aldeg_cas01.txt 5.2 KB

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  1. //===== rAthena Script =======================================
  2. //= War of Emperium (Al De Baran) - Neuschwanstein
  3. //===== By: ==================================================
  4. //= L0ne_W0lf
  5. //===== Current Version: =====================================
  6. //= 1.2
  7. //===== Compatible With: =====================================
  8. //= rAthena Project
  9. //===== Description: =========================================
  10. //= NPCs that relate to Al De Baran Guild Castle 1
  11. //===== Additional Comments: =================================
  12. //= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
  13. //= 1.1 Removed dialog from interior flags. [L0ne_W0lf]
  14. //= 1.2 Partially rewrote Script. [Masao]
  15. //============================================================
  16. // Guild Flags (Outside Castle)
  17. //============================================================
  18. - script Neuschwanstein#1::OutsideFlagsA1 722,{
  19. set .@GID, GetCastleData("aldeg_cas01",1);
  20. if (.@GID == 0) {
  21. mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
  22. mes " ";
  23. mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
  24. mes "We declare that";
  25. mes "there is no formal master of this castle.";
  26. mes " ";
  27. mes "2. To the one who can ";
  28. mes "overcome all trials";
  29. mes "and destroy the Emperium,";
  30. mes "the king will endow the one with";
  31. mes "ownership of this castle.";
  32. close;
  33. }
  34. if (getcharid(2) == .@GID) {
  35. mes "[ Echoing Voice ]";
  36. mes "Brave ones...";
  37. mes "Do you wish to return to your honorable place?";
  38. next;
  39. if(select("Return to the guild castle.:Quit.") == 1) {
  40. close2;
  41. if (getcharid(2) == GetCastleData("aldeg_cas01",1)) {
  42. warp "aldeg_cas01",218,170;
  43. end;
  44. }
  45. end;
  46. }
  47. close;
  48. }
  49. mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
  50. mes " ";
  51. mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
  52. mes "we approve that this place is in";
  53. mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
  54. mes " ";
  55. mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
  56. mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
  57. mes "If there is anyone who objects to this,";
  58. mes "prove your strength and honor with a steel blade in your hand.";
  59. close;
  60. OnRecvCastleA01:
  61. FlagEmblem GetCastleData("aldeg_cas01",1);
  62. end;
  63. }
  64. alde_gld,61,87,6 duplicate(OutsideFlagsA1) Neuschwanstein#1-2 722
  65. alde_gld,61,79,6 duplicate(OutsideFlagsA1) Neuschwanstein#2 722
  66. alde_gld,45,87,8 duplicate(OutsideFlagsA1) Neuschwanstein#3 722
  67. alde_gld,51,87,8 duplicate(OutsideFlagsA1) Neuschwanstein#4 722
  68. // Guild Flags (Inside Castle)
  69. //============================================================
  70. - script Neuschwanstein#5::InsideFlagsA1 722,{
  71. end;
  72. OnRecvCastleA01:
  73. FlagEmblem GetCastleData("aldeg_cas01",1);
  74. end;
  75. }
  76. aldeg_cas01,30,248,4 duplicate(InsideFlagsA1) Neuschwanstein#5-2 722
  77. aldeg_cas01,30,248,4 duplicate(InsideFlagsA1) Neuschwanstein#6 722
  78. aldeg_cas01,37,248,4 duplicate(InsideFlagsA1) Neuschwanstein#7 722
  79. aldeg_cas01,37,246,4 duplicate(InsideFlagsA1) Neuschwanstein#8 722
  80. aldeg_cas01,30,246,4 duplicate(InsideFlagsA1) Neuschwanstein#9 722
  81. aldeg_cas01,95,80,2 duplicate(InsideFlagsA1) Neuschwanstein#10 722
  82. aldeg_cas01,95,59,2 duplicate(InsideFlagsA1) Neuschwanstein#11 722
  83. aldeg_cas01,62,75,2 duplicate(InsideFlagsA1) Neuschwanstein#12 722
  84. aldeg_cas01,66,75,2 duplicate(InsideFlagsA1) Neuschwanstein#13 722
  85. aldeg_cas01,70,75,2 duplicate(InsideFlagsA1) Neuschwanstein#14 722
  86. aldeg_cas01,74,75,2 duplicate(InsideFlagsA1) Neuschwanstein#15 722
  87. aldeg_cas01,62,64,2 duplicate(InsideFlagsA1) Neuschwanstein#16 722
  88. aldeg_cas01,66,64,2 duplicate(InsideFlagsA1) Neuschwanstein#17 722
  89. aldeg_cas01,70,64,2 duplicate(InsideFlagsA1) Neuschwanstein#18 722
  90. aldeg_cas01,74,64,2 duplicate(InsideFlagsA1) Neuschwanstein#19 722
  91. aldeg_cas01,74,64,2 duplicate(InsideFlagsA1) Neuschwanstein#20 722
  92. aldeg_cas01,203,150,4 duplicate(InsideFlagsA1) Neuschwanstein#21 722
  93. aldeg_cas01,210,150,4 duplicate(InsideFlagsA1) Neuschwanstein#22 722
  94. // Guild Flag (Town)
  95. //============================================================
  96. aldebaran,152,97,4 duplicate(InsideFlagsA1) Neuschwanstein#23 722
  97. // Kafra Employee
  98. //============================================================
  99. aldeg_cas01,218,170,0 duplicate(guildkafra) Kafra Staff#aldeg_cas01 117
  100. // Steward
  101. //============================================================
  102. aldeg_cas01,218,175,0 duplicate(cm) Alfredo#aldeg_cas01 55
  103. // Treasure Room Exit
  104. //============================================================
  105. aldeg_cas01,123,223,0 script #lever_A01 111,{
  106. mes " ";
  107. mes "There's a small lever. Will you pull it?";
  108. next;
  109. if(select("Pull.:Do not.") == 1) {
  110. close2;
  111. warp "aldeg_cas01",218,176;
  112. end;
  113. }
  114. close;
  115. }
  116. // Guild Dungeon Switch
  117. //============================================================
  118. aldeg_cas01,211,181,0 duplicate(gdlever) #aldeg_cas01 111
  119. // Guild Treasure Spawns
  120. //============================================================
  121. aldeg_cas01,118,223,0 duplicate(Gld_Trea_Spawn) Treasure#aldeg_cas01 -1
  122. // AGIT Manager
  123. //============================================================
  124. aldeg_cas01,216,24,0 duplicate(Gld_Agit_Manager) Agit#aldeg_cas01 -1
  125. // Guardians
  126. //============================================================
  127. aldeg_cas01,218,175,0 duplicate(Gld_Guard_Template) Guardian#aldeg_cas01 -1