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- //===== rAthena Script =======================================
- //= Reset NPC
- //===== Description: =========================================
- //= Resets skills, stats, or both.
- //===== Additional Comments: =================================
- //= 1.0 First Version
- //= 1.1 Optimized for the greater good. [Kisuka]
- //= 1.2 Cleaning [Euphy]
- //= 1.3 All statuses removed upon skill reset. [Euphy]
- //= 1.4 Compressed Script, Added limit use option [Stolao]
- //= Changed set -> setarray, Improved text with F_InsertPlural
- //= 1.5 Added sc_end_class to reset related status changes [sader1992]
- //============================================================
- prontera,150,193,4 script Reset Girl 124,{
- // Skills, Stats, Both, Limit
- setarray .@Reset, 5000, 5000, 9000, 0;
- mes "[Reset Girl]";
- if(.@Reset[3] && reset_limit > .@Reset[3]) {
- mes "Sorry you can only reset "+callfunc("F_InsertPlural",.@Reset[3],"time")+" in your life.";
- close;
- }
- mes "I am the Reset Girl.";
- mes "Reset Stats: "+ callfunc("F_InsertComma",.@Reset[1]) +"z";
- mes "Reset Skills: "+ callfunc("F_InsertComma",.@Reset[0]) +"z";
- mes "Reset Both: "+ callfunc("F_InsertComma",.@Reset[2]) +"z";
- if(.@Reset[3]) mes "You may only reset "+callfunc("F_InsertPlural",.@Reset[3],"time")+", so use "+((.@Reset[3]>1)?"them":"it")+" wisely.";
- mes "Please select the service you want:";
- next;
- set .@i,(select("^FF3355Reset Skills:Reset Stats:Reset Both^000000:Cancel"));
- if(.@i > 3) close;
- mes "[Reset Girl]";
- if (Zeny < .@Reset[.@i-1]) {
- mes "Sorry, you don't have enough Zeny.";
- close;
- }
- if(.@Reset[3]){
- mes "You can only reset "+callfunc("F_InsertPlural",.@Reset[3],"time")+" in your life, are you sure?";
- if(select("Let me think:That's fine") == 1) close;
- }
- set Zeny, Zeny-.@Reset[.@i-1];
- if(.@i&1){
- sc_end_class;
- ResetSkill;
- }
- if(.@i&2) ResetStatus;
- mes "There you go!";
- if(.@Reset[3]) set reset_limit,reset_limit + 1;
- close;
- }
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