halloween_2006.txt 43 KB

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  1. //===== rAthena Script =======================================
  2. //= 2006 Halloween Event
  3. //===== By: ==================================================
  4. //= Brainstorm
  5. //===== Current Version: =====================================
  6. //= 1.4
  7. //===== Compatible With: =====================================
  8. //= rAthena Project
  9. //===== Description: =========================================
  10. //= [Official Conversion]
  11. //= Event 1: Redeem "Pumpkin Mojo" for pumpkin headgear.
  12. //= Event 2: Create "Pumpkin Pie" item.
  13. //===== Additional Comments: =================================
  14. //= 1.0 First semi-working conversion. [Brainstorm]
  15. //= 1.1 Refined Brainstorm's conversion. [L0ne_W0lf]
  16. //= 1.1a Minor fixes. (Screwed up weight checks somehow) [L0ne_W0lf]
  17. //= 1.2 Added missing checkweights. [L0ne_W0lf]
  18. //= 1.3 Replaced effect numerics with constants. [L0ne_W0lf]
  19. //= 1.3a Replaced effect numerics with constants (1 was missed). [Samuray22]
  20. //= 1.4 Effects are now played by proper NPC. [L0ne_W0lf]
  21. //============================================================
  22. // Pumpkin Mojo quest (Event 1)
  23. //============================================================
  24. prontera,162,69,5 script Gloomy Jack#06_hw 1130,2,2,{
  25. end;
  26. OnTouch:
  27. mes "[Cool Devi]";
  28. mes "If you have something to say to him,";
  29. mes "just talk to me.";
  30. mes "You won't even understand what stupid pumkin headed Jack is saying.";
  31. close;
  32. OnEffect:
  33. specialeffect EF_LEVEL99;
  34. end;
  35. OnEffect2:
  36. specialeffect EF_HIT2;
  37. end;
  38. }
  39. prontera,164,69,3 script Cool Devi#06_hw 738,{
  40. if (MaxWeight - Weight < 2000 || checkweight(1201,1) == 0) {
  41. mes "^3355FFWait a second!";
  42. mes "Right now, you're carrying";
  43. mes "too many things with you.";
  44. mes "Please come back after";
  45. mes "using the Kafra Service";
  46. mes "to store some of your items.^000000";
  47. close;
  48. }
  49. if (countitem(7609) > 0) {
  50. mes "[Gloomy Jack]";
  51. mes "Oh wait, is that a Pumpkin Mojo you are carrying?";
  52. mes " ";
  53. mes "[Cool Devi]";
  54. mes "Says he.";
  55. next;
  56. mes "[Gloomy Jack]";
  57. mes "Give it to me. I'll pay you back.";
  58. mes " ";
  59. mes "[Cool Devi]";
  60. mes "Says he...";
  61. mes "I just can guess what he will say next. So what do you say?";
  62. next;
  63. if (select("What will he say?:I also know about it.") == 1) {
  64. mes "[" + strcharinfo(0) + "]";
  65. mes "What will he say?";
  66. next;
  67. mes "[Cool Devi]";
  68. mes "Jack is not like others. He is halloween Jack.";
  69. mes "but one day, he lost his Pumpkin Mojo and turned into depressed Jack..";
  70. mes "Pumpkin Mojo was his all.";
  71. next;
  72. mes "[Cool Devi]";
  73. mes "Well, actually that's the main reason Jack came to town.";
  74. mes "To find his Pumpkin Mojo. Most suspicious suspect is ^4d4dffDelightful Lude^000000, the one known as Halloween monster";
  75. next;
  76. mes "[Cool Devi]";
  77. mes "Why don't you give him back the 'Pumpkin Mojo'.";
  78. mes "Don't worry he will compensate you.";
  79. next;
  80. mes "[" + strcharinfo(0) + "]";
  81. mes "Compensate?With what?";
  82. next;
  83. mes "[Cool Devi]";
  84. mes "If you bring ^4d4dff 1 Pumpkin Mojo^000000 and a pumpkin head that we gave out to you last year,";
  85. mes "he will make it to ^00ff00the most fantastic pumpkin hat^000000.";
  86. mes "Or if you don't have pumpkin head, you can just bring a ^3d3dff Pumpkin Mojo, a pumpkin, and a cap ^000000.";
  87. next;
  88. mes "[Cool Devi]";
  89. mes "Well, that Pumpkin Mojo is useless if you just carry it. ";
  90. mes "Give it to Jack. Don't you feel pity for him?.";
  91. close;
  92. }
  93. mes "[Cool Devi]";
  94. mes "Oh~Great.";
  95. mes "Then, let me see what you got.";
  96. next;
  97. if ((countitem(7609) > 0) && (countitem(5134) > 0)) {
  98. mes "[Gloomy Jack]";
  99. mes "Oh, you brought the pumpkin head!";
  100. mes "I'll make you to nicer one.";
  101. mes " ";
  102. mes "[Cool Devi]";
  103. mes "says he.";
  104. next;
  105. if (select( "No, I'll come back later.:Oh, good. Make it now!") == 1) {
  106. mes "[Gloomy Jack]";
  107. mes "Huh?";
  108. mes " ";
  109. mes "[Cool Devi]";
  110. mes "What? Look at Jack. He has got so dissapointed.";
  111. mes "Promise me to give the Pumpkin Mojo back to Jack later someday, will you?";
  112. close;
  113. }
  114. mes "[Gloomy Jack]";
  115. mes "Thanks for giving my thing back, I'll make your hat prettier.";
  116. mes " ";
  117. mes "[Cool Devi]";
  118. mes "says he.";
  119. next;
  120. donpcevent "Gloomy Jack#06_hw::OnEffect";
  121. mes "[Excited Jack]";
  122. mes "Lalala~ lalala~";
  123. mes " ";
  124. mes "(He starts singing. On a sudden, Jack's aura appeared.)";
  125. delitem 7609,1; //Pumpkin_Mojo
  126. delitem 5134,1; //Pumpkin_Hat
  127. getitem 5202,1; //Pumpkin_Hat_
  128. next;
  129. donpcevent "Gloomy Jack#06_hw::OnEffect2";
  130. mes "[Gloomy Jack]";
  131. mes "My aura is not like it used to be. Maybe I need more Pumpkin Mojo.";
  132. mes " ";
  133. mes "[Cool Devi]";
  134. mes "says he...";
  135. next;
  136. mes "[Cool Devi]";
  137. mes "Oh~poor Jack.";
  138. mes "Well, someday he'll get back all his Pumpkin Mojo back.";
  139. close;
  140. }
  141. else if ((countitem(7609) > 0) && (countitem(535) > 0) && (countitem(2226) > 0)) {
  142. mes "[Gloomy Jack]";
  143. mes "Wow!";
  144. mes "I'll turn your hat to very cool one.";
  145. mes " ";
  146. mes "[Cool Devi]";
  147. mes "says he...";
  148. next;
  149. if (select( "No, I'll come back later.:Oh,good. Make it now!") == 1) {
  150. mes "[Gloomy Jack]";
  151. mes "Huh?";
  152. mes " ";
  153. mes "[Cool Devi]";
  154. mes "What? Look at Jack. He has got so dissapointed.";
  155. mes "Promise me to give the Pumpkin Mojo back to Jack later someday,will you?";
  156. close;
  157. }
  158. mes "[Gloomy Jack]";
  159. mes "Thanks for giving my thing back, I'll make your hat prettier.";
  160. mes " ";
  161. mes "[Cool Devi]";
  162. mes "says he.";
  163. next;
  164. donpcevent "Gloomy Jack#06_hw::OnEffect";
  165. mes "[Excited Jack]";
  166. mes "Lalala~ lalala~";
  167. mes " ";
  168. mes "(He starts singing. On a sudden, Jack's aura appeared.)";
  169. delitem 7609, 1;//Pumpkin_Mojo
  170. delitem 535, 1;//Pumpkin
  171. delitem 2226, 1;//Cap
  172. getitem 5202, 1;//Pumpkin_Hat_
  173. next;
  174. donpcevent "Gloomy Jack#06_hw::OnEffect2";
  175. mes "[Gloomy Jack]";
  176. mes "My aura is not like it used to be. Maybe I need more Pumpkin Mojo.";
  177. mes " ";
  178. mes "[Cool Devi]";
  179. mes "says he...";
  180. next;
  181. mes "[Cool Devi]";
  182. mes "Oh~poor Jack.";
  183. mes "Well, someday he'll get back all his Pumpkin Mojo back.";
  184. close;
  185. }
  186. else {
  187. mes "[Cool Devi]";
  188. mes "Hey,there. You don't seem to have all materials for the fantastic hat. ";
  189. close;
  190. }
  191. }
  192. else {
  193. mes "[Gloomy Jack]";
  194. mes "Hey,there. Why don't you come here and listen to my story.";
  195. mes " ";
  196. mes "[Cool Devi]";
  197. mes "Says he.";
  198. next;
  199. mes "[Gloomy Jack]";
  200. mes "I used to be very famous. But now.....";
  201. mes " ";
  202. mes "[Cool Devi]";
  203. mes "Says he...";
  204. mes "Well, I'll just tell you without translating.";
  205. next;
  206. mes "[Cool Devi]";
  207. mes "Jack is not like others. He is halloween Jack.";
  208. mes "but one day, he lost his Pumpkin Mojo and turned into depressed Jack..";
  209. mes "Pumpkin Mojo was his all.";
  210. next;
  211. mes "[Cool Devi]";
  212. mes "Well, actually that's the main reason Jack came to town.";
  213. mes "To find his Pumpkin Mojo. Most suspicious suspect is ^4d4dffDelightful Lude^000000, the one known as Halloween monster.";
  214. next;
  215. mes "[Cool Devi]";
  216. mes "Why don't you give him back the 'Pumpkin Mojo'.";
  217. mes "Don't worry he will compensate you.";
  218. next;
  219. mes "[" + strcharinfo(0) + "]";
  220. mes "Compensate? With what?";
  221. next;
  222. mes "[Cool Devi]";
  223. mes "If you bring ^4d4dff 1 Pumpkin Mojo^000000 and a pumpkin head that we gave out to you last year,";
  224. mes "he will make it to ^00ff00the most fantastic pumpkin hat^000000.";
  225. mes "Or if you don't have pumpkin head, you can just bring a ^3d3dff Pumpkin Mojo, a pumpkin, and a cap ^000000.";
  226. next;
  227. mes "[Cool Devi]";
  228. mes "Well, that Pumpkin Mojo is useless if you just carry it. ";
  229. mes "Give it to Jack. Don't you feel pity for him?.";
  230. close;
  231. }
  232. }
  233. geffen,145,132,3 script Hoirin#06_hw 729,{
  234. if (MaxWeight - Weight < 2000 || checkweight(1201,1) == 0) {
  235. mes "^3355FFWait a second!";
  236. mes "Right now, you're carrying";
  237. mes "too many things with you.";
  238. mes "Please come back after";
  239. mes "using the Kafra Service";
  240. mes "to store some of your items.^000000";
  241. close;
  242. }
  243. if (halloween < 100) {
  244. mes "[Hoirin]";
  245. mes "Pumpkin is the gift that God had sent us.";
  246. mes "It provides good nutrition and helps you to stay healthy!";
  247. mes "Bravo~bravo~!";
  248. next;
  249. mes "[Hoirin]";
  250. mes "I, Hoirin have always thought about a ";
  251. mes "way to eat pumpkin more deliciously.";
  252. mes "But all of a sudden, I realized.";
  253. next;
  254. mes "[Hoirin]";
  255. mes "If I have that! I can make best the Pumpkin pie!!!!!";
  256. next;
  257. if (select( "What's that?:Ignore.") == 1) {
  258. mes "[Hoirin]";
  259. mes "What's the first image you see when you think of pumpkin?";
  260. mes "I see Jack! I think Jack is the most evolved form of pumpkin!";
  261. mes "I wonder what does Jack have something special? Can you imagine?";
  262. next;
  263. mes "[Hoirin]";
  264. mes "I always prefer unique pumpkin dish! Recently, I found out that there are many kinds of Jack in the world ";
  265. mes "and the extreme class Jack has blue aura around his body!";
  266. next;
  267. mes "[Hoirin]";
  268. mes "Guess what?! it was Halloween Jack!";
  269. mes "Halloween Jack has somthing that is concentrated with pumpkin.";
  270. mes "It is called ^4d4dffPumpkin Mojo^000000. Only if i have it, i can finish making my special pie.";
  271. next;
  272. mes "[Hoirin]";
  273. mes "Bring me the ingredients!";
  274. mes "I'll make you a very special pie right away!";
  275. mes "You'll get addicted to it.";
  276. mes "Don't be surprised after trying it.";
  277. next;
  278. mes "[" + strcharinfo(0) + "]";
  279. mes "......................";
  280. mes "You seem to be such a passionate person.";
  281. mes "So, what's the ingredient anyway.?";
  282. next;
  283. mes "[Hoirin]";
  284. mes "Good question!";
  285. mes "To make my special Pumpkin pie, I need";
  286. mes "^4d4dff 1 Pumpkin Mojo";
  287. mes "2 Pumpkin";
  288. mes "2 Egg^000000";
  289. next;
  290. mes "[Hoirin]";
  291. mes "Just Bring Pumpkin Mojo, Pumpkin, and a Egg.";
  292. mes "Leave the rest for me..You'll get to try the best pumkin pie!";
  293. set halloween, 100;
  294. close;
  295. }
  296. mes "[Hoirin]";
  297. mes "Hm..You'll regret it!";
  298. mes "Hoirin's pumpkin pie is just so delicious.";
  299. close;
  300. }
  301. else {
  302. mes "[Hoirin]";
  303. mes "So, did you bring all materials?";
  304. mes "Were there anything hard to find?";
  305. next;
  306. switch(select( "I brought all ingredients.:How can I get eggs?:No,I'm just passing by.")) {
  307. case 1:
  308. if ((countitem(7609) > 0) && (countitem(535) > 1) && (countitem(574) > 1)) {
  309. mes "[Hoirin]";
  310. mes "You are right!";
  311. mes "You brought all things right. Give it to me!!";
  312. specialeffect2 EF_HIT1;
  313. next;
  314. specialeffect EF_PIERCESELF;
  315. mes "[Hoirin]";
  316. mes "Abracadabra~~";
  317. mes "Abracadabra~~!";
  318. next;
  319. mes "[Hoirin]";
  320. mes "Ta-da(h)!";
  321. mes "Here it is~ help yourself.";
  322. mes "It'll be good for your health. I added extra nutrient in it.";
  323. delitem 7609,1; //Pumpkin_Mojo
  324. delitem 535,2; //Pumpkin
  325. delitem 574,2; //Egg
  326. getitem 12192,1; //Pumpkin_Pie
  327. close;
  328. }
  329. else {
  330. mes "[Hoirin]";
  331. mes "No!! This is not enough. I need";
  332. mes "^4d4dff 1 Pumpkin Mojo";
  333. mes "2 Pumpkin";
  334. mes "2 Egg^000000";
  335. mes " at least.";
  336. close;
  337. }
  338. case 2:
  339. if (halloween == 100) {
  340. mes "[Hoirin]";
  341. mes "Egg?";
  342. mes "Well, actually I know someone who can help you.";
  343. mes "There's a man who raise many chickens.";
  344. next;
  345. mes "[Hoirin]";
  346. mes "I can send you to where he is if you want.";
  347. mes "^4d4dffBut only for once^000000.";
  348. next;
  349. if (select("Send me.:It's ok.") == 1) {
  350. mes "[Hoirin]";
  351. mes "Ok, go get the eggs.";
  352. set halloween, 101;
  353. close2;
  354. warp "nif_fild01", 162, 113;
  355. end;
  356. }
  357. mes "[Hoirin]";
  358. mes "Do you think you can go without my help?!";
  359. mes "Ok! go ahead.";
  360. mes "Do you know where it is?";
  361. close;
  362. }
  363. else {
  364. mes "[Hoirin]";
  365. mes "if you go to ^4d4dfffarm of Skelington Town at Neiflheim^000000, you'll meet Chicken Masta. He raises chickens.";
  366. close;
  367. }
  368. case 3:
  369. mes "[Hoirin]";
  370. mes "Next time, don't forget to bring ";
  371. mes "all the ingredients for pumpkin pie!";
  372. close;
  373. }
  374. }
  375. }
  376. nif_in,18,34,5 script Loli Ruri#06_hw 1505,2,2,{
  377. end;
  378. OnTouch:
  379. mes "[Deviruchi]";
  380. mes "Hey there, if you have something to say to Loli Ruri, talk to me.";
  381. mes "She's not used to human language.";
  382. close;
  383. }
  384. nif_in,19,32,3 script Deviruchi#06_hw 738,{
  385. if (MaxWeight - Weight < 2000 || checkweight(1201,1) == 0) {
  386. mes "^3355FFWait a second!";
  387. mes "Right now, you're carrying";
  388. mes "too many things with you.";
  389. mes "Please come back after";
  390. mes "using the Kafra Service";
  391. mes "to store some of your items.^000000";
  392. close;
  393. }
  394. mes "[Loli Ruri]";
  395. mes "Devi~Where's the pumpkin pie?";
  396. mes "Humans make them, don't they?";
  397. mes "Do you have it then?";
  398. mes " ";
  399. mes "[Deviruchi]";
  400. mes "Says she.";
  401. next;
  402. mes "[Deviruchi]";
  403. mes "If you have a pumpinkin pie, can I have one?";
  404. mes "Cause we are the victim if Loli Ruri gets mad.";
  405. next;
  406. mes "[Deviruchi]";
  407. mes "Well I'm not saying that I want it for free.";
  408. mes "Don't worry, I won't let you down.";
  409. next;
  410. switch(select( "Give him the pumpkin pie.:Do not give him the pumpkin pie.:Huh? What pumkin pie?")) {
  411. case 1:
  412. if (countitem(12192) > 0) {
  413. mes "[Loli Ruri]";
  414. mes "Thanks for the pumkin pie!";
  415. mes "Here, take this.";
  416. mes " ";
  417. mes "[Deviruchi]";
  418. mes "Says she.";
  419. next;
  420. mes "[Deviruchi]";
  421. mes "As I promised, I'll give you something worth the pie.";
  422. mes "Hang on....";
  423. next;
  424. mes "[Deviruchi]";
  425. mes "Hmm...This would be good.";
  426. mes "Here take this, and thanks again~";
  427. delitem 12192, 1;//Pumpkin_Pie
  428. set @hw_temp,rand(1,3);
  429. if (@hw_temp == 2) getitem 12130,1; //Cookie_Bag
  430. else getitem 7460,3; //Nifl_Express_Ticket
  431. close;
  432. }
  433. else {
  434. mes "[Loli Ruri]";
  435. mes "Are you kidding me?";
  436. mes "Where's the pumpkin pie! Don't try to lie to me!";
  437. mes " ";
  438. mes "[Deviruchi]";
  439. mes "Say she..Seems like she's very angry...You are in trouble.";
  440. next;
  441. mes "[Loli Ruri]";
  442. mes "Devi!!!!!You are the one who told me that I can get the pumpkin pie if I stand here and wait.";
  443. mes "Watch your back!";
  444. mes " ";
  445. mes "[Deviruchi]";
  446. mes "Says she..Huh?!!Me?!!";
  447. next;
  448. mes "[" + strcharinfo(0) + "]";
  449. mes "Poor Devi~";
  450. mes "You shouldn't have lied~";
  451. mes "Wish you a luck.";
  452. close;
  453. }
  454. case 2:
  455. mes "[Loli Ruri]";
  456. mes "I want to eat pumpkin pie. Can I have one?Please~~~~";
  457. mes " ";
  458. mes "[Deviruchi]";
  459. mes "Says he.....Give me if you have one.";
  460. close;
  461. case 3:
  462. mes "[Deviruchi]";
  463. mes "There's a man who makes a very special pumpkin pie.";
  464. mes "No one can forget what it taste like.";
  465. next;
  466. mes "[Deviruchi]";
  467. mes "Lori Ruri is waiting here for someone who will get the pie for him.";
  468. mes "Can you get her one?";
  469. mes "I'll treat you back.";
  470. close;
  471. }
  472. }
  473. // Creation of Pumpkin Pie (Event 2)
  474. //============================================================
  475. nif_fild01,165,115,3 script Chicken Masta#06_hw 794,{
  476. if (MaxWeight - Weight < 2000 || checkweight(1201,1) == 0) {
  477. mes "^3355FFWait a second!";
  478. mes "Right now, you're carrying";
  479. mes "too many things with you.";
  480. mes "Please come back after";
  481. mes "using the Kafra Service";
  482. mes "to store some of your items.^000000";
  483. close;
  484. }
  485. if (halloween == 101) {
  486. mes "[Chicken Masta]";
  487. mes "Where did the chicken have gone?!";
  488. mes "Oh, hey stranger. How can I help you?";
  489. next;
  490. mes "[Chicken Masta]";
  491. mes "This town is too dangerous for you to hang around.";
  492. mes "You'd better go back to where you came from....";
  493. next;
  494. mes "[Chicken Masta]";
  495. mes "...Are you looking for eggs?";
  496. mes "Recently, people are asking me for eggs to make some kind of pie....are you one of them?";
  497. next;
  498. if (select( "Actually, yes. I came here to get some eggs.:Nope.") == 1) {
  499. mes "[Chicken Masta]";
  500. mes "Ok. But some of my chickens ran away,";
  501. mes "so I have no eggs much left.";
  502. mes "1000 zeny for 2 eggs! how's that?";
  503. next;
  504. switch(select( "Ok,I'll take it.:I'll just buy one.:Whew~it's too expensive.")) {
  505. case 1:
  506. if (Zeny > 1999) {
  507. mes "[Chicken Masta]";
  508. mes "Thanks.";
  509. mes "Here are the eggs.";
  510. set Zeny,Zeny-2000;
  511. set halloween, 102;
  512. getitem 574,2; //Egg
  513. close;
  514. }
  515. else {
  516. mes "[Chicken Masta]";
  517. mes "Hey this is not enough~";
  518. mes "1000zeny per each, so if you buy two,that means 2000zeny.";
  519. close;
  520. }
  521. case 2:
  522. if (Zeny > 999) {
  523. mes "[Chicken Masta]";
  524. mes "Thanks.";
  525. mes "Here are the eggs.";
  526. set Zeny,Zeny-1000;
  527. set halloween, 102;
  528. getitem 574,1; //Egg
  529. close;
  530. }
  531. else {
  532. mes "[Chicken Masta]";
  533. mes "You don't seem to have enough money...";
  534. mes "It's 1000 zeny per each.";
  535. close;
  536. }
  537. case 3:
  538. mes "[Chicken Masta]";
  539. mes "Well...I know it's liitle bit expensive but as I told you, my chickens ran away.";
  540. mes "You have to understand.";
  541. close;
  542. }
  543. }
  544. mes "[Chicken Masta]";
  545. mes "Let me tell you just one thing!";
  546. mes "If you don't want to die,";
  547. mes "you'd better run away. It's too dangerous in here.";
  548. close;
  549. }
  550. else if (halloween == 102) {
  551. mes "[Chicken Masta]";
  552. mes "Do you need eggs?...";
  553. mes "Then, help me first.";
  554. mes "8 of my chickens ran away.";
  555. mes "I just don't know where they are.";
  556. next;
  557. mes "[Chicken Masta]";
  558. mes "I don't expect all chickens to come back home.";
  559. mes "Only if you find me one of them, I'll sell three eggs for you.";
  560. next;
  561. mes "[Chicken Masta]";
  562. mes "Isn't it a great deal?";
  563. mes "Chickens must be around here somewhere.";
  564. next;
  565. mes "[Chicken Masta]";
  566. mes "You don't have to bring back chickens to me if you find one,";
  567. mes "Just insert the word ^4d4dff'Return'^000000.";
  568. mes ".........";
  569. next;
  570. mes "[Chicken Masta]";
  571. mes "It's a spell to make chickens to go back home.";
  572. mes ".........";
  573. mes "Don't forget the word 'Return'!";
  574. next;
  575. mes "[Chicken Masta]";
  576. mes "I hope you can find my chickens.";
  577. close;
  578. }
  579. else if (halloween == 103) {
  580. mes "[Chicken Masta]";
  581. mes "Oh, you came back. I've been waiting for you.";
  582. mes "And thanks for the chickens you sent me.";
  583. mes "They are saftly kept in the henhouse, in case of running away again.";
  584. next;
  585. mes "[Chicken Masta]";
  586. mes "I didn't forget what we have promised.";
  587. mes "Tell me how many eggs you want.";
  588. mes "It's 1000zeny per each.";
  589. mes "And maximum 3 is all you can get.";
  590. next;
  591. while(1) {
  592. input .@input;
  593. if (.@input == 0) {
  594. mes "[Chicken Masta]";
  595. mes "You don't have to buy it, if you don't need it.";
  596. close;
  597. }
  598. else if (@input > 3) {
  599. mes "[Chicken Masta]";
  600. mes "What did I tell you.";
  601. mes "I'm going to sell only three eggs.";
  602. next;
  603. }
  604. else
  605. break;
  606. }
  607. set .@hw_egg, .@input * 1000;
  608. if (Zeny < @hw_egg) {
  609. mes "[Chicken Masta]";
  610. mes "You don't seem to have enough zeny.";
  611. close;
  612. }
  613. mes "[Chicken Masta]";
  614. mes "Here you are.";
  615. mes "But no more.";
  616. mes "If you want more eggs, find me more chickens.";
  617. set Zeny,Zeny-@hw_egg;
  618. getitem 574, @input;//Egg
  619. set halloween, 102;
  620. close;
  621. }
  622. else {
  623. mes "[Chicken Masta]";
  624. mes "Where did the chicken have gone?!";
  625. mes "Oh, hey stranger. How can I help you?";
  626. next;
  627. mes "[Chicken Masta]";
  628. mes "This town is too dangerous for you to hang around.";
  629. mes "You'd better go back to where you came from....";
  630. close;
  631. }
  632. }
  633. nif_fild01,167,113,3 script Masta's chicken#06_hw01 800,{
  634. mes "Drowsing chicken.";
  635. close;
  636. }
  637. - script HwChicken::HwChicken -1,{
  638. if ((halloween == 102) || (halloween == 103)) {
  639. mes "Oh, this must be Chicken Masta's chicken.";
  640. mes "I should insert the magic word.";
  641. next;
  642. input .@inputstr$;
  643. if( .@inputstr$ == "Return" ) {
  644. emotion ET_HUK;
  645. specialeffect EF_TELEPORTATION;
  646. mes "The magic spell has been casted.";
  647. set halloween, 103;
  648. disablenpc "Masta's chicken#"+strnpcinfo(1);
  649. close2;
  650. sleep 180000;
  651. enablenpc "Masta's chicken#"+strnpcinfo(1);
  652. end;
  653. }
  654. else {
  655. mes "[" + strcharinfo(0) + "]";
  656. mes "Hm...I must have misspelled.";
  657. close;
  658. }
  659. }
  660. else {
  661. mes "Drowsing chicken.";
  662. close;
  663. }
  664. }
  665. - script HwChicken2::HwChicken2 -1,{
  666. set @egg_temp,rand(1,4);
  667. if( @egg_temp == 3) {
  668. mes "As soon as you got close to the chicken and touched it, it disappeared completely.";
  669. mes "You got an 'egg' in the place where the chicken disappeared.";
  670. disablenpc "Chicken#"+strnpcinfo(1);
  671. getitem 574,1; //Egg
  672. close;
  673. }
  674. else {
  675. mes "As soon as you got close to the chicken and touched it, it disappeared completely.";
  676. disablenpc "Chicken#"+strnpcinfo(1);
  677. close;
  678. }
  679. }
  680. - script HwChicken3::HwChicken3 -1,{
  681. set @egg_temp,rand(1,4);
  682. if( @egg_temp == 3) {
  683. mes "As soon as you got close to the chicken and touched it, it disappeared completely.";
  684. mes "You got an 'egg' in the place where the chicken disappeared.";
  685. disablenpc "Chicken#"+strnpcinfo(1);
  686. getitem 574,1; //Egg
  687. close;
  688. }
  689. else {
  690. mes "As soon as you got close to the chicken and touched it, it disappeared completely.";
  691. disablenpc "Chicken#"+strnpcinfo(1);
  692. close;
  693. }
  694. OnInit:
  695. while(1) {
  696. sleep 180000;
  697. specialeffect EF_BAT2;
  698. end;
  699. }
  700. }
  701. nif_fild01,270,145,3 duplicate(HwChicken) Masta's chicken#06_hw02 800
  702. nif_fild01,219,267,4 duplicate(HwChicken) Masta's chicken#06_hw03 800
  703. nif_fild01,199,240,5 duplicate(HwChicken) Masta's chicken#06_hw04 800
  704. nif_fild01,316,97,6 duplicate(HwChicken) Masta's chicken#06_hw05 800
  705. nif_fild01,147,343,7 duplicate(HwChicken) Masta's chicken#06_hw06 800
  706. nif_fild01,185,325,8 duplicate(HwChicken) Masta's chicken#06_hw07 800
  707. nif_fild01,133,105,1 duplicate(HwChicken) Masta's chicken#06_hw08 800
  708. nif_fild01,331,329,2 duplicate(HwChicken) Masta's chicken#06_hw09 800
  709. pay_dun03,1,1,0 script #06_hw_timer01 -1,{
  710. OnInit:
  711. disablenpc "Chicken#06_hw_p01";
  712. disablenpc "Chicken#06_hw_p02";
  713. disablenpc "Chicken#06_hw_p03";
  714. disablenpc "Chicken#06_hw_p04";
  715. disablenpc "Chicken#06_hw_p05";
  716. disablenpc "Chicken#06_hw_p06";
  717. disablenpc "Chicken#06_hw_p07";
  718. disablenpc "Chicken#06_hw_p08";
  719. disablenpc "Chicken#06_hw_p09";
  720. disablenpc "Chicken#06_hw_p10";
  721. disablenpc "Chicken#06_hw_p11";
  722. disablenpc "Chicken#06_hw_p12";
  723. disablenpc "Chicken#06_hw_p13";
  724. disablenpc "Chicken#06_hw_p14";
  725. disablenpc "Chicken#06_hw_p15";
  726. disablenpc "Chicken#06_hw_p16";
  727. disablenpc "Chicken#06_hw_p17";
  728. disablenpc "Chicken#06_hw_p18";
  729. disablenpc "Chicken#06_hw_p19";
  730. disablenpc "Chicken#06_hw_p20";
  731. disablenpc "Chicken#06_hw_p21";
  732. disablenpc "Chicken#06_hw_p22";
  733. disablenpc "Chicken#06_hw_p23";
  734. disablenpc "Chicken#06_hw_p24";
  735. disablenpc "Chicken#06_hw_p25";
  736. disablenpc "Chicken#06_hw_p26";
  737. disablenpc "Chicken#06_hw_p27";
  738. disablenpc "Chicken#06_hw_p28";
  739. disablenpc "Chicken#06_hw_p29";
  740. disablenpc "Chicken#06_hw_p30";
  741. disablenpc "Chicken#06_hw_p31";
  742. disablenpc "Chicken#06_hw_p32";
  743. disablenpc "Chicken#06_hw_p33";
  744. disablenpc "Chicken#06_hw_p34";
  745. disablenpc "Chicken#06_hw_p35";
  746. disablenpc "Chicken#06_hw_p36";
  747. disablenpc "Chicken#06_hw_p37";
  748. disablenpc "Chicken#06_hw_p38";
  749. disablenpc "Chicken#06_hw_p39";
  750. disablenpc "Chicken#06_hw_p40";
  751. disablenpc "Chicken#06_hw_p41";
  752. initnpctimer;
  753. end;
  754. OnTimer3600000:
  755. enablenpc "Chicken#06_hw_p01";
  756. enablenpc "Chicken#06_hw_p02";
  757. enablenpc "Chicken#06_hw_p03";
  758. enablenpc "Chicken#06_hw_p04";
  759. enablenpc "Chicken#06_hw_p05";
  760. enablenpc "Chicken#06_hw_p06";
  761. enablenpc "Chicken#06_hw_p07";
  762. enablenpc "Chicken#06_hw_p08";
  763. enablenpc "Chicken#06_hw_p09";
  764. enablenpc "Chicken#06_hw_p10";
  765. enablenpc "Chicken#06_hw_p11";
  766. enablenpc "Chicken#06_hw_p12";
  767. enablenpc "Chicken#06_hw_p13";
  768. enablenpc "Chicken#06_hw_p14";
  769. enablenpc "Chicken#06_hw_p15";
  770. enablenpc "Chicken#06_hw_p16";
  771. enablenpc "Chicken#06_hw_p17";
  772. enablenpc "Chicken#06_hw_p18";
  773. enablenpc "Chicken#06_hw_p19";
  774. enablenpc "Chicken#06_hw_p20";
  775. enablenpc "Chicken#06_hw_p21";
  776. enablenpc "Chicken#06_hw_p22";
  777. enablenpc "Chicken#06_hw_p23";
  778. enablenpc "Chicken#06_hw_p24";
  779. enablenpc "Chicken#06_hw_p25";
  780. enablenpc "Chicken#06_hw_p26";
  781. enablenpc "Chicken#06_hw_p27";
  782. enablenpc "Chicken#06_hw_p28";
  783. enablenpc "Chicken#06_hw_p29";
  784. enablenpc "Chicken#06_hw_p30";
  785. enablenpc "Chicken#06_hw_p31";
  786. enablenpc "Chicken#06_hw_p32";
  787. enablenpc "Chicken#06_hw_p33";
  788. enablenpc "Chicken#06_hw_p34";
  789. enablenpc "Chicken#06_hw_p35";
  790. enablenpc "Chicken#06_hw_p36";
  791. enablenpc "Chicken#06_hw_p37";
  792. enablenpc "Chicken#06_hw_p38";
  793. enablenpc "Chicken#06_hw_p39";
  794. enablenpc "Chicken#06_hw_p40";
  795. enablenpc "Chicken#06_hw_p41";
  796. end;
  797. OnTimer4200000:
  798. disablenpc "Chicken#06_hw_p01";
  799. disablenpc "Chicken#06_hw_p02";
  800. disablenpc "Chicken#06_hw_p03";
  801. disablenpc "Chicken#06_hw_p04";
  802. disablenpc "Chicken#06_hw_p05";
  803. disablenpc "Chicken#06_hw_p06";
  804. disablenpc "Chicken#06_hw_p07";
  805. disablenpc "Chicken#06_hw_p08";
  806. disablenpc "Chicken#06_hw_p09";
  807. disablenpc "Chicken#06_hw_p10";
  808. disablenpc "Chicken#06_hw_p11";
  809. disablenpc "Chicken#06_hw_p12";
  810. disablenpc "Chicken#06_hw_p13";
  811. disablenpc "Chicken#06_hw_p14";
  812. disablenpc "Chicken#06_hw_p15";
  813. disablenpc "Chicken#06_hw_p16";
  814. disablenpc "Chicken#06_hw_p17";
  815. disablenpc "Chicken#06_hw_p18";
  816. disablenpc "Chicken#06_hw_p19";
  817. disablenpc "Chicken#06_hw_p20";
  818. disablenpc "Chicken#06_hw_p21";
  819. disablenpc "Chicken#06_hw_p22";
  820. disablenpc "Chicken#06_hw_p23";
  821. disablenpc "Chicken#06_hw_p24";
  822. disablenpc "Chicken#06_hw_p25";
  823. disablenpc "Chicken#06_hw_p26";
  824. disablenpc "Chicken#06_hw_p27";
  825. disablenpc "Chicken#06_hw_p28";
  826. disablenpc "Chicken#06_hw_p29";
  827. disablenpc "Chicken#06_hw_p30";
  828. disablenpc "Chicken#06_hw_p31";
  829. disablenpc "Chicken#06_hw_p32";
  830. disablenpc "Chicken#06_hw_p33";
  831. disablenpc "Chicken#06_hw_p34";
  832. disablenpc "Chicken#06_hw_p35";
  833. disablenpc "Chicken#06_hw_p36";
  834. disablenpc "Chicken#06_hw_p37";
  835. disablenpc "Chicken#06_hw_p38";
  836. disablenpc "Chicken#06_hw_p39";
  837. disablenpc "Chicken#06_hw_p40";
  838. disablenpc "Chicken#06_hw_p41";
  839. stopnpctimer;
  840. initnpctimer;
  841. end;
  842. }
  843. pay_dun03,151,138,3 duplicate(HwChicken3) Chicken#06_hw_p01 800
  844. pay_dun03,151,138,3 duplicate(HwChicken2) Chicken#06_hw_p02 800
  845. pay_dun03,152,138,3 duplicate(HwChicken2) Chicken#06_hw_p03 800
  846. pay_dun03,154,138,3 duplicate(HwChicken2) Chicken#06_hw_p04 800
  847. pay_dun03,155,138,3 duplicate(HwChicken2) Chicken#06_hw_p05 800
  848. pay_dun03,157,138,3 duplicate(HwChicken2) Chicken#06_hw_p06 800
  849. pay_dun03,158,138,3 duplicate(HwChicken3) Chicken#06_hw_p07 800
  850. pay_dun03,150,137,3 duplicate(HwChicken2) Chicken#06_hw_p08 800
  851. pay_dun03,153,137,3 duplicate(HwChicken2) Chicken#06_hw_p09 800
  852. pay_dun03,156,137,3 duplicate(HwChicken3) Chicken#06_hw_p10 800
  853. pay_dun03,159,137,3 duplicate(HwChicken2) Chicken#06_hw_p11 800
  854. pay_dun03,149,136,3 duplicate(HwChicken2) Chicken#06_hw_p12 800
  855. pay_dun03,152,136,3 duplicate(HwChicken3) Chicken#06_hw_p13 800
  856. pay_dun03,157,136,3 duplicate(HwChicken2) Chicken#06_hw_p14 800
  857. pay_dun03,160,136,3 duplicate(HwChicken2) Chicken#06_hw_p15 800
  858. pay_dun03,149,135,3 duplicate(HwChicken3) Chicken#06_hw_p16 800
  859. pay_dun03,151,135,3 duplicate(HwChicken2) Chicken#06_hw_p17 800
  860. pay_dun03,152,135,3 duplicate(HwChicken2) Chicken#06_hw_p18 800
  861. pay_dun03,153,135,3 duplicate(HwChicken3) Chicken#06_hw_p19 800
  862. pay_dun03,156,135,3 duplicate(HwChicken2) Chicken#06_hw_p20 800
  863. pay_dun03,157,135,3 duplicate(HwChicken2) Chicken#06_hw_p21 800
  864. pay_dun03,158,135,3 duplicate(HwChicken3) Chicken#06_hw_p22 800
  865. pay_dun03,160,135,3 duplicate(HwChicken2) Chicken#06_hw_p23 800
  866. pay_dun03,149,134,3 duplicate(HwChicken2) Chicken#06_hw_p24 800
  867. pay_dun03,152,134,3 duplicate(HwChicken3) Chicken#06_hw_p25 800
  868. pay_dun03,157,134,3 duplicate(HwChicken2) Chicken#06_hw_p26 800
  869. pay_dun03,160,134,3 duplicate(HwChicken2) Chicken#06_hw_p27 800
  870. pay_dun03,149,133,3 duplicate(HwChicken3) Chicken#06_hw_p28 800
  871. pay_dun03,160,133,3 duplicate(HwChicken2) Chicken#06_hw_p29 800
  872. pay_dun03,150,132,3 duplicate(HwChicken2) Chicken#06_hw_p30 800
  873. pay_dun03,153,132,3 duplicate(HwChicken3) Chicken#06_hw_p31 800
  874. pay_dun03,156,132,3 duplicate(HwChicken2) Chicken#06_hw_p32 800
  875. pay_dun03,159,132,3 duplicate(HwChicken2) Chicken#06_hw_p33 800
  876. pay_dun03,151,131,3 duplicate(HwChicken2) Chicken#06_hw_p34 800
  877. pay_dun03,152,131,3 duplicate(HwChicken2) Chicken#06_hw_p35 800
  878. pay_dun03,153,131,3 duplicate(HwChicken3) Chicken#06_hw_p36 800
  879. pay_dun03,154,131,3 duplicate(HwChicken2) Chicken#06_hw_p37 800
  880. pay_dun03,155,131,3 duplicate(HwChicken2) Chicken#06_hw_p38 800
  881. pay_dun03,156,131,3 duplicate(HwChicken3) Chicken#06_hw_p39 800
  882. pay_dun03,157,131,3 duplicate(HwChicken2) Chicken#06_hw_p40 800
  883. pay_dun03,158,131,3 duplicate(HwChicken3) Chicken#06_hw_p41 800
  884. // Payon Field chickens
  885. //============================================================
  886. pay_fild08,1,1,0 script #06_hw_timer02 -1,{
  887. OnInit:
  888. disablenpc "Chicken#06_hw_pf01";
  889. disablenpc "Chicken#06_hw_pf02";
  890. disablenpc "Chicken#06_hw_pf03";
  891. disablenpc "Chicken#06_hw_pf04";
  892. disablenpc "Chicken#06_hw_pf05";
  893. disablenpc "Chicken#06_hw_pf06";
  894. disablenpc "Chicken#06_hw_pf07";
  895. disablenpc "Chicken#06_hw_pf08";
  896. disablenpc "Chicken#06_hw_pf09";
  897. disablenpc "Chicken#06_hw_pf10";
  898. disablenpc "Chicken#06_hw_pf11";
  899. disablenpc "Chicken#06_hw_pf12";
  900. disablenpc "Chicken#06_hw_pf13";
  901. disablenpc "Chicken#06_hw_pf14";
  902. disablenpc "Chicken#06_hw_pf15";
  903. disablenpc "Chicken#06_hw_pf16";
  904. disablenpc "Chicken#06_hw_pf17";
  905. disablenpc "Chicken#06_hw_pf18";
  906. disablenpc "Chicken#06_hw_pf19";
  907. disablenpc "Chicken#06_hw_pf20";
  908. disablenpc "Chicken#06_hw_pf21";
  909. disablenpc "Chicken#06_hw_pf22";
  910. disablenpc "Chicken#06_hw_pf23";
  911. disablenpc "Chicken#06_hw_pf24";
  912. disablenpc "Chicken#06_hw_pf25";
  913. disablenpc "Chicken#06_hw_pf26";
  914. disablenpc "Chicken#06_hw_pf27";
  915. initnpctimer;
  916. end;
  917. OnTimer5400000:
  918. enablenpc "Chicken#06_hw_pf01";
  919. enablenpc "Chicken#06_hw_pf02";
  920. enablenpc "Chicken#06_hw_pf03";
  921. enablenpc "Chicken#06_hw_pf04";
  922. enablenpc "Chicken#06_hw_pf05";
  923. enablenpc "Chicken#06_hw_pf06";
  924. enablenpc "Chicken#06_hw_pf07";
  925. enablenpc "Chicken#06_hw_pf08";
  926. enablenpc "Chicken#06_hw_pf09";
  927. enablenpc "Chicken#06_hw_pf10";
  928. enablenpc "Chicken#06_hw_pf11";
  929. enablenpc "Chicken#06_hw_pf12";
  930. enablenpc "Chicken#06_hw_pf13";
  931. enablenpc "Chicken#06_hw_pf14";
  932. enablenpc "Chicken#06_hw_pf15";
  933. enablenpc "Chicken#06_hw_pf16";
  934. enablenpc "Chicken#06_hw_pf17";
  935. enablenpc "Chicken#06_hw_pf18";
  936. enablenpc "Chicken#06_hw_pf19";
  937. enablenpc "Chicken#06_hw_pf20";
  938. enablenpc "Chicken#06_hw_pf21";
  939. enablenpc "Chicken#06_hw_pf22";
  940. enablenpc "Chicken#06_hw_pf23";
  941. enablenpc "Chicken#06_hw_pf24";
  942. enablenpc "Chicken#06_hw_pf25";
  943. enablenpc "Chicken#06_hw_pf26";
  944. enablenpc "Chicken#06_hw_pf27";
  945. end;
  946. OnTimer6000000:
  947. disablenpc "Chicken#06_hw_pf01";
  948. disablenpc "Chicken#06_hw_pf02";
  949. disablenpc "Chicken#06_hw_pf03";
  950. disablenpc "Chicken#06_hw_pf04";
  951. disablenpc "Chicken#06_hw_pf05";
  952. disablenpc "Chicken#06_hw_pf06";
  953. disablenpc "Chicken#06_hw_pf07";
  954. disablenpc "Chicken#06_hw_pf08";
  955. disablenpc "Chicken#06_hw_pf09";
  956. disablenpc "Chicken#06_hw_pf10";
  957. disablenpc "Chicken#06_hw_pf11";
  958. disablenpc "Chicken#06_hw_pf12";
  959. disablenpc "Chicken#06_hw_pf13";
  960. disablenpc "Chicken#06_hw_pf14";
  961. disablenpc "Chicken#06_hw_pf15";
  962. disablenpc "Chicken#06_hw_pf16";
  963. disablenpc "Chicken#06_hw_pf17";
  964. disablenpc "Chicken#06_hw_pf18";
  965. disablenpc "Chicken#06_hw_pf19";
  966. disablenpc "Chicken#06_hw_pf20";
  967. disablenpc "Chicken#06_hw_pf21";
  968. disablenpc "Chicken#06_hw_pf22";
  969. disablenpc "Chicken#06_hw_pf23";
  970. disablenpc "Chicken#06_hw_pf24";
  971. disablenpc "Chicken#06_hw_pf25";
  972. disablenpc "Chicken#06_hw_pf26";
  973. disablenpc "Chicken#06_hw_pf27";
  974. stopnpctimer;
  975. initnpctimer;
  976. end;
  977. }
  978. pay_fild08,147,353,3 duplicate(HwChicken3) Chicken#06_hw_pf01 800
  979. pay_fild08,147,354,3 duplicate(HwChicken2) Chicken#06_hw_pf02 800
  980. pay_fild08,147,355,3 duplicate(HwChicken2) Chicken#06_hw_pf03 800
  981. pay_fild08,148,352,3 duplicate(HwChicken3) Chicken#06_hw_pf04 800
  982. pay_fild08,148,356,3 duplicate(HwChicken2) Chicken#06_hw_pf05 800
  983. pay_fild08,149,351,3 duplicate(HwChicken2) Chicken#06_hw_pf06 800
  984. pay_fild08,149,354,3 duplicate(HwChicken3) Chicken#06_hw_pf07 800
  985. pay_fild08,149,357,3 duplicate(HwChicken2) Chicken#06_hw_pf08 800
  986. pay_fild08,150,351,3 duplicate(HwChicken2) Chicken#06_hw_pf09 800
  987. pay_fild08,150,357,3 duplicate(HwChicken3) Chicken#06_hw_pf10 800
  988. pay_fild08,151,351,3 duplicate(HwChicken2) Chicken#06_hw_pf11 800
  989. pay_fild08,151,353,3 duplicate(HwChicken2) Chicken#06_hw_pf12 800
  990. pay_fild08,151,355,3 duplicate(HwChicken3) Chicken#06_hw_pf13 800
  991. pay_fild08,151,357,3 duplicate(HwChicken2) Chicken#06_hw_pf14 800
  992. pay_fild08,152,351,3 duplicate(HwChicken2) Chicken#06_hw_pf15 800
  993. pay_fild08,152,357,3 duplicate(HwChicken3) Chicken#06_hw_pf16 800
  994. pay_fild08,153,351,3 duplicate(HwChicken2) Chicken#06_hw_pf17 800
  995. pay_fild08,153,357,3 duplicate(HwChicken2) Chicken#06_hw_pf18 800
  996. pay_fild08,154,351,3 duplicate(HwChicken3) Chicken#06_hw_pf19 800
  997. pay_fild08,154,353,3 duplicate(HwChicken2) Chicken#06_hw_pf20 800
  998. pay_fild08,154,355,3 duplicate(HwChicken2) Chicken#06_hw_pf21 800
  999. pay_fild08,154,357,3 duplicate(HwChicken3) Chicken#06_hw_pf22 800
  1000. pay_fild08,155,350,3 duplicate(HwChicken2) Chicken#06_hw_pf23 800
  1001. pay_fild08,155,352,3 duplicate(HwChicken2) Chicken#06_hw_pf24 800
  1002. pay_fild08,155,354,3 duplicate(HwChicken3) Chicken#06_hw_pf25 800
  1003. pay_fild08,155,356,3 duplicate(HwChicken2) Chicken#06_hw_pf26 800
  1004. pay_fild08,155,358,3 duplicate(HwChicken3) Chicken#06_hw_pf27 800
  1005. prontera,155,285,3 script Familiar#06_hw01::HWFamiDup 799,{
  1006. mes "[Familiar]";
  1007. mes "Hello.";
  1008. mes "I'm Loli Ruri's faithful and cute Familiar.";
  1009. mes "Do you have an invitation from Loli Ruri?";
  1010. mes "That's a kind of^4d4dffa special ticket to Niflheim^000000..";
  1011. next;
  1012. if (select( "Yes, I do.:No, I don't.") == 1) {
  1013. mes "[Familiar]";
  1014. mes "Do you want to go to Niflheim?";
  1015. mes "It's available during Halloween.";
  1016. next;
  1017. if (select( "Yes, I do:No, I don't.") == 1) {
  1018. if (countitem(7460) > 0) {
  1019. mes "[Familiar]";
  1020. mes "I checked your ticket.";
  1021. mes "You can go there now";
  1022. delitem 7460,1; //Nifl_Express_Ticket
  1023. close2;
  1024. warp "nif_in", 18, 20;
  1025. end;
  1026. }
  1027. else {
  1028. mes "[Familiar]";
  1029. mes "You're a liar.";
  1030. mes "You don't have the ticket!";
  1031. mes "I'll suck up all your blood, you liar!";
  1032. percentheal -20,0;
  1033. emotion ET_HUK, playerattached();
  1034. close;
  1035. }
  1036. }
  1037. mes "[Familiar]";
  1038. mes "Ok.";
  1039. mes "Actually, it's useless to have a special ticket to Niflheim.";
  1040. close;
  1041. }
  1042. mes "[Familiar]";
  1043. mes "Ok.";
  1044. mes "If you want to ask something, give a piece of pumpkin pie to Loli Ruri.";
  1045. mes "He likes it.";
  1046. close;
  1047. }
  1048. payon,156,231,3 duplicate(HWFamiDup) Familiar#06_hw02 799
  1049. morocc,159,143,3 duplicate(HWFamiDup) Familiar#06_hw03 799
  1050. geffen,120,188,3 duplicate(HWFamiDup) Familiar#06_hw04 799
  1051. alberta,80,171,3 duplicate(HWFamiDup) Familiar#06_hw05 799
  1052. // Event Lude Monster Spawns
  1053. //============================================================
  1054. ra_fild01,0,0 monster Lude 1812,3
  1055. ra_fild02,0,0 monster Lude 1812,3
  1056. ra_fild03,0,0 monster Lude 1812,3
  1057. ra_fild04,0,0 monster Lude 1812,3
  1058. ra_fild05,0,0 monster Lude 1812,3
  1059. ra_fild06,0,0 monster Lude 1812,3
  1060. ra_fild07,0,0 monster Lude 1812,3
  1061. ra_fild08,0,0 monster Lude 1812,3
  1062. ra_fild09,0,0 monster Lude 1812,3
  1063. ra_fild10,0,0 monster Lude 1812,3
  1064. ra_fild11,0,0 monster Lude 1812,3
  1065. ra_fild12,0,0 monster Lude 1812,3
  1066. ra_fild13,0,0 monster Lude 1812,3
  1067. ra_san01,0,0 monster Lude 1812,3
  1068. ra_san02,0,0 monster Lude 1812,3
  1069. ra_san03,0,0 monster Lude 1812,3
  1070. ra_san04,0,0 monster Lude 1812,3
  1071. ra_san05,0,0 monster Lude 1812,3
  1072. ice_dun01,0,0 monster Lude 1812,3
  1073. ice_dun02,0,0 monster Lude 1812,3
  1074. ice_dun03,0,0 monster Lude 1812,3
  1075. odin_tem01,0,0 monster Lude 1812,3
  1076. odin_tem02,0,0 monster Lude 1812,3
  1077. odin_tem03,0,0 monster Lude 1812,3
  1078. kh_kiehl01,0,0 monster Lude 1812,3
  1079. kh_dun01,0,0 monster Lude 1812,3
  1080. kh_dun02,0,0 monster Lude 1812,3
  1081. yuno_fild06,0,0 monster Lude 1812,3
  1082. yuno_fild10,0,0 monster Lude 1812,3
  1083. ein_fild01,0,0 monster Lude 1812,3
  1084. ein_fild02,0,0 monster Lude 1812,3
  1085. ein_fild05,0,0 monster Lude 1812,3
  1086. hu_fild01,0,0 monster Lude 1812,3
  1087. hu_fild02,0,0 monster Lude 1812,3
  1088. hu_fild03,0,0 monster Lude 1812,3
  1089. hu_fild04,0,0 monster Lude 1812,3
  1090. hu_fild05,0,0 monster Lude 1812,3
  1091. hu_fild06,0,0 monster Lude 1812,3
  1092. hu_fild07,0,0 monster Lude 1812,3
  1093. tha_t01,0,0 monster Lude 1812,3
  1094. tha_t02,0,0 monster Lude 1812,3
  1095. tha_t03,0,0 monster Lude 1812,3
  1096. tha_t04,0,0 monster Lude 1812,3
  1097. tha_t05,0,0 monster Lude 1812,3
  1098. tha_t06,0,0 monster Lude 1812,3
  1099. tha_t07,0,0 monster Lude 1812,3
  1100. tha_t08,0,0 monster Lude 1812,3
  1101. tha_t09,0,0 monster Lude 1812,3
  1102. tha_t10,0,0 monster Lude 1812,3
  1103. tha_t11,0,0 monster Lude 1812,3
  1104. tha_t12,0,0 monster Lude 1812,3
  1105. abyss_01,0,0 monster Lude 1812,3
  1106. abyss_02,0,0 monster Lude 1812,3
  1107. abyss_03,0,0 monster Lude 1812,3
  1108. juperos_01,0,0 monster Lude 1812,3
  1109. juperos_02,0,0 monster Lude 1812,3
  1110. jupe_core,0,0 monster Lude 1812,3
  1111. lhz_dun01,0,0 monster Lude 1812,3
  1112. lhz_dun02,0,0 monster Lude 1812,3
  1113. lhz_dun03,0,0 monster Lude 1812,3
  1114. lhz_fild01,0,0 monster Lude 1812,3
  1115. lhz_fild02,0,0 monster Lude 1812,3
  1116. lhz_fild03,0,0 monster Lude 1812,3
  1117. ein_fild03,0,0 monster Lude 1812,3
  1118. ein_fild04,0,0 monster Lude 1812,3
  1119. ein_fild06,0,0 monster Lude 1812,3
  1120. ein_fild07,0,0 monster Lude 1812,3
  1121. ein_fild08,0,0 monster Lude 1812,3
  1122. ein_fild09,0,0 monster Lude 1812,3
  1123. ein_fild10,0,0 monster Lude 1812,3
  1124. ein_dun01,0,0 monster Lude 1812,3
  1125. ein_dun02,0,0 monster Lude 1812,3
  1126. gefenia01,0,0 monster Lude 1812,3
  1127. gefenia02,0,0 monster Lude 1812,3
  1128. gefenia03,0,0 monster Lude 1812,3
  1129. gefenia04,0,0 monster Lude 1812,3
  1130. yuno_fild05,0,0 monster Lude 1812,3
  1131. yuno_fild07,0,0 monster Lude 1812,3
  1132. yuno_fild08,0,0 monster Lude 1812,3
  1133. yuno_fild09,0,0 monster Lude 1812,3
  1134. yuno_fild11,0,0 monster Lude 1812,3
  1135. yuno_fild12,0,0 monster Lude 1812,3
  1136. ayo_fild01,0,0 monster Lude 1812,3
  1137. ayo_fild02,0,0 monster Lude 1812,3
  1138. ayo_dun01,0,0 monster Lude 1812,3
  1139. ayo_dun02,0,0 monster Lude 1812,3
  1140. gon_dun01,0,0 monster Lude 1812,3
  1141. gon_dun02,0,0 monster Lude 1812,3
  1142. gon_dun03,0,0 monster Lude 1812,3
  1143. ama_dun01,0,0 monster Lude 1812,3
  1144. ama_dun02,0,0 monster Lude 1812,3
  1145. ama_dun03,0,0 monster Lude 1812,3
  1146. lou_fild01,0,0 monster Lude 1812,3
  1147. lou_dun01,0,0 monster Lude 1812,3
  1148. lou_dun02,0,0 monster Lude 1812,3
  1149. lou_dun03,0,0 monster Lude 1812,3
  1150. um_fild01,0,0 monster Lude 1812,3
  1151. um_fild02,0,0 monster Lude 1812,3
  1152. um_fild03,0,0 monster Lude 1812,3
  1153. um_fild04,0,0 monster Lude 1812,3
  1154. um_dun01,0,0 monster Lude 1812,3
  1155. um_dun02,0,0 monster Lude 1812,3
  1156. yggdrasil01,0,0 monster Lude 1812,3
  1157. mag_dun01,0,0 monster Lude 1812,3
  1158. mag_dun02,0,0 monster Lude 1812,3
  1159. beach_dun,0,0 monster Lude 1812,3
  1160. beach_dun2,0,0 monster Lude 1812,3
  1161. beach_dun3,0,0 monster Lude 1812,3
  1162. gon_fild01,0,0 monster Lude 1812,3
  1163. ama_fild01,0,0 monster Lude 1812,3
  1164. yuno_fild01,0,0 monster Lude 1812,3
  1165. yuno_fild02,0,0 monster Lude 1812,3
  1166. yuno_fild03,0,0 monster Lude 1812,3
  1167. yuno_fild04,0,0 monster Lude 1812,3
  1168. prt_fild00,0,0 monster Lude 1812,3
  1169. prt_fild01,0,0 monster Lude 1812,3
  1170. prt_fild02,0,0 monster Lude 1812,3
  1171. prt_fild03,0,0 monster Lude 1812,3
  1172. prt_fild04,0,0 monster Lude 1812,3
  1173. prt_fild05,0,0 monster Lude 1812,3
  1174. prt_fild06,0,0 monster Lude 1812,3
  1175. prt_fild07,0,0 monster Lude 1812,3
  1176. prt_fild08,0,0 monster Lude 1812,3
  1177. prt_fild09,0,0 monster Lude 1812,3
  1178. prt_fild10,0,0 monster Lude 1812,3
  1179. prt_fild11,0,0 monster Lude 1812,3
  1180. moc_fild01,0,0 monster Lude 1812,3
  1181. moc_fild02,0,0 monster Lude 1812,3
  1182. moc_fild03,0,0 monster Lude 1812,3
  1183. moc_fild04,0,0 monster Lude 1812,3
  1184. moc_fild05,0,0 monster Lude 1812,3
  1185. moc_fild06,0,0 monster Lude 1812,3
  1186. moc_fild07,0,0 monster Lude 1812,3
  1187. moc_fild08,0,0 monster Lude 1812,3
  1188. moc_fild09,0,0 monster Lude 1812,3
  1189. moc_fild10,0,0 monster Lude 1812,3
  1190. moc_fild11,0,0 monster Lude 1812,3
  1191. moc_fild12,0,0 monster Lude 1812,3
  1192. moc_fild13,0,0 monster Lude 1812,3
  1193. moc_fild14,0,0 monster Lude 1812,3
  1194. moc_fild15,0,0 monster Lude 1812,3
  1195. moc_fild16,0,0 monster Lude 1812,3
  1196. moc_fild17,0,0 monster Lude 1812,3
  1197. moc_fild18,0,0 monster Lude 1812,3
  1198. pay_fild01,0,0 monster Lude 1812,3
  1199. pay_fild02,0,0 monster Lude 1812,3
  1200. pay_fild03,0,0 monster Lude 1812,3
  1201. pay_fild04,0,0 monster Lude 1812,3
  1202. pay_fild05,0,0 monster Lude 1812,3
  1203. pay_fild06,0,0 monster Lude 1812,3
  1204. pay_fild07,0,0 monster Lude 1812,3
  1205. pay_fild08,0,0 monster Lude 1812,3
  1206. pay_fild09,0,0 monster Lude 1812,3
  1207. pay_fild10,0,0 monster Lude 1812,3
  1208. pay_fild11,0,0 monster Lude 1812,3
  1209. gef_fild00,0,0 monster Lude 1812,3
  1210. gef_fild01,0,0 monster Lude 1812,3
  1211. gef_fild02,0,0 monster Lude 1812,3
  1212. gef_fild03,0,0 monster Lude 1812,3
  1213. gef_fild04,0,0 monster Lude 1812,3
  1214. gef_fild05,0,0 monster Lude 1812,3
  1215. gef_fild06,0,0 monster Lude 1812,3
  1216. gef_fild07,0,0 monster Lude 1812,3
  1217. gef_fild08,0,0 monster Lude 1812,3
  1218. gef_fild09,0,0 monster Lude 1812,3
  1219. gef_fild10,0,0 monster Lude 1812,3
  1220. gef_fild11,0,0 monster Lude 1812,3
  1221. gef_fild12,0,0 monster Lude 1812,3
  1222. gef_fild13,0,0 monster Lude 1812,3
  1223. gef_fild14,0,0 monster Lude 1812,3
  1224. cmd_fild01,0,0 monster Lude 1812,3
  1225. cmd_fild02,0,0 monster Lude 1812,3
  1226. cmd_fild03,0,0 monster Lude 1812,3
  1227. cmd_fild04,0,0 monster Lude 1812,3
  1228. cmd_fild05,0,0 monster Lude 1812,3
  1229. cmd_fild06,0,0 monster Lude 1812,3
  1230. cmd_fild07,0,0 monster Lude 1812,3
  1231. cmd_fild08,0,0 monster Lude 1812,3
  1232. cmd_fild09,0,0 monster Lude 1812,3
  1233. mjolnir_01,0,0 monster Lude 1812,3
  1234. mjolnir_02,0,0 monster Lude 1812,3
  1235. mjolnir_03,0,0 monster Lude 1812,3
  1236. mjolnir_04,0,0 monster Lude 1812,3
  1237. mjolnir_05,0,0 monster Lude 1812,3
  1238. mjolnir_06,0,0 monster Lude 1812,3
  1239. mjolnir_07,0,0 monster Lude 1812,3
  1240. mjolnir_08,0,0 monster Lude 1812,3
  1241. mjolnir_09,0,0 monster Lude 1812,3
  1242. mjolnir_10,0,0 monster Lude 1812,3
  1243. mjolnir_11,0,0 monster Lude 1812,3
  1244. mjolnir_12,0,0 monster Lude 1812,3
  1245. xmas_fild01,0,0 monster Lude 1812,3
  1246. sec_in02,0,0 monster Lude 1812,3
  1247. gl_dun02,0,0 monster Lude 1812,3
  1248. gl_dun01,0,0 monster Lude 1812,3
  1249. gl_knt02,0,0 monster Lude 1812,3
  1250. gl_knt01,0,0 monster Lude 1812,3
  1251. gl_step,0,0 monster Lude 1812,3
  1252. gl_sew04,0,0 monster Lude 1812,3
  1253. gl_sew03,0,0 monster Lude 1812,3
  1254. gl_sew02,0,0 monster Lude 1812,3
  1255. gl_sew01,0,0 monster Lude 1812,3
  1256. gl_chyard,0,0 monster Lude 1812,3
  1257. gl_church,0,0 monster Lude 1812,3
  1258. glast_01,0,0 monster Lude 1812,3
  1259. gl_prison1,0,0 monster Lude 1812,3
  1260. gl_prison,0,0 monster Lude 1812,3
  1261. gl_in01,0,0 monster Lude 1812,3
  1262. gl_cas02,0,0 monster Lude 1812,3
  1263. gl_cas01,0,0 monster Lude 1812,3
  1264. tur_dun04,0,0 monster Lude 1812,3
  1265. tur_dun03,0,0 monster Lude 1812,3
  1266. tur_dun02,0,0 monster Lude 1812,3
  1267. tur_dun01,0,0 monster Lude 1812,3
  1268. alde_dun04,0,0 monster Lude 1812,3
  1269. alde_dun03,0,0 monster Lude 1812,3
  1270. alde_dun02,0,0 monster Lude 1812,3
  1271. alde_dun01,0,0 monster Lude 1812,3
  1272. c_tower1,0,0 monster Lude 1812,3
  1273. c_tower2,0,0 monster Lude 1812,3
  1274. c_tower3,0,0 monster Lude 1812,3
  1275. c_tower4,0,0 monster Lude 1812,3
  1276. in_sphinx5,0,0 monster Lude 1812,3
  1277. in_sphinx4,0,0 monster Lude 1812,3
  1278. in_sphinx3,0,0 monster Lude 1812,3
  1279. in_sphinx2,0,0 monster Lude 1812,3
  1280. in_sphinx1,0,0 monster Lude 1812,3
  1281. prt_maze03,0,0 monster Lude 1812,3
  1282. prt_maze02,0,0 monster Lude 1812,3
  1283. prt_maze01,0,0 monster Lude 1812,3
  1284. treasure02,0,0 monster Lude 1812,3
  1285. treasure01,0,0 monster Lude 1812,3
  1286. moc_pryd06,0,0 monster Lude 1812,3
  1287. moc_pryd05,0,0 monster Lude 1812,3
  1288. moc_pryd04,0,0 monster Lude 1812,3
  1289. moc_pryd03,0,0 monster Lude 1812,3
  1290. moc_pryd02,0,0 monster Lude 1812,3
  1291. moc_pryd01,0,0 monster Lude 1812,3
  1292. gef_dun02,0,0 monster Lude 1812,3
  1293. gef_dun01,0,0 monster Lude 1812,3
  1294. gef_dun00,0,0 monster Lude 1812,3
  1295. iz_dun00,0,0 monster Lude 1812,3
  1296. iz_dun01,0,0 monster Lude 1812,3
  1297. iz_dun02,0,0 monster Lude 1812,3
  1298. iz_dun03,0,0 monster Lude 1812,3
  1299. iz_dun04,0,0 monster Lude 1812,3
  1300. pay_dun00,0,0 monster Lude 1812,3
  1301. pay_dun01,0,0 monster Lude 1812,3
  1302. pay_dun02,0,0 monster Lude 1812,3
  1303. pay_dun03,0,0 monster Lude 1812,3
  1304. pay_dun04,0,0 monster Lude 1812,3
  1305. xmas_dun02,0,0 monster Lude 1812,3
  1306. xmas_dun01,0,0 monster Lude 1812,3
  1307. anthell02,0,0 monster Lude 1812,3
  1308. anthell01,0,0 monster Lude 1812,3
  1309. orcsdun02,0,0 monster Lude 1812,3
  1310. orcsdun01,0,0 monster Lude 1812,3
  1311. mjo_dun03,0,0 monster Lude 1812,3
  1312. mjo_dun02,0,0 monster Lude 1812,3
  1313. mjo_dun01,0,0 monster Lude 1812,3
  1314. prt_sewb4,0,0 monster Lude 1812,3
  1315. prt_sewb3,0,0 monster Lude 1812,3
  1316. prt_sewb2,0,0 monster Lude 1812,3
  1317. prt_sewb1,0,0 monster Lude 1812,3
  1318. nif_fild01,0,0 monster Lude 1812,3
  1319. nif_fild02,0,0 monster Lude 1812,3