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- //===== rAthena Script =======================================
- //= Hair Dresser
- //===== By: ==================================================
- //= Muad_Dib, Samuray22, Kisuka
- //===== Current Version: =====================================
- //= 1.4
- //===== Compatible With: =====================================
- //= rAthena Project
- //===== Description: =========================================
- //= [Official Conversion]
- //= Allows you to change your hairstyle.
- //===== Additional Comments: =================================
- //= 1.2 Rescripted to the Aegis 10.3 Standards. [Samuray22]
- //= 1.3 Updated to match AEGIS script. [Kisuka]
- //= 1.4 Added Lighthalzen Hair Dresser. [L0ne_W0lf]
- //= 1.5 Moving NPC Hair Dresser to Pre-Renewal [JohnnyPlayy]
- //============================================================
- // Hair Dresser Veronica
- // ============================================================
- alberta_in,55,142,7 script Hair Dresser 91,{
- mes "[Veronica]";
- mes "Welcome to Veronica's hair salon.";
- mes "How can I help you?";
- next;
- switch(select("See available hair styles.:Change hair style.:End conversation.")) {
- case 1:
- mes "[Veronica]";
- mes "We have a total of 19 styles, available from no.1 to no.19.";
- mes "Which one do you want to see?";
- mes "If you wish to cancel,";
- mes "please enter 0.";
- next;
- input .@style;
- if(.@style > 19) {
- mes "[Veronica]";
- mes "Oops, I'm sorry, but that";
- mes "style is not available.";
- mes "Remember to enter a number";
- mes "from 1 to 19.";
- next;
- } else if(.@style == 0) {
- mes "[Veronica]";
- mes "So, how do you like the style?";
- mes "Feel free to ask me about any";
- mes "available hairstyle. It will";
- mes "be my pleasure to style your";
- mes "hair.";
- close;
- }
- else {
- callsub L_cutin,.@style;
- mes "[Veronica]";
- switch(.@style) {
- case 1:
- if(Sex == SEX_MALE) {
- mes "Oh, that's 'Play Dead' style!";
- mes "It's a nice, basic haircut.";
- mes "I notice that usually the";
- mes "cute, conversative types seem";
- mes "to prefer this style.";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'First Aid' style!";
- mes "The shoulder length tresses";
- mes "are straightened for those";
- mes "no nonsense adventurers. It";
- mes "seems to be the style of";
- mes "choice for Novices.";
- close2; cutin "",255; end;
- case 2:
- if(Sex == SEX_MALE) {
- mes "Oh, that's the 'Two Handed Sword";
- mes "Mastery' style! It's perfect for";
- mes "for Swordmen who might muss their";
- mes "hair while swinging their swords";
- mes "all day long.";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'Bash' style!";
- mes "For the powerful woman that's";
- mes "not afraid to get a little";
- mes "blood on her hands, but knows";
- mes "how great her hair will look";
- mes "while wildly flailing a sword.";
- close2; cutin "",255; end;
- case 3:
- if(Sex == SEX_MALE) {
- mes "Oh, that's 'Napalm Beat' style!";
- mes "It's a unique look with a hint";
- mes "of eccentricity that's offset";
- mes "with a helping of elegance.";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'Frost Diver' style!";
- mes "The pigtails lend an innocent,";
- mes "demure look for those Mages";
- mes "and Wizards that usually scare";
- mes "off the boys with their spells.";
- close2; cutin "",255; end;
- case 4:
- if(Sex == SEX_MALE) {
- mes "Oh, that's the 'Double Strafe'";
- mes "style! The arrangement of the";
- mes "hair conducts ambient static";
- mes "electricity, naturally clearing";
- mes "the mind. At least, that's what";
- mes "I was taught in fashion school.";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'Arrow Shower' style!";
- mes "For the Bowswoman who doesn't";
- mes "want fashion to interfere with";
- mes "her depth perception. Much more";
- mes "attractive than those horrid";
- mes "granny-style hairbuns.";
- close2; cutin "",255; end;
- case 5:
- if(Sex == SEX_MALE) {
- mes "Oh, that's 'Angelus' style!";
- mes "It's for calm and devout people,";
- mes "as well as those bashful,";
- mes "mild-mannered types.";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'Heal' style!";
- mes "This is in trend among";
- mes "Priests and Acolytes since";
- mes "this style is appropriate";
- mes "for formal situations, but";
- mes "is also practical in battle.";
- close2; cutin "",255; end;
- case 6:
- if(Sex == SEX_MALE) {
- mes "Oh, that's 'Push Cart' style!";
- mes "It was based on the design of a";
- mes "cart...at least, that's what";
- mes "I learned in beautician school.";
- close2; cutin "",255; end;
- }
- mes "Ooh, that's 'Vending' style!";
- mes "It's the hairdo of money";
- mes "makers...and if I may say so,";
- mes "it's also economical.";
- close2; cutin "",255; end;
- case 7:
- if(Sex == SEX_MALE) {
- mes "Ooh, that's 'Envenom' style!";
- mes "It looks great on Thieves and";
- mes "and Assassins when they're";
- mes "out poisoning people and animals.";
- mes "It's fashion for the aggressive";
- mes "and eclectic~!";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'Double Attack' style!";
- mes "The adorable pigtail, paired with";
- mes "those provacative bangs are sure";
- mes "to help you steal the heart of";
- mes "some cute guy.";
- close2; cutin "",255; end;
- case 8:
- if(Sex == SEX_MALE) {
- mes "Oh, that's 'Bowling Bash' style!";
- mes "A popular style for Knights, its";
- mes "manly, rugged look tends to";
- mes "attract all of the ladies,";
- mes "and looks great on men with";
- mes "strong chins.";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'Gloria' style!";
- mes "It's very elegant and looks";
- mes "great on holy Priests. This";
- mes "style is most attractive to";
- mes "ladies who aren't that used";
- mes "to fighting with their hands.";
- close2; cutin "",255; end;
- case 9:
- if(Sex == SEX_MALE) {
- mes "Oh, that's 'Venom Dust' style!";
- mes "Definitely a look for rebels,";
- mes "the sweeping, yet decidedly";
- mes "luxorious locks seems to enchant";
- mes "girls with a fatal attraction.";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'SP Recovery' style!";
- mes "To add more body to the special";
- mes "style of these bangs, I use a";
- mes "special conditioner that makes";
- mes "you feel like you're regaining SP";
- mes "...Although, it acutally doesn't.";
- close2; cutin "",255; end;
- case 10:
- if(Sex == SEX_MALE) {
- mes "Oh, that's 'Turn Undead' style!";
- mes "This is popular among Priests";
- mes "that want a serious, yet a bit";
- mes "of a wild, agressive look.";
- mes "Definitely more attractive";
- mes "than the 'Holy Light' mullet.";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'Prepare Potion' style!";
- mes "The flared out tresses are chosen";
- mes "by beginning Alchemists, since";
- mes "early, explosive experiments would";
- mes "make their hair to stick out anyway.";
- close2; cutin "",255; end;
- case 11:
- if(Sex == SEX_MALE) {
- mes "Oh, that's 'Dragonology' style!";
- mes "It's neat and clean cut, perfect";
- mes "for studious people and looks";
- mes "great with eyeglasses. This";
- mes "is a fashion well suited to";
- mes "intellectual types.";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'Grand Cross' style!";
- mes "It's in style among those pious";
- mes "Crusaders that need hair that";
- mes "won't muss during fighting, yet";
- mes "is respectable enough to attend";
- mes "religious services.";
- close2; cutin "",255; end;
- case 12:
- if(Sex == SEX_MALE) {
- mes "Oh, that's 'Mace Mastery' style!";
- mes "A lot of care goes into making";
- mes "that tussled hair say, 'I don't";
- mes "care how I look at all.'";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'Intimidate' style!";
- mes "The Rogue women seem to like";
- mes "this style...although I imagine";
- mes "that more of them would prefer";
- mes "something wilder to match those";
- mes "stockings...";
- close2; cutin "",255; end;
- case 13:
- if(Sex == SEX_MALE) {
- mes "Oh, that's 'Thunder Storm' style!";
- mes "This hot, flamboyant hairstyle";
- mes "flares out wildly like thunder.";
- mes "...And you will too with this new look.";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'Spiritual Sphere";
- mes "Absorption' style! There's a";
- mes "charismatic quality to this";
- mes "fashion: it's tough, slightly";
- mes "tomboyish, but not so much";
- mes "that it can't be cute.";
- close2; cutin "",255; end;
- case 14:
- if(Sex == SEX_MALE) {
- mes "Oh, that's 'Encore' style!";
- mes "The elegant, flowing locks";
- mes "fit well with Bards, or men who";
- mes "appreciate the value of male";
- mes "beauty.";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'Gypsy's Kiss' style!";
- mes "Dancers seem to like this style,";
- mes "although personally, I think";
- mes "this fashion fits very well";
- mes "with glasses.";
- close2; cutin "",255; end;
- case 15:
- if(Sex == SEX_MALE) {
- mes "Oh, that's 'Grimtooth' style!";
- mes "Spiky and unkempt, this style";
- mes "is a popular counterculture";
- mes "street fashion. You might";
- mes "not want to wear your hair";
- mes "this way at a wedding, though.";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'Counter Attack' style!";
- mes "This is an intimidating look for";
- mes "girls that want to say 'You hit";
- mes "me, I'll hit you back!' It really";
- mes "emphasizes strong looking";
- mes "foreheads and cheekbones.";
- close2; cutin "",255; end;
- case 16:
- if(Sex == SEX_MALE) {
- mes "Oh, that's 'Blitz Beat' style!";
- mes "A funky and lively fashion,";
- mes "this style was developed for a";
- mes "Hunter who liked really long";
- mes "bangs and wanted to see";
- mes "through them at the same time.";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'Anke Snare' style!";
- mes "The style style is specially";
- mes "made for Hunters that don't like";
- mes "to get their hair tangled...";
- mes "After all, what kind of Hunter";
- mes "lets their hair get trapped?";
- close2; cutin "",255; end;
- case 17:
- if(Sex == SEX_MALE) {
- mes "Oh, that's 'Find Ore' style!";
- mes "It's a practical, economical look";
- mes "that is popular among Blacksmiths.";
- mes "Some swear that this fashion helps";
- mes "them in finding ores, but where's";
- mes "the science in that??";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'Hammer Fall' style!";
- mes "For the woman that doesn't want";
- mes "her hair to get in the way when";
- mes "she's savagely swinging heavy";
- mes "objects. Of course, this is a";
- mes "Blacksmith favorite.";
- close2; cutin "",255; end;
- case 18:
- if(Sex == SEX_MALE) {
- mes "Oh, that's 'Fire Pillar' style!";
- mes "It's a trendy look, in which";
- mes "you cover one eye for that";
- mes "intrigue effect. The element";
- mes "of mystery is always in";
- mes "fashion, don't you think?";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'Jupitel Thunder'";
- mes "style! A look that strikes";
- mes "like lightening, without";
- mes "any of that annoying static";
- mes "cling or muss. This fashion";
- mes "looks great with Mage Hats.";
- close2; cutin "",255; end;
- case 19:
- if(Sex == SEX_MALE) {
- mes "Oh, that's 'Guillotine Fist'";
- mes "style! The smooth, slicked back";
- mes "pompadour shows that you're";
- mes "serious about your passion";
- mes "for brawling... or just your passion.";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'Whirlwind' style!";
- mes "A favorite among the studious";
- mes "Sages, the hair is tied back";
- mes "in a stylish braid so that";
- mes "it doesn't fly around after";
- mes "casting those windy spells.";
- close2; cutin "",255; end;
- }
- }
- case 2:
- if(BaseLevel < 60) {
- mes "[Veronica]";
- mes "Oh, dear, you're looking fabulous with";
- mes "your current hairstyle. Why don't you";
- mes "try a new hair accessory rather than changing your look?";
- close;
- } else if((countitem(973) < 3) || (countitem(974) < 3) || (countitem(901) <100) || (countitem(1094) <100) || (countitem(1020) <100) || (countitem(1060) <100) || (countitem(7152) <100) || (Zeny < 99800)) {
- mes "[Veronica]";
- mes "If you wish to change your";
- mes "hairstyle, you should meet some";
- mes "requirements. I suggest that you";
- mes "write down all the items that";
- mes "you will need.";
- next;
- mes "[Veronica]";
- mes "3 Counteragent,";
- mes "3 Mixture,";
- mes "100 Danggie,";
- mes "100 Short Danggie,";
- mes "100 Black Hair,";
- mes "100 Golden Hair,";
- mes "100 Glossy Hair, and lastly...";
- next;
- mes "[Veronica]";
- mes "You will need 99,800 zeny.";
- mes "Please come back when you're";
- mes "ready. I will make you look";
- mes "fabulous. Hohohohoho~";
- close;
- }
- mes "[Veronica]";
- mes "Okay now, please choose the style";
- mes "you desire from styles no.1 to";
- mes "no.19. I will do my best to";
- mes "make you look your very best.";
- next;
- input .@style;
- if(.@style > 19) {
- mes "[Veronica]";
- mes "I am sorry, you chose an unavailable style.";
- mes "Make sure you enter the correct number.";
- close;
- } else if(.@style == 0) {
- mes "[Veronica]";
- mes "You have canceled your request.";
- close;
- } else if(getlook(1) == .@style) {
- mes "[Veronica]";
- mes "I am sorry, but you are already";
- mes "wearing the style you have";
- mes "requested. Would you please";
- mes "choose a different style?";
- close;
- }
- callsub L_cutin,.@style;
- mes "[Veronica]";
- mes "You have chosen style no. (" + .@style + ").";
- mes "I shall proceed with your request.";
- mes "Would you mind?";
- next;
- if(select("No, I don't mind.:Yes, let me choose another one.") == 1) {
- if(getlook(6) == 0) {
- mes "[Veronica]";
- mes "Oh, my, you haven't dyed your hair";
- mes "at all. You would look even more";
- mes "fabulous if you dyed your hair...";
- mes "Oh well, I will do it for free.";
- mes "So what kind of color would you like?";
- next;
- switch(select("Red.:Yellow.:Purple.:Orange.:Green.:Blue.:White.:Dark Brown.:Cancel.")) {
- case 1:
- set .@pallete,8;
- break;
- case 2:
- set .@pallete,1;
- break;
- case 3:
- set .@pallete,2;
- break;
- case 4:
- set .@pallete,3;
- break;
- case 5:
- set .@pallete,4;
- break;
- case 6:
- set .@pallete,5;
- break;
- case 7:
- set .@pallete,6;
- break;
- case 8:
- set .@pallete,7;
- break;
- case 9:
- mes "[Veronica]";
- mes "Oh, I was gonna do it for free.";
- mes "Well, if you change your mind, please come again.";
- mes "The color of your hair enhances your look.";
- close;
- }
- }
- nude;
- mes "[Veronica]";
- mes "Now, let's get started. Try to";
- mes "stay still, dear. If you move,";
- mes "it might ruin the perfect look";
- mes "I intend to give you. Trust me,";
- mes "I will make you look fabulous~";
- next;
- mes "[Veronica]";
- mes "- *snip snip snip snip* -";
- mes "- *bzzzzzzz bzzzzzzz bzzzzzzz bzzzzzzz* -";
- mes "- *snip snip snip snip* -";
- mes "- *bzzzzzzz bzzzzzzz bzzzzzzz bzzzzzzz* -";
- next;
- set Zeny, Zeny-99800;
- delitem 973,3; // Counteragent
- delitem 974,3; // Mixture
- delitem 901,100; // Danggie
- delitem 1094,100; // Short_Daenggie
- delitem 1020,100; // Long_Hair
- delitem 1060,100; // Golden_Hair
- delitem 7152,100; // Glossy_Hair
- setlook 1,.@style;
- setlook 6,.@pallete;
- cutin "",255;
- mes "[Veronica]";
- mes "Alright, it's done~";
- mes "I hope you like";
- mes "this style no.(" + .@style + ").";
- mes "Feel free to come back anytime";
- mes "when you want a new hairstyle. Hohohohohoho~";
- setlook 1,.@style;
- setlook 6,.@pallete;
- close;
- }
- mes "[Veronica]";
- mes "Okay then, please choose one";
- mes "a hairstyle again. I believe";
- mes "you will find the look that's best for you.";
- close;
- case 3:
- mes "[Veronica]";
- mes "Everybody deserves the right to";
- mes "pursue beauty. I hope that you";
- mes "will find the right hairstyle";
- mes "one of these days.";
- close;
- }
- L_cutin:
- .@num = getarg(0);
- if(Sex == SEX_MALE) {
- if (.@num < 10)
- cutin "hair_m_0"+ .@num,4;
- else
- cutin "hair_m_"+ .@num,4;
- } else {
- if (.@num < 10)
- cutin "hair_f_0"+ .@num,4;
- else
- cutin "hair_f_"+ .@num,4;
- }
- return;
- }
- // Lighthalzen
- lhz_in02,100,143,3 script Hair Dresser#li 122,{
- mes "[Prince Shammi]";
- mes "Welcome to Prince Shammi's";
- mes "Beauty Shop, the place to go";
- mes "for faaabulous hair. Don't be";
- mes "shy, tell me exactly how you";
- mes "want me to make you glamorous~";
- next;
- switch(select("Check all hairstyles:Change hairstyle:Cancel")) {
- case 1:
- mes "[Prince Shammi]";
- mes "Oh, would you like to";
- mes "see all of the trendy new";
- mes "hairstyles I offer?";
- next;
- mes "[Prince Shammi]";
- mes "Please, oh please, choose from the following styles and I will show you a preview.";
- next;
- switch(select("Old Hairstyles:New Hairstyles")) {
- case 1:
- if (Sex == SEX_MALE) {
- switch(select("Petite Style:Executioner Style:Prince Style:Deviace Style:Cancel")) {
- case 1:
- cutin "hair_m_20",4;
- mes "[Prince Shammi]";
- mes "This is the ^3131FFPetite Style^000000,";
- mes "which softens the gentleman's";
- mes "appearance with long braids";
- mes "for a fluffier appearance.";
- break;
- case 2:
- cutin "hair_m_21",4;
- mes "[Prince Shammi]";
- mes "Oh, the ^3131FFExecutioner Style^000000!";
- mes "It's a rugged, shaggy style";
- mes "for that tough guy look that's";
- mes "becoming popular these days.";
- mes "And every girl loves a tough";
- mes "guy, right? ^333333*Tee hee~*^000000";
- break;
- case 3:
- cutin "hair_m_22",4;
- mes "[Prince Shammi]";
- mes "You certainly have an";
- mes "eye for fashion! Yes, this";
- mes "is the ^3131FFPrince Style^000000, the";
- mes "pinnacle of sexiness and";
- mes "sophistication. Magnifique, no?";
- mes "Yes, choose this one, this one!";
- break;
- case 4:
- cutin "hair_m_23",4;
- mes "[Prince Shammi]";
- mes "A-ha~! The ^3131FFDeviace Style^000000!";
- mes "This is much like the Prince";
- mes "Style, but with shorter hair";
- mes "in the back. Yes, this look";
- mes "is very neat and dandy.";
- break;
- case 5:
- cutin "hair_f_01",255;
- mes "[Prince Shammi]";
- mes "No? You didn't want";
- mes "to take a look? Please,";
- mes "you're an adventurer, I know";
- mes "you can be more daring than";
- mes "that! Be fashionably adventurous, you fashionable adventurer~";
- emotion ET_THROB;
- close3;
- }
- }
- else {
- switch(select("Spring Rabbit Style:Harpy Style:Medusa Style:Isis Style:Cancel")) {
- case 1:
- cutin "hair_f_20",4;
- mes "[Prince Shammi]";
- mes "Oh yes, this is the ";
- mes "^3131FFSpring Rabbit Style^000000.";
- mes "The bobbing forelock";
- mes "adds an aura of chic,";
- mes "cutsiness and playfulness.";
- mes "Yes? No? Yes? No? Oh yes!";
- break;
- case 2:
- cutin "hair_f_21",4;
- mes "[Prince Shammi]";
- mes "Ooh, are you interested";
- mes "in the ^3131FFHarpy Style^000000? The";
- mes "natural curl coupled with";
- mes "the pony tail results in";
- mes "a sophisticated, yet very";
- mes "natural and relaxed look~";
- break;
- case 3:
- cutin "hair_f_22",4;
- mes "[Prince Shammi]";
- mes "Ahh, the ^3131FFMedusa Style^000000~";
- mes "These boldy flowing locks";
- mes "scream power and dominance";
- mes "and is ideal for the big career";
- mes "woman who wishes to be...";
- mes "irresistable to men~";
- break;
- case 4:
- cutin "hair_f_23",4;
- mes "[Prince Shammi]";
- mes "Ooh, the ^3131FFIsis Style^000000~";
- mes "Yes, you'll look very cute";
- mes "with your hair in buns on";
- mes "on both sides of your head.";
- mes "It'll be very darling on you!";
- break;
- case 5:
- mes "[Prince Shammi]";
- mes "No? You didn't want";
- mes "to take a look? Please,";
- mes "you're an adventurer, I know";
- mes "you can be more daring than";
- mes "that! Be fashionably adventurous, you fashionable adventurer~";
- emotion ET_THROB;
- close;
- }
- }
- break;
- case 2:
- if (Sex == SEX_MALE) {
- switch(select("Emergency Heal Perm:Aura Blade Cut:Power Swing:Renovatio Cut:Cancel")) {
- case 1:
- cutin "hair_m_24",4;
- mes "[Prince Shammi]";
- mes "This is the ^3131FFEmergency Heal Perm^000000";
- mes "It is quite popular among the healing class.";
- break;
- case 2:
- cutin "hair_m_25",4;
- mes "[Prince Shammi]";
- mes "You must be after a lady yes?";
- mes "The ^3131FFAura Blade Cut^000000";
- mes "is known to make the ladies swoon, you tiger you!";
- break;
- case 3:
- cutin "hair_m_26",4;
- mes "[Prince Shammi]";
- mes "Oh you brute!";
- mes "^3131FFPower Swing Cut^000000";
- mes "Flex your style muscles with this hairstyle. This is definitely your look.";
- break;
- case 4:
- cutin "hair_m_27",4;
- mes "[Prince Shammi]";
- mes "Ah! I see you're only interested in the latest trends.";
- mes "Straight from the runway is the ^3131FFRenovatio Cut^000000.";
- break;
- case 5:
- mes "[Prince Shammi]";
- mes "No? You didn't want";
- mes "to take a look? Please,";
- mes "you're an adventurer, I know";
- mes "you can be more daring than";
- mes "that! Be fashionably adventurous, you fashionable adventurer~";
- emotion ET_THROB;
- close;
- }
- }
- else {
- switch(select("Assumptio Perm:Soul Changer Cut:X Tornado Cut:Oratio Cut:Cancel")) {
- case 1:
- cutin "hair_f_24",4;
- mes "[Prince Shammi]";
- mes "This is the ^3131FFAssumptio Perm^000000";
- mes "It's a shorter style perm that allows for maximum spellcasting.";
- break;
- case 2:
- cutin "hair_f_25",4;
- mes "[Prince Shammi]";
- mes "You must be a man killer no?";
- mes "The ^3131FFSoul Changer Cut^000000";
- mes "will make any man open his wall... er heart to you!";
- break;
- case 3:
- cutin "hair_f_26",4;
- mes "[Prince Shammi]";
- mes "This is a bit of a trendy style";
- mes "^3131FFX Tornado Cut^000000";
- mes "It's for adventurous people who like change.";
- break;
- case 4:
- cutin "hair_f_27",4;
- mes "[Prince Shammi]";
- mes "Ah! I see you're only interested in the latest trends.";
- mes "Straight from the runway is the ^3131FFOratio Cut^000000.";
- mes "You'll be the envy of all of your friends with this hairstyle.";
- break;
- case 5:
- mes "[Prince Shammi]";
- mes "No? You didn't want";
- mes "to take a look? Please,";
- mes "you're an adventurer, I know";
- mes "you can be more daring than";
- mes "that! Be fashionably adventurous, you fashionable adventurer~";
- emotion ET_THROB;
- close;
- }
- }
- }
- close2;
- cutin "",255;
- end;
- case 2:
- if (BaseLevel < 60) {
- mes "[Prince Shammi]";
- mes "Oh, I'm so sorry, but";
- mes "I can only perform my";
- mes "services for clients that have";
- mes "matured enough to find their";
- mes "true inner beauty. But please";
- mes "come back once you do, okay?";
- close;
- }
- else if ((countitem(973) < 3) || (countitem(974) < 3) || (countitem(901) < 100) || (countitem(1094) < 100) || (countitem(1020) < 100) || (countitem(1060) < 100) || (countitem(7152) < 100) || (Zeny < 99800)) {
- mes "[Prince Shammi]";
- mes "If you've already decided";
- mes "what hairstyle you'd like,";
- mes "please have my service charge";
- mes "ready, as well as the materials";
- mes "I will need in performing this";
- mes "service, okay? Please bring...";
- next;
- mes "[Prince Shammi]";
- mes "^3355FF3 Counteragent^000000,";
- mes "^3355FF3 Mixture^000000,";
- mes "^3355FF100 Daenggie^000000,";
- mes "^3355FF100 Short Daenggie^000000...";
- next;
- mes "[Prince Shammi]";
- mes "^3355FF100 Black Hair^000000,";
- mes "^3355FF100 Golden Hair^000000,";
- mes "^3355FF100 Glossy Hair^000000";
- mes "and ^3355FF99,800 zeny^000000.";
- mes "Once you do that, I'll make";
- mes "a miracle out of your hair!";
- close;
- }
- mes "[Prince Shammi]";
- mes "Alright, please choose";
- mes "which hairstyle you wish";
- mes "to have from numbers 20 to 25.";
- mes "Here's a list of the style names just in case you need them~";
- next;
- mes "[Prince Shammi]";
- if (Sex == SEX_MALE) {
- mes "No. 20: Petite Style";
- mes "No. 21: Executioner Style";
- mes "No. 22: Prince Style";
- mes "No. 23: Deviace Style";
- mes "No. 24: Emergency Heal Perm";
- mes "No. 25: Aura Blade Cut";
- mes "No. 26: Power Swing and";
- mes "No. 27: Renovatio Cut.";
- }
- else {
- mes "No. 20: Spring Rabbit Style";
- mes "No. 21: Harpy Style";
- mes "No. 22: Medusa Style";
- mes "No. 23: Isis Style";
- mes "No. 24: Assumptio Perm";
- mes "No. 25: Soul Changer Cut";
- mes "No. 26: X Tornado Cut and";
- mes "No. 27: Oratio Cut.";
- }
- next;
- input .@input;
- if (.@input == 0) {
- mes "[Prince Shammi]";
- mes "Oh...?";
- mes "You decided to cancel?";
- mes "Well, you know what's";
- mes "best for you, I suppose.";
- mes "Still, I'm so disappointed~";
- close;
- }
- else if ((.@input < 20) || (.@input > 27)) {
- mes "[Prince Shammi]";
- mes "Dearie, please enter";
- mes "a number from ''20'' to";
- mes "''25,'' alright? Then I can";
- mes "get right to work at making";
- mes "you soooooooo beautiful!";
- close;
- }
- else if (getlook(VAR_HEAD) == .@input) {
- mes "[Prince Shammi]";
- mes "Oh dear me, you're not";
- mes "going to waste money for";
- mes "the same hairstyle that you";
- mes "have now, are you? You can";
- mes "have someone else change";
- mes "your hair color, you know.";
- close;
- }
- else {
- if (Sex == SEX_MALE)
- cutin "hair_m_"+.@input+".BMP",4;
- else
- cutin "hair_f_"+.@input+".BMP",4;
- mes "[Prince Shammi]";
- mes "Oooh! Now, is this the";
- mes "hairstyle that you wanted?";
- mes "This is No. "+.@input+", by the way.";
- next;
- switch(select("Yes.:No.")) {
- case 1:
- if (getlook(VAR_HEADPALETTE) == 0) {
- mes "[Prince Shammi]";
- mes "Oh, Sweet Christmas,";
- mes "I almost forgot! Would";
- mes "you like me to dye your";
- mes "hair, free of charge? It's";
- mes "a part of my service, so";
- mes "please choose a color~";
- next;
- switch(select("Red:Yellow:Purple:Orange:Green:Blue:White:Dark Brown")) {
- case 1:
- set .@headpalette,8;
- break;
- case 2:
- set .@headpalette,1;
- break;
- case 3:
- set .@headpalette,2;
- break;
- case 4:
- set .@headpalette,3;
- break;
- case 5:
- set .@headpalette,4;
- break;
- case 6:
- set .@headpalette,5;
- break;
- case 7:
- set .@headpalette,6;
- break;
- case 8:
- set .@headpalette,7;
- break;
- }
- }
- mes "[Prince Shammi]";
- mes "Okay, let's get";
- mes "started, shall we?";
- mes "Keep your head still,";
- mes "now. Yes, that's good...";
- next;
- mes "^3355FF*Snip snip*";
- mes "*Rustle rustle*";
- mes "*Clip clip clip clip*";
- mes "*Bzzzzzzzzzzzzzzzzzzzz*^000000";
- next;
- set Zeny, Zeny-99800;
- delitem 973,3; //Counteragent
- delitem 974,3; //Mixture
- delitem 901,100; //Danggie
- delitem 1094,100; //Short_Daenggie
- delitem 1020,100; //Long_Hair
- delitem 1060,100; //Golden_Hair
- delitem 7152,100; //Glossy_Hair
- setlook VAR_HEAD,.@input;
- setlook VAR_HEADPALETTE,.@headpalette;
- mes "[Prince Shammi]";
- mes "Well, we're all finished!";
- mes "And my, oh my, you look even";
- mes "more fabulous that I thought";
- mes "you would! Oh, I can't believe";
- if (Sex == SEX_MALE) {
- mes "how tough and elegant you are~";
- mes "So ruggedly manly and handsome!";
- }
- else {
- mes "how graceful and elegant you";
- mes "look! Absolutely gorgeous!";
- }
- emotion ET_CHUP;
- next;
- mes "[Prince Shammi]";
- mes "You love your new";
- mes "hair, don't you? Feel";
- mes "free to come back anytime.";
- mes "I'll make you the best looking";
- mes "person in the entire world!";
- emotion ET_BEST;
- close3;
- case 2:
- mes "[Prince Shammi]";
- mes "Oh, did you forget which";
- mes "hairstyle goes with which";
- mes "number? By all means, please";
- mes "check again! Find the one that";
- mes "is perfect just for you, okay?";
- close3;
- }
- }
- break;
- case 3:
- mes "[Prince Shammi]";
- mes "Humm ? ";
- mes "Maybe you don't understand";
- mes "my futuristic styles.";
- mes "Goodbye! ";
- close;
- }
- }
- //===== Old Changelog: =================================
- //= 07/06/05 : Added 1st Version. [Muad_Dib]
- //= Converted to rAthena format by Dr.Evil Fixed typos [Nexon]
- //= 1.1 Removed Duplicates [Silent]
- //============================================================
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