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- //===== rAthena Script =======================================
- //= Euphy's WOE Controller
- //===== Changelogs: ==========================================
- //= 1.3a Initial SVN release [Euphy]
- //= 1.3b Fixed WoE SE end labels [Euphy]
- //= 1.4 Added auto kick config [Euphy]
- //= 1.5 Added additional reward configs [Euphy]
- //= 1.5a Fixed hardcoded date constants [Lemongrass]
- //= 1.6 Replaced SQL insert for mail with script command [Capuche]
- //= 1.6a Fixed invalid name Schwaltzvalt [Daegaladh]
- //= 1.6b Fixed hardcoded castle numbers [Lemongrass]
- //= 1.7 Removed direct SQL access [Lemongrass]
- //= 1.8 Fixed invalid checkweight usage [Lemongrass]
- //= 1.9 Fixed reward handout for multiple characters on the same account [Lemongrass]
- //===== Description: =========================================
- //= A controller for War of Emperium designed for
- //= simplicity and ease of use.
- //= Many concepts taken from ToastOfDoom's script,
- //= and "rewards" function originally by Goddameit.
- //=
- //= Be sure to disable the default agit controllers!
- //= npc\guild\agit_controller.txt
- //= npc\guild2\agit_start_se.txt
- //= npc\re\guild3\agit_start_te.txt
- //============================================================
- // Information NPC
- //============================================================
- prontera,149,193,4 script WOE Information 835,{
- doevent "WOE_CONTROL::OnMenu";
- end;
- OnAgitStart:
- while(agitcheck() || agitcheck2() || agitcheck3()) {
- sleep 425;
- specialeffect EF_BEGINSPELL6;
- }
- end;
- }
- // Script Core
- //============================================================
- - script WOE_CONTROL -1,{
- function Disp_Owner; function Add_Zero;
- function Region;
- function Castle;
- OnInit:
- // -----------------------------------------------------------
- // Configuration settings.
- // -----------------------------------------------------------
- set .CastleWarp,0; // 1: Always enable all castle warps. | 0: Warp only to active castles.
- set .AutoKick,1; // Automatically kick players from inactive castles during WOE? (1:yes / 0:no)
- set .NoOwner,0; // Automatically kick players from unconquered castles outside of WOE? (1:yes / 0:no)
- set .ExitWarp,0; // Warp all players from castles when WOE ends? (1:yes / 0:no)
- set .GMAccess,99; // GM level required to access Session Manager.
- // -----------------------------------------------------------
- // Reward options.
- // -----------------------------------------------------------
- // [1] Enable rewards.
- // [2] Mail all rewards.
- // - If not set, players receive items in their inventory.
- // - Only ONE item can be sent via mail for PACKETVER < 20150513 while later clients are limited to MAIL_MAX_ITEM (5).
- // - If this setting is not set, offline players do NOT receive rewards in any case.
- // [4] Only reward Guild Masters.
- // - If not set, all guild members are rewarded.
- // - If mailing is enabled (option 2), offline Guild Masters WILL receive rewards.
- // [8] Duplicate IP check.
- // - Members in a guild with the same IP address are not rewarded.
- // - If Guild Masters is enabled (option 4), this feature is not used.
- // [16] Mail online player only.
- // - Only available when mailing is enabled (option 2).
- // - When enabled, offline players do NOT receive rewards.
- // -----------------------------------------------------------
- // Combine values as needed (e.g. 1|8 = 1+8 = 9).
- set .Options, 1|8;
- // Rewards per castle.
- // setarray .reward_id[0], <itemID>{,<itemID>,...}
- // setarray .reward_amount[0], <amount>{,<amount>,...}
- setarray .reward_id[0],14001;
- setarray .reward_amount[0],1;
- // Zeny reward:
- .reward_zeny = 0;
- // -----------------------------------------------------------
- // Castles datas.
- // -----------------------------------------------------------
- // Region function defines the region of the castle defined by Castle function.
- // Region("<region name>");
- // Castle("<castle map name>", "<event name when woe end>", "<event killmonster name>", "<map name special warp>",<x>,<y>)
- Region("Prontera");
- Castle("prtg_cas01", "Agit#prtg_cas01::OnAgitEnd", "Agit#prtg_cas01::OnAgitBreak", "prt_gld",134,65);
- Castle("prtg_cas02", "Agit#prtg_cas02::OnAgitEnd", "Agit#prtg_cas02::OnAgitBreak", "prt_gld",240,128);
- Castle("prtg_cas03", "Agit#prtg_cas03::OnAgitEnd", "Agit#prtg_cas03::OnAgitBreak", "prt_gld",153,137);
- Castle("prtg_cas04", "Agit#prtg_cas04::OnAgitEnd", "Agit#prtg_cas04::OnAgitBreak", "prt_gld",111,240);
- Castle("prtg_cas05", "Agit#prtg_cas05::OnAgitEnd", "Agit#prtg_cas05::OnAgitBreak", "prt_gld",208,240);
- Region("Payon");
- Castle("payg_cas01", "Agit#payg_cas01::OnAgitEnd", "Agit#payg_cas01::OnAgitBreak", "pay_gld",121,233);
- Castle("payg_cas02", "Agit#payg_cas02::OnAgitEnd", "Agit#payg_cas02::OnAgitBreak", "pay_gld",295,116);
- Castle("payg_cas03", "Agit#payg_cas03::OnAgitEnd", "Agit#payg_cas03::OnAgitBreak", "pay_gld",317,293);
- Castle("payg_cas04", "Agit#payg_cas04::OnAgitEnd", "Agit#payg_cas04::OnAgitBreak", "pay_gld",140,160);
- Castle("payg_cas05", "Agit#payg_cas05::OnAgitEnd", "Agit#payg_cas05::OnAgitBreak", "pay_gld",204,266);
- Region("Geffen");
- Castle("gefg_cas01", "Agit#gefg_cas01::OnAgitEnd", "Agit#gefg_cas01::OnAgitBreak", "gef_fild13",214,75);
- Castle("gefg_cas02", "Agit#gefg_cas02::OnAgitEnd", "Agit#gefg_cas02::OnAgitBreak", "gef_fild13",308,240);
- Castle("gefg_cas03", "Agit#gefg_cas03::OnAgitEnd", "Agit#gefg_cas03::OnAgitBreak", "gef_fild13",143,240);
- Castle("gefg_cas04", "Agit#gefg_cas04::OnAgitEnd", "Agit#gefg_cas04::OnAgitBreak", "gef_fild13",193,278);
- Castle("gefg_cas05", "Agit#gefg_cas05::OnAgitEnd", "Agit#gefg_cas05::OnAgitBreak", "gef_fild13",305,87);
- Region("Aldebaran");
- Castle("aldeg_cas01", "Agit#aldeg_cas01::OnAgitEnd", "Agit#aldeg_cas01::OnAgitBreak", "alde_gld",48,83);
- Castle("aldeg_cas02", "Agit#aldeg_cas02::OnAgitEnd", "Agit#aldeg_cas02::OnAgitBreak", "alde_gld",95,249);
- Castle("aldeg_cas03", "Agit#aldeg_cas03::OnAgitEnd", "Agit#aldeg_cas03::OnAgitBreak", "alde_gld",142,85);
- Castle("aldeg_cas04", "Agit#aldeg_cas04::OnAgitEnd", "Agit#aldeg_cas04::OnAgitBreak", "alde_gld",239,242);
- Castle("aldeg_cas05", "Agit#aldeg_cas05::OnAgitEnd", "Agit#aldeg_cas05::OnAgitBreak", "alde_gld",264,90);
- Region("Arunafeltz");
- Castle("arug_cas01", "Manager#arug_cas01::OnAgitEnd2", "Steward#ar01::OnStartArena", "aru_gld",158,272);
- Castle("arug_cas02", "Manager#arug_cas02::OnAgitEnd2", "Steward#ar02::OnStartArena", "aru_gld",83,47);
- Castle("arug_cas03", "Manager#arug_cas03::OnAgitEnd2", "Steward#ar03::OnStartArena", "aru_gld",68,155);
- Castle("arug_cas04", "Manager#arug_cas04::OnAgitEnd2", "Steward#ar04::OnStartArena", "aru_gld",299,345);
- Castle("arug_cas05", "Manager#arug_cas05::OnAgitEnd2", "Steward#ar05::OnStartArena", "aru_gld",292,107);
- Region("Schwarzwald");
- Castle("schg_cas01", "Manager#schg_cas01::OnAgitEnd2", "Steward#sc01::OnStartArena", "sch_gld",293,100);
- Castle("schg_cas02", "Manager#schg_cas02::OnAgitEnd2", "Steward#sc02::OnStartArena", "sch_gld",288,252);
- Castle("schg_cas03", "Manager#schg_cas03::OnAgitEnd2", "Steward#sc03::OnStartArena", "sch_gld",97,196);
- Castle("schg_cas04", "Manager#schg_cas04::OnAgitEnd2", "Steward#sc04::OnStartArena", "sch_gld",137,90);
- Castle("schg_cas05", "Manager#schg_cas05::OnAgitEnd2", "Steward#sc05::OnStartArena", "sch_gld",71,315);
- if (checkre(0)) {
- Region("Prontera (TE)");
- Castle("te_prtcas01", "Manager_TE#Gaebolg::OnAgitEnd3", "Manager_TE#Gaebolg::OnAgitBreak", "te_prt_gld",134,65);
- Castle("te_prtcas02", "Manager_TE#Richard::OnAgitEnd3", "Manager_TE#Richard::OnAgitBreak", "te_prt_gld",240,128);
- Castle("te_prtcas03", "Manager_TE#Wigner::OnAgitEnd3", "Manager_TE#Wigner::OnAgitBreak", "te_prt_gld",153,137);
- Castle("te_prtcas04", "Manager_TE#Heine::OnAgitEnd3", "Manager_TE#Heine::OnAgitBreak", "te_prt_gld",111,240);
- Castle("te_prtcas05", "Manager_TE#Nerious::OnAgitEnd3", "Manager_TE#Nerious::OnAgitBreak", "te_prt_gld",208,240);
- Region("Aldebaran (TE)");
- Castle("te_aldecas1", "Manager_TE#Glaris::OnAgitEnd3", "Manager_TE#Glaris::OnAgitBreak", "te_alde_gld",48,83);
- Castle("te_aldecas2", "Manager_TE#Defolty::OnAgitEnd3", "Manager_TE#Defolty::OnAgitBreak", "te_alde_gld",95,249);
- Castle("te_aldecas3", "Manager_TE#Sorin::OnAgitEnd3", "Manager_TE#Sorin::OnAgitBreak", "te_alde_gld",142,85);
- Castle("te_aldecas4", "Manager_TE#Bennit::OnAgitEnd3", "Manager_TE#Bennit::OnAgitBreak", "te_alde_gld",239,242);
- Castle("te_aldecas5", "Manager_TE#W::OnAgitEnd3", "Manager_TE#W::OnAgitBreak", "te_alde_gld",264,90);
- }
- setarray .Days$[0],"Sunday","Monday","Tuesday","Wednesday","Thursday","Friday","Saturday";
- // -----------------------------------------------------------
- .reward_id_size = getarraysize(.reward_id);
- set .Size, getarraysize($WOE_CONTROL);
- if (.AutoKick || .NoOwner) {
- for(set .@i,0; .@i<.total_castle; set .@i,.@i+1) {
- setmapflag .Castles$[.@i], mf_loadevent;
- setd "."+.Castles$[.@i], .@i;
- }
- }
- else {
- for(set .@i,0; .@i<.total_castle; set .@i,.@i+1)
- setd "."+.Castles$[.@i], 0;
- }
- if (!agitcheck() && !agitcheck2() && !agitcheck3()) sleep 4000;
- set .Init,1;
- .current_region = 0;
- OnMinute00:
- freeloop(1);
- if (agitcheck() || agitcheck2() || agitcheck3()) {
- for(set .@i,0; .@i<.Size; set .@i,.@i+4) {
- if (gettime(DT_DAYOFWEEK) == $WOE_CONTROL[.@i] && gettime(DT_HOUR) == $WOE_CONTROL[.@i+2]) {
- OnWOEEnd:
- announce "The War Of Emperium is over!",bc_all|bc_woe;
- AgitEnd; AgitEnd2; AgitEnd3;
- sleep 1000;
- for(set .@j,0; .@j<.total_castle; set .@j,.@j+1) {
- if (.Active[0]&(1<<.@j)) Disp_Owner(.Castles$[.@j],1);
- if (.ExitWarp) maprespawnguildid .Castles$[.@j],0,3;
- }
- if ((.Options&1) && .Active[0] && .ForceEnd != 2) callsub OnReward, .Active[0];
- deletearray .Active[0],2;
- if (.ForceEnd) { set .ForceEnd,0; end; }
- break;
- }
- }
- }
- .@agit_check = (!agitcheck() && !agitcheck2() && !agitcheck3());
- if (.@agit_check || .Init) {
- if (.@agit_check) set .Init,0;
- for(set .@i,0; .@i<.Size; set .@i,.@i+4) {
- if (gettime(DT_DAYOFWEEK) == $WOE_CONTROL[.@i] && gettime(DT_HOUR) >= $WOE_CONTROL[.@i+1] && gettime(DT_HOUR) < $WOE_CONTROL[.@i+2]) {
- deletearray .Active[0],2;
- set .Active[0], $WOE_CONTROL[.@i+3];
- if (.Init) { AgitEnd; AgitEnd2; AgitEnd3; }
- else announce "The War Of Emperium has begun!",bc_all|bc_woe;
- sleep 1000;
- AgitStart; AgitStart2; AgitStart3;
- for(set .@j,0; .@j<.total_castle; set .@j,.@j+1) {
- if (.Active[0]&(1<<.@j)) {
- if (!.Init) Disp_Owner(.Castles$[.@j],0);
- set .Active[1], .Active[1] | (1<<.castle_region[.@j]);
- } else {
- donpcevent .event_name_agitend$[.@j];
- killmonster .Castles$[.@j], .event_name_killmob$[.@j];
- }
- }
- break;
- }
- }
- }
- set .Init,0;
- end;
- function Disp_Owner {
- set .@o, getcastledata(getarg(0),1);
- if (.@o) announce "The ["+getcastlename(getarg(0))+"] castle "+((getarg(1))?"has been conquered":"is currently held")+" by the ["+getguildname(.@o)+"] guild.",bc_all|bc_woe;
- else announce "The ["+getcastlename(getarg(0))+"] castle is currently unoccupied.",bc_all|bc_woe;
- return;
- }
- function Add_Zero {
- return ((getarg(0)<10)?"0":"")+getarg(0)+(getarg(1,0)?".":":")+"00";
- }
- function Castle {
- .@map$ = getarg(0);
- if (getd( "." + .@map$ ) > 0) {
- debugmes sprintf("WOE_CONTROL: map %s already defined.", .@map$);
- return;
- }
- if (.total_castle > 61) {
- debugmes sprintf("WOE_CONTROL: Maximum of 62 castles defined, %s skipped.", .@map$);
- return;
- }
- .Castles$[.total_castle] = .@map$;
- .event_name_agitend$[.total_castle] = getarg(1);
- .event_name_killmob$[.total_castle] = getarg(2);
- .Map$[.total_castle] = getarg(3);
- .MapX[.total_castle] = getarg(4);
- .MapY[.total_castle] = getarg(5);
- .castle_region[.total_castle] = .current_region;
- setd ".castle_index_in_region_" + .current_region + "[" + .size_region[.current_region] + "]", .total_castle;
- .total_castle++;
- .size_region[.current_region]++;
- setd "." + .Castles$[.total_castle-1], .total_castle;
- return;
- }
- function Region {
- .@zone$ = getarg(0);
- for ( .@i = 0; .@i < .total_region; ++.@i ) {
- if (.Regions$[.@i] == .@zone$) {
- .current_region = .@index;
- return;
- }
- }
- .Regions$[.total_region] = .@zone$;
- .current_region = .total_region;
- .total_region++;
- return;
- }
- OnReward:
- if (!.reward_id_size && !.reward_zeny)
- return;
- if (.Options&2) set .@str$,gettimestr("%B %d, %Y",21);
- freeloop(1);
- for(set .@i,0; .@i<.total_castle; set .@i,.@i+1) {
- if (getarg(0)&(1<<.@i)) {
- set .@gid, getcastledata(.Castles$[.@i],1);
- if (!.@gid)
- continue;
- getguildmember( .@gid, 1, .@cid );
- .@size_guild = getguildmember( .@gid, 2, .@aid );
- if( .Options&4 ){
- .@master_cid = getguildmasterid( .@gid );
- .@index = inarray(.@cid, .@master_cid);
- .@master_aid = .@aid[.@index];
- cleararray( .@cid, 0, .@size_guild );
- cleararray( .@aid, 0, .@size_guild );
- .@size_guild = 1;
- .@cid[0] = .@master_cid;
- .@aid[0] = .@master_aid;
- }
- else if (.Options&8) {
- for ( .@j = 0; .@j < .@size_guild; ++.@j ) {
- .@is_online[.@j] = isloggedin( .@aid[.@j], .@cid[.@j] );
- if (.@is_online[.@j])
- .@ip$ = replacestr(getcharip(.@aid[.@j]),".","a");
- else {
- if (query_sql("SELECT `last_ip` FROM `login` WHERE `account_id` = '" + .@aid[.@j] + "'", .@last_ip$) < 1)
- continue;
- .@ip$ = replacestr(.@last_ip$, ".", "a");
- }
- .@variable$ = ".@ip_" + .@i + "_" + .@ip$;
- .@index = getd(.@variable$) - 1;
-
- if (.@index >= 0) {
- if (.@is_online[.@j]) {
- .@tmp_account_id[.@index] = .@aid[.@j];
- .@tmp_char_id[.@index] = .@cid[.@j];
- }
- continue;
- }
- setd .@variable$, .@j+1;
- .@tmp_account_id[.@k] = .@aid[.@j];
- .@tmp_char_id[.@k] = .@cid[.@j];
- .@k++;
- }
- copyarray .@aid[0], .@tmp_account_id[0], .@k;
- copyarray .@cid[0], .@tmp_char_id[0], .@k;
- .@size_guild = .@k;
- }
- for(set .@j,0; .@j<.@size_guild; set .@j,.@j+1) {
- .@online = isloggedin(.@aid[.@j],.@cid[.@j]);
- if (.Options&2) {
- if (.@online || !(.Options&16)) {
- .@charid = .@cid[.@j];
- .@sender$ = "no-reply";
- .@title$ = "** Siege Reward: "+getcastlename(.Castles$[.@i])+" **";
- .@body$ = "Brave one,\r\n \r\n Congratulations!\r\n Your guild has successfully occupied\r\n territory in the War of Emperium on\r\n "+.@str$+".\r\n \r\n \r\n \r\n \r\n [ Your reward is attached. ]";
- if (.reward_id_size)
- mail .@charid, .@sender$, .@title$, .@body$, .reward_zeny, .reward_id, .reward_amount;
- else
- mail .@charid, .@sender$, .@title$, .@body$, .reward_zeny;
- if (PACKETVER < 20150513 && !getd(".@str_"+.@cid[.@j]) && .@online) {
- setd ".@str_"+.@cid[.@j],1;
- message rid2name(.@aid[.@j]),"You've got mail!";
- }
- }
- }
- else if (.@online) {
- attachrid( .@aid[.@j], true );
- .@name$ = strcharinfo( 0 );
- .@castle_name$ = getcastlename(.Castles$[.@i]);
- for ( .@k = 0; .@k < .reward_id_size; .@k++ ) {
- if (checkweight(.reward_id[.@k], .reward_amount[.@k]))
- getitem .reward_id[.@k], .reward_amount[.@k];
- else
- dispbottom "You can't receive x" + .reward_amount[.@k] + " " + getitemname(.reward_id[.@k]) + " for conquering " + .@castle_name$ + " because you're overweight.";
- }
- Zeny += .reward_zeny;
- dispbottom "You have been rewarded for conquering " + .@castle_name$ + ".";
- }
- }
- }
- }
- return;
- OnPCLoadMapEvent:
- if (!compare(strcharinfo(3),"g_cas")) end;
- if (((.AutoKick && .Active[0]) || (.NoOwner && !getcastledata(strcharinfo(3),1))) && !(.Active[0]&(1<<getd("."+strcharinfo(3))))) {
- if (getcharid(2) && getcastledata(strcharinfo(3),1) == getcharid(2)) end;
- .@castle_name$ = getcastlename(strcharinfo(3));
- sleep2 1000;
- message strcharinfo(0), .@castle_name$ + " is currently inactive.";
- sleep2 5000;
- if (compare(strcharinfo(3),"g_cas")) warp "SavePoint",0,0;
- }
- end;
- OnMenu:
- while(1) {
- mes "[WOE Information]";
- if (agitcheck() || agitcheck2() || agitcheck3()) {
- if (.Active[0]) {
- for(set .@i,0; .@i<.Size; set .@i,.@i+4) {
- if (gettime(DT_DAYOFWEEK) == $WOE_CONTROL[.@i] && gettime(DT_HOUR) >= $WOE_CONTROL[.@i+1] && gettime(DT_HOUR) < $WOE_CONTROL[.@i+2]) {
- set .@i, $WOE_CONTROL[.@i+2];
- break;
- }
- }
- mes "The War of Emperium is ^0055FFactive^000000 until ^FF0000"+Add_Zero(.@i)+"^000000 in the following regions:";
- mes " ";
- for(set .@i,0; .@i < .total_region; set .@i,.@i+1)
- if (.Active[1]&(1<<.@i)) mes " > ^777777"+.Regions$[.@i]+"^000000";
- } else
- mes "The War of Emperium is ^0055FFactive^000000.";
- } else {
- for(set .@i,0; .@i<.Size; set .@i,.@i+4)
- if ((gettime(DT_DAYOFWEEK) == $WOE_CONTROL[.@i] && gettime(DT_HOUR) <= $WOE_CONTROL[.@i+1]) || gettime(DT_DAYOFWEEK) < $WOE_CONTROL[.@i]) {
- setarray .@time[0],$WOE_CONTROL[.@i],$WOE_CONTROL[.@i+1];
- break;
- }
- if (!getarraysize(.@time))
- setarray .@time[0],$WOE_CONTROL[0],$WOE_CONTROL[1];
- mes "The War of Emperium is ^777777inactive^000000.";
- if (.Size) {
- mes " ";
- mes "The next session will begin";
- mes "on ^0055FF"+.Days$[.@time[0]]+"^000000 at "+Add_Zero(.@time[1])+"^000000.";
- }
- }
- next;
- switch(select(""+((.CastleWarp || .Active[1])?" ~ Warp to castles...":"")+": ~ Check schedule...: ~ View castle owners...:"+((getgmlevel()<.GMAccess || !getgmlevel())?"":" ~ Manage sessions...")+": ~ ^777777Cancel^000000")) {
- case 1:
- if (.CastleWarp) set .@clr$,"^0055FF";
- set .@menu$,"";
- for(set .@i,0; .@i < .total_region; set .@i,.@i+1) {
- if (.CastleWarp || .Active[1]&(1<<.@i))
- set .@menu$, .@menu$+" ~ "+((.Active[1]&(1<<.@i))?.@clr$:"^777777")+.Regions$[.@i]+" Castles^000000";
- set .@menu$, .@menu$+":";
- }
- set .@i, select(.@menu$)-1;
- set .@menu$,"";
- for(set .@j,0; .@j < .size_region[.@i]; set .@j,.@j+1) {
- .@index = getd( ".castle_index_in_region_" + .@i + "[" + .@j + "]" );
- if (.CastleWarp || .Active[0]&(1<<.@index))
- set .@menu$, .@menu$+" ~ "+((.Active[0]&(1<<.@index))?.@clr$:"^777777")+getcastlename(.Castles$[.@index])+"^000000";
- set .@menu$, .@menu$+":";
- }
- set .@j, select(.@menu$)-1;
- .@index = getd( ".castle_index_in_region_" + .@i + "[" + .@j + "]" );
- warp .Map$[.@index],.MapX[.@index],.MapY[.@index];
- close;
- case 2:
- mes "[Schedule]";
- if (.Size) {
- freeloop(1);
- for(set .@i,0; .@i<.Size; set .@i,.@i+4) {
- mes "> ^FF0000"+.Days$[$WOE_CONTROL[.@i]]+" ("+Add_Zero($WOE_CONTROL[.@i+1])+"-"+Add_Zero($WOE_CONTROL[.@i+2])+")^000000";
- for(set .@j,0; .@j<.total_castle; set .@j,.@j+1)
- if ($WOE_CONTROL[.@i+3]&(1<<.@j)) mes " ~ "+getcastlename(.Castles$[.@j])+" ^777777("+.Castles$[.@j]+")^000000";
- if (.@i+4 < .Size) mes " ";
- }
- freeloop(0);
- } else
- mes "No times are configured.";
- next;
- break;
- case 3:
- mes "[Castle Ownership]";
- for(set .@i,0; .@i < .total_region; set .@i,.@i+1) {
- set .@k, .@i*5;
- mes "> ^FF0000"+.Regions$[.@i]+"^000000";
- for(set .@j,0; .@j<.size_region[.@i]; set .@j,.@j+1) {
- .@index = getd( ".castle_index_in_region_" + .@i + "[" + .@j + "]" );
- set .@t, getcastledata(.Castles$[.@index],1);
- mes " ~ "+getcastlename(.Castles$[.@index])+": "+((.@t)?"^0055FF"+getguildname(.@t):"^777777unoccupied")+"^000000";
- }
- if (.@i < 5) mes " ";
- }
- next;
- break;
- case 4:
- while(1) {
- mes "[Session Manager]";
- mes "There are ^0055FF"+(.Size/4)+" session(s)^000000 configured.";
- mes "What would you like to do?";
- next;
- switch(select(" ~ Add a session...: ~ Delete a session...: ~ Reload settings...:"+((agitcheck() || agitcheck2() || agitcheck3())?" ~ End WOE session...":"")+": ~ ^777777Go back^000000")) {
- case 1:
- mes "[New Session]";
- mes "Select a day.";
- next;
- set .@Day, select(" ~ "+implode(.Days$,": ~ "))-1;
- mes "[New Session]";
- mes "Select a start time for ^0055FF"+.Days$[.@Day]+"^000000.";
- next;
- set .@menu$,"";
- for(set .@i,0; .@i<23; set .@i,.@i+1)
- set .@menu$, .@menu$+" ~ "+Add_Zero(.@i,1)+":";
- set .@Start, select(.@menu$)-1;
- mes "[New Session]";
- mes "Select an end time for ^0055FF"+.Days$[.@Day]+"^000000.";
- next;
- set .@menu$,"";
- for(set .@i,.@Start+1; .@i<24; set.@i,.@i+1)
- set .@menu$, .@menu$+" ~ "+Add_Zero(.@i,1)+":";
- set .@End, select(.@menu$)+.@Start;
- for(set .@i,0; .@i<.Size; set .@i,.@i+4)
- if (.@Day == $WOE_CONTROL[.@i] &&
- ((.@Start >= $WOE_CONTROL[.@i+1] && .@Start < $WOE_CONTROL[.@i+2]) ||
- (.@End > $WOE_CONTROL[.@i+1] && .@End <= $WOE_CONTROL[.@i+2]) ||
- (.@Start <= $WOE_CONTROL[.@i+1] && .@End >= $WOE_CONTROL[.@i+2]))) {
- mes "[New Session]";
- mes "The chosen times overlap with an existing session.";
- next;
- set .@d,1;
- break;
- }
- if (.@d) { set .@d,0; break; }
- set .@Castle,0;
- while(1) {
- mes "[New Session]";
- mes "^0055FF"+.Days$[.@Day]+" ("+Add_Zero(.@Start)+"-"+Add_Zero(.@End)+")^000000";
- mes " > Castles:";
- if (!.@Castle)
- mes " ~ ^777777(none selected)^000000";
- else {
- for(set .@i,0; .@i<.total_castle; set .@i,.@i+1) {
- .@string$ = ( .@Castle&(1<<.@i) ) ? " ~ "+getcastlename(.Castles$[.@i])+" ("+.Castles$[.@i]+")" : "";
- mes .@string$;
- }
- }
- next;
- set .@menu$,((.@Castle)?" ~ ^FF0000Finished...^000000":"")+":";
- for(set .@i,0; .@i<.total_castle; set .@i,.@i+1)
- set .@menu$, .@menu$+" ~ "+((.@Castle&(1<<.@i))?"^0055FF":"")+getcastlename(.Castles$[.@i])+" ("+.Castles$[.@i]+")^000000:";
- set .@i, select(.@menu$)-1;
- if (.@i)
- set .@Castle, .@Castle^(1<<(.@i-1));
- else {
- mes "[New Session]";
- mes "Are you sure?";
- next;
- switch(select(" ~ ^0055FFAdd session...^000000: ~ Continue selecting castles...: ~ ^777777Cancel^000000")) {
- case 1:
- for(set .@i,0; .@i<.Size; set .@i,.@i+4) {
- if ((.@Day == $WOE_CONTROL[.@i] && .@End <= $WOE_CONTROL[.@i+1]) || .@Day < $WOE_CONTROL[.@i]) {
- set .@d,1;
- break;
- }
- }
- if (!.@d) { set .@d,1; set .@i,.Size; }
- copyarray $WOE_CONTROL[.@i+4], $WOE_CONTROL[.@i], .Size-.@i;
- setarray $WOE_CONTROL[.@i], .@Day, .@Start, .@End, .@Castle;
- set .Size, getarraysize($WOE_CONTROL);
- case 3:
- mes "[New Session]";
- mes ((.@d)?"Session added.":"cancelled.");
- next;
- set .@d,1;
- case 2:
- break;
- }
- if (.@d) { set .@d,0; break; }
- }
- }
- break;
- case 2:
- mes "[Remove Session]";
- if (!.Size) {
- mes "There are no sessions configured.";
- next;
- break;
- }
- mes "Select a session to remove.";
- next;
- set .@menu$,"";
- for(set .@i,0; .@i<.Size; set .@i,.@i+4)
- set .@menu$, .@menu$+" ~ "+.Days$[$WOE_CONTROL[.@i]]+" ("+Add_Zero($WOE_CONTROL[.@i+1],1)+"-"+Add_Zero($WOE_CONTROL[.@i+2],1)+"):";
- set .@menu$, .@menu$+" ~ ^777777Cancel^000000";
- set .@i, select(.@menu$)-1;
- if (.@i == (.Size/4)) break;
- mes "[Remove Session]";
- mes "Delete ^0055FF"+.Days$[$WOE_CONTROL[.@i*4]]+"'s^000000 session?";
- mes "This action cannot be undone.";
- next;
- set .@j, select(" ~ ^FF0000Delete session...^000000: ~ ^777777Cancel^000000");
- mes "[Remove Session]";
- if (.@j == 2)
- mes "cancelled.";
- else {
- deletearray $WOE_CONTROL[.@i*4],4;
- set .Size, getarraysize($WOE_CONTROL);
- mes "Session deleted.";
- }
- next;
- break;
- case 3:
- mes "[Reload Settings]";
- mes "This will trigger all events related to new session configurations, if any.";
- if (agitcheck() || agitcheck2() || agitcheck3()) {
- mes " ";
- mes "Be aware that this will disrupt the current WOE session.";
- }
- next;
- set .@i, select(" ~ ^0055FFReload settings...^000000: ~ ^777777Cancel^000000");
- mes "[Reload Settings]";
- if (.@i == 2) mes "cancelled.";
- else {
- set .Init,1;
- donpcevent "WOE_CONTROL::OnMinute00";
- mes "Variables have been re-initialized.";
- }
- next;
- break;
- case 4:
- mes "[Force Agit End]";
- if (!agitcheck() && !agitcheck2() && !agitcheck3()) {
- mes "WOE has already ended.";
- next;
- break;
- }
- mes "This command will safely execute all AgitEnd events.";
- mes " ";
- mes "Kill the current WOE session?";
- next;
- set .@i, select(" ~ ^FF0000End session...^000000:"+((.Options&1)?" ~ ^FF0000End session without rewards...^000000":"")+": ~ ^777777Cancel^000000");
- mes "[Force Agit End]";
- if (.@i == 3)
- mes "cancelled.";
- else {
- set .ForceEnd, .@i;
- donpcevent "WOE_CONTROL::OnWOEEnd";
- mes "WOE session terminated.";
- }
- next;
- break;
- case 5:
- set .@d,1; break;
- }
- if (.@d) { set .@d,0; break; }
- } break;
- case 5:
- close;
- } }
- }
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