item_group_db.yml 2.0 KB

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  1. ###########################################################################
  2. # Item Group Database
  3. ###########################################################################
  4. #
  5. # Item Group Settings
  6. #
  7. ###########################################################################
  8. # - Group Group name of the item.
  9. # SubGroups:
  10. # - SubGroup: SubGroup number associated with the list of item. See doc/item_group.txt for more information.
  11. # List: List of item(s) for the SubGroup.
  12. # - Item AegisName of item that will be obtained from this item group.
  13. # Rate Probability to get the item. See doc/item_group.txt for more information. (Default: 0)
  14. # Amount Amount of item that will be obtained. (Default: 1)
  15. # Duration Makes the item a rental item which will expire within the given amount in minutes. Not intended for use with stackable items. (Default: 0)
  16. # Announced If player obtains this item it will be broadcasted to the server. (Default: false)
  17. # UniqueId Makes the given item(s) have a Unique ID. (Default: UniqueId from item_db)
  18. # Stacked Whether stackable items are given stacked or not. (Default: true)
  19. # Named Inscribes the item with the obtainer's name. (Default: false)
  20. # Bound Binds the obtained item. (Default: None)
  21. # RandomOptionGroup Applies random options of this group to all equipable items (Default: None)
  22. # RefineMinimum Applies at least this refine level to all equipable items (Default: 0)
  23. # RefineMaximum Applies at most this refine level to all equipable items (Default: 0)
  24. # Clear Remove the given item. (Optional)
  25. # Clear Remove the given SubGroup. (Optional)
  26. ###########################################################################