene_Shoes
+      - Item: S_FullPene_Armor
+      - Item: S_FullPene_Pendant
+      - Item: S_FullPene_Earring
+      - Item: S_FullTemp_Earring
+      - Item: S_FullTemp_Pendant
+      - Item: S_FullTemp_Armor
+      - Item: S_FullTemp_Shoes
+      - Item: S_Mammoth_Armor
+      - Item: S_Mammoth_Shoes
+      - Item: S_Mammoth_Pendant
+      - Item: S_Mammoth_Earring
+      - Item: S_Mammoth_Weapon
+      - Item: S_Mammoth_Shield
+      - Item: S_TrueGem_Armor
+      - Item: S_TrueGem_Shoes
+      - Item: S_TrueGem_Earring
+      - Item: S_TrueGem_Pendant
+      - Item: S_M_Mammoth_Armor
+      - Item: S_M_Mammoth_Shoes
+      - Item: S_M_Mammoth_Earring
+      - Item: S_M_Mammoth_Pendant
+      - Item: S_EXP_Shield
+      - Item: S_Absorb_Shield
+      - Item: S_Absorb_Weapon
+      - Item: S_AutoSpell_Shield
+      - Item: S_AutoSpell_Armor
+      - Item: S_AutoSpell_Shoes
+      - Item: S_AutoSpell_Weapon
+      - Item: S_AutoSpell_Pendant
+      - Item: S_AutoSpell_Earring
+      - Item: S_M_AutoSpell_Armor
+      - Item: S_M_AutoSpell_Shoes
+      - Item: S_M_AutoSpell_Earring
+      - Item: S_M_AutoSpell_Pendant
+      - Item: S_Hasty_Shield
+      - Item: S_Infinity_Shield
+      - Item: S_Durable_Weapon
+      - Item: S_Durable_Shield
+      - Item: S_Clever_Weapon
+      - Item: S_Clever_Shield
+      - Item: S_CriticalHit_Weapon
+      - Item: S_KingbirdAnc_Weapon
+      - Item: S_P_Power_Weapon
+      - Item: S_P_Power_Shield
+      - Item: S_M_Spell_Weapon
+      - Item: S_M_Spell_Shield
+      - Item: S_Concentration_Weapon
+      - Item: S_Concentration_Shield
+      - Item: S_Wisdom_Weapon
+      - Item: S_Wisdom_Shield
+      - Item: S_Stamina_Weapon
+      - Item: S_Stamina_Shield
+      - Item: S_Creative_Weapon
+      - Item: S_Creative_Shield
+      - Item: S_S_Reload_Shield
+      - Item: S_SpellCaster_Armor
+      - Item: S_SpellCaster_Shoes
+      - Item: S_SpellCaster_Earring
+      - Item: S_SpellCaster_Pendant
+      - Item: S_R_Bearers_Shoes
+      - Item: S_R_Bearers_Armor
+      - Item: S_R_Bearers_Pendant
+      - Item: S_R_Bearers_Earring
+      - Item: S_Mega_Blitz_Shield
+      - Item: S_Mega_Blitz_Weapon
+#  - Item: Abyss_Ddbox
+#    TargetItems:
+#      - Item: DragonA_Red
+#      - Item: DragonA_Green
+#      - Item: DragonA_Gold
+#      - Item: DragonA_Purple
+#      - Item: DragonA_Blue
+#      - Item: DragonA_Silver
+  - Item: ILL_Piece_A
+    RandomOptionGroup: ILL_PIECE_A
+    TargetItems:
+      - Item: Illusion_Bazerald
+      - Item: Illusion_Butcher
+      - Item: Illusion_Gold_Lux
+      - Item: Infiltrator_IL
+      - Item: Illusion_War_Axe
+      - Item: Illusion_Immaterial_Sword
+      - Item: Illusion_Iron_Driver
+      - Item: Illusion_Pole_Axe
+      - Item: Book_Of_The_Apo_IL
+      - Item: Balistar_IL
+      - Item: Illusion_Wing_Shuriken
+      - Item: Wizardy_Staff_IL
+      - Item: Long_Mace_IL
+      - Item: Huuma_Flutter_Snow_IL
+      - Item: Combo_Battle_Glove_IL
+      - Item: Spectral_Spear_IL
+      - Item: Staff_Of_Bordeaux_IL
+      - Item: Moonlight_Sword_IL
+      - Item: Illusion_Hunter_Bow
+      - Item: Illusion_Tablet
+      - Item: Illusion_Gate_Keeper_DD
+      - Item: Illusion_Counter_Dagger
+      - Item: Illusion_Survivor's_Staff
+      - Item: Illusion_Tae_Goo_Lyeon
+      - Item: Death_Guidance_IL
+      - Item: KatarOfCold_Icicle_IL
+      - Item: Brionac_IL
+      - Item: Zephyrus_IL
+      - Item: Electronic_Guitar_IL
+      - Item: Electric_Eel_IL
+      - Item: Doom_Slayer_IL
+      - Item: Excalibur_IL
+      - Item: Ancient_Dagger_IL
+      - Item: Gelerdria_IL
+      - Item: Thorn_Staff_IL
+      - Item: Dea_Staff_IL
+  - Item: ILL_Piece_B
+    RandomOptionGroup: ILL_PIECE_B
+    TargetItems:
+      - Item: Illusion_Bazerald
+      - Item: Illusion_Butcher
+      - Item: Illusion_Gold_Lux
+      - Item: Infiltrator_IL
+      - Item: Illusion_War_Axe
+      - Item: Illusion_Immaterial_Sword
+      - Item: Illusion_Iron_Driver
+      - Item: Illusion_Pole_Axe
+      - Item: Book_Of_The_Apo_IL
+      - Item: Balistar_IL
+      - Item: Illusion_Wing_Shuriken
+      - Item: Wizardy_Staff_IL
+      - Item: Long_Mace_IL
+      - Item: Huuma_Flutter_Snow_IL
+      - Item: Combo_Battle_Glove_IL
+      - Item: Spectral_Spear_IL
+      - Item: Staff_Of_Bordeaux_IL
+      - Item: Moonlight_Sword_IL
+      - Item: Illusion_Hunter_Bow
+      - Item: Illusion_Tablet
+      - Item: Illusion_Gate_Keeper_DD
+      - Item: Illusion_Counter_Dagger
+      - Item: Illusion_Survivor's_Staff
+      - Item: Illusion_Tae_Goo_Lyeon
+      - Item: Death_Guidance_IL
+      - Item: KatarOfCold_Icicle_IL
+      - Item: Brionac_IL
+      - Item: Zephyrus_IL
+      - Item: Electronic_Guitar_IL
+      - Item: Electric_Eel_IL
+      - Item: Doom_Slayer_IL
+      - Item: Excalibur_IL
+      - Item: Ancient_Dagger_IL
+      - Item: Gelerdria_IL
+      - Item: Thorn_Staff_IL
+      - Item: Dea_Staff_IL
+#  - Item: Joy_Of_Victory
+#    TargetItems:
+#      - Item: Victory_Wing_Ear_
+  - Item: Ancient_Hero_Bravery
+    RandomOptionGroup: ANCIENT_HERO_BRAVERY
+    TargetItems:
+      - Item: Royal_Bow_K
+      - Item: Narcis_Bow
+      - Item: Shadow_Staff_K
+      - Item: Iron_Nail_K
+      - Item: Magic_Sword
+      - Item: Sword_Of_Bluefire
+      - Item: Avenger
+      - Item: Aeon_Staff
+      - Item: Oriental_Sword
+      - Item: Undine_Spear_K
+      - Item: Exoricists_Bible_
+      - Item: Katar_of_Shiver
+      - Item: OneSkyOneSun
+      - Item: SoulWeight
+      - Item: MeawFoxtail
+      - Item: Crimson_Rose
+      - Item: Master_Soul_Rifle
+      - Item: Demon_S_Shot
+      - Item: Golden_L_Launcher
+      - Item: The_Black_Gatling
+      - Item: Sharp_Wind_Sword
+      - Item: Fog_Dew_Sword
+      - Item: Humma_Clear
+      - Item: Dragonic_Slayer
+      - Item: Light_Blade
+      - Item: Slate_Sword
+      - Item: Trumpet_Shell_K
+      - Item: Barb_Wire_K
+      - Item: Meteor_Striker
+      - Item: Blade_Katar
+      - Item: Scalet_Dragon_L_Bow
+      - Item: Fatalist
+      - Item: Ray_Knuckle
+      - Item: Saint_Hall
+      - Item: Blue_Crystal_Staff
+      - Item: Freezing_Rod
+      - Item: Up_Oriental_Sword
+      - Item: Up_Dragonic_Slayer
+      - Item: Up_Shiver_Katar_K
+      - Item: Up_Blade_Katar
+      - Item: Up_Sword_Of_Bluefire
+      - Item: Up_Slate_Sword
+      - Item: Up_Narcis_Bow
+      - Item: Up_Trumpet_Shell_K
+      - Item: Up_Barb_Wire_K
+      - Item: Up_Avenger
+      - Item: Up_Magic_Sword
+      - Item: Up_Fatalist
+      - Item: Up_Meteor_Striker
+      - Item: Up_Royal_Bow_K
+      - Item: Up_Scalet_Dragon_L_Bow
+      - Item: Up_Shadow_Staff_K
+      - Item: Up_Freezing_Rod
+      - Item: Up_Iron_Nail_K
+      - Item: Up_Ray_Knuckle
+      - Item: Up_Undine_Spear_K
+      - Item: Up_Light_Blade
+      - Item: Up_Iron_Staff
+      - Item: Up_Blue_Crystal_Staff
+      - Item: Up_Demon_Hunting_Bible
+      - Item: Up_Saint_Hall
+      - Item: Up_MeawFoxtail
+      - Item: Up_Fog_Dew_Sword
+      - Item: Up_Humma_Clear
+      - Item: Up_Master_Soul_Rifle
+      - Item: Up_Golden_Lord_Launcher
+      - Item: Up_The_Black
+      - Item: Up_Demon_Slayer_Shot
+      - Item: Up_Crimson_Rose
+      - Item: Up_Thousand_Sun
+      - Item: Up_Spirit_Pendulum_
+  - Item: Ancient_Hero_Wisdom
+    RandomOptionGroup: ANCIENT_HERO_WISDOM
+    TargetItems:
+      - Item: Royal_Bow_K
+      - Item: Narcis_Bow
+      - Item: Shadow_Staff_K
+      - Item: Iron_Nail_K
+      - Item: Magic_Sword
+      - Item: Sword_Of_Bluefire
+      - Item: Avenger
+      - Item: Aeon_Staff
+      - Item: Oriental_Sword
+      - Item: Undine_Spear_K
+      - Item: Exoricists_Bible_
+      - Item: Katar_of_Shiver
+      - Item: OneSkyOneSun
+      - Item: SoulWeight
+      - Item: MeawFoxtail
+      - Item: Crimson_Rose
+      - Item: Master_Soul_Rifle
+      - Item: Demon_S_Shot
+      - Item: Golden_L_Launcher
+      - Item: The_Black_Gatling
+      - Item: Sharp_Wind_Sword
+      - Item: Fog_Dew_Sword
+      - Item: Humma_Clear
+      - Item: Dragonic_Slayer
+      - Item: Light_Blade
+      - Item: Slate_Sword
+      - Item: Trumpet_Shell_K
+      - Item: Barb_Wire_K
+      - Item: Meteor_Striker
+      - Item: Blade_Katar
+      - Item: Scalet_Dragon_L_Bow
+      - Item: Fatalist
+      - Item: Ray_Knuckle
+      - Item: Saint_Hall
+      - Item: Blue_Crystal_Staff
+      - Item: Freezing_Rod
+      - Item: Up_Oriental_Sword
+      - Item: Up_Dragonic_Slayer
+      - Item: Up_Shiver_Katar_K
+      - Item: Up_Blade_Katar
+      - Item: Up_Sword_Of_Bluefire
+      - Item: Up_Slate_Sword
+      - Item: Up_Narcis_Bow
+      - Item: Up_Trumpet_Shell_K
+      - Item: Up_Barb_Wire_K
+      - Item: Up_Avenger
+      - Item: Up_Magic_Sword
+      - Item: Up_Fatalist
+      - Item: Up_Meteor_Striker
+      - Item: Up_Royal_Bow_K
+      - Item: Up_Scalet_Dragon_L_Bow
+      - Item: Up_Shadow_Staff_K
+      - Item: Up_Freezing_Rod
+      - Item: Up_Iron_Nail_K
+      - Item: Up_Ray_Knuckle
+      - Item: Up_Undine_Spear_K
+      - Item: Up_Light_Blade
+      - Item: Up_Iron_Staff
+      - Item: Up_Blue_Crystal_Staff
+      - Item: Up_Demon_Hunting_Bible
+      - Item: Up_Saint_Hall
+      - Item: Up_MeawFoxtail
+      - Item: Up_Fog_Dew_Sword
+      - Item: Up_Humma_Clear
+      - Item: Up_Master_Soul_Rifle
+      - Item: Up_Golden_Lord_Launcher
+      - Item: Up_The_Black
+      - Item: Up_Demon_Slayer_Shot
+      - Item: Up_Crimson_Rose
+      - Item: Up_Thousand_Sun
+      - Item: Up_Spirit_Pendulum_
+  - Item: Boost_Up_1
+    ResultRefine: 10
+    MaximumRefine: 9
+    CardsAllowed: true
+    TargetItems:
+      - Item: Attacker_Booster_Plate_
+      - Item: Attacker_Booster_Manteau_
+      - Item: Attacker_Booster_Greaves_
+      - Item: Ranger_Booster_Suits_
+      - Item: Ranger_Booster_Manteau_
+      - Item: Ranger_Booster_Boots_
+      - Item: Elemental_Booster_Robe_
+      - Item: Elemental_Booster_Muffler_
+      - Item: Elemental_Booster_Shoes_
+      - Item: Defender_Booster_Robe_
+      - Item: Defender_Booster_Muffler_
+      - Item: Defender_Booster_Shoes_
+  - Item: Boost_Up_2
+    ResultRefine: 10
+    CardsAllowed: true
+    TargetItems:
+      - Item: Boost_TH_Sword
+      - Item: Boost_Katar
+      - Item: Boost_Mace
+      - Item: Boost_Staff
+      - Item: Boost_Bow
+      - Item: Boost_Spear
+      - Item: Boost_Sword
+      - Item: Boost_Dagger
+      - Item: Boost_Spellbook
+      - Item: Boost_Guitar
+      - Item: Boost_Knuckles
+      - Item: Boost_Whip
+      - Item: Boost_Nindo
+      - Item: Boost_Gatling
+      - Item: Boost_Axe
+      - Item: Boost_Book
+      - Item: Boost_Rod
+      - Item: Boost_Foxtail
+#  - Item: Metal_7_Ticket
+#    MaximumRefine: 6
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Metal_Two_Hand_Sword
+#      - Item: Metal_Lance
+#      - Item: Metal_Mace
+#      - Item: Metal_Two_Handed_Axe
+#      - Item: Metal_Dagger
+#      - Item: Metal_Book
+#      - Item: Metal_Staff
+#      - Item: Metal_Katar
+#      - Item: Metal_Bow
+#      - Item: Metal_Foxtail
+#      - Item: Metal_Revolver
+#      - Item: Huuma_Metal_Shuriken
+  - Item: Noblesses_Refine_Ticket
+    ResultRefine: 9
+    CardsAllowed: true
+    TargetItems:
+      - Item: Noblesse_Breath_Armor
+      - Item: Noblesse_Knight_Armor
+      - Item: Noblesse_Spear_Armor
+      - Item: Noblesse_Genesis_Armor
+      - Item: Noblesse_Sharp_Suit
+      - Item: Noblesse_Aimed_suit
+      - Item: Noblesse_Severe_Suit
+      - Item: Noblesse_Reverb_Suit
+      - Item: Noblesse_Adora_Robe
+      - Item: Noblesse_Duple_Robe
+      - Item: Noblesse_Tornado_Armor
+      - Item: Noblesse_Vulcan_Armor
+      - Item: Noblesse_Cart_Cannon_Suit
+      - Item: Noblesse_Cart_Tornado_Suit
+      - Item: Noblesse_Rolling_Suit
+      - Item: Noblesse_Assassin_Suit
+      - Item: Noblesse_Fatal_Suit
+      - Item: Noblesse_Stalker_Suit
+      - Item: Noblesse_Picky_Robe
+      - Item: Noblesse_Catnip_Robe
+      - Item: Noblesse_Trip_Suit
+      - Item: Noblesse_Fire_Rain_Suit
+      - Item: Noblesse_Crimson_Robe
+      - Item: Noblesse_Frost_Robe
+      - Item: Noblesse_Psychic_Robe
+      - Item: Noblesse_Dust_Robe
+      - Item: Noblesse_Sun_Suit
+      - Item: Noblesse_Moon_Suit
+      - Item: Noblesse_Ninja_Suit
+      - Item: Noblesse_Kunai_Suit
+      - Item: Noblesse_Eswhoo_Robe
+      - Item: Noblesse_Explosion_Robe
+      - Item: Noblesse_Knuckle_Suit
+      - Item: Noblesse_Tiger_Suit
+      - Item: Noblesse_Super_Novice_Suit
+      - Item: Noblesse_Super_Novice_Robe
+      - Item: Noblesse_Attack_Boots
+      - Item: Noblesse_Magic_Boots
+      - Item: Noblesse_Attack_Manteau
+      - Item: Noblesse_Magic_Manteau
+  - Item: Imperial_Refine_Ticket
+    ResultRefine: 9
+    CardsAllowed: true
+    TargetItems:
+      - Item: Imperial_Breath_Armor
+      - Item: Imperial_Knight_Armor
+      - Item: Imperial_Spear_Armor
+      - Item: Imperial_Genesis_Armor
+      - Item: Imperial_Sharp_Suit
+      - Item: Imperial_Aimed_Suit
+      - Item: Imperial_Severe_Suit
+      - Item: Imperial_Reverb_Suit
+      - Item: Imperial_Adora_Robe
+      - Item: Imperial_Duple_Robe
+      - Item: Imperial_Tornado_Armor
+      - Item: Imperial_Vulcan_Armor
+      - Item: Imperial_Cart_Cannon_Suit
+      - Item: Imperial_Cart_Tornado_Suit
+      - Item: Imperial_Rolling_Suit
+      - Item: Imperial_Assassin_Suit
+      - Item: Imperial_Fatal_Suit
+      - Item: Imperial_Stalker_Suit
+      - Item: Imperial_Picky_Robe
+      - Item: Imperial_Catnip_Robe
+      - Item: Imperial_Trip_Suit
+      - Item: Imperial_Fire_Rain_Suit
+      - Item: Imperial_Crimson_Robe
+      - Item: Imperial_Frost_Robe
+      - Item: Imperial_Psychic_Robe
+      - Item: Imperial_Dust_Robe
+      - Item: Imperial_Sun_Suit
+      - Item: Imperial_Moon_Suit
+      - Item: Imperial_Ninja_Suit
+      - Item: Imperial_Kunai_Suit
+      - Item: Imperial_Eswhoo_Robe
+      - Item: Imperial_Explosion_Robe
+      - Item: Imperial_Knuckle_Suit
+      - Item: Imperial_Tiger_Suit
+      - Item: Imperial_Super_Novice_Suit
+      - Item: Imperial_Super_Novice_Robe
+      - Item: Imperial_Attack_Boots
+      - Item: Imperial_Magic_Boots
+      - Item: Imperial_Attack_Manteau
+      - Item: Imperial_Magic_Manteau
+  - Item: Grace_Refine_Ticket
+    ResultRefine: 9
+    CardsAllowed: true
+    TargetItems:
+      - Item: Grace_Breath_Armor
+      - Item: Grace_Knight_Armor
+      - Item: Grace_Spear_Armor
+      - Item: Grace_Genesis_Armor
+      - Item: Grace_Sharp_Suit
+      - Item: Grace_Aimed_Suit
+      - Item: Grace_Severe_Suit
+      - Item: Grace_Reverb_Suit
+      - Item: Grace_Adora_Robe
+      - Item: Grace_Duple_Robe
+      - Item: Grace_Tornado_Armor
+      - Item: Grace_Vulcan_Armor
+      - Item: Grace_Cart_Cannon_Suit
+      - Item: Grace_Cart_Tornado_Suit
+      - Item: Grace_Rolling_Suit
+      - Item: Grace_Assassin_Suit
+      - Item: Grace_Fatal_Suit
+      - Item: Grace_Stalker_Suit
+      - Item: Grace_Picky_Robe
+      - Item: Grace_Catnip_Robe
+      - Item: Grace_Trip_Suit
+      - Item: Grace_Fire_Rain_Suit
+      - Item: Grace_Crimson_Robe
+      - Item: Grace_Frost_Robe
+      - Item: Grace_Psychic_Robe
+      - Item: Grace_Dust_Robe
+      - Item: Grace_Sun_Suit
+      - Item: Grace_Moon_Suit
+      - Item: Grace_Ninja_Suit
+      - Item: Grace_Kunai_Suit
+      - Item: Grace_Eswhoo_Robe
+      - Item: Grace_Explosion_Robe
+      - Item: Grace_Knuckle_Suit
+      - Item: Grace_Tiger_Suit
+      - Item: Grace_Super_Novice_Suit
+      - Item: Grace_Super_Novice_Robe
+      - Item: Grace_Attack_Boots
+      - Item: Grace_Magic_Boots
+      - Item: Grace_Attack_Manteau
+      - Item: Grace_Magic_Manteau
+  - Item: Imperial_P_Mo_Garment
+    RandomOptionGroup: IMPERIAL_P_MO_GARMENT
+    TargetItems:
+      - Item: Imperial_Attack_Manteau
+      - Item: Imperial_Magic_Manteau
+  - Item: Imperial_M_Mo_Garment
+    RandomOptionGroup: IMPERIAL_M_MO_GARMENT
+    TargetItems:
+      - Item: Imperial_Attack_Manteau
+      - Item: Imperial_Magic_Manteau
+  - Item: Grace_P_Mo_Garment
+    RandomOptionGroup: GRACE_P_MO_GARMENT
+    TargetItems:
+      - Item: Grace_Attack_Manteau
+      - Item: Grace_Magic_Manteau
+  - Item: Grace_M_Mo_Garment
+    RandomOptionGroup: GRACE_M_MO_GARMENT
+    TargetItems:
+      - Item: Grace_Attack_Manteau
+      - Item: Grace_Magic_Manteau
+  - Item: Imperial_P_Mo_Armor
+    RandomOptionGroup: IMPERIAL_P_MO_ARMOR
+    TargetItems:
+      - Item: Imperial_Breath_Armor
+      - Item: Imperial_Knight_Armor
+      - Item: Imperial_Spear_Armor
+      - Item: Imperial_Genesis_Armor
+      - Item: Imperial_Sharp_Suit
+      - Item: Imperial_Aimed_Suit
+      - Item: Imperial_Severe_Suit
+      - Item: Imperial_Reverb_Suit
+      - Item: Imperial_Adora_Robe
+      - Item: Imperial_Duple_Robe
+      - Item: Imperial_Tornado_Armor
+      - Item: Imperial_Vulcan_Armor
+      - Item: Imperial_Cart_Cannon_Suit
+      - Item: Imperial_Cart_Tornado_Suit
+      - Item: Imperial_Rolling_Suit
+      - Item: Imperial_Assassin_Suit
+      - Item: Imperial_Fatal_Suit
+      - Item: Imperial_Stalker_Suit
+      - Item: Imperial_Picky_Robe
+      - Item: Imperial_Catnip_Robe
+      - Item: Imperial_Trip_Suit
+      - Item: Imperial_Fire_Rain_Suit
+      - Item: Imperial_Crimson_Robe
+      - Item: Imperial_Frost_Robe
+      - Item: Imperial_Psychic_Robe
+      - Item: Imperial_Dust_Robe
+      - Item: Imperial_Sun_Suit
+      - Item: Imperial_Moon_Suit
+      - Item: Imperial_Ninja_Suit
+      - Item: Imperial_Kunai_Suit
+      - Item: Imperial_Eswhoo_Robe
+      - Item: Imperial_Explosion_Robe
+      - Item: Imperial_Knuckle_Suit
+      - Item: Imperial_Tiger_Suit
+      - Item: Imperial_Super_Novice_Suit
+      - Item: Imperial_Super_Novice_Robe
+  - Item: Imperial_M_Mo_Armor
+    RandomOptionGroup: IMPERIAL_M_MO_ARMOR
+    TargetItems:
+      - Item: Imperial_Breath_Armor
+      - Item: Imperial_Knight_Armor
+      - Item: Imperial_Spear_Armor
+      - Item: Imperial_Genesis_Armor
+      - Item: Imperial_Sharp_Suit
+      - Item: Imperial_Aimed_Suit
+      - Item: Imperial_Severe_Suit
+      - Item: Imperial_Reverb_Suit
+      - Item: Imperial_Adora_Robe
+      - Item: Imperial_Duple_Robe
+      - Item: Imperial_Tornado_Armor
+      - Item: Imperial_Vulcan_Armor
+      - Item: Imperial_Cart_Cannon_Suit
+      - Item: Imperial_Cart_Tornado_Suit
+      - Item: Imperial_Rolling_Suit
+      - Item: Imperial_Assassin_Suit
+      - Item: Imperial_Fatal_Suit
+      - Item: Imperial_Stalker_Suit
+      - Item: Imperial_Picky_Robe
+      - Item: Imperial_Catnip_Robe
+      - Item: Imperial_Trip_Suit
+      - Item: Imperial_Fire_Rain_Suit
+      - Item: Imperial_Crimson_Robe
+      - Item: Imperial_Frost_Robe
+      - Item: Imperial_Psychic_Robe
+      - Item: Imperial_Dust_Robe
+      - Item: Imperial_Sun_Suit
+      - Item: Imperial_Moon_Suit
+      - Item: Imperial_Ninja_Suit
+      - Item: Imperial_Kunai_Suit
+      - Item: Imperial_Eswhoo_Robe
+      - Item: Imperial_Explosion_Robe
+      - Item: Imperial_Knuckle_Suit
+      - Item: Imperial_Tiger_Suit
+      - Item: Imperial_Super_Novice_Suit
+      - Item: Imperial_Super_Novice_Robe
+  - Item: Grace_P_Mo_Armor
+    RandomOptionGroup: GRACE_P_MO_ARMOR
+    TargetItems:
+      - Item: Grace_Breath_Armor
+      - Item: Grace_Knight_Armor
+      - Item: Grace_Spear_Armor
+      - Item: Grace_Genesis_Armor
+      - Item: Grace_Sharp_Suit
+      - Item: Grace_Aimed_Suit
+      - Item: Grace_Severe_Suit
+      - Item: Grace_Reverb_Suit
+      - Item: Grace_Adora_Robe
+      - Item: Grace_Duple_Robe
+      - Item: Grace_Tornado_Armor
+      - Item: Grace_Vulcan_Armor
+      - Item: Grace_Cart_Cannon_Suit
+      - Item: Grace_Cart_Tornado_Suit
+      - Item: Grace_Rolling_Suit
+      - Item: Grace_Assassin_Suit
+      - Item: Grace_Fatal_Suit
+      - Item: Grace_Stalker_Suit
+      - Item: Grace_Picky_Robe
+      - Item: Grace_Catnip_Robe
+      - Item: Grace_Trip_Suit
+      - Item: Grace_Fire_Rain_Suit
+      - Item: Grace_Crimson_Robe
+      - Item: Grace_Frost_Robe
+      - Item: Grace_Psychic_Robe
+      - Item: Grace_Dust_Robe
+      - Item: Grace_Sun_Suit
+      - Item: Grace_Moon_Suit
+      - Item: Grace_Ninja_Suit
+      - Item: Grace_Kunai_Suit
+      - Item: Grace_Eswhoo_Robe
+      - Item: Grace_Explosion_Robe
+      - Item: Grace_Knuckle_Suit
+      - Item: Grace_Tiger_Suit
+      - Item: Grace_Super_Novice_Suit
+      - Item: Grace_Super_Novice_Robe
+  - Item: Grace_M_Mo_Armor
+    RandomOptionGroup: GRACE_M_MO_ARMOR
+    TargetItems:
+      - Item: Grace_Breath_Armor
+      - Item: Grace_Knight_Armor
+      - Item: Grace_Spear_Armor
+      - Item: Grace_Genesis_Armor
+      - Item: Grace_Sharp_Suit
+      - Item: Grace_Aimed_Suit
+      - Item: Grace_Severe_Suit
+      - Item: Grace_Reverb_Suit
+      - Item: Grace_Adora_Robe
+      - Item: Grace_Duple_Robe
+      - Item: Grace_Tornado_Armor
+      - Item: Grace_Vulcan_Armor
+      - Item: Grace_Cart_Cannon_Suit
+      - Item: Grace_Cart_Tornado_Suit
+      - Item: Grace_Rolling_Suit
+      - Item: Grace_Assassin_Suit
+      - Item: Grace_Fatal_Suit
+      - Item: Grace_Stalker_Suit
+      - Item: Grace_Picky_Robe
+      - Item: Grace_Catnip_Robe
+      - Item: Grace_Trip_Suit
+      - Item: Grace_Fire_Rain_Suit
+      - Item: Grace_Crimson_Robe
+      - Item: Grace_Frost_Robe
+      - Item: Grace_Psychic_Robe
+      - Item: Grace_Dust_Robe
+      - Item: Grace_Sun_Suit
+      - Item: Grace_Moon_Suit
+      - Item: Grace_Ninja_Suit
+      - Item: Grace_Kunai_Suit
+      - Item: Grace_Eswhoo_Robe
+      - Item: Grace_Explosion_Robe
+      - Item: Grace_Knuckle_Suit
+      - Item: Grace_Tiger_Suit
+      - Item: Grace_Super_Novice_Suit
+      - Item: Grace_Super_Novice_Robe
+#  - Item: Abyss_Ddbox2
+#    TargetItems:
+#      - Item: DragonA_Red
+#      - Item: DragonA_Green
+#      - Item: DragonA_Gold
+#      - Item: DragonA_Purple
+#      - Item: DragonA_Blue
+#      - Item: DragonA_Silver
+#  - Item: Abyss_Ddbox3
+#    TargetItems:
+#      - Item: Drag_Manteau
+#  - Item: Abyss_Ddbox4
+#    TargetItems:
+#      - Item: Dragon_Boots
+#  - Item: Auto_Imp_Melee_1
+#    TargetItems:
+#      - Item: Ep172_1h_Sword
+#      - Item: Ep172_Bh_Sword
+#      - Item: Ep172_1h_Wand
+#      - Item: Ep172_1h_Book
+#      - Item: Ep172_1h_Axe
+#      - Item: Ep172_1h_Sword2
+#      - Item: Ep172_Bh_Bow
+#      - Item: Ep172_Bh_Bow2
+#      - Item: Ep172_Bh_Knuck
+#      - Item: Ep172_1h_Spear
+#      - Item: Ep172_Bh_Spear
+#      - Item: Ep172_1h_Dagger
+#      - Item: Ep172_Bh_Katar
+#      - Item: Ep172_Bh_Staff
+#      - Item: Ep172_1h_Book2
+#      - Item: Ep172_1h_Dagger2
+#      - Item: Ep172_1h_Whip
+#      - Item: Ep172_1h_Inst
+#      - Item: Ep172_Bh_Bow3
+#      - Item: Ep172_Bh_Huuma
+#      - Item: Ep172_1h_Hammer
+#      - Item: Ep172_1h_Foxtail
+#      - Item: Ep172_1h_Rifle
+#      - Item: Ep172_1h_Shotgun
+#      - Item: Ep172_1h_Gatling
+#      - Item: Ep172_1h_Grenade
+#  - Item: Auto_Imp_Melee_2
+#    TargetItems:
+#      - Item: Ep172_1h_Sword
+#      - Item: Ep172_Bh_Sword
+#      - Item: Ep172_1h_Wand
+#      - Item: Ep172_1h_Book
+#      - Item: Ep172_1h_Axe
+#      - Item: Ep172_1h_Sword2
+#      - Item: Ep172_Bh_Bow
+#      - Item: Ep172_Bh_Bow2
+#      - Item: Ep172_Bh_Knuck
+#      - Item: Ep172_1h_Spear
+#      - Item: Ep172_Bh_Spear
+#      - Item: Ep172_1h_Dagger
+#      - Item: Ep172_Bh_Katar
+#      - Item: Ep172_Bh_Staff
+#      - Item: Ep172_1h_Book2
+#      - Item: Ep172_1h_Dagger2
+#      - Item: Ep172_1h_Whip
+#      - Item: Ep172_1h_Inst
+#      - Item: Ep172_Bh_Bow3
+#      - Item: Ep172_Bh_Huuma
+#      - Item: Ep172_1h_Hammer
+#      - Item: Ep172_1h_Foxtail
+#      - Item: Ep172_1h_Rifle
+#      - Item: Ep172_1h_Shotgun
+#      - Item: Ep172_1h_Gatling
+#      - Item: Ep172_1h_Grenade
+#  - Item: Auto_Imp_Melee_3
+#    TargetItems:
+#      - Item: Ep172_1h_Sword
+#      - Item: Ep172_Bh_Sword
+#      - Item: Ep172_1h_Wand
+#      - Item: Ep172_1h_Book
+#      - Item: Ep172_1h_Axe
+#      - Item: Ep172_1h_Sword2
+#      - Item: Ep172_Bh_Bow
+#      - Item: Ep172_Bh_Bow2
+#      - Item: Ep172_Bh_Knuck
+#      - Item: Ep172_1h_Spear
+#      - Item: Ep172_Bh_Spear
+#      - Item: Ep172_1h_Dagger
+#      - Item: Ep172_Bh_Katar
+#      - Item: Ep172_Bh_Staff
+#      - Item: Ep172_1h_Book2
+#      - Item: Ep172_1h_Dagger2
+#      - Item: Ep172_1h_Whip
+#      - Item: Ep172_1h_Inst
+#      - Item: Ep172_Bh_Bow3
+#      - Item: Ep172_Bh_Huuma
+#      - Item: Ep172_1h_Hammer
+#      - Item: Ep172_1h_Foxtail
+#      - Item: Ep172_1h_Rifle
+#      - Item: Ep172_1h_Shotgun
+#      - Item: Ep172_1h_Gatling
+#      - Item: Ep172_1h_Grenade
+#  - Item: Auto_Imp_Magic_1
+#    TargetItems:
+#      - Item: Ep172_1h_Sword
+#      - Item: Ep172_Bh_Sword
+#      - Item: Ep172_1h_Wand
+#      - Item: Ep172_1h_Book
+#      - Item: Ep172_1h_Axe
+#      - Item: Ep172_1h_Sword2
+#      - Item: Ep172_Bh_Bow
+#      - Item: Ep172_Bh_Bow2
+#      - Item: Ep172_Bh_Knuck
+#      - Item: Ep172_1h_Spear
+#      - Item: Ep172_Bh_Spear
+#      - Item: Ep172_1h_Dagger
+#      - Item: Ep172_Bh_Katar
+#      - Item: Ep172_Bh_Staff
+#      - Item: Ep172_1h_Book2
+#      - Item: Ep172_1h_Dagger2
+#      - Item: Ep172_1h_Whip
+#      - Item: Ep172_1h_Inst
+#      - Item: Ep172_Bh_Bow3
+#      - Item: Ep172_Bh_Huuma
+#      - Item: Ep172_1h_Hammer
+#      - Item: Ep172_1h_Foxtail
+#      - Item: Ep172_1h_Rifle
+#      - Item: Ep172_1h_Shotgun
+#      - Item: Ep172_1h_Gatling
+#      - Item: Ep172_1h_Grenade
+#  - Item: Auto_Imp_Magic_2
+#    TargetItems:
+#      - Item: Ep172_1h_Sword
+#      - Item: Ep172_Bh_Sword
+#      - Item: Ep172_1h_Wand
+#      - Item: Ep172_1h_Book
+#      - Item: Ep172_1h_Axe
+#      - Item: Ep172_1h_Sword2
+#      - Item: Ep172_Bh_Bow
+#      - Item: Ep172_Bh_Bow2
+#      - Item: Ep172_Bh_Knuck
+#      - Item: Ep172_1h_Spear
+#      - Item: Ep172_Bh_Spear
+#      - Item: Ep172_1h_Dagger
+#      - Item: Ep172_Bh_Katar
+#      - Item: Ep172_Bh_Staff
+#      - Item: Ep172_1h_Book2
+#      - Item: Ep172_1h_Dagger2
+#      - Item: Ep172_1h_Whip
+#      - Item: Ep172_1h_Inst
+#      - Item: Ep172_Bh_Bow3
+#      - Item: Ep172_Bh_Huuma
+#      - Item: Ep172_1h_Hammer
+#      - Item: Ep172_1h_Foxtail
+#      - Item: Ep172_1h_Rifle
+#      - Item: Ep172_1h_Shotgun
+#      - Item: Ep172_1h_Gatling
+#      - Item: Ep172_1h_Grenade
+#  - Item: Auto_Imp_Magic_3
+#    TargetItems:
+#      - Item: Ep172_1h_Sword
+#      - Item: Ep172_Bh_Sword
+#      - Item: Ep172_1h_Wand
+#      - Item: Ep172_1h_Book
+#      - Item: Ep172_1h_Axe
+#      - Item: Ep172_1h_Sword2
+#      - Item: Ep172_Bh_Bow
+#      - Item: Ep172_Bh_Bow2
+#      - Item: Ep172_Bh_Knuck
+#      - Item: Ep172_1h_Spear
+#      - Item: Ep172_Bh_Spear
+#      - Item: Ep172_1h_Dagger
+#      - Item: Ep172_Bh_Katar
+#      - Item: Ep172_Bh_Staff
+#      - Item: Ep172_1h_Book2
+#      - Item: Ep172_1h_Dagger2
+#      - Item: Ep172_1h_Whip
+#      - Item: Ep172_1h_Inst
+#      - Item: Ep172_Bh_Bow3
+#      - Item: Ep172_Bh_Huuma
+#      - Item: Ep172_1h_Hammer
+#      - Item: Ep172_1h_Foxtail
+#      - Item: Ep172_1h_Rifle
+#      - Item: Ep172_1h_Shotgun
+#      - Item: Ep172_1h_Gatling
+#      - Item: Ep172_1h_Grenade
+#  - Item: Class_Sha_R_M_Melee
+#    TargetItems:
+#      - Item: S_Swordman_earring
+#      - Item: S_Merchant_earring
+#      - Item: S_Acolyte_earring
+#      - Item: S_Magician_earring
+#      - Item: S_Swordman_Pendant
+#      - Item: S_Merchant_Pendant
+#      - Item: S_Acolyte_Pendant
+#      - Item: S_Thief_Pendant
+#      - Item: S_Magician_Pendant
+#      - Item: S_Archer_Pendant
+#      - Item: S_Knight_Shoes
+#      - Item: S_Crusader_Shoes
+#      - Item: S_Blacksmith_Shoes
+#      - Item: S_Alchemist_Shoes
+#      - Item: S_Priest_Shoes
+#      - Item: S_Monk_Shoes
+#      - Item: S_Assassin_Shoes
+#      - Item: S_Rogue_Shoes
+#      - Item: S_Wizard_Shoes
+#      - Item: S_Sage_Shoes
+#      - Item: S_Hunter_Shoes
+#      - Item: S_Bard_Shoes
+#      - Item: S_Dancer_Shoes
+#      - Item: S_Knight_Armor
+#      - Item: S_Crusader_Armor
+#      - Item: S_Blacksmith_Armor
+#      - Item: S_Alchemist_Armor
+#      - Item: S_Priest_Armor
+#      - Item: S_Monk_Armor
+#      - Item: S_Assassin_Armor
+#      - Item: S_Rogue_Armor
+#      - Item: S_Wizard_Armor
+#      - Item: S_Sage_Armor
+#      - Item: S_Hunter_Armor
+#      - Item: S_Bard_Armor
+#      - Item: S_Dancer_Armor
+#      - Item: S_SuperNovice_Weapon
+#      - Item: S_Gunslinger_Weapon
+#      - Item: S_Taekwon_Weapon
+#      - Item: S_Ninja_Weapon
+#      - Item: S_DoramMagical_Weapon
+#      - Item: S_DoramPhysical_Weapon
+#      - Item: S_Runeknight_Weapon
+#      - Item: S_Royalguard_Weapon
+#      - Item: S_Mechanic_weapon
+#      - Item: S_Genetic_Weapon
+#      - Item: S_Archbishop_Weapon
+#      - Item: S_Sura_weapon
+#      - Item: S_Guillotine_Weapon
+#      - Item: S_Shadowchaser_Weapon
+#      - Item: S_Warlock_Weapon
+#      - Item: S_Sorcerer_Weapon
+#      - Item: S_Ranger_Weapon
+#      - Item: S_Minstrel_Weapon
+#      - Item: S_Wanderer_Weapon
+#      - Item: S_Runeknight_Shield
+#      - Item: S_Royalguard_Shield
+#      - Item: S_Mechanic_Shield
+#      - Item: S_Genetic_Shield
+#      - Item: S_Archbishop_Shield
+#      - Item: S_Sura_Shield
+#      - Item: S_Guillotine_Shield
+#      - Item: S_Shadowchaser_Shield
+#      - Item: S_Warlock_Shield
+#      - Item: S_Sorcerer_Shield
+#      - Item: S_Ranger_Shield
+#      - Item: S_Minstrel_Shield
+#      - Item: S_Wanderer_Shield
+#      - Item: S_Ninja_Shield
+#      - Item: S_Taekwon_Shield
+#      - Item: S_DoramPhysical_Shield
+#      - Item: S_DoramMagical_Shield
+#      - Item: S_SuperNovice_Shield
+#      - Item: S_Gunslinger_Shield
+#      - Item: S_Thief_earring
+#      - Item: S_Archer_earring
+#      - Item: S_Rebellion_Armor
+#      - Item: S_Kagerou_Armor
+#      - Item: S_Oboro_Armor
+#      - Item: S_Rebellion_Shoes
+#      - Item: S_Kagerou_Shoes
+#      - Item: S_Oboro_Shoes
+#      - Item: S_DoramPhysical_Armor
+#      - Item: S_DoramPhysical_Shoes
+#      - Item: S_DoramMagical_Armor
+#      - Item: S_DoramMagical_Shoes
+#      - Item: S_Star_Emperor_Armor
+#      - Item: S_Star_Emperor_Shoes
+#      - Item: S_Soul_Reaper_Armor
+#      - Item: S_Soul_Reaper_Shoes
+#  - Item: Class_Sha_R_M_Magic
+#    TargetItems:
+#      - Item: S_Swordman_earring
+#      - Item: S_Merchant_earring
+#      - Item: S_Acolyte_earring
+#      - Item: S_Magician_earring
+#      - Item: S_Swordman_Pendant
+#      - Item: S_Merchant_Pendant
+#      - Item: S_Acolyte_Pendant
+#      - Item: S_Thief_Pendant
+#      - Item: S_Magician_Pendant
+#      - Item: S_Archer_Pendant
+#      - Item: S_Knight_Shoes
+#      - Item: S_Crusader_Shoes
+#      - Item: S_Blacksmith_Shoes
+#      - Item: S_Alchemist_Shoes
+#      - Item: S_Priest_Shoes
+#      - Item: S_Monk_Shoes
+#      - Item: S_Assassin_Shoes
+#      - Item: S_Rogue_Shoes
+#      - Item: S_Wizard_Shoes
+#      - Item: S_Sage_Shoes
+#      - Item: S_Hunter_Shoes
+#      - Item: S_Bard_Shoes
+#      - Item: S_Dancer_Shoes
+#      - Item: S_Knight_Armor
+#      - Item: S_Crusader_Armor
+#      - Item: S_Blacksmith_Armor
+#      - Item: S_Alchemist_Armor
+#      - Item: S_Priest_Armor
+#      - Item: S_Monk_Armor
+#      - Item: S_Assassin_Armor
+#      - Item: S_Rogue_Armor
+#      - Item: S_Wizard_Armor
+#      - Item: S_Sage_Armor
+#      - Item: S_Hunter_Armor
+#      - Item: S_Bard_Armor
+#      - Item: S_Dancer_Armor
+#      - Item: S_SuperNovice_Weapon
+#      - Item: S_Gunslinger_Weapon
+#      - Item: S_Taekwon_Weapon
+#      - Item: S_Ninja_Weapon
+#      - Item: S_DoramMagical_Weapon
+#      - Item: S_DoramPhysical_Weapon
+#      - Item: S_Runeknight_Weapon
+#      - Item: S_Royalguard_Weapon
+#      - Item: S_Mechanic_weapon
+#      - Item: S_Genetic_Weapon
+#      - Item: S_Archbishop_Weapon
+#      - Item: S_Sura_weapon
+#      - Item: S_Guillotine_Weapon
+#      - Item: S_Shadowchaser_Weapon
+#      - Item: S_Warlock_Weapon
+#      - Item: S_Sorcerer_Weapon
+#      - Item: S_Ranger_Weapon
+#      - Item: S_Minstrel_Weapon
+#      - Item: S_Wanderer_Weapon
+#      - Item: S_Runeknight_Shield
+#      - Item: S_Royalguard_Shield
+#      - Item: S_Mechanic_Shield
+#      - Item: S_Genetic_Shield
+#      - Item: S_Archbishop_Shield
+#      - Item: S_Sura_Shield
+#      - Item: S_Guillotine_Shield
+#      - Item: S_Shadowchaser_Shield
+#      - Item: S_Warlock_Shield
+#      - Item: S_Sorcerer_Shield
+#      - Item: S_Ranger_Shield
+#      - Item: S_Minstrel_Shield
+#      - Item: S_Wanderer_Shield
+#      - Item: S_Ninja_Shield
+#      - Item: S_Taekwon_Shield
+#      - Item: S_DoramPhysical_Shield
+#      - Item: S_DoramMagical_Shield
+#      - Item: S_SuperNovice_Shield
+#      - Item: S_Gunslinger_Shield
+#      - Item: S_Thief_earring
+#      - Item: S_Archer_earring
+#      - Item: S_Rebellion_Armor
+#      - Item: S_Kagerou_Armor
+#      - Item: S_Oboro_Armor
+#      - Item: S_Rebellion_Shoes
+#      - Item: S_Kagerou_Shoes
+#      - Item: S_Oboro_Shoes
+#      - Item: S_DoramPhysical_Armor
+#      - Item: S_DoramPhysical_Shoes
+#      - Item: S_DoramMagical_Armor
+#      - Item: S_DoramMagical_Shoes
+#      - Item: S_Star_Emperor_Armor
+#      - Item: S_Star_Emperor_Shoes
+#      - Item: S_Soul_Reaper_Armor
+#      - Item: S_Soul_Reaper_Shoes
+#  - Item: Skill_Sha_R_M_Melee
+#    TargetItems:
+#      - Item: S_Sonic_Armor
+#      - Item: S_Sonic_Shield
+#      - Item: S_Sonic_Shoes
+#      - Item: S_Ignition_Weapon
+#      - Item: S_Ignition_Pendant
+#      - Item: S_Ignition_Earing
+#      - Item: S_W_Breath_Armor
+#      - Item: S_W_Breath_Shield
+#      - Item: S_W_Breath_Shoes
+#      - Item: S_F_Breath_Weapon
+#      - Item: S_F_Breath_Pendant
+#      - Item: S_F_Breath_Earing
+#      - Item: S_Cluster_Armor
+#      - Item: S_Cluster_Shield
+#      - Item: S_Cluster_Shoes
+#      - Item: S_Aimed_Weapon
+#      - Item: S_Aimed_Pendant
+#      - Item: S_Aimed_Earing
+#      - Item: S_Arrow_Armor
+#      - Item: S_Arrow_Shield
+#      - Item: S_Arrow_Shoes
+#      - Item: S_Shooting_Weapon
+#      - Item: S_Shooting_Pendant
+#      - Item: S_Shooting_Earing
+#      - Item: S_Tornado_Armor
+#      - Item: S_Tornado_Shield
+#      - Item: S_Tornado_Shoes
+#      - Item: S_Boomerang_Weapon
+#      - Item: S_Boomerang_Pendant
+#      - Item: S_Boomerang_Earing
+#      - Item: S_Vulcan_Armor
+#      - Item: S_Vulcan_Shield
+#      - Item: S_Vulcan_Shoes
+#      - Item: S_Arms_Weapon
+#      - Item: S_Arms_Pendant
+#      - Item: S_Arms_Earing
+#      - Item: S_Rampage_Armor
+#      - Item: S_Rampage_Shield
+#      - Item: S_Rampage_Shoes
+#      - Item: S_Skynetblow_Weapon
+#      - Item: S_Skynetblow_Pendant
+#      - Item: S_Skynetblow_Earing
+#      - Item: S_Knucklearrow_Armor
+#      - Item: S_Knucklearrow_Shield
+#      - Item: S_Knucklearrow_Shoes
+#      - Item: S_TigerCannon_Weapon
+#      - Item: S_Tigercannon_Pendant
+#      - Item: S_Tigercannon_Earing
+#      - Item: S_Duplelight_Armor
+#      - Item: S_Duplelight_Shield
+#      - Item: S_Duplelight_Shoes
+#      - Item: S_Adoramus_Weapon
+#      - Item: S_Adoramus_Pendant
+#      - Item: S_Adoramus_Earing
+#      - Item: S_Judex_Armor
+#      - Item: S_Judex_Shield
+#      - Item: S_Judex_Shoes
+#      - Item: S_Magnus_Weapon
+#      - Item: S_Magnus_Pendant
+#      - Item: S_Magnus_Earing
+#      - Item: S_Rainstorm_Armor
+#      - Item: S_Rainstorm_Shield
+#      - Item: S_Rainstorm_Shoes
+#      - Item: S_Arrowvulcan_Weapon
+#      - Item: S_Arrowvulcan_Pendant
+#      - Item: S_Arrowvulcan_Earing
+#      - Item: S_Metalic_Armor
+#      - Item: S_Metalic_Shield
+#      - Item: S_Metalic_Shoes
+#      - Item: S_Reverberation_Weapon
+#      - Item: S_Reverberation_Pendant
+#      - Item: S_Reverberation_Earing
+#      - Item: S_Triangle_Armor
+#      - Item: S_Triangle_Shield
+#      - Item: S_Triangle_Shoes
+#      - Item: S_Shadowspell_Weapon
+#      - Item: S_Shadowspell_Pendant
+#      - Item: S_Shadowspell_Earing
+#      - Item: S_Menace_Armor
+#      - Item: S_Menace_Shield
+#      - Item: S_Menace_Shoes
+#      - Item: S_Paint_Weapon
+#      - Item: S_Paint_Pendant
+#      - Item: S_Paint_Earing
+#      - Item: S_Rolling_Armor
+#      - Item: S_Rolling_Shield
+#      - Item: S_Rolling_Shoes
+#      - Item: S_Katar_Weapon
+#      - Item: S_Katar_Pendant
+#      - Item: S_Katar_Earing
+#      - Item: S_Slash_Armor
+#      - Item: S_Slash_Shield
+#      - Item: S_Slash_Shoes
+#      - Item: S_Ripper_Weapon
+#      - Item: S_Ripper_Pendant
+#      - Item: S_Ripper_Earing
+#      - Item: S_Dust_Armor
+#      - Item: S_Dust_Shield
+#      - Item: S_Dust_Shoes
+#      - Item: S_Grave_Weapon
+#      - Item: S_Grave_Pendant
+#      - Item: S_Grave_Earing
+#      - Item: S_Psychic_Armor
+#      - Item: S_Psychic_Shield
+#      - Item: S_Psychic_Shoes
+#      - Item: S_Varetyr_Weapon
+#      - Item: S_Varetyr_Pendant
+#      - Item: S_Varetyr_Earing
+#      - Item: S_Jack_Armor
+#      - Item: S_Jack_Shield
+#      - Item: S_Jack_Shoes
+#      - Item: S_Strain_Weapon
+#      - Item: S_Strain_Pendant
+#      - Item: S_Strain_Earing
+#      - Item: S_Crimson_Armor
+#      - Item: S_Crimson_Shield
+#      - Item: S_Crimson_Shoes
+#      - Item: S_Chain_Weapon
+#      - Item: S_Chain_Pendant
+#      - Item: S_Chain_Earing
+#      - Item: S_Cart_Tornado_Armor
+#      - Item: S_Cart_Tornado_Shield
+#      - Item: S_Cart_Tornado_Shoes
+#      - Item: S_Cannon_Cart_Weapon
+#      - Item: S_Cannon_Cart_Pendant
+#      - Item: S_Cannon_Cart_Earing
+#      - Item: S_Spore_Bomb_Armor
+#      - Item: S_Spore_Bomb_Shield
+#      - Item: S_Spore_Bomb_Shoes
+#      - Item: S_Crazy_Weapon
+#      - Item: S_Crazy_Pendant
+#      - Item: S_Crazy_Earing
+#      - Item: S_Brand_Armor
+#      - Item: S_Brand_Shield
+#      - Item: S_Brand_Shoes
+#      - Item: S_Chain_Press_Weapon
+#      - Item: S_Chain_Press_Pendant
+#      - Item: S_Chain_Press_Earing
+#      - Item: S_Banish_Cannon_Armor
+#      - Item: S_Banish_Cannon_Shield
+#      - Item: S_Banish_Cannon_Shoes
+#      - Item: S_Genesis_Weapon
+#      - Item: S_Genesis_Pendant
+#      - Item: S_Genesis_Earing
+#      - Item: S_Tail_Dragon_Weapon
+#      - Item: S_Tail_Dragon_Shield
+#      - Item: S_Tail_Dragon_Armor
+#      - Item: S_Flare_Dance_Earing
+#      - Item: S_Flare_Dance_Pendant
+#      - Item: S_Flare_Dance_Shoes
+#      - Item: S_God_Hammer_Weapon
+#      - Item: S_God_Hammer_Shield
+#      - Item: S_God_Hammer_Armor
+#      - Item: S_Shatter_Buster_Earing
+#      - Item: S_Shatter_B_Pendant
+#      - Item: S_Shatter_Buster_Shoes
+#      - Item: S_Trip_Weapon
+#      - Item: S_Trip_Shield
+#      - Item: S_Trip_Armor
+#      - Item: S_Super_Magic_Shield
+#      - Item: S_Super_Magic_Armor
+#      - Item: S_Super_Magic_Shoes
+#      - Item: S_Super_Power_Weapon
+#      - Item: S_Super_Power_Pendant
+#      - Item: S_Super_Power_Earing
+#      - Item: S_Kunai_Weapon
+#      - Item: S_Kunai_Shield
+#      - Item: S_Kunai_Armor
+#      - Item: S_Syuriken_Earing
+#      - Item: S_Syuriken_Pendant
+#      - Item: S_Syuriken_Shoes
+#      - Item: S_Kamaenraku_Weapon
+#      - Item: S_Kamaenraku_Shield
+#      - Item: S_Kamaenraku_Armor
+#      - Item: S_Huusouka_Earing
+#      - Item: S_Huusouka_Pendant
+#      - Item: S_Huusouka_Shoes
+#      - Item: S_Pickyrush_Weapon
+#      - Item: S_Pickyrush_Shield
+#      - Item: S_Pickyrush_Armor
+#      - Item: S_SavageRabbit_Earing
+#      - Item: S_SavageRabbit_Pendant
+#      - Item: S_SavageRabbit_Shoes
+#      - Item: S_Catnip_Weapon
+#      - Item: S_Catnip_Shield
+#      - Item: S_Catnip_Armor
+#      - Item: S_Silvervine_Earing
+#      - Item: S_Silvervine_Pendant
+#      - Item: S_Silvervine_Shoes
+#      - Item: S_Sunshine_Weapon
+#      - Item: S_Sunshine_Shield
+#      - Item: S_Sunshine_Armor
+#      - Item: S_Moonlight_Earring
+#      - Item: S_Moonlight_Pendant
+#      - Item: S_Moonlight_Shoes
+#      - Item: S_Stardust_Weapon
+#      - Item: S_Stardust_Shield
+#      - Item: S_Stardust_Armor
+#      - Item: S_S_Weapon
+#      - Item: S_S_Shield
+#      - Item: S_S_Armor
+#      - Item: S_Evilcurse_Earring
+#      - Item: S_Evilcurse_Pendant
+#      - Item: S_Evilcurse_Shoes
+#  - Item: Skill_Sha_R_M_Magic
+#    TargetItems:
+#      - Item: S_Sonic_Armor
+#      - Item: S_Sonic_Shield
+#      - Item: S_Sonic_Shoes
+#      - Item: S_Ignition_Weapon
+#      - Item: S_Ignition_Pendant
+#      - Item: S_Ignition_Earing
+#      - Item: S_W_Breath_Armor
+#      - Item: S_W_Breath_Shield
+#      - Item: S_W_Breath_Shoes
+#      - Item: S_F_Breath_Weapon
+#      - Item: S_F_Breath_Pendant
+#      - Item: S_F_Breath_Earing
+#      - Item: S_Cluster_Armor
+#      - Item: S_Cluster_Shield
+#      - Item: S_Cluster_Shoes
+#      - Item: S_Aimed_Weapon
+#      - Item: S_Aimed_Pendant
+#      - Item: S_Aimed_Earing
+#      - Item: S_Arrow_Armor
+#      - Item: S_Arrow_Shield
+#      - Item: S_Arrow_Shoes
+#      - Item: S_Shooting_Weapon
+#      - Item: S_Shooting_Pendant
+#      - Item: S_Shooting_Earing
+#      - Item: S_Tornado_Armor
+#      - Item: S_Tornado_Shield
+#      - Item: S_Tornado_Shoes
+#      - Item: S_Boomerang_Weapon
+#      - Item: S_Boomerang_Pendant
+#      - Item: S_Boomerang_Earing
+#      - Item: S_Vulcan_Armor
+#      - Item: S_Vulcan_Shield
+#      - Item: S_Vulcan_Shoes
+#      - Item: S_Arms_Weapon
+#      - Item: S_Arms_Pendant
+#      - Item: S_Arms_Earing
+#      - Item: S_Rampage_Armor
+#      - Item: S_Rampage_Shield
+#      - Item: S_Rampage_Shoes
+#      - Item: S_Skynetblow_Weapon
+#      - Item: S_Skynetblow_Pendant
+#      - Item: S_Skynetblow_Earing
+#      - Item: S_Knucklearrow_Armor
+#      - Item: S_Knucklearrow_Shield
+#      - Item: S_Knucklearrow_Shoes
+#      - Item: S_TigerCannon_Weapon
+#      - Item: S_Tigercannon_Pendant
+#      - Item: S_Tigercannon_Earing
+#      - Item: S_Duplelight_Armor
+#      - Item: S_Duplelight_Shield
+#      - Item: S_Duplelight_Shoes
+#      - Item: S_Adoramus_Weapon
+#      - Item: S_Adoramus_Pendant
+#      - Item: S_Adoramus_Earing
+#      - Item: S_Judex_Armor
+#      - Item: S_Judex_Shield
+#      - Item: S_Judex_Shoes
+#      - Item: S_Magnus_Weapon
+#      - Item: S_Magnus_Pendant
+#      - Item: S_Magnus_Earing
+#      - Item: S_Rainstorm_Armor
+#      - Item: S_Rainstorm_Shield
+#      - Item: S_Rainstorm_Shoes
+#      - Item: S_Arrowvulcan_Weapon
+#      - Item: S_Arrowvulcan_Pendant
+#      - Item: S_Arrowvulcan_Earing
+#      - Item: S_Metalic_Armor
+#      - Item: S_Metalic_Shield
+#      - Item: S_Metalic_Shoes
+#      - Item: S_Reverberation_Weapon
+#      - Item: S_Reverberation_Pendant
+#      - Item: S_Reverberation_Earing
+#      - Item: S_Triangle_Armor
+#      - Item: S_Triangle_Shield
+#      - Item: S_Triangle_Shoes
+#      - Item: S_Shadowspell_Weapon
+#      - Item: S_Shadowspell_Pendant
+#      - Item: S_Shadowspell_Earing
+#      - Item: S_Menace_Armor
+#      - Item: S_Menace_Shield
+#      - Item: S_Menace_Shoes
+#      - Item: S_Paint_Weapon
+#      - Item: S_Paint_Pendant
+#      - Item: S_Paint_Earing
+#      - Item: S_Rolling_Armor
+#      - Item: S_Rolling_Shield
+#      - Item: S_Rolling_Shoes
+#      - Item: S_Katar_Weapon
+#      - Item: S_Katar_Pendant
+#      - Item: S_Katar_Earing
+#      - Item: S_Slash_Armor
+#      - Item: S_Slash_Shield
+#      - Item: S_Slash_Shoes
+#      - Item: S_Ripper_Weapon
+#      - Item: S_Ripper_Pendant
+#      - Item: S_Ripper_Earing
+#      - Item: S_Dust_Armor
+#      - Item: S_Dust_Shield
+#      - Item: S_Dust_Shoes
+#      - Item: S_Grave_Weapon
+#      - Item: S_Grave_Pendant
+#      - Item: S_Grave_Earing
+#      - Item: S_Psychic_Armor
+#      - Item: S_Psychic_Shield
+#      - Item: S_Psychic_Shoes
+#      - Item: S_Varetyr_Weapon
+#      - Item: S_Varetyr_Pendant
+#      - Item: S_Varetyr_Earing
+#      - Item: S_Jack_Armor
+#      - Item: S_Jack_Shield
+#      - Item: S_Jack_Shoes
+#      - Item: S_Strain_Weapon
+#      - Item: S_Strain_Pendant
+#      - Item: S_Strain_Earing
+#      - Item: S_Crimson_Armor
+#      - Item: S_Crimson_Shield
+#      - Item: S_Crimson_Shoes
+#      - Item: S_Chain_Weapon
+#      - Item: S_Chain_Pendant
+#      - Item: S_Chain_Earing
+#      - Item: S_Cart_Tornado_Armor
+#      - Item: S_Cart_Tornado_Shield
+#      - Item: S_Cart_Tornado_Shoes
+#      - Item: S_Cannon_Cart_Weapon
+#      - Item: S_Cannon_Cart_Pendant
+#      - Item: S_Cannon_Cart_Earing
+#      - Item: S_Spore_Bomb_Armor
+#      - Item: S_Spore_Bomb_Shield
+#      - Item: S_Spore_Bomb_Shoes
+#      - Item: S_Crazy_Weapon
+#      - Item: S_Crazy_Pendant
+#      - Item: S_Crazy_Earing
+#      - Item: S_Brand_Armor
+#      - Item: S_Brand_Shield
+#      - Item: S_Brand_Shoes
+#      - Item: S_Chain_Press_Weapon
+#      - Item: S_Chain_Press_Pendant
+#      - Item: S_Chain_Press_Earing
+#      - Item: S_Banish_Cannon_Armor
+#      - Item: S_Banish_Cannon_Shield
+#      - Item: S_Banish_Cannon_Shoes
+#      - Item: S_Genesis_Weapon
+#      - Item: S_Genesis_Pendant
+#      - Item: S_Genesis_Earing
+#      - Item: S_Tail_Dragon_Weapon
+#      - Item: S_Tail_Dragon_Shield
+#      - Item: S_Tail_Dragon_Armor
+#      - Item: S_Flare_Dance_Earing
+#      - Item: S_Flare_Dance_Pendant
+#      - Item: S_Flare_Dance_Shoes
+#      - Item: S_God_Hammer_Weapon
+#      - Item: S_God_Hammer_Shield
+#      - Item: S_God_Hammer_Armor
+#      - Item: S_Shatter_Buster_Earing
+#      - Item: S_Shatter_B_Pendant
+#      - Item: S_Shatter_Buster_Shoes
+#      - Item: S_Trip_Weapon
+#      - Item: S_Trip_Shield
+#      - Item: S_Trip_Armor
+#      - Item: S_Super_Magic_Shield
+#      - Item: S_Super_Magic_Armor
+#      - Item: S_Super_Magic_Shoes
+#      - Item: S_Super_Power_Weapon
+#      - Item: S_Super_Power_Pendant
+#      - Item: S_Super_Power_Earing
+#      - Item: S_Kunai_Weapon
+#      - Item: S_Kunai_Shield
+#      - Item: S_Kunai_Armor
+#      - Item: S_Syuriken_Earing
+#      - Item: S_Syuriken_Pendant
+#      - Item: S_Syuriken_Shoes
+#      - Item: S_Kamaenraku_Weapon
+#      - Item: S_Kamaenraku_Shield
+#      - Item: S_Kamaenraku_Armor
+#      - Item: S_Huusouka_Earing
+#      - Item: S_Huusouka_Pendant
+#      - Item: S_Huusouka_Shoes
+#      - Item: S_Pickyrush_Weapon
+#      - Item: S_Pickyrush_Shield
+#      - Item: S_Pickyrush_Armor
+#      - Item: S_SavageRabbit_Earing
+#      - Item: S_SavageRabbit_Pendant
+#      - Item: S_SavageRabbit_Shoes
+#      - Item: S_Catnip_Weapon
+#      - Item: S_Catnip_Shield
+#      - Item: S_Catnip_Armor
+#      - Item: S_Silvervine_Earing
+#      - Item: S_Silvervine_Pendant
+#      - Item: S_Silvervine_Shoes
+#      - Item: S_Sunshine_Weapon
+#      - Item: S_Sunshine_Shield
+#      - Item: S_Sunshine_Armor
+#      - Item: S_Moonlight_Earring
+#      - Item: S_Moonlight_Pendant
+#      - Item: S_Moonlight_Shoes
+#      - Item: S_Stardust_Weapon
+#      - Item: S_Stardust_Shield
+#      - Item: S_Stardust_Armor
+#      - Item: S_S_Weapon
+#      - Item: S_S_Shield
+#      - Item: S_S_Armor
+#      - Item: S_Evilcurse_Earring
+#      - Item: S_Evilcurse_Pendant
+#      - Item: S_Evilcurse_Shoes
+#  - Item: Illu_Enhance_Cube
+#    MinimumRefine: 4
+#    MaximumRefine: 6
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Illusion_Armor_A
+#      - Item: Illusion_Armor_B
+#      - Item: Illusion_Engine_A
+#      - Item: Illusion_Engine_B
+#      - Item: Illusion_Leg_A
+#      - Item: Illusion_Leg_B
+#  - Item: Auto_Enhance_Cube
+#    MinimumRefine: 4
+#    MaximumRefine: 6
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Auto_Armor_A
+#      - Item: Auto_Armor_B
+#      - Item: Auto_Engine_A
+#      - Item: Auto_Engine_B
+#      - Item: Auto_Leg_A
+#      - Item: Auto_Leg_B
+#  - Item: Temporal_Refine_Cube
+#    MaximumRefine: 10
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Overwhelm_Str_Armor
+#      - Item: Overwhelm_Int_Armor
+#      - Item: Overwhelm_Luk_Armor
+#      - Item: Overwhelm_Vit_Armor
+#      - Item: Overwhelm_Agi_Armor
+#      - Item: Overwhelm_Dex_Armor
+#      - Item: Temporal_M_Str
+#      - Item: Temporal_M_Agi
+#      - Item: Temporal_M_Vit
+#      - Item: Temporal_M_Int
+#      - Item: Temporal_M_Dex
+#      - Item: Temporal_M_Luk
+#      - Item: Temporal_Str_Boots
+#      - Item: Temporal_Int_Boots
+#      - Item: Temporal_Agi_Boots
+#      - Item: Temporal_Vit_Boots
+#      - Item: Temporal_Dex_Boots
+#      - Item: Temporal_Luk_Boots
+#      - Item: Temporal_Str_Boots_
+#      - Item: Temporal_Vit_Boots_
+#      - Item: Temporal_Dex_Boots_
+#      - Item: Temporal_Int_Boots_
+#      - Item: Temporal_Agi_Boots_
+#      - Item: Temporal_Luk_Boots_
+#      - Item: Modify_Str_Boots
+#      - Item: Modify_Int_Boots
+#      - Item: Modify_Agi_Boots
+#      - Item: Modify_Vit_Boots
+#      - Item: Modify_Dex_Boots
+#      - Item: Modify_Luk_Boots
+#      - Item: Modify_Str_Boots_
+#      - Item: Modify_Int_Boots_
+#      - Item: Modify_Agi_Boots_
+#      - Item: Modify_Vit_Boots_
+#      - Item: Modify_Dex_Boots_
+#      - Item: Modify_Luk_Boots_
+#  - Item: Geffen_Refine_Cube
+#    MaximumRefine: 11
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Anti_Magic_Suit
+#      - Item: Geffen_Mage_Robe
+#      - Item: Geffen_Magic_Muffler
+#      - Item: Anti_Magic_Manteau
+#  - Item: Old_Refine_Cube
+#    MaximumRefine: 11
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Old_Rune_Circlet
+#      - Item: Old_Mitra
+#      - Item: Old_Driver_Band_R
+#      - Item: Old_Driver_Band_Y
+#      - Item: Old_Shadow_Handicraft
+#      - Item: Old_Minstrel_Song_Hat
+#      - Item: Old_Midas_Whisper
+#      - Item: Old_Magic_Stone_Hat
+#      - Item: Old_Blazing_Soul
+#      - Item: Old_Wind_Whisper
+#      - Item: Old_Dying_Swan
+#      - Item: Old_Circlet_Of_Bone
+#      - Item: Old_Protect_Of_Crown
+#      - Item: Old_Camo_RabbitHood
+#  - Item: Refine_Hero_Weapon
+#    MaximumRefine: 8
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Royal_Bow_K
+#      - Item: Narcis_Bow
+#      - Item: Shadow_Staff_K
+#      - Item: Iron_Nail_K
+#      - Item: Magic_Sword
+#      - Item: Sword_Of_Bluefire
+#      - Item: Avenger
+#      - Item: Aeon_Staff
+#      - Item: Oriental_Sword
+#      - Item: Undine_Spear_K
+#      - Item: Exoricists_Bible_
+#      - Item: Katar_of_Shiver
+#      - Item: OneSkyOneSun
+#      - Item: SoulWeight
+#      - Item: MeawFoxtail
+#      - Item: Crimson_Rose
+#      - Item: Master_Soul_Rifle
+#      - Item: Demon_S_Shot
+#      - Item: Golden_L_Launcher
+#      - Item: The_Black_Gatling
+#      - Item: Sharp_Wind_Sword
+#      - Item: Fog_Dew_Sword
+#      - Item: Humma_Clear
+#      - Item: Dragonic_Slayer
+#      - Item: Light_Blade
+#      - Item: Slate_Sword
+#      - Item: Trumpet_Shell_K
+#      - Item: Barb_Wire_K
+#      - Item: Meteor_Striker
+#      - Item: Blade_Katar
+#      - Item: Scalet_Dragon_L_Bow
+#      - Item: Fatalist
+#      - Item: Ray_Knuckle
+#      - Item: Saint_Hall
+#      - Item: Blue_Crystal_Staff
+#      - Item: Freezing_Rod
+#  - Item: Refine_Hero_Boots
+#    MaximumRefine: 8
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Ancient_Hero_Boots
+#  - Item: OS_Weapon_Refine_Cube
+#    MaximumRefine: 10
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Beam_Claymore_OS
+#      - Item: Meuchler_OS
+#      - Item: Blasti_OS
+#      - Item: Virtual_Bow_OS
+#      - Item: MH_P89_OS
+#      - Item: AC_B44_OS
+#      - Item: HR_S55_OS
+#      - Item: Burning_Knuckle_OS
+#      - Item: Cannon_Rapier_OS
+#      - Item: Saphir_Hall_OS
+#      - Item: Ultio_Spes_OS
+#      - Item: Rutilus_Stick_OS
+#      - Item: ElectricFox_OS
+#      - Item: Circuit_Board_OS
+#      - Item: Kuroiro_OS
+#      - Item: Boost_Lance_OS
+#  - Item: Racecap_Refine_Cube
+#    MaximumRefine: 10
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Racing_Cap_MC
+#      - Item: Racing_Cap_GN
+#      - Item: Racing_Cap_GC
+#      - Item: Racing_Cap_SC
+#      - Item: Racing_Cap_WL
+#      - Item: Racing_Cap_SO
+#      - Item: Racing_Cap_RK
+#      - Item: Racing_Cap_RG
+#      - Item: Racing_Cap_AB
+#      - Item: Racing_Cap_SR
+#      - Item: Racing_Cap_RA
+#      - Item: Racing_Cap_MI
+#      - Item: Racing_Cap_WA
+#      - Item: Racing_Cap_GS
+#      - Item: Racing_Cap_NJ
+#      - Item: Racing_Cap_SN
+#      - Item: Racing_Cap_SU
+#      - Item: Racing_Cap_SG
+#      - Item: Racing_Cap_SL
+#  - Item: Booster_W_Up_1
+#    MaximumRefine: 8
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: IW_B_T_Sword
+#      - Item: HB_B_T_Spear
+#      - Item: BC_B_Spear
+#      - Item: PG_B_Sword
+#      - Item: PT_B_Axe
+#      - Item: AK_B_Mace
+#      - Item: AC_B_Club
+#      - Item: HS_T_Sword
+#      - Item: RC_B_Katar
+#      - Item: CA_B_Dagger
+#      - Item: TB_B_Bow
+#      - Item: MF_B_Dagger
+#      - Item: CS_B_Staff
+#      - Item: CJ_B_Staff
+#      - Item: SB_B_Book
+#      - Item: ES_B_Stick
+#      - Item: AN_B_Wand
+#      - Item: DD_B_Mace
+#      - Item: PS_B_Knuckle
+#      - Item: CP_B_Knuckle
+#      - Item: AS_B_Bow
+#      - Item: SB_B_Bow
+#      - Item: RS_B_Bow
+#      - Item: MV_B_Violin
+#      - Item: MV_B_Whip
+#  - Item: Booster_W_Up_2
+#    MaximumRefine: 10
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: IW_B_T_Sword
+#      - Item: HB_B_T_Spear
+#      - Item: BC_B_Spear
+#      - Item: PG_B_Sword
+#      - Item: PT_B_Axe
+#      - Item: AK_B_Mace
+#      - Item: AC_B_Club
+#      - Item: HS_T_Sword
+#      - Item: RC_B_Katar
+#      - Item: CA_B_Dagger
+#      - Item: TB_B_Bow
+#      - Item: MF_B_Dagger
+#      - Item: CS_B_Staff
+#      - Item: CJ_B_Staff
+#      - Item: SB_B_Book
+#      - Item: ES_B_Stick
+#      - Item: AN_B_Wand
+#      - Item: DD_B_Mace
+#      - Item: PS_B_Knuckle
+#      - Item: CP_B_Knuckle
+#      - Item: AS_B_Bow
+#      - Item: SB_B_Bow
+#      - Item: RS_B_Bow
+#      - Item: MV_B_Violin
+#      - Item: MV_B_Whip
+#  - Item: Booster_W_Up_3
+#    MaximumRefine: 12
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: IW_B_T_Sword
+#      - Item: HB_B_T_Spear
+#      - Item: BC_B_Spear
+#      - Item: PG_B_Sword
+#      - Item: PT_B_Axe
+#      - Item: AK_B_Mace
+#      - Item: AC_B_Club
+#      - Item: HS_T_Sword
+#      - Item: RC_B_Katar
+#      - Item: CA_B_Katar
+#      - Item: TB_B_Bow
+#      - Item: MF_B_Dagger
+#      - Item: CS_B_Staff
+#      - Item: CJ_B_Staff
+#      - Item: SB_B_Book
+#      - Item: ES_B_Stick
+#      - Item: AN_B_Wand
+#      - Item: DD_B_Mace
+#      - Item: PS_B_Knuckle
+#      - Item: CP_B_Knuckle
+#      - Item: AS_B_Bow
+#      - Item: SB_B_Bow
+#      - Item: RS_B_Violin
+#      - Item: RS_B_Whip
+#      - Item: MV_B_Violin
+#      - Item: MV_B_Whip
+#      - Item: SP_B_Fox
+#      - Item: GB_B_Fox
+#      - Item: ML_B_Book
+#      - Item: SS_B_Book
+#      - Item: FCH_B_Huuma
+#      - Item: SN_B_Huuma
+#      - Item: DF_B_Revolver
+#      - Item: FR_B_Gatling
+#      - Item: ES_B_Staff
+#      - Item: EC_B_Staff
+#      - Item: SP_B_Saber
+#      - Item: SI_B_Saber
+#  - Item: E_ILL_Up
+#    MaximumRefine: 9
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: E_Illusion_Armor_A
+#      - Item: E_Illusion_Armor_B
+#      - Item: E_Illusion_Engine_A
+#      - Item: E_Illusion_Engine_B
+#      - Item: E_Illusion_Leg_A
+#      - Item: E_Illusion_Leg_B
+#  - Item: Auto_Armor_Refine_Cube
+#    MaximumRefine: 10
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Auto_Armor_A
+#      - Item: Auto_Armor_B
+#      - Item: Auto_Engine_A
+#      - Item: Auto_Engine_B
+#      - Item: Auto_Leg_A
+#      - Item: Auto_Leg_B
+#  - Item: Bio_Weapon_Refine_Cube
+#    MaximumRefine: 11
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Staff_of_Miracle
+#      - Item: Gravitation_Staff
+#      - Item: Adorare_Staff
+#      - Item: Volar
+#      - Item: Vernan
+#      - Item: Ripper_Cross
+#      - Item: Agudo_Filo
+#      - Item: Maxi_Spanner
+#      - Item: Rapid_Fire
+#      - Item: Sharp_Star_Bow
+#      - Item: Aiming_Bow
+#      - Item: Falken_Shooter
+#      - Item: Wind_Gale
+#      - Item: Golden_Wrench
+#      - Item: Raging_Dragon_Fist
+#      - Item: Dedicated_Bandage
+#      - Item: Engine_Pilebuncker
+#      - Item: Coolant_Injection
+#      - Item: Gene_Rod
+#      - Item: Lucis_Flail
+#      - Item: Bright_Pendulum
+#      - Item: Crimson_Rose_Stick
+#      - Item: Psychic_Spear_Rod
+#      - Item: Dust_Grave
+#      - Item: Penitentia
+#      - Item: Heart_Whip
+#      - Item: Scarlet_Ribbon
+#      - Item: Boltijin
+#      - Item: Judgement_Slasher
+#      - Item: Repent_Slasher
+#      - Item: Jack_The_Knife
+#      - Item: Platinum_Dagger
+#      - Item: Argen_Blanco
+#      - Item: Harve
+#      - Item: Fortridge
+#      - Item: Black_Circle
+#      - Item: Antique_Cello
+#      - Item: Farthezan
+#      - Item: Estal
+#  - Item: MD_Geffen_Rarmor
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: MD_Geffen_Suits
+#      - Item: MD_Geffen_Robe
+#  - Item: MD_Geffen_Rhood
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: MD_Geffen_Hood
+#      - Item: MD_Geffen_Hood2
+#      - Item: MD_Geffen_Hood3
+#      - Item: MD_Geffen_Hood4
+#  - Item: MD_Geffen_Racc
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: MD_Geffen_Ring
+#      - Item: MD_Geffen_Ring2
+#  - Item: MD_Geffen_Rsheild
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: MD_Geffen_Shield
+#      - Item: MD_Geffen_Shield2
+#  - Item: Moonlight_Box_IL
+#    MinimumRefine: 4
+#    MaximumRefine: 9
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Spectral_Spear_IL
+#      - Item: Moonlight_Sword_IL
+#      - Item: Long_Mace_IL
+#      - Item: Staff_Of_Bordeaux_IL
+#      - Item: Muffler_IL
+#      - Item: Shoes_IL
+#      - Item: Nurse_Cap_IL
+#      - Item: Puente_Robe_IL
+#      - Item: Apple_Of_Archer_IL
+#  - Item: S_Moonlight_Box_IL
+#    MinimumRefine: 4
+#    MaximumRefine: 11
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Spectral_Spear_IL
+#      - Item: Moonlight_Sword_IL
+#      - Item: Long_Mace_IL
+#      - Item: Staff_Of_Bordeaux_IL
+#      - Item: Muffler_IL
+#      - Item: Shoes_IL
+#      - Item: Nurse_Cap_IL
+#      - Item: Puente_Robe_IL
+#      - Item: Apple_Of_Archer_IL
+#  - Item: Great_Hero_Bravery
+#    TargetItems:
+#      - Item: Up_Oriental_Sword
+#      - Item: Up_Dragonic_Slayer
+#      - Item: Up_Shiver_Katar_K
+#      - Item: Up_Blade_Katar
+#      - Item: Up_Sword_Of_Bluefire
+#      - Item: Up_Slate_Sword
+#      - Item: Up_Narcis_Bow
+#      - Item: Up_Trumpet_Shell_K
+#      - Item: Up_Barb_Wire_K
+#      - Item: Up_Avenger
+#      - Item: Up_Magic_Sword
+#      - Item: Up_Fatalist
+#      - Item: Up_Meteor_Striker
+#      - Item: Up_Royal_Bow_K
+#      - Item: Up_Scalet_Dragon_L_Bow
+#      - Item: Up_Shadow_Staff_K
+#      - Item: Up_Freezing_Rod
+#      - Item: Up_Iron_Nail_K
+#      - Item: Up_Ray_Knuckle
+#      - Item: Up_Undine_Spear_K
+#      - Item: Up_Light_Blade
+#      - Item: Up_Iron_Staff
+#      - Item: Up_Blue_Crystal_Staff
+#      - Item: Up_Demon_Hunting_Bible
+#      - Item: Up_Saint_Hall
+#      - Item: Up_MeawFoxtail
+#      - Item: Up_Fog_Dew_Sword
+#      - Item: Up_Humma_Clear
+#      - Item: Up_Master_Soul_Rifle
+#      - Item: Up_Golden_Lord_Launcher
+#      - Item: Up_The_Black
+#      - Item: Up_Demon_Slayer_Shot
+#      - Item: Up_Crimson_Rose
+#      - Item: Up_Thousand_Sun
+#      - Item: Up_Spirit_Pendulum_
+#  - Item: Great_Hero_Wisdom
+#    TargetItems:
+#      - Item: Up_Oriental_Sword
+#      - Item: Up_Dragonic_Slayer
+#      - Item: Up_Shiver_Katar_K
+#      - Item: Up_Blade_Katar
+#      - Item: Up_Sword_Of_Bluefire
+#      - Item: Up_Slate_Sword
+#      - Item: Up_Narcis_Bow
+#      - Item: Up_Trumpet_Shell_K
+#      - Item: Up_Barb_Wire_K
+#      - Item: Up_Avenger
+#      - Item: Up_Magic_Sword
+#      - Item: Up_Fatalist
+#      - Item: Up_Meteor_Striker
+#      - Item: Up_Royal_Bow_K
+#      - Item: Up_Scalet_Dragon_L_Bow
+#      - Item: Up_Shadow_Staff_K
+#      - Item: Up_Freezing_Rod
+#      - Item: Up_Iron_Nail_K
+#      - Item: Up_Ray_Knuckle
+#      - Item: Up_Undine_Spear_K
+#      - Item: Up_Light_Blade
+#      - Item: Up_Iron_Staff
+#      - Item: Up_Blue_Crystal_Staff
+#      - Item: Up_Demon_Hunting_Bible
+#      - Item: Up_Saint_Hall
+#      - Item: Up_MeawFoxtail
+#      - Item: Up_Fog_Dew_Sword
+#      - Item: Up_Humma_Clear
+#      - Item: Up_Master_Soul_Rifle
+#      - Item: Up_Golden_Lord_Launcher
+#      - Item: Up_The_Black
+#      - Item: Up_Demon_Slayer_Shot
+#      - Item: Up_Crimson_Rose
+#      - Item: Up_Thousand_Sun
+#      - Item: Up_Spirit_Pendulum_
+#  - Item: Vampire_Box_IL
+#    MinimumRefine: 4
+#    MaximumRefine: 9
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Wizardy_Staff_IL
+#      - Item: Infiltrator_IL
+#      - Item: Balistar_IL
+#      - Item: Book_Of_The_Apo_IL
+#      - Item: Ghoul_Leg_IL
+#      - Item: Cape_Of_Ancient_Lord_IL
+#  - Item: S_Vampire_Box_IL
+#    MinimumRefine: 4
+#    MaximumRefine: 11
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Wizardy_Staff_IL
+#      - Item: Infiltrator_IL
+#      - Item: Balistar_IL
+#      - Item: Book_Of_The_Apo_IL
+#      - Item: Ghoul_Leg_IL
+#      - Item: Cape_Of_Ancient_Lord_IL
+#  - Item: S_Frozen_Box_IL
+#    MinimumRefine: 4
+#    MaximumRefine: 11
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Huuma_Flutter_Snow_IL
+#      - Item: Combo_Battle_Glove_IL
+#      - Item: Cap_IL
+#      - Item: Illusion_Survivor_Manteau
+#      - Item: Herald_Of_GOD_IL
+#  - Item: Turtle_Is_Box_IL
+#    MinimumRefine: 4
+#    MaximumRefine: 9
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Illusion_Wing_Shuriken
+#      - Item: Illusion_War_Axe
+#      - Item: Illusion_Immaterial_Sword
+#      - Item: Illusion_Iron_Driver
+#      - Item: Illusion_Pole_Axe
+#      - Item: Illusion_Fancy_Flower
+#  - Item: S_Turtle_Is_Box_IL
+#    MinimumRefine: 4
+#    MaximumRefine: 11
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Illusion_Wing_Shuriken
+#      - Item: Illusion_War_Axe
+#      - Item: Illusion_Immaterial_Sword
+#      - Item: Illusion_Iron_Driver
+#      - Item: Illusion_Pole_Axe
+#      - Item: Illusion_Fancy_Flower
+#  - Item: Teddy_Bear_Box_IL
+#    MinimumRefine: 4
+#    MaximumRefine: 9
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Illusion_Survivor's_Staff
+#      - Item: Illusion_Gate_Keeper_DD
+#      - Item: Illusion_Counter_Dagger
+#      - Item: Illusion_Hot_blooded_Headband
+#      - Item: Illusion_Boots
+#  - Item: S_Teddy_Bear_Box_IL
+#    MinimumRefine: 4
+#    MaximumRefine: 11
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Illusion_Survivor's_Staff
+#      - Item: Illusion_Gate_Keeper_DD
+#      - Item: Illusion_Counter_Dagger
+#      - Item: Illusion_Hot_blooded_Headband
+#      - Item: Illusion_Boots
+#  - Item: Luanda_Box_IL
+#    MinimumRefine: 4
+#    MaximumRefine: 9
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Illusion_Hunter_Bow
+#      - Item: Illusion_Tablet
+#      - Item: Illusion_Goibne_Armor
+#      - Item: Illusion_Goibne_Helm
+#      - Item: Illusion_Goibne_Spaulders
+#      - Item: Illusion_Goibne's_Greaves
+#  - Item: S_Luanda_Box_IL
+#    MinimumRefine: 4
+#    MaximumRefine: 11
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Illusion_Hunter_Bow
+#      - Item: Illusion_Tablet
+#      - Item: Illusion_Goibne_Armor
+#      - Item: Illusion_Goibne_Helm
+#      - Item: Illusion_Goibne_Spaulders
+#      - Item: Illusion_Goibne's_Greaves
+#  - Item: Labyrinth_Box_IL
+#    MinimumRefine: 4
+#    MaximumRefine: 9
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Illusion_Tae_Goo_Lyeon
+#      - Item: Illusion_Butcher
+#      - Item: Illusion_Gold_Lux
+#      - Item: Illusion_Bazerald
+#      - Item: Illusion_Morpheus's_Hood
+#      - Item: Illusion_Morpheus's_Shawl
+#  - Item: S_Labyrinth_Box_IL
+#    MinimumRefine: 4
+#    MaximumRefine: 11
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Illusion_Tae_Goo_Lyeon
+#      - Item: Illusion_Butcher
+#      - Item: Illusion_Gold_Lux
+#      - Item: Illusion_Bazerald
+#      - Item: Illusion_Morpheus's_Hood
+#      - Item: Illusion_Morpheus's_Shawl
+#  - Item: Underwater_Box_IL
+#    MinimumRefine: 4
+#    MaximumRefine: 9
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Death_Guidance_IL
+#      - Item: KatarOfCold_Icicle_IL
+#      - Item: Brionac_IL
+#      - Item: Zephyrus_IL
+#      - Item: Electronic_Guitar_IL
+#      - Item: Electric_Eel_IL
+#      - Item: Saint_Robe_IL
+#      - Item: Water_Sprits_Armor_IL
+#      - Item: Chain_Mail_IL
+#      - Item: Morrigane's_Helm_IL
+#      - Item: Morrigane's_Manteau_IL
+#  - Item: S_Underwater_Box_IL
+#    MinimumRefine: 4
+#    MaximumRefine: 11
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Death_Guidance_IL
+#      - Item: KatarOfCold_Icicle_IL
+#      - Item: Brionac_IL
+#      - Item: Zephyrus_IL
+#      - Item: Electronic_Guitar_IL
+#      - Item: Electric_Eel_IL
+#      - Item: Saint_Robe_IL
+#      - Item: Water_Sprits_Armor_IL
+#      - Item: Chain_Mail_IL
+#      - Item: Morrigane's_Helm_IL
+#      - Item: Morrigane's_Manteau_IL
+#  - Item: Circlet_Refine_Cube
+#    MaximumRefine: 10
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: S_Circlet_Of_Time_RK
+#      - Item: S_Circlet_Of_Time_LG
+#      - Item: S_Circlet_Of_Time_NC
+#      - Item: S_Circlet_Of_Time_GN
+#      - Item: S_Circlet_Of_Time_GC
+#      - Item: S_Circlet_Of_Time_SC
+#      - Item: S_Circlet_Of_Time_AB
+#      - Item: S_Circlet_Of_Time_SR
+#      - Item: S_Circlet_Of_Time_WL
+#      - Item: S_Circlet_Of_Time_SO
+#      - Item: S_Circlet_Of_Time_RA
+#      - Item: S_Circlet_Of_Time_WM
+#      - Item: S_Circlet_Of_Time_SJ
+#      - Item: S_Circlet_Of_Time_SP
+#      - Item: S_Circlet_Of_Time_RL
+#      - Item: S_Circlet_Of_Time_OB
+#      - Item: S_Circlet_Of_Time_KG
+#      - Item: S_Circlet_Of_Time_NV
+#      - Item: S_Circlet_Of_Time_SU
+#  - Item: Egir_Power_Box
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Aegir_Helm
+#      - Item: Egir_Armor_K
+#      - Item: Egir_Shoes_K
+#      - Item: Egir_Manteau_K
+#      - Item: Egirnion_Helm
+#      - Item: Egirnion_Armor
+#      - Item: Egirnion_Manteau
+#      - Item: Egirnion_Shoes
+#  - Item: Egir_Magic_Box
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Aegir_Helm
+#      - Item: Egir_Armor_K
+#      - Item: Egir_Shoes_K
+#      - Item: Egir_Manteau_K
+#      - Item: Egirnion_Helm
+#      - Item: Egirnion_Armor
+#      - Item: Egirnion_Manteau
+#      - Item: Egirnion_Shoes
+#  - Item: MD_Airboat_Random
+#    TargetItems:
+#      - Item: MD_Airboat_Boots
+#      - Item: MD_Airboat_Boots2
+#      - Item: MD_Airboat_Boots3
+#      - Item: MD_Airboat_Boots4
+#      - Item: MD_Airboat_Boots5
+#      - Item: MD_Airboat_Boots6
+#  - Item: Sakray_Fury
+#    TargetItems:
+#      - Item: Poenitentia_Ensis
+#      - Item: Poenitentia_Catapulta
+#      - Item: Poenitentia_Gladius
+#      - Item: Poenitentia_Hasta
+#      - Item: Poenitentia_Ascia
+#      - Item: Poenitentia_Clava
+#      - Item: Poenitentia_Pendulus
+#      - Item: Poenitentia_Ligula
+#      - Item: Poenitentia_Termes
+#      - Item: Poenitentia_Virga
+#      - Item: Poenitentia_Scipio
+#      - Item: Poenitentia_Codex
+#      - Item: Poenitentia_Liber
+#      - Item: Poenitentia_Crystallum
+#      - Item: Poenitentia_Caestus
+#      - Item: Poenitentia_Ungula
+#      - Item: Poenitentia_Manus
+#      - Item: Poenitentia_Mucro
+#      - Item: Poenitentia_Tenon
+#      - Item: Poenetentia_Dilacero
+#      - Item: Poenitentia_Nervus
+#      - Item: Poenetentia_Attendo
+#      - Item: Poenitentia_Chorda
+#      - Item: Poenitentia_Flagellum
+#      - Item: Poenetentia_Vatia
+#      - Item: Poenitentia_Foramen
+#      - Item: Poenitentia_Penet
+#      - Item: Poenitentia_Veloci
+#      - Item: Poenitentia_Ruina
+#      - Item: Poenitentia_Orbis
+#      - Item: Poenitentia_Sol
+#      - Item: Poenitentia_Jana
+#      - Item: Poenitentia_Radius
+#      - Item: Poenitentia_Ramus
+#      - Item: Poenitentia_Planta
+#      - Item: Poenitentia_Ferrum
+#  - Item: Sakray_Fury2
+#    TargetItems:
+#      - Item: Poenitentia_Ensis
+#      - Item: Poenitentia_Catapulta
+#      - Item: Poenitentia_Gladius
+#      - Item: Poenitentia_Hasta
+#      - Item: Poenitentia_Ascia
+#      - Item: Poenitentia_Clava
+#      - Item: Poenitentia_Pendulus
+#      - Item: Poenitentia_Ligula
+#      - Item: Poenitentia_Termes
+#      - Item: Poenitentia_Virga
+#      - Item: Poenitentia_Scipio
+#      - Item: Poenitentia_Codex
+#      - Item: Poenitentia_Liber
+#      - Item: Poenitentia_Crystallum
+#      - Item: Poenitentia_Caestus
+#      - Item: Poenitentia_Ungula
+#      - Item: Poenitentia_Manus
+#      - Item: Poenitentia_Mucro
+#      - Item: Poenitentia_Tenon
+#      - Item: Poenetentia_Dilacero
+#      - Item: Poenitentia_Nervus
+#      - Item: Poenetentia_Attendo
+#      - Item: Poenitentia_Chorda
+#      - Item: Poenitentia_Flagellum
+#      - Item: Poenetentia_Vatia
+#      - Item: Poenitentia_Foramen
+#      - Item: Poenitentia_Penet
+#      - Item: Poenitentia_Veloci
+#      - Item: Poenitentia_Ruina
+#      - Item: Poenitentia_Orbis
+#      - Item: Poenitentia_Sol
+#      - Item: Poenitentia_Jana
+#      - Item: Poenitentia_Radius
+#      - Item: Poenitentia_Ramus
+#      - Item: Poenitentia_Planta
+#      - Item: Poenitentia_Ferrum
+#  - Item: Overclocker
+#    TargetItems:
+#      - Item: Battle_Processor_
+#  - Item: Sakray_Regret
+#    TargetItems:
+#      - Item: Poenitentia_Ensis
+#      - Item: Poenitentia_Catapulta
+#      - Item: Poenitentia_Gladius
+#      - Item: Poenitentia_Hasta
+#      - Item: Poenitentia_Ascia
+#      - Item: Poenitentia_Clava
+#      - Item: Poenitentia_Pendulus
+#      - Item: Poenitentia_Ligula
+#      - Item: Poenitentia_Termes
+#      - Item: Poenitentia_Virga
+#      - Item: Poenitentia_Scipio
+#      - Item: Poenitentia_Codex
+#      - Item: Poenitentia_Liber
+#      - Item: Poenitentia_Crystallum
+#      - Item: Poenitentia_Caestus
+#      - Item: Poenitentia_Ungula
+#      - Item: Poenitentia_Manus
+#      - Item: Poenitentia_Mucro
+#      - Item: Poenitentia_Tenon
+#      - Item: Poenetentia_Dilacero
+#      - Item: Poenitentia_Nervus
+#      - Item: Poenetentia_Attendo
+#      - Item: Poenitentia_Chorda
+#      - Item: Poenitentia_Flagellum
+#      - Item: Poenetentia_Vatia
+#      - Item: Poenitentia_Foramen
+#      - Item: Poenitentia_Penet
+#      - Item: Poenitentia_Veloci
+#      - Item: Poenitentia_Ruina
+#      - Item: Poenitentia_Orbis
+#      - Item: Poenitentia_Sol
+#      - Item: Poenitentia_Jana
+#      - Item: Poenitentia_Radius
+#      - Item: Poenitentia_Ramus
+#      - Item: Poenitentia_Planta
+#      - Item: Poenitentia_Ferrum
+#  - Item: Sakray_Regret2
+#    TargetItems:
+#      - Item: Poenitentia_Ensis
+#      - Item: Poenitentia_Catapulta
+#      - Item: Poenitentia_Gladius
+#      - Item: Poenitentia_Hasta
+#      - Item: Poenitentia_Ascia
+#      - Item: Poenitentia_Clava
+#      - Item: Poenitentia_Pendulus
+#      - Item: Poenitentia_Ligula
+#      - Item: Poenitentia_Termes
+#      - Item: Poenitentia_Virga
+#      - Item: Poenitentia_Scipio
+#      - Item: Poenitentia_Codex
+#      - Item: Poenitentia_Liber
+#      - Item: Poenitentia_Crystallum
+#      - Item: Poenitentia_Caestus
+#      - Item: Poenitentia_Ungula
+#      - Item: Poenitentia_Manus
+#      - Item: Poenitentia_Mucro
+#      - Item: Poenitentia_Tenon
+#      - Item: Poenetentia_Dilacero
+#      - Item: Poenitentia_Nervus
+#      - Item: Poenetentia_Attendo
+#      - Item: Poenitentia_Chorda
+#      - Item: Poenitentia_Flagellum
+#      - Item: Poenetentia_Vatia
+#      - Item: Poenitentia_Foramen
+#      - Item: Poenitentia_Penet
+#      - Item: Poenitentia_Veloci
+#      - Item: Poenitentia_Ruina
+#      - Item: Poenitentia_Orbis
+#      - Item: Poenitentia_Sol
+#      - Item: Poenitentia_Jana
+#      - Item: Poenitentia_Radius
+#      - Item: Poenitentia_Ramus
+#      - Item: Poenitentia_Planta
+#      - Item: Poenitentia_Ferrum
+#  - Item: Dark_Stone
+#    TargetItems:
+#      - Item: Blue_Mental_Pendant
+#      - Item: Red_Force_Pendant
+#  - Item: GrayWolf_7_Ticket
+#    MaximumRefine: 6
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Gray_W_Suits
+#      - Item: Gray_W_Robe
+#      - Item: Gray_W_Manteau
+#      - Item: Gray_W_Muffler
+#      - Item: Gray_W_Boots
+#      - Item: Gray_W_Shoes
+#  - Item: GrayWolf_9_Ticket
+#    MaximumRefine: 8
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Gray_W_Suits
+#      - Item: Gray_W_Robe
+#      - Item: Gray_W_Manteau
+#      - Item: Gray_W_Muffler
+#      - Item: Gray_W_Boots
+#      - Item: Gray_W_Shoes
+#  - Item: Pontifex_Courage
+#    TargetItems:
+#      - Item: Adulter_F_T_Sword
+#      - Item: Adulter_F_Cakram
+#      - Item: Adulter_F_Katar
+#      - Item: Adulter_F_Lance
+#      - Item: Adulter_F_T_Staff
+#      - Item: Adulter_F_Rod
+#      - Item: Adulter_F_Humma
+#      - Item: Adulter_F_C_Humma
+#      - Item: Adulter_F_C_Bow
+#      - Item: Adulter_F_Ballista
+#      - Item: Adulter_F_A_Bow
+#      - Item: Adulter_F_Revolver
+#      - Item: Adulter_F_Rifle
+#      - Item: Adulter_F_Shotgun
+#      - Item: Adulter_F_Gatling
+#      - Item: Adulter_F_Launcher
+#      - Item: Adulter_F_G_Sword
+#      - Item: Adulter_F_Lapier
+#      - Item: Adulter_F_Dagger
+#      - Item: Adulter_F_Axe
+#      - Item: Adulter_F_G_Spear
+#      - Item: Adulter_F_M_Book
+#      - Item: Adulter_F_P_Book
+#      - Item: Adulter_F_Bible
+#      - Item: Adulter_F_Moon_B
+#      - Item: Adulter_F_Star_B
+#      - Item: Adulter_F_Wand
+#      - Item: Adulter_F_S_Stick
+#      - Item: Adulter_F_D_Wand
+#      - Item: Adulter_F_F_Wand
+#      - Item: Adulter_F_F_model
+#      - Item: Adulter_F_Knuckle
+#      - Item: Adulter_F_Claw
+#      - Item: Adulter_F_Violin
+#      - Item: Adulter_F_Harp
+#      - Item: Adulter_F_C_Rope
+#      - Item: Adulter_F_Ribbon
+#      - Item: Adulter_F_Mace
+#      - Item: Adulter_F_Hall
+#  - Item: Pontifex_Wisdom
+#    TargetItems:
+#      - Item: Adulter_F_T_Sword
+#      - Item: Adulter_F_Cakram
+#      - Item: Adulter_F_Katar
+#      - Item: Adulter_F_Lance
+#      - Item: Adulter_F_T_Staff
+#      - Item: Adulter_F_Rod
+#      - Item: Adulter_F_Humma
+#      - Item: Adulter_F_C_Humma
+#      - Item: Adulter_F_C_Bow
+#      - Item: Adulter_F_Ballista
+#      - Item: Adulter_F_A_Bow
+#      - Item: Adulter_F_Revolver
+#      - Item: Adulter_F_Rifle
+#      - Item: Adulter_F_Shotgun
+#      - Item: Adulter_F_Gatling
+#      - Item: Adulter_F_Launcher
+#      - Item: Adulter_F_G_Sword
+#      - Item: Adulter_F_Lapier
+#      - Item: Adulter_F_Dagger
+#      - Item: Adulter_F_Axe
+#      - Item: Adulter_F_G_Spear
+#      - Item: Adulter_F_M_Book
+#      - Item: Adulter_F_P_Book
+#      - Item: Adulter_F_Bible
+#      - Item: Adulter_F_Moon_B
+#      - Item: Adulter_F_Star_B
+#      - Item: Adulter_F_Wand
+#      - Item: Adulter_F_S_Stick
+#      - Item: Adulter_F_D_Wand
+#      - Item: Adulter_F_F_Wand
+#      - Item: Adulter_F_F_model
+#      - Item: Adulter_F_Knuckle
+#      - Item: Adulter_F_Claw
+#      - Item: Adulter_F_Violin
+#      - Item: Adulter_F_Harp
+#      - Item: Adulter_F_C_Rope
+#      - Item: Adulter_F_Ribbon
+#      - Item: Adulter_F_Mace
+#      - Item: Adulter_F_Hall
+#  - Item: Pontifex_Tenacity
+#    TargetItems:
+#      - Item: Vivatus_F_T_Sword
+#      - Item: Vivatus_F_Cakram
+#      - Item: Vivatus_F_Katar
+#      - Item: Vivatus_F_Lance
+#      - Item: Vivatus_F_T_Staff
+#      - Item: Vivatus_F_Rod
+#      - Item: Vivatus_F_C_Bow
+#      - Item: Vivatus_F_Ballista
+#      - Item: Vivatus_F_A_Bow
+#      - Item: Vivatus_F_G_Sword
+#      - Item: Vivatus_F_Lapier
+#      - Item: Vivatus_F_Dagger
+#      - Item: Vivatus_F_Axe
+#      - Item: Vivatus_F_G_Spear
+#      - Item: Vivatus_F_M_Book
+#      - Item: Vivatus_F_P_Book
+#      - Item: Vivatus_F_Bible
+#      - Item: Vivatus_F_Wand
+#      - Item: Vivatus_F_Knuckle
+#      - Item: Vivatus_F_Claw
+#      - Item: Vivatus_F_Violin
+#      - Item: Vivatus_F_Harp
+#      - Item: Vivatus_F_C_Rope
+#      - Item: Vivatus_F_Ribbon
+#      - Item: Vivatus_F_Mace
+#      - Item: Vivatus_F_Hall
+#      - Item: Vivatus_F_D_Wand
+#      - Item: Vivatus_F_S_Stick
+#      - Item: Vivatus_F_F_Wand
+#      - Item: Vivatus_F_F_model
+#      - Item: Vivatus_F_Star_B
+#      - Item: Vivatus_F_Moon_B
+#      - Item: Vivatus_F_Gatling
+#      - Item: Vivatus_F_Launcher
+#      - Item: Vivatus_F_Rifle
+#      - Item: Vivatus_F_Shotgun
+#      - Item: Vivatus_F_Revolver
+#      - Item: Vivatus_F_C_Humma
+#      - Item: Vivatus_F_Humma
+#  - Item: Pontifex_Belief
+#    TargetItems:
+#      - Item: Vivatus_F_T_Sword
+#      - Item: Vivatus_F_Cakram
+#      - Item: Vivatus_F_Katar
+#      - Item: Vivatus_F_Lance
+#      - Item: Vivatus_F_T_Staff
+#      - Item: Vivatus_F_Rod
+#      - Item: Vivatus_F_C_Bow
+#      - Item: Vivatus_F_Ballista
+#      - Item: Vivatus_F_A_Bow
+#      - Item: Vivatus_F_G_Sword
+#      - Item: Vivatus_F_Lapier
+#      - Item: Vivatus_F_Dagger
+#      - Item: Vivatus_F_Axe
+#      - Item: Vivatus_F_G_Spear
+#      - Item: Vivatus_F_M_Book
+#      - Item: Vivatus_F_P_Book
+#      - Item: Vivatus_F_Bible
+#      - Item: Vivatus_F_Wand
+#      - Item: Vivatus_F_Knuckle
+#      - Item: Vivatus_F_Claw
+#      - Item: Vivatus_F_Violin
+#      - Item: Vivatus_F_Harp
+#      - Item: Vivatus_F_C_Rope
+#      - Item: Vivatus_F_Ribbon
+#      - Item: Vivatus_F_Mace
+#      - Item: Vivatus_F_Hall
+#      - Item: Vivatus_F_D_Wand
+#      - Item: Vivatus_F_S_Stick
+#      - Item: Vivatus_F_F_Wand
+#      - Item: Vivatus_F_F_model
+#      - Item: Vivatus_F_Star_B
+#      - Item: Vivatus_F_Moon_B
+#      - Item: Vivatus_F_Gatling
+#      - Item: Vivatus_F_Launcher
+#      - Item: Vivatus_F_Rifle
+#      - Item: Vivatus_F_Shotgun
+#      - Item: Vivatus_F_Revolver
+#      - Item: Vivatus_F_C_Humma
+#      - Item: Vivatus_F_Humma
+#  - Item: Bio_Helm_Refine_Cube
+#    MaximumRefine: 10
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: aegis_400078
+#      - Item: aegis_400079
+#      - Item: aegis_400094
+#      - Item: aegis_400095
+#      - Item: aegis_400098
+#      - Item: aegis_400099
+#      - Item: aegis_400116
+#      - Item: aegis_400117
+#      - Item: aegis_400118
+#      - Item: aegis_400119
+#      - Item: aegis_400120
+#      - Item: aegis_400121
+#  - Item: Twins_Box_IL
+#    MinimumRefine: 4
+#    MaximumRefine: 9
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Guard_IL
+#      - Item: Siver_Guard_IL
+#      - Item: Siver_Guard_IL
+#      - Item: Sprint_Shoes_IL
+#      - Item: Doom_Slayer_IL
+#      - Item: Excalibur_IL
+#      - Item: Ancient_Dagger_IL
+#      - Item: Gelerdria_IL
+#      - Item: Thorn_Staff_IL
+#      - Item: Dea_Staff_IL
+#      - Item: Sprint_Mail_IL
+#  - Item: S_Twins_Box_IL
+#    MinimumRefine: 4
+#    MaximumRefine: 11
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Guard_IL
+#      - Item: Siver_Guard_IL
+#      - Item: Sprint_Shoes_IL
+#      - Item: Doom_Slayer_IL
+#      - Item: Excalibur_IL
+#      - Item: Ancient_Dagger_IL
+#      - Item: Gelerdria_IL
+#      - Item: Thorn_Staff_IL
+#      - Item: Dea_Staff_IL
+#      - Item: Sprint_Mail_IL
+#  - Item: EXP_Overclocker
+#    TargetItems:
+#      - Item: EXP_Processor_
+#  - Item: Booster_RandomOpt_P
+#    TargetItems:
+#      - Item: IW_B_T_Sword
+#      - Item: HB_B_T_Spear
+#      - Item: BC_B_Spear
+#      - Item: PG_B_Sword
+#      - Item: PT_B_Axe
+#      - Item: AK_B_Mace
+#      - Item: AC_B_Club
+#      - Item: HS_T_Sword
+#      - Item: RC_B_Katar
+#      - Item: CA_B_Katar
+#      - Item: TB_B_Bow
+#      - Item: MF_B_Dagger
+#      - Item: CS_B_Staff
+#      - Item: CJ_B_Staff
+#      - Item: SB_B_Book
+#      - Item: ES_B_Stick
+#      - Item: AN_B_Wand
+#      - Item: DD_B_Mace
+#      - Item: PS_B_Knuckle
+#      - Item: CP_B_Knuckle
+#      - Item: AS_B_Bow
+#      - Item: SB_B_Bow
+#      - Item: RS_B_Violin
+#      - Item: RS_B_Whip
+#      - Item: MV_B_Violin
+#      - Item: MV_B_Whip
+#      - Item: SP_B_Fox
+#      - Item: GB_B_Fox
+#      - Item: ML_B_Book
+#      - Item: SS_B_Book
+#      - Item: FCH_B_Huuma
+#      - Item: SN_B_Huuma
+#      - Item: DF_B_Revolver
+#      - Item: FR_B_Gatling
+#      - Item: ES_B_Staff
+#      - Item: EC_B_Staff
+#      - Item: SP_B_Saber
+#      - Item: SI_B_Saber
+#  - Item: Booster_RandomOpt_M
+#    TargetItems:
+#      - Item: IW_B_T_Sword
+#      - Item: HB_B_T_Spear
+#      - Item: BC_B_Spear
+#      - Item: PG_B_Sword
+#      - Item: PT_B_Axe
+#      - Item: AK_B_Mace
+#      - Item: AC_B_Club
+#      - Item: HS_T_Sword
+#      - Item: RC_B_Katar
+#      - Item: CA_B_Katar
+#      - Item: TB_B_Bow
+#      - Item: MF_B_Dagger
+#      - Item: CS_B_Staff
+#      - Item: CJ_B_Staff
+#      - Item: SB_B_Book
+#      - Item: ES_B_Stick
+#      - Item: AN_B_Wand
+#      - Item: DD_B_Mace
+#      - Item: PS_B_Knuckle
+#      - Item: CP_B_Knuckle
+#      - Item: AS_B_Bow
+#      - Item: SB_B_Bow
+#      - Item: RS_B_Violin
+#      - Item: RS_B_Whip
+#      - Item: MV_B_Violin
+#      - Item: MV_B_Whip
+#      - Item: SP_B_Fox
+#      - Item: GB_B_Fox
+#      - Item: ML_B_Book
+#      - Item: SS_B_Book
+#      - Item: FCH_B_Huuma
+#      - Item: SN_B_Huuma
+#      - Item: DF_B_Revolver
+#      - Item: FR_B_Gatling
+#      - Item: ES_B_Staff
+#      - Item: EC_B_Staff
+#      - Item: SP_B_Saber
+#      - Item: SI_B_Saber
+#  - Item: Costama_Egg69
+#    TargetItems:
+#      - Item: Saint_Hall_LT
+#      - Item: Undine_Spear_K_LT
+#      - Item: Demon_Hunting_Bible_LT
+#      - Item: Light_Blade_LT
+#      - Item: Magic_Sword_LT
+#      - Item: Fatalist_LT
+#      - Item: Iron_Staff_LT
+#      - Item: Blue_Crystal_Staff_LT
+#      - Item: Shadow_Staff_K_LT
+#      - Item: Freezing_Rod_LT
+#      - Item: Iron_Nail_K_LT
+#      - Item: Ray_Knuckle_LT
+#      - Item: Scalet_Dragon_L_Bow_LT
+#      - Item: Royal_Bow_K_LT
+#      - Item: Slate_Sword_LT
+#      - Item: Sword_Of_Bluefire_LT
+#      - Item: Trumpet_Shell_K_LT
+#      - Item: Barb_Wire_K_LT
+#      - Item: Narcis_Bow_LT
+#      - Item: Avenger_LT
+#      - Item: Meteor_Striker_LT
+#      - Item: Oriental_Sword_LT
+#      - Item: Dragonic_Slayer_LT
+#      - Item: Shiver_Katar_K_LT
+#      - Item: Blade_Katar_LT
+#      - Item: Humma_Clear_LT
+#      - Item: Fog_Dew_Sword_LT
+#      - Item: Crimson_Rose_LT
+#      - Item: Master_Soul_Rifle_LT
+#      - Item: Demon_S_Shot_LT
+#      - Item: The_Black_Gatling_LT
+#      - Item: Golden_L_Launcher_LT
+#      - Item: MeawFoxtail_LT
+#      - Item: OneSkyOneSun_LT
+#      - Item: SoulWeight_LT
+#  - Item: Hero_LT_Refine_Magic
+#    TargetItems:
+#      - Item: Saint_Hall_LT
+#      - Item: Undine_Spear_K_LT
+#      - Item: Demon_Hunting_Bible_LT
+#      - Item: Light_Blade_LT
+#      - Item: Magic_Sword_LT
+#      - Item: Fatalist_LT
+#      - Item: Iron_Staff_LT
+#      - Item: Blue_Crystal_Staff_LT
+#      - Item: Shadow_Staff_K_LT
+#      - Item: Freezing_Rod_LT
+#      - Item: Iron_Nail_K_LT
+#      - Item: Ray_Knuckle_LT
+#      - Item: Scalet_Dragon_L_Bow_LT
+#      - Item: Royal_Bow_K_LT
+#      - Item: Slate_Sword_LT
+#      - Item: Sword_Of_Bluefire_LT
+#      - Item: Trumpet_Shell_K_LT
+#      - Item: Barb_Wire_K_LT
+#      - Item: Narcis_Bow_LT
+#      - Item: Avenger_LT
+#      - Item: Meteor_Striker_LT
+#      - Item: Oriental_Sword_LT
+#      - Item: Dragonic_Slayer_LT
+#      - Item: Shiver_Katar_K_LT
+#      - Item: Blade_Katar_LT
+#      - Item: Humma_Clear_LT
+#      - Item: Fog_Dew_Sword_LT
+#      - Item: Crimson_Rose_LT
+#      - Item: Master_Soul_Rifle_LT
+#      - Item: Demon_S_Shot_LT
+#      - Item: The_Black_Gatling_LT
+#      - Item: Golden_L_Launcher_LT
+#      - Item: MeawFoxtail_LT
+#      - Item: OneSkyOneSun_LT
+#      - Item: SoulWeight_LT
+#  - Item: Lens_Craft_Stone
+#    TargetItems:
+#      - Item: Deepblue_Sunglasses_
+#  - Item: FullPenest_Shadow_Up
+#    MaximumRefine: 10
+#    TargetItems:
+#      - Item: S_FullPene_Earring
+#      - Item: S_FullPene_Pendant
+#      - Item: S_FullPene_Armor
+#      - Item: S_FullPene_Shoes
+#      - Item: S_FullTemp_Earring
+#      - Item: S_FullTemp_Shoes
+#      - Item: S_FullTemp_Armor
+#      - Item: S_FullTemp_Pendant
+#  - Item: Reload_Shadow_Up
+#    MaximumRefine: 10
+#    TargetItems:
+#      - Item: S_S_Reload_Shield
+#  - Item: SpellCaster_Shadow_Up
+#    MaximumRefine: 10
+#    TargetItems:
+#      - Item: S_SpellCaster_Armor
+#      - Item: S_SpellCaster_Shoes
+#      - Item: S_SpellCaster_Earring
+#      - Item: S_SpellCaster_Pendant
+#  - Item: Ex_Status_Shadow_Up
+#    MaximumRefine: 10
+#    TargetItems:
+#      - Item: S_P_Power_Weapon
+#      - Item: S_P_Power_Shield
+#      - Item: S_M_Spell_Weapon
+#      - Item: S_M_Spell_Shield
+#      - Item: S_Concentration_Weapon
+#      - Item: S_Concentration_Shield
+#      - Item: S_Wisdom_Weapon
+#      - Item: S_Wisdom_Shield
+#      - Item: S_Stamina_Weapon
+#      - Item: S_Stamina_Shield
+#      - Item: S_Creative_Weapon
+#      - Item: S_Creative_Shield
+#  - Item: Snow_F_Refine
+#    MaximumRefine: 8
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Snowflower_Armor
+#      - Item: Snowflower_Robe
+#      - Item: Snowflower_Manteau
+#      - Item: Snowflower_Muffler
+#      - Item: Snowflower_Boots
+#      - Item: Snowflower_Shoes
+#  - Item: Glacier_W_Refine
+#    MaximumRefine: 8
+#    CardsAllowed: true
+#    TargetItems:
+#      - Item: Glacier_Launcher
+#      - Item: Glacier_Gatling
+#      - Item: Glacier_Shotgun
+#      - Item: Glacier_Rifle
+#      - Item: Glacier_Revolver
+#      - Item: Glacier_Humma
+#      - Item: Glacier_Whip
+#      - Item: Glacier_Violin
+#      - Item: Glacier_Foxtail
+#      - Item: Glacier_Wand
+#      - Item: Glacier_Staff
+#      - Item: Glacier_Katar
+#      - Item: Glacier_Book
+#      - Item: Glacier_Knuckle
+#      - Item: Glacier_Bow
+#      - Item: Glacier_B_Knife
+#      - Item: Glacier_R_Knife
+#      - Item: Glacier_Mace
+#      - Item: Glacier_M_Mace
+#      - Item: Glacier_Axe
+#      - Item: Glacier_T_Axe
+#      - Item: Glacier_Spear
+#      - Item: Glacier_Lance
+#      - Item: Glacier_B_Sword
+#      - Item: Glacier_Sword
+#      - Item: Glacier_T_Sword
+#  - Item: R_Bearers_Shadow_Up
+#    MaximumRefine: 10
+#    TargetItems:
+#      - Item: S_R_Bearers_Armor
+#      - Item: S_R_Bearers_Shoes
+#      - Item: S_R_Bearers_Earring
+#      - Item: S_R_Bearers_Pendant
+#  - Item: M_Blitz_Shadow_Up
+#    MaximumRefine: 10
+#    TargetItems:
+#      - Item: S_Mega_Blitz_Shield
+#      - Item: S_Mega_Blitz_Weapon
+#  - Item: Absorb_Shadow_Up
+#    MaximumRefine: 10
+#    TargetItems:
+#      - Item: S_Absorb_Shield
+#      - Item: S_Absorb_Weapon
+#  - Item: Mammoth_Shadow_Up
+#    MaximumRefine: 10
+#    TargetItems:
+#      - Item: S_M_Mammoth_Armor
+#      - Item: S_M_Mammoth_Shoes
+#      - Item: S_M_Mammoth_Earring
+#      - Item: S_M_Mammoth_Pendant

+ 36 - 16
doc/script_commands.txt

@@ -2896,22 +2896,6 @@ is invalid or if there is no item in the equipment slot.
 
 ---------------------------------------
 
-*refineui({<char id>})
-
-Opens the refine UI for the attached player or the given character id.
-
-This feature requires 2016-10-12aRagexeRE or newer.
-
----------------------------------------
-
-*openstylist({<char id>})
-
-Opens the stylist UI for the attached player or the given character id.
-
-This feature requires packet version 2015-11-04 or newer.
-
----------------------------------------
-
 *getareadropitem("<map name>",<x1>,<y1>,<x2>,<y2>,<item>)
 
 This function will count all the items with the specified ID number lying on the
@@ -8079,6 +8063,42 @@ The values given will be divided by 100 and transmitted as floating-point number
 				Default: -50000 (-50.0)
 				Maximum: -75000 (-75.0)
 
+---------------------------------------
+
+*refineui({<char id>})
+
+Opens the refine UI for the attached player or the given character id.
+
+This feature requires 2016-10-12aRagexeRE or newer.
+
+---------------------------------------
+
+*openstylist({<char id>})
+
+Opens the stylist UI for the attached player or the given character id.
+
+This feature requires packet version 2015-11-04 or newer.
+
+---------------------------------------
+
+*laphine_synthesis()
+
+Opens the laphine synthesis UI for the attached player.
+
+This feature requires packet version 2016-06-01 or newer.
+
+This function is intended for use in item scripts.
+
+---------------------------------------
+
+*laphine_upgrade()
+
+Opens the laphine upgrade UI for the attached player.
+
+This feature requires packet version 2017-07-26 or newer.
+
+This function is intended for use in item scripts.
+
 ---------------------------------------
 \\
 6,1.- Unit-related commands

+ 3 - 0
doc/yaml/db/item_group_db.yml

@@ -18,6 +18,9 @@
 #          Stacked             Whether stackable items are given stacked or not. (Default: true)
 #          Named               Inscribes the item with the obtainer's name. (Default: false)
 #          Bound               Binds the obtained item. (Default: None)
+#          RandomOptionGroup   Applies random options of this group to all equipable items (Default: None)
+#          RefineMinimum       Applies at least this refine level to all equipable items (Default: 0)
+#          RefineMaximum       Applies at most this refine level to all equipable items (Default: 0)
 #          Clear               Remove the given item. (Optional)
 #       Clear                  Remove the given SubGroup. (Optional)
 ###########################################################################

+ 2 - 1
sql-files/logs.sql

@@ -167,12 +167,13 @@ CREATE TABLE IF NOT EXISTS `npclog` (
 # (Q)uest
 # Private Airs(H)ip
 # Barter Shop (J)
+# Laphine systems (W)
 
 CREATE TABLE IF NOT EXISTS `picklog` (
   `id` int(11) NOT NULL auto_increment,
   `time` datetime NOT NULL,
   `char_id` int(11) NOT NULL default '0',
-  `type` enum('M','P','L','T','V','S','N','C','A','R','G','E','B','O','I','X','D','U','$','F','Y','Z','Q','H','J') NOT NULL default 'P',
+  `type` enum('M','P','L','T','V','S','N','C','A','R','G','E','B','O','I','X','D','U','$','F','Y','Z','Q','H','J','W') NOT NULL default 'P',
   `nameid` int(10) unsigned NOT NULL default '0',
   `amount` int(11) NOT NULL default '1',
   `refine` tinyint(3) unsigned NOT NULL default '0',

+ 7 - 0
sql-files/upgrades/upgrade_20220222_logs.sql

@@ -0,0 +1,7 @@
+ALTER TABLE `picklog`
+	MODIFY `type` enum('M','P','L','T','V','S','N','C','A','R','G','E','B','O','I','X','D','U','$','F','Y','Z','Q','H','J') NOT NULL default 'P'
+;
+
+ALTER TABLE `zenylog`
+	MODIFY `type` enum('T','V','P','M','S','N','D','C','A','E','I','B','K','J') NOT NULL default 'S'
+;

+ 339 - 0
src/map/clif.cpp

@@ -23085,6 +23085,345 @@ void clif_summon_hp_bar(struct mob_data& md) {
 #endif
 }
 
+void clif_laphine_synthesis_open( struct map_session_data *sd, std::shared_ptr<s_laphine_synthesis> synthesis ){
+#if PACKETVER_MAIN_NUM >= 20160601 || PACKETVER_RE_NUM >= 20160525 || defined(PACKETVER_ZERO)
+	nullpo_retv( sd );
+
+	sd->state.laphine_synthesis = synthesis->item_id;
+
+	struct PACKET_ZC_LAPINEDDUKDDAK_OPEN p = {};
+
+	p.packetType = HEADER_ZC_LAPINEDDUKDDAK_OPEN;
+	p.itemId = client_nameid( synthesis->item_id );
+
+	clif_send( &p, sizeof( p ), &sd->bl, SELF );
+#endif
+}
+
+void clif_parse_laphine_synthesis_close( int fd, struct map_session_data* sd ){
+#if PACKETVER_MAIN_NUM >= 20160601 || PACKETVER_RE_NUM >= 20160525 || defined(PACKETVER_ZERO)
+	sd->state.laphine_synthesis = 0;
+#endif
+}
+
+enum e_laphine_synthesis_result : int16{
+	LAPHINE_SYNTHESIS_SUCCESS = 0,
+	LAPHINE_SYNTHESIS_AMOUNT = 5,
+	LAPHINE_SYNTHESIS_ITEM = 7
+};
+
+void clif_laphine_synthesis_result( struct map_session_data* sd, enum e_laphine_synthesis_result result ){
+#if PACKETVER_MAIN_NUM >= 20160601 || PACKETVER_RE_NUM >= 20160525 || defined(PACKETVER_ZERO)
+	nullpo_retv( sd );
+
+	struct PACKET_ZC_LAPINEDDUKDDAK_RESULT p = {};
+
+	p.packetType = HEADER_ZC_LAPINEDDUKDDAK_RESULT;
+	p.result = result;
+
+	clif_send( &p, sizeof( p ), &sd->bl, SELF );
+#endif
+}
+
+void clif_parse_laphine_synthesis( int fd, struct map_session_data* sd ){
+#if PACKETVER_MAIN_NUM >= 20160601 || PACKETVER_RE_NUM >= 20160525 || defined(PACKETVER_ZERO)
+	if( sd->state.laphine_synthesis == 0 ){
+		return;
+	}
+
+	struct PACKET_CZ_LAPINEDDUKDDAK_ACK* p = (struct PACKET_CZ_LAPINEDDUKDDAK_ACK*)RFIFOP( fd, 0 );
+
+	if( sd->state.laphine_synthesis != p->itemId ){
+		return;
+	}
+
+	std::shared_ptr<s_laphine_synthesis> synthesis = laphine_synthesis_db.find( sd->state.laphine_synthesis );
+
+	if( synthesis == nullptr ){
+		return;
+	}
+
+	size_t count = ( p->packetLength - sizeof( struct PACKET_CZ_LAPINEDDUKDDAK_ACK ) ) / sizeof( struct PACKET_CZ_LAPINEDDUKDDAK_ACK_sub );
+
+	// Player sent more or less than actually required
+	if( count != synthesis->requiredRequirements ){
+		return;
+	}
+
+	// Check for duplicates
+	for( size_t i = 0; i < count; i++ ){
+		for( size_t j = i + 1; j < count; j++ ){
+			if( p->items[i].index == p->items[j].index ){
+				return;
+			}
+		}
+	}
+
+	for( size_t i = 0; i < count; i++ ){
+		int16 index = server_index( p->items[i].index );
+
+		if( index >= MAX_INVENTORY ){
+			return;
+		}
+
+		if( sd->inventory_data[i] == nullptr ){
+			return;
+		}
+
+		struct item* item = &sd->inventory.u.items_inventory[index];
+
+		std::shared_ptr<s_laphine_synthesis_requirement> requirement = util::umap_find( synthesis->requirements, item->nameid );
+
+		if( requirement == nullptr ){
+			clif_laphine_synthesis_result( sd, LAPHINE_SYNTHESIS_ITEM );
+			return;
+		}
+
+		if( p->items[i].count != requirement->amount ){
+			clif_laphine_synthesis_result( sd, LAPHINE_SYNTHESIS_AMOUNT );
+			return;
+		}
+
+		if( item->amount < requirement->amount ){
+			clif_laphine_synthesis_result( sd, LAPHINE_SYNTHESIS_AMOUNT );
+			return;
+		}
+
+		if( item->refine < synthesis->minimumRefine ){
+			clif_laphine_synthesis_result( sd, LAPHINE_SYNTHESIS_ITEM );
+			return;
+		}
+
+		if( item->refine > synthesis->maximumRefine ){
+			clif_laphine_synthesis_result( sd, LAPHINE_SYNTHESIS_ITEM );
+			return;
+		}
+	}
+
+	int16 index = pc_search_inventory( sd, sd->state.laphine_synthesis );
+
+	if( index < 0 ){
+		clif_laphine_synthesis_result( sd, LAPHINE_SYNTHESIS_ITEM );
+		return;
+	}
+
+	if( ( sd->inventory_data[index]->flag.delay_consume & DELAYCONSUME_NOCONSUME ) == 0 ){
+		if( pc_delitem( sd, index, 1, 0, 0, LOG_TYPE_CONSUME ) != 0 ){
+			return;
+		}
+	}
+
+	for( size_t i = 0; i < count; i++ ){
+		index = server_index( p->items[i].index );
+
+		if( pc_delitem( sd, index, p->items[i].count, 0, 0, LOG_TYPE_LAPHINE ) != 0 ){
+			return;
+		}
+	}
+
+	itemdb_group.pc_get_itemgroup( synthesis->rewardGroupId, true, sd );
+
+	clif_laphine_synthesis_result( sd, LAPHINE_SYNTHESIS_SUCCESS );
+#endif
+}
+
+void clif_laphine_upgrade_open( struct map_session_data* sd, std::shared_ptr<s_laphine_upgrade> upgrade ){
+#if PACKETVER_MAIN_NUM >= 20170726 || PACKETVER_RE_NUM >= 20170621 || defined(PACKETVER_ZERO)
+	nullpo_retv( sd );
+
+	sd->state.laphine_upgrade = upgrade->item_id;
+
+	struct PACKET_ZC_LAPINEUPGRADE_OPEN p = {};
+
+	p.packetType = HEADER_ZC_LAPINEUPGRADE_OPEN;
+	p.itemId = client_nameid( upgrade->item_id );
+
+	clif_send( &p, sizeof( p ), &sd->bl, SELF );
+#endif
+}
+
+void clif_parse_laphine_upgrade_close( int fd, struct map_session_data* sd ){
+#if PACKETVER_MAIN_NUM >= 20170726 || PACKETVER_RE_NUM >= 20170621 || defined(PACKETVER_ZERO)
+	sd->state.laphine_upgrade = 0;
+#endif
+}
+
+void clif_laphine_upgrade_result( struct map_session_data *sd, bool failed ){
+#if PACKETVER_MAIN_NUM >= 20170726 || PACKETVER_RE_NUM >= 20170621 || defined(PACKETVER_ZERO)
+	struct PACKET_ZC_LAPINEUPGRADE_RESULT p = {};
+
+	p.packetType = HEADER_ZC_LAPINEUPGRADE_RESULT;
+	p.result = failed;
+
+	clif_send( &p, sizeof( p ), &sd->bl, SELF );
+#endif
+}
+
+static void clif_item_preview( struct map_session_data *sd, int16 index ){
+#if PACKETVER_MAIN_NUM >= 20170726 || PACKETVER_RE_NUM >= 20170621 || defined(PACKETVER_ZERO)
+	nullpo_retv( sd );
+
+	struct item* item = &sd->inventory.u.items_inventory[index];
+
+	struct PACKET_ZC_ITEM_PREVIEW p = {};
+
+	p.packetType = HEADER_ZC_ITEM_PREVIEW;
+	p.index = client_index( index );
+#if PACKETVER_MAIN_NUM >= 20181017 || PACKETVER_RE_NUM >= 20181017 || PACKETVER_ZERO_NUM >= 20181024
+	p.isDamaged = item->attribute != 0;
+#endif
+	p.refiningLevel = item->refine;
+#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200723
+	p.enchantgrade = item->enchantgrade;
+#endif
+	clif_addcards( &p.slot, item );
+	clif_add_random_options( p.option_data, item );
+
+	clif_send( &p, sizeof( p ), &sd->bl, SELF );
+#endif
+}
+
+void clif_parse_laphine_upgrade( int fd, struct map_session_data* sd ){
+#if PACKETVER_MAIN_NUM >= 20170726 || PACKETVER_RE_NUM >= 20170621 || defined(PACKETVER_ZERO)
+	if( sd->state.laphine_upgrade == 0 ){
+		return;
+	}
+
+	struct PACKET_CZ_LAPINEUPGRADE_MAKE_ITEM* p = (struct PACKET_CZ_LAPINEUPGRADE_MAKE_ITEM*)RFIFOP( fd, 0 );
+
+	if( sd->state.laphine_upgrade != p->itemId ){
+		return;
+	}
+
+	std::shared_ptr<s_laphine_upgrade> upgrade = laphine_upgrade_db.find( sd->state.laphine_upgrade );
+
+	if( upgrade == nullptr ){
+		return;
+	}
+
+	uint16 index = server_index( p->index );
+
+	if( index >= MAX_INVENTORY ){
+		return;
+	}
+
+	if( sd->inventory_data[index] == nullptr ){
+		return;
+	}
+
+	struct item* item = &sd->inventory.u.items_inventory[index];
+
+	// Not a valid target item
+	if( !util::vector_exists( upgrade->target_item_ids, item->nameid ) ){
+		clif_laphine_upgrade_result( sd, true );
+		return;
+	}
+
+	// If target item is not identified
+	if( item->identify == 0 ){
+		clif_laphine_upgrade_result( sd, true );
+		return;
+	}
+
+	// If target item is equipped
+	if( item->equip != 0 ){
+		clif_laphine_upgrade_result( sd, true );
+		return;
+	}
+
+	// Check minimum refine requirement
+	if( item->refine < upgrade->minimumRefine ){
+		clif_laphine_upgrade_result( sd, true );
+		return;
+	}
+
+	// Check maximum refine requirement
+	if( item->refine > upgrade->maximumRefine ){
+		clif_laphine_upgrade_result( sd, true );
+		return;
+	}
+
+	// If no cards are allowed
+	if( !upgrade->cardsAllowed ){
+		for( int i = 0; i < MAX_SLOTS; i++ ){
+			if( item->card[i] != 0 ){
+				clif_laphine_upgrade_result( sd, true );
+				return;
+			}
+		}
+	}
+
+	// If random options are required
+	if( upgrade->requiredRandomOptions > 0 ){
+		int i;
+
+		for( i = MAX_ITEM_RDM_OPT - 1; i >= 0; i-- ){
+			if( item->option[i].id != 0 ){
+				break;
+			}
+		}
+
+		if( ( i + 1 ) < upgrade->requiredRandomOptions ){
+			clif_laphine_upgrade_result( sd, true );
+			return;
+		}
+	}
+
+	int16 index2 = pc_search_inventory( sd, sd->state.laphine_upgrade );
+
+	if( index2 < 0 ){
+		clif_laphine_upgrade_result( sd, true );
+		return;
+	}
+
+	if( ( sd->inventory_data[index2]->flag.delay_consume & DELAYCONSUME_NOCONSUME ) == 0 ){
+		if( pc_delitem( sd, index2, 1, 0, 0, LOG_TYPE_CONSUME ) != 0 ){
+			return;
+		}
+	}
+
+	// Log removal of item
+	log_pick_pc( sd, LOG_TYPE_LAPHINE, -1, item );
+
+	// Visually remove it from the client
+	clif_delitem( sd, index, 1, 0 );
+
+	// Apply the random options
+	if( upgrade->randomOptionGroup != nullptr ){
+		upgrade->randomOptionGroup->apply( *item );
+	}
+
+	// Change the refine rate if needed
+	if( upgrade->resultRefine > 0 ){
+		// Absolute refine level change
+		item->refine = max( item->refine, upgrade->resultRefine );
+	}else if( upgrade->resultRefineMaximum > 0 ){
+		// If a minimum is specified it can also downgrade
+		if( upgrade->resultRefineMinimum ){
+			item->refine = rnd_value( upgrade->resultRefineMinimum, upgrade->resultRefineMaximum );
+		}else{
+			// Otherwise it can only be upgraded until the maximum, but not downgraded
+			item->refine = rnd_value( item->refine, upgrade->resultRefineMaximum );
+		}
+	}else if( upgrade->resultRefineMinimum > 0 ){
+		// No maximum has been specified, so it can be anything between minimum and MAX_REFINE
+		item->refine = rnd_value( upgrade->resultRefineMinimum, MAX_REFINE );
+	}
+
+	// Log retrieving the item again -> with the new options
+	log_pick_pc( sd, LOG_TYPE_LAPHINE, 1, item );
+
+	// Make it visible for the client again
+	clif_additem( sd, index, 1, 0 );
+
+	// Open a preview of the item
+	clif_item_preview( sd, index );
+
+	// Tell the client we are done
+	clif_laphine_upgrade_result( sd, false );
+#endif
+}
+
 /*==========================================
  * Main client packet processing function
  *------------------------------------------*/

+ 6 - 0
src/map/clif.hpp

@@ -45,6 +45,8 @@ struct guild_log_entry;
 enum e_guild_storage_log : uint16;
 enum e_bg_queue_apply_ack : uint16;
 enum e_instance_notify : uint8;
+struct s_laphine_synthesis;
+struct s_laphine_upgrade;
 
 enum e_PacketDBVersion { // packet DB
 	MIN_PACKET_DB  = 0x064,
@@ -1190,4 +1192,8 @@ void clif_barter_extended_open( struct map_session_data& sd, struct npc_data& nd
 void clif_summon_init(struct mob_data& md);
 void clif_summon_hp_bar(struct mob_data& md);
 
+// Laphine System
+void clif_laphine_synthesis_open( struct map_session_data *sd, std::shared_ptr<s_laphine_synthesis> synthesis );
+void clif_laphine_upgrade_open( struct map_session_data* sd, std::shared_ptr<s_laphine_upgrade> upgrade );
+
 #endif /* CLIF_HPP */

+ 10 - 0
src/map/clif_packetdb.hpp

@@ -2292,6 +2292,11 @@
 	packet(0x0A7D,-1);
 #endif
 
+#if PACKETVER_MAIN_NUM >= 20160601 || PACKETVER_RE_NUM >= 20160525 || defined(PACKETVER_ZERO)
+	parseable_packet( HEADER_CZ_LAPINEDDUKDDAK_CLOSE, sizeof( struct PACKET_CZ_LAPINEDDUKDDAK_CLOSE ), clif_parse_laphine_synthesis_close, 0 );
+	parseable_packet( HEADER_CZ_LAPINEDDUKDDAK_ACK, -1, clif_parse_laphine_synthesis, 0 );
+#endif
+
 // 2016-06-22aRagexeRE
 #if PACKETVER >= 20160622
 	packet(0x0A84,94);
@@ -2344,6 +2349,11 @@
 	parseable_packet(0x0ACE,4,clif_parse_equipswitch_request_single,0);
 #endif
 
+#if PACKETVER_MAIN_NUM >= 20170726 || PACKETVER_RE_NUM >= 20170621 || defined(PACKETVER_ZERO)
+	parseable_packet( HEADER_CZ_LAPINEUPGRADE_CLOSE, sizeof( struct PACKET_CZ_LAPINEUPGRADE_CLOSE ), clif_parse_laphine_upgrade_close, 0 );
+	parseable_packet( HEADER_CZ_LAPINEUPGRADE_MAKE_ITEM, sizeof( struct PACKET_CZ_LAPINEUPGRADE_MAKE_ITEM ), clif_parse_laphine_upgrade, 0 );
+#endif
+
 // 2017-08-30bRagexeRE
 #if PACKETVER >= 20170830
 	packet(0x0ACB,12);

+ 519 - 15
src/map/itemdb.cpp

@@ -1259,6 +1259,392 @@ int16 ItemGroupDatabase::item_exists_pc(map_session_data *sd, uint16 group_id)
 	return -1;
 }
 
+const std::string LaphineSynthesisDatabase::getDefaultLocation(){
+	return std::string( db_path ) + "/laphine_synthesis.yml";
+}
+
+uint64 LaphineSynthesisDatabase::parseBodyNode( const YAML::Node& node ){
+	t_itemid item_id;
+
+	{
+		std::string name;
+
+		if( !this->asString( node, "Item", name ) ){
+			return 0;
+		}
+
+		std::shared_ptr<item_data> id = item_db.search_aegisname( name.c_str() );
+
+		if( id == nullptr ){
+			this->invalidWarning( node["Item"], "Unknown item \"%s\".\n", name.c_str() );
+			return 0;
+		}
+
+		item_id = id->nameid;
+	}
+
+	std::shared_ptr<s_laphine_synthesis> entry = this->find( item_id );
+	bool exists = entry != nullptr;
+
+	if( !exists ){
+		if( !this->nodesExist( node, { "RewardGroup", "Requirements" } ) ){
+			return 0;
+		}
+
+		entry = std::make_shared<s_laphine_synthesis>();
+		entry->item_id = item_id;
+	}
+
+	if( this->nodeExists( node, "RewardGroup" ) ){
+		std::string name;
+
+		if( !this->asString( node, "RewardGroup", name ) ){
+			return 0;
+		}
+
+		int64 constant;
+
+		if( !script_get_constant( ( "IG_" + name ).c_str(), &constant ) ){
+			this->invalidWarning( node["RewardGroup"], "Unknown reward group \"%s\".\n", name.c_str() );
+			return 0;
+		}
+
+		if( !itemdb_group.exists( (uint16)constant ) ){
+			this->invalidWarning( node["RewardGroup"], "Unknown reward group ID \"%" PRId64 "\".\n", constant );
+			return 0;
+		}
+
+		entry->rewardGroupId = (uint16)constant;
+	}else{
+		if( !exists ){
+			entry->rewardGroupId = 0;
+		}
+	}
+
+	if( this->nodeExists( node, "RequiredRequirementsCount" ) ){
+		uint16 amount;
+
+		if( !this->asUInt16( node, "RequiredRequirementsCount", amount ) ){
+			return 0;
+		}
+
+		entry->requiredRequirements = amount;
+	}else{
+		if( !exists ){
+			entry->requiredRequirements = 1;
+		}
+	}
+
+	if( this->nodeExists( node, "Requirements" ) ){
+		for( const YAML::Node& requirementNode : node["Requirements"] ){
+			std::string name;
+
+			if( !this->asString( requirementNode, "Item", name ) ){
+				return 0;
+			}
+
+			std::shared_ptr<item_data> id = item_db.search_aegisname( name.c_str() );
+
+			if( id == nullptr ){
+				this->invalidWarning( requirementNode["Item"], "Unknown item \"%s\".\n", name.c_str() );
+				return 0;
+			}
+
+			std::shared_ptr<s_laphine_synthesis_requirement> requirement = util::umap_find( entry->requirements, id->nameid );
+			bool requirement_exists = requirement != nullptr;
+
+			if( !requirement_exists ){
+				requirement = std::make_shared<s_laphine_synthesis_requirement>();
+				requirement->item_id = id->nameid;
+			}
+
+			if( this->nodeExists( requirementNode, "Amount" ) ){
+				uint16 amount;
+
+				if( !this->asUInt16( requirementNode, "Amount", amount ) ){
+					return 0;
+				}
+
+				if( amount > MAX_AMOUNT ){
+					this->invalidWarning( requirementNode["Amount"], "Amount %hu is too high, capping to MAX_AMOUNT...\n", amount );
+					amount = MAX_AMOUNT;
+				}
+
+				requirement->amount = amount;
+			}else{
+				if( !requirement_exists ){
+					requirement->amount = 1;
+				}
+			}
+
+			if( !requirement_exists ){
+				entry->requirements[id->nameid] = requirement;
+			}
+		}
+	}
+
+	if( this->nodeExists( node, "MinimumRefine" ) ){
+		uint16 refine;
+
+		if( !this->asUInt16( node, "MinimumRefine", refine ) ){
+			return 0;
+		}
+
+		if( refine > MAX_REFINE ){
+			this->invalidWarning( node["MinimumRefine"], "Minimum refine %hu is too high, capping to MAX_REFINE...\n", refine );
+			refine = MAX_REFINE;
+		}
+
+		entry->minimumRefine = refine;
+	}else{
+		if( !exists ){
+			entry->minimumRefine = 0;
+		}
+	}
+
+	if( this->nodeExists( node, "MaximumRefine" ) ){
+		uint16 refine;
+
+		if( !this->asUInt16( node, "MaximumRefine", refine ) ){
+			return 0;
+		}
+
+		if( refine > MAX_REFINE ){
+			this->invalidWarning( node["MaximumRefine"], "Maximum refine %hu is too high, capping to MAX_REFINE...\n", refine );
+			refine = MAX_REFINE;
+		}
+
+		entry->maximumRefine = refine;
+	}else{
+		if( !exists ){
+			entry->maximumRefine = MAX_REFINE;
+		}
+	}
+
+	if( !exists ){
+		this->put( entry->item_id, entry );
+	}
+
+	return 1;
+}
+
+LaphineSynthesisDatabase laphine_synthesis_db;
+
+const std::string LaphineUpgradeDatabase::getDefaultLocation(){
+	return std::string( db_path ) + "/laphine_upgrade.yml";
+}
+
+uint64 LaphineUpgradeDatabase::parseBodyNode( const YAML::Node& node ){
+	t_itemid item_id;
+
+	{
+		std::string name;
+
+		if( !this->asString( node, "Item", name ) ){
+			return 0;
+		}
+
+		std::shared_ptr<item_data> id = item_db.search_aegisname( name.c_str() );
+
+		if( id == nullptr ){
+			this->invalidWarning( node["Item"], "Unknown item \"%s\".\n", name.c_str() );
+			return 0;
+		}
+
+		item_id = id->nameid;
+	}
+
+	std::shared_ptr<s_laphine_upgrade> entry = this->find( item_id );
+	bool exists = entry != nullptr;
+
+	if( !exists ){
+		if( !this->nodesExist( node, { "TargetItems" } ) ){
+			return 0;
+		}
+
+		entry = std::make_shared<s_laphine_upgrade>();
+		entry->item_id = item_id;
+	}
+
+	if( this->nodeExists( node, "RandomOptionGroup" ) ){
+		std::string name;
+
+		if( !this->asString( node, "RandomOptionGroup", name ) ){
+			return 0;
+		}
+
+		uint16 id;
+
+		if( !random_option_group.option_get_id( name, id ) ){
+			this->invalidWarning( node["RandomOptionGroup"], "Unknown random option group \"%s\".\n", name.c_str() );
+			return 0;
+		}
+
+		entry->randomOptionGroup = random_option_group.find( id );
+	}else{
+		if( !exists ){
+			entry->randomOptionGroup = nullptr;
+		}
+	}
+
+	if( this->nodeExists( node, "TargetItems" ) ){
+		for( const YAML::Node& targetNode : node["TargetItems"] ){
+			std::string name;
+
+			if( !this->asString( targetNode, "Item", name ) ){
+				return 0;
+			}
+
+			std::shared_ptr<item_data> id = item_db.search_aegisname( name.c_str() );
+
+			if( id == nullptr ){
+				this->invalidWarning( targetNode["Item"], "Unknown item \"%s\".\n", name.c_str() );
+				return 0;
+			}
+
+			if( !util::vector_exists( entry->target_item_ids, id->nameid ) ){
+				entry->target_item_ids.push_back( id->nameid );
+			}
+		}
+	}
+
+	if( this->nodeExists( node, "MinimumRefine" ) ){
+		uint16 refine;
+
+		if( !this->asUInt16( node, "MinimumRefine", refine ) ){
+			return 0;
+		}
+
+		if( refine > MAX_REFINE ){
+			this->invalidWarning( node["MinimumRefine"], "Minimum refine %hu is too high, capping to MAX_REFINE...\n", refine );
+			refine = MAX_REFINE;
+		}
+
+		entry->minimumRefine = refine;
+	}else{
+		if( !exists ){
+			entry->minimumRefine = 0;
+		}
+	}
+
+	if( this->nodeExists( node, "MaximumRefine" ) ){
+		uint16 refine;
+
+		if( !this->asUInt16( node, "MaximumRefine", refine ) ){
+			return 0;
+		}
+
+		if( refine > MAX_REFINE ){
+			this->invalidWarning( node["MaximumRefine"], "Maximum refine %hu is too high, capping to MAX_REFINE...\n", refine );
+			refine = MAX_REFINE;
+		}
+
+		entry->maximumRefine = refine;
+	}else{
+		if( !exists ){
+			entry->maximumRefine = MAX_REFINE;
+		}
+	}
+
+	if( this->nodeExists( node, "RequiredRandomOptions" ) ){
+		uint16 amount;
+
+		if( !this->asUInt16( node, "RequiredRandomOptions", amount ) ){
+			return 0;
+		}
+
+		if( amount > MAX_ITEM_RDM_OPT ){
+			this->invalidWarning( node["RequiredRandomOptions"], "Required random option amount %hu is too high, capping to MAX_ITEM_RDM_OPT...\n", amount );
+			amount = MAX_ITEM_RDM_OPT;
+		}
+
+		entry->requiredRandomOptions = amount;
+	}else{
+		if( !exists ){
+			entry->requiredRandomOptions = 0;
+		}
+	}
+
+	if( this->nodeExists( node, "CardsAllowed" ) ){
+		bool allowed;
+
+		if( !this->asBool( node, "CardsAllowed", allowed ) ){
+			return 0;
+		}
+
+		entry->cardsAllowed = true;
+	}else{
+		if( !exists ){
+			entry->cardsAllowed = false;
+		}
+	}
+
+	if( this->nodeExists( node, "ResultRefine" ) ){
+		uint16 refine;
+
+		if( !this->asUInt16( node, "ResultRefine", refine ) ){
+			return 0;
+		}
+
+		if( refine > MAX_REFINE ){
+			this->invalidWarning( node["ResultRefine"], "Result refine %hu is too high, capping to MAX_REFINE...\n", refine );
+			refine = MAX_REFINE;
+		}
+
+		entry->resultRefine = refine;
+	}else{
+		if( !exists ){
+			entry->resultRefine = 0;
+		}
+	}
+
+	if( this->nodeExists( node, "ResultRefineMinimum" ) ){
+		uint16 refine;
+
+		if( !this->asUInt16( node, "ResultRefineMinimum", refine ) ){
+			return 0;
+		}
+
+		if( refine > MAX_REFINE ){
+			this->invalidWarning( node["ResultRefineMinimum"], "Result refine minimum %hu is too high, capping to MAX_REFINE...\n", refine );
+			refine = MAX_REFINE;
+		}
+
+		entry->resultRefineMinimum = refine;
+	}else{
+		if( !exists ){
+			entry->resultRefineMinimum = 0;
+		}
+	}
+
+	if( this->nodeExists( node, "ResultRefineMaximum" ) ){
+		uint16 refine;
+
+		if( !this->asUInt16( node, "ResultRefineMaximum", refine ) ){
+			return 0;
+		}
+
+		if( refine > MAX_REFINE ){
+			this->invalidWarning( node["ResultRefineMaximum"], "Result refine maximum %hu is too high, capping to MAX_REFINE...\n", refine );
+			refine = MAX_REFINE;
+		}
+
+		entry->resultRefineMaximum = refine;
+	}else{
+		if( !exists ){
+			entry->resultRefineMaximum = 0;
+		}
+	}
+
+	if( !exists ){
+		this->put( entry->item_id, entry );
+	}
+
+	return 1;
+}
+
+LaphineUpgradeDatabase laphine_upgrade_db;
+
 /*==========================================
  * Return item data from item name. (lookup)
  * @param str Item Name
@@ -1392,6 +1778,25 @@ static void itemdb_pc_get_itemgroup_sub(map_session_data *sd, bool identify, std
 	for (uint16 i = 0; i < data->amount; i += get_amt) {
 		char flag = 0;
 		tmp.unique_id = data->GUID ? pc_generate_unique_id(sd) : 0; // Generate GUID
+
+		if( itemdb_isequip( data->nameid ) ){
+			if( data->refineMinimum > 0 && data->refineMaximum > 0 ){
+				tmp.refine = rnd_value( data->refineMinimum, data->refineMaximum );
+			}else if( data->refineMinimum > 0 ){
+				tmp.refine = rnd_value( data->refineMinimum, MAX_REFINE );
+			}else if( data->refineMaximum > 0 ){
+				tmp.refine = rnd_value( 1, data->refineMaximum );
+			}else{
+				tmp.refine = 0;
+			}
+
+			if( data->randomOptionGroup != nullptr ){
+				memset( tmp.option, 0, sizeof( tmp.option ) );
+
+				data->randomOptionGroup->apply( tmp );
+			}
+		}
+
 		if ((flag = pc_additem(sd, &tmp, get_amt, LOG_TYPE_SCRIPT))) {
 			clif_additem(sd, 0, 0, flag);
 			if (pc_candrop(sd, &tmp))
@@ -1877,6 +2282,65 @@ uint64 ItemGroupDatabase::parseBodyNode(const YAML::Node &node) {
 					if (!entry_exists)
 						entry->bound = BOUND_NONE;
 				}
+
+				if( this->nodeExists( listit, "RandomOptionGroup" ) ){
+					std::string name;
+
+					if( !this->asString( listit, "RandomOptionGroup", name ) ){
+						return 0;
+					}
+
+					uint16 id;
+
+					if( !random_option_group.option_get_id( name, id ) ){
+						this->invalidWarning( listit["RandomOptionGroup"], "Unknown random option group \"%s\".\n", name.c_str() );
+						return 0;
+					}
+
+					entry->randomOptionGroup = random_option_group.find( id );
+				}else{
+					if( !entry_exists ){
+						entry->randomOptionGroup = nullptr;
+					}
+				}
+
+				if( this->nodeExists( listit, "RefineMinimum" ) ){
+					uint16 refine;
+
+					if( !this->asUInt16( listit, "RefineMinimum", refine ) ){
+						return 0;
+					}
+
+					if( refine > MAX_REFINE ){
+						this->invalidWarning( listit["RefineMinimum"], "Minimum refine % hu is too high, capping to MAX_REFINE...\n", refine );
+						refine = MAX_REFINE;
+					}
+
+					entry->refineMinimum = refine;
+				}else{
+					if( !exists ){
+						entry->refineMinimum = 0;
+					}
+				}
+
+				if( this->nodeExists( listit, "RefineMaximum" ) ){
+					uint16 refine;
+
+					if( !this->asUInt16( listit, "RefineMaximum", refine ) ){
+						return 0;
+					}
+
+					if( refine > MAX_REFINE ){
+						this->invalidWarning( listit["RefineMaximum"], "Maximum refine %hu is too high, capping to MAX_REFINE...\n", refine );
+						refine = MAX_REFINE;
+					}
+
+					entry->refineMaximum = refine;
+				}else{
+					if( !exists ){
+						entry->refineMaximum = 0;
+					}
+				}
 			}
 		}
 	}
@@ -2734,6 +3198,51 @@ bool RandomOptionGroupDatabase::add_option(const YAML::Node &node, std::shared_p
 	return true;
 }
 
+void s_random_opt_group::apply( struct item& item ){
+	auto apply_sub = []( s_item_randomoption& item_option, const std::shared_ptr<s_random_opt_group_entry>& option ){
+		item_option.id = option->id;
+		item_option.value = rnd_value( option->min_value, option->max_value );
+		item_option.param = option->param;
+	};
+
+	// Apply Must options
+	for( size_t i = 0; i < this->slots.size(); i++ ){
+		// Try to apply an entry
+		for( size_t j = 0, max = this->slots[static_cast<uint16>(i)].size() * 3; j < max; j++ ){
+			std::shared_ptr<s_random_opt_group_entry> option = util::vector_random( this->slots[static_cast<uint16>(i)] );
+
+			if( rnd() % 10000 < option->chance ){
+				apply_sub( item.option[i], option );
+				break;
+			}
+		}
+
+		// If no entry was applied, assign one
+		if( item.option[i].id == 0 ){
+			std::shared_ptr<s_random_opt_group_entry> option = util::vector_random( this->slots[static_cast<uint16>(i)] );
+
+			// Apply an entry without checking the chance
+			apply_sub( item.option[i], option );
+		}
+	}
+
+	// Apply Random options (if available)
+	if( this->max_random > 0 ){
+		for( size_t i = 0; i < min( this->max_random, MAX_ITEM_RDM_OPT ); i++ ){
+			// If item already has an option in this slot, skip it
+			if( item.option[i].id > 0 ){
+				continue;
+			}
+
+			std::shared_ptr<s_random_opt_group_entry> option = util::vector_random( this->random_options );
+
+			if( rnd() % 10000 < option->chance ){
+				apply_sub( item.option[i], option );
+			}
+		}
+	}
+}
+
 /**
  * Reads and parses an entry from the item_randomopt_group.
  * @param node: YAML node containing the entry.
@@ -2906,10 +3415,15 @@ static void itemdb_read(void) {
 		aFree(dbsubpath2);
 	}
 
-	itemdb_group.load();
-	itemdb_combo.load();
 	random_option_db.load();
 	random_option_group.load();
+	itemdb_group.load();
+	itemdb_combo.load();
+	laphine_synthesis_db.load();
+	laphine_upgrade_db.load();
+
+	if (battle_config.feature_roulette)
+		itemdb_parse_roulette_db();
 }
 
 /*==========================================
@@ -2941,21 +3455,12 @@ void itemdb_reload(void) {
 	struct s_mapiterator* iter;
 	struct map_session_data* sd;
 
-	item_db.clear();
-	itemdb_combo.clear();
-	itemdb_group.clear();
-	random_option_db.clear();
-	random_option_group.clear();
-	if (battle_config.feature_roulette)
-		itemdb_roulette_free();
+	do_final_itemdb();
 
 	// read new data
 	itemdb_read();
 	cashshop_reloaddb();
 
-	if (battle_config.feature_roulette)
-		itemdb_parse_roulette_db();
-
 	mob_reload_itemmob_data();
 
 	// readjust itemdb pointer cache for each player
@@ -2980,6 +3485,8 @@ void do_final_itemdb(void) {
 	itemdb_group.clear();
 	random_option_db.clear();
 	random_option_group.clear();
+	laphine_synthesis_db.clear();
+	laphine_upgrade_db.clear();
 	if (battle_config.feature_roulette)
 		itemdb_roulette_free();
 }
@@ -2989,7 +3496,4 @@ void do_final_itemdb(void) {
 */
 void do_init_itemdb(void) {
 	itemdb_read();
-
-	if (battle_config.feature_roulette)
-		itemdb_parse_roulette_db();
 }

+ 234 - 65
src/map/itemdb.hpp

@@ -778,6 +778,118 @@ enum e_random_item_group {
 	IG_THIRD_JOB_STONE_MIDDLE_BOX2,
 	IG_THIRD_JOB_STONE_BOTTOM_BOX,
 	IG_THIRD_JOB_STONE_BOTTOM_BOX2,
+	IG_SHADOW_EXCHANGE_BOX,
+	IG_DROOPING_GUNSLINGER_SCROLL,
+	IG_ENCHANTSTONE_RECIPE,
+	IG_PET_EGG_BOX,
+	IG_COSTUME_EXCHANGE_BOX,
+	IG_FAN_MODIFICATION_KIT,
+	IG_UNIFORM_REPAIR_KIT,
+	IG_SCROLL_OF_FALLEN_ANGEL_WINGS,
+	IG_CLASS_SHADOW_BOX_WEAPON,
+	IG_CLASS_SHADOW_BOX_ARMOR,
+	IG_CLASS_SHADOW_BOX_SHOES,
+	IG_CLASS_SHADOW_BOX_SHIELD,
+	IG_CLASS_SHADOW_BOX_PENDANT,
+	IG_CLASS_SHADOW_BOX_EARRING,
+	IG_STATUSSHADOW_MIX,
+	IG_GEMSTONESHADOW_MIX,
+	IG_BEARERSSHADOW_MIX,
+	IG_COMPOSESHADOW_MIX,
+	IG_RACESHADOW_MIX,
+	IG_CANDY_POUCH_BLESSING_SCROLL_MELEE,
+	IG_CANDY_POUCH_BLESSING_SCROLL_RANGE,
+	IG_CANDY_POUCH_BLESSING_SCROLL_MAGIC,
+	IG_MAGICAL_BOOSTER_AMPLIFIER,
+	IG_MAGIC_CAT_HAND_SCROLL,
+	IG_INFINITYSHADOW_MIX,
+	IG_SILVER_STATUE,
+	IG_PHYSICALMAGICAL_MIX,
+	IG_IMMUNEDATHENA_MIX,
+	IG_HARDCHAMPTION_MIX,
+	IG_KINGBIRDANCIENT_MIX,
+	IG_CRITICALHIT_MIX,
+	IG_BS_ITEM_M_S_2,
+	IG_BS_ITEM_M_S_8,
+	IG_BS_ITEM_M_S_10,
+	IG_BS_ITEM_M_S_11,
+	IG_BS_ITEM_M_S_34,
+	IG_BS_ITEM_M_S_41,
+	IG_BS_ITEM_M_S_42,
+	IG_BS_ITEM_M_S_43,
+	IG_BS_ITEM_M_S_44,
+	IG_BS_SHA_M_S_1,
+	IG_BS_SHA_M_S_17,
+	IG_BS_SHA_M_S_18,
+	IG_BS_SHA_M_S_19,
+	IG_BS_SHA_M_S_20,
+	IG_BS_ITEM_M_S_4,
+	IG_BS_ITEM_M_S_6,
+	IG_BS_ITEM_M_S_7,
+	IG_BS_ITEM_M_S_12,
+	IG_BS_ITEM_M_S_13,
+	IG_BS_ITEM_M_S_15,
+	IG_BS_ITEM_M_S_28,
+	IG_BS_ITEM_M_S_29,
+	IG_BS_ITEM_M_S_31,
+	IG_BS_ITEM_M_S_32,
+	IG_BS_ITEM_M_S_33,
+	IG_BS_ITEM_M_S_36,
+	IG_BS_ITEM_M_S_37,
+	IG_BS_ITEM_M_S_38,
+	IG_BS_ITEM_M_S_39,
+	IG_BS_ITEM_M_S_40,
+	IG_BS_ITEM_M_S_45,
+	IG_BS_ITEM_M_S_46,
+	IG_BS_ITEM_M_S_47,
+	IG_BS_ITEM_M_S_48,
+	IG_BS_ITEM_M_S_49,
+	IG_BS_ITEM_M_S_50,
+	IG_BS_SHA_M_S_5,
+	IG_BS_SHA_M_S_6,
+	IG_BS_SHA_M_S_7,
+	IG_BS_SHA_M_S_8,
+	IG_BS_SHA_M_S_13,
+	IG_BS_SHA_M_S_15,
+	IG_BS_SHA_M_S_16,
+	IG_BS_SHA_M_S_23,
+	IG_BS_ITEM_M_S_5,
+	IG_BS_ITEM_M_S_9,
+	IG_BS_ITEM_M_S_14,
+	IG_BS_ITEM_M_S_16,
+	IG_BS_ITEM_M_S_17,
+	IG_BS_ITEM_M_S_19,
+	IG_BS_ITEM_M_S_27,
+	IG_BS_ITEM_M_S_35,
+	IG_BS_SHA_M_S_9,
+	IG_BS_SHA_M_S_10,
+	IG_BS_SHA_M_S_11,
+	IG_BS_SHA_M_S_21,
+	IG_BS_ITEM_M_S_1,
+	IG_BS_ITEM_M_S_3,
+	IG_BS_ITEM_M_S_18,
+	IG_BS_ITEM_M_S_20,
+	IG_BS_ITEM_M_S_21,
+	IG_BS_ITEM_M_S_22,
+	IG_BS_ITEM_M_S_23,
+	IG_BS_ITEM_M_S_24,
+	IG_BS_ITEM_M_S_25,
+	IG_BS_ITEM_M_S_26,
+	IG_BS_ITEM_M_S_30,
+	IG_BS_SHA_M_S_3,
+	IG_BS_SHA_M_S_4,
+	IG_BS_SHA_M_S_12,
+	IG_BS_SHA_M_S_14,
+	IG_BS_SHA_M_S_24,
+	IG_BS_SHA_M_S_25,
+	IG_BS_ITEM_M_S_51,
+	IG_ENCHANTSTONE_RECIPE_9M,
+	IG_IDTEST_SPECIAL,
+	IG_PERFECTSIZE_MIX,
+	IG_MAGICPIERCING_MIX,
+	IG_PIERCING_MIX,
+	IG_HASTY_MIX,
+	IG_ENCHANTSTONE_RECIPE_4M,
 
 	IG_MAX,
 };
@@ -866,6 +978,73 @@ public:
 
 extern ComboDatabase itemdb_combo;
 
+// Struct for item random option [Secret]
+struct s_random_opt_data
+{
+	uint16 id;
+	std::string name;
+	script_code *script;
+
+	~s_random_opt_data() {
+		if (script)
+			script_free_code(script);
+	}
+};
+
+/// Struct for random option group entry
+struct s_random_opt_group_entry {
+	uint16 id;
+	int16 min_value, max_value;
+	int8 param;
+	uint16 chance;
+};
+
+/// Struct for Random Option Group
+struct s_random_opt_group {
+	uint16 id;
+	std::string name;
+	std::map<uint16, std::vector<std::shared_ptr<s_random_opt_group_entry>>> slots;
+	uint16 max_random;
+	std::vector<std::shared_ptr<s_random_opt_group_entry>> random_options;
+
+public:
+	void apply( struct item& item );
+};
+
+class RandomOptionDatabase : public TypesafeYamlDatabase<uint16, s_random_opt_data> {
+public:
+	RandomOptionDatabase() : TypesafeYamlDatabase("RANDOM_OPTION_DB", 1) {
+
+	}
+
+	const std::string getDefaultLocation() override;
+	uint64 parseBodyNode(const YAML::Node &node) override;
+	void loadingFinished() override;
+
+	// Additional
+	bool option_exists(std::string name);
+	bool option_get_id(std::string name, uint16 &id);
+};
+
+extern RandomOptionDatabase random_option_db;
+
+class RandomOptionGroupDatabase : public TypesafeYamlDatabase<uint16, s_random_opt_group> {
+public:
+	RandomOptionGroupDatabase() : TypesafeYamlDatabase("RANDOM_OPTION_GROUP", 1) {
+
+	}
+
+	const std::string getDefaultLocation() override;
+	uint64 parseBodyNode(const YAML::Node &node) override;
+
+	// Additional
+	bool add_option(const YAML::Node &node, std::shared_ptr<s_random_opt_group_entry> &entry);
+	bool option_exists(std::string name);
+	bool option_get_id(std::string name, uint16 &id);
+};
+
+extern RandomOptionGroupDatabase random_option_group;
+
 /// Struct of item group entry
 struct s_item_group_entry
 {
@@ -878,6 +1057,9 @@ struct s_item_group_entry
 		isStacked, /// Whether stackable items are given stacked
 		isNamed; /// Named the item (if possible)
 	uint8 bound; /// Makes the item as bound item (according to bound type)
+	std::shared_ptr<s_random_opt_group> randomOptionGroup;
+	uint16 refineMinimum;
+	uint16 refineMaximum;
 };
 
 /// Struct of random group
@@ -999,70 +1181,6 @@ struct item_data
 	int inventorySlotNeeded(int quantity);
 };
 
-// Struct for item random option [Secret]
-struct s_random_opt_data
-{
-	uint16 id;
-	std::string name;
-	script_code *script;
-
-	~s_random_opt_data() {
-		if (script)
-			script_free_code(script);
-	}
-};
-
-/// Struct for random option group entry
-struct s_random_opt_group_entry {
-	uint16 id;
-	int16 min_value, max_value;
-	int8 param;
-	uint16 chance;
-};
-
-/// Struct for Random Option Group
-struct s_random_opt_group {
-	uint16 id;
-	std::string name;
-	std::map<uint16, std::vector<std::shared_ptr<s_random_opt_group_entry>>> slots;
-	uint16 max_random;
-	std::vector<std::shared_ptr<s_random_opt_group_entry>> random_options;
-};
-
-class RandomOptionDatabase : public TypesafeYamlDatabase<uint16, s_random_opt_data> {
-public:
-	RandomOptionDatabase() : TypesafeYamlDatabase("RANDOM_OPTION_DB", 1) {
-
-	}
-
-	const std::string getDefaultLocation() override;
-	uint64 parseBodyNode(const YAML::Node &node) override;
-	void loadingFinished() override;
-
-	// Additional
-	bool option_exists(std::string name);
-	bool option_get_id(std::string name, uint16 &id);
-};
-
-extern RandomOptionDatabase random_option_db;
-
-class RandomOptionGroupDatabase : public TypesafeYamlDatabase<uint16, s_random_opt_group> {
-public:
-	RandomOptionGroupDatabase() : TypesafeYamlDatabase("RANDOM_OPTION_GROUP", 1) {
-
-	}
-
-	const std::string getDefaultLocation() override;
-	uint64 parseBodyNode(const YAML::Node &node) override;
-
-	// Additional
-	bool add_option(const YAML::Node &node, std::shared_ptr<s_random_opt_group_entry> &entry);
-	bool option_exists(std::string name);
-	bool option_get_id(std::string name, uint16 &id);
-};
-
-extern RandomOptionGroupDatabase random_option_group;
-
 class ItemDatabase : public TypesafeCachedYamlDatabase<t_itemid, item_data> {
 private:
 	std::unordered_map<std::string, std::shared_ptr<item_data>> nameToItemDataMap;
@@ -1094,7 +1212,7 @@ extern ItemDatabase item_db;
 
 class ItemGroupDatabase : public TypesafeCachedYamlDatabase<uint16, s_item_group_db> {
 public:
-	ItemGroupDatabase() : TypesafeCachedYamlDatabase("ITEM_GROUP_DB", 1) {
+	ItemGroupDatabase() : TypesafeCachedYamlDatabase("ITEM_GROUP_DB", 2, 1) {
 
 	}
 
@@ -1112,6 +1230,57 @@ public:
 
 extern ItemGroupDatabase itemdb_group;
 
+struct s_laphine_synthesis_requirement{
+	t_itemid item_id;
+	uint16 amount;
+};
+
+struct s_laphine_synthesis{
+	t_itemid item_id;
+	uint16 minimumRefine;
+	uint16 maximumRefine;
+	uint16 requiredRequirements;
+	std::unordered_map<t_itemid, std::shared_ptr<s_laphine_synthesis_requirement>> requirements;
+	uint16 rewardGroupId;
+};
+
+class LaphineSynthesisDatabase : public TypesafeYamlDatabase<t_itemid, s_laphine_synthesis>{
+public:
+	LaphineSynthesisDatabase() : TypesafeYamlDatabase( "LAPHINE_SYNTHESIS_DB", 1 ){
+
+	}
+
+	const std::string getDefaultLocation();
+	uint64 parseBodyNode( const YAML::Node& node );
+};
+
+extern LaphineSynthesisDatabase laphine_synthesis_db;
+
+struct s_laphine_upgrade{
+	t_itemid item_id;
+	std::vector<t_itemid> target_item_ids;
+	uint16 minimumRefine;
+	uint16 maximumRefine;
+	uint16 requiredRandomOptions;
+	bool cardsAllowed;
+	std::shared_ptr<s_random_opt_group> randomOptionGroup;
+	uint16 resultRefine;
+	uint16 resultRefineMinimum;
+	uint16 resultRefineMaximum;
+};
+
+class LaphineUpgradeDatabase : public TypesafeYamlDatabase<t_itemid, s_laphine_upgrade>{
+public:
+	LaphineUpgradeDatabase() : TypesafeYamlDatabase( "LAPHINE_UPGRADE_DB", 1 ){
+
+	}
+
+	const std::string getDefaultLocation();
+	uint64 parseBodyNode( const YAML::Node& node );
+};
+
+extern LaphineUpgradeDatabase laphine_upgrade_db;
+
 int itemdb_searchname_array(struct item_data** data, int size, const char *str);
 struct item_data* itemdb_search(t_itemid nameid);
 struct item_data* itemdb_exists(t_itemid nameid);

+ 1 - 0
src/map/log.cpp

@@ -86,6 +86,7 @@ static char log_picktype2char(e_log_pick_type type)
 		case LOG_TYPE_QUEST:			return 'Q';  // (Q)uest Item
 		case LOG_TYPE_PRIVATE_AIRSHIP:	return 'H';  // Private Airs(H)ip
 		case LOG_TYPE_BARTER:			return 'J';  // Barter Shop
+		case LOG_TYPE_LAPHINE:			return 'W'; // Laphine UI
 	}
 
 	// should not get here, fallback

+ 1 - 0
src/map/log.hpp

@@ -52,6 +52,7 @@ enum e_log_pick_type : uint32
 	LOG_TYPE_QUEST            = 0x0400000,
 	LOG_TYPE_PRIVATE_AIRSHIP  = 0x0800000,
 	LOG_TYPE_BARTER           = 0x1000000,
+	LOG_TYPE_LAPHINE          = 0x2000000,
 	// combinations
 	LOG_TYPE_LOOT             = LOG_TYPE_PICKDROP_MONSTER|LOG_TYPE_CONSUME,
 	// all

+ 2 - 0
src/map/map-server.vcxproj

@@ -319,6 +319,8 @@
     <Copy SourceFiles="$(SolutionDir)db\import-tmpl\item_randomopt_group.yml" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\item_randomopt_group.yml')" />
     <Copy SourceFiles="$(SolutionDir)db\import-tmpl\job_noenter_map.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\job_noenter_map.txt')" />
     <Copy SourceFiles="$(SolutionDir)db\import-tmpl\job_stats.yml" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\job_stats.yml')" />
+    <Copy SourceFiles="$(SolutionDir)db\import-tmpl\laphine_synthesis.yml" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\laphine_synthesis.yml')" />
+    <Copy SourceFiles="$(SolutionDir)db\import-tmpl\laphine_upgrade.yml" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\laphine_upgrade.yml')" />
     <Copy SourceFiles="$(SolutionDir)db\import-tmpl\level_penalty.yml" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\level_penalty.yml')" />
     <Copy SourceFiles="$(SolutionDir)db\import-tmpl\magicmushroom_db.yml" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\magicmushroom_db.yml')" />
     <Copy SourceFiles="$(SolutionDir)db\import-tmpl\map_cache.dat" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\map_cache.dat')" />

+ 1 - 45
src/map/mob.cpp

@@ -2102,17 +2102,6 @@ static TIMER_FUNC(mob_ai_hard){
 	return 0;
 }
 
-/**
- * Assign random option values to an item
- * @param item_option: Random option on the item
- * @param option: Options to assign
- */
-void mob_setitem_option(s_item_randomoption &item_option, const std::shared_ptr<s_random_opt_group_entry> &option) {
-	item_option.id = option->id;
-	item_option.value = rnd_value(option->min_value, option->max_value);
-	item_option.param = option->param;
-}
-
 /**
  * Set random option for item when dropped from monster
  * @param item: Item data
@@ -2126,40 +2115,7 @@ void mob_setdropitem_option(item *item, s_mob_drop *mobdrop) {
 	std::shared_ptr<s_random_opt_group> group = random_option_group.find(mobdrop->randomopt_group);
 
 	if (group != nullptr) {
-		// Apply Must options
-		for (size_t i = 0; i < group->slots.size(); i++) {
-			// Try to apply an entry
-			for (size_t j = 0, max = group->slots[static_cast<uint16>(i)].size() * 3; j < max; j++) {
-				std::shared_ptr<s_random_opt_group_entry> option = util::vector_random(group->slots[static_cast<uint16>(i)]);
-
-				if (rnd() % 10000 < option->chance) {
-					mob_setitem_option(item->option[i], option);
-					break;
-				}
-			}
-
-			// If no entry was applied, assign one
-			if (item->option[i].id == 0) {
-				std::shared_ptr<s_random_opt_group_entry> option = util::vector_random(group->slots[static_cast<uint16>(i)]);
-
-				// Apply an entry without checking the chance
-				mob_setitem_option(item->option[i], option);
-			}
-		}
-
-		// Apply Random options (if available)
-		if (group->max_random > 0) {
-			for (size_t i = 0; i < min(group->max_random, MAX_ITEM_RDM_OPT); i++) {
-				// If item already has an option in this slot, skip it
-				if (item->option[i].id > 0)
-					continue;
-
-				std::shared_ptr<s_random_opt_group_entry> option = util::vector_random(group->random_options);
-
-				if (rnd() % 10000 < option->chance)
-					mob_setitem_option(item->option[i], option);
-			}
-		}
+		group->apply( *item );
 	}
 }
 

+ 4 - 1
src/map/pc.hpp

@@ -389,6 +389,8 @@ struct map_session_data {
 		bool refineui_open;
 		t_itemid inventory_expansion_confirmation;
 		uint16 inventory_expansion_amount;
+		t_itemid laphine_synthesis;
+		t_itemid laphine_upgrade;
 	} state;
 	struct {
 		unsigned char no_weapon_damage, no_magic_damage, no_misc_damage;
@@ -1058,7 +1060,8 @@ static bool pc_cant_act2( struct map_session_data* sd ){
 	return sd->state.vending || sd->state.buyingstore || (sd->sc.opt1 && sd->sc.opt1 != OPT1_BURNING)
 		|| sd->state.trading || sd->state.storage_flag || sd->state.prevend || sd->state.refineui_open
 		|| sd->state.stylist_open || sd->state.inventory_expansion_confirmation || sd->npc_shopid
-		|| sd->state.barter_open || sd->state.barter_extended_open;
+		|| sd->state.barter_open || sd->state.barter_extended_open
+		|| sd->state.laphine_synthesis || sd->state.laphine_upgrade;
 }
 // equals pc_cant_act2 and additionally checks for chat rooms and npcs
 static bool pc_cant_act( struct map_session_data* sd ){

+ 70 - 0
src/map/script.cpp

@@ -25755,6 +25755,74 @@ BUILDIN_FUNC(getitempos) {
 	return SCRIPT_CMD_SUCCESS;
 }
 
+BUILDIN_FUNC( laphine_synthesis ){
+	struct map_session_data* sd;
+
+	if( !script_rid2sd( sd ) ){
+		return SCRIPT_CMD_FAILURE;
+	}
+
+	if( sd->itemid == 0 ){
+		ShowError( "buildin_laphine_synthesis: Called outside of an item script without item id.\n" );
+		return SCRIPT_CMD_FAILURE;
+	}
+
+	if( sd->inventory_data[sd->itemindex]->flag.delay_consume == 0 ){
+		ShowError( "buildin_laphine_synthesis: Called from item %u, which is not a consumed delayed.\n", sd->itemid );
+		return SCRIPT_CMD_FAILURE;
+	}
+
+	if( sd->state.laphine_synthesis != 0 ){
+		ShowError( "buildin_laphine_synthesis: Laphine Synthesis window was already open. Player %s (AID: %u, CID: %u) with item id %u.\n", sd->status.name, sd->status.account_id, sd->status.char_id, sd->itemid );
+		return SCRIPT_CMD_FAILURE;
+	}
+
+	std::shared_ptr<s_laphine_synthesis> synthesis = laphine_synthesis_db.find( sd->itemid );
+
+	if( synthesis == nullptr ){
+		ShowError( "buildin_laphine_synthesis: %u is not a valid Laphine Synthesis item.\n", sd->itemid );
+		return SCRIPT_CMD_FAILURE;
+	}
+
+	clif_laphine_synthesis_open( sd, synthesis );
+
+	return SCRIPT_CMD_SUCCESS;
+}
+
+BUILDIN_FUNC( laphine_upgrade ){
+	struct map_session_data* sd;
+
+	if( !script_rid2sd( sd ) ){
+		return SCRIPT_CMD_FAILURE;
+	}
+
+	if( sd->itemid == 0 ){
+		ShowError( "buildin_laphine_upgrade: Called outside of an item script without item id.\n" );
+		return SCRIPT_CMD_FAILURE;
+	}
+
+	if( sd->inventory_data[sd->itemindex]->flag.delay_consume == 0 ){
+		ShowError( "buildin_laphine_upgrade: Called from item %u, which is not a consumed delayed.\n", sd->itemid );
+		return SCRIPT_CMD_FAILURE;
+	}
+
+	if( sd->state.laphine_upgrade != 0 ){
+		ShowError( "buildin_laphine_upgrade: Laphine Upgrade window was already open. Player %s (AID: %u, CID: %u) with item id %u.\n", sd->status.name, sd->status.account_id, sd->status.char_id, sd->itemid );
+		return SCRIPT_CMD_FAILURE;
+	}
+
+	std::shared_ptr<s_laphine_upgrade> upgrade = laphine_upgrade_db.find( sd->itemid );
+
+	if( upgrade == nullptr ){
+		ShowError( "buildin_laphine_upgrade: %u is not a valid Laphine Upgrade item.\n", sd->itemid );
+		return SCRIPT_CMD_FAILURE;
+	}
+
+	clif_laphine_upgrade_open( sd, upgrade );
+
+	return SCRIPT_CMD_SUCCESS;
+}
+
 #include "../custom/script.inc"
 
 // declarations that were supposed to be exported from npc_chat.cpp
@@ -26464,6 +26532,8 @@ struct script_function buildin_func[] = {
 	BUILDIN_DEF(openstylist, "?"),
 
 	BUILDIN_DEF(getitempos,""),
+	BUILDIN_DEF(laphine_synthesis, ""),
+	BUILDIN_DEF(laphine_upgrade, ""),
 #include "../custom/script_def.inc"
 
 	{NULL,NULL,NULL},

+ 112 - 0
src/map/script_constants.hpp

@@ -5526,6 +5526,118 @@
 	export_constant(IG_THIRD_JOB_STONE_MIDDLE_BOX2);
 	export_constant(IG_THIRD_JOB_STONE_BOTTOM_BOX);
 	export_constant(IG_THIRD_JOB_STONE_BOTTOM_BOX2);
+	export_constant(IG_SHADOW_EXCHANGE_BOX);
+	export_constant(IG_DROOPING_GUNSLINGER_SCROLL);
+	export_constant(IG_ENCHANTSTONE_RECIPE);
+	export_constant(IG_PET_EGG_BOX);
+	export_constant(IG_COSTUME_EXCHANGE_BOX);
+	export_constant(IG_FAN_MODIFICATION_KIT);
+	export_constant(IG_UNIFORM_REPAIR_KIT);
+	export_constant(IG_SCROLL_OF_FALLEN_ANGEL_WINGS);
+	export_constant(IG_CLASS_SHADOW_BOX_WEAPON);
+	export_constant(IG_CLASS_SHADOW_BOX_ARMOR);
+	export_constant(IG_CLASS_SHADOW_BOX_SHOES);
+	export_constant(IG_CLASS_SHADOW_BOX_SHIELD);
+	export_constant(IG_CLASS_SHADOW_BOX_PENDANT);
+	export_constant(IG_CLASS_SHADOW_BOX_EARRING);
+	export_constant(IG_STATUSSHADOW_MIX);
+	export_constant(IG_GEMSTONESHADOW_MIX);
+	export_constant(IG_BEARERSSHADOW_MIX);
+	export_constant(IG_COMPOSESHADOW_MIX);
+	export_constant(IG_RACESHADOW_MIX);
+	export_constant(IG_CANDY_POUCH_BLESSING_SCROLL_MELEE);
+	export_constant(IG_CANDY_POUCH_BLESSING_SCROLL_RANGE);
+	export_constant(IG_CANDY_POUCH_BLESSING_SCROLL_MAGIC);
+	export_constant(IG_MAGICAL_BOOSTER_AMPLIFIER);
+	export_constant(IG_MAGIC_CAT_HAND_SCROLL);
+	export_constant(IG_INFINITYSHADOW_MIX);
+	export_constant(IG_SILVER_STATUE);
+	export_constant(IG_PHYSICALMAGICAL_MIX);
+	export_constant(IG_IMMUNEDATHENA_MIX);
+	export_constant(IG_HARDCHAMPTION_MIX);
+	export_constant(IG_KINGBIRDANCIENT_MIX);
+	export_constant(IG_CRITICALHIT_MIX);
+	export_constant(IG_BS_ITEM_M_S_2);
+	export_constant(IG_BS_ITEM_M_S_8);
+	export_constant(IG_BS_ITEM_M_S_10);
+	export_constant(IG_BS_ITEM_M_S_11);
+	export_constant(IG_BS_ITEM_M_S_34);
+	export_constant(IG_BS_ITEM_M_S_41);
+	export_constant(IG_BS_ITEM_M_S_42);
+	export_constant(IG_BS_ITEM_M_S_43);
+	export_constant(IG_BS_ITEM_M_S_44);
+	export_constant(IG_BS_SHA_M_S_1);
+	export_constant(IG_BS_SHA_M_S_17);
+	export_constant(IG_BS_SHA_M_S_18);
+	export_constant(IG_BS_SHA_M_S_19);
+	export_constant(IG_BS_SHA_M_S_20);
+	export_constant(IG_BS_ITEM_M_S_4);
+	export_constant(IG_BS_ITEM_M_S_6);
+	export_constant(IG_BS_ITEM_M_S_7);
+	export_constant(IG_BS_ITEM_M_S_12);
+	export_constant(IG_BS_ITEM_M_S_13);
+	export_constant(IG_BS_ITEM_M_S_15);
+	export_constant(IG_BS_ITEM_M_S_28);
+	export_constant(IG_BS_ITEM_M_S_29);
+	export_constant(IG_BS_ITEM_M_S_31);
+	export_constant(IG_BS_ITEM_M_S_32);
+	export_constant(IG_BS_ITEM_M_S_33);
+	export_constant(IG_BS_ITEM_M_S_36);
+	export_constant(IG_BS_ITEM_M_S_37);
+	export_constant(IG_BS_ITEM_M_S_38);
+	export_constant(IG_BS_ITEM_M_S_39);
+	export_constant(IG_BS_ITEM_M_S_40);
+	export_constant(IG_BS_ITEM_M_S_45);
+	export_constant(IG_BS_ITEM_M_S_46);
+	export_constant(IG_BS_ITEM_M_S_47);
+	export_constant(IG_BS_ITEM_M_S_48);
+	export_constant(IG_BS_ITEM_M_S_49);
+	export_constant(IG_BS_ITEM_M_S_50);
+	export_constant(IG_BS_SHA_M_S_5);
+	export_constant(IG_BS_SHA_M_S_6);
+	export_constant(IG_BS_SHA_M_S_7);
+	export_constant(IG_BS_SHA_M_S_8);
+	export_constant(IG_BS_SHA_M_S_13);
+	export_constant(IG_BS_SHA_M_S_15);
+	export_constant(IG_BS_SHA_M_S_16);
+	export_constant(IG_BS_SHA_M_S_23);
+	export_constant(IG_BS_ITEM_M_S_5);
+	export_constant(IG_BS_ITEM_M_S_9);
+	export_constant(IG_BS_ITEM_M_S_14);
+	export_constant(IG_BS_ITEM_M_S_16);
+	export_constant(IG_BS_ITEM_M_S_17);
+	export_constant(IG_BS_ITEM_M_S_19);
+	export_constant(IG_BS_ITEM_M_S_27);
+	export_constant(IG_BS_ITEM_M_S_35);
+	export_constant(IG_BS_SHA_M_S_9);
+	export_constant(IG_BS_SHA_M_S_10);
+	export_constant(IG_BS_SHA_M_S_11);
+	export_constant(IG_BS_SHA_M_S_21);
+	export_constant(IG_BS_ITEM_M_S_1);
+	export_constant(IG_BS_ITEM_M_S_3);
+	export_constant(IG_BS_ITEM_M_S_18);
+	export_constant(IG_BS_ITEM_M_S_20);
+	export_constant(IG_BS_ITEM_M_S_21);
+	export_constant(IG_BS_ITEM_M_S_22);
+	export_constant(IG_BS_ITEM_M_S_23);
+	export_constant(IG_BS_ITEM_M_S_24);
+	export_constant(IG_BS_ITEM_M_S_25);
+	export_constant(IG_BS_ITEM_M_S_26);
+	export_constant(IG_BS_ITEM_M_S_30);
+	export_constant(IG_BS_SHA_M_S_3);
+	export_constant(IG_BS_SHA_M_S_4);
+	export_constant(IG_BS_SHA_M_S_12);
+	export_constant(IG_BS_SHA_M_S_14);
+	export_constant(IG_BS_SHA_M_S_24);
+	export_constant(IG_BS_SHA_M_S_25);
+	export_constant(IG_BS_ITEM_M_S_51);
+	export_constant(IG_ENCHANTSTONE_RECIPE_9M);
+	export_constant(IG_IDTEST_SPECIAL);
+	export_constant(IG_PERFECTSIZE_MIX);
+	export_constant(IG_MAGICPIERCING_MIX);
+	export_constant(IG_PIERCING_MIX);
+	export_constant(IG_HASTY_MIX);
+	export_constant(IG_ENCHANTSTONE_RECIPE_4M);
 
 	/* unit stop walking */
 	export_constant(USW_NONE);

+ 2 - 2
src/tool/csv2yaml.cpp

@@ -427,14 +427,14 @@ int do_init( int argc, char** argv ){
 	}
 
 	item_group_txt_data(path_db_mode, path_db);
-	if (!process("ITEM_GROUP_DB", 1, { path_db_mode }, "item_group_db", [](const std::string &path, const std::string &name_ext) -> bool {
+	if (!process("ITEM_GROUP_DB", 2, { path_db_mode }, "item_group_db", [](const std::string &path, const std::string &name_ext) -> bool {
 		return itemdb_read_group_yaml();
 	})) {
 		return 0;
 	}
 
 	item_group_txt_data(path_db_import, path_db_import);
-	if (!process("ITEM_GROUP_DB", 1, { path_db_import }, "item_group_db", [](const std::string &path, const std::string &name_ext) -> bool {
+	if (!process("ITEM_GROUP_DB", 2, { path_db_import }, "item_group_db", [](const std::string &path, const std::string &name_ext) -> bool {
 		return itemdb_read_group_yaml();
 	})) {
 		return 0;

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