12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788 |
- //===== rAthena Script =======================================
- //= Advance Class jobchanger after kRO Normals.
- //===== By: ==================================================
- //= Nana
- //= finished, optimized and tested by Lupus
- //===== Current Version: =====================================
- //= 1.3
- //===== Compatible With: =====================================
- //= rAthena Project
- //===== Description: =========================================
- //= Advance Class jobchanger after kRO Normals.
- //===== Additional Comments: =================================
- //= 1.1 Made all into functions, additional checks, etc. [Lupus]
- //= 1.2 Made numbers into constants. [Vicious]
- //= 1.3 Now saves/restores all the quest skills [Lupus]
- //============================================================
- valkyrie,44,50,5 script MasterSmith#Valkyrie 731,{
- if (ADVJOB == 0 || Upper != 1) {
- set .@karma_d,rand(1,10);
- if (.@karma_d > 4) {
- mes "[MasterSmith]";
- mes "Congratulations.";
- mes "Honor to the warriors!";
- close;
- }
- mes "[MasterSmith]";
- mes "Ah...";
- mes "The pinnacle";
- mes "of craftsmanship.";
- mes "That's the work of";
- mes "a MasterSmith.";
- next;
- mes "[MasterSmith]";
- mes "Once you're the";
- mes "the best of the best,";
- mes "you begin forging with";
- mes "the goal of discovering";
- mes "new and better ways of";
- mes "crafting...";
- close;
- }
- else if (ADVJOB == Job_WhiteSmith && Class == Job_Merchant_High && JobLevel > 39) {
- mes "[MasterSmith]";
- mes "The time has come!";
- mes "Our world needs brave,";
- mes "hard-working adventurers";
- mes "like you...";
- next;
- mes "[MasterSmith]";
- mes "Would you like to";
- mes "become a MasterSmith?";
- next;
- if (select("No.:Yes.") == 1) {
- mes "[MasterSmith]";
- mes "When you're ready,";
- mes "feel free to come back.";
- mes "Honor to the warriors!";
- close;
- }
- if (SkillPoint) {
- mes "[MasterSmith]";
- mes "It is still possible for you to learn more skills. Please use";
- mes "all of your remaining Skill Points before returning to me.";
- close;
- }
- jobchange Job_Whitesmith;
- set ADVJOB,0;
- mes "[MasterSmith]";
- mes "Congratulations!";
- mes "As a MasterSmith,";
- mes "I hope you will forge";
- mes "a path towards a brighter";
- mes "future for Midgard.";
- close;
- }
- mes "[MasterSmith]";
- mes "Welcome";
- mes "to Valhalla,";
- mes "the Hall of Honor.";
- next;
- mes "[MasterSmith]";
- mes "Please make";
- mes "yourself comfortable";
- mes "while you are here.";
- mes "Honor to the warriors!";
- close;
- }
|